Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.29 @ 19:28:25 Player: McSaucyNugget Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (659) 3295 Value Destroyed (34698) 34698 Prototype IDs (80) 1600 Alien Tech Used (10) 2000 Bonus (26494) 26494 TOTAL SCORE: 78587 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 10386 Follower Combat Kills 2850 Awakened Behemoth Slayer 1000 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2156 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met Warlord at Research 2000 Scanned by Researcher 1000 Pursued by Intercept 1000 Win 3000 Friendly Fire -1098 Cogmind --------- Core Integrity 1010/1600 Matter 261/425 Energy 1269/1290 System Corruption 43% Temperature Cool (15) +ITN Movement Treading (158) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Quantum Reactor Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (6) --- Armored Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (10) ----- Experimental Cooling System Huge Storage Unit Experimental Energy Well Long-range IFF Parser Experimental Targeting Computer Improved Weapon Cycler Graphene Brace Thermal Barrier Advanced Point Defense System > --- WEAPON (6) ------- Enhanced Quantum Rifle Compact HERF Cannon Railgun Multirail Multirail Enhanced Hardcell Cannon > --- INVENTORY (25) --- Reinforced Antimatter Reactor Light Quantum Reactor Reinforced Quantum Reactor Experimental Heat Sink Advanced Cooling System Advanced Coolant Injector Improved Terrain Scanner Precision Matter Filter System Shield Long-range Tractor Beam Transdimensional Reconstructor Spacefold Activator Null Cannon Linked Autogun Multirail Enhanced Hardcell Cannon Gamma Bomb Array Enhanced Gamma Bomb Array Hellfire Missile Launcher CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Light Quantum Reactor Reinforced Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Experimental Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cryofiber Web Experimental Heat Sink Experimental Cooling System Huge Storage Unit Experimental Targeting Computer Experimental Targeting Computer Improved Weapon Cycler Heavy Regenerative Plating Advanced Point Defense System > --- WEAPON ----------- Precision Phase Gun Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Null Cannon > --- INVENTORY -------- Biometal Heavy Treads Advanced Heavy Siege Treads Experimental Energy Well Improved Terrain Scanner Seismic Detector Precision Matter Filter Improved Transmission Jammer Graphene Brace Thermal Barrier Advanced Shield Generator Long-range Tractor Beam Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Spacefold Activator Compact HERF Cannon Railgun Linked Autogun Gamma Bomb Array Hellfire Missile Launcher CR-A16's Behemoth Slayer [Rating: 227] Favorites ----------- Power Cold Fusion Reactor Engine Heavy Ion Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Aerolev Unit Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Artifact Spacefold Activator Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Enhanced Hardcell Cannon Launcher Gamma Bomb Array Special Weapon Improved Remote Datajack Impact Weapon Flail Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Slots Evolved 18 | . . 2 . 2 . 2 . . . . 2 . . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . Utility 8 | . . 1 . . . 1 . . . . 1 . . . 2 . . . . 1 . . . . . . 1 . . 1 Weapon 4 | . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Parts Attached 360 | 6 8 19 1 23 7 18 4 4 . 3 12 . 7 1 18 6 . 9 5 13 21 17 2 4 7 42 14 16 28 45 Power 51 | 1 . 5 . 2 . 2 1 . . 1 2 . . . 1 . . 2 1 1 5 2 . . 1 4 2 1 7 10 Engine 9 | 1 . 5 . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Core 7 | . . . . 1 . 2 . . . . . . . . 1 . . . . 1 2 . . . . . . . . . Reactor 35 | . . . . . . . . . . . 2 . . . . . . 2 1 . 3 2 . . 1 4 2 1 7 10 Propulsion 67 | 2 . 3 . 8 3 2 2 . . . 1 . 1 . 3 1 . 2 . 2 3 4 . 1 . 11 5 1 3 9 Treads 60 | 2 . 3 . 6 2 2 1 . . . 1 . 1 . 2 1 . 1 . 2 3 4 . . . 11 5 1 3 9 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . . . . 1 1 . 1 . . . . . . . 1 . . 1 . . . . . 1 . . . . . . Hover 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 121 | 1 4 4 1 6 1 7 . 2 . 2 4 . 5 . 10 1 . 3 4 5 5 6 1 1 3 15 2 8 10 10 Device 66 | . 2 2 . 2 1 5 . . . 2 2 . . . 7 1 . 1 2 2 2 3 1 1 2 6 2 6 7 7 Storage 10 | 1 2 1 . . . . . . . . . . . . 1 . . . . . . . . . . 4 . . . 1 Processor 13 | . . . . . . 1 . 1 . . . . 5 . . . . 1 2 . . . . . . . . . 1 2 Hackware 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . Protection 28 | . . 1 1 4 . 1 . 1 . . 2 . . . 2 . . 1 . 2 3 3 . . 1 3 . 2 1 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 121 | 2 4 7 . 7 3 7 1 2 . . 5 . 1 1 4 4 . 2 . 5 8 5 1 2 3 12 5 6 8 16 Energy Gun 52 | . 1 3 . 2 . 5 . 1 . . 2 . 1 . 1 2 . 2 . 4 4 5 . . 1 6 4 . 4 4 Energy Cannon 21 | . . 1 . . . 1 . . . . 3 . . 1 2 . . . . . 1 . . 1 1 2 1 4 1 2 Ballistic Gun 32 | 2 3 1 . 4 3 1 1 . . . . . . . . 1 . . . 1 2 . 1 1 1 . . 1 2 7 Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 Launcher 8 | . . 1 . 1 . . . 1 . . . . . . . 1 . . . . . . . . . 2 . 1 . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 61 | . . 6 . 3 . 2 . . . . 2 . 5 . . 1 . 2 1 1 1 4 . . 1 6 1 7 13 5 Corrupted Parts 8 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . 3 2 System Corruption 53 | . . . . . . . . . . . . . . . . . . . . . 1 6 . 4 . . . . 22 20 Parts Lost 112 | . 2 4 1 6 3 . 1 . . 1 3 . . . 5 . 1 4 7 5 2 3 . 8 1 16 1 1 10 27 Power 17 | . . 2 . . . . . . . . . . . . . . . . 1 . . . . 1 . 3 . . 2 8 Propulsion 23 | . . 2 . 3 . . 1 . . 1 1 . . . . . . 1 . 1 1 1 . 2 . 5 . . 1 3 Utility 30 | . . . 1 3 2 . . . . . . . . . 3 . . 1 2 1 . 2 . 1 . 2 1 . 3 8 Weapon 42 | . 2 . . . 1 . . . . . 2 . . . 2 . 1 2 4 3 1 . . 4 1 6 . 1 4 8 Highest Loss Streak 8 | . 2 2 1 4 2 . 1 . . 1 3 . . . 4 . 1 4 7 1 1 2 . 8 1 4 1 1 4 4 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Average Backups 22 | 2 9 22 24 23 22 21 22 22 23 22 22 21 20 20 21 26 26 26 19 26 28 26 25 25 23 24 23 23 22 21 Power 1 | . 1 1 2 1 1 . 1 2 2 2 1 1 1 1 1 1 2 2 3 3 2 2 2 2 2 1 2 2 1 . Propulsion 4 | 1 2 6 8 8 8 6 5 5 5 4 3 4 3 3 4 7 7 6 5 5 4 4 4 3 2 2 2 2 . 1 Utility 8 | . 1 3 4 4 4 7 10 11 12 11 11 10 8 8 7 9 8 9 7 12 14 11 11 11 14 10 8 8 9 9 Weapon 6 | . 4 10 10 8 9 7 5 4 4 4 5 6 6 8 8 8 8 8 3 5 6 7 7 7 3 3 4 5 6 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 100 | . 7 8 . 15 . 4 . . . 2 9 . 5 . 1 1 1 1 . 3 10 4 1 1 . 4 2 6 3 12 Power 10 | . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . 1 1 2 . 2 Propulsion 17 | . 2 . . 7 . 1 . . . . . . . . . . . . . . . 1 1 . . 2 . 1 . 2 Utility 36 | . . . . 2 . . . . . 2 8 . 4 . 1 1 1 1 . 1 6 3 . 1 . 1 . . . 4 Weapon 31 | . 5 8 . 3 . 3 . . . . 1 . 1 . . . . . . 2 3 . . . . . . 1 2 2 Tool/Special 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 2 Average Slot Usage (%) 86 | . 98 98 99 94 89 91 91 92 92 92 92 86 75 86 86 82 82 75 85 83 88 81 84 81 79 86 88 85 78 82 Engine 2 | . 14 11 11 8 . . 4 7 7 7 2 . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . 9 7 2 . . . . . . . 1 5 5 5 5 5 6 . . . . . . . . . Reactor 5 | . . . . . . . . . . . 10 13 12 13 9 5 5 5 4 5 3 10 10 9 9 6 8 8 9 11 Treads 14 | . 27 32 33 18 9 14 15 15 15 15 13 13 12 13 11 11 11 1 10 10 9 5 5 5 13 21 18 16 13 11 Wheel 3 | . . . . 4 9 7 7 7 7 7 6 6 5 6 5 5 5 9 5 5 5 4 5 4 . . . . . . Device 12 | . 13 14 11 7 9 14 15 8 7 10 12 6 3 . 13 11 11 10 14 11 8 10 13 13 13 15 19 20 19 20 Storage 6 | . 14 11 11 9 9 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Processor 5 | . . . . . . . . 3 7 7 6 6 8 13 7 5 5 5 10 10 10 10 10 10 9 9 8 8 5 7 Protection 5 | . . 6 10 10 9 7 7 10 7 3 6 6 5 6 5 5 5 5 1 3 10 10 6 5 4 5 5 4 4 3 Energy Gun 12 | . 6 4 11 9 12 20 22 20 23 23 14 13 8 16 16 18 17 9 10 14 11 16 21 19 15 9 10 13 10 7 Energy Cannon 5 | . . 7 11 6 . 3 7 6 7 6 11 13 8 8 4 1 4 10 10 5 3 . . . 2 7 7 3 7 6 Ballistic Gun 4 | . 21 7 . 20 22 4 . 2 . . . . . . . 1 . . . . 7 6 5 5 3 2 . 3 2 7 Peak Build Rating 227 | 6 13 21 21 41 42 52 52 52 52 54 72 72 74 74 89 90 89 99 102 118 125 150 141 142 177 184 198 204 212 227 Average Rating 100 | 4 10 18 20 32 40 48 51 51 52 51 67 70 62 73 84 85 85 89 93 106 116 133 140 139 171 164 188 195 198 207 On Entrance 87 | . 6 13 20 21 41 39 52 51 52 52 54 72 69 74 73 88 89 85 94 95 118 115 141 141 113 177 170 193 200 206 Avg Prop Armor Cover (%) 8 | . . . . 6 6 9 10 10 11 12 10 8 8 8 8 7 7 7 12 10 6 7 9 9 . . . . 7 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 230 | 12 32 104 104 116 112 118 122 126 118 118 149 149 149 148 209 209 208 221 225 215 230 225 225 227 228 226 196 204 211 224 Greatest Support 255 | 40 40 60 60 63 28 40 28 28 28 43 28 28 46 28 28 28 28 56 28 28 28 28 28 160 240 240 193 220 255 255 Greatest Overweight (x) 8 | . . 