Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.15 @ 02:51:35 Player: Sen Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (106) 530 Value Destroyed (3471) 3471 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (464) 464 TOTAL SCORE: 8365 Bonus ------- High Alert Combat Kills 89 Follower Combat Kills 375 Cogmind --------- Core Integrity 0/850 Matter 45/300 Energy 92/100 System Corruption 3% Temperature Cool (18) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Gravity Neutralizer Armor Integrity Analyzer Phase Shifter Dynamic Insulation System Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Compact Wheel Improved Gravmag System VTOL Module VTOL Module > --- UTILITY ---------- Medium Storage Unit Improved Melee Analysis Suite Heart of Steel > --- WEAPON ----------- Missile Launcher Maul Heavy Flail > --- INVENTORY -------- Fusion Compressor Matter Compressor Weight Redist. System Gravity Neutralizer Terrain Scan Processor Makeshift Terrain Scan Processor Targeting Computer Dynamic Insulation System Heavy Laser Heavy Battle Rifle [Rating: 57] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit VTOL Module Utility Heart of Steel Device Heart of Steel Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Heavy Flail Energy Gun Heavy Laser Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Missile Launcher Special Weapon Welding Torch Impact Weapon Heavy Flail Piercing Weapon Spear Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Slots Evolved 8 | . . 2 2 . 2 . . 2 Power 1 | . . . . . 1 . . . Propulsion 3 | . . . 1 . 1 . . 1 Utility 3 | . . 1 1 . . . . 1 Weapon 1 | . . 1 . . . . . . Parts Attached 112 | 6 4 12 17 17 11 12 1 32 Power 13 | 1 1 . 1 2 3 . . 5 Engine 9 | 1 1 . . 1 3 . . 3 Core 4 | . . . 1 1 . . . 2 Reactor . | . . . . . . . . . Propulsion 36 | 2 2 1 6 6 5 4 . 10 Treads 4 | . . . 3 . . . . 1 Leg 8 | 2 2 1 1 . . 1 . 1 Wheel 10 | . . . 2 . . 1 . 7 Hover 5 | . . . . . 4 . . 1 Flight 9 | . . . . 6 1 2 . . Utility 28 | 1 1 4 4 4 . 4 . 10 Device 10 | . . 2 . 1 . 3 . 4 Storage 7 | 1 . 2 . 1 . 1 . 2 Processor 7 | . 1 . 1 1 . . . 4 Hackware 1 | . . . . 1 . . . . Protection 3 | . . . 3 . . . . . Artifact . | . . . . . . . . . Weapon 35 | 2 . 7 6 5 3 4 1 7 Energy Gun 10 | 1 . 4 . 2 . 1 . 2 Energy Cannon 2 | . . . 1 1 . . . . Ballistic Gun 13 | 1 . 2 5 1 3 1 . . Ballistic Cannon 4 | . . 1 . . . . . 3 Launcher 1 | . . . . . . . 1 . Special Weapon 1 | . . . . 1 . . . . Impact Weapon 2 | . . . . . . 2 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 10 | . . 1 2 3 1 2 . 1 Parts Lost 47 | . . . 2 8 1 12 . 24 Power 10 | . . . . 2 1 2 . 5 Propulsion 19 | . . . . 4 . 4 . 11 Utility 7 | . . . 1 1 . 2 . 3 Weapon 11 | . . . 1 1 . 4 . 5 Highest Loss Streak 10 | . . . 1 2 1 5 . 10 To Critical Strikes . | . . . . . . . . . Average Backups 7 | . 3 7 14 7 5 4 7 8 Power . | . 1 2 2 . 1 . . . Propulsion . | . . 1 2 1 1 . . . Utility 4 | . . 1 5 1 2 4 6 4 Weapon 1 | . 1 2 2 2 . . 1 2 Tool/Special . | . . . . . . . . . Unused Backups 23 | . 1 1 2 8 . 2 . 9 Power 2 | . . . . . . . . 2 Propulsion 1 | . . . . 1 . . . . Utility 16 | . . . 2 6 . 2 . 6 Weapon 3 | . 1 1 . . . . . 1 Tool/Special 1 | . . . . 1 . . . . Average Slot Usage (%) 71 | . 92 97 98 89 85 53 76 74 Engine 6 | . 14 11 5 1 6 6 7 5 Core 1 | . . . 3 6 2 . . 3 Treads 1 | . . . 6 1 . . . . Leg 4 | . 28 22 12 . . 1 7 1 Wheel 4 | . . . 6 . . . 7 13 Flight 9 | . . . . 22 14 13 15 2 Device 7 | . . 10 3 . 7 9 7 10 Storage 7 | . 14 11 9 9 7 5 7 8 Processor 5 | . 7 11 14 11 7 . . 6 Protection 2 | . . . 8 9 7 . . . Energy Gun 4 | . 14 10 6 5 . 1 5 3 Ballistic Gun 5 | . 