Cogmind - Beta 9.3 *** ADVENTURER MODE // 2019.12.28 @ 20:37:35 Player: Tengoo Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (76) 380 Value Destroyed (1730) 1730 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (335) 335 TOTAL SCORE: 5925 Bonus ------- Follower Combat Kills 35 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 296/300 Energy 100/100 System Corruption 4% Temperature Cool (18) Movement Core (550) Ox10 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- Medium Treads Improved Sensor Array Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Humpback Signal Interpreter Particle Charger > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle YOLO Cannon > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Light Nuclear Core Aluminum Leg Aluminum Leg Medium Storage Unit EM Pulse Gun Light EM Pulse Cannon EM Pulse Cannon Grenade Launcher Rocket Launcher Mining Laser [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Particle Charger Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon YOLO Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 2 | . . . . . . . 2 Propulsion 1 | . . . . . . 1 . Utility 3 | . . . . . 2 1 . Weapon 2 | . . . . . 2 . . Parts Attached 68 | 4 14 1 2 3 18 19 7 Power 12 | 1 2 . 1 1 2 3 2 Engine 8 | 1 2 . 1 1 . 2 1 Core 4 | . . . . . 2 1 1 Reactor . | . . . . . . . . Propulsion 12 | 2 3 . . . 4 1 2 Treads 8 | 2 3 . . . 2 1 . Leg 4 | . . . . . 2 . 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 1 2 . . . 4 5 1 Device 3 | . . . . . 1 2 . Storage 4 | 1 1 . . . 1 . 1 Processor 4 | . 1 . . . 2 1 . Hackware . | . . . . . . . . Protection 2 | . . . . . . 2 . Artifact . | . . . . . . . . Weapon 31 | . 7 1 1 2 8 10 2 Energy Gun 13 | . 4 1 . 1 2 5 . Energy Cannon 7 | . . . 1 . 3 1 2 Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 4 | . 1 . . 1 1 1 . Special Weapon 7 | . 2 . . . 2 3 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . Parts Lost 26 | . . . . . 4 12 10 Power 4 | . . . . . . 1 3 Propulsion 5 | . . . . . 1 2 2 Utility 7 | . . . . . 2 2 3 Weapon 10 | . . . . . 1 7 2 Highest Loss Streak 7 | . . . . . 2 7 5 Average Slot Usage (%) 68 | . 83 73 70 81 76 42 42 Engine 8 | . 13 14 13 14 1 2 4 Core 2 | . . . . . 6 2 1 Treads 12 | . 23 14 14 14 8 9 . Leg 2 | . . . . . 7 . 9 Device 2 | . . . . . 6 4 2 Storage 10 | . 14 14 14 14 9 2 4 Processor 9 | . 8 14 14 14 8 3 5 Energy Gun 12 | . 20 13 12 10 15 7 2 Energy Cannon 2 | . . . 1 3 6 1 3 Launcher 1 | . . . . 10 4 . . Special Weapon 1 | . 1 3 . . . 3 . Naked Turns 70 | . . . . . . 70 . Heaviest Build 112 | 7 28 26 41 41 111 112 65 Greatest Support 40 | 40 40 20 20 20 40 40 31 Greatest Overweight (x) 33 | . 8 1 2 2 33 2 10 Average Overweight (x) 1 | . . 1 1 1 3 . 1 Largest Inventory Capacity 30 | 6 10 10 10 10 30 24 12 Average Capacity 12 | 5 9 10 10 10 24 10 10 Most Carried 18 | 4 9 6 10 10 18 18 4 Average Carried 7 | 2 5 5 8 8 9 7 2 Final Capacity 24 | 6 10 10 10 10 24 4 12 Final Carried 16 | 4 6 6 9 8 16 2 2 Class Distribution -------------------- 61% | Mutant 25% | Hauler-Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Matter Collected 970 | 55 133 88 50 148 206 240 50 Remotely . | . . . . . . . . Salvage Created 2267 | . 274 183 . 33 902 544 331 Parts 138 | . 22 4 . 3 64 30 15 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 3 | . 1 . . . 1 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 42 | . 7 . . 3 21 8 3 Guns 13 | . 2 . . . 7 4 . Cannons 6 | . . . . . 6 . . AOE 19 | . 5 . . 3 8 3 . Classes Destroyed 13 | . 7 . . . 3 3 . Worker 12 | . 1 . . . 3 5 3 Builder 7 | . 1 . . 1 4 1 . Tunneler 1 | . . . . . 1 . . Hauler 1 | . 1 . . . . . . Recycler 5 | . 1 2 . . 1 1 . Operator 1 | . . . . . 1 . . Watcher 7 | . 2 . . . 2 1 2 Swarmer 15 | . 6 . . 3 6 . . Grunt 18 | . 1 . . . 11 4 2 Duelist 1 | . . . . . . 1 . Sentry 5 | . . . . . 4 . 1 Hunter 1 | . . . . . . 1 . Programmer 1 | . . . . . . 1 . Thug 1 | . . . . . . 1 . Best Kill Streak 9 | . 8 2 . 4 9 4 5 Combat Bots Only 7 | . 7 . . 3 6 2 1 Max Kills in Single Turn 4 | . 3 1 . 