Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.10 @ 19:42:17 Player: Jiber Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (806) 806 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3811 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 240/300 Energy 80/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Improved Light Armor Plating System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Reaction Control System EM Disruption Field System Shield Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite System Shield System Restoration Module > --- WEAPON ----------- Cooled Pulse Rifle Ion Cannon > --- INVENTORY -------- Micro Nuclear Core Reaction Control System EM Disruption Field System Shield Heavy Laser [Rating: 42] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Hacking Suite Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Ion Cannon Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 4 | . . 1 1 2 . Weapon . | . . . . . . Parts Attached 49 | 7 7 11 9 13 2 Power 5 | 1 1 1 . 2 . Engine 3 | 1 1 1 . . . Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 11 | 2 1 4 2 2 . Treads . | . . . . . . Leg 4 | 2 1 1 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 7 | . . 3 2 2 . Utility 20 | 2 2 3 6 6 1 Device 9 | 1 . 1 2 5 . Storage 3 | 1 2 . . . . Processor 4 | . . 2 2 . . Hackware 3 | . . . 2 1 . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 13 | 2 3 3 1 3 1 Energy Gun 5 | 1 2 . . 2 . Energy Cannon 2 | . . 1 1 . . Ballistic Gun 3 | 1 1 1 . . . Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 13 | . 2 3 . 2 6 Power . | . . . . . . Propulsion 5 | . 1 . . 1 3 Utility 6 | . . 2 . 1 3 Weapon 2 | . 1 1 . . . Highest Loss Streak 6 | . 1 3 . 1 6 To Critical Strikes . | . . . . . . Average Backups 4 | . 3 8 4 4 4 Power . | . . . . 1 1 Propulsion . | . . 1 1 . . Utility 2 | . 2 4 2 1 3 Weapon 1 | . 1 2 . . . Tool/Special . | . . . . . . Unused Backups 8 | . . 2 1 2 3 Power 1 | . . . . . 1 Propulsion 1 | . . . . 1 . Utility 5 | . . 2 1 . 2 Weapon 1 | . . . . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 98 89 88 94 67 Engine 4 | . 14 11 9 . . Core 4 | . . . . 6 4 Leg 6 | . 27 20 . . . Flight 22 | . . 8 36 30 17 Device 13 | . 14 11 8 14 9 Storage 3 | . 14 8 . . . Processor 7 | . . 10 13 7 7 Hackware 14 | . . . 12 23 18 Energy Gun 3 | . 13 2 . 1 . Energy Cannon 3 | . . 3 . 5 . Ballistic Gun 4 | . 14 11 9 . . Peak Build Rating 42 | 7 7 12 21 42 41 Average Rating 26 | 5 6 9 19 37 27 On Entrance 13 | . 7 7 8 21 38 Avg Prop Armor Cover (%) 4 | . . . . 4 6 Naked Turns . | . . . . . . Heaviest Build 22 | 12 19 22 12 19 17 Greatest Support 30 | 20 20 30 16 20 14 Greatest Overweight (x) 3 | 3 1 2 . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 10 5 5 5 Average Capacity 6 | 7 9 8 5 5 5 Most Carried 10 | 4 8 10 5 5 5 Average Carried 4 | . 3 8 3 4 4 Final Capacity 10 | 8 10 5 5 5 5 Final Carried 8 | 1 8 5 4 5 4 Class Distribution -------------------- 29% | Hacker-Sprinter 26% | Hacker-Mutant 17% | Mutant 12% | Scavenger-Mutant 9% | Scavenger-Sprinter 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 790 | 273 79 174 . 264 . Remotely . | . . . . . . Salvage Created 1002 | 157 368 169 . 264 44 Parts 54 | 10 21 13 . 9 1 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 19 | . 9 5 . 4 1 Melee 2 | . . . . 1 1 Guns 12 | . 8 3 . 1 . Cannons 3 | . . 2 . 1 . AOE 1 | . 1 . . . . Classes Destroyed 8 | 2 3 1 . 2 . Tunneler 4 | 3 1 . . . . Recycler 1 | 1 . . . . . Operator 1 | . . 1 . . . Watcher 4 | . 2 1 . 1 . Swarmer 6 | . 3 3 . . . Grunt 9 | . 6 2 . 1 . Sentry 2 | . . . . 1 1 Programmer 2 | . . . . 2 . Best Kill Streak 6 | 3 6 3 . 1 1 Combat Bots Only 6 | . 6 3 . 1 1 Max Kills in Single Turn 2 | 1 2 1 . 1 1 Gunslinging 1 | . 1 . . . . Exploded 1 | . 1 . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 346 | . 74 28 . 61 183 Missed 120 | . 28 11 . 26 55 Hits 226 | . 46 17 . 35 128 Projectile 226 | . 46 17 . 35 128 Critical Strikes 2 | . . . . 2 . Damage Taken 2289 | . 536 433 . 443 877 Core 1030 | . 209 118 . 112 591 Absorbed by Shields 50 | . . . . 16 34 Core Remaining (%) 71 | 100 16 70 100 . . Volleys Fired 101 | 12 37 27 1 20 4 Largest 2 | 2 2 2 1 2 1 Hottest 120 | 60 60 120 60 110 40 Shots Fired 148 | 15 60 37 1 31 4 Gun 112 | 15 60 26 . 11 . Cannon 33 | . . 8 1 20 4 Launcher . | . . . . . . Special 3 | . . 3 . . . Kinetic 55 | 3 26 22 . . 4 Thermal 24 | . . 3 1 20 . Explosive . | . . . . . . Electromagnetic 69 | 12 34 12 . 11 . Robot Hit Streak 7 | 4 7 5 . 