14 10 15 15 20 1 . 2 Ballistic Cannon 1 | . . 10 2 . . . . 3 Impact Weapon 4 | . . . . . . 7 15 4 Peak Build Rating 57 | 6 7 15 32 38 35 52 47 57 Average Rating 34 | 4 6 11 22 30 30 38 46 44 On Entrance 23 | . 6 7 14 32 22 35 47 46 Avg Prop Armor Cover (%) 7 | . . . 8 . 3 7 9 8 Naked Turns . | . . . . . . . . . Heaviest Build 104 | 13 13 95 104 96 34 40 42 56 Greatest Support 76 | 20 20 20 63 63 37 37 16 76 Greatest Overweight (x) 10 | 1 . 4 10 2 1 3 2 4 Average Overweight (x) 1 | . . . 3 . . 1 2 . Largest Inventory Capacity 25 | 8 8 25 25 25 8 10 10 10 Average Capacity 10 | 6 8 11 25 9 8 7 10 9 Most Carried 25 | 2 8 10 25 25 8 8 8 10 Average Carried 7 | . 3 8 14 7 5 4 7 8 Final Capacity 25 | 8 8 25 25 8 8 10 10 5 Final Carried 23 | 2 7 10 23 6 6 7 8 5 Class Distribution -------------------- 25% | Scavenger-Mutant 24% | Mutant 9% | Scavenger-Skirmisher 8% | Skirmisher 8% | Gunner 4% | Derelict-Mutant 3% | Derelict-Gladiator 3% | Scavenger-Gladiator 3% | Sprinter 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Gunner | -8/Materials Mutant | -8/Storage Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Matter Collected 4763 | 221 101 129 691 647 149 1191 46 1588 Remotely . | . . . . . . . . . Salvage Created 4913 | . 232 219 1278 1179 149 197 . 1659 Parts 245 | . 12 14 67 62 6 9 . 75 Haulers Intercepted 10 | . . 1 3 5 . . . 1 Recyclers Shooed 3 | . . . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 8 | . . . . . . 8 . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Combat Hostiles Destroyed 69 | . 5 3 21 16 1 3 . 20 Melee 11 | . . . . . . 2 . 9 Guns 38 | . 4 1 13 16 1 1 . 2 Cannons 12 | . . 2 4 . . . . 6 AOE 6 | . 1 . 3 . . . . 2 Classes Destroyed 13 | . 1 3 7 1 . . . 1 Worker 8 | . . . 3 1 . . . 4 Builder 3 | . . . . 1 . . . 2 Hauler 10 | . . 1 3 5 . . . 1 Recycler 6 | . . . 1 . 1 . . 4 Operator 3 | . . . 2 1 . . . . Watcher 7 | . . 2 2 1 1 . . 1 Swarmer 13 | . . . 4 . . 2 . 7 Grunt 29 | . 5 2 9 8 . . . 5 Brawler 2 | . . . 1 . . . . 1 Duelist 2 | . . . 1 . . . . 1 Sentry 15 | . . 1 4 7 1 . . 2 Hunter 5 | . . . 2 1 . 1 . 1 Programmer 3 | . . . . . . . . 3 Decomposer 1 | . . . . . . 1 . . Packrat 1 | . . . . . . 1 . . Best Kill Streak 8 | . 2 2 6 8 1 2 . 4 Combat Bots Only 5 | . 2 2 5 3 1 2 . 3 Max Kills in Single Turn 3 | . 1 1 2 2 1 1 . 3 Gunslinging 1 | . . . . 1 . . . . Exploded 2 | . 1 . 1 . . . . 2 Melee 1 | . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Hostile Shots Fired 771 | . 23 3 109 98 63 119 1 355 Missed 261 | . 6 . 24 31 31 40 1 128 Hits 510 | . 17 3 85 67 32 79 . 227 Melee 10 | . . . . . . . . 10 Projectile 500 | . 17 3 85 67 32 79 . 217 AOE 1 | . . . . . . . . 1 Critical Strikes 14 | . . . 6 2 . 1 . 5 Damage Taken 7520 | . 242 45 1172 1012 266 1351 . 3432 Core 1964 | . 83 . 140 270 28 584 . 859 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 104 | . . . . 35 16 53 . . Core Remaining (%) 60 | 100 66 100 . 25 . . 12 . Volleys Fired 230 | . 22 11 63 75 14 11 . 34 Largest 3 | . 2 3 3 3 3 3 . 3 Hottest 187 | . 60 120 128 147 69 74 . 187 Shots Fired 570 | . 44 33 185 155 42 29 . 82 Gun 473 | . 44 22 150 151 42 29 . 35 Cannon 93 | . . 11 35 . . . . 47 Launcher . | . . . . . . . . . Special 4 | . . . . 4 . . . . Kinetic 406 | . 22 25 126 102 42 29 . 60 Thermal 75 | . . . . 53 . . . 22 Explosive . | . . . . . . . . . Electromagnetic 89 | . 22 8 59 . . . . . Robot Hit Streak 20 | . 13 4 20 10 5 4 . 12 Robot Miss Streak 7 | . 3 7 4 5 4 3 . 6 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . . . 2 5 . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . Shots Hit Robots 416 | . 29 12 129 107 22 19 . 