Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.17 @ 17:45:13 Player: Artackni Result: Destroyed by as-39305 with Assembled Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (216) 1080 Value Destroyed (7785) 7785 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (3851) 3851 TOTAL SCORE: 17836 Bonus ------- High Alert Combat Kills 1348 Follower Combat Kills 103 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- Power Maul > --- INVENTORY (5) ---- Light Antimatter Reactor Relay Coupler [Heavy] (12) Gauss Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Layered Medium Armor Plating Layered Medium Armor Plating Advanced Shield Generator Relay Coupler [Grunt] > --- WEAPON ----------- Force Rifle Gauss Rifle Gauss Rifle Power Sword > --- INVENTORY -------- Light Fission Core Light Antimatter Reactor Improved Heavy Treads Improved Cooling System Particle Charger Hardlight Generator Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Heavy] Thief Drone Bay Wave Gun Gauss Rifle Gauss Rifle Missile Launcher Remote Datajack Remote Datajack Power Maul [Rating: 85] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Reactive Plating Weapon Gauss Rifle Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Slots Evolved 8 | . . . 2 . . . 2 . 2 . 2 . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . 1 . 1 . Utility 4 | . . . 1 . . . 2 . . . 1 . Weapon 2 | . . . 1 . . . . . 1 . . . Parts Attached 111 | 7 9 3 24 1 3 . 20 14 8 8 13 1 Power 11 | 1 1 1 1 . 1 . 1 2 . 1 2 . Engine 8 | 1 1 . 1 . . . 1 1 . 1 2 . Core 3 | . . 1 . . 1 . . 1 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 21 | 2 1 . 4 1 1 . 3 3 3 1 1 1 Treads 13 | 1 1 . 2 . 1 . 2 2 1 1 1 1 Leg . | . . . . . . . . . . . . . Wheel 8 | 1 . . 2 1 . . 1 1 2 . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 36 | 2 2 1 4 . . . 8 6 3 5 5 . Device 21 | 1 1 1 3 . . . 4 4 2 3 2 . Storage 2 | 1 1 . . . . . . . . . . . Processor 3 | . . . . . . . 2 . . 1 . . Hackware 3 | . . . . . . . . 2 . 1 . . Protection 7 | . . . 1 . . . 2 . 1 . 3 . Artifact . | . . . . . . . . . . . . . Weapon 43 | 2 5 1 15 . 1 . 8 3 2 1 5 . Energy Gun 20 | 2 . . 8 . 1 . 5 1 1 . 2 . Energy Cannon 4 | . 2 . 1 . . . 1 . . . . . Ballistic Gun 12 | . 2 1 3 . . . 1 1 1 1 2 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 4 | . 1 . 3 . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 5 . . . 2 . . 1 1 . Parts Lost 28 | . 1 . 3 . . . 5 5 . 4 2 8 Power 3 | . . . . . . . 1 . . 1 . 1 Propulsion 4 | . . . 1 . . . 1 1 . . . 1 Utility 8 | . 1 . 1 . . . 1 1 . 1 1 2 Weapon 13 | . . . 1 . . . 2 3 . 2 1 4 Highest Loss Streak 3 | . 1 . 1 . . . 3 2 . 2 2 3 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 17 | 3 16 20 19 19 19 19 18 17 16 16 17 16 Power 1 | . 1 1 1 2 2 3 2 2 2 1 1 1 Propulsion 3 | 2 5 6 5 5 4 4 3 4 2 2 1 . Utility 5 | . . 1 3 6 6 6 6 5 7 7 8 7 Weapon 5 | . 8 9 7 5 4 5 5 4 4 4 4 4 Tool/Special . | . . . . . . . . . . . . . Unused Backups 32 | . 3 . 7 . . . 5 5 . 1 2 9 Power 5 | . . . . . . . 1 2 . . . 2 Propulsion 2 | . . . 1 . . . . . . 1 . . Utility 8 | . . . . . . . 1 2 . . 1 4 Weapon 13 | . 3 . 6 . . . 2 . . . 1 1 Tool/Special 4 | . . . . . . . 1 1 . . . 2 Average Slot Usage (%) 94 | . 93 100 99 100 100 100 97 98 99 94 82 76 Engine 7 | . 14 13 4 11 . . 7 5 7 7 6 5 Core 2 | . . . 6 . 10 11 1 3 . . . . Treads 11 | . 14 14 11 11 11 11 9 8 7 11 13 12 Wheel 8 | . 14 14 11 11 11 11 8 9 15 7 . . Device 16 | . 7 14 21 22 22 22 22 18 15 9 11 10 Storage 9 | . 14 14 11 11 11 11 9 9 7 7 6 5 Processor 3 | . . . . . . . 5 9 7 7 2 . Hackware 2 | . . . . . . . . 2 4 4 6 5 Protection 4 | . . . . . . . 