7 5 Robot Miss Streak 6 | 2 6 4 . 2 . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 95 | 10 35 15 . 22 13 Core Hits 41 | 5 22 8 . 5 1 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . 1 . 2 2 Meltdown 1 | . . . . 1 . Corrupt 1 | . . 1 . . . Sever 3 | . . . . 1 2 Melee Attacks 14 | . . . . 3 11 Impact . | . . . . . . Slashing 14 | . . . . 3 11 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1849 | 120 563 223 . 499 444 Guns 681 | 120 411 90 . 60 . Cannons 573 | . . 133 . 327 113 Explosions 152 | . 152 . . . . Melee 443 | . . . . 112 331 Ramming . | . . . . . . Kinetic 336 | 6 145 72 . . 113 Thermal 479 | . 152 . . 327 . Explosive . | . . . . . . Electromagnetic 591 | 114 266 151 . 60 . Impact . | . . . . . . Slashing 443 | . . . . 112 331 Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 2 Average Corruption 1 | . . . . 1 2 Corruption Purged 2 | . . . . 2 . Corruption Blocked . | . . . . . . Effects 5 | . . . . 3 2 Message Errors 1 | . . . . . 1 Matter Fused 2 | . . . . 2 . Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 27 | . 7 6 . 14 . Projectiles 20 | . . 6 . 14 . Explosions 7 | . 7 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 10 | . 10 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed 1 | . 1 . . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 404 | 40 116 82 18 404 14 Average Temperature 77 | 19 37 26 13 146 7 Received Heat Transfer 516 | . 207 54 . 45 210 Effects 3 | . . . . 3 . Interference 2 | . . . . 2 . Short Circuit 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . 2 . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 2 | . . . . 2 . Heat Transferred 694 | . 250 . . 444 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Maximum Alert Level 1 | . 1 . . . . Low Security (%) 96 | 100 75 100 100 100 100 Level 1 3 | . 24 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 270 | 10 270 188 73 103 69 Initial 109 | . . 109 68 . 69 Average 41 | 1 105 110 28 13 46 Influence Increases 969 | 20 400 254 15 260 20 Destroy 0b10 Robot/C 380 | . 180 100 . 80 20 Destroy 0b10 Robot/NC 50 | 20 15 10 . 5 . Destroy Leader 88 | . 34 22 . 32 . Successful Hack 8 | . . . . 8 . Disable Machine 75 | . 30 15 15 15 . Destroy Structure 8 | . 6 2 . . . Partial Spotted 60 | . . 15 . 45 . Lose Combat Pursuer 300 | . 135 90 . 75 . Influence Decreases 940 | 20 140 351 178 161 90 Entered New Map 276 | . . 151 95 . 30 Time Decay 545 | 20 120 170 83 152 . Lost Part 119 | . 20 30 . 9 60 Squads Dispatched 7 | . . 1 . 6 . Investigation 2 | . . . . 2 . Extermination 3 | . . . . 3 . Reinforcement 2 | . . 1 . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 5 | . 4 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 19 17 . 15 2 Peak Tracking Total 10 | . 4 10 . 5 2 Tactical Retreats 13 | . 6 2 . 5 . ECM-based Alert Blocks 5 | . . . . 5 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 5 | . . 2 . 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 5 | . 2 1 1 1 . Max in Single Turn 1 | . 1 1 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 11 | . 1 1 4 5 . Terminals 6 | . 1 . 3 2 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 1 1 . . Garrison Access 2 | . . . . 2 . Total Hacks 21 | . 2 3 6 10 . Successful 14 | . 1 2 4 7 . Failed 6 | . 1 1 1 3 . Catastrophic 2 | . 1 . 1 . . Database Lockouts 1 | . . . 1 . . Manual 6 | . 1 . 2 3 . Terminals 12 | . 2 . 4 6 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 5 | . . 3 2 . . Garrison Access 3 | . . . . 3 . Terminal Hacks 5 | . 1 . 2 2 . Record 1 | . 1 . . . . Prototype ID Bank 3 | . . . 1 2 . Emergency Access Points 1 | . . . 1 . . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . 2 1 . . Retrieve Study 3 | . . 2 1 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 4 | . . . 1 3 . Terminals 2 | . . . 1 1 . Assimilate 1 | . . . 1 . . Botnet 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Reprogram 2 | . . . . 2 . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . . 3 3 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . 2 1 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 32 | . . . . 32 . Highest-Rated Ally 16 | . . . . 16 . Total Orders . | . . . . . . Ally Attacks 3 | . . . . 3 . Total Damage 29 | . . . . 29 . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Active Infowar (turns) 2357 | 15 345 345 245 1355 52 Optics 83 | . . 83 . . . Sensors 1837 | . . 258 201 1336 42 Traps 44 | . . . 44 . . Seismic 453 | 15 345 93 . . . Jamming 239 | . . . . 187 52 ECM 96 | . . . . 