98 Core Hits 192 | . 13 8 55 46 7 5 . 58 Critical Kills 2 | . . . . . . . . 2 Critical Parts Destroyed 2 | . . . . 1 . . . 1 Critical Strikes 20 | . . 1 1 5 . . . 13 Burn 5 | . . . . 4 . . . 1 Destroy 1 | . . . . 1 . . . . Blast 4 | . . 1 . . . . . 3 Corrupt 1 | . . . 1 . . . . . Smash 3 | . . . . . . . . 3 Impale 6 | . . . . . . . . 6 Melee Attacks 70 | . . . . . . 6 . 64 Impact 27 | . . . . . . 6 . 21 Slashing . | . . . . . . . . . Piercing 43 | . . . . . . . . 43 Sneak Attacks 14 | . . . . . . 2 . 12 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . 7 Damage Inflicted 9190 | . 387 175 2536 1852 332 441 . 3467 Guns 4746 | . 309 103 1587 1852 332 206 . 357 Cannons 1578 | . . 72 696 . . . . 810 Explosions 512 | . 78 . 253 . . . . 181 Melee 2345 | . . . . . . 235 . 2110 Ramming 9 | . . . . . . . . 9 Kinetic 4083 | . 89 130 1228 1155 332 206 . 943 Thermal 1371 | . 78 . 253 697 . . . 343 Explosive . | . . . . . . . . . Electromagnetic 1382 | . 220 45 1055 . . . . 62 Impact 1060 | . . . . . . 235 . 825 Slashing . | . . . . . . . . . Piercing 1285 | . . . . . . . . 1285 Highest Corruption 3 | . . . . . . . . 3 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 13 | . . . . . . . . 13 Message Errors 3 | . . . . . . . . 3 Matter Fused 2 | . . . . . . . . 2 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . 2 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 397 | . . . 10 . . 154 . 233 Projectiles 9 | . . . 9 . . . . . Explosions 56 | . . . 1 . . . . 55 Melee 332 | . . . . . . 154 . 178 Knockbacks 28 | . . 1 . . . . . 27 Impact 6 | . . . . . . . . 6 Kinetic 17 | . . 1 . . . . . 16 Secondary 5 | . . . . . . . . 5 Self-Inflicted Damage 26 | . . . 22 . . . . 4 Shots 1 | . . . 1 . . . . . Rammed 2 | . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 576 | . 120 368 307 576 92 241 . 358 Average Temperature 104 | . 48 78 76 160 31 116 . 90 Received Heat Transfer 1845 | . 141 18 450 414 90 84 . 648 Effects 17 | . . 5 1 9 . . . 2 Shutdowns 2 | . . . . 1 . . . 1 Energy Bleed 4 | . . . 1 2 . . . 1 Interference 8 | . . 5 . 3 . . . . Matter Decay 1 | . . . . 1 . . . . Damage (minor) 2 | . . . . 2 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 5 | . . . 2 . . . . 3 Combat Hostiles 2 | . . . 1 . . . . 1 Parts Fried 9 | . . . 5 . . . . 4 Impact Corruptions 9 | . . . . . . 4 . 5 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . . . . 5 . . . 1 Heat Transferred 2848 | . 50 . 300 1813 . . . 685 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . 2 . 3 . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Maximum Alert Level 2 | . . . 1 1 . . . 2 Low Security (%) 66 | 100 100 100 94 51 100 . . 40 Level 1 11 | . . . 5 48 . . . 4 Level 2 22 | . . . . . . . . 54 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 694 | . 76 78 262 255 94 . . 694 Initial 107 | . . 23 5 107 94 . . . Average 198 | . 34 50 85 177 63 . . 348 Influence Increases 3014 | . 160 150 615 523 42 155 . 1369 Destroy 0b10 Robot/C 1620 | . 100 60 420 320 20 60 . 640 Destroy 0b10 Robot/NC 210 | . . 15 55 45 10 . . 85 Destroy Leader 444 | . 20 26 100 102 12 20 . 164 Allied During Kill 34 | . . . . . . . . 34 Successful Hack 58 | . 4 4 7 24 . . . 19 Disable Machine 255 | . 30 45 . . . . . 180 Destroy Structure 108 | . 6 . 18 2 . . . 82 Lose Combat Pursuer 285 | . . . 15 30 . 75 . 165 Influence Decreases 2320 | . 104 193 372 571 224 181 . 675 Entered New Map 314 | . . 33 8 149 114 10 . . Time Decay 1650 | . 104 160 353 342 100 126 . 465 Lost Part 336 | . . . 11 80 10 45 . 190 Lost Ally 20 | . . . . . . . . 20 Squads Dispatched 20 | . 1 1 4 . . . . 