Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.19 @ 23:56:45 Player: ovsyanka Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (82) 410 Value Destroyed (1744) 1744 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (103) 103 TOTAL SCORE: 6857 Bonus ------- High Alert Combat Kills 132 Follower Combat Kills 54 Friendly Fire -83 Cogmind --------- Core Integrity 0/1000 Matter 146/300 Energy 98/100 System Corruption 1% Temperature Cool (71) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Improved Surge Thruster Field Propulsion Drive PSU Rigger Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Medium Storage Unit Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Scythe > --- INVENTORY -------- VTOL Module Advanced Heat Sink ECM Suite Improved Medium Armor Plating Drone Bay PSU Rigger Improved Grenade Launcher Improved Grenade Launcher Scythe [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power 1 | . . . . . . 1 . . Propulsion 2 | . . . . . 1 1 . . Utility 7 | . . . . . 3 . 2 2 Weapon . | . . . . . . . . . Parts Attached 103 | 10 18 1 . . 32 17 20 5 Power 14 | 1 2 . . . 4 4 3 . Engine 5 | 1 2 . . . 2 . . . Core 9 | . . . . . 2 4 3 . Reactor . | . . . . . . . . . Propulsion 28 | 4 4 . . . 9 4 6 1 Treads 1 | 1 . . . . . . . . Leg 1 | . . . . . 1 . . . Wheel 14 | 3 4 . . . 7 . . . Hover 1 | . . . . . . . 1 . Flight 11 | . . . . . 1 4 5 1 Utility 24 | 2 3 1 . . 6 7 3 2 Device 9 | 1 2 1 . . 3 2 . . Storage 4 | 1 1 . . . 1 1 . . Processor . | . . . . . . . . . Hackware 7 | . . . . . . 3 3 1 Protection 4 | . . . . . 2 1 . 1 Artifact . | . . . . . . . . . Weapon 37 | 3 9 . . . 13 2 8 2 Energy Gun 10 | 2 1 . . . 5 1 1 . Energy Cannon 9 | . 6 . . . 3 . . . Ballistic Gun 2 | 1 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 9 | . 1 . . . 4 . 4 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 6 | . . . . . . 1 3 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 31 | . . . . . 12 . 15 4 Power 4 | . . . . . 2 . 2 . Propulsion 12 | . . . . . 5 . 7 . Utility 9 | . . . . . 3 . 3 3 Weapon 6 | . . . . . 2 . 3 1 Highest Loss Streak 5 | . . . . . 3 . 5 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 88 | . 99 100 100 100 94 83 77 28 Engine 5 | . 13 14 14 14 3 . . . Core 3 | . . . . . 5 7 5 . Wheel 18 | . 27 28 28 28 21 . . . Flight 4 | . . . . . . 29 23 3 Device 17 | . 14 14 14 14 26 7 1 . Storage 9 | . 14 14 14 14 9 7 5 . Hackware 6 | . . . . . . 22 33 19 Protection 3 | . . . . . 8 . . . Energy Gun 7 | . 2 . . . 13 . . . Energy Cannon 8 | . 20 28 28 28 4 . . . Slashing Weapon 1 | . . . . . . 6 5 3 Naked Turns . | . . . . . . . . . Heaviest Build 68 | 15 34 34 34 34 68 19 19 3 Greatest Support 34 | 32 32 24 24 24 34 20 21 7 Greatest Overweight (x) 22 | . 1 1 1 1 22 . 1 . Average Overweight (x) . | . . 1 1 1 1 . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 10 5 Average Capacity 14 | 7 10 15 15 15 19 10 9 5 Most Carried 20 | 7 13 14 15 15 20 19 10 5 Average Carried 13 | 4 9 13 14 14 18 10 9 4 Final Capacity 20 | 8 15 15 15 15 20 10 5 5 Final Carried 19 | 7 13 14 15 15 19 10 5 4 Class Distribution -------------------- 73% | Mutant 11% | Hacker-Sprinter 9% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Matter Collected 1273 | 345 269 19 . 10 372 55 177 26 Remotely . | . . . . . . . . . Salvage Created 2349 | 133 344 98 . . 1459 55 234 26 Parts 178 | 12 30 5 . . 110 4 13 4 Haulers Intercepted 6 | . . . . . 6 . . . Recyclers Shooed 2 | 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 49 | . 10 2 . . 30 1 5 1 Melee 4 | . . . . . . . 3 1 Guns 29 | . 5 . . . 23 1 . . Cannons 5 | . 2 2 . . 1 . . . AOE 11 | . 3 . . . 6 . 2 . Classes Destroyed 16 | 2 5 . . . 7 . 2 . Worker 7 | . 1 . . . 6 . . . Builder 5 | . . . . . 4 . 1 . Tunneler 6 | 4 . . . . 2 . . . Hauler 6 | . . . . . 6 . . . Recycler 4 | 1 1 . . . 1 . 1 . Mechanic 1 | . . . . . 1 . . . Operator 1 | . 1 . . . . . . . Watcher 3 | . 1 . . . 2 . . . Swarmer 19 | . 6 . . . 11 . 2 . Cutter 3 | . . . . . . . 2 1 Grunt 14 | . 4 2 . . 8 . . . Duelist 2 | . . . . . 2 . . . Protector 1 | . . . . . 