6 5 2 5 7 12 Energy Gun 15 | . 8 . 27 22 22 22 18 19 15 9 3 7 Ballistic Gun 11 | . 13 28 5 11 11 11 7 3 14 15 22 12 Peak Build Rating 85 | 7 14 15 23 23 25 25 48 41 47 68 85 85 Average Rating 38 | 5 10 12 21 23 24 25 34 38 45 52 77 75 On Entrance 30 | . 7 14 15 21 23 25 25 36 41 46 63 85 Avg Prop Armor Cover (%) 9 | 14 11 11 9 10 10 10 8 9 7 6 . 9 Naked Turns 29 | . . . . . . . . . . . . 29 Heaviest Build 91 | 13 52 52 62 59 59 56 86 71 69 79 88 91 Greatest Support 150 | 10 10 10 10 10 10 10 40 12 20 95 150 150 Greatest Overweight (x) 7 | 1 5 5 6 5 5 5 7 6 3 6 . 1 Average Overweight (x) 3 | . 4 5 5 5 5 5 4 4 3 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 6 20 20 20 20 20 20 20 20 20 20 20 19 Average Carried 19 | 3 16 19 19 19 19 20 19 19 18 19 18 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 20 20 19 20 20 20 20 20 20 20 19 4 Class Distribution -------------------- 19% | Scavenger-Gunner 17% | Skirmisher 15% | Scavenger-Skirmisher 14% | Mutant 13% | Bothacker-Tank 7% | Scavenger-Tank 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Bothacker-Tank | -7/Garrison Scavenger-Tank | -6/Factory Bothacker-Tank | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Matter Collected 4905 | 270 308 102 440 187 19 . 686 552 227 877 766 471 Remotely . | . . . . . . . . . . . . . Salvage Created 9802 | 100 468 112 1861 241 . . 1601 1186 463 1861 1325 584 Parts 454 | 5 37 7 115 9 . . 77 63 17 57 67 . Haulers Intercepted 13 | . 2 . 5 . . . 4 . 1 . 1 . Recyclers Shooed 2 | . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Combat Hostiles Destroyed 206 | . 9 2 37 5 . . 31 28 3 29 19 43 Melee 2 | . . . . . . . . . . . . 2 Guns 146 | . 7 2 22 5 . . 12 23 3 17 19 36 Cannons 1 | . . . . . . . 1 . . . . . AOE 47 | . 2 . 14 . . . 12 3 . 11 . 5 Classes Destroyed 17 | 2 6 . 4 1 . . . 3 . . . 1 Worker 11 | . . . 2 1 . . 4 . 1 . 3 . Builder 2 | . 1 . . . . . . . 1 . . . Tunneler 4 | 1 . 1 1 1 . . . . . . . . Hauler 13 | . 2 . 5 . . . 4 . 1 . 1 . Recycler 8 | 1 . . 3 . . . 1 . 2 . 1 . Mechanic 1 | . . . 1 . . . . . . . . . Operator 4 | . 2 . 2 . . . . . . . . . Watcher 10 | . 3 . 4 . . . 2 . 1 . . . Swarmer 50 | . 5 . 13 . . . 4 12 . 12 4 . Grunt 60 | . 4 2 13 4 . . 19 4 1 8 5 . Brawler 4 | . . . . 1 . . 1 . . . 2 . Duelist 6 | . . . 2 . . . . . . 4 . . Sentry 29 | . . . 9 . . . 7 6 2 3 2 . Demolisher 1 | . . . . . . . . 1 . . . . Hunter 5 | . . . . . . . . 2 . 2 1 . Programmer 8 | . . . . . . . . 3 . . 5 . Assembled 43 | . . . . . . . . . . . . 43 Best Kill Streak 11 | 1 3 2 7 3 . . 9 4 3 7 4 11 Combat Bots Only 11 | . 3 2 4 3 . . 9 4 1 7 4 11 Max Kills in Single Turn 5 | 1 2 1 5 1 . . 3 2 2 4 2 3 Gunslinging 1 | . . . 1 . . . . 1 . 1 1 1 Exploded 4 | . 2 . 3 . . . 3 2 . 4 . 3 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Hostile Shots Fired 849 | . 38 4 104 20 . . 104 125 43 115 136 160 Missed 257 | . 5 . 39 10 . . 25 30 23 39 32 54 Hits 592 | . 33 4 65 10 . . 79 95 20 76 104 106 Melee 26 | . . . 4 . . . . . . 2 2 18 Projectile 566 | . 33 4 61 10 . . 79 95 20 74 102 88 AOE 4 | . . . . . . . . 4 . . . . Critical Strikes 21 | . 1 . 1 . . . 8 3 . 2 3 3 Part Disruptions 1 | . . . . . . . . . . . 1 . Damage Taken 8453 | . 420 45 972 119 . . 1197 1300 192 1004 1162 2042 Core 1548 | . 58 10 161 11 . . 135 157 51 108 71 786 Absorbed by Shields 482 | . . . . . . . . 10 . . 358 114 Reduced by Siege Mode 6 | . . . . . . . . . . . 6 . Ignored by Resistances 140 | . . . . . . . 18 122 . . . . Regen/Repaired (Parts) 86 | . . . 30 . . . 56 . . . . . Core Remaining (%) 70 | 100 . 72 . . . 57 . 46 . 77 . . Volleys Fired 522 | 7 43 9 84 13 . . 