Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.21 @ 00:35:58 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (263) 1315 Value Destroyed (10090) 10090 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (4157) 4157 TOTAL SCORE: 23862 Bonus ------- High Alert Combat Kills 1261 Follower Combat Kills 348 Entered Garrisons 800 Used RIF Installer 1500 Met Data Miner 300 Friendly Fire -52 Cogmind --------- Core Integrity 1236/1300 Matter 56/300 Energy 170/170 System Corruption 0% Temperature Cool (0) Movement Treading (151) Location -3/Research Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (5) --- Improved Treads Improved Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads > --- UTILITY (10) ----- Advanced Cooling System Advanced Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Enhanced Optical Array Improved Target Analyzer Core Analyzer Hardened Medium Armor Plating > --- WEAPON (5) ------- Electrolaser Autogun Autogun Autogun Railgun > --- INVENTORY (22) --- Light Nuclear Core Advanced Heat Sink High-capacity Matter Pod (200) Matter Compressor (0) Long-range Sensor Array Insulated Plating System Backup Module Plasma Rifle Heavy Machine Gun Hardcell Cannon Precision Grenade Launcher Makeshift Axe Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Enhanced Optical Array Advanced Targeting Computer Core Analyzer Improved Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- Gauss Rifle KE Penetrator KE Penetrator KE Penetrator Enhanced Coil Gun > --- INVENTORY -------- F-cell Engine F-cell Engine Improved Heavy Treads Advanced Heat Sink High-capacity Matter Pod Matter Compressor Long-range Sensor Array Improved Target Analyzer Heavy Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Insulated Plating System Backup Module Autogun Coil Gun Hypervelocity Gauss Rifle Heavy Machine Gun Precision Grenade Launcher Makeshift Axe [Rating: 102] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Weapon Cycler Storage Large Storage Unit Processor Enhanced Optical Array Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Particle Gun Ballistic Gun Flak Gun Launcher Precision Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp Fac Gar Fac Gar Res Slots Evolved 14 | . . . . . 4 . . . 2 . . . . 2 2 . . 2 . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . 1 . . . . . . . . . . . . 1 Utility 8 | . . . . . 1 . . . 1 . . . . 2 2 . . 1 . . . 1 Weapon 3 | . . . . . 2 . . . . . . . . . . . . 1 . . . . Parts Attached 292 | 6 . 2 1 1 33 4 12 11 35 3 3 . 16 31 10 14 7 44 20 1 24 14 Power 21 | 1 . . . . 4 . 1 2 3 . . . 1 1 1 1 . 3 1 . 2 . Engine 15 | 1 . . . . 3 . 1 2 3 . . . . . 1 . . 3 . . 1 . Core 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . 1 1 . 1 . . 1 . 1 . Propulsion 49 | 2 . . . . 9 . 3 3 7 . . . 1 9 . . 1 7 2 . 4 1 Treads 49 | 2 . . . . 9 . 3 3 7 . . . 1 9 . . 1 7 2 . 4 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 83 | 1 . 1 1 1 4 . 3 1 5 2 3 . 9 8 2 5 2 19 8 . 5 3 Device 35 | . . . . . . . . . . 1 2 . 5 2 1 3 1 11 4 . 3 2 Storage 9 | 1 . . 1 1 . . 2 1 . . . . . . . . . 3 . . . . Processor 4 | . . . . . . . . . . . . . . 2 1 . . . 1 . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . Protection 35 | . . 1 . . 4 . 1 . 5 1 1 . 4 4 . 2 1 5 3 . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 139 | 2 . 1 . . 16 4 5 5 20 1 . . 5 13 7 8 4 15 9 1 13 10 Energy Gun 7 | 1 . 1 . . . . . . . . . . . . . . . . . . 2 3 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 102 | 1 . . . . 15 3 4 3 15 1 . . 3 9 4 6 3 12 8 . 10 5 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 16 | . . . . . 1 1 1 2 1 . . . 2 2 1 2 . 1 . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . . . . 4 . . . . 2 2 . 1 2 1 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 . . . . . . . . 1 1 . . 1 . . . . Parts Lost 25 | . . . . . 2 . . 2 . . . . . . . . . 1 3 . 