4 3 2 1 Gunslinging . | . . . . . . . . Exploded 3 | . 2 . . 3 2 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Damage Taken 4447 | . 197 20 . 17 996 1069 2148 Core 1442 | . 57 . . . 180 341 864 Absorbed by Shields 18 | . . . . . . 18 . Core Remaining (%) 62 | 100 . . . 77 67 4 . Volleys Fired 154 | . 41 2 . 1 46 42 22 Largest 3 | . 2 1 . 1 3 2 1 Hottest 152 | . 100 40 . 100 152 133 75 Shots Fired 198 | . 49 2 . 1 74 50 22 Gun 118 | . 25 2 . . 54 37 . Cannon 35 | . . . . 1 11 1 22 Launcher 14 | . 8 . . . 1 5 . Special 31 | . 16 . . . 8 7 . Kinetic . | . . . . . . . . Thermal 115 | . 28 . . 1 73 13 . Explosive 14 | . 8 . . . 1 5 . Electromagnetic 64 | . 13 2 . . . 27 22 Robot Hit Streak 22 | . 8 7 . 8 22 15 7 Robot Miss Streak 2 | . 2 . . . 2 2 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 135 | . 25 2 . 1 48 42 17 Core Hits 105 | . 22 2 . 5 40 24 12 Critical Hits 4 | . . . . . 2 2 . Critical Kills 2 | . . . . . 2 . . Critical Parts Destroyed 1 | . . . . . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6863 | . 876 62 . 456 3544 1248 677 Guns 1672 | . 272 30 . . 822 548 . Cannons 2252 | . . . . 117 1395 95 645 Explosions 2890 | . 604 32 . 339 1312 603 . Melee . | . . . . . . . . Ramming 49 | . . . . . 15 2 32 Kinetic . | . . . . . . . . Thermal 4624 | . 152 32 . 456 3435 549 . Explosive 932 | . 538 . . . 94 300 . Electromagnetic 1258 | . 186 30 . . . 397 645 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . 2 1 4 Average Corruption 1 | . . . . . 2 1 3 Corruption Purged . | . . . . . . . . Effects 10 | . . . . . 2 7 1 Message Errors 3 | . . . . . . 3 . Matter Fused 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . 1 . Data Loss (minor) 3 | . . . . . 2 1 . Targeting Errors 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 718 | . 19 . . 163 358 98 80 Projectiles 414 | . . . . 97 222 15 80 Explosions 304 | . 19 . . 66 136 83 . Melee . | . . . . . . . . Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 361 | . 15 20 . . 60 258 8 Shots 12 | . 2 1 . . 2 7 . Rammed 16 | . . . . . 3 1 12 Targets Rammed 21 | . . . . . 5 1 15 Kicked 4 | . . . . . 1 . 3 Crushed 1 | . . . . . 1 . . Highest Temperature 548 | . 99 14 . 24 548 148 397 Average Temperature 86 | . 27 7 . 13 109 35 153 Received Heat Transfer 1795 | . 24 . . . 270 391 1110 Effects 6 | . . . . . 5 . 1 Shutdowns 2 | . . . . . 2 . . Interference 1 | . . . . . . . 1 Matter Decay 1 | . . . . . 1 . . Short Circuit 1 | . . . . . 1 . . Damage (minor) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted 5 | . . . . . . 1 4 Combat Hostiles 4 | . . . . . . 1 3 Parts Fried 12 | . . . . . . 2 10 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . . . . . 6 1 . Heat Transferred 5050 | . 359 50 . 480 3412 749 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . 2 1 . . . 3 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Peak Influence 317 | . 192 10 . 75 317 169 139 Average Influence 70 | . 33 6 . 56 121 84 55 Maximum Alert Level 1 | . . . . . 1 . . Low Security (%) 94 | 100 100 100 . 100 78 100 100 Level 1 5 | . . . . . 21 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . . . . . 5 4 2 Investigation 1 | . . . . . 1 . . Extermination 2 | . . . . . . 1 1 Reinforcement 7 | . . . . . 4 3 . Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Construction Impeded 4 | . . . . . 2 2 . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Distress Signals 4 | . . . . . 1 . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 74 | . 9 . . 3 24 20 18 Peak Tracking Total 8 | . 6 . . 3 4 4 8 Tactical Retreats 4 | . . . . . . 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Traps Triggered 4 | . 3 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Disabled 3 | . 3 . . . . . . Max in Single Turn 1 | . 1 . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Accessed 14 | . 4 . 4 . 3 1 2 Terminals 6 | . 4 . . . 2 . . Fabricators 2 | . . . . . . 1 1 Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 70 | . 12 . 48 . 7 1 2 Successful 64 | . 8 . 48 . 7 . 1 Failed 6 | . 4 . . . . 