65 85 13 90 51 62 Largest 4 | 1 2 2 3 3 . . 3 3 4 4 4 4 Hottest 273 | 50 112 46 168 135 . . 273 185 186 250 217 189 Shots Fired 1419 | 7 85 19 232 39 . . 184 216 49 240 198 150 Gun 1349 | 7 79 19 219 39 . . 165 202 49 227 198 145 Cannon 15 | . 4 . . . . . 8 . . 3 . . Launcher 43 | . 2 . 13 . . . 11 6 . 6 . 5 Special 12 | . . . . . . . . 8 . 4 . . Kinetic 572 | . 61 19 24 13 . . 47 29 26 149 145 59 Thermal 716 | 7 9 . 132 26 . . 126 173 23 81 53 86 Explosive 36 | . 2 . 6 . . . 11 6 . 6 . 5 Electromagnetic 83 | . 13 . 70 . . . . . . . . . Robot Hit Streak 44 | 7 13 4 14 17 . . 11 44 12 36 14 15 Robot Miss Streak 6 | . 5 4 5 3 . . 4 5 4 4 5 6 Penetration Max 1 | . . . . . . . . 1 1 1 1 1 Secondary Targets 30 | . . . 3 1 . . 1 5 . 6 3 11 Max Gunslinging Chain 2 | . . . 2 1 . . 1 1 . 1 1 2 Shots Hit Robots 892 | 7 52 10 151 27 . . 109 146 33 162 126 69 Core Hits 441 | 3 21 6 77 10 . . 72 42 16 91 50 53 Critical Kills 7 | . . . . . . . . . . 1 2 4 Critical Parts Destroyed 5 | . . . . . . . 1 . 1 1 2 . Critical Strikes 45 | 1 . . 9 3 . . 5 9 1 8 4 5 Burn 33 | 1 . . 9 3 . . 4 9 . 6 . 1 Destroy 12 | . . . . . . . 1 . 1 2 4 4 Melee Attacks 6 | . . . . . . . . . . . 2 4 Impact 4 | . . . . . . . . . . . . 4 Slashing 2 | . . . . . . . . . . . 2 . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 21554 | 86 1041 137 3703 441 . . 3650 2891 764 3912 2827 2102 Guns 16458 | 86 769 137 2387 441 . . 1817 2786 764 2931 2827 1513 Cannons 226 | . 25 . . . . . 171 . . 30 . . Explosions 4754 | . 247 . 1316 . . . 1662 105 . 951 . 473 Melee 116 | . . . . . . . . . . . . 116 Ramming . | . . . . . . . . . . . . . Kinetic 6739 | . 584 137 212 116 . . 469 295 434 1991 1856 645 Thermal 10398 | 86 100 . 1863 325 . . 2167 2491 330 1197 971 868 Explosive 3258 | . 211 . 731 . . . 1014 105 . 724 . 473 Electromagnetic 1043 | . 146 . 897 . . . . . . . . . Impact 116 | . . . . . . . . . . . . 116 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 22 | . 2 2 . . . . 5 6 . . 6 22 Average Corruption 4 | . 1 2 . . . . 2 5 . . 3 8 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 167 | . 3 11 . . . . 50 53 . . 15 35 Message Errors 35 | . 1 4 . . . . 9 10 . . 5 6 Matter Fused 39 | . . 2 . . . . 5 18 . . 4 10 Heat Flow Errors 16 | . . . . . . . 8 5 . . 1 2 Energy Discharges 15 | . . 1 . . . . 7 4 . . 1 2 Parts Rejected 2 | . . . . . . . . 1 . . . 1 Parts Fused 5 | . . 1 . . . . 3 1 . . . . Data Loss (minor) 29 | . 1 2 . . . . 10 7 . . 2 7 Data Loss (major) 4 | . . . . . . . 1 1 . . . 2 Misfires 12 | . 1 1 . . . . 6 3 . . 1 . Alerts 2 | . . . . . . . 1 . . . 1 . Misdirections 2 | . . . . . . . . . . . . 2 Weapon Failures 6 | . . . . . . . . 3 . . . 3 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 50 | . 16 . . . . . . . . . . 34 Projectiles . | . . . . . . . . . . . . . Explosions 19 | . 16 . . . . . . . . . . 3 Melee 31 | . . . . . . . . . . . . 31 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 347 | . 63 . 84 . . . 43 146 . 11 . . Shots 17 | . 2 . 3 . . . 7 3 . 2 . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 784 | 60 110 4 194 17 . . 324 237 172 335 328 784 Average Temperature 83 | 29 32 1 43 9 . . 74 51 52 90 76 169 Received Heat Transfer 1870 | . 189 27 186 69 . . 684 162 33 198 166 156 Effects 28 | . . . . . . . . . . 1 1 26 Shutdowns 6 | . . . . . . . . . . 1 . 5 Energy Bleed 2 | . . . . . . . . . . . 1 1 Interference 5 | . . . . . . . . . . . . 5 Matter Decay 1 | . . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . . . . . 2 Damage (major) 6 | . . . . . . . . . . . . 6 Damage (core) 4 | . . . . . . . . . . . . 