2 1 3 4 4 4 4 4 4 5 5 6 5 7 7 7 7 8 7 8 8 8 8 . 1 1 1 1 1 Average Overweight (x) 3 | . . . 1 2 3 3 4 4 4 3 4 5 4 5 5 7 7 3 6 6 7 7 7 6 . . . . . . Largest Inventory Capacity 30 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 30 30 30 30 30 30 30 30 30 30 30 30 25 25 25 25 Average Capacity 25 | 7 14 24 25 25 25 25 25 25 25 25 25 25 25 25 25 30 30 30 30 30 30 30 30 30 30 26 25 25 25 25 Most Carried 30 | 5 15 25 25 25 25 25 25 25 25 25 25 25 25 24 30 30 30 30 29 30 30 30 30 30 30 30 25 25 25 25 Average Carried 24 | 2 9 22 24 24 24 24 24 24 25 24 24 25 24 24 24 29 29 29 21 27 29 29 29 29 24 25 24 24 23 24 Final Capacity 30 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 30 30 30 30 30 30 30 30 30 30 30 25 25 25 25 25 Final Carried 30 | 4 15 25 25 25 25 25 25 25 25 25 25 25 24 24 30 30 29 27 22 30 30 30 30 25 30 25 25 25 25 21 Class Distribution -------------------- 24% | Scavenger-Tank 16% | Gunner 15% | Tank 13% | Hauler-Gunner 13% | Mutant 7% | Scavenger-Executioner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -8/Garrison Scientist-Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Tank | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Gunner | -5/Factory Hauler-Gunner | -5/Upper Caves Hauler-Gunner | -5/Upper Caves Hauler-Gunner | -5/Warlord Hauler-Gunner | -4/Proximity Caves Hauler-Gunner | -4/Factory Scavenger-Gunner | -4/Extension Scavenger-Tank | -4/Cetus Scavenger-Tank | -4/Archives Scavenger-Tank | -4/Hub_04(d) Scavenger-Tank | -3/Research Scavenger-Tank | -3/Quarantine Scavenger-Tank | -2/Research Scavenger-Tank | -2/Testing Scavenger-Gunner | -2/Section 7 Scavenger-Executioner | -1/Access Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Matter Collected 13872 | 276 238 454 103 914 678 520 65 134 . 55 225 20 201 171 352 204 116 365 190 160 1085 566 96 251 266 1340 225 857 1139 2606 Remotely 1531 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 667 864 Salvage Created 36506 | 75 736 1452 235 1961 1418 940 287 124 . 165 1023 173 . 229 1046 1006 284 917 425 827 2573 333 422 382 1464 3862 314 3056 2959 7818 Parts 1482 | 3 41 104 16 103 67 40 8 2 . 2 24 7 . 5 34 34 5 29 4 29 95 18 15 14 53 215 14 108 125 268 Haulers Intercepted 23 | . 2 5 . 5 . 2 . . . . 1 . . . 1 . . . . 1 . . . . 3 1 . . . 2 Recyclers Shooed 15 | . 2 2 1 . . 1 . . . . 1 . . . 1 . . . . 1 . . . 1 1 1 . 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . 4 4 . 1 . 5 3 4 . 14 5 . 3 . . . . . . . . . . . Prevented 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 496 | . 14 28 8 33 32 18 6 5 . 3 17 4 . 5 18 11 6 17 7 11 30 6 2 4 13 42 5 33 33 85 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Guns 262 | . 14 10 6 20 27 13 6 2 . 2 7 3 . . 8 8 2 3 2 9 21 6 1 4 13 12 2 24 13 24 Cannons 102 | . . 13 1 5 . 1 . 1 . . 5 1 . 1 1 . 1 8 2 . 4 . . . . 21 2 1 10 24 AOE 61 | . . 5 . 7 4 3 . 2 . . 3 . . 4 6 3 3 4 2 1 1 . . . . 2 . 1 . 10 Classes Destroyed 30 | 1 6 2 2 1 1 2 2 1 . . . . . . . . . 4 1 . . . . . . 1 1 1 2 2 Worker 28 | . 3 2 . 4 . 1 . . . . . . . . 1 . . . . . 5 . . 2 1 3 . . 1 5 Builder 22 | . . 3 . 1 . 1 . . . . . . . . . . . . . . 1 . . . . 4 . 2 4 6 Tunneler 7 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 3 Hauler 23 | . 2 5 . 5 . 2 . . . . 1 . . . 1 . . . . 1 . . . . 3 1 . . . 2 Recycler 27 | 1 . 4 . 2 . 2 . . . . 2 . . . 1 . . . . 1 3 . . . 1 1 . 1 1 7 Mechanic 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Operator 16 | . 1 1 . 3 . 1 . . . . . . . . . . . . . . 1 . 7 . . 1 . . 1 . Drone 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Watcher 27 | . 2 1 . 2 . 1 . . . . . . . . 2 . . . . 1 2 1 . . 1 2 . 2 3 7 Swarmer 92 | . 4 13 4 8 7 7 4 . . . 4 . . . 7 5 . 2 . 2 . 2 . . . . 2 8 4 9 Grunt 167 | . 10 8 3 14 14 3 . 4 . 2 11 2 . 3 2 5 3 6 3 1 11 . . 2 7 14 . 15 7 17 Brawler 18 | . . . . . 2 1 . . . . . . . . 1 . 1 3 1 . . . . . 2 3 . 2 . 2 Duelist 12 | . . . 1 1 4 . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . 3 Protector 3 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . 1 Researcher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 2 . Sentry 56 | . . 7 . 9 3 4 1 . . 1 1 . . 1 1 1 1 . . 2 9 . 2 . 1 5 . 1 3 3 Demolisher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Specialist 4 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . . 1 Hunter 36 | . . . . 1 2 1 . . . . . . . . 3 . 1 . . . 3 . . . . 5 . 3 4 13 Programmer 58 | . . . . . . 2 . . . . 1 . . . 3 . . . 2 6 4 . . 1 3 15 . 3 7 11 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Q-Series 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 8 Behemoth 6 | . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . 3 Cetus Guard 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . CL-0N3 Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Tracker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 Combat Programmer 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Executioner 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Packrat 3 | . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . Samaritan 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Thief 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 12 | 1 5 7 4 8 5 7 5 3 . 3 9 3 . 3 5 4 4 7 5 4 7 2 5 4 8 12 4 7 11 10 Combat Bots Only 8 | . 3 6 4 4 5 4 5 3 . 3 8 3 . 3 5 4 4 7 5 3 7 2 2 4 8 6 4 7 7 7 Max Kills in Single Turn 5 | 1 1 3 1 3 2 3 2 1 . 1 3 1 . 2 4 2 1 2 1 2 4 2 2 3 2 5 1 2 3 5 Gunslinging 1 | . . . . . 1 . 1 . . . . . . . . 1 . . . 1 1 . 1 . 1 . . 1 . . Exploded 4 | . . 3 . 3 2 3 . 1 . . 2 . . 1 3 2 1 2 1 1 1 . . . . 1 . 1 . 4 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Hostile Shots Fired 3151 | . 99 92 21 117 94 79 35 21 . 54 40 14 . 7 123 14 21 127 64 62 191 41 10 122 45 364 35 162 336 761 Missed 870 | . 28 29 9 33 23 34 7 5 . 19 12 7 . 4 31 3 9 55 18 21 61 15 2 32 13 114 13 46 82 145 Intercepted 80 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 75 Hits 2281 | . 71 63 12 84 71 45 28 16 . 35 28 7 . 3 92 11 12 72 46 41 130 26 8 90 32 250 22 116 254 616 Melee 19 | . . . . 3 2 1 4 . . . . 1 . . . . . . . . . . . . 1 1 1 5 . . Projectile 2262 | . 71 63 12 81 69 44 24 16 . 35 28 6 . 3 92 11 12 72 46 41 130 26 8 90 31 249 21 111 254 616 AOE 35 | . . . . . . . . . . . . . . . 2 . . 4 . 1 . . . 4 . . . . . 24 Critical Strikes 106 | . . 1 . 10 2 . . . . . 3 . . 1 4 . . 1 5 1 7 3 . 8 3 15 . 5 11 26 Actively Blocked 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 12 Part Disruptions 9 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 4 3 Damage Taken 40161 | . 696 655 122 1222 1208 396 356 385 . 358 399 131 . 65 2197 188 183 1852 1055 897 2292 626 211 2156 680 4835 633 1417 4714 10232 Core 3152 | . 109 37 . 154 123 72 17 64 . 30 36 18 . . 211 . . 241 61 73 136 . 26 136 43 331 261 45 446 482 Absorbed by Shields 5631 | . . . . 36 . 140 . . . . 132 . . . . . . 9 . . 604 72 . . . 669 334 1379 528 1728 Reduced by Siege Mode 446 | . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . . 158 261 Ignored by Resistances 2122 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 327 1795 Regen/Repaired (Parts) 3192 | . . 99 . . . . . . . . 42 . . . 199 . . 59 . . . . . . . . 50 . 1252 1491 Core Remaining (%) 67 | 100 56 . 90 . 49 . . . . 73 . . . 93 . . . . 48 . . . . 67 . 65 . . 38 63 Volleys Fired 1420 | 3 89 70 14 74 67 44 12 12 . 5 50 7 . 11 49 22 12 31 17 34 103 13 15 17 30 147 11 104 127 230 Largest 6 | 2 2 2 2 4 4 4 4 4 . 4 4 4 . 2 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 6 Hottest 594 | 40 60 124 124 203 165 270 270 270 . 270 270 230 . 144 276 329 276 239 249 351 363 355 357 357 386 447 431 529 500 594 Shots Fired 4329 | 6 174 129 28 278 243 136 37 36 . 20 129 28 2 15 131 78 34 106 55 87 344 46 71 78 129 371 49 266 329 894 Gun 2942 | 6 174 70 14 216 236 111 31 24 . 15 60 14 1 . 81 64 17 50 26 59 269 45 71 78 112 193 30 185 172 518 Cannon 1276 | . . 55 14 56 5 21 6 8 . 5 67 14 1 8 50 11 13 51 26 28 42 . . . 17 174 19 74 153 358 Launcher 77 | . . 4 . 6 2 4 . 4 . . 2 . . 7 . 3 4 5 3 . . . . . . 4 . 7 4 18 Special 34 | . . . . . . . . . . . . . . . . . . . . . 33 1 . . . . . . . . Kinetic 1214 | 6 127 65 . 155 140 30 2 7 . . . . . . . 3 . . . 5 116 16 13 25 26 61 . 39 35 343 Thermal 2813 | . 47 60 28 117 101 102 35 25 . 20 127 28 2 8 131 72 30 92 43 60 142 29 58 53 102 276 41 217 257 510 Explosive 46 | . . 4 . 6 2 4 . 4 . . 2 . . 7 . 3 4 5 3 . . . . . . . . . . 2 Electromagnetic 174 | . . . . . . . . . . . . . . . . . . . . 9 36 . . . 