Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.08.04 @ 20:09:13 Player: Plexion Result: Destroyed by as-29151 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (101) 505 Value Destroyed (2849) 2849 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1611) 1611 TOTAL SCORE: 9745 Bonus ------- High Alert Combat Kills 11 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/850 Matter 265/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (400) Ox7 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Large Storage Unit Improved Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (14) --- Experimental Heat Sink Medium Storage Unit Melee Analysis Suite Force Booster Phase Shifter Layered Medium Armor Plating Layered Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Zionite Light DM Reactor > --- PROPULSION ------- Gravmag System Zionite Glidesys I Zionite Glidesys II Zionite Glidesys II Zionite Glidesys II > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Zionite Biocell Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON ----------- Makeshift Axe Greatsword > --- INVENTORY -------- Light Angular Momentum Engine Cooled Airjet Zionite Glidesys I Experimental Heat Sink Medium Storage Unit Melee Analysis Suite Force Booster Phase Shifter Makeshift Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Heavy Rocket Launcher Greatsword [Rating: 81] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Large Storage Unit Device Phase Shifter Storage Large Storage Unit Processor Improved Melee Analysis Suite Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 2 2 . . . . Power 1 | . . . . . . . . . 1 . . . . Propulsion 3 | . . . 1 . . . 1 . 1 . . . . Utility 3 | . . . 1 . . . 1 1 . . . . . Weapon 1 | . . . . . . . . 1 . . . . . Parts Attached 104 | 6 8 3 18 6 . 1 11 18 8 . . 2 23 Power 13 | 1 1 1 1 . . . 2 1 3 . . . 3 Engine 9 | 1 1 . 1 . . . 2 1 2 . . . 1 Core 2 | . . 1 . . . . . . 1 . . . . Reactor 2 | . . . . . . . . . . . . . 2 Propulsion 37 | 2 1 . 10 1 . 1 3 6 2 . . . 11 Treads 1 | . . . 1 . . . . . . . . . . Leg 16 | 2 1 . 6 1 . 1 3 2 . . . . . Wheel 2 | . . . 2 . . . . . . . . . . Hover 17 | . . . . . . . . 4 2 . . . 11 Flight 1 | . . . 1 . . . . . . . . . . Utility 24 | 1 2 . 3 . . . 2 7 2 . . 1 6 Device 2 | . . . . . . . . . . . . . 2 Storage 7 | 1 2 . . . . . . 2 1 . . . 1 Processor 2 | . . . . . . . . 2 . . . . . Hackware . | . . . . . . . . . . . . . . Protection 13 | . . . 3 . . . 2 3 1 . . 1 3 Artifact . | . . . . . . . . . . . . . . Weapon 30 | 2 4 2 4 5 . . 4 4 1 . . 1 3 Energy Gun 2 | 1 . . . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 15 | 1 4 1 4 3 . . 2 . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . Launcher 3 | . . 1 . 1 . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . 3 1 . . 1 2 Piercing Weapon 2 | . . . . . . . 1 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . . . 1 . . . . 7 Parts Lost 28 | . . . 2 . . . 2 . . . . . 24 Power 5 | . . . . . . . 1 . . . . . 4 Propulsion 13 | . . . 2 . . . . . . . . . 11 Utility 5 | . . . . . . . 1 . . . . . 4 Weapon 5 | . . . . . . . . . . . . . 5 Highest Loss Streak 10 | . . . 2 . . . 1 . . . . . 10 Average Slot Usage (%) 95 | . 96 100 96 100 100 100 89 99 99 93 93 93 83 Engine 8 | . 14 9 8 11 11 11 7 7 6 6 6 6 5 Core 2 | . . 4 2 . . . . . 6 6 6 6 1 Leg 18 | . 27 28 23 33 33 33 33 26 . . . . . Hover 11 | . . . . . . . . 3 33 33 33 33 27 Storage 17 | . 25 28 22 22 22 22 18 15 13 13 13 13 13 Processor 5 | . . . . . . . . 5 13 13 13 13 12 Protection 8 | . . . 9 11 11 11 12 16 6 6 6 6 5 Ballistic Gun 11 | . 