1 1 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 2 | . . . 2 . . . . Terminals 17 | . 12 . . . 5 . . Fabricators 2 | . . . . . . 1 1 Repair Stations 2 | . . . . . 2 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Terminal Hacks 61 | . 8 . 48 . 5 . . Record 54 | . 2 . 48 . 4 . . Prototype ID Bank 1 | . 1 . . . . . . Recycling Unit Index 1 | . 1 . . . . . . Alert Level 1 | . . . . . 1 . . Locate Traps 2 | . 2 . . . . . . Investigation Status 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 2 . . . 1 1 . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 38 | . . . . . 38 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 4 | . . . . . . 4 . Non-combat 3 | . . . . . . 3 . Combat 1 | . . . . . . 1 . Robot Hacks Applied 4 | . . . . . . 4 . parse_system 3 | . . . . . . 3 . find_fabricator 1 | . . . . . . 1 . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 3 . . Highest-Rated Group 40 | . . . . 40 40 . . Highest-Rated Ally 16 | . . . . 16 16 . . Total Orders . | . . . . . . . . Ally Attacks 16 | . . . . . 16 . . Total Damage 202 | . . . . . 202 . . Kills 1 | . . . . . 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Turns Passed 7038 | 71 1293 322 1775 437 1426 1168 546 Spaces Moved 3433 | 41 660 172 970 220 441 655 274 Core 158 | 5 10 . . . 3 127 13 Treads 2848 | 36 650 172 970 220 262 528 10 Legs 427 | . . . . . 176 . 251 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 180 160 180 200 50 120 Average Speed 178 | 146 165 180 182 184 243 149 163 Slowest Speed 1700 | 160 450 180 200 200 1700 200 550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . Exploration Rate (%) 33 | 4 64 30 93 33 29 11 7 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . 1 . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 21 | . 13 . . . 8 . . Terrain Destroyed 205 | . 44 3 . 19 113 26 . Melee . | . . . . . . . . Projectile 24 | . 16 . . . 8 . . AOE 181 | . 28 3 . 19 105 26 . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Total 4044 | 52 779 184 983 249 674 789 334 Wait 279 | . 42 8 . 22 139 59 9 Move 3425 | 40 659 171 969 219 439 654 274 Hop . | . . . . . . . . Pick Up 66 | 8 16 . 7 1 18 11 5 Fast Attach 2 | . . . . . . 2 . Attach 56 | 4 11 1 2 2 13 16 7 Detach 13 | . 2 1 . 1 5 2 2 Swap 10 | . 3 . . 1 5 1 . Drop 17 | . 5 1 5 2 3 1 . Fire 154 | . 41 2 . 1 46 42 22 Melee . | . . . . . . . . Ram 2 | . . . . . . . 2 Kick 16 | . . . . . 3 . 13 Crush 3 | . . . . . 2 1 . Escape Stasis 1 | . . . . . 1 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 927 | -10/Materials | Discovered new exit (range 9) 953 | -10/Materials | Identified exit to Mines 1140 | -10/Materials | Destroyed 7 combat bots 1365 | -10/Materials | Entered Mines 1366 | -10/Mines | Learned location of Storage (-9) 1378 | -10/Mines | Learned Materials terminal intel 1533 | -10/Mines | Assembled infested the area 1586 | -10/Mines | Met 8R-AWN 1676 | -10/Mines | Discovered new exit (range 5) 1684 | -10/Mines | Identified exit to Exiles 1687 | -10/Mines | Entered Exiles 1766 | -10/Exiles | Welcomed by 8R-AWN 1817 | -10/Exiles | Learned about 8R-AWN's background 1835 | -10/Exiles | Met EX-HEX 1963 | -10/Exiles | Met EX-DEC 2013 | -10/Exiles | Learned location of Zion (-6) 2103 | -10/Exiles | Discovered new exit (range 14) 2132 | -10/Exiles | Identified exit to Mines 2380 | -10/Exiles | Visited The Gauntlet 2788 | -10/Exiles | Met EX-BIN 3000 | -10/Exiles | Aligned with FarCom system 3002 | -10/Exiles | Given EX-Vault access code 3218 | -10/Exiles | Opened EX-Vault 3229 | -10/Exiles | Found Prototype Energy Cannon 3230 | -10/Exiles | Identified YOLO Cannon 3272 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3462 | -10/Exiles | Left Exiles lab with YOLO Cannon 3462 | -10/Exiles | Entered Mines 3466 | -9/Mines | Learned 2 Materials zone layouts 3573 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3631 | -9/Mines | Discovered new exit (range 5) 3687 | -9/Mines | Discovered new exit (range 10) 3703 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3705 | -9/Mines | Learned location of 