4 Siege Activations 6 | . . . . . . . . . . . 4 2 Total Turns 82 | . . . . . . . . . . . 61 21 Longest Duration 37 | . . . . . . . . . . . 37 16 Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . Parts Fried 7 | . 1 . 6 . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . 2 Robots Melted 12 | . . . 1 . . . 6 4 . 1 . . Combat Hostiles 9 | . . . . . . . 6 2 . 1 . . Parts Melted 47 | 2 . . 5 4 . . 19 7 1 6 3 . Heat Transferred 25194 | 333 235 . 4137 925 . . 7514 5291 629 3281 1443 1406 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 . 4 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Maximum Alert Level 4 | . . . 3 1 . . 1 4 3 4 3 3 Low Security (%) 41 | 100 100 100 56 31 . 100 86 . . . . . Level 1 8 | . . . 9 68 . . 13 6 . . . . Level 2 27 | . . . 32 . . . . 30 . 19 84 82 Level 3 13 | . . . 1 . . . . 39 99 17 15 17 Level 4 10 | . . . . . . . . 23 . 63 . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1449 | 5 77 50 757 364 . . 368 1438 775 1449 762 813 Initial 760 | . . 12 . 294 . . . 233 754 506 760 513 Average 435 | 1 18 3 212 233 . . 110 843 734 1073 614 643 Influence Increases 6246 | 10 315 55 1238 130 . . 1065 1255 195 1003 580 400 Destroy 0b10 Robot/C 3340 | . 180 40 740 100 . . 620 600 80 580 380 20 Destroy 0b10 Robot/NC 315 | 10 40 5 90 10 . . 55 15 30 35 25 . Destroy Leader 666 | . 40 10 208 20 . . 162 30 34 50 112 . Allied During Kill 20 | . . . . . . . . 10 7 3 . . Successful Hack 178 | . 20 . 45 . . . 24 14 28 28 12 7 Disable Machine 195 | . . . 60 . . . 75 15 15 . 30 . Anti-Garrison Action 1050 | . . . . . . . . 500 . 200 . 350 Destroy Structure 377 | . 20 . 80 . . . 69 71 1 107 6 23 Lose Combat Pursuer 105 | . 15 . 15 . . . 60 . . . 15 . Influence Decreases 5433 | 10 283 87 483 771 114 . 706 176 910 277 1295 321 Entered New Map 2532 | . . 20 . 461 114 . . 126 684 217 689 221 Time Decay 2411 | 10 273 67 453 310 . . 506 . 206 . 586 . Lost Part 280 | . 10 . 30 . . . 50 50 . 40 20 80 Lost Ally 60 | . . . . . . . . . 20 20 . 20 Purge Threat 150 | . . . . . . . 150 . . . . . Squads Dispatched 22 | . . . 5 . . . 5 . 4 . 8 . Investigation 7 | . . . 2 . . . 4 . 1 . . . Extermination 3 | . . . . . . . . . . . 3 . Reinforcement 3 | . . . 2 . . . 1 . . . . . Assault 3 | . . . 1 . . . . . . . 2 . Garrison 6 | . . . . . . . . . 3 . 3 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Distress Signals 7 | . 1 . 4 . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 272 | . 17 2 51 5 . . 44 33 6 30 24 60 Peak Tracking Total 11 | . 4 2 5 3 . . 8 4 2 7 5 11 Tactical Retreats 10 | . 1 . 1 . . . 3 . . . 1 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Traps Triggered 24 | . 2 . 1 . . . 5 10 2 1 3 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Objects Rigged 3 | . . . 3 . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Machines Disabled 20 | . . . 4 . . . 5 6 1 2 2 . Max in Single Turn 3 | . . . 3 . . . 1 1 1 1 1 . Garrison Relay 5 | . . . . . . . . 3 . 2 . . Phase Generator 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Machines Accessed 50 | . 8 1 12 1 1 . 13 3 4 2 4 1 Terminals 33 | . 7 . 9 1 . . 8 3 2 2 . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . 1 . . . 1 . . . 1 . Recycling Units 5 | . 1 . 1 . . . 1 . . . 2 . Scanalyzers 4 | . . . 1 . . . 2 . 1 . . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . Total Hacks 115 | . 19 1 35 1 1 . 35 5 8 3 5 2 Successful 54 | . 8 1 21 . 1 . 12 2 3 2 3 1 Failed 61 | . 11 . 14 1 . . 23 3 5 1 2 1 Catastrophic 14 | . . . 3 1 . . 5 1 2 . 1 1 Database Lockouts . | . . . . . . . . . . . . . Manual 47 | . 9 . 19 1 1 . 14 . 