12 5 Power 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . 1 . . . . . . . . . . . . 3 . Utility 8 | . . . . . . . . . . . . . . . . . . 1 2 . 4 1 Weapon 11 | . . . . . 1 . . . . . . . . . . . . . 1 . 5 4 Highest Loss Streak 8 | . . . . . 1 . . 1 . . . . . . . . . 1 3 . 8 5 Average Slot Usage (%) 97 | . 85 88 100 100 99 100 99 99 99 100 100 100 99 99 99 100 100 95 95 100 93 92 Engine 6 | . 14 14 14 14 7 9 9 8 7 7 7 7 4 . 1 4 . 4 3 . 2 . Reactor 1 | . . . . . . . . . . . . . 2 6 3 . 5 . 1 5 2 4 Treads 24 | . 28 28 28 28 26 27 27 26 30 30 30 30 30 26 23 23 23 17 16 21 19 21 Device 4 | . . . . . . . . . . 5 6 7 5 1 4 4 4 10 14 10 6 9 Storage 18 | . 14 14 14 20 18 18 18 24 23 23 23 23 23 20 17 17 17 15 15 15 15 14 Processor 6 | . . . . . . . . . . . . . . 13 16 17 17 15 15 15 15 14 Protection 4 | . . 3 14 7 9 9 9 2 7 1 . . 1 4 5 6 5 5 . 5 4 4 Energy Gun 2 | . 14 14 14 14 . . . . . . . . . . . . . . . . 3 17 Ballistic Gun 25 | . 14 14 14 14 35 35 35 34 27 30 30 30 29 25 21 20 18 25 23 25 21 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 97 | 12 12 24 36 42 61 61 61 69 81 81 80 75 84 90 84 89 93 97 96 96 96 96 Greatest Support 150 | 40 40 40 40 40 62 60 60 60 96 96 96 96 96 108 108 108 111 150 135 111 111 136 Greatest Overweight (x) 1 | . . . . 1 1 1 1 1 . . . . . 1 . . . . . . 1 . Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 22 | 6 6 6 10 16 16 16 16 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 Average Capacity 19 | 5 6 6 7 12 16 16 16 20 22 22 22 22 22 22 22 22 22 22 22 22 22 22 Most Carried 22 | 4 6 6 9 16 16 16 16 22 22 22 22 22 22 22 22 22 22 22 22 22 22 18 Average Carried 18 | 2 4 5 7 10 15 15 15 19 21 22 22 22 21 21 21 21 21 21 21 21 18 17 Final Capacity 22 | 6 6 6 10 16 16 16 16 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 Final Carried 22 | 4 6 6 9 16 16 16 16 22 22 22 22 22 22 22 22 22 22 22 22 21 19 12 Class Distribution -------------------- 26% | Scavenger-Gunner 18% | Hauler-Gunner 18% | Scavenger-Tank 14% | Mutant 9% | Scavenger-Skirmisher 5% | Hauler-Tank 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Gunner | -6/Factory Hauler-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Hauler-Gunner | -5/Upper Caves Hauler-Gunner | -4/Factory Hauler-Gunner | -4/Garrison Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Garrison Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp Fac Gar Fac Gar Res Matter Collected 10579 | 279 . 123 10 35 790 563 459 683 815 70 68 . 378 1250 311 211 204 2020 1146 62 995 107 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12256 | 101 . 68 . 90 1244 525 738 618 856 78 96 . 336 1404 274 259 224 3151 1017 81 879 217 Parts 622 | 5 . 2 . 5 70 25 38 30 66 6 5 . 14 76 11 16 12 141 50 4 31 15 Haulers Intercepted 11 | . . . . . 4 . 2 . 2 . . . . 1 . . . 2 . . . . Recyclers Shooed 10 | . . . . 1 3 . 1 . . . . . . 1 . . 1 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . . . . . . 19 5 . 19 . . 11 15 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp Fac Gar Fac Gar Res Combat Hostiles Destroyed 206 | . . . . 2 21 14 15 19 11 3 2 . 6 19 . 10 3 41 13 1 17 9 Guns 162 | . . . . 2 19 11 13 13 8 3 2 . 5 15 . 3 3 36 13 1 14 1 AOE 44 | . . . . . 2 3 2 6 3 . . . 1 4 . 7 . 5 . . 3 8 Classes Destroyed 15 | 2 . . . 3 5 . . 1 3 . . . . . . . . . . . 1 . Worker 11 | . . . . 1 2 . 1 . . . . . . 4 . . . 2 . . . 1 Builder 8 | . . . . . . . . . 2 . . . . 2 . . . 3 . . . 1 Tunneler 4 | 1 . . . . . . . . 2 . . . . . . . . 1 . . . . Hauler 11 | . . . . . 4 . 2 . 2 . . . . 1 . . . 2 . . . . Recycler 17 | 1 . 1 . . 1 . 2 . 2 . . . . 4 2 . . 4 . . . . Operator 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Watcher 3 | . . . . . 1 . . . 1 . . . . 1 . . . . . . . . Swarmer 68 | . . . . 1 3 4 8 7 3 3 . . . 9 . 5 1 12 . . 7 5 Grunt 70 | . . . . 1 8 8 5 4 2 . 2 . 4 3 . 4 1 12 5 . 7 4 Brawler 4 | . . . . . . . . 1 . . . . . . . . . 2 . . 1 . Duelist 6 | . . . . . 2 . . 