Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.31 @ 10:59:20 Player: ae Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (28) 140 Value Destroyed (436) 436 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (15224) 15224 TOTAL SCORE: 23100 Bonus ------- Entered DSFs 1000 Win 3000 Win Speed 11224 Cogmind --------- Core Integrity 1600/1600 Matter 290/300 Energy 152/230 System Corruption 0% Temperature Warm (144) Movement Flying (14) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Nuclear Core Light Particle Reactor > --- PROPULSION (9) --- VTOL Module VTOL Module Impulse Thruster Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY (12) ----- Advanced Heat Sink Structural Scanner Advanced Visual Processing Unit Improved Sensor Array Experimental Signal Interpreter Advanced Terrain Scanner Seismic Detector Advanced Transmission Jammer Improved Light Armor Plating Graphene Brace Hacking Suite Hacking Suite > --- WEAPON (2) ------- Enhanced Nova Cannon Chainsword > --- INVENTORY (5) ---- VTOL Module Advanced Sensor Array Advanced Signal Interpreter Improved Grenade Launcher Power Sword Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Particle Reactor > --- PROPULSION ------- VTOL Module VTOL Module Impulse Thruster Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Structural Scanner Advanced Visual Processing Unit Improved Sensor Array Experimental Signal Interpreter Advanced Terrain Scanner Seismic Detector Advanced Transmission Jammer Improved Light Armor Plating Graphene Brace Hacking Suite Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Chainsword > --- INVENTORY -------- VTOL Module Advanced Sensor Array Advanced Signal Interpreter Improved Grenade Launcher Power Sword [Rating: 139] Favorites ----------- Power Micro Nuclear Core Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion VTOL Module Treads Light Treads Hover Unit Antigrav System Flight Unit VTOL Module Utility Hacking Suite Device Structural Scanner Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Chainsword Energy Gun Small Laser Energy Cannon Enhanced Nova Cannon Launcher Improved Grenade Launcher Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Slots Evolved 18 | . . . 2 2 2 . 2 2 2 2 . 2 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 7 | . . . 2 1 . . . 1 1 1 . 1 . Utility 10 | . . . . 1 2 . 2 . 1 1 . 1 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 54 | 4 1 . 1 15 4 . 4 3 6 2 . 9 5 Power 2 | . . . . 1 . . . . . 1 . . . Engine . | . . . . . . . . . . . . . . Core 1 | . . . . 1 . . . . . . . . . Reactor 1 | . . . . . . . . . . 1 . . . Propulsion 21 | 2 . . . 9 . . . 1 2 . . 5 2 Treads 2 | 2 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 . Flight 18 | . . . . 9 . . . 1 2 . . 4 2 Utility 22 | 1 . . . 3 3 . 3 2 3 1 . 4 2 Device 11 | 1 . . . 1 2 . 1 . 2 1 . 1 2 Storage . | . . . . . . . . . . . . . . Processor 7 | . . . . 1 1 . 1 . 1 . . 3 . Hackware 2 | . . . . . . . . 2 . . . . . Protection 2 | . . . . 1 . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 9 | 1 1 . 1 2 1 . 1 . 1 . . . 1 Energy Gun 1 | 1 . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . 1 Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 2 | . . . 1 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . 1 . 1 . . . . Piercing Weapon 1 | . . . . 1 . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . . 2 1 Parts Lost 8 | . . . . 4 . . . . 1 . 