1 . . . Sentry 8 | . . . . . 7 1 . . Hunter 1 | . . . . . 1 . . . Programmer 1 | . . . . . . . 1 . Best Kill Streak 5 | 4 4 2 . . 5 1 3 1 Combat Bots Only 5 | . 4 2 . . 5 1 2 1 Max Kills in Single Turn 2 | 1 2 1 . . 2 1 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . 2 . . . 2 . 1 . Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 430 | . 40 5 . . 132 24 131 98 Missed 146 | . 10 2 . . 36 11 59 28 Damage Taken 4626 | . 256 35 . . 1617 98 1330 1290 Core 1956 | . 63 . . . 306 30 553 1004 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 69 | 100 . . . 74 44 95 34 . Volleys Fired 152 | 15 34 3 . . 91 3 6 . Largest 2 | 2 2 2 . . 2 1 1 . Hottest 160 | 70 136 136 . . 160 80 80 . Shots Fired 278 | 30 65 6 . . 168 3 6 . Gun 192 | 30 46 . . . 112 3 1 . Cannon 67 | . 16 6 . . 45 . . . Launcher 19 | . 3 . . . 11 . 5 . Special . | . . . . . . . . . Kinetic 41 | 15 26 . . . . . . . Thermal 218 | 15 36 6 . . 157 3 1 . Explosive 19 | . 3 . . . 11 . 5 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 29 | 5 6 6 . . 29 9 1 . Robot Miss Streak 5 | 5 4 . . . 5 . 5 . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 195 | 16 34 5 . . 124 3 10 3 Core Hits 126 | 6 20 3 . . 85 4 7 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | 2 1 . . . . . 1 . Burn 3 | 2 1 . . . . . . . Sever 1 | . . . . . . . 1 . Melee Attacks 39 | . . . . . 2 5 25 7 Impact . | . . . . . . . . . Slashing 37 | . . . . . . 5 25 7 Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . 2 . 2 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5081 | 225 731 107 . . 3308 79 525 106 Guns 2521 | 225 280 . . . 1926 79 11 . Cannons 787 | . 205 107 . . 475 . . . Explosions 1329 | . 246 . . . 907 . 176 . Melee 432 | . . . . . . . 338 94 Ramming 12 | . . . . . . . . 12 Kinetic 265 | 98 167 . . . . . . . Thermal 3043 | 127 318 107 . . 2401 79 11 . Explosive 1329 | . 246 . . . 907 . 176 . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 432 | . . . . . . . 338 94 Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . . . . 7 1 Average Corruption 5 | . . . . . . . 5 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 8 | . . . . . . . 7 1 Message Errors 2 | . . . . . . . 2 . Matter Fused 1 | . . . . . . . 1 . Heat Flow Errors 3 | . . . . . . . 2 1 Data Loss (minor) 1 | . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 117 | . . . . . . . 115 2 Projectiles . | . . . . . . . . . Explosions 25 | . . . . . . . 25 . Melee 92 | . . . . . . . 90 2 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 335 | . . . . . 137 . 193 5 Shots 10 | . . . . . 5 . 5 . Rammed 5 | . . . . . 1 . . 4 Targets Rammed 5 | . . . . . 1 . . 4 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 240 | 54 240 120 . . 72 111 238 231 Average Temperature 34 | 24 86 67 . . 13 53 94 151 Received Heat Transfer 693 | . 60 21 . . 414 30 69 99 Effects 1 | . 1 . . . . . . . Energy Bleed 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . . . . . 7 . . . Heat Transferred 6856 | 518 777 185 . . 5176 175 25 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Peak Influence 642 | 25 197 68 . . 642 417 558 199 Initial 291 | . 16 18 . . . 291 203 104 Average 253 | 8 120 63 . . 330 337 318 148 Maximum Alert Level 2 | . . . . . 2 2 2 . Low Security (%) 41 | 100 100 100 . 100 15 . . 100 Level 1 43 | . . . . . 60 96 74 . Level 2 14 | . . . . . 24 3 25 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 1 . . . 5 . 3 3 Investigation 3 | . . . . . 2 . 1 . Extermination . | . . . . . . . . . Reinforcement 7 | . 1 . . . 1 . 2 3 Assault 1 | . . . . . 1 . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Distress Signals 12 | . . . . . 6 . 5 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 146 | . 17 2 . . 65 5 38 19 Peak Tracking Total 13 | . 3 2 . . 6 2 9 13 Tactical Retreats 16 | . 1 . . . 3 1 11 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 7 | . 4 . . . 1 . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 4 | . 1 . . . 2 . 1 . Max in Single Turn 1 | . 1 . . . 1 . 1 . Garrison Access 3 | . . . . . 