4 . . . . . . . . . . . . . . Sentry 29 | . . . . . 7 1 2 1 5 . . . . 5 . . 1 3 2 1 1 . Hunter 16 | . . . . . 1 1 . 2 . . . . 2 . . . . 6 4 . . . Programmer 12 | . . . . . . . . . 1 . . . . 2 . 1 . 6 2 . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Packrat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 22 | 1 . 1 . 1 5 6 5 5 5 3 2 . 3 7 1 5 3 22 6 1 8 11 Combat Bots Only 17 | . . . . 1 3 6 5 5 3 3 2 . 3 3 . 5 3 17 6 1 8 9 Max Kills in Single Turn 5 | 1 . 1 . 1 3 2 2 2 3 2 1 . 1 4 1 5 2 4 2 1 2 5 Gunslinging 2 | . . . . . . . 1 1 1 1 . . . 1 . . . 2 1 . . . Exploded 5 | . . . . . 2 2 1 2 3 . . . 1 1 . 5 . 3 . . 2 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp Fac Gar Fac Gar Res Damage Taken 13221 | . . 11 . 27 1182 467 533 642 601 77 43 . 526 829 88 152 49 3059 1191 68 2640 1036 Core 848 | . . 11 . 11 181 37 67 74 49 12 . . 19 86 . 55 15 105 . . 62 64 Absorbed by Shields 17 | . . . . . . 17 . . . . . . . . . . . . . . . . Reduced by Siege Mode 285 | . . . . . . . . . . . . . . . . . . 240 45 . . . Core Remaining (%) 82 | 100 . . . 91 . . . 34 . . . . 88 89 . . 93 . . . 85 . Volleys Fired 434 | 8 . 1 . 5 68 26 35 31 23 2 2 . 12 37 5 7 7 77 26 2 47 13 Largest 5 | 2 . 2 . 2 4 4 4 4 4 4 4 . 4 4 4 4 4 5 5 5 5 5 Hottest 299 | 60 . 85 . 85 97 97 97 97 112 112 107 . 112 112 116 102 102 159 156 156 219 299 Shots Fired 1720 | 16 . 2 . 10 269 99 134 101 89 8 8 . 42 137 11 16 28 373 128 10 203 36 Gun 1681 | 16 . 2 . 10 268 97 132 93 88 8 8 . 40 134 8 12 28 371 128 10 199 29 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 39 | . . . . . 1 2 2 8 1 . . . 2 3 3 4 . 2 . . 4 7 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1633 | 8 . 1 . 5 268 97 132 93 88 8 8 . 40 134 8 12 28 371 128 10 181 13 Thermal 48 | 8 . 1 . 5 . . . . . . . . . . . . . . . . 18 16 Explosive 39 | . . . . . 1 2 2 8 1 . . . 2 3 3 4 . 2 . . 4 7 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 32 | 3 . 2 . 8 18 20 21 12 20 3 10 . 12 21 9 15 31 31 32 13 20 13 Robot Miss Streak 6 | 3 . . . 2 2 4 4 2 5 6 2 . 4 4 . 1 2 2 3 . 3 2 Penetration Max 1 | . . . . . 1 . 1 1 1 . . . . . . . . 1 1 . 1 . Secondary Targets 48 | . . . . . 4 3 3 7 1 1 . . 1 2 . . . 12 3 . 10 1 Max Gunslinging Chain 2 | . . . . . 1 1 2 1 1 1 . . 1 1 . . . 2 1 . 1 1 Shots Hit Robots 1268 | 8 . 2 . 7 187 65 77 75 64 8 6 . 41 109 4 9 26 292 104 6 151 27 Core Hits 729 | 2 . 2 . 5 74 31 31 31 53 9 8 . 38 118 5 25 20 145 43 4 59 26 Critical Hits 65 | . . . . . 3 1 . 1 1 . . . . . . . . 23 18 1 17 . Critical Kills 18 | . . . . . . 1 . . 1 . . . . . . . . 7 4 . 5 . Critical Parts Destroyed 36 | . . . . . 3 . . 1 . . . . . . . . . 14 12 1 5 . Melee Attacks 67 | . . . . . . . . . 29 . . . . 15 10 . . 6 1 1 . 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 67 | . . . . . . . . . 29 . . . . 15 10 . . 6 1 1 . 5 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29962 | 75 . 38 . 125 3250 1206 1255 1969 1569 103 156 . 876 3593 85 977 416 7169 1881 122 3272 1825 Guns 22113 | 74 . 27 . 108 2047 927 1126 1039 1198 95 156 . 541 2101 85 157 416 6681 1881 122 2932 400 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 7535 | . . . . . 1181 279 107 930 319 . . . 335 1356 . 820 . 443 . . 340 1425 Melee 75 | . . . . . . . . . 30 . . . . 45 . . . . . . . . Ramming 239 | 1 . 11 . 17 22 . 22 . 22 8 . . . 91 . . . 45 . . . . Kinetic 21544 | 42 . 12 . 51 2047 927 1126 1039 1198 95 156 . 541 2101 85 157 416 6681 1881 122 2685 182 Thermal 2473 | 32 . 15 . 57 1012 . . . 111 . . . . 781 . . . . . . 247 218 Explosive 5618 | . . . . . 169 279 107 930 208 . . . 335 575 . 820 . 430 . . 340 1425 Electromagnetic 13 | . . . . . . . . . . . . . . . . . . 13 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 75 | . . . . . . . . . 30 . . . . 45 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . . . . . 5 . . . 8 8 . . . Average Corruption 3 | . . . . . . . . . . . . . . 