3 . . . Terminals 83 | . 18 . 26 1 . . 24 5 4 3 . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 6 | . . . 2 . . . 2 . . . 2 . Recycling Units 8 | . 1 . 1 . . . 4 . . . 2 . Scanalyzers 13 | . . . 6 . . . 4 . 3 . . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . Terminal Hacks 20 | . 6 1 3 . 1 . 4 2 . 2 . 1 Prototype ID Bank 3 | . 1 . 1 . . . 1 . . . . . Open Door 2 | . . 1 . . . . . . . . . 1 Level Access Points 1 | . . . 1 . . . . . . . . . Emergency Access Points 2 | . . . . . . . . 1 . 1 . . Unreport Threat 1 | . . . . . . . 1 . . . . . Locate Traps 2 | . 1 . . . . . 1 . . . . . Surveillance Status 1 | . . . . . . . 1 . . . . . Transport Status 2 | . 2 . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 5 | . . . 2 . . . 2 . . . 1 . Scan Component 3 | . . . 1 . . . 1 . . . 1 . Repair 2 | . . . 1 . . . 1 . . . . . Recycling Unit Hacks 3 | . 1 . 1 . . . . . . . 1 . Retrieve Components 3 | . 1 . 1 . . . . . . . 1 . Scanalyzer 9 | . . . 6 . . . 2 . 1 . . . Insert Component 3 | . . . 3 . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . Retrieve Study 3 | . . . . . . . 2 . 1 . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . 1 . Unlock Access 3 | . . . . . . . 1 . 1 . 1 . Unauthorized Hacks 14 | . 1 . 9 . . . 3 . 1 . . . Terminals 14 | . 1 . 9 . . . 3 . 1 . . . Assimilate 2 | . . . 2 . . . . . . . . . Botnet 7 | . . . 5 . . . 2 . . . . . Detonate 1 | . . . 1 . . . . . . . . . Operators 4 | . 1 . 1 . . . 1 . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 37 | . 5 . 9 1 . . 11 3 3 . 4 1 Full Trace Events 11 | . 1 . 2 . . . 4 2 1 . . 1 Feedback Events 1 | . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . 2 . 1 . . . Parts Repaired 2 | . . . 1 . . . 1 . . . . . Time 82 | . . . 38 . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 14 | . 2 . 9 . . . . . . . 3 . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Used RIF Installer 3 | . . . . . . . . 1 . 1 . 1 Command Fork 1 | . . . . . . . . . . . . 1 Robot Detection 1 | . . . . . . . . . . 1 . . Robots Hacked 5 | . . . . . . . . 2 . 3 . . Non-combat . | . . . . . . . . . . . . . Combat 5 | . . . . . . . . 2 . 3 . . Robot Hacks Applied 5 | . . . . . . . . 2 . 3 . . parse_system 1 | . . . . . . . . . . 1 . . amplify_resonance 2 | . . . . . . . . . . 2 . . overwrite_iff 2 | . . . . . . . . 2 . . . . Relay Couplers Released 22 | . . . . . . . . 14 . 8 . . Machine Destruction 22 | . . . . . . . . 14 . 8 . . Attached 2 | . . . . . . . . 1 . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Total Allies 8 | . . . 1 1 . . . 4 . . . 2 Largest Group 3 | . . . 1 1 . . . 3 2 1 . 2 Highest-Rated Group 75 | . . . 10 31 . . . 49 34 16 . 75 Highest-Rated Ally 46 | . . . 10 31 . . . 18 18 16 . 46 Total Orders 4 | . . . 4 . . . . . . . . . STAY 2 | . . . 2 . . . . . . . . . FOLLOW 1 | . . . 1 . . . . . . . . . RETURN 1 | . . . 1 . . . . . . . . . Ally Attacks 43 | . . . . . . . . 10 11 7 . 15 Total Damage 735 | . . . . . . . . 151 176 50 . 358 Kills 7 | . . . . . . . . 2 1 . . 4 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Active Infowar (turns) 4198 | 60 646 870 2345 . . . 208 . . 68 1 . IFF 1 | . . . . . . . . . . . 1 . Seismic 3921 | 60 646 870 2345 . . . . . . . . . T.N.C. 68 | . . . . . . . . . . 68 . . Machine Analysis 208 | . . . . . . . 208 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . Drone Launches 1 | . . . 1 . . . . . . . . . Drone Recoveries 1 | . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Turns Passed 16004 | 86 1186 904 2659 698 648 22 2824 2026 429 1728 1826 968 Spaces Moved 8602 | 62 711 541 1404 422 409 15 1411 1076 310 979 908 354 Core 116 | 3 . . . . . . . . . . . 