Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 14:34:35 Player: Bifty Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1110) 1110 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (206) 206 TOTAL SCORE: 3906 Bonus ------- High Alert Combat Kills 206 Cogmind --------- Core Integrity 0/700 Matter 10/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Deuterium Engine Improved Heat Sink Improved Signal Interpreter Missile Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Energy Filter > --- WEAPON ----------- Heavy Mace > --- INVENTORY -------- Deuterium Engine Light Deuterium Engine Cesium-ion Thruster Improved Heat Sink System Shield Enhanced Autogun Improved Grenade Launcher Missile Launcher [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Flight Unit Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Missile Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 2 1 . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 41 | 7 6 7 12 9 Power 5 | 1 . 2 1 1 Engine 5 | 1 . 2 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 3 2 4 3 Treads . | . . . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight 12 | . 3 2 4 3 Utility 7 | 1 3 . 1 2 Device 3 | . 2 . 1 . Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 15 | 3 . 3 6 3 Energy Gun 4 | 2 . . 2 . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . . . 1 Ballistic Cannon . | . . . . . Launcher 8 | . . 3 4 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . 1 . 2 1 Parts Lost 21 | . . 2 7 12 Power 4 | . . 2 . 2 Propulsion 8 | . . . 2 6 Utility 2 | . . . 1 1 Weapon 7 | . . . 4 3 Highest Loss Streak 12 | . . 1 2 12 To Critical Strikes . | . . . . . Average Slot Usage (%) 82 | . 88 87 78 54 Engine 11 | . 14 10 9 5 Leg 11 | . 25 . . . Flight 23 | . 1 44 45 25 Device 6 | . 5 11 6 5 Storage 11 | . 14 11 9 7 Energy Gun 11 | . 26 . . . Launcher 4 | . . 10 8 . Naked Turns . | . . . . . Heaviest Build 26 | 12 18 26 25 21 Greatest Support 26 | 20 20 20 25 26 Greatest Overweight (x) 4 | . 2 1 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 6 10 10 10 10 Average Carried 8 | 3 8 8 8 7 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 6 10 10 9 4 Class Distribution -------------------- 50% | Mutant 49% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 861 | 201 89 178 377 16 Remotely . | . . . . . Salvage Created 1045 | . 215 179 623 28 Parts 54 | . 10 19 23 2 Haulers Intercepted 5 | . 1 2 2 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 29 | . 3 9 16 1 Guns 2 | . 2 . . . AOE 26 | . . 9 16 1 Classes Destroyed 8 | . 3 3 2 . Worker 2 | . . 1 1 . Builder 2 | . . . 1 1 Hauler 5 | . 1 2 2 . Recycler 2 | . . . 2 . Watcher 2 | . 1 1 . . Swarmer 10 | . . 6 3 1 Grunt 14 | . 3 . 11 . Sentry 5 | . . 3 2 . Best Kill Streak 7 | . 1 7 5 1 Combat Bots Only 4 | . 1 4 4 1 Max Kills in Single Turn 3 | . 1 3 3 1 Gunslinging . | . . . . . Exploded 3 | . . 3 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 234 | . 17 29 57 131 Missed 80 | . 5 16 23 36 Damage Taken 2645 | . 135 178 815 1517 Core 1023 | . 24 14 273 712 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 28 | . . . . 28 Core Remaining (%) 84 | 100 90 96 50 . Volleys Fired 89 | . 31 26 29 3 Largest 2 | . 2 1 2 1 Hottest 100 | . 100 36 72 36 Shots Fired 121 | . 62 26 30 3 Gun 65 | . 62 . 1 2 Cannon . | . . . . . Launcher 56 | . . 26 29 1 Special . | . . . . . Kinetic 2 | . . . . 2 Thermal 63 | . 62 . 1 . Explosive 56 | . . 26 29 1 Electromagnetic . | . . . . . Robot Hit Streak 26 | . 12 25 26 7 Robot Miss Streak 3 | . 2 . 3 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 72 | . 43 13 14 2 Core Hits 71 | . 9 22 38 2 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 6 | . 5 . . 1 Burn 5 | . 5 . . . Smash 1 | . . . . 1 Melee Attacks 1 | . . . . 1 Impact 1 | . . . . 1 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3775 | . 540 894 2201 140 Guns 556 | . 540 . 16 . Cannons . | . . . . . Explosions 3167 | . . 894 2185 88 Melee 52 | . . . . 52 Ramming . | . . . . . Kinetic . | . . . . . Thermal 556 | . 540 . 16 . Explosive 3167 | . . 894 2185 88 Electromagnetic . | . . . . . Impact 52 | . . . . 52 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 207 | . . . 104 103 Projectiles . | . . . . . Explosions 155 | . . . 104 51 Melee 52 | . . . . 52 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 151 | . . . 98 53 Shots 4 | . . . 3 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 363 | . 270 8 363 8 Average Temperature 122 | . 77 5 157 8 Received Heat Transfer 702 | . 72 54 252 324 Effects 11 | . . . 11 . Shutdowns 4 | . . . 4 . Energy Bleed 3 | . . . 3 . Matter Decay 1 | . . . 1 . Damage (minor) 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . . . 4 Impact Corruptions 2 | . . . . 2 Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 2 | . 2 . . . Heat Transferred 1998 | . 1961 . 