2 . . . 4 3 . . . Corruption Purged 16 | . . . . . . . . . . . . . . 4 . . . 2 10 . . . Effects 115 | . . . . . . . . . . . . . . 27 . . . 55 33 . . . Message Errors 22 | . . . . . . . . . . . . . . 4 . . . 6 12 . . . Matter Fused 29 | . . . . . . . . . . . . . . 9 . . . 10 10 . . . Heat Flow Errors 12 | . . . . . . . . . . . . . . 2 . . . 8 2 . . . Energy Discharges 9 | . . . . . . . . . . . . . . 4 . . . 3 2 . . . Data Loss (minor) 9 | . . . . . . . . . . . . . . 2 . . . 4 3 . . . Data Loss (major) 4 | . . . . . . . . . . . . . . 2 . . . . 2 . . . Misfires 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Targeting Errors 26 | . . . . . . . . . . . . . . 4 . . . 22 . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . 1 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 789 | . . . . . 287 70 . 84 . 2 . . 7 288 . 2 . 8 . . . 41 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 773 | . . . . . 287 70 . 84 . . . . 7 274 . 2 . 8 . . . 41 Melee 16 | . . . . . . . . . . 2 . . . 14 . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 193 | . . . . . 24 . . . 65 . . . . 77 . . . 27 . . . . Shots 5 | . . . . . 1 . . . 1 . . . . 1 . . . 2 . . . . Rammed 26 | . . 4 . 3 5 . 1 . 1 1 . . . 6 . . . 5 . . . . Targets Rammed 30 | 1 . 4 . 3 5 . 1 . 3 1 . . . 7 . . . 5 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | 1 . . . . . . . . 2 . . . . 1 . . . . . . . . Highest Temperature 269 | . . 24 . 57 143 183 241 93 205 47 30 . 269 230 . 48 75 256 154 24 251 18 Average Temperature 61 | . . 13 . 27 42 87 94 29 59 23 16 . 91 63 . 20 29 87 45 14 62 9 Received Heat Transfer 2169 | . . 6 . 15 306 222 171 81 174 . 27 . 123 168 . 48 9 366 96 9 219 129 Effects 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Siege Activations 8 | . . . . . . . . . . . . . . . . . . 6 2 . . . Total Turns 204 | . . . . . . . . . . . . . . . . . . 154 50 . . . Longest Duration 63 | . . . . . . . . . . . . . . . . . . 63 41 . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . 1 . . 1 . . . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Heat Transferred 2395 | 75 . 37 . 148 600 . . . 50 . . . . 450 . . . . . . 550 485 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp Fac Gar Fac Gar Res Peak Influence 1016 | 10 6 64 . 72 422 340 430 434 304 . . . . 379 142 . . 1016 928 549 667 602 Average Influence 288 | 2 6 19 . 43 209 185 290 280 124 . . . . 174 95 . . 289 763 526 488 418 Maximum Alert Level 3 | . . . . . 2 1 2 2 1 . . . . 1 . . . 3 3 2 2 2 Low Security (%) 50 | 100 100 100 . 100 44 49 17 24 67 . . . . 75 100 . . 67 . . . . Level 1 23 | . . . . . 48 50 75 54 32 . . . . 24 . . . 1 . . 37 80 Level 2 17 | . . . . . 6 . 6 20 . . . . . . . . . 16 58 100 62 19 Level 3 8 | . . . . . . . . . . . . . . . . . . 15 41 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . . . . . 2 . . . 2 . . . . 8 1 . . 8 . . . 3 Investigation 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Extermination 4 | . . . . . . . . . 1 . . . . 1 . . . 2 . . . . Reinforcement 9 | . . . . . 2 . . . 1 . . . . 1 . . . 3 . . . 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison 10 | . . . . . . . . . . . . . . 6 . . . 3 . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . 2 . . . 1 Haulers Reinforced 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp Fac Gar Fac Gar Res Distress Signals 9 | . . . . . 2 . 5 . 1 . . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 281 | . . 4 . 8 43 12 22 21 17 3 2 . 10 26 1 10 3 50 13 2 20 14 Peak Tracking Total 9 | . . 2 . 3 7 7 5 5 3 3 2 . 4 4 1 5 2 7 5 1 7 9 Tactical Retreats 14 | . . . . . 5 1 . 3 1 . . . 1 1 . . . . . . 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp Fac Gar Fac Gar Res Traps Triggered 8 | . . . . . 1 3 . 1 1 . . . . 1 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp Fac Gar Fac Gar Res Machines Disabled 18 | . . . . . 2 . 2 2 3 . . . . 4 . . . 