1 1 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 18 | . 3 . 2 . 6 3 3 1 Terminals 10 | . 3 . . . 3 2 1 1 Fabricators 1 | . . . . . . . 1 . Repair Stations 1 | . . . . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 3 | . . . . . 1 1 1 . Total Hacks 59 | . 4 . 24 . 11 7 10 3 Successful 43 | . 3 . 24 . 6 3 7 . Failed 15 | . 1 . . . 5 4 2 3 Catastrophic 4 | . . . . . 1 1 . 2 Database Lockouts 1 | . . . . . . . 1 . Manual 19 | . 4 . 2 . 3 6 2 2 Terminals 24 | . 4 . . . 5 6 6 3 Fabricators 2 | . . . . . . . 2 . Repair Stations 2 | . . . . . 2 . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access 5 | . . . . . 2 1 2 . Terminal Hacks 37 | . 3 . 24 . 3 2 5 . Record 28 | . . . 23 . 2 . 3 . Robot Analysis 2 | . 2 . . . . . . . Level Access Points 2 | . . . . . . 1 1 . Terminal Index 4 | . 1 . . . 1 1 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . 1 . Network Status 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . Insert Component 1 | . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks 3 | . . . . . 1 1 1 . Seal Access 3 | . . . . . 1 1 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 1 . . . 4 2 2 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . Non-combat 1 | . . . . . 1 . . . Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . no_distress 1 | . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total Allies 2 | . . . . 2 . . . . Largest Group 2 | . . . . 2 2 . . . Highest-Rated Group 45 | . . . . 45 45 . . . Highest-Rated Ally 31 | . . . . 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 14 | . . . . . 14 . . . Total Damage 186 | . . . . . 186 . . . Kills 4 | . . . . . 4 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Turns Passed 5236 | 121 976 48 228 171 2473 326 503 390 Spaces Moved 4872 | 53 753 36 212 135 1514 569 1135 465 Core 143 | 1 . . . . 1 . 32 109 Treads . | . . . . . . . . . Legs 36 | . . . . . 36 . . . Wheels 2665 | 52 753 36 212 135 1477 . . . Hover . | . . . . . . . . . Flight 2028 | . . . . . . 569 1103 356 Fastest Speed 26 | 50 90 105 105 105 86 27 26 45 Average Speed 76 | 99 96 105 105 105 119 27 30 46 Slowest Speed 1150 | 100 105 105 105 105 1150 27 102 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 4 | . . . . . . . 2 2 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 4 89 8 60 26 76 15 29 17 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 15 | . . . . . . 2 13 . Terrain Destroyed 132 | . 23 . . . 55 2 52 . Melee 15 | . . . . . . 2 13 . Projectile . | . . . . . . . . . AOE 117 | . 23 . . . 55 . 39 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total 6038 | 88 932 39 217 165 1990 736 1244 627 Wait 757 | . 110 . 1 27 308 121 46 144 Move 4856 | 52 752 35 211 134 1513 568 1130 461 Hop 4 | . . . . . . . 2 2 Pick Up 60 | 9 9 . 1 2 24 6 6 3 Fast Attach 26 | 6 9 . . . 5 2 2 2 Attach 42 | 2 . . . . 11 12 14 3 Detach 11 | 1 . . . . 1 4 5 . Swap 35 | 2 9 1 . . 16 3 4 . Drop 47 | 1 9 . . 2 18 12 4 1 Fire 152 | 15 34 3 . . 91 3 6 . Melee 39 | . . . . . 2 5 25 7 Ram 5 | . . . . . 1 . . 4 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 4 | . . . 4 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 13) 122 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 9) 434 | -10/Materials | Discovered new exit (range 10) 520 | -10/Materials | Discovered new exit (range 16) 715 | -10/Materials | Discovered new exit (range 16) 946 | -10/Materials | Discovered new exit (range 16) 1098 | -10/Materials | Entered Mines 1142 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1142 | -10/Mines | Discovered new exit (range 5) 1146 | -10/Mines | Entered Exiles 1146 | -10/Exiles | Found Exiles lab destroyed 1255 | -10/Exiles | Opened EX-Vault 1268 | -10/Exiles | Found PSU Rigger 1329 | -10/Exiles | Learned location of Zion (-7) 1360 | -10/Exiles | Discovered new exit (range 15) 1374 | -10/Exiles | Entered Mines 1524 | -9/Mines | Discovered new exit (range 9) 1545 | -9/Mines | Entered Materials 1545 | -8/Materials | Accompanied by 2 allies 1545 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1550 