1 2 . Power . | . . . . . . . . . . . . . . Propulsion 6 | . . . . 3 . . . . 1 . 1 1 . Utility 2 | . . . . 1 . . . . . . . 1 . Weapon . | . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . 2 . . . . 1 . 1 1 . To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 4 | 2 4 5 5 4 5 5 5 4 2 2 4 4 5 Power . | 1 1 . . . . . . . . . . . . Propulsion 1 | . 1 3 3 1 3 3 3 2 . . . . 1 Utility 1 | . . . . . . . . 1 1 . 2 2 2 Weapon 1 | . 1 1 2 1 2 2 1 1 1 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 7 | . 1 2 . . . . . 1 . . . 1 2 Power 2 | . 1 1 . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 4 | . . . . . . . . 1 . . . 1 2 Weapon 1 | . . 1 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 64 71 55 45 80 100 95 94 93 91 92 91 94 Core 3 | . . . . . 7 7 6 5 5 4 4 4 4 Treads 4 | . 28 28 22 2 . . . . . . . . . Flight 26 | . . . . 16 38 38 33 35 36 33 31 32 32 Device 18 | . 14 14 11 10 14 23 23 18 19 23 23 20 26 Processor 7 | . . . . . 7 15 18 10 5 4 4 7 8 Hackware 3 | . . . . . . . . 3 10 9 9 8 8 Protection 2 | . . . . 1 . . . 5 5 4 4 4 4 Energy Gun 2 | . 14 14 9 1 . . . . . . . . . Slashing Weapon 7 | . . . . . 4 7 12 11 10 9 9 8 7 Piercing Weapon 1 | . . . . 7 7 7 . . . . . . . Special Melee Weapon 2 | . 7 14 11 2 . . . . . . . . . Peak Build Rating 139 | 4 5 5 6 25 36 36 45 47 59 71 71 109 139 Average Rating 46 | 2 4 5 5 11 29 36 42 46 56 65 67 95 126 On Entrance 36 | . 4 5 5 5 25 36 36 45 47 59 71 62 109 Avg Prop Armor Cover (%) 10 | 35 31 31 31 5 7 . . 3 5 5 . 4 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 46 | 2 3 3 3 9 14 14 18 18 19 34 34 34 46 Greatest Support 61 | 3 3 3 3 15 16 20 25 30 25 35 35 57 61 Greatest Overweight (x) 2 | . . . . 2 . . . . . . . 2 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 5 5 5 4 5 5 5 Average Carried 4 | 2 4 4 5 4 5 5 4 4 2 2 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 5 5 5 4 3 4 5 5 5 Class Distribution -------------------- 30% | Scientist-Ninja 27% | Mutant 18% | Scout 17% | Scientist-Scout 3% | Sprinter Dominant Class ---------------- Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Scout | -7/DSF Scout | -6/Factory Scientist-Scout | -5/Factory Scientist-Ninja | -4/Factory Scientist-Ninja | -3/Research Scientist-Ninja | -3/DSF Scientist-Ninja | -2/Research Scientist-Ninja | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Matter Collected 833 | 240 . 10 . 2 182 . 113 40 65 . . 131 50 Remotely . | . . . . . . . . . . . . . . Salvage Created 1502 | 160 . 30 . 2 182 . 342 166 159 . . 263 198 Parts 64 | 12 . 1 . 3 15 . 8 6 3 . . 9 7 Haulers Intercepted 7 | . . . . . . . 2 . 1 . . 2 2 Recyclers Shooed 2 | . . . . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Combat Hostiles Destroyed 3 | . . . . 3 . . . . . . . . . AOE 3 | . . . . 3 . . . . . . . . . Classes Destroyed 8 | 2 . 1 . 1 1 . 1 1 1 . . . . Worker 2 | . . 1 . . . . . . 1 . . . . Builder 2 | . . . . . 2 . . . . . . . . Tunneler 5 | 4 . . . . 1 . . . . . . . . Hauler 7 | . . . . . . . 2 . 1 . . 2 2 Recycler 5 | 1 . . . . 2 . 1 1 . . . . . Operator 1 | . . . . . . . . 1 . . . . . Watcher 3 | . . . . . . . . . 1 . . 2 . Swarmer 3 | . . . . 3 . . . . . . . . . Best Kill Streak 5 | 4 . 1 . 3 5 . 1 1 1 . . 2 1 Combat Bots Only 3 | . . . . 3 . . . . . . . . . Max Kills in Single Turn 3 | 1 . 1 . 3 1 . 1 1 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . 3 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Hostile Shots Fired 98 | . . 3 . 44 . . 15 4 . . 