14 Investigation 3 | . . 1 1 . . . . 1 Extermination 4 | . . . . . . . . 4 Reinforcement 4 | . 1 . 1 . . . . 2 Assault 1 | . . . . . . . . 1 Garrison 8 | . . . 2 . . . . 6 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Distress Signals 7 | . 1 1 1 4 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 134 | . 7 6 27 25 2 9 5 53 Peak Tracking Total 8 | . 2 2 4 5 1 4 5 8 Tactical Retreats 13 | . . . 1 2 . 3 . 7 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Traps Triggered 7 | . . . 1 2 . . . 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Machines Disabled 17 | . 2 3 . . . . . 12 Max in Single Turn 2 | . 1 1 . . . . . 2 Garrison Access 2 | . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Machines Accessed 32 | . 3 2 5 11 . 2 . 9 Terminals 20 | . 2 1 4 8 . . . 5 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 6 | . 1 1 . 2 . . . 2 Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . 1 1 . . . 1 Total Hacks 66 | . 6 5 12 25 . 2 . 16 Successful 31 | . 3 3 6 13 . 2 . 4 Failed 35 | . 3 2 6 12 . . . 12 Catastrophic 8 | . 1 1 1 1 . . . 4 Database Lockouts . | . . . . . . . . . Manual 14 | . 3 3 4 4 . . . . Terminals 45 | . 5 4 10 19 . . . 7 Fabricators 2 | . . . . . . . . 2 Repair Stations . | . . . . . . . . . Recycling Units 12 | . 1 1 . 4 . . . 6 Scanalyzers . | . . . . . . . . . Garrison Access 5 | . . . 2 2 . . . 1 Terminal Hacks 24 | . 2 2 5 11 . 2 . 2 Record 3 | . 1 . 1 1 . . . . Part Schematic 1 | . . . . 1 . . . . Prototype ID Bank 3 | . . . 2 1 . . . . Open Door 6 | . . . . 4 . 2 . . Open DSF 1 | . . . . . . . . 1 Alert Level 1 | . . . . 1 . . . . Locate Traps 3 | . 1 1 . . . . . 1 Dispatch Records 1 | . . . . 1 . . . . Investigation Status 1 | . . . . 1 . . . . Zone Layout 4 | . . 1 2 1 . . . . Fabricator Hacks 1 | . . . . . . . . 1 Network Status 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 4 | . 1 1 . 1 . . . 1 Process 1 | . . . . . . . . 1 Retrieve Components 3 | . 1 1 . 1 . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . Seal Access 2 | . . . 1 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . . Used 1 | . . . 1 . . . . . Hacking Detections 23 | . 2 1 4 8 . . . 8 Full Trace Events 2 | . . 1 . . . . . 1 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 335 | . . . . . . . . 335 Retrieved Matter . | . . . . . . . . . Retrieved Components 14 | . 2 10 . 2 . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 Programmers 3 | . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 99 | . . . . . . . . 99 Highest-Rated Ally 99 | . . . . . . . . 99 Total Orders . | . . . . . . . . . Ally Attacks 20 | . . . . . . . . 20 Total Damage 2024 | . . . . . . . . 2024 Kills 17 | . . . . . . . . 17 Allies Corrupted 1 | . . . . . . . . 1 Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Active Infowar (turns) 1693 | . . 252 464 144 . . . 833 Sensors 1549 | . . 252 464 . . . . 833 T.N.C. 144 | . . . . 144 . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Turns Passed 8434 | 79 277 334 1162 761 213 3613 78 1917 Spaces Moved 4869 | 67 145 157 414 635 266 1734 59 1392 Core 278 | 25 . . . . . 129 . 124 Treads 98 | . . . 53 19 . . . 26 Legs 686 | 42 145 157 119 . . 223 . . Wheels 1950 | . . . 242 . . 407 59 1242 Hover 299 | . . . . . 136 163 . . Flight 1558 | . . . . 616 130 812 . . Fastest Speed 30 | 50 120 120 140 32 30 32 130 50 Average Speed 130 | 101 120 162 213 65 54 161 130 109 Slowest Speed 820 | 190 120 400 820 240 120 272 130 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 4 | . . . . 4 . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 3 26 18 32 73 8 97 11 38 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . 1 . Scrap Searched 5 | . . . . . . 4 1 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 37 | . 5 . 17 . . . . 15 Melee . | . . . . . . . . . Projectile 5 | . . . . . . . . 5 AOE 32 | . 5 . 17 . . . . 10 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Total 6477 | 75 208 218 575 882 308 2519 61 1631 Wait 939 | . 30 17 26 78 . 721 . 67 Move 4853 | 66 144 156 413 626 265 1733 58 1392 Hop 4 | . . . . 4 . . . . Pick Up 72 | 3 5 7 22 8 5 8 1 13 Fast Attach 80 | 5 1 6 10 9 9 12 . 28 Attach 35 | 1 . 2 8 10 1 5 1 7 Detach 52 | . . 3 14 13 4 6 1 11 Swap 22 | . 3 5 3 3 2 1 . 5 Drop 95 | . 3 11 16 26 8 10 . 21 Fire 230 | . 22 11 63 75 14 11 . 34 Melee 57 | . . . . . . 6 . 51 Ram 2 | . . . . . . . . 2 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 30 | . . . . 30 . . . . Rewire 6 | . . . . . . 6 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 13) 356 | -10/Materials | Identified exit to Materials 357 | -10/Materials | Entered another Materials area 357 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 534 | -9/Materials | Discovered new exit (range 16) 687 | -9/Materials | Identified exit to Materials 691 | -9/Materials | Entered another Materials area 691 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1003 | -8/Materials | Build established: Scavenger-Skirmisher 1116 | -8/Materials | Garrison activated, responded to threat 1499 | -8/Materials | Build established: Gunner 1798 | -8/Materials | Discovered new exit (range 14) 1851 | -8/Materials | Identified exit to Storage 1853 | -8/Materials | Entered Storage 2344 | -8/Storage | Core integrity fell below 50% 2609 | -8/Storage | Discovered new exit (range 15) 2614 | -8/Storage | Identified exit to Factory 2614 | -8/Storage | Entered Factory 2614 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2786 | -7/Factory | Discovered new exit (range 7) 2790 | -7/Factory | Identified exit to Lower Caves 2827 | -7/Factory | Entered Lower Caves 2827 | -7/Lower Caves | Spotted B-75 Beast 2998 | -7/Lower Caves | Lost 5 parts (1p3n1w) 3030 | -7/Lower Caves | Core integrity fell below 50% 3048 | -7/Lower Caves | Lost 4 parts (1p3w) 3065 | -7/Lower Caves | Core integrity fell below 20% 3130 | -7/Lower Caves | Identified exit to Lower Caves 3149 | -7/Lower Caves | Found Prototype Device 3160 | -7/Lower Caves | Identified Heart of Steel 3371 | -7/Lower Caves | Build established: Scavenger-Mutant 5475 | -7/Lower Caves | Build established: Mutant 5924 | -7/Lower Caves | Encountered a Warlord checkpoint 6440 | -7/Lower Caves | Entered another Lower Caves area 6450 | -7/Lower Caves | Build established: Derelict-Mutant 6514 | -7/Lower Caves | Discovered new exit (range 3) 6517 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6518 | -7/Lower Caves | Entered Factory 6518 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6931 | -6/Factory | Garrison activated, responded to threat 6951 | -6/Factory | Lost 4 parts (4n) 7165 | -6/Factory | Garrison activated, responded to threat 7238 | -6/Factory | Heart of Steel transformed into Warbot 7568 | -6/Factory | First assault squad dispatched 7823 | -6/Factory | Build established: Scavenger-Skirmisher 8140 | -6/Factory | Build established: Skirmisher 8339 | -6/Factory | Core integrity fell below 50% 8395 | -6/Factory | Core integrity fell below 20% 8405 | -6/Factory | Lost 10 parts (2p1n3u4w) 8435 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08328_ P-60 Hacker destroyed. 08331_ L-41 Fighter knocked back. 08335_ Magnetic Acceleration Cannon destroyed. 08340_ M-13 Machinist repairs S-27 Virus. 