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2012 | -8/Materials | Garrison activated, responded to threat 2416 | -8/Materials | Lost 3 parts (1p1n1u) 2501 | -8/Materials | Discovered new exit (range 7) 3672 | -8/Materials | Core integrity fell below 50% 3760 | -8/Materials | Discovered new exit (range 8) 3945 | -8/Materials | First assault squad dispatched 4018 | -8/Materials | Entered Factory 4018 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4144 | -7/Factory | Discovered new exit (range 5) 4145 | -7/Factory | Discovered new exit (range 10) 4190 | -7/Factory | Identified exit to Factory 4320 | -7/Factory | Build established: Hacker-Sprinter 4344 | -7/Factory | Entered another Factory area 4344 | -6/Factory | Evolved 2 slots: Utility x2 4643 | -6/Factory | Identified exit to Factory 4643 | -6/Factory | Central database locked down 4650 | -6/Factory | Lost 3 parts (1p1n1u) 4694 | -6/Factory | Search patrols dispatched 4808 | -6/Factory | Lost 5 parts (1p2n1u1w) 4833 | -6/Factory | Core integrity fell below 50% 4847 | -6/Factory | Entered another Factory area 4847 | -5/Factory | Evolved 2 slots: Utility x2 4863 | -5/Factory | Lost 4 parts (2n1u1w) 4958 | -5/Factory | Discovered new exit (range 12) 5103 | -5/Factory | Build established: Hacker-Mutant 5206 | -5/Factory | Core integrity fell below 50% 5226 | -5/Factory | Core integrity fell below 20% 5237 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05191_ Slug penetrates Wall. 05207_ Hacking Suite destroyed. 05208_ U-05 Engineer destroyed. 05209_ S-27 Virus destroyed. 05211_ R-10 Processor collects Wheel. 05221_ Carbide Saw destroyed. 05223_ Slammed into S-27 Virus. 05225_ Hacking Suite destroyed. 05225_ System corrupted by crushing effect (+1). 05227_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05228_ K-01 Serf collects debris. 05232_ System corrupted: Heat flow error (+271). 05233_ W-25 Informer sends out distress signal. 05233_ K-01 Serf collects debris. 05235_ Penetrated by Slug. 05237_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. 05237_ Slug penetrates H-66 Slayer. 05237_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? ??????????????????????????????????????? | | #????????# ??????????????????????????????????????? | | ????????# ??????????????????????????????????????? | | ????????# #####?? ??????????????????????????????? | | ???#????# #? ??????????????????????????????? | | """ ###### # ???????????????????????????????? | | """ / ?? # ????????????????????????????????? | | """ #????# +?????????????????????????????????? | | ?????# #?????????????????????????????????? | | ???????# #?????????????????????????????????? | | ########## ######################????????????? | | u @ ????????? | | % ????????? | | % g R ????????? | | s w ?????????? | | s h ?????????? | | ### ###################h########## ??????????? | | #?# # #????? ???????????????????? | | # # "" #?????""" ??????????????????? | | ! # / "" """ #?????T"" ?????????????????? | | + # "T """ #?????? #????????????????? | | # # "" """ #?????? ?? #????????????????? | | [# # "" ????????????#????????????????? | | ?####### """ ????????????????????????????? | | #???????# """ ????????????????????????????? | | ????????#! """ #???????????????????????????? | | ????????# ??????????????????????????????? | | ????????? ???????????????????????????????? | | ????????? ???????????????????????????????? | | ?????????#########???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 27 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 64 Offensive Hacking 40 Defensive Hacking 22 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisRemoteDoomcannon Manual? 0 Play Time 01:28:05 Cumulative 45.5 hours Start 2024.06.19 @ 22:11:17 End 2024.06.19 @ 23:56:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 15 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 38 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Swanston Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: cbeff46c-701d-4e73-bda6-8b51bb5569bc