1 34 8 10 37 39 Entropic 48 | . . . . . . . . . . . . . . . . . . 9 9 13 17 . . . . . . . . . Robot Hit Streak 46 | 6 10 11 20 24 19 24 23 11 . 14 29 8 7 3 25 46 23 12 12 10 38 14 13 17 10 34 9 25 39 43 Robot Miss Streak 8 | . 3 3 1 3 5 5 3 2 . 1 3 4 1 2 2 3 2 3 1 4 3 4 3 8 4 4 3 4 4 5 Penetration Max 2 | . . . . . 1 . . . . . . . . . . . . . . 1 2 1 . 2 1 1 . . . 1 Secondary Targets 42 | . . . . 3 11 . 2 . . . . . . . . 1 . . . 2 5 2 1 1 4 . . 8 2 . Max Gunslinging Chain 2 | . . . . 1 2 . 1 . . . . . . . . 1 . . . 1 2 1 1 1 1 . . 2 1 . Shots Hit Robots 2745 | 6 115 81 21 166 143 90 25 30 . 11 73 19 1 9 76 37 22 67 33 52 257 36 55 52 82 197 34 153 205 597 Core Hits 1570 | 2 44 45 10 90 89 70 24 19 . 11 61 13 2 17 74 44 21 54 17 24 127 25 34 29 52 109 12 100 92 259 Critical Kills 21 | . . . 1 . 1 . . . . . 1 . . . . . . 1 1 . 1 1 1 1 . 3 1 1 . 7 Critical Parts Destroyed 12 | . 2 . . 1 . . . 1 . . . . . . . . . . 2 1 3 . . 1 . . . . . 1 Critical Strikes 78 | . 2 1 2 12 8 1 . 1 . . 1 . . . 2 . . 1 5 4 11 1 3 3 . 3 1 1 . 15 Burn 42 | . . 1 1 11 7 1 . . . . . . . . 2 . . . 2 3 5 . 2 1 . . . . . 6 Meltdown 16 | . . . 1 . . . . . . . 1 . . . . . . 1 1 . 1 . . . . 3 1 1 . 6 Destroy 13 | . 2 . . 1 1 . . 1 . . . . . . . . . . . . 2 1 1 2 . . . . . 2 Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Detonate 5 | . . . . . . . . . . . . . . . . . . . 2 1 2 . . . . . . . . . Melee Attacks 25 | . . 4 . . 1 1 . . . . . . . . 13 . . . . . . . . . . . . . . 6 Impact 6 | . . 4 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 19 | . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . 6 Sneak Attacks 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 92171 | 51 1190 1848 391 3504 2816 2529 604 1316 . 344 2469 470 21 851 2925 1309 969 3339 1505 1759 7384 987 1383 1754 2691 8111 1218 6063 7827 24543 Guns 52793 | 51 1159 676 215 1962 2585 1830 604 582 . 317 1559 281 21 . 1455 824 336 1091 504 1190 5656 987 1383 1754 2324 3830 644 4445 3775 10753 Cannons 24624 | . . 716 162 867 . 218 . 201 . 27 563 189 . 97 384 63 214 995 462 456 1128 . . . 281 3408 574 414 3317 9888 Explosions 13818 | . . 341 . 675 231 481 . 533 . . 347 . . 754 866 422 419 1253 539 113 600 . . . . 833 . 1078 735 3598 Melee 316 | . . 96 . . . . . . . . . . . . 220 . . . . . . . . . . . . . . . Ramming 620 | . 31 19 14 . . . . . . . . . . . . . . . . . . . . . 86 40 . 126 . 304 Kinetic 16680 | 51 751 640 . 1225 1545 218 16 127 . . . . . . . . . . . 83 2163 368 179 654 280 844 . 722 537 6277 Thermal 56989 | . 408 764 377 1604 1040 1830 588 656 . 344 2122 470 21 97 2420 887 550 1744 897 1095 3502 619 1204 1100 2325 5670 967 4040 5736 13912 Explosive 6960 | . . 329 . 675 231 481 . 533 . . 347 . . 754 . 422 419 1253 394 . . . . . . . . . . 1122 Electromagnetic 8632 | . . . . . . . . . . . . . . . 285 . . . . 206 676 . . . . 1557 251 1175 1554 2928 Impact 96 | . . 96 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 220 | . . . . . . . . . . . . . . . 220 . . . . . . . . . . . . . . . Entropic 1974 | . . . . . . . . . . . . . . . . . . 342 214 375 1043 . . . . . . . . . Highest Corruption 43 | . . 1 1 . . . . . . . 1 1 2 2 2 2 2 2 . 2 7 13 13 21 4 23 . 7 34 43 Average Corruption 7 | . . 1 1 . . . . . . . 1 1 1 2 1 2 2 2 . 1 5 10 13 13 3 15 . 4 14 14 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 564 | . . 5 11 . . . . . . . 2 4 19 5 18 16 12 1 . 2 61 30 15 25 4 101 . 31 74 128 Message Errors 124 | . . 2 3 . . . . . . . 1 1 4 . 2 3 3 1 . . 12 8 4 1 1 28 . 6 18 26 Matter Fused 129 | . . 3 4 . . . . . . . 1 1 5 1 8 8 1 . . . 16 15 1 7 . 16 . 8 11 23 Heat Flow Errors 55 | . . . 1 . . . . . . . . . 2 . 1 . 3 . . . 13 1 3 5 . 8 . 4 6 8 Energy Discharges 65 | . . . . . . . . . . . . 1 3 1 . 1 3 . . 1 8 2 2 3 1 14 . 3 12 10 Parts Rejected 13 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . 2 . 2 . . 4 3 Parts Fused 7 | . . . . . . . . . . . . . 2 1 . . 1 . . . . . . . . 1 . . . 2 Data Loss (minor) 40 | . . . 2 . . . . . . . . 1 1 1 2 . . . . 1 5 1 2 . . 6 . 4 5 9 Data Loss (major) 26 | . . . . . . . . . . . . . . 1 2 2 . . . . 2 . . 2 1 4 . 1 6 5 Misfires 29 | . . . . . . . . . . . . . 2 . 3 . 1 . . . . 1 . 1 1 7 . 3 2 8 Alerts 8 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 4 . . . 2 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . 2 . Weapon Failures 63 | . . . . . . . . . . . . . . . . 1 . . . . 4 1 3 2 . 10 . 2 8 32 Overload Shots 3 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Overflow Damage 1649 | . . 115 . 6 . 68 . 24 . . 36 . . . 75 10 . . 49 . 99 . . . 12 119 . 53 158 825 Projectiles 1022 | . . 18 . 6 . 26 . . . . 16 . . . 8 . . . 27 . 5 . . . 4 112 . 44 143 613 Explosions 462 | . . 41 . . . 42 . 24 . . 20 . . . 67 10 . . 22 . 94 . . . . 7 . . 15 120 Melee 165 | . . 56 . . . . . . . . . . . . . . . . . . . . . . 8 . . 9 . 92 Knockbacks 24 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 22 Impact 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 4 Kinetic 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 922 | . . 30 . . 152 . . . . . . . . . 134 . . 60 161 . . . . . . 126 . 36 . 223 Shots 31 | . . 1 . . 3 . . . . . . . . . 2 . . 1 2 . . . . . . 6 . 5 . 11 Rammed 31 | . 8 2 1 . . . . . . . . . . . . . . . . . . . . . 7 3 . 6 . 4 Targets Rammed 35 | . 8 3 2 . . . . . . . . . . . . . . . . . . . . . 7 3 . 6 . 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Highest Temperature 705 | . 9 370 129 404 390 300 152 257 . 267 199 196 214 63 332 292 253 157 390 244 319 128 405 421 434 397 705 244 257 273 Average Temperature 132 | . 5 188 22 129 124 101 45 109 . 135 119 109 90 35 122 77 105 16 127 95 96 66 128 126 145 191 240 96 157 163 Received Heat Transfer 6309 | . 243 114 42 496 405 60 12 114 . 132 127 54 . 18 207 18 54 97 348 60 353 27 27 419 198 507 . 173 640 1364 Thermoelectric Energy+ 7988 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1668 6320 Effects 34 | . . . . 2 3 2 . . . . . . . . . . . . . . . . 1 . 3 . 4 . 4 15 Shutdowns 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . Energy Bleed 14 | . . . . 1 1 2 . . . . . . . . . . . . . . . . . . . . 1 . 3 6 Interference 12 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 9 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage (minor) 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 5 7 Total Turns 215 | . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . 9 72 118 Longest Duration 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . 8 26 43 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Robots Corrupted 36 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 4 . 5 8 16 Combat Hostiles 32 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 4 . 5 7 13 Parts Fried 68 | . . 2 . . . . . . . . . . . . . . . . . 2 4 . . . . 5 1 9 14 31 Impact Corruptions 9 | . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 5 Robots Melted 37 | . . . 1 1 2 1 . . . 1 3 . . . 2 . . 2 1 1 1 . 1 . . 3 1 2 3 11 Combat Hostiles 35 | . . . 1 1 1 1 . . . 1 2 . . . 2 . . 2 1 1 1 . 1 . . 3 1 2 3 11 Parts Melted 211 | . 3 . 4 11 5 11 3 1 . 1 14 . . 1 14 2 4 5 1 8 13 2 9 6 10 12 4 16 22 29 Heat Transferred 79533 | . 925 1493 851 3996 2775 3903 1325 1209 . 737 4323 925 50 150 4182 1846 1048 2246 1392 1751 4865 1116 2181 1998 2830 5885 1073 4764 6087 13607 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 2 . . 1 2 Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Maximum Alert Level 5 | . . 2 1 1 4 3 . . . . 1 . . . 1 . . . . 1 5 4 3 2 1 4 2 3 3 5 Low Security (%) 31 | 100 100 55 71 76 3 . . . . . 82 . . . 54 . . . . 72 13 . . 26 63 19 . 3 . . Level 1 16 | . . 21 28 23 18 . . . . . 17 . . . 45 . . . . 27 8 . . 21 36 26 55 6 4 . Level 2 25 | . . 22 . . 36 96 . . . . . . . . . . . . . . 25 . 87 51 . 2 44 74 30 28 Level 3 13 | . . . . . 32 3 . . . . . . . . . . . . . . 10 1 12 . . 44 . 15 65 19 Level 4 8 | . . . . . 9 . . . . . . . . . . . . . . . 26 98 . . . 7 . . . 24 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . 26 High Security . | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2496 | 5 174 457 294 295 1173 722 . . . . 274 . . . 356 . . . . 389 2096 1357 712 581 252 1167 656 794 1056 2496 Initial 1173 | . . . 154 . 180 615 . . . . . . . . . . . . . 300 170 1173 526 210 228 138 656 160 444 626 Average 530 | . 66 191 130 124 660 606 . . . . 52 . . . 204 . . . . 113 935 1204 654 337 184 602 414 598 814 1217 Influence Increases 20406 | 5 477 949 195 1041 1023 563 110 120 . 105 508 70 . 148 870 255 130 519 145 938 2762 690 276 795 402 1843 174 1223 1256 2814 Destroy 0b10 Robot/C 10940 | . 280 560 160 660 640 360 100 100 . 