08341_ U-05 Engineer builds a Wall. 08341_ Hvy. Laser destroyed. 08341_ Imp. Sensor Array destroyed. 08351_ M-13 Machinist repairs L-41 Fighter. 08355_ System corrupted: Heat flow error (+135). 08365_ Hvy. Deuterium Engine destroyed. 08365_ Com. Wheel destroyed. 08368_ Med. Storage Unit destroyed. 08374_ Weapon Mount destroyed. 08393_ Dropped Adv. Heat Sink. 08393_ Slammed into S-27 Virus. [Achievement: For Emergencies Only] 08394_ Slammed into S-27 Virus. 08415_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 4N. 08424_ System corrupted: Energy discharge (-39). Map ----- +----------------------------------------------------+ | #?????????????# ##### #######????????? | | ??????????????# #???# #??????????????? | | ??????????????# #???# #??????????????? | | ??????????????# #???# #??????????????? | | ??????????????# #???# ###############? | | ??????????????# #???# ## # """" | | ??????????????# #???# ## # """" | | ??????????????# #???# ## # """" | | ??????????????###################+## [ # """" | | ?????????????????????# !|## # | | ?????????????????????# !## # | | ?????????????????????# ## # | | ?????????????????????# ## # ! | | ?????????????????????# ## # | | ?????????????????????# #########+###### | | ?????????????????????# #????# | | ?????????????????????# #????# | | ?????????????????????# #????# """ | | ?????????????????????# #????# """"" | | ?????????????????????# #????# """"" | | ?????????????????????# #????# | | ???????????????????#########+########### """ | | ???????????????????" """?# R """"" | | ??????????????????"" """ # A """"" | | ???????????????# """ """ # g """" | | ???????????????# @ g"""" | | ???????????????# ! ! # """" | | ???????????????+ # """" ##### | | ???????????????# * ! ?# """" #???? | | ???????????????# ?# """" """ #???? | | ???????????????########??# """" """ #???? | | ?????????????????????????# """ #???? | | ?????????????????????????# """" #???? | | ?????????????????????????# """" #???? | | ?????????????????????????# """" #####?##???? | | ?????????????????????????#!! """" #??????????? | | ?????????????????????????#!! """" #??????????? | | ?????????????????????????# """" #??????????? | | ?????????????????????????# """" #??????????? | | ?????????????????????????# #???"??????? | | ?????????????????????????# #?""""?????? | | ??????????????????????#######+### #?"""" ""??? | | ??????????????????????# # # """" """"? | | ????????? ????????????# # # ?? | | ????????# ???????????# # + """"?????? | | ????????? ??????????# """"""" # # """"?????? | | ?????????? ?????????# """"""" # #??"""?????? | | ??????????? ????????# """"""" # #??????????? | | ????????????? ???????# """"""" # #??????????? | | #+#############+################# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 27 Energy Capacity 720 Matter Stores 300 Matter Capacity 550 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 12 EM Shielding 2 Armor Coverage 225 Utility Shielding 66 Evasion (%) 64 Targeting Accuracy 20 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- System Shield | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Botjacking Brother of Steel Bumper Bots DATA ERROR: Steam Global Achievement% For Emergencies Only Ghost 'Em Organ Harvest Overwhelming There's More Where That Came From Throw Away The Key Well Done Challenges ------------ None Game ------ Seed InsulationLightningCannon Manual? 0 Play Time 02:17:49 Cumulative 70.6 hours Start 2026.02.15 @ 00:24:14 End 2026.02.15 @ 02:51:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 35 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b388a052-b4db-4040-824c-9c420d2f0862