27 27 21 21 22 22 15 2 . . . . . Slashing Weapon 6 | . . . . . . . . 12 13 13 13 13 12 Piercing Weapon 1 | . . . . . . . 1 6 5 . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 70 | 12 41 42 52 54 54 54 61 70 54 54 54 54 53 Greatest Support 117 | 20 20 20 30 30 30 35 45 53 57 57 57 57 117 Greatest Overweight (x) 7 | . 4 2 4 1 1 1 1 1 . . . . 7 Average Overweight (x) . | . 1 2 1 1 1 1 . . . . . . . Largest Inventory Capacity 16 | 6 16 16 16 16 16 16 16 16 14 14 14 14 14 Average Capacity 14 | 5 13 16 16 16 16 16 16 15 12 14 14 14 14 Most Carried 16 | 4 10 11 16 16 16 16 16 16 14 14 14 14 14 Average Carried 13 | 2 7 10 12 15 16 15 15 15 12 14 14 14 12 Final Capacity 16 | 6 16 16 16 16 16 16 16 12 14 14 14 14 14 Final Carried 16 | 4 10 11 15 16 16 16 16 12 14 14 14 14 7 Class Distribution -------------------- 37% | Scavenger-Mutant 35% | Mutant 14% | Gladiator 5% | Scavenger-Gladiator 3% | Machinist-Mutant 3% | Messiah-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -6/Zion Scavenger-Gladiator | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Matter Collected 2013 | 187 208 92 591 120 . 80 249 219 87 20 . . 160 Remotely . | . . . . . . . . . . . . . . Salvage Created 3862 | . 235 118 915 96 . 145 397 350 671 387 . . 548 Parts 229 | . 14 9 57 5 . 4 30 23 34 13 . . 40 Haulers Intercepted 5 | . 1 . 4 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . 14 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Combat Hostiles Destroyed 76 | . 6 5 17 3 . 1 13 9 10 6 . . 6 Melee 31 | . . . . . . . . 9 10 6 . . 6 Guns 40 | . 6 3 17 . . 1 13 . . . . . . AOE 5 | . . 2 . 3 . . . . . . . . . Classes Destroyed 15 | . 3 . 4 . . 2 1 2 1 1 . . 1 Worker 3 | . . . 1 . . . 1 . 1 . . . . Builder 3 | . . . . . . . 2 . 1 . . . . Tunneler 1 | . . . . . . . . . 1 . . . . Hauler 5 | . 1 . 4 . . . . . . . . . . Recycler 2 | . . . . . . 1 . . 1 . . . . Carrier 1 | . . . . . . . . . . 1 . . . Operator 1 | . . . . . . . . 1 . . . . . Watcher 3 | . . . 2 . . . . . 1 . . . . Swarmer 27 | . 3 3 3 . . . 7 4 4 3 . . . Grunt 31 | . 3 2 10 2 . . 5 2 4 3 . . . Brawler 2 | . . . 1 1 . . . . . . . . . Sentry 4 | . . . 3 . . . . . 1 . . . . Hunter 2 | . . . . . . 1 1 . . . . . . Programmer 4 | . . . . . . . . 3 1 . . . . Z-Technician 5 | . . . . . . . . . . . . . 5 Z-Light 5 | . . . . . . . . . . . . . 5 Decomposer 1 | . . . . . . . . . . 1 . . . Best Kill Streak 6 | . 3 3 4 3 . 2 6 3 4 4 . . 5 Combat Bots Only 4 | . 3 3 3 3 . 1 4 3 3 4 . . 3 Max Kills in Single Turn 3 | . 2 3 1 1 . 1 3 1 1 1 . . 2 Gunslinging 1 | . 1 . . . . . 1 . . . . . . Exploded 2 | . . 2 . 1 . . . . . . . . . Melee 1 | . . . . . . . . 1 1 1 . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Damage Taken 5354 | . 240 123 775 74 . 82 422 391 186 194 . . 2867 Core 1121 | . 84 36 104 . . . 29 12 25 26 . . 805 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 83 | 100 . 52 . . . 74 94 98 . . . . . Volleys Fired 138 | . 17 7 78 4 . 5 25 . . . . . 2 Largest 2 | . 2 2 2 2 . 2 2 . . . . . 1 Hottest 76 | . 40 50 46 63 . 56 76 . . . . . 39 Shots Fired 258 | . 34 14 145 8 . 10 45 . . . . . 2 Gun 243 | . 34 13 145 6 . 10 35 . . . . . . Cannon 10 | . . . . . . . 10 . . . . . . Launcher 5 | . . 1 . 2 . . . . . . . . 2 Special . | . . . . . . . . . . . . . . Kinetic 251 | . 34 13 145 4 . 10 45 . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 5 | . . 1 . 2 . . . . . . . . 2 Electromagnetic 2 | . . . . 2 . . . . . . . . . Robot Hit Streak 27 | . 12 17 22 5 . 13 25 . . . . . 27 Robot Miss Streak 4 | . 1 . 3 2 . 1 4 . . . . . . Penetration Max 1 | . . . . . . . 