8 22 2 Missed 46 | . . . . 20 . . 8 2 . . 2 12 2 Hits 52 | . . 3 . 24 . . 7 2 . . 6 10 . Melee 5 | . . . . . . . . . . . 5 . . Projectile 47 | . . 3 . 24 . . 7 2 . . 1 10 . Damage Taken 1010 | . . 36 . 336 . . 44 36 204 . 161 193 . Core 383 | . . . . 191 . . 6 23 144 . . 19 . Absorbed by Shields 29 | . . . . . . . . . . . 29 . . Core Remaining (%) 95 | 100 . 100 100 65 . 100 99 97 87 . 100 98 100 Volleys Fired 46 | 29 . 3 5 2 . . . . . . . . 7 Largest 1 | 1 . 1 1 1 . . . . . . . . 1 Hottest 120 | 40 . 40 33 36 . . . . . . . . 120 Shots Fired 46 | 29 . 3 5 2 . . . . . . . . 7 Gun 32 | 29 . 3 . . . . . . . . . . . Cannon 7 | . . . . . . . . . . . . . 7 Launcher 7 | . . . 5 2 . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 39 | 29 . 3 . . . . . . . . . . 7 Explosive 7 | . . . 5 2 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 9 | 6 . 9 . . . . . . . . . . . Robot Miss Streak 2 | 2 . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 73 | 20 1 3 . . 5 . 15 5 11 . . 9 4 Core Hits 27 | 6 . 1 . 3 3 . 4 2 2 . . 4 2 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . 1 . 1 . 1 . . . . Sever 2 | . . . . . . . 1 . 1 . . . . Impale 1 | . . . . . 1 . . . . . . . . Melee Attacks 132 | . 1 . . 3 5 . 34 25 23 3 2 22 14 Impact . | . . . . . . . . . . . . . . Slashing 126 | . . . . . 3 . 34 25 23 3 2 22 14 Piercing 5 | . . . . 3 2 . . . . . . . . Sneak Attacks 25 | . 1 . . . 5 . 5 3 4 . . 4 3 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . 2 1 1 . . 2 1 Damage Inflicted 3400 | 181 . 35 . 240 367 . 757 319 632 . . 554 315 Guns 216 | 181 . 35 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 238 | . . . . 238 . . . . . . . . . Melee 2944 | . . . . . 367 . 757 319 632 . . 554 315 Ramming 2 | . . . . 2 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 216 | 181 . 35 . . . . . . . . . . . Explosive 238 | . . . . 238 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 2816 | . . . . . 239 . 757 319 632 . . 554 315 Piercing 128 | . . . . . 128 . . . . . . . . Highest Corruption 3 | . . . . . . . 3 . . . . 2 . Average Corruption 2 | . . . . . . . 3 . . . . 2 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 5 | . . . . . . . 2 . . . . 3 . Message Errors 1 | . . . . . . . 1 . . . . . . Matter Fused 2 | . . . . . . . . . . . . 2 . Heat Flow Errors 1 | . . . . . . . 1 . . . . . . Energy Discharges 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 379 | . . . . . 77 . 68 75 100 . . 59 . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 379 | . . . . . 77 . 68 75 100 . . 59 . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . 1 . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 1 | . . . . 1 . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 200 | . . . . . . . 109 . . 6 . 133 200 Average Temperature 46 | . . . . . . . 67 . . 4 . 39 56 Received Heat Transfer 225 | . . 21 . 153 . . 6 9 . . . 36 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 500 | 425 . 75 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Maximum Alert Level 1 | . . . . 1 . . . . . . . . . Low Security (%) 99 | 100 100 100 100 93 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . 6 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 236 | 10 6 30 15 236 117 74 137 101 114 71 49 159 142 Initial 107 | . 6 . . 8 107 74 38 66 38 52 45 21 95 Average 56 | 2 3 4 3 99 107 74 56 64 74 57 43 49 108 Influence Increases 1420 | 25 . 40 41 312 29 . 239 163 173 19 4 268 107 Destroy 0b10 Robot/C 60 | . . . . 