60 340 60 . 120 360 220 120 440 120 220 1140 280 80 300 260 880 100 680 700 1600 Destroy 0b10 Robot/NC 840 | 5 40 80 5 90 10 50 . . . . 15 . . . 25 . . 5 5 15 75 10 40 40 30 60 . 25 50 165 Destroy Leader 1920 | . 78 132 30 194 40 106 10 20 . . 62 10 . 10 96 20 10 . 20 54 124 20 . 44 46 116 20 84 146 428 Allied During Kill 2107 | . . . . . . . . . . . . . . 3 . . . 59 . . 1300 310 120 314 . . . 1 . . Successful Hack 200 | . 17 48 . 40 14 2 . . . . 9 . . . 6 . . . . 2 2 . . . . 46 . 14 . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1230 | . . 30 . 15 15 15 . . . . 30 . . . 195 . . . . 225 . 30 30 30 15 240 . 60 165 135 Anti-Garrison Action 650 | . . . . . 250 . . . . . . . . . . . . . . . . . . . . 200 . 200 . . Destroy Structure 1694 | . 2 54 . 42 54 15 . . . . 37 . . . 128 . . . . 122 106 40 6 52 36 196 9 129 195 471 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . 300 . . . . . . . . . . Partial Spotted 30 | . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . 15 . . Lose Combat Pursuer 465 | . 30 45 . . . 15 . . . 45 . . . 15 60 15 . 15 . . 15 . . 15 15 105 45 15 . 15 Influence Decreases 17910 | 5 477 552 592 764 127 1129 717 120 . 105 268 295 15 148 660 405 190 156 508 589 1015 1471 989 960 593 922 1055 718 1003 1362 Entered New Map 5683 | . . . 243 . 97 558 226 . . . . 89 15 . . 78 12 . 363 . 179 923 789 392 209 108 511 126 347 418 Time Decay 9679 | 5 457 528 339 425 . 571 481 120 . 95 238 206 . 148 460 327 168 76 90 259 556 398 180 198 374 654 534 562 556 674 Lost Part 1079 | . 20 24 10 60 30 . 10 . . 10 30 . . . 50 . 10 40 55 40 20 30 . 80 10 160 10 10 100 270 Lost Ally 600 | . . . . . . . . . . . . . . . . . . 40 . . 260 120 20 140 . . . 20 . . Purge Threat 869 | . . . . 279 . . . . . . . . . . 150 . . . . 290 . . . 150 . . . . . . Squads Dispatched 97 | . 4 3 . 4 . 6 . . . . 4 . . . 3 . . . . 3 7 . . 6 2 12 . 10 11 22 Investigation 10 | . 2 . . 1 . . . . . . 2 . . . . . . . . . 3 . . . . 1 . 1 . . Extermination 28 | . . . . . . 2 . . . . 2 . . . 2 . . . . 3 . . . 1 1 5 . 1 5 6 Reinforcement 29 | . 2 3 . 2 . 2 . . . . . . . . 1 . . . . . 3 . . 3 1 1 . 4 3 4 Assault 21 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . 5 . 4 2 7 Garrison 6 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 3 Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 1 5 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Distress Signals 44 | . 1 4 . 5 . 1 . . . . 1 . . . 2 . . . 1 . 2 2 . 2 2 1 17 . 2 1 Communications Jammed 163 | . . . . . . . . . . . . . . . 23 . . . . . . . . . . 24 . . 13 103 Distress Signals 155 | . . . . . . . . . . . . . . . 23 . . . . . . . . . . 24 . . 13 95 Times Spotted 770 | . 33 39 8 45 33 27 5 5 . 3 20 4 . 7 25 11 6 49 8 14 57 14 11 26 19 77 10 49 48 117 Peak Tracking Total 13 | . 6 6 4 6 4 5 4 3 . 5 4 3 . 4 5 5 4 13 5 4 8 5 2 8 5 10 4 8 7 7 Tactical Retreats 25 | . 2 2 . . . 1 . . . 2 . . . 1 2 1 . 1 . . 1 . . 1 1 6 2 1 . 1 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Traps Triggered 28 | . 3 1 . 1 5 . . . . . 3 . . . 1 . . . . 1 4 . . . 1 3 . 3 2 . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Machines Disabled 93 | . . 2 . 1 6 1 . . . . 2 . . . 13 . 1 . . 15 3 2 2 2 1 16 . 4 13 9 Max in Single Turn 7 | . . 2 . 1 2 1 . . . . 1 . . . 4 . 1 . . 7 2 1 1 1 1 2 . 1 2 2 Garrison Access 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 2 1 . . Garrison Relay 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Machines Accessed 101 | . 8 9 . 9 3 7 2 . 4 . 3 . . . 6 . . 8 . 4 2 . . 3 2 7 . 8 7 9 Terminals 59 | . 7 6 . 8 3 2 . . . . 1 . . . 3 . . . . 3 2 . . 3 1 4 . 5 6 5 Fabricators 5 | . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 Repair Stations 5 | . . 1 . . . . . . . . 1 . . . 2 . . . . . . . . . 1 . . . . . Recycling Units 3 | . 1 . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Scanalyzers 9 | . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . 2 . 1 1 1 Garrison Access 6 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 Total Hacks 245 | . 25 21 . 22 5 15 6 . 29 . 6 . . . 17 . . 22 . 7 10 . . 6 2 12 . 13 14 13 Successful 141 | . 15 14 . 13 1 6 6 . 29 . 5 . . . 5 . . 22 . 3 6 . . 2 . 5 . 5 4 . Failed 102 | . 10 6 . 9 4 8 . . . . 1 . . . 12 . . . . 4 4 . . 4 2 7 . 8 10 13 Catastrophic 16 | . . . . 2 . 1 . . . . . . . . . . . . . 1 . . . 1 1 2 . 2 2 4 Database Lockouts 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 96 | . 25 12 . 19 . 1 . . . . 2 . . . 2 . . 1 . 5 8 1 . 1 2 7 . 5 1 4 Terminals 139 | . 24 17 . 21 5 4 . . . . 2 . . . 10 . . . . 6 10 . . 6 1 7 . 7 11 8 Fabricators 8 | . . . . . . 4 . . . . . . . . . . . . . 1 . . . . . . . 2 . 1 Repair Stations 9 | . . 2 . . . . . . . . 2 . . . 4 . . . . . . . . . 1 . . . . . Recycling Units 6 | . 1 . . . . . . . . . 2 . . . 3 . . . . . . . . . . . . . . . Scanalyzers 17 | . . 2 . . . 4 . . . . . . . . . . . . . . . . . . . 4 . 3 3 1 Garrison Access 9 | . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . 1 . 1 . 3 Terminal Hacks 83 | . 3 3 . 4 1 1 6 . 29 . . . . . 2 . . 22 . 3 2 . . 2 . 2 . . 3 . Record 34 | . . . . . . . 5 . 11 . . . . . . . . 15 . . 1 . . 1 . 1 . . . . Part Schematic 13 | . 2 . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . . 3 . . . . . . . . 6 . . . . . . . . . . . . Open Door 6 | . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . 3 . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 3 | . . . . . . 1 . . . . . . . . 1 . . . . . 1 . . . . . . . . . Unreport Threat 6 | . . . . 2 . . . . . . . . . . 1 . . . . 2 . . . 1 . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Network Status 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 6 | . . 2 . . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . Scan Component 3 | . . 1 . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Repair 3 | . . 1 . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Scanalyzer 8 | . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . 1 . 2 1 . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Retrieve Study 6 | . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . 1 . 1 . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 38 | . 12 8 . 8 . . . . . . 2 . . . . . . . . . 4 . . . . 2 . 2 . . Terminals 33 | . 11 8 . 8 . . . . . . 2 . . . . . . . . . 4 . . . . . . . . . Track 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 13 | . 5 2 . 3 . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . Operators 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 18 | . 6 5 . 5 . . . . . . . . . . . . . . . . 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Jam 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 70 | . 5 6 . 6 2 5 . . . . 3 . . . 5 . . . . 4 2 1 . 3 2 6 . 6 5 9 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . 2 . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . 2 . . . . . . . 11 . . . . . . . . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . 1 . 1 . . Parts Repaired 3 | . . 1 . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Time 114 | . . 26 . . . . . . . . 44 . . . 44 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Relay Couplers Released 13 | . . . . . 11 . . . . . . . . . . . . . . . . . . . . . 2 . . . Machine Destruction 13 | . . . . . 11 . . . . . . . . . . . . . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 22 | . . . . . . . . . . . . . . . . . . 5 . . 16 . . . . . . 1 . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Total Allies 46 | . . . . . . . . . . . . . 2 . . . . 5 . . 33 5 . . . . . 1 . . Largest Group 20 | . . . . . . . . . . . . . 2 2 . . . 5 . . 20 19 12 10 . . . 1 . . Highest-Rated Group 1127 | . . . . . . . . . . . . . 40 40 . . . 265 . . 908 1127 771 592 . . . 159 . . Highest-Rated Ally 159 | . . . . . . . . . . . . . 20 20 . . . 68 . . 159 134 128 96 . . . 159 . . Initial Warlord ECA Mod 5 | . . . . . . 5 5 5 5 4 4 4 4 3 3 3 3 3 2 2 2 2 2 2 1 1 . . . . Total Orders 13 | . . . . . . . . . . . . . . . . . . 7 . . . 3 3 . . . . . . . STAY 7 | . . . . . . . . . . . . . . . . . . 5 . . . 1 1 . . . . . . . FOLLOW 6 | . . . . . . . . . . . . . . . . . . 2 . . . 2 2 . . . . . . . Ally Attacks 411 | . . . . . . . . . . . . . . 3 . . . 34 . . 217 71 13 70 . . . 3 . . Total Damage 12616 | . . . . . . . . . . . . . . 38 . . . 1600 . . 5817 1962 381 2704 . . . 114 . . Kills 70 | . . . . . . . . . . . . . . 1 . . . 6 . . 31 12 3 17 . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Active Infowar (turns) 15013 | . . . . . . . . . . 336 424 165 1785 . 798 884 519 616 404 837 . . . 161 839 1381 655 1260 1411 2538 Optics 10 | . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . 1 IFF 463 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 463 Terrain 4560 | . . . . . . . . . . . 79 . . . . . . . . 55 . . . . 839 332 . 977 598 1680 Seismic 7727 | . . . . . . . . . . 336 345 165 1776 . 592 754 519 616 317 837 . . . . . . . . 975 495 Jamming 8334 | . . . . . . . . . . . . . . . 642 130 . . 359 331 . . . 161 554 1116 655 1256 986 2144 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . . 3 . . . 1 1 . 2 . . . 3 . 1 1 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Turns Passed 37695 | 120 1534 1607 856 1699 1356 1727 1557 1263 114 768 1050 434 2994 569 1282 1149 683 1263 473 1006 1680 943 363 410 874 2432 1516 1672 1636 2665 Spaces Moved 17792 | 68 684 581 401 777 639 889 994 808 77 508 504 243 1375 325 582 537 328 720 202 435 624 394 146 168 424 1105 788 727 677 1062 Core 9 | 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 7289 | 59 684 581 401 325 43 194 . . . 3 . . 228 . . . . . . . . . . 8 424 1105 788 727 664 1055 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 10474 | . . . . 452 596 695 994 808 77 505 504 243 1147 325 582 537 328 720 202 435 624 394 146 160 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 200 145 145 135 150 150 150 135 150 165 120 165 150 195 195 135 180 180 195 180 195 180 160 159 158 158 151 141 Average Speed 172 | 145 160 208 200 169 166 169 150 150 150 143 154 165 213 165 169 195 195 141 192 194 197 200 196 198 160 163 181 160 163 159 Slowest Speed 625 | 160 160 320 200 240 465 240 150 150 150 280 165 165 625 165 195 195 195 195 210 195 210 210 210 240 160 242 245 243 245 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 19 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 10 6 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 Spacefolds 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 Exploration Rate (%) 58 | 5 94 78 98 78 78 32 97 93 68 61 16 25 84 46 20 61 53 90 44 13 84 71 89 27 17 96 33 90 46 35 Regions Visited 30 Branch Regions 19 Pre-discovered Areas 11 | . 2 1 1 2 . . 1 . 1 . . . 1 . . 1 . . 1 . . . . . . . . . . . Known Exits Taken 11 | . . 1 1 1 . . . . . 1 1 . . 1 1 . . . 1 1 . . . . 1 . 1 . . . Unknown Exits Taken 18 | 1 1 . . . . 1 1 1 1 . . 1 1 . . 1 1 1 . . 1 1 1 1 . 1 . 1 1 . Scrap Searched 30 | . . . 3 . . . 8 2 . 4 . 1 4 2 . 2 2 . 2 . . . . . . . . . . . Spaces Dug 165 | . . 3 . 7 2 4 . . . . 11 . . 2 7 . . 2 2 6 . . . . 4 46 1 19 26 23 Terrain Destroyed 1313 | . . 55 . 44 81 11 3 48 . 2 43 8 1 76 67 56 51 90 78 64 66 1 4 8 21 106 3 72 78 176 Melee 4 | . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Projectile 591 | . . . . . . 4 3 1 . 2 35 8 1 5 28 10 4 33 27 32 32 1 4 8 21 86 3 72 50 121 AOE 715 | . . 52 . 44 81 6 . 47 . . 8 . . 71 39 46 47 57 51 32 34 . . . . 20 . . 28 52 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Total 22003 | 82 971 844 425 1007 789 1016 1027 830 76 531 683 255 1439 341 748 579 346 893 247 527 889 529 185 200 536 1483 858 1072 1019 1576 Wait 1065 | . 150 117 5 66 45 11 12 4 . 5 67 5 1 . 48 6 . 27 5 8 48 51 20 2 44 75 12 105 65 61 Move 17748 | 67 683 580 400 777 638 888 993 807 76 507 503 242 1374 324 581 536 327 719 201 434 623 393 145 167 423 1104 787 726 667 1056 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 328 | 4 18 23 1 25 4 16 1 1 . 3 18 . 7 . 17 3 1 13 4 20 19 11 1 1 11 31 10 10 26 29 Fast Attach 201 | 6 6 7 1 9 4 6 3 . . 1 4 . 21 1 7 1 . 6 . 4 5 15 . 2 1 21 6 19 17 28 Attach 183 | 1 . 9 1 11 4 6 1 1 . 1 5 . 2 . 9 . 1 11 11 7 1 6 . 3 8 24 4 2 18 36 Detach 82 | 1 1 7 . 3 2 4 1 . . 1 3 . 9 . 2 . . 4 2 1 1 5 . . 2 12 1 2 4 14 Swap 413 | . 4 9 1 13 7 14 1 4 . 5 11 1 . 4 12 7 4 13 7 10 30 7 2 7 10 30 9 35 74 82 Drop 374 | . 12 15 . 29 5 26 3 1 . 3 22 . 25 1 10 4 1 15 . 9 30 28 2 1 . 36 18 29 21 28 Fire 1420 | 3 89 70 14 74 67 44 12 12 . 5 50 7 . 11 49 22 12 31 17 34 103 13 15 17 30 147 11 104 127 230 Melee 25 | . . 4 . . 1 1 . . . . . . . . 13 . . . . . . . . . . . . . . 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 35 | . 8 3 2 . . . . . . . . . . . . . . . . . . . . . 7 3 . 6 . 6 Escape Stasis 36 | . . . . . 12 . . . . . . . . . . . . . . . 24 . . . . . . . . . Rewire 93 | . . . . . . . . . . . . . . . . . . 54 . . 5 . . . . . . 34 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / [*Mat]) -7/Factory (discovered 4 exits: *Fac x2 / Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) -3/Research -3/Quarantine -2/Research -2/Testing (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 15) 803 | -10/Materials | Discovered new exit (range 12) 936 | -10/Materials | Discovered new exit (range 11) 1179 | -10/Materials | Discovered new exit (range 8) 1320 | -10/Materials | Discovered new exit (range 10) 1453 | -10/Materials | Learned Storage emergency access door positions 1543 | -10/Materials | Loaded intel: 23 trap records 1572 | -10/Materials | Learned location of 2 exits from Materials 1615 | -10/Materials | Learned location of Storage (-7) 1651 | -10/Materials | Learned Storage security intel 1655 | -10/Materials | Entered another Materials area 1655 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1656 | -9/Materials | Identified exit to Materials 1656 | -9/Materials | Identified exit to Mines 2149 | -9/Materials | Discovered exit to Materials (range 4) 2387 | -9/Materials | Central database locked down 2777 | -9/Materials | Repaired Lgt. Treads+ 2875 | -9/Materials | Loaded intel: 14 trap records 2938 | -9/Materials | Learned Storage trap positions 2956 | -9/Materials | Learned location of 1 exit from Storage 2964 | -9/Materials | Learned location of 3 exits from Materials 2981 | -9/Materials | Learned location of 2 exits from Materials 3092 | -9/Materials | Learned Materials stockpile data 3262 | -9/Materials | Entered Mines 3367 | -9/Mines | Discovered exit to Materials (range 7) 3481 | -9/Mines | Learned Materials emergency access door positions 3503 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3505 | -9/Mines | Learned location of Zion (-6) 3539 | -9/Mines | Learned Materials terminal intel 3690 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4118 | -9/Mines | Entered Materials 4118 | -8/Materials | Evolved 2 slots: Weapon x2 4119 | -8/Materials | Identified exit to Factory 4122 | -8/Materials | Loaded intel: 12 terminal locations 4433 | -8/Materials | Build established: Tank 4539 | -8/Materials | Lost 4 parts (3n1u) 5733 | -8/Materials | Garrison activated, responded to threat 5753 | -8/Materials | Learned location of Lower Caves (-6) 5817 | -8/Materials | Identified exit to Garrison 5817 | -8/Materials | Entered Garrison 5851 | -8/Garrison | Triggered checkpoint 5857 | -8/Garrison | Garrison Relay disabled 5948 | -8/Garrison | Garrison Relay disabled 5971 | -8/Garrison | Triggered checkpoint 6081 | -8/Garrison | Triggered checkpoint 6092 | -8/Garrison | Discovered new exit (range 5) 6169 | -8/Garrison | Triggered checkpoint 6269 | -8/Garrison | Triggered checkpoint 6483 | -8/Garrison | Discovered exit to Factory (range 10) 6573 | -8/Garrison | Triggered checkpoint 6687 | -8/Garrison | Triggered checkpoint 6787 | -8/Garrison | Discovered exit to Factory (range 3) 6831 | -8/Garrison | Phase Generator disabled 6923 | -8/Garrison | Triggered checkpoint 7006 | -8/Garrison | Build established: Scavenger-Tank 7009 | -8/Garrison | Discovered exit to Factory (range 10) 7013 | -8/Garrison | Triggered checkpoint 7030 | -8/Garrison | Core integrity fell below 50% 7060 | -8/Garrison | Garrison Relay disabled 7173 | -8/Garrison | Entered Factory 7173 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7174 | -7/Factory | Identified exit to Storage 7393 | -7/Factory | Discovered new exit (range 15) 7503 | -7/Factory | Identified exit to Factory 7597 | -7/Factory | Build established: Tank 7631 | -7/Factory | Central database locked down 7775 | -7/Factory | Discovered exit to Factory (range 12) 7929 | -7/Factory | Build established: Scientist-Tank 8253 | -7/Factory | Garrison activated, responded to threat 8518 | -7/Factory | Discovered new exit (range 7) 8773 | -7/Factory | First assault squad dispatched 8900 | -7/Factory | Entered Lower Caves 8928 | -7/Lower Caves | Met a Warlord Commander 8929 | -7/Lower Caves | Learned location of Warlord (-5) 8930 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8944 | -7/Lower Caves | Build established: Tank 9120 | -7/Lower Caves | Entered an active Warlord outpost 9133 | -7/Lower Caves | Learned 8 Factory zone layouts 9133 | -7/Lower Caves | Learned Extension security intel 9133 | -7/Lower Caves | Learned Armory terminal intel 9133 | -7/Lower Caves | Learned Factory