1 . . . . . . Secondary Targets 5 | . 2 1 1 . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . . . . . Shots Hit Robots 331 | . 28 13 114 5 . 10 34 29 31 13 . . 54 Core Hits 157 | . 12 7 43 5 . 10 33 11 17 7 . . 12 Critical Hits 6 | . 1 . . . . . 2 1 1 . . . 1 Critical Kills 3 | . . . . . . . 1 1 . . . . 1 Critical Parts Destroyed 3 | . 1 . . . . . 1 . 1 . . . . Melee Attacks 180 | . . . . . . . . 48 61 16 1 . 54 Impact . | . . . . . . . . . . . . . . Slashing 159 | . . . . . . . . 36 52 16 1 . 54 Piercing 21 | . . . . . . . . 12 9 . . . . Sneak Attacks 16 | . . . . . . . . . 9 2 . . 5 Combat Hostiles 4 | . . . . . . . . . 4 . . . . Follow-up Attacks 23 | . . . . . . . . 7 7 2 . . 7 Damage Inflicted 10732 | . 306 239 1479 237 . 168 1076 985 1809 866 . . 3567 Guns 2851 | . 306 154 1479 42 . 168 702 . . . . . . Cannons 122 | . . . . . . . 122 . . . . . . Explosions 660 | . . 85 . 195 . . 252 . . . . . 128 Melee 7099 | . . . . . . . . 985 1809 866 . . 3439 Ramming . | . . . . . . . . . . . . . . Kinetic 2945 | . 306 154 1479 14 . 168 824 . . . . . . Thermal 134 | . . . . 21 . . 113 . . . . . . Explosive 387 | . . 85 . 174 . . . . . . . . 128 Electromagnetic 167 | . . . . 28 . . 139 . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 6690 | . . . . . . . . 829 1556 866 . . 3439 Piercing 409 | . . . . . . . . 156 253 . . . . Highest Corruption 4 | . . . . . . . . 4 . . . . . Average Corruption 2 | . . . . . . . . 2 . . . . . Corruption Purged . | . . . . . . . . . . . . . . Effects 10 | . . . . . . . . 10 . . . . . Message Errors 1 | . . . . . . . . 1 . . . . . Heat Flow Errors 3 | . . . . . . . . 3 . . . . . Data Loss (minor) 3 | . . . . . . . . 3 . . . . . Targeting Errors 3 | . . . . . . . . 3 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1317 | . . . . . . . 94 47 160 152 . . 864 Projectiles . | . . . . . . . . . . . . . . Explosions 94 | . . . . . . . 94 . . . . . . Melee 1223 | . . . . . . . . 47 160 152 . . 864 Knockbacks 4 | . . . . . . . 4 . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . 4 . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 183 | . . . . . . . 92 . . . . . 91 Shots 4 | . . . . . . . 2 . . . . . 2 Rammed 1 | . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 243 | . 8 10 8 24 . . 60 243 . 6 . . 18 Average Temperature 29 | . 3 4 3 12 . . 25 110 . 6 . . 6 Received Heat Transfer 1488 | . 72 81 375 30 . . 90 36 63 72 . . 669 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 50 | . . . . . . . 50 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Peak Influence 427 | . 91 154 346 117 . 35 427 186 240 . . . . Average Influence 107 | . 66 122 179 92 . 13 155 72 110 . . . . Maximum Alert Level 2 | . . . 1 . . . 2 . 1 . . . . Low Security (%) 86 | 100 100 100 63 100 . 100 55 100 88 . . . . Level 1 12 | . . . 36 . . . 36 . 11 . . . . Level 2 . | . . . . . . . 7 . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 11 | . . . . . . . 2 4 5 . . . . Investigation 5 | . . . . . . . 1 2 2 . . . . Extermination 4 | . . . . . . . . 2 2 . . . . Reinforcement 1 | . . . . . . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Distress Signals 1 | . . . . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 108 | . 10 5 27 3 . 1 18 12 17 8 . . 7 Peak Tracking Total 6 | . 4 3 4 3 . 1 5 5 6 4 . . 3 Tactical Retreats 13 | . 2 . 2 . . . 1 1 5 2 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Traps Triggered 6 | . 2 . 1 1 . . 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Machines Disabled 5 | . . 1 1 . . . 3 . . . . . . Max in Single Turn 1 | . . 1 1 . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Machines Accessed 16 | . 1 . 1 1 1 . 2 4 5 . . 1 . Terminals 10 | . 1 . 1 . . . 2 2 4 . . . . Fabricators 3 | . . . . . . . . 2 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 48 | . 4 . 2 1 1 . 7 14 15 . . 4 . Successful 27 | . 2 . 1 1 1 . 3 7 8 . . 4 . Failed 21 | . 2 . 1 . . . 4 7 7 . . . . Catastrophic 4 | . . . . . . . 1 . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 39 | . 4 . 2 . . . 7 8 13 . . 5 . Terminals 34 | . 4 . 2 . . . 7 8 13 . . . . Fabricators 8 | . . . . . . . . 6 2 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 17 | . 2 . 1 1 1 . 3 2 3 . . 4 . Record 1 | . . . . . 1 . . . . . . . . Part Schematic 8 | . . . . . . . 2 1 1 . . 4 . Open Door 1 | . . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . Branch Access Points 3 | . 1 . 1 . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . . Fabricator Hacks 7 | . . . . . . . . 5 2 . . . . Load Schematic 3 | . . . . . . . . 2 1 . . . . Build 4 | . . . . . . . . 3 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . . . 3 . . . . Terminals 3 | . . . . . . . . . 3 . . . . Botnet 3 | . . . . . . . . . 3 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 10 | . . . 1 . . . 2 4 3 . . . . Full Trace Events 3 | . . . . . . . . 2 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . 2 1 1 . . 4 . Parts Built 6 | . . . . . . . . 4 2 . . . . Matter 628 | . . . . . . . . 482 146 . . . . Time 193 | . . . . . . . . 120 73 . . . . Total Part Build Rating 20 | . . . . . . . . 14 6 . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Total Allies 4 | . . . . . . . . . . . . 4 . Largest Group 4 | . . . . . . . . . . . . 4 4 Highest-Rated Group 152 | . . . . . . . . . . . . 152 152 Highest-Rated Ally 39 | . . . . . . . . . . . . 39 39 Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 3 . 1 . . . . . 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Turns Passed 5641 | 74 509 233 818 356 194 172 426 968 578 157 141 482 533 Spaces Moved 5090 | 54 252 112 295 222 130 104 213 596 694 258 345 1032 783 Core 7 | 5 . . . . . . . . . . . . 2 Treads 65 | . . . 65 . . . . . . . . . . Legs 1711 | 49 252 112 213 222 130 104 213 416 . . . . . Wheels 17 | . . . 17 . . . . . . . . . . Hover 3290 | . . . . . . . . 180 694 258 345 1032 781 Flight . | . . . . . . . . . . . . . . Fastest Speed 40 | 50 120 180 100 150 150 150 120 43 40 40 40 40 40 Average Speed 81 | 113 168 180 160 150 150 150 147 119 40 40 40 40 44 Slowest Speed 400 | 120 240 180 240 150 150 150 150 150 40 40 40 40 400 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 48 43 34 60 50 21 32 16 14 38 47 91 79 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 4 | . . 1 . . 1 . . . . . . 2 . Known Exits Taken 4 | . 1 . 1 . . . . 1 1 . . . . Unknown Exits Taken 9 | 1 . 1 . 1 1 1 1 . . 1 1 1 . Scrap Searched 8 | . . . . 2 . 1 . . . 2 2 1 . Spaces Dug 30 | . . . . . . . . 12 17 . 1 . . Terrain Destroyed 111 | . . 20 . 19 . . 42 12 17 . 1 . . Melee 30 | . . . . . . . . 12 17 . 1 . . Projectile 3 | . . . . . . . 3 . . . . . . AOE 78 | . . 20 . 19 . . 39 . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Total 6089 | 63 298 129 495 239 129 112 286 798 932 287 345 1102 874 Wait 503 | . 18 7 86 . . . 25 116 158 19 . 67 7 Move 5077 | 53 251 111 294 221 129 103 212 595 693 257 344 1031 783 Hop . | . . . . . . . . . . . . . . Pick Up 44 | 4 3 . 4 3 . 1 7 8 13 . . . 1 Fast Attach 35 | 6 6 1 7 . . . . 6 1 . . . 8 Attach 21 | . . . 4 . . . 4 1 2 . . . 10 Detach 14 | . 1 1 6 . . . . 2 . . . . 4 Swap 48 | . 2 2 7 6 . 1 7 11 5 . . 