Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.11 @ 06:42:17 Player: shapeshifter Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1325) 1325 TOTAL SCORE: 4545 Bonus ------- Pacifist 1325 Cogmind --------- Core Integrity 485/850 Matter 203/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Faulty Biomechanical Wings > --- UTILITY (5) ------ Enhanced Optical Array Advanced Terrain Scan Processor Improved Melee Analysis Suite Improved Target Analyzer > --- WEAPON (2) ------- Chainsword > --- INVENTORY (5) ---- Improved Ion Engine Heavy Ion Engine Improved Cooling System Chainsword Spear Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Cesium-ion Thruster Biomechanical Wings > --- UTILITY ---------- Enhanced Optical Array Advanced Terrain Scan Processor Improved Melee Analysis Suite Improved Target Analyzer Reaction Control System > --- WEAPON ----------- Chainsword > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Improved Cooling System Chainsword Spear [Rating: 35] Favorites ----------- Power None Propulsion Cesium-ion Thruster Flight Unit Cesium-ion Thruster Utility Improved Melee Analysis Suite Device Reaction Control System Processor Improved Melee Analysis Suite Weapon Chainsword Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . . 1 . Propulsion 4 | . . 2 1 1 . . Utility 3 | . . . 1 1 1 . Weapon . | . . . . . . . Parts Attached 10 | . . . 1 1 8 . Power . | . . . . . . . Engine . | . . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 2 | . . . . . 2 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 2 | . . . . . 2 . Utility 7 | . . . . 1 6 . Device 3 | . . . . . 3 . Storage . | . . . . . . . Processor 4 | . . . . 1 3 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 1 | . . . 1 . . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 3 | . . . . . 3 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Highest Loss Streak 2 | . . . . . 2 . To Critical Strikes . | . . . . . . . Average Backups 4 | 1 2 2 4 5 5 . Power 2 | 1 2 2 3 2 2 . Propulsion . | . . . . . . . Utility . | . . . . 1 1 . Weapon . | . . . . 1 1 . Tool/Special . | . . . . . . . Unused Backups 9 | . . . 2 1 1 5 Power 4 | . . . 2 . . 2 Propulsion . | . . . . . . . Utility 2 | . . . . 1 . 1 Weapon 2 | . . . . . . 2 Tool/Special 1 | . . . . . 1 . Average Slot Usage (%) 12 | . . . 1 7 29 . Flight 1 | . . . . . 3 . Processor 5 | . . . . . 16 . Slashing Weapon 4 | . . . 1 7 6 . Peak Build Rating 35 | . . . 5 9 35 . Average Rating 8 | . . . . 5 19 . On Entrance 6 | . . . . 5 9 29 Avg Prop Armor Cover (%) 2 | . . . . . 2 . Naked Turns 162 | . 35 74 53 . . . Heaviest Build 4 | . . . 3 3 4 . Greatest Support 5 | 3 3 3 3 3 5 . Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 . Average Capacity 5 | 5 5 5 5 5 5 . Most Carried 5 | 2 2 3 5 5 5 . Average Carried 4 | 1 2 2 4 5 4 . Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 2 2 3 5 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Matter Collected 181 | 181 . . . . . . Remotely . | . . . . . . . Salvage Created . | . . . . . . . Parts . | . . . . . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Combat Hostiles Destroyed . | . . . . . . . Classes Destroyed . | . . . . . . . Best Kill Streak . | . . . . . . . Combat Bots Only . | . . . . . . . Max Kills in Single Turn . | . . . . . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Hostile Shots Fired 126 | . 16 24 11 7 68 . Missed 54 | . 5 8 5 5 31 . Hits 72 | . 11 16 6 2 37 . Projectile 72 | . 11 16 6 2 37 . Critical Strikes 2 | . . . . 2 . . Damage Taken 959 | . 100 231 112 34 482 . Core 842 | . 100 231 112 34 365 . Absorbed by Shields . | . . . . . . . Core Remaining (%) 75 | 100 60 42 79 95 . . Volleys Fired . | . . . . . . . Largest . | . . . . . . . Hottest . | . . . . . . . Shots Fired . | . . . . . . . Gun . | . . . . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak . | . . . . . . . Robot Miss Streak . | . . . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots . | . . . . . . . Core Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9 | . . . . . 9 . Guns . | . . . . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 9 | . . . . . 9 . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . 3 . Average Corruption 3 | . . . . . 3 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . 1 . Message Errors 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 4 | . . . . . 4 . Shots . | . . . . . . . Rammed 2 | . . . . . 2 . Targets Rammed 2 | . . . . . 2 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature . | . . . . . . . Average Temperature . | . . . . . . . Received Heat Transfer 222 | . 18 63 45 54 42 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 45 | . . 45 10 15 35 . Initial 10 | . . . 10 . 7 . Average 4 | . . 17 3 1 2 . Influence Increases 135 | . . 45 . 30 60 . Partial Spotted 45 | . . 15 . 15 15 . Lose Combat Pursuer 90 | . . 30 . 15 45 . Influence Decreases 114 | . . 