garrison access intel 9370 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9613 | -7/Lower Caves | Encountered a Warlord checkpoint 9976 | -7/Lower Caves | Learned location of 1 exit from Factory 10276 | -7/Lower Caves | Discovered new exit (range 9) 10457 | -7/Lower Caves | Entered another Lower Caves area 10523 | -7/Lower Caves | Discovered exit to Factory (range 8) 10601 | -7/Lower Caves | Spotted B-75 Beast 10624 | -7/Lower Caves | Destroyed B-75 Beast 11459 | -7/Lower Caves | Build established: Gunner 11473 | -7/Lower Caves | Encountered a Warlord checkpoint 11567 | -7/Lower Caves | Discovered new exit (range 6) 11720 | -7/Lower Caves | Entered Data Miner 11720 | -7/Data Miner | Discovered new exit (range 6) 11749 | -7/Data Miner | Met Data Miner 11774 | -7/Data Miner | Learned location of Section 7 (-2) 11774 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11798 | -7/Data Miner | Received God Mode back door access code from Data Miner 11834 | -7/Data Miner | Entered Proximity Caves 11879 | -6/Proximity Caves | Learned location of 1 exit from Factory 12277 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12330 | -6/Proximity Caves | Discovered exit to Factory (range 6) 12602 | -6/Proximity Caves | Entered Factory 12602 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12603 | -6/Factory | Identified exit to Lower Caves 12604 | -6/Factory | Identified exit to Factory 12605 | -6/Factory | Loaded intel: 4 garrison access locations 12772 | -6/Factory | Lost 3 parts (1n2w) 12917 | -6/Factory | Build established: Tank 13049 | -6/Factory | Repaired Coolant Injector 13260 | -6/Factory | Build established: Gunner 13492 | -6/Factory | Destroyed 8 combat bots 13652 | -6/Factory | Entered Lower Caves 13958 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 14086 | -6/Lower Caves | Entered Zion 14152 | -6/Zion | Discovered new exit (range 16) 14217 | -6/Zion | System corruption cleaned by Quarantine Array 14813 | -6/Zion | Gained Derelict followers 14958 | -6/Zion | Given A8's code to call for help 15049 | -6/Zion | Met Imprinter 15512 | -6/Zion | Found CR-A16's Pointy Stick 15671 | -6/Zion | Found Relay Coupler [Programmer] 15674 | -6/Zion | Found Relay Coupler [Programmer] 15885 | -6/Zion | Found Prototype Processor 15885 | -6/Zion | Identified Exp. Target Analyzer 15892 | -6/Zion | Found Prototype Processor 15892 | -6/Zion | Identified Exp. Melee Analysis Suite 16003 | -6/Zion | Found Prototype Processor 16003 | -6/Zion | Identified Spectral Analyzer 16006 | -6/Zion | Found Prototype Processor 16006 | -6/Zion | Identified Exp. Targeting Computer 16420 | -6/Zion | Build established: Mutant 17080 | -6/Zion | Entered Proximity Caves 17080 | -5/Proximity Caves | Accompanied by 2 allies 17146 | -5/Proximity Caves | Build established: Gunner 17274 | -5/Proximity Caves | Learned location of 2 exits from Factory 17295 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17355 | -5/Proximity Caves | Learned 4 Factory zone layouts 17649 | -5/Proximity Caves | Entered Factory 17649 | -5/Factory | Evolved 2 slots: Utility x2 17650 | -5/Factory | Identified exit to Upper Caves 17651 | -5/Factory | Identified exit to Factory 18094 | -5/Factory | Spotted B-75 Beast 18216 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 18216 | -5/Factory | Destroyed B-75 Beast 18243 | -5/Factory | Lost 4 parts (3u1w) 18496 | -5/Factory | Repaired Arm. Huge Wheel+ 18931 | -5/Factory | Entered Upper Caves 19023 | -5/Upper Caves | Build established: Hauler-Gunner 19461 | -5/Upper Caves | Learned location of Armory (-4) 19853 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19911 | -5/Upper Caves | Discovered new exit (range 16) 20080 | -5/Upper Caves | Entered another Upper Caves area 20102 | -5/Upper Caves | Discovered exit to Factory (range 8) 20398 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 20558 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20609 | -5/Upper Caves | Discovered new exit (range 7) 20689 | -5/Upper Caves | Learned 4 Factory zone layouts 20763 | -5/Upper Caves | Entered Warlord 20831 | -5/Warlord | System corruption cleaned by Quarantine Array 21032 | -5/Warlord | Learned Testing stockpile data 21033 | -5/Warlord | Learned 4 Armory zone layouts 21034 | -5/Warlord | Learned Factory recycling unit intel 21034 | -5/Warlord | Learned Armory fabricator intel 21370 | -5/Warlord | Opened Warlord's prototype stash 21379 | -5/Warlord | Found Prototype Processor 21379 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 21390 | -5/Warlord | Found Prototype Reactor 21464 | -5/Warlord | Visited the Vortex Lab 21474 | -5/Warlord | Found Prototype Energy Gun 21474 | -5/Warlord | Identified Vortex Rail 21478 | -5/Warlord | Warlord's base attacked by MAIN.C 21478 | -5/Warlord | Found Vortex Rail 21645 | -5/Warlord | Met Warlord 21827 | -5/Warlord | Spotted Striker 21828 | -5/Warlord | Warlord forces counterattacked 21838 | -5/Warlord | Allies destroyed Striker 21884 | -5/Warlord | Lost 4 allies 21903 | -5/Warlord | Spotted Executioner 21934 | -5/Warlord | Spotted Striker 21976 | -5/Warlord | Discovered new exit (range 13) 21978 | -5/Warlord | Spotted Executioner 21978 | -5/Warlord | Spotted Executioner 21978 | -5/Warlord | Spotted Executioner 21998 | -5/Warlord | Destroyed Executioner 22001 | -5/Warlord | Destroyed Executioner 22012 | -5/Warlord | Lost 10 allies 22014 | -5/Warlord | Found Prototype Processor 22016 | -5/Warlord | Found Exp. Targeting Computer 22022 | -5/Warlord | Destroyed 7 combat bots 22026 | -5/Warlord | Lost 4 parts (1n1u2w) 22026 | -5/Warlord | Entered Proximity Caves 22029 | -4/Proximity Caves | Identified Exp. Core Analyzer 22111 | -4/Proximity Caves | Spotter reported a threat 22161 | -4/Proximity Caves | Core integrity fell below 50% 22188 | -4/Proximity Caves | Lost 7 parts (1p2u4w) 22234 | -4/Proximity Caves | Learned location of Testing (-2) 22448 | -4/Proximity Caves | Spotter reported a threat 22452 | -4/Proximity Caves | Discovered exit to Factory (range 10) 22499 | -4/Proximity Caves | Entered Factory 22499 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 22500 | -4/Factory | Identified exit to Extension 22502 | -4/Factory | Loaded intel: 8 recycling unit locations 23230 | -4/Factory | Found Imp. Powered Armor 23233 | -4/Factory | Found Imp. Powered Armor 23238 | -4/Factory | Found Imp. Powered Armor 23505 | -4/Factory | Entered Extension 23583 | -4/Extension | Rescued a captive Derelict 23584 | -4/Extension | Rescued a captive Derelict 23598 | -4/Extension | Rescued a captive Derelict 23624 | -4/Extension | Rescued A7 23655 | -4/Extension | Rescued a captive Derelict 23669 | -4/Extension | Rescued a captive Derelict 23682 | -4/Extension | Rescued a captive Derelict 23721 | -4/Extension | Rescued a captive Derelict 23722 | -4/Extension | Rescued a captive Derelict 23746 | -4/Extension | Rescued a captive Derelict 23798 | -4/Extension | Rescued a captive Derelict 23800 | -4/Extension | Rescued a captive Derelict 23863 | -4/Extension | P-70 Sage assimilated allied NI-NJA(l) 23870 | -4/Extension | P-70 Sage assimilated allied 5R-IE9(h) 23910 | -4/Extension | Rescued a captive Derelict 24309 | -4/Extension | Build established: Scavenger-Gunner 24440 | -4/Extension | Spotted B-86 Titan 24455 | -4/Extension | Destroyed B-86 Titan 24466 | -4/Extension | Spotted B-86 Titan 24477 | -4/Extension | Allies destroyed B-86 Titan 24551 | -4/Extension | Lost 3 allies 24571 | -4/Extension | Rescued a captive Derelict 24572 | -4/Extension | Rescued a captive Derelict 24666 | -4/Extension | Rescued a captive Derelict 24667 | -4/Extension | Rescued a captive Derelict 24855 | -4/Extension | Disrupted transfer network 25005 | -4/Extension | First assault squad dispatched 25078 | -4/Extension | Destroyed 7 combat bots 25091 | -4/Extension | Discovered new exit (range 10) 25093 | -4/Extension | Discovered new exit (range 6) 25127 | -4/Extension | High security lockdown imminent 25168 | -4/Extension | Lost 4 allies 25185 | -4/Extension | Entered Cetus 25185 | -4/Cetus | Accompanied by 16 allies (A7) 25190 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 25205 | -4/Cetus | Spotted Cetus Guard 25207 | -4/Cetus | Spotted Cetus Guard 25207 | -4/Cetus | Spotted Cetus Guard 25209 | -4/Cetus | Spotted Cetus Guard 25211 | -4/Cetus | Destroyed Cetus Guard 25217 | -4/Cetus | Allies destroyed Cetus Guard 25218 | -4/Cetus | Destroyed Cetus Guard 25229 | -4/Cetus | Allies destroyed Cetus Guard 25352 | -4/Cetus | Started Cetus Manufacturing Module 25372 | -4/Cetus | Escorted A7 to Cetus Mainframe 