113 Treads 1682 | . . . . . . . 89 . . 444 908 241 Legs . | . . . . . . . . . . . . . Wheels 6804 | 59 711 541 1404 422 409 15 1322 1076 310 535 . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 95 155 155 155 155 155 155 140 115 115 160 50 Average Speed 150 | 89 142 155 155 155 155 155 164 152 115 136 160 126 Slowest Speed 240 | 95 155 155 170 155 155 155 240 160 115 160 160 240 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 58 | 5 77 99 90 73 89 8 84 98 13 79 15 27 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . Known Exits Taken 4 | . . . . . . 1 1 . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . Spaces Dug 2 | . . . . . . . . . . . 2 . Terrain Destroyed 394 | . 16 . 73 . . . 70 110 1 56 4 64 Melee 2 | . . . . . . . . . . . 2 . Projectile 30 | . . . . . . . 3 . 1 4 2 20 AOE 362 | . 16 . 73 . . . 67 110 . 52 . 44 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Total 10571 | 81 802 589 1702 436 427 14 1788 1300 349 1185 1154 744 Wait 1002 | . 9 30 136 . 2 . 238 43 7 67 154 316 Move 8592 | 61 710 540 1403 421 408 14 1411 1075 309 978 908 354 Hop . | . . . . . . . . . . . . . Pick Up 103 | 6 19 3 20 . 6 . 18 12 1 8 10 . Fast Attach 27 | 7 3 . . . . . 6 4 . 5 1 1 Attach 39 | . . . 5 . 1 . 9 4 2 7 7 4 Detach 12 | . 2 . . . . . 1 2 . 3 4 . Swap 113 | . 8 3 35 2 2 . 20 16 6 8 10 3 Drop 91 | . 8 4 19 . 8 . 20 12 3 10 7 . Fire 522 | 7 43 9 84 13 . . 65 85 13 90 51 62 Melee 6 | . . . . . . . . . . . 2 4 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 63 | . . . . . . . . 47 8 8 . . Rewire 1 | . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 16) 183 | -10/Materials | Discovered new exit (range 9) 250 | -10/Materials | Discovered new exit (range 6) 307 | -10/Materials | Build established: Mutant 1036 | -10/Materials | Discovered new exit (range 10) 1273 | -10/Materials | Entered Mines 1274 | -10/Mines | Learned location of Storage (-8) 1829 | -10/Mines | Learned location of Zion (-7) 1829 | -10/Mines | Discovered new exit (range 6) 2124 | -10/Mines | Discovered new exit (range 7) 2151 | -10/Mines | Found the Drone Emporium 2162 | -10/Mines | Found Prototype Device 2177 | -10/Mines | Entered Materials 2177 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2178 | -9/Materials | Identified Thief Drone Bay 2451 | -9/Materials | Build established: Gunner 2979 | -9/Materials | Discovered new exit (range 6) 3144 | -9/Materials | Discovered new exit (range 3) 3372 | -9/Materials | Discovered new exit (range 5) 3567 | -9/Materials | Build established: Scavenger-Gunner 3952 | -9/Materials | Discovered new exit (range 16) 4273 | -9/Materials | Repaired Imp. Heat Sink 4577 | -9/Materials | First assault squad dispatched 4712 | -9/Materials | Identified exit to Materials 4836 | -9/Materials | Entered Mines 4912 | -9/Mines | Learned Materials emergency access door positions 4979 | -9/Mines | Assembled infested the area 5235 | -9/Mines | Received a Mining Laser from a helpful Derelict 5446 | -9/Mines | Discovered exit to Materials (range 8) 5528 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5528 | -9/Mines | Discovered new exit (range 5) 5534 | -9/Mines | Entered Exiles 5555 | -9/Exiles | Discovered new exit (range 15) 5581 | -9/Exiles | Met 8R-AWN 5629 | -9/Exiles | Met EX-HEX 5677 | -9/Exiles | Met EX-BIN 5702 | -9/Exiles | Aligned with FarCom system 5704 | -9/Exiles | Given EX-Vault access code 5741 | -9/Exiles | Opened EX-Vault 5755 | -9/Exiles | Found Firepult 5785 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5833 | -9/Exiles | Met