2 5 Drop 68 | . . . 9 5 . 2 6 21 17 . . 2 6 Fire 138 | . 17 7 78 4 . 5 25 . . . . . 2 Melee 140 | . . . . . . . . 38 43 11 1 . 47 Ram 1 | . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 11) 448 | -10/Materials | Identified exit to Mines 448 | -10/Materials | Discovered new exit (range 18) 584 | -10/Materials | Entered Mines 638 | -10/Mines | Learned Materials interactive machine intel 754 | -10/Mines | Learned location of Storage (-8) 787 | -10/Mines | Learned Materials machine intel 797 | -10/Mines | Discovered new exit (range 15) 817 | -10/Mines | Entered Materials 817 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 818 | -9/Materials | Loaded intel: 62 machine locations 819 | -9/Materials | Loaded intel: 18 interactive machine locations 1154 | -9/Materials | Identified exit to Mines 1256 | -9/Materials | Discovered new exit (range 16) 1394 | -9/Materials | Build established: Scavenger-Mutant 1635 | -9/Materials | Entered Mines 1898 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1957 | -9/Mines | Learned location of 1 exit from Materials 1967 | -9/Mines | Discovered new exit (range 5) 1984 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1985 | -9/Mines | Discovered new exit (range 5) 1991 | -9/Mines | Entered Exiles 2027 | -9/Exiles | Met 8R-AWN 2053 | -9/Exiles | Met EX-HEX 2116 | -9/Exiles | Met EX-DEC 2123 | -9/Exiles | Learned location of Zion (-6) 2167 | -9/Exiles | Discovered new exit (range 14) 2185 | -9/Exiles | Entered Mines 2211 | -8/Mines | Build established: Mutant 2320 | -8/Mines | Discovered new exit (range 14) 2357 | -8/Mines | Entered Materials 2357 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2358 | -8/Materials | Identified exit to Storage 2589 | -8/Materials | Garrison activated, responded to threat 2737 | -8/Materials | Discovered new exit (range 16) 2783 | -8/Materials | Entered Factory 2783 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2785 | -7/Factory | Build established: Scavenger-Mutant 2942 | -7/Factory | Fabricated Katana (x2) 3357 | -7/Factory | Fabricated Imp. Melee Analysis Suite (x1) 3402 | -7/Factory | Fabricated Imp. Melee Analysis Suite? 3679 | -7/Factory | Discovered new exit (range 7) 3724 | -7/Factory | Identified exit to Factory 3751 | -7/Factory | Entered another Factory area 3751 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3887 | -6/Factory | Build established: Mutant 4032 | -6/Factory | Fabricated Airjet (x2) 4212 | -6/Factory | Identified exit to Lower Caves 4227 | -6/Factory | Discovered new exit (range 9) 4329 | -6/Factory | Entered Lower Caves 4471 | -6/Lower Caves | Encountered a Warlord checkpoint 4482 | -6/Lower Caves | Learned 12 Factory zone layouts 4482 | -6/Lower Caves | Discovered new exit (range 8) 4486 | -6/Lower Caves | Entered another Lower Caves area 4518 | -6/Lower Caves | Build established: Gladiator 4622 | -6/Lower Caves | Discovered new exit (range 12) 4627 | -6/Lower Caves | Entered Zion 4657 | -6/Zion | Discovered new exit (range 12) 4758 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 4769 | -6/Zion | Learned Factory terminal intel 4891 | -6/Zion | Learned location of Quarantine (-2) 4921 | -6/Zion | Given A8's code to call for help 5005 | -6/Zion | Imprinted 5007 | -6/Zion | Declared Zion's savior 5037 | -6/Zion | Opened final containment barrier to the Deep Caves 5043 | -6/Zion | Discovered new exit (range 5) 5043 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 5109 | -6/Zion | Entered Deep Caves 5109 | -6/Deep Caves | Accompanied by 4 allies 5185 | -6/Deep Caves | Z-Facility