20 25 15 40 14 Entered New Map 37 | . . . 15 . 8 14 Time Decay 72 | . . 20 10 15 27 . Lost Part 5 | . . . . . 5 . Squads Dispatched 7 | . 1 1 1 . 4 . Investigation 2 | . . . . . 2 . Extermination 1 | . . . . . 1 . Reinforcement 4 | . 1 1 1 . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Distress Signals 3 | . . 2 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 39 | . 5 10 9 2 13 . Peak Tracking Total 10 | . 5 10 9 2 8 . Tactical Retreats 3 | . . 1 . 1 1 . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Accessed 4 | . . 2 . . 2 . Terminals 3 | . . 1 . . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 10 | . . 5 . . 5 . Successful 2 | . . 1 . . 1 . Failed 8 | . . 4 . . 4 . Catastrophic 2 | . . 1 . . 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 7 | . . 2 . . 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . 3 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . Retrieve Components 1 | . . 1 . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . 2 . . 2 . Full Trace Events 2 | . . . . . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . . 1 . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Active Infowar (turns) 130 | . . . . . 130 . Optics 130 | . . . . . 130 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Turns Passed 525 | 15 35 74 60 154 187 . Spaces Moved 1019 | 25 69 145 107 285 388 . Core 862 | 25 69 145 107 285 231 . Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 157 | . . . . . 157 . Fastest Speed 35 | 50 50 50 50 50 35 . Average Speed 47 | 50 50 50 50 50 43 . Slowest Speed 50 | 50 50 50 50 50 50 . Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 5 | . . . . . 5 . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 16 | 4 26 31 22 13 18 1 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Total 1043 | 26 68 145 113 295 396 . Wait 8 | . . . . 8 . . Move 1004 | 24 68 144 106 284 378 . Hop 4 | . . . . . 4 . Pick Up 10 | 2 . 1 4 1 2 . Fast Attach 9 | . . . 1 1 7 . Attach 1 | . . . . . 1 . Detach . | . . . . . . . Swap . | . . . . . . . Drop 5 | . . . 2 1 2 . Fire . | . . . . . . . Melee . | . . . . . . . Ram 2 | . . . . . 2 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 16 | -11/Scrapyard | Entered Materials 43 | -10/Materials | Discovered new exit (range 16) 51 | -10/Materials | Entered another Materials area 51 | -9/Materials | Evolved 2 slots: Propulsion x2 86 | -9/Materials | Discovered new exit (range 15) 99 | -9/Materials | Core integrity fell below 50% 118 | -9/Materials | Discovered new exit (range 15) 125 | -9/Materials | Entered another Materials area 125 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 171 | -8/Materials | Discovered new exit (range 10) 185 | -8/Materials | Entered Factory 185 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 318 | -7/Factory | Build established: Mutant 324 | -7/Factory | Discovered new exit (range 16) 339 | -7/Factory | Entered another Factory area 339 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 473 | -6/Factory | Discovered new exit (range 5) 521 | -6/Factory | Discovered new exit (range 9) 526 | -6/Factory | Entered Lower Caves 526 | -6/Lower Caves | Self-destructed Last Messages --------------- 00477_ Acquired Prototype Flight Unit. 00477_ Identified Biomechanical Wings. 00477_ Faulty integration triggers system corruption (+3). 00479_ Acquired Adv. Terrain Scan Processor. 00480_ Slug penetrates Door. 00480_ Cesium-ion Thruster destroyed. 00480_ Penetrated by Slug. 00480_ Reaction Control System destroyed. 00483_ Penetrated by Slug. 00483_ Slug penetrates Wall. 00484_ Slammed into Y-54 Guardian. 00504_ Z2MQVHN8:5XCX2PEEHAIFI8PZUD01 KBT#,|J| 00507_ Acquired Adv. Heat Sink. 00509_ Dropped Adv. Heat Sink. 00516_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8K. 00516_ K-01 Serf cleans the Nuclear Reactor. 00521_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????h ##??????????????????? | | ??????????????????????????# h#??????????????????? | | ?????????################# #??????????????????? | | ?????????# #???????????????????? | | ?????????# @ #????????????????????? | | ??????????????########## ##????????????????????? | | ???????????????????????# ###?????????????????????? | | ???????????????????????# ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????##?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 5 Energy Capacity 100 Matter Stores 281 Matter Capacity 300 Sight Range 22 Terrain Scan Density 210 Evasion (%) 71 Melee Accuracy 6 Target Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConceptKineticNullifier Manual? 0 Play Time 00:06:02 Cumulative 489.0 hours Start 2025.11.11 @ 06:36:19 End 2025.11.11 @ 06:42:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 650 Rogue 650 Adventurer 0 Explorer 0 Win Type - Total 15 Types 7/0/2/2/1/0/2/1/0/0 Lore% 90 Gallery% 85 Achievement% 65 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e7eff79-0a00-483a-879d-7758defae092