EX-DEC 5890 | -9/Exiles | Visited The Gauntlet 6165 | -9/Exiles | Discovered new exit (range 12) 6182 | -9/Exiles | Left Exiles lab with Firepult 6182 | -9/Exiles | Entered Mines 6182 | -8/Mines | Discovered exit to Materials (range 9) 6204 | -8/Mines | Entered Materials 6204 | -8/Materials | Evolved 2 slots: Utility x2 6489 | -8/Materials | Build established: Scavenger-Skirmisher 6660 | -8/Materials | Lost 3 parts (1p1n1w) 7052 | -8/Materials | Build established: Skirmisher 7108 | -8/Materials | Discovered new exit (range 8) 7300 | -8/Materials | Repaired Hvy. Laser 8432 | -8/Materials | Discovered new exit (range 16) 8715 | -8/Materials | Destroyed 9 combat bots 8718 | -8/Materials | Discovered new exit (range 5) 9028 | -8/Materials | Identified exit to Garrison 9028 | -8/Materials | Entered Garrison 9148 | -8/Garrison | Triggered checkpoint 9280 | -8/Garrison | Phase Generator disabled 9644 | -8/Garrison | Triggered checkpoint 9676 | -8/Garrison | Triggered checkpoint 9770 | -8/Garrison | Triggered checkpoint 9792 | -8/Garrison | Build established: Scavenger-Skirmisher 9858 | -8/Garrison | Installed Relay Interface Framework 9908 | -8/Garrison | Triggered checkpoint 10106 | -8/Garrison | Discovered new exit (range 11) 10151 | -8/Garrison | Triggered checkpoint 10277 | -8/Garrison | Core integrity fell below 50% 10619 | -8/Garrison | Discovered new exit (range 3) 10651 | -8/Garrison | Garrison Relay disabled 10670 | -8/Garrison | Triggered checkpoint 10829 | -8/Garrison | Garrison Relay disabled 10854 | -8/Garrison | Triggered checkpoint 10895 | -8/Garrison | Discovered new exit (range 10) 11054 | -8/Garrison | Entered Factory 11054 | -7/Factory | Accompanied by 2 allies 11054 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11256 | -7/Factory | Garrison activated, responded to threat 11481 | -7/Factory | Identified exit to Garrison 11483 | -7/Factory | Entered Garrison 11483 | -7/Garrison | Accompanied by 1 ally 11848 | -7/Garrison | Destroyed 7 combat bots 11850 | -7/Garrison | Triggered checkpoint 11850 | -7/Garrison | Triggered checkpoint 11924 | -7/Garrison | Discovered new exit (range 9) 12029 | -7/Garrison | Garrison Relay disabled 12091 | -7/Garrison | Triggered checkpoint 12145 | -7/Garrison | Triggered checkpoint 12229 | -7/Garrison | Discovered new exit (range 37) 12229 | -7/Garrison | Discovered new exit (range 32) 12229 | -7/Garrison | Discovered new exit (range 71) 12611 | -7/Garrison | Build established: Bothacker-Tank 12780 | -7/Garrison | Triggered checkpoint 12883 | -7/Garrison | Expanded RIF knowledge: Robot Detection 12909 | -7/Garrison | Garrison Relay disabled 13211 | -7/Garrison | Entered Factory 13211 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13311 | -6/Factory | Build established: Scavenger-Tank 13911 | -6/Factory | First assault squad dispatched 14627 | -6/Factory | Build established: Bothacker-Tank 14742 | -6/Factory | Garrison activated, responded to threat 15037 | -6/Factory | Identified exit to Garrison 15037 | -6/Factory | Entered Garrison 15057 | -6/Garrison | Expanded RIF knowledge: Command Fork 15075 | -6/Garrison | Assembled breached garrison interior 15487 | -6/Garrison | Destroyed 8 combat bots 15596 | -6/Garrison | Destroyed 11 combat bots 15771 | -6/Garrison | System corruption reached 10% 15795 | -6/Garrison | Destroyed 7 combat bots 15861 | -6/Garrison | Core integrity fell below 50% 15865 | -6/Garrison | Core integrity fell below 20% 15933 | -6/Garrison | Released all parts (8) 15948 | -6/Garrison | Lost 3 parts (1p2w) 15957 | -6/Garrison | Rescued a captive Derelict 15958 | -6/Garrison | Rescued a captive Derelict 16005 | -6/Garrison | Destroyed by as-39305 with Assembled Rifle Last Messages --------------- 15956_ System corrupted: Matter fused (-9). 