96 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 2517 | 120 345 345 253 1371 83 Spaces Moved 2769 | 65 126 328 380 1790 80 Core 11 | 7 . . . . 4 Treads . | . . . . . . Legs 316 | 58 126 132 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 2442 | . . 196 380 1790 76 Fastest Speed 31 | 50 120 34 31 31 34 Average Speed 43 | 121 122 74 31 31 41 Slowest Speed 200 | 200 190 197 31 34 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . 1 . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . 1 . . . Exploration Rate (%) 19 | 5 27 25 23 26 12 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 2 | . . 2 . . . Terrain Destroyed 9 | . 6 3 . . . Melee . | . . . . . . Projectile 3 | . . 3 . . . AOE 6 | . 6 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 3923 | 91 260 394 512 2554 112 Wait 870 | . 76 . 108 686 . Move 2763 | 64 125 327 379 1788 80 Hop 1 | . . . . 1 . Pick Up 52 | 8 11 12 8 12 1 Fast Attach 7 | . . 3 . 4 . Attach 25 | 7 2 4 5 5 2 Detach 1 | . . . 1 . . Swap 29 | . 6 7 7 9 . Drop 36 | . 2 14 3 13 4 Fire 101 | 12 37 27 1 20 4 Melee 14 | . . . . 3 11 Ram . | . . . . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis 23 | . . . . 13 10 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 313 | -10/Materials | Core integrity fell below 50% 381 | -10/Materials | Core integrity fell below 20% 426 | -10/Materials | Discovered new exit (range 16) 466 | -10/Materials | Entered another Materials area 466 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 687 | -9/Materials | Build established: Scavenger-Mutant 795 | -9/Materials | Discovered new exit (range 5) 802 | -9/Materials | Identified exit to Materials 811 | -9/Materials | Crushed by falling debris 811 | -9/Materials | System corruption reached 10% 811 | -9/Materials | Entered another Materials area 811 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 842 | -8/Materials | Lost 3 parts (2u1w) 862 | -8/Materials | Central database locked down 1063 | -8/Materials | Discovered new exit (range 4) 1064 | -8/Materials | Identified exit to Factory 1064 | -8/Materials | Entered Factory 1064 | -7/Factory | Evolved 2 slots: Utility x2 1377 | -7/Factory | Build established: Hacker-Sprinter 2146 | -7/Factory | Build established: Hacker-Mutant 2435 | -7/Factory | Identified exit to Garrison 2435 | -7/Factory | Entered Garrison 2439 | -7/Garrison | Triggered checkpoint 2465 | -7/Garrison | Triggered checkpoint 2495 | -7/Garrison | Core integrity fell below 50% 2507 | -7/Garrison | Core integrity fell below 20% 2518 | -7/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02469_ Field strength at 29. 02470_ Flight Unit destroyed. 02473_ Stasis field depleted. 02476_ Broken Xenon Bombardment Thruster destroyed. 02476_ Flight Unit destroyed. 02477_ Imp. Sensor Array destroyed. 02484_ XS4VMMDRA|IRNT,,VZF3HQL7DRCHG8IKGTG5=1 02485_ Dropped Mic. Nuclear Core. 02486_ Dropped Xenon Bombardment Thruster. 02486_ Dropped Gauss Cannon. 02487_ Dropped Transmission Jammer. 02487_ Hacking Suite destroyed. 02495_ Y-54 Guardian Imp. Light Armor Plating severed. 02497_ Hacking Suite destroyed. 02498_ Y-54 Guardian destroyed. 02504_ Y-54 Guardian Gatling Laser severed. 02515_ System corrupted: Chainsword rejected. 02517_ Acquired Imp. Light Armor Plating. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????# #? | | ??????????????????????###################### #? | | ??????????????????????# #? | | ??????????????????????# #? | | ??????????????????????# ######################? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ###???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# ###???????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????#= #?????????????????????? | | ??????????????????????#*!#?????????????????????? | | ??????????????????????#] #?????????????????????? | | ???????????????## ###@=########??????????????? | | ????????# % %/Y[ ???????? | | ????????# % ^ / ???????? | | ???????????##########################??????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Evasion (%) 71 Targeting Accuracy 8 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- EM Pulse Gun | -9/Materials | Hacked Lgt. EM Pulse Cannon | -9/Materials | Hacked Ion Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RapidGammaSplitter Manual? 0 Play Time 00:50:27 Cumulative 41.8 hours Start 2025.12.10 @ 13:30:25 End 2025.12.10 @ 19:42:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 34 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f91efe0-9500-4a94-bff8-fcf3e9d18ed6