60 . . . . . . . . . Destroy 0b10 Robot/NC 125 | 25 . 5 . . 25 . 15 10 15 . . 20 10 Destroy Leader 30 | . . . . 10 . . 4 . 4 . . 8 4 Successful Hack 186 | . . 5 11 . 4 . 84 14 14 . . 18 36 Disable Machine 90 | . . . . 15 . . 15 15 30 15 . . . Destroy Structure 164 | . . . 15 17 . . 16 34 20 4 4 27 27 Partial Spotted 120 | . . . 15 . . . 45 15 15 . . . 30 Lose Combat Pursuer 645 | . . 30 . 210 . . 60 75 75 . . 195 . Influence Decreases 1278 | 15 10 40 21 96 159 32 176 221 151 59 26 148 124 Entered New Map 472 | . 4 . . 12 129 32 36 71 41 49 16 18 64 Time Decay 740 | 15 6 40 21 58 30 . 140 150 100 10 . 110 60 Lost Part 66 | . . . . 26 . . . . 10 . 10 20 . Squads Dispatched 19 | . 1 . 1 4 . . . 3 4 . 1 3 2 Investigation 7 | . . . 1 1 . . . 1 2 . . 1 1 Extermination 3 | . . . . . . . . 1 1 . . 1 . Reinforcement 8 | . 1 . . 3 . . . . 1 . 1 1 1 Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Distress Signals 6 | . . . . 2 . . . 1 1 . . 2 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 73 | . 2 2 . 26 . . 7 7 6 . 3 19 1 Peak Tracking Total 11 | . 1 2 . 10 . . 4 4 6 . 4 11 2 Tactical Retreats 15 | . . 1 . 4 . . 2 2 2 . . 4 . Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Traps Triggered 6 | . . . . 1 . . 1 . 1 . 1 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . 6 . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Machines Disabled 6 | . . . . 1 . . 1 1 2 1 . . . Max in Single Turn 1 | . . . . 1 . . 1 1 1 1 . . . Garrison Access 4 | . . . . 1 . . 1 . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Machines Accessed 38 | . . 2 2 4 2 . 9 6 3 1 . 5 4 Terminals 26 | . . 2 1 3 2 . 6 3 3 1 . 2 3 Fabricators 2 | . . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . 2 . . . . 1 . Garrison Access 6 | . . . . 1 . . 1 1 . . . 2 1 Total Hacks 82 | . . 3 5 13 3 . 17 10 9 1 . 13 8 Successful 40 | . . 1 5 5 2 . 11 2 4 1 . 4 5 Failed 42 | . . 2 . 8 1 . 6 8 5 . . 9 3 Catastrophic 11 | . . 1 . 1 . . 2 3 2 . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 34 | . . 3 2 6 2 . 9 4 2 . . 5 1 Terminals 56 | . . 3 2 10 3 . 12 4 9 1 . 5 7 Fabricators 4 | . . . . . . . . 4 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 11 | . . . 3 . . . 4 . . . . 4 . Garrison Access 11 | . . . . 3 . . 1 2 . . . 4 1 Terminal Hacks 17 | . . . 2 2 1 . 3 1 4 1 . . 3 Record 1 | . . . . . . . . . . . . . 1 Prototype ID Bank 3 | . . . 2 . . . 1 . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 Open DSF 3 | . . . . . 1 . 1 . . 1 . . . Level Access Points 4 | . . . . . . . 1 1 1 . . . 1 Terminal Index 1 | . . . . . . . . . 1 . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . Disarm Traps 1 | . . . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 9 | . . . 3 . . . 4 . . . . 2 . Insert Component 1 | . . . 1 . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . Retrieve Study 7 | . . . 1 . . . 4 . . . . 2 . Garrison Access Hacks 4 | . . . . 1 . . 1 . . . . 1 1 Seal Access 4 | . . . . 1 . . 1 . . . . 1 1 Unauthorized Hacks 10 | . . 1 . 2 1 . 3 1 . . . 1 1 Terminals 10 | . . 1 . 2 1 . 3 1 . . . 1 1 Botnet 10 | . . 1 . 2 1 . 3 1 . . . 1 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 34 | . . 2 2 4 1 . 7 6 3 1 . 5 3 Full Trace Events 6 | . . . 1 . . . . 1 2 . . 1 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . 1 . . . 4 . . . . 2 . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Active Infowar (turns) 1643 | 6 33 199 71 38 74 9 291 307 218 26 23 225 123 Optics 280 | . . . . . . . . . . . . 