25377 | -4/Cetus | Manufactured an Enhanced Grunt 25402 | -4/Cetus | Manufactured an Enhanced Grunt 25427 | -4/Cetus | Manufactured an Enhanced Grunt 25452 | -4/Cetus | Manufactured an Enhanced Grunt 25477 | -4/Cetus | Manufactured an Enhanced Grunt 25548 | -4/Cetus | Discovered new exit (range 15) 25579 | -4/Cetus | Spotted Cetus Guard 25579 | -4/Cetus | Spotted Cetus Guard 25581 | -4/Cetus | Spotted Cetus Guard 25581 | -4/Cetus | Spotted Cetus Guard 25590 | -4/Cetus | Allies destroyed Cetus Guard 25593 | -4/Cetus | Destroyed Cetus Guard 25600 | -4/Cetus | Destroyed Cetus Guard 25602 | -4/Cetus | Allies destroyed Cetus Guard 25606 | -4/Cetus | Discovered new exit (range 15) 25619 | -4/Cetus | Met Revision 17 25622 | -4/Cetus | System corruption reached 10% 25632 | -4/Cetus | Lost 3 allies 25694 | -4/Cetus | Found Prototype Device 25694 | -4/Cetus | Identified Exp. Thermal Shield 25890 | -4/Cetus | Build established: Scavenger-Tank 25935 | -4/Cetus | Security sweep announced 25982 | -4/Cetus | Cetus Manufacturing Module disabled 26023 | -4/Cetus | Lost 3 allies 26128 | -4/Cetus | Entered Archives 26128 | -4/Archives | Accompanied by 12 allies (A7) 26133 | -4/Archives | Received a hacking code to weaken MAIN.C 26230 | -4/Archives | Discovered new exit (range 15) 26257 | -4/Archives | Discovered new exit (range 15) 26280 | -4/Archives | Discovered new exit (range 14) 26491 | -4/Archives | Entered Hub_04(d) 26491 | -4/Hub_04(d) | Accompanied by 10 allies 26712 | -4/Hub_04(d) | Lost 4 allies 26732 | -4/Hub_04(d) | Discovered new exit (range 6) 26741 | -4/Hub_04(d) | First assault squad dispatched 26829 | -4/Hub_04(d) | Garrison activated, responded to threat 26881 | -4/Hub_04(d) | Lost 6 allies 26901 | -4/Hub_04(d) | Entered Research 26901 | -3/Research | Evolved 2 slots: Propulsion x2 26902 | -3/Research | Identified exit to Quarantine 26913 | -3/Research | Lost 8 parts (1p2n1u4w) 27285 | -3/Research | Destroyed 8 combat bots 27479 | -3/Research | Found Gamma Bomb Array 27775 | -3/Research | Entered Quarantine 27874 | -3/Quarantine | Found Alien Artifact 27882 | -3/Quarantine | Found Alien Artifact 27890 | -3/Quarantine | Found Alien Artifact 27894 | -3/Quarantine | Found Alien Artifact 27897 | -3/Quarantine | Found Alien Artifact 27982 | -3/Quarantine | Found Prototype Launcher 27982 | -3/Quarantine | Identified Hellfire Missile Launcher 28079 | -3/Quarantine | Lost 4 parts (1n1u2w) 28132 | -3/Quarantine | Found Alien Artifact 28378 | -3/Quarantine | Crushed by falling debris 28378 | -3/Quarantine | System corruption reached 10% 28744 | -3/Quarantine | Discovered new exit (range 13) 28751 | -3/Quarantine | Found Alien Artifact 28928 | -3/Quarantine | Identified Vortex Chain Reactor 29025 | -3/Quarantine | First assault squad dispatched 29046 | -3/Quarantine | Incoming assault squad redirected 29150 | -3/Quarantine | Found Alien Reactor 29543 | -3/Quarantine | Incoming assault squad redirected 29553 | -3/Quarantine | Incoming assault squad redirected 29812 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 29812 | -3/Quarantine | Warped through subspace 30207 | -3/Quarantine | Entered Research 30207 | -2/Research | Warlord forces began assault on 0b10 30207 | -2/Research | Evolved 2 slots: Power x1, Utility x1 30208 | -2/Research | Identified exit to Testing 30317 | -2/Research | Research machine network offline 30454 | -2/Research | Met up with Warlord 30556 | -2/Research | Spotted B-90 Cyclops 30609 | -2/Research | Borebot progress halted 30676 | -2/Research | Borebot progress halted 31072 | -2/Research | Spotted Executioner 31088 | -2/Research | Destroyed Executioner 31091 | -2/Research | Spotted Striker 31091 | -2/Research | Spotted Striker 31105 | -2/Research | Destroyed Striker 31111 | -2/Research | Destroyed Striker 31259 | -2/Research | Met DD-05H 31687 | -2/Research | Borebot progress halted 31710 | -2/Research | Given Cave Seal Controls access code 31723 | -2/Research | Entered Testing 31800 | -2/Testing | Lost 4 allies 31815 | -2/Testing | Destroyed 7 combat bots 31819 | -2/Testing | Identified Core Reset Matrix 31973 | -2/Testing | First assault squad dispatched 31988 | -2/Testing | Incoming assault squad redirected 32230 | -2/Testing | Found Adv. Force Booster 32274 | -2/Testing | Found Prototype Launcher 32274 | -2/Testing | Identified Z-bomb Delivery System 32349 | -2/Testing | Found Prototype Energy Cannon 32349 | -2/Testing | Identified Null Cannon 32611 | -2/Testing | Rewired PY-37EB346UD0 32689 | -2/Testing | Found Prototype Protection 32689 | -2/Testing | Identified Centrium Heavy Armor Plating 32752 | -2/Testing | Incoming assault squad redirected 32833 | -2/Testing | Discovered new exit (range 11) 32995 | -2/Testing | Incoming assault squad redirected 33090 | -2/Testing | Scanned by Researcher 33118 | -2/Testing | Spotted Fortress 33129 | -2/Testing | Destroyed Fortress 33143 | -2/Testing | Found Vortex Chain Reactor 33163 | -2/Testing | Found Prototype Device 33163 | -2/Testing | Identified Thermal Barrier 33373 | -2/Testing | Discovered new exit (range 14) 33388 | -2/Testing | Discovered new exit (range 5) 33395 | -2/Testing | Entered Section 7 33496 | -2/Section 7 | Spotted S7 Guard 33521 | -2/Section 7 | Destroyed S7 Guard 33535 | -2/Section 7 | Found Corrupted Prototype Protection 33535 | -2/Section 7 | Identified Hvy. Regenerative Plating 33545 | -2/Section 7 | Found Alien Artifact 33621 | -2/Section 7 | Identified Integrated Thermoelectric Network 33621 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 33674 | -2/Section 7 | Spotted S7 Guard 33704 | -2/Section 7 | Found Alien Artifact 33752 | -2/Section 7 | Destroyed S7 Guard 33796 | -2/Section 7 | Found Alien Artifact 33856 | -2/Section 7 | Discovered new exit (range 16) 33893 | -2/Section 7 | Identified Dimensional Node Initializer 33893 | -2/Section 7 | Initialized slip node 34009 | -2/Section 7 | System corruption reached 10% 34071 | -2/Section 7 | Destroyed 7 combat bots 34202 | -2/Section 7 | Found Alien Artifact 34208 | -2/Section 7 | Identified Spacefold Activator 34209 | -2/Section 7 | Identified Integrated Mediator 34209 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 34245 | -2/Section 7 | Found Exp. Armor Integrity Analyzer 34293 | -2/Section 7 | Spotted Alpha 7 34319 | -2/Section 7 | Spotted Alpha 7 34319 | -2/Section 7 | Scanned by Researcher 34329 | -2/Section 7 | Destroyed Alpha 7 34338 | -2/Section 7 | Destroyed Alpha 7 34494 | -2/Section 7 | Lost 4 parts (1p1n2w) 34535 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 34540 | -2/Section 7 | Found Alien Artifact 34542 | -2/Section 7 | Found Alien Artifact 34546 | -2/Section 7 | Found Alien Artifact 34627 | -2/Section 7 | Spotted B-99 Colossus 34645 | -2/Section 7 | First assault squad dispatched 34662 | -2/Section 7 | Incoming assault squad redirected 34663 | -2/Section 7 | Build established: Scavenger-Gunner 34727 | -2/Section 7 | Found Alien Artifact 34727 | -2/Section 7 | Identified LRC Insulator 34727 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 34737 | -2/Section 7 | Found Alien Artifact 34737 | -2/Section 7 | Identified LRC Matter Compressor 34737 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 34807 | -2/Section 7 | Intercept squad dispatched 34821 | -2/Section 7 | Spotted Tracker 34822 | -2/Section 7 | Spotted Tracker 34827 | -2/Section 7 | Destroyed Tracker 34838 | -2/Section 7 | Destroyed Tracker 34855 | -2/Section 7 | Found Exp. Targeting Computer 34864 | -2/Section 7 | Warped through subspace to slip node 34895 | -2/Section 7 | Lost 3 parts (1p1u1w) 34930 | -2/Section 7 | Identified Transdimensional Reconstructor (x4) 34930 | -2/Section 7 | Warped through subspace to slip node 34931 | -2/Section 7 | Core integrity fell below 50% 34940 | -2/Section 7 | System corruption reached 30% 35031 | -2/Section 7 | Entered Access 35031 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 35176 | -1/Access | Identified Core Regenerator 35176 | -1/Access | Used Core Regenerator, restored core integrity (+0) 35295 | -1/Access | Spotted B-99 Colossus 35319 | -1/Access | Build established: Scavenger-Executioner 35335 | -1/Access | Destroyed B-99 Colossus 35337 | -1/Access | Unchained authorized (CL-0N3) 35492 | -1/Access | W-44 Eye reconstituted as Combat Programmer 35504 | -1/Access | Destroyed Combat Programmer 35504 | -1/Access | Combat Programmer reconstituted as CL-0N3 35589 | -1/Access | Intercept squad dispatched 35614 | -1/Access | Spotted Tracker 35614 | -1/Access | Spotted Tracker 35618 | -1/Access | Destroyed Tracker 