37 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 905 | . 127 546 905 478 Initial 354 | . . 15 230 354 Average 243 | . 30 236 625 387 Maximum Alert Level 3 | . . 2 3 2 Low Security (%) 58 | 100 100 55 . . Level 1 15 | . . 28 15 66 Level 2 16 | . . 15 43 33 Level 3 9 | . . . 40 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . . . 5 3 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 5 | . . . 3 2 Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . 1 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 80 | . 13 15 33 19 Peak Tracking Total 14 | . 2 4 14 11 Tactical Retreats 6 | . . 2 2 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . 2 . 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 10 | . . 3 4 3 Max in Single Turn 3 | . . 2 1 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 2 | . . . 1 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . . . 7 3 Successful 9 | . . . 7 2 Failed 1 | . . . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units 7 | . . . 7 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 7 | . . . 7 . Recycle Component 3 | . . . 3 . Process 1 | . . . 1 . Report Inventory 1 | . . . 1 . Retrieve Matter 2 | . . . 2 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 1 1 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 25 | . . . . 25 Parts Recycled 3 | . . . 3 . Recycled Matter 55 | . . . 55 . Retrieved Matter 55 | . . . 55 . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1839 | 108 754 370 432 175 Spaces Moved 2865 | 83 498 897 1070 317 Core 21 | 15 . . . 6 Treads . | . . . . . Legs 537 | 68 469 . . . Wheels . | . . . . . Hover . | . . . . . Flight 2307 | . 29 897 1070 311 Fastest Speed 26 | 50 107 31 26 26 Average Speed 48 | 107 122 31 27 36 Slowest Speed 320 | 120 190 101 101 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 9 | . . . 9 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 5 53 54 53 7 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 350 | . . 169 181 . Melee . | . . . . . Projectile . | . . . . . AOE 350 | . . 169 181 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3198 | 102 582 963 1174 377 Wait 99 | . 29 11 21 38 Move 2846 | 82 497 896 1054 317 Hop 6 | . . . 6 . Pick Up 73 | 12 13 13 30 5 Fast Attach . | . . . . . Attach 36 | 7 4 7 10 8 Detach 3 | 1 . 1 1 . Swap 5 | . 2 . 2 1 Drop 40 | . 6 9 21 4 Fire 89 | . 31 26 29 3 Melee 1 | . . . . 1 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 9) 269 | -10/Materials | Discovered new exit (range 4) 306 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 16) 722 | -10/Materials | Discovered new exit (range 16) 863 | -10/Materials | Entered another Materials area 863 | -9/Materials | Evolved 2 slots: Propulsion x2 1055 | -9/Materials | Discovered new exit (range 16) 1161 | -9/Materials | Build established: Sprinter 1222 | -9/Materials | Discovered new exit (range 10) 1233 | -9/Materials | Entered another Materials area 1233 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1497 | -8/Materials | Discovered new exit (range 16) 1633 | -8/Materials | First assault squad dispatched 1639 | -8/Materials | Discovered new exit (range 16) 1665 | -8/Materials | Entered Factory 1665 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1738 | -7/Factory | Repaired Imp. Flight Unit 1824 | -7/Factory | Core integrity fell below 50% 1834 | -7/Factory | Core integrity fell below 20% 1840 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Penetrated by Slug. U-05 Engineer lays Concrete. K-01 Serf collects debris. [Achievement: Oops] U-05 Engineer lays Concrete. R-06 Scavenger collects Autogun. U-05 Engineer lays Concrete. Slug penetrates Matter Pump. U-05 Engineer destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Matter Pump disabled. Slug penetrates Matter Pump. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Acquired 3 matter. Enh. Autogun destroyed. U-05 Engineer lays Concrete. 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"?? ????????????????? | | """ #/!! ????????? ??? ??? ????????????????? | | # ????????????? ??? ????????????????? | | """ # ????????????? ???#????????????????? | | """ # ???????????? ????????????????????? | | """ # ?????????????????????????????????? | | ### ?????????????????????????????????? | | #######?? ?????????????????????????????????? | | ????????? ### ??????????????????????????????????? | | ????????? #??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 140 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 64 Energy Filtering 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! Let's See Who's Tougher Oops Challenges ------------ None Game ------ Seed HardcellHardenedPick Manual? 0 Play Time 00:35:25 Cumulative 5.1 hours Start 2024.04.05 @ 13:53:04 End 2024.04.05 @ 14:34:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6f392bda-87a3-4361-b927-13e1ed265c96