1 exit from Materials 3852 | -9/Mines | Identified exit to Materials 3899 | -9/Mines | Entered Materials 3899 | -8/Materials | Accompanied by 3 allies 3899 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 3900 | -8/Materials | Identified exit to Factory 3902 | -8/Materials | Loaded intel: 12 terminal locations 4196 | -8/Materials | Build established: Hauler-Mutant 4321 | -8/Materials | Repaired Lgt. Nuclear Core 5123 | -8/Materials | Crushed by falling debris 5297 | -8/Materials | Discovered exit to Factory (range 12) 5325 | -8/Materials | Entered Factory 5325 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5725 | -7/Factory | Core integrity fell below 50% 5782 | -7/Factory | Lost 7 parts (1p2n2u2w) 6133 | -7/Factory | Core integrity fell below 20% 6281 | -7/Factory | Build established: Scavenger-Mutant 6466 | -7/Factory | Discovered new exit (range 11) 6493 | -7/Factory | Entered another Factory area 6493 | -6/Factory | Evolved 2 slots: Power x2 6815 | -6/Factory | Garrison activated, responded to threat 6921 | -6/Factory | Lost 5 parts (3p1n1u) 6970 | -6/Factory | Core integrity fell below 50% 6987 | -6/Factory | Lost 3 parts (1n1u1w) 7025 | -6/Factory | Core integrity fell below 20% 7039 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- G-50 Soldier knocked back. Slammed into G-50 Soldier. Destabilizing: Short circuit. Broken Arm. Leg permanently disabled. Broken Arm. Leg destroyed. System corrupted by crushing effect (+1). Slammed into G-50 Soldier. K-01 Serf cleans the Subcomponent Replicator. ALERT: Rogue bot located, Programmers report to Factory Zone 7K. Knocked back. The art gallery (ESC then open Records) doubles as a tally of all parts you've discovered and used throughout all runs. Knocked back. W-25 Informer distress signal alerts nearby ally. System corrupted: Matter fused (-6). Slammed into B-48 Gladiator. Knocked back. K-01 Serf destroyed. Knocked back. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ????????????????????? ????????????????????? | | ???????????????????# ????????????????????? | | ???????????????????# ????????????????????? | | ???????????????????# ????????????????????? | | ???????????????????# ?????????????????????? | | ???????????????????? ?????????????????????? | | ???????????????????? ?????????????????????? | | ????????????????????? ?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????+ #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# !%#?????????????????????? | | ?????????????????????# @=#?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# b #?????????????????????? | | ?????????????????????# g #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ??????????############ #?????????????????????? | | ????????? g #?????????????????????? | | ????????? gk #?????????????????????? | | ????????? g/ ????????????????????? | | ????????? # ???????????????????? | | ????????? w # ""??????????????????? | | ??????????############## ###?"""?????????????????? | | ???????????????????????# #????"" ????????????????? | | ??????????############## #???? ?????????????????? | | ? ????# #%#???????????????????????? | | # #???# #%#???????????????????????? | | # #???# +%#???????????????????????? | | # #???# """ #+#######?????????????????? | | # #???# """"" #%%"""" #?????????????????? | | # #???# """"" #%""S"" #?????????????????? | | # #???# #%"" "" #?????????????????? | | # #???# """ #%% #?????????????????? | | # #???# """"" #%% #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 32 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Target Analysis 5 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Close Call Let's See Who's Tougher Librarian Made in Tau Ceti IV Oops Troublemaker Unlikely Earthworm Challenges ------------ None Game ------ Seed ShieldRagnarokInverter Manual? 0 Play Time 01:02:27 Cumulative 6.0 hours Start 2019.12.28 @ 19:32:13 End 2019.12.28 @ 20:37:35 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 15 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2732b19b-b1ab-4a82-aa32-e372d2946518