disabled 5186 | -6/Deep Caves | Attacked by Z-Imprinter 5204 | -6/Deep Caves | Destroyed Z-Imprinter 5255 | -6/Deep Caves | Lost 6 parts (1p4n1w) 5339 | -6/Deep Caves | Found Prototype Protection 5339 | -6/Deep Caves | Identified Zio. Weapon Casing 5531 | -6/Deep Caves | Build established: Scavenger-Gladiator 5535 | -6/Deep Caves | Spotted as-29151 5568 | -6/Deep Caves | Core integrity fell below 50% 5613 | -6/Deep Caves | Lost 10 parts (2p6n1u1w) 5627 | -6/Deep Caves | Core integrity fell below 20% 5642 | -6/Deep Caves | Destroyed by as-29151 with Assembled Focal Cannon Last Messages --------------- 05577_ Mak. Axe follow-up attack on as-29151. 05578_ as-29151 GOLEM Unit beginning Prototype Device integration. 05579_ as-29151 Prototype Device integration complete. 05582_ Cld. Airjet destroyed. 05586_ Destroyed Prototype Protection. 05587_ as-29151 GOLEM Unit beginning Prototype Protection integration. 05592_ Destroyed Prototype Device. 05592_ Mak. Axe follow-up attack on as-29151. 05595_ Destroyed Prototype Device. 05613_ Mak. Axe follow-up attack on as-29151. 05614_ Greatsword destroyed. 05620_ Mak. Armor Plating destroyed. 05620_ Lgt. Angular Momentum Engine destroyed. 05620_ Zio. Glidesys II destroyed. 05626_ Mak. Axe destroyed. 05628_ Identified Hvy. Rocket Launcher. 05629_ B7-KYJ(M) destroyed. 05632_ Hvy. Rocket Launcher destroyed. 05632_ Imp. Melee Analysis Suite destroyed. 05633_ Slammed into as-29151. Map ----- +----------------------------------------------------+ | ?????????????????????????????# * | | ?????????????????????????????## | | ??????????????????????????????###### | | ???????????????????????????????????# | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????????????????????????#### | | ???????????????????????????????## | | ??????????????????????????????## | | ?????????????????????????????## | | ????????? ???????? ??# | | ????????? ??? ### | | ????????? = ### | | ????????? = = #?# # | | ????????? = #?# # | | ????????? = ! #?# # | | ?????????" b h #?# ## | | ?????????" ! #?### #? | | ?????????" #???# #? | | ?????????" ! ##??# ## | | ????????"" h l #??# | | ????????# #??# | | ????????" ** #??#### | | ????????" [ ####### | | ????????" h [ | | ????????"""@ | | ????????" ! % | | ????????""G = ""##### | | ????????" ###???? | | ????????"" ##?????# | | ????????" # # "#?????# | | ????????" #### ## ## ###?????# | | ????????""" #;#??# ## ####???????? | | ?????????" ??#### #??????????? | | ?????????#########?????#???????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 40 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 61 Melee Accuracy 12 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Katana | -8/Materials | Hacked Airjet | -8/Materials | Hacked Imp. Melee Analysis Suite | -7/Factory | Hacked Power Sword | -6/Factory | Hacked Hvy. Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Plasma Flamer | -6/Zion | Free Ripper | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Katana | x2 | -7/Factory Imp. Melee Analysis Suite | x1 | -7/Factory Imp. Melee Analysis Suite | x1 | -7/Factory Airjet | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Signs Are For Wimps Challenges ------------ None Game ------ Seed StructuralTransportBarrier Manual? 0 Play Time 00:59:50 Cumulative 71.3 hours Start 2020.08.04 @ 19:10:09 End 2020.08.04 @ 20:09:13 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 83 Rogue 1 Adventurer 82 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 41 Gallery% 53 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e96ced2f-eeee-4b09-b223-e5738600fea4