35630 | -1/Access | Destroyed Tracker 35651 | -1/Access | Spotted Combat Programmer 35653 | -1/Access | Lost 3 allies 35653 | -1/Access | Spotted Combat Programmer 35658 | -1/Access | Destroyed Combat Programmer 35666 | -1/Access | Destroyed Combat Programmer 35673 | -1/Access | U-05 Engineer reconstituted as Combat Programmer 35677 | -1/Access | Destroyed Combat Programmer 35677 | -1/Access | Combat Programmer reconstituted as CL-0N3 35698 | -1/Access | Destroyed 7 combat bots 36104 | -1/Access | K-01 Serf reconstituted as Access Guard 36104 | -1/Access | Spotted Access Guard 36124 | -1/Access | Destroyed Access Guard 36124 | -1/Access | Access Guard reconstituted as CL-0N3 36263 | -1/Access | Intercept squad dispatched 36284 | -1/Access | Spotted Tracker 36285 | -1/Access | Spotted Tracker 36292 | -1/Access | Destroyed Tracker 36299 | -1/Access | Destroyed Tracker 36302 | -1/Access | System corruption reached 10% 36334 | -1/Access | Spotted Combat Programmer 36341 | -1/Access | Destroyed Combat Programmer 36348 | -1/Access | Spotted Combat Programmer 36358 | -1/Access | Destroyed Combat Programmer 36531 | -1/Access | First assault squad dispatched 36549 | -1/Access | Incoming assault squad redirected 36623 | -1/Access | U-05 Engineer reconstituted as V2 36624 | -1/Access | Spotted V2 36624 | -1/Access | Identified Subatomic Replicator 36624 | -1/Access | Used Subatomic Replicator to replicate Null Cannon 36636 | -1/Access | Destroyed V2 36636 | -1/Access | V2 reconstituted as CL-0N3 36878 | -1/Access | Warped through subspace 36967 | -1/Access | A-15 Conveyor reconstituted as S7 Guard 36980 | -1/Access | Spotted S7 Guard 36991 | -1/Access | S7 Guard reconstituted as CL-0N3 37049 | -1/Access | Incoming assault squad redirected 37051 | -1/Access | Incoming assault squad redirected 37240 | -1/Access | Discovered new exit (range 5) 37263 | -1/Access | Spotted B-99 Colossus 37265 | -1/Access | Spotted B-99 Colossus 37270 | -1/Access | Destroyed B-99 Colossus 37298 | -1/Access | Lost 3 parts (1p2w) 37323 | -1/Access | Destroyed B-99 Colossus 37343 | -1/Access | Found Prototype Ballistic Gun 37343 | -1/Access | Identified Multirail 37352 | -1/Access | Lost 4 parts (1p1n1u1w) 37361 | -1/Access | Found Multirail 37389 | -1/Access | Garrison activated, responded to threat 37451 | -1/Access | Found Corrupted Multirail 37495 | -1/Access | System corruption reached 30% 37501 | -1/Access | Found Corrupted Prototype Launcher 37501 | -1/Access | Identified Enh. Gamma Bomb Array 37546 | -1/Access | Incoming assault squad redirected 37554 | -1/Access | Incoming assault squad redirected 37660 | -1/Access | High security lockdown imminent 37681 | -1/Access | Destroyed 7 combat bots 37696 | *** | Escaped! Last Messages --------------- 37659_ U-05 Engineer repairs door. 37660_ Penetrated by Slug. 37660_ Adv. Targeting Computer fried. 37660_ H-88 Terminator destroyed. 37660_ ALERT: High security lockdown imminent, T-100. 37663_ System corrupted: Matter fused (-6). 37664_ U-05 Engineer lays Concrete. 37666_ U-05 Engineer builds a Wall. 37667_ K-01 Serf collects debris. 37671_ U-05 Engineer builds a Wall. 37673_ K-01 Serf collects debris. 37676_ U-05 Engineer builds a Wall. 37676_ K-01 Serf collects debris. 37681_ U-05 Engineer builds a Wall. 37684_ K-01 Serf collects debris. 37685_ R NP57YZUQKE #JQWTWI 37685_ U-05 Engineer lays Concrete. 37691_ K-01 Serf collects debris. [Achievement: 75k Club] [Achievement: On My Own Terms] Map ----- +----------------------------------------------------+ | ???????????????# =?# [ =* # #????????? | | ????????????? # # [%=# #????????? | | ???????????? # ####[+%[! #????????? | | ???????????? # !%==[| #????????? | | ??????????? += [[%%# #????????? | | ??????????? #[! [*%%=/! #????????? | | ??????????? + !=[====#[ #????????? | | ???????????????########%=!%# #????????? | | ???????????????????##!#!*!!# #????????? | | ???????????????????####/=/[##############????????? | | ???????????????????# [*=[* != #??????????????????? | | ???????????????????# %%!= #?????????#????????? | | #######????????????# ! #??????????????????? | | #????????????# ! ! #??????????????????? | | #????????????# !! #??????????????????? | | #????????????# ! !! #??????????????????? | | #????????????# ! #??????????????????? | | #????????????#""""""" #??????????????????? | | #??????????????"""??" "#??????????????????? | | #??????????????" "??" ""????????????#??????? | | #????????????#"" """"" "#??????????????????? | | #????????????# #??????????????????? | | #????????????# """"" #??????????????????? | | #????????????# " " #?#????????????????? | | #????????????# " "" " #????#?????????????? | | ? ######??????## " "@ " #??????????????????? | | ###+### #??#????# " " #????????#?????????? | | "" #?????#?# """""" #???#??????????????? | | "T #???????# #??????????????????? | | ####### #???##??# ##?????????????????? | | ??? ??## ##???#???"""""" """""???????????#??????? | | ???????# #???????##"" ##?????????????????? | | ???????# #???#??#?#"" "#??#??????????????? | | ???????# ##????#??#"" ##?#???????????????? | | ???????# #???#?#??#T #?????? ???????????? | | ???????# %#???????##"" ! % #??????????????????? | | ??????## ##???????#""! ! #??????????????????? | | ??????# ###!##"##" = / ####???????????????? | | ??????# *%%%!%[ ! = % ??????????? | | ??????# %%=%*= [[%= #?????????? | | ?????#]!!%############################??????????? | | ??????######????????????????#????????????????????? | | ?? ? ??##?????????#???????#??????????????????????? | | ???????##?#?#?#?#??????????#?????#???????????????? | | ?????????????????? ? ????#????????#????????????? | | ???? ?????????????? ? ??????????#???????????????? | | ???? ?????????????? ? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ??? ?????????????????????????????????????????????? | | ??????? ???????????????#??????#??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 177 Coolant Potential 65 Energy Generation 75 Energy Capacity 1290 Matter Stores 425 Matter Capacity 425 Sight Range 23 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 200 EM Shielding 4 Armor Coverage 1250 Resistance: TH 50 Resistance: EM 25 Point Defense Rating 240 Weapon Cycling 20 Evasion (%) 40 Targeting Accuracy 24 Core Analysis 11 Armor Integrity Analysis 50 Recoil Reduction 6 Matter Filtering 50 Force Boost 40 Offensive Hacking 14 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Imp. Heavy Armor Plating | -7/Data Miner | Free Quantum Capacitor | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Cld. Field Propulsion Drive | -3/Quarantine | Archive Gravity Neutralizer | -3/Quarantine | Archive Imp. Matter Neutralizer | -3/Quarantine | Archive Cld. Antimatter Reactor | -3/Quarantine | Archive Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-06 Scavenger | -3/Quarantine | Archive G-67 Veteran | -3/Quarantine | Archive T-07 Excavator | -2/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 29% | -9/Materials Coolant Injector | 44% | -6/Factory Arm. Huge Wheel | 20% | -5/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Gatling Laser | -7/Factory | Hacked Nuclear Core | -7/Factory | Hacked Com. HERF Cannon | -3/Quarantine | Hacked Enh. Quantum Rifle | -2/Testing | Hacked Alien Tech Used ----------------- High-powered Transdimensional Reconstructor Integrated Thermoelectric Network Dimensional Node Initializer Spacefold Activator Integrated Mediator LRC Insulator LRC Matter Compressor Transdimensional Reconstructor Core Regenerator Subatomic Replicator Achievements -------------- 75k Club A Problem For Future Me Analysis Probe Bumper Bots Coming In Hot DATA ERROR: Steam Global Achievement% DIY Cooler Deductive Reasoning Doshington Ew, Corruption For Emergencies Only Ghost 'Em Heavy Suspicion Hot Stuff I Have A Map? I Laugh At Your Crits I Like You, Cogmind Immobile And Lovin' It Into The Breach Item+ Like A Rock Look Less Dangerous Next Time On My Own Terms Organ Harvest Overwhelming Plot Armor Power Plant Resistances Are Futile Spot Them First Tailor-made The Better Part Of Valor The Robot, The Myth, The Legend There's More Where That Came From Throw Away The Key Treasure Hunter Walls Are Suggestions Welcome To The Revolution Well Done You Again Challenges ------------ None Game ------ Seed GrenadeLauncherCleaver Manual? 0 Play Time 08:46:58 Cumulative 226.8 hours Start 2025.10.21 @ 22:42:01 End 2025.10.29 @ 19:28:25 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type 0 Total 21 Types 7/3/5/1/1/0/0/1/1/2 Lore% 77 Gallery% 74 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e123fa2-799f-48c8-9a3c-856da18050df