5 . . . . Max in Single Turn 3 | . . . . . 2 . 1 2 2 . . . . 3 . . . 3 . . . . Garrison Access 4 | . . . . . . . . . 3 . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp Fac Gar Fac Gar Res Machines Accessed 38 | . . 1 1 2 6 . 5 . 7 . . 4 1 2 2 . . 6 . 1 . . Terminals 20 | . . . . 2 4 . 3 . 4 . . . 1 2 2 . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . 1 . 1 . . . . . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . 1 . 3 . . . . . . . . 2 . 1 . . Total Hacks 115 | . . 1 1 6 13 . 10 . 18 . . 28 3 8 4 . . 22 . 1 . . Successful 79 | . . 1 1 1 9 . 6 . 12 . . 28 3 4 1 . . 12 . 1 . . Failed 36 | . . . . 5 4 . 4 . 6 . . . . 4 3 . . 10 . . . . Catastrophic 6 | . . . . . 2 . . . 2 . . . . . 1 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 34 | . . . . 6 7 . 2 . 9 . . . 2 4 4 . . . . . . . Terminals 56 | . . . . 6 10 . 7 . 14 . . . 3 8 4 . . 4 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 20 | . . . . . 2 . 2 . . . . . . . . . . 16 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . 1 . 4 . . . . . . . . 2 . 1 . . Terminal Hacks 50 | . . 1 1 1 5 . 3 . 4 . . 28 3 3 1 . . . . . . . Record 13 | . . . 1 . . . . . . . . 11 1 . . . . . . . . . Part Schematic 8 | . . . . . . . . . . . . 8 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . Robot Analysis 4 | . . . . 1 1 . . . . . . . 2 . . . . . . . . . Prototype ID Bank 5 | . . . . . 1 . . . . . . 3 . 1 . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . Unreport Threat 7 | . . . . . 3 . 2 . 1 . . . . 1 . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 14 | . . . . . 2 . 2 . . . . . . . . . . 10 . . . . Scan Component 7 | . . . . . 1 . 1 . . . . . . . . . . 5 . . . . Repair 7 | . . . . . 1 . 1 . . . . . . . . . . 5 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . 1 . 1 . 4 . . . . . . . . 2 . 1 . . Unlock Access 4 | . . . . . 1 . 1 . . . . . . . . . . 1 . 1 . . Seal Access 4 | . . . . . . . . . 3 . . . . . . . . 1 . . . . Coupler Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 6 | . . . . . 1 . . . 4 . . . . 1 . . . . . . . . Terminals 6 | . . . . . 1 . . . 4 . . . . 1 . . . . . . . . Track 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . Botnet 3 | . . . . . 1 . . . 2 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 26 | . . . . 2 5 . 4 . 5 . . . 1 2 2 . . 4 . 1 . . Full Trace Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . . 8 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . . . 1 . 1 . . . . . . . . . . 5 . . . . Time 293 | . . . . . 38 . 51 . . . . . . . . . . 204 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp Fac Gar Fac Gar Res Used RIF Installer 3 | . . . . . . 1 . 1 . . . . . . . . . . 1 . . . Robot Detection 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp Fac Gar Fac Gar Res Total Allies 6 | . . 3 . 1 . . . . 1 . . . 1 . . . . . . . . . Largest Group 3 | . . 3 2 2 1 . . . 1 . . . 1 . . . . . . . . . Highest-Rated Group 94 | . . 40 32 32 31 . . . 10 . . . 94 . . . . . . . . . Highest-Rated Ally 94 | . . 16 16 31 31 . . . 10 . . . 94 . . . . . . . . . Total Orders 2 | . . 2 . . . . . . . . . . . . . . . . . . . . GOTO 1 | . . 1 . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Ally Attacks 51 | . . 23 . 15 1 . . . . . . . 12 . . . . . . . . . Total Damage 1046 | . . 263 . 203 22 . . . . . . . 558 . . . . . . . . . Kills 11 | . . 4 . 4 . . . . . . . . 3 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp Fac Gar Fac Gar Res Robot Analysis Total 4 | . . . . 1 1 . . . . . . . 2 . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . . 1 . 1 . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp Fac Gar Fac Gar Res Turns Passed 16668 | 131 86 1108 401 639 1238 381 803 710 1991 624 448 137 655 1573 453 450 438 1258 2288 179 500 177 Spaces Moved 7153 | 60 53 397 246 352 539 155 347 337 1091 336 269 86 364 827 251 246 251 393 169 110 200 74 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . Treads 7151 | 58 53 397 246 352 539 155 347 337 1091 336 269 86 364 827 251 246 251 393 169 110 200 74 Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 155 180 160 160 160 160 160 160 160 160 160 160 160 150 150 152 152 151 Average Speed 162 | 156 160 160 160 168 163 180 172 174 160 160 160 160 160 162 160 160 160 158 150 152 155 151 Slowest Speed 185 | 160 160 160 160 180 180 180 180 180 160 160 160 160 160 185 160 160 160 160 152 152 175 152 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 6 12 69 59 78 52 33 36 60 30 54 45 71 52 22 10 54 23 15 40 6 33 4 Regions Visited 22 Branch Regions 9 Pre-discovered Areas 5 | . . 1 1 . 1 . . . . . . 1 . . . 1 . . . . . . Known Exits Taken 7 | . . . . . 1 . 1 . 1 . . . . 1 1 . . 1 . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 . . . . . 1 1 1 1 . . 1 1 . . . . . Scrap Searched 13 | . . . . 2 . . . . . 1 2 . 5 . . 2 1 . . . . . Spaces Dug 105 | . . . . . . . . . 28 . . . . 14 51 . . 6 . 1 . 5 Terrain Destroyed 393 | . . . . . 30 4 15 9 52 . . . 32 93 52 20 . 60 . 2 13 11 Melee 64 | . . . . . . . . . 28 . . . . 14 10 . . 6 . 1 . 5 Projectile 57 | . . . . . . 2 . 2 1 . . . 1 . 1 . . 45 . 1 4 . AOE 272 | . . . . . 30 2 15 7 23 . . . 31 79 41 20 . 9 . . 9 6 Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp Fac Gar Fac Gar Res Total 11269 | 78 54 869 255 392 770 195 474 392 1250 417 281 86 408 961 284 290 273 869 2150 119 293 109 Wait 2985 | . . 455 3 15 75 2 58 . 21 73 8 1 8 21 1 12 4 298 1926 . 3 1 Move 7131 | 59 52 396 245 351 539 154 347 335 1090 335 268 85 363 826 250 245 250 392 167 110 198 74 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 135 | 4 2 5 4 12 17 1 7 10 17 1 . . 3 5 3 5 1 21 3 2 11 1 Fast Attach 54 | 6 . 1 . . 6 . 3 2 5 1 . . 1 5 3 1 . 8 4 . 8 . Attach 46 | . . . . . 6 . 1 2 2 . . . . 2 1 2 1 8 4 . 10 7 Detach . | . . . . . . . . . . . . . . . . . . . . . . . Swap 192 | . . 1 1 1 21 4 8 7 28 2 3 . 15 24 6 11 6 28 12 1 6 7 Drop 190 | . . 6 2 5 33 3 14 5 32 2 . . 6 19 5 7 4 26 7 3 10 1 Fire 434 | 8 . 1 . 5 68 26 35 31 23 2 2 . 12 37 5 7 7 77 26 2 47 13 Melee 67 | . . . . . . . . . 29 . . . . 15 10 . . 6 1 1 . 5 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 30 | 1 . 4 . 3 5 . 1 . 3 1 . . . 7 . . . 5 . . . . Escape Stasis 5 | . . . . . . 5 . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -4/Factory -4/Garrison -4/Factory -4/Garrison -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 16) 218 | -10/Materials | Entered Mines 222 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 304 | -10/Mines | Build established: Mutant 503 | -10/Mines | Assembled infested the area 1060 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1157 | -10/Mines | Discovered new exit (range 7) 1269 | -10/Mines | Discovered new exit (range 5) 1287 | -10/Mines | Learned location of Zion (-6) 1316 | -10/Mines | Discovered new exit (range 5) 1326 | -10/Mines | Entered Exiles 1326 | -10/Exiles | Accompanied by 2 allies 1366 | -10/Exiles | Met 8R-AWN 1392 | -10/Exiles | Met EX-HEX 1470 | -10/Exiles | Met EX-DEC 1633 | -10/Exiles | Met EX-BIN 1707 | -10/Exiles | Discovered new exit (range 14) 1727 | -10/Exiles | Entered Mines 1727 | -9/Mines | Accompanied by 2 allies 1738 | -9/Mines | Met a Derelict bent on vengeance 2068 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2093 | -9/Mines | Learned Materials machine intel 2339 | -9/Mines | Discovered new exit (range 9) 2349 | -9/Mines | Escorted by a lone wolf Derelict 2366 | -9/Mines | Entered Materials 2366 | -8/Materials | Accompanied by 1 ally 2366 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2367 | -8/Materials | Loaded intel: 57 machine locations 2369 | -8/Materials | Learned location of Storage (-7) 2780 | -8/Materials | Build established: Scavenger-Tank 3226 | -8/Materials | Discovered new exit (range 7) 3419 | -8/Materials | Discovered new exit (range 15) 3454 | -8/Materials | Build established: Tank 3465 | -8/Materials | Repaired Adv. Targeting Computer 3604 | -8/Materials | Identified exit to Garrison 3604 | -8/Materials | Entered Garrison 3613 | -8/Garrison | Installed Relay Interface Framework 3735 | -8/Garrison | Triggered checkpoint 3780 | -8/Garrison | Build established: Scavenger-Tank 3943 | -8/Garrison | Discovered new exit (range 15) 3945 | -8/Garrison | Triggered checkpoint 3985 | -8/Garrison | Entered Materials 4560 | -8/Materials | Core integrity fell below 50% 4586 | -8/Materials | Discovered new exit (range 7) 4743 | -8/Materials | Repaired Imp. Assault Rifle 4788 | -8/Materials | Identified exit to Garrison 4788 | -8/Materials | Entered Garrison 4841 | -8/Garrison | Triggered checkpoint 5022 | -8/Garrison | Discovered new exit (range 10) 5165 | -8/Garrison | Triggered checkpoint 5263 | -8/Garrison | Discovered new exit (range 9) 5292 | -8/Garrison | Build established: Scavenger-Gunner 5349 | -8/Garrison | Triggered checkpoint 5455 | -8/Garrison | Discovered new exit (range 14) 5491 | -8/Garrison | Expanded RIF knowledge: Robot Detection 5498 | -8/Garrison | Entered Factory 5498 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5898 | -7/Factory | Identified exit to Storage 5898 | -7/Factory | Identified exit to Lower Caves 5984 | -7/Factory | Build established: Hauler-Tank 6911 | -7/Factory | Build established: Scavenger-Tank 7489 | -7/Factory | Entered Lower Caves 7778 | -7/Lower Caves | Build established: Scavenger-Skirmisher 7947 | -7/Lower Caves | Encountered a Warlord checkpoint 8092 | -7/Lower Caves | Discovered new exit (range 14) 8113 | -7/Lower Caves | Entered another Lower Caves area 8124 | -7/Lower Caves | Encountered a Warlord checkpoint 8266 | -7/Lower Caves | Learned location of 1 exit from Factory 8547 | -7/Lower Caves | Discovered new exit (range 8) 8561 | -7/Lower Caves | Entered Data Miner 8561 | -7/Data Miner | Discovered new exit (range 6) 8592 | -7/Data Miner | Met Data Miner 8632 | -7/Data Miner | Learned location of Section 7 (-2) 8632 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8656 | -7/Data Miner | Received God Mode back door access code from Data Miner 8698 | -7/Data Miner | Entered Proximity Caves 8845 | -6/Proximity Caves | Escorted by Enhanced Grunt 9345 | -6/Proximity Caves | Discovered new exit (range 6) 9353 | -6/Proximity Caves | Entered Factory 9353 | -6/Factory | Evolved 2 slots: Utility x2 9354 | -6/Factory | Identified exit to Lower Caves 9355 | -6/Factory | Identified exit to Factory 9539 | -6/Factory | Garrison activated, responded to threat 9667 | -6/Factory | Build established: Scavenger-Gunner 10839 | -6/Factory | Discovered exit to Factory (range 20) 10926 | -6/Factory | Entered another Factory area 10926 | -5/Factory | Evolved 2 slots: Utility x2 11062 | -5/Factory | Identified exit to Upper Caves 11062 | -5/Factory | Identified exit to Extension 11379 | -5/Factory | Entered Upper Caves 11779 | -5/Upper Caves | Learned location of Armory (-4) 11821 | -5/Upper Caves | Discovered new exit (range 5) 11829 | -5/Upper Caves | Entered another Upper Caves area 11848 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12046 | -5/Upper Caves | Learned Factory emergency access door positions 12150 | -5/Upper Caves | Discovered new exit (range 7) 12210 | -5/Upper Caves | Build established: Hauler-Gunner 12267 | -5/Upper Caves | Entered Factory 12267 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 12365 | -4/Factory | Repaired KE Penetrator 12850 | -4/Factory | Repaired Imp. Medium Armor Plating 12901 | -4/Factory | Repaired Matter Compressor 12934 | -4/Factory | Repaired Imp. Treads 12986 | -4/Factory | Repaired Hyp. Gauss Rifle 13186 | -4/Factory | Destroyed 17 combat bots 13293 | -4/Factory | Garrison activated, responded to threat 13369 | -4/Factory | Destroyed 8 combat bots 13502 | -4/Factory | Identified exit to Garrison 13525 | -4/Factory | Entered Garrison 13533 | -4/Garrison | Expanded RIF knowledge: Program Shield 14888 | -4/Garrison | Triggered checkpoint 14948 | -4/Garrison | Lost 3 parts (2u1w) 15083 | -4/Garrison | Discovered new exit (range 15) 15093 | -4/Garrison | Build established: Scavenger-Gunner 15813 | -4/Garrison | Entered Factory 15991 | -4/Factory | Identified exit to Garrison 15992 | -4/Factory | Entered Garrison 16046 | -4/Garrison | Spotted B-86 Titan 16131 | -4/Garrison | Destroyed B-86 Titan 16156 | -4/Garrison | Lost 3 parts (1n1u1w) 16174 | -4/Garrison | Triggered checkpoint 16250 | -4/Garrison | Destroyed 8 combat bots 16257 | -4/Garrison | Lost 8 parts (1n3u4w) 16396 | -4/Garrison | Triggered checkpoint 16469 | -4/Garrison | Discovered new exit (range 13) 16492 | -4/Garrison | Entered Research 16492 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16637 | -3/Research | Garrison activated, responded to threat 16646 | -3/Research | Spotted B-86 Titan 16669 | -3/Research | Self-destructed Last Messages --------------- 16650_ Terminal disabled. 16653_ G-67 Veteran destroyed. 16653_ Switching to secondary target: B-86 Titan. 16654_ Plasma Rifle destroyed. 16654_ Slug penetrates Wall. 16654_ Slug penetrates Terminal. 16655_ B-86 Titan activates siege mode. 16655_ U-05 Engineer lays Concrete. 16657_ Slug penetrates Wall. 16658_ U-05 Engineer lays Concrete. 16660_ U-05 Engineer builds a Wall. 16660_ Penetrated by Slug. 16660_ Slug penetrates Wall. 16660_ Slug penetrates B-86 Titan. 16663_ Plasma Rifle destroyed. 16663_ Penetrated by Slug. 16663_ Autogun destroyed. 16664_ U-05 Engineer lays Concrete. 16666_ Slug penetrates B-86 Titan. 16667_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###########???????????????? | | ???????????????????????# //#???????????????? | | ???????????????????????# //#???????????????? | | ?????? ???????????????# #???????????????? | | ?????? ????????????# #???????????????? | | ?????? g ??????????# = #???????????????? | | ?????????g Y ???????? #???????????????? | | ????????????# BB??????? #???????????????? | | ????????????#^ BB #?????? ?????##########?? | | ????????????# % % =;;######+######## #?? | | ????????????# % @ # #?? | | ????????????# = # "" #?? | | ????????????# u ** # "Y #?? | | ????????????# o + "" #?? | | ????????????#### ######### T#### # #?? | | ????????????? =? #????# "#??# ; #?? | | ????????????# ? ? ?????####??# # #?? | | ????????????# ??""? ????????????# # #?? | | ????????????#? ""?" ?????????????# #### ######? | | ????????????? "?"" ?????????????# # #? | | ????????????? ?"""??????????????# + ! #? | | ??????????????? ???????????????# # #? | | ??????????????? ???????????????# # #? | | ????????????????#????????????????# # #? | | ?????????????????????????????????# # #? | | ?????????????????????????????????# # #? | | ?????????????????????????????????# # #? | | ?????????????????????????????????# #### ######? | | ?????????????????????????????????# #??# #?????? | | ?????????????????????????????????# ###########? | | ?????????????????????????????????# # #? | | ?????????????????????????????????# # #? | | ?????????????????????????????????# # """" #? | | ????????????????????????########## # """" #? | | ????????????????????????# # + """" #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 21 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Weapon Cycling 20 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 5 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightLobotomyWand Manual? 0 Play Time 01:21:50 Cumulative 484.8 hours Start 2020.04.20 @ 22:29:38 End 2020.04.21 @ 00:35:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 818 Rogue 818 Adventurer 0 Explorer 0 Win Type - Total 41 Types 28/0/5/6/2/0/0 Lore% 93 Gallery% 93 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96f926af-16cf-4046-af2a-2c7f0ac695a9