15957_ GP-BJT(b): "WARLORD FOREVER!" 15958_ 9X-UX9(g): "WARLORD FOREVER!" 15959_ as-38634 destroyed. 15960_ as-13235 destroyed. 15962_ as-90379 knocked back. 15966_ Destroyed Asb. Hover Unit. 15966_ Destroyed Asb. Blade. 15966_ as-90379 system corrupted by crushing effect. 15966_ as-90379 destroyed. 15969_ Acquired 12 matter. 15971_ UHRG,8RZMFAO=VG 15971_ Acquired 7 matter. 15979_ GP-BJT(b) critical meltdown. 15980_ Critical hit (Burn: +37). 15981_ as-86475 destroyed. 15983_ as-06496 destroyed. 15986_ ALERT: Garrison interior compromised. 15990_ System corrupted: Substantial component data lost. 15995_ as-48653 destroyed. Map ----- +----------------------------------------------------+ | ?######?????????# #????########?????????????????? | | ?# #?????????# #?????????????????????????????? | | ?# #??????##?# #?????????????????????????????? | | ?# #??????#"## ###???????????????????????????? | | #### #??????#" = #???????????????????????????? | | #### #??????#" =[[ #???????????????????????????? | | !!########"%*= [%#???????????????????????????? | | ####!!# #"##%*####??????????????????????????? | | #??#*!# # #### / #??????????????????????????? | | ???#!!##[ ##########???????????????????? | | ???#!!%!= % %% % %% % #???????????????????? | | ???#/| = % %% %%% % #???????????????????? | | ???####[# %########=*#???????????????????? | | ????? # # # #??????%%#???????????????????? | | ????##### ## ## ##??????[%#???????????????????? | | ????????###### ## %#???????! #???????????????????? | | ?????????????#### #??????? #???????????????????? | | ????????????????# %#??????? #??####?????????????? | | ????????????????# %#??????? #? %#?????????????? | | ????????????????# #?????## ## ## ##????????? | | ????????????????# ####### % #????????? | | ????????????????# [????????? | | ????????????????# a !%????????? | | ????????????????########## ## #?????????????? | | ???????????????????????### ## #?????????????? | | ???????????????????????#*@ % ????????? | | ???????????????????????#%/% %/ ## #???????????? | | ???????????????????????#!= ! a ????????????? | | ???????????????????????# a ### #???????????? | | ???????????????????????### # ?? ## ?????????? | | ?????????????????????????#a###?? #???#?????????? | | ?????????????????????????# ?????# ????????????? | | ?????????????????????????# ?????? ##???????????? | | ?????????????????????????? #???????# ???????????? | | ?????????????????????????? ????????? ???????????? | | ??????????????????????????a ?????????????????????? | | ??????????????????????????%[?????????????????????? | | ??????????????????????????%[?????????????????????? | | ??????????????????????????%#?????????????????????? | | ??????????????????????????%??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 900 Resistance: KI 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 15 Relay Coupler Types 1 Relay Coupler Value 33 Authchip Count 1 Item Schematics ----------------- Lgt. EM Pulse Cannon | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Com. Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Heat Sink | 25% | -9/Materials Hvy. Laser | 34% | -8/Materials Studied --------- Wheel | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NavigationDecoderAutocannon Manual? 0 Play Time 02:38:53 Cumulative 76.0 hours Start 2026.01.17 @ 03:07:28 End 2026.01.17 @ 17:45:13 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fad58734-6fce-4d8e-a43b-a024b88a691d