157 123 Sensors 1299 | . . . . 5 74 9 289 307 218 26 23 225 123 Terrain 544 | . . . . . 40 9 291 83 . . . . 121 Structural 1250 | . . . . . 28 9 291 307 218 26 23 225 123 Seismic 596 | 6 33 199 71 38 . . . . . . . 126 123 Machine Analysis 608 | . . . . . 7 9 291 301 . . . . . Jamming 20 | . . . . . . . . . 12 . . 8 . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Turns Passed 1848 | 93 33 199 71 152 78 9 291 307 218 26 23 225 123 Spaces Moved 4604 | 53 53 363 116 228 217 40 857 782 604 68 61 754 408 Core 622 | 53 53 363 116 37 . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 . Flight 3981 | . . . . 191 217 40 857 782 604 68 61 753 408 Fastest Speed 14 | 50 50 50 50 29 26 23 23 20 23 17 17 14 14 Average Speed 25 | 50 50 50 50 42 27 23 23 22 23 20 17 15 14 Slowest Speed 180 | 50 50 50 50 150 29 23 23 23 23 23 20 180 15 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . 1 1 2 1 . . . 11 1 Potential Cave-ins 11 | . . . 5 . . . . . . . . . 6 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 27 | 3 14 74 25 30 7 47 26 26 18 3 69 27 14 Regions Visited 13 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 1 1 . 1 1 1 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . Spaces Dug 66 | . . . . 2 . . 16 17 10 2 2 9 8 Terrain Destroyed 139 | . . . 54 14 . . 16 17 10 2 2 9 15 Melee 66 | . . . . 2 . . 16 17 10 2 2 9 8 Projectile 7 | . . . . . . . . . . . . . 7 AOE 66 | . . . 54 12 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Total 5004 | 88 58 377 122 275 224 38 899 873 647 74 69 817 443 Wait 145 | . . 8 . 14 . . 3 61 14 . . 33 12 Move 4556 | 52 52 362 115 227 214 37 852 779 603 67 60 731 405 Hop 17 | . . . . . 1 1 2 1 . . . 11 1 Pick Up 24 | 3 3 2 . 6 . . 1 3 1 2 . 3 . Fast Attach 39 | 4 1 . . 9 4 . 5 . 1 1 . 10 4 Attach 11 | . . . . 5 . . . 2 2 1 . 1 . Detach 8 | . . . . 3 . . 1 1 . . 1 2 . Swap 8 | . . . 2 1 . . . 1 3 . . . 1 Drop 20 | . 1 2 . 4 . . 3 2 1 . . 5 2 Fire 46 | 29 . 3 5 2 . . . . . . . . 7 Melee 120 | . 1 . . 3 5 . 32 23 22 3 2 18 11 Ram 1 | . . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . 6 3 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/DSF -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 5) 127 | -10/Materials | Entered Mines 134 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 218 | -10/Mines | Learned 8 Materials zone layouts 240 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 299 | -10/Mines | Learned Materials terminal intel 300 | -10/Mines | Build established: Mutant 321 | -10/Mines | Discovered new exit (range 9) 326 | -10/Mines | Entered Materials 326 | -9/Materials | Evolved 2 slots: Propulsion x2 327 | -9/Materials | Identified exit to Materials 327 | -9/Materials | Identified exit to Mines 328 | -9/Materials | Loaded intel: 11 terminal locations 397 | -9/Materials | Entered another Materials area 397 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 522 | -8/Materials | Discovered new exit (range 8) 549 | -8/Materials | Identified exit to Factory 549 | -8/Materials | Entered Factory 549 | -7/Factory | Evolved 2 slots: Utility x2 627 | -7/Factory | Identified exit to DSF 627 | -7/Factory | Entered DSF 633 | -7/DSF | Discovered new exit (range 14) 636 | -7/DSF | Identified exit to Factory 636 | -7/DSF | Entered Factory 636 | -6/Factory | Evolved 2 slots: Utility x2 880 | -6/Factory | Build established: Scout 880 | -6/Factory | Identified exit to Factory 927 | -6/Factory | Entered another Factory area 927 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 1014 | -5/Factory | Discovered new exit (range 9) 1016 | -5/Factory | Identified exit to Upper Caves 1204 | -5/Factory | Build established: Scientist-Scout 1224 | -5/Factory | Garrison activated, responded to threat 1230 | -5/Factory | Identified exit to Factory 1234 | -5/Factory | Entered another Factory area 1234 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1260 | -4/Factory | Identified exit to Research 1452 | -4/Factory | Entered Research 1452 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1478 | -3/Research | Identified exit to DSF 1478 | -3/Research | Entered DSF 1492 | -3/DSF | Discovered new exit (range 11) 1497 | -3/DSF | Additional patrols routed to DSF 1500 | -3/DSF | Identified exit to Research 1501 | -3/DSF | Entered Research 1501 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1540 | -2/Research | Found Prototype Processor 1540 | -2/Research | Identified Exp. Signal Interpreter 1542 | -2/Research | Found Exp. Signal Interpreter 1666 | -2/Research | Spotted B-90 Cyclops 1712 | -2/Research | Discovered new exit (range 18) 1726 | -2/Research | Identified exit to Access 1726 | -2/Research | Entered Access 1726 | -1/Access | Evolved 2 slots: Utility x2 1767 | -1/Access | Identified exit to Surface 1849 | *** | Escaped! Last Messages --------------- A010. Dispatching Investigation squad. 01773_ K-01 Serf collects debris. 01790_ Sneak attack on A-15 Conveyor. 01790_ Chainsword+ follow-up attack on A-15 Conveyor. 01790_ A-15 Conveyor calls for reinforcements. 01790_ ALERT: Hostile activity reported, dispatching reinforcements to area. 01793_ A-15 Conveyor destroyed. 01795_ Acquired 10 matter. 01796_ Dropped VTOL Module+. 01796_ Acquired Prototype Flight Unit. 01796_ Identified Imp. Diametric Drive. 01798_ Dropped VTOL Module+. 01798_ Acquired Imp. Diametric Drive. 01800_ Acquired 20 matter. 01848_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 01848_ The Access Shell folds into the floor. 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"""T""" ##???????? | | ???????????????????########### ####### #Y???????? | | ???????????????????################### ##???????? | | ????????????????????????????#####????? ##???????? | | ?????????????????????????????????????? ##???? ??? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##??? ???? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ??????????????????????????????????????###????????? | | ??????????????????????????????????????###????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 35 Energy Capacity 230 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 150 Evasion (%) 67 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked VTOL Module | -6/Factory | Hacked Mic. Nuclear Core | -6/Factory | Hacked Chainsword | -6/Factory | Hacked Imp. Grenade Launcher | -6/Factory | Hacked Lgt. Particle Reactor | -2/Research | Hacked Power Sword | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldSpreadSaw Manual? 0 Play Time 00:34:38 Cumulative 417.3 hours Start 2026.10.31 @ 10:27:05 End 2026.10.31 @ 10:59:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 255 Rogue 251 Adventurer 4 Explorer 0 Win Type 0 Total 134 Types 100/0/18/4/2/1/3/0/0/6 Lore% 93 Gallery% 76 Achievement% 74 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d048d9a-7e95-42e0-b32f-fd77a0372676