Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.15 @ 23:55:35 Player: Anting Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (16) 3200 Robots Destroyed (123) 615 Value Destroyed (5509) 5509 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (2090) 2090 TOTAL SCORE: 13554 Bonus ------- High Alert Combat Kills 657 Follower Combat Kills 140 Entered Garrisons 400 Aligned with FarCom 300 Met Imprinter 300 Acquired ECA 300 Friendly Fire -7 Cogmind --------- Core Integrity 0/700 Matter 272/300 Energy 100/100 System Corruption 6% Temperature Cool (36) Movement Core (250) Ox4 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Spectral Analyzer Advanced Targeting Computer Target Analyzer Experimental Target Analyzer > --- WEAPON (4) ------- KE Penetrator KE Penetrator CR-A16's Pointy Stick > --- INVENTORY (5) ---- Hacking Drone Bay (1/1) Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Advanced Treads Heavy Treads > --- UTILITY ---------- Improved Coolant Injector High-capacity Storage Unit Long-range Tractor Beam > --- WEAPON ----------- Improved Assault Rifle Enhanced Autogun Flak Cannon Mass Driver > --- INVENTORY -------- Armored Treads Armored Medium Treads Flight Unit Flight Unit Flight Unit Cesium-ion Thruster Recoil Stabilizer Improved Weapon Cycler Hardened Medium Armor Plating Improved Light Armor Plating Layered Medium Armor Plating Heavy Plasma Cannon Improved Assault Rifle Improved Assault Rifle KE Penetrator Rocket Launcher Improved Grenade Launcher Remote Datajack Field Lobotomy Kit Ripper [Rating: 52] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Recoil Stabilizer Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Ripper Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 . . 2 . . . . . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . . . . . . . Utility 2 | . . . . . 1 . . 1 . . . . . . . . Weapon 2 | . . . . . 2 . . . . . . . . . . . Parts Attached 159 | 7 11 4 . 4 21 31 18 12 . 7 13 8 11 1 7 4 Power 8 | 1 . 1 . . . 4 . . . . 1 1 . . . . Engine 5 | 1 . 1 . . . 2 . . . . . 1 . . . . Core 3 | . . . . . . 2 . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 31 | 2 2 . . 1 9 5 5 1 . 1 1 2 2 . . . Treads 14 | . 2 . . . 4 5 2 . . . . . 1 . . . Leg 8 | 2 . . . 1 5 . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . 1 . . . Hover . | . . . . . . . . . . . . . . . . . Flight 8 | . . . . . . . 3 1 . 1 1 2 . . . . Utility 48 | 2 6 1 . 2 6 4 6 4 . 3 1 5 1 . 6 1 Device 20 | 1 2 . . 1 3 2 3 1 . 1 . 4 1 . 1 . Storage 2 | 1 1 . . . . . . . . . . . . . . . Processor 9 | . . . . . . . . 1 . 1 . 1 . . 5 1 Hackware 3 | . . . . . . . . 2 . 1 . . . . . . Protection 14 | . 3 1 . 1 3 2 3 . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 72 | 2 3 2 . 1 6 18 7 7 . 3 10 . 8 1 1 3 Energy Gun 2 | 2 . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . . . . . . Ballistic Gun 34 | . . . . . . 4 6 5 . 3 5 . 7 1 . 3 Ballistic Cannon 17 | . 2 2 . . 6 7 . . . . . . . . . . Launcher 7 | . 1 . . 1 . 5 . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 1 1 1 . . 4 . . . . . Piercing Weapon 3 | . . . . . . . . . . . 1 . 1 . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . 2 . . 1 . . . . 6 . Parts Lost 29 | . 1 3 . . . 12 . . . . 2 5 5 . . 1 Power 6 | . . 1 . . . 3 . . . . 2 . . . . . Propulsion 9 | . . 1 . . . 2 . . . . . 3 3 . . . Utility 5 | . 1 . . . . 2 . . . . . 2 . . . . Weapon 9 | . . 1 . . . 5 . . . . . . 2 . . 1 Highest Loss Streak 8 | . 1 1 . . . 8 . . . . 1 1 3 . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 89 85 97 96 88 90 97 100 99 91 81 39 23 31 43 Engine 7 | . 14 13 14 14 9 3 9 7 7 7 . 5 . . . . Treads 11 | . 8 24 14 14 5 21 17 . . . . . 3 . . . Leg 4 | . 19 . . 11 19 . . . . . . . . . . . Flight 5 | . . . . . . . . 30 30 30 30 22 3 . . . Device 7 | . 6 . . 1 9 12 9 14 7 8 15 13 3 7 6 4 Storage 7 | . 14 14 14 14 9 9 9 . . . . . . . . . Processor 3 | . . . . . . . . 5 7 2 7 15 15 15 17 24 Hackware 1 | . . . . . . . . 7 15 18 . . . . . . Protection 5 | . 7 8 14 12 7 2 8 . . . . . . . . . Ballistic Gun 7 | . . . . . . 7 18 22 23 22 25 15 2 . . 6 Ballistic Cannon 17 | . 26 27 28 15 35 23 17 . . . . . . . . . Launcher 1 | . 1 . . 12 . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 7 6 . 5 7 Peak Build Rating 52 | 7 12 14 13 17 22 49 52 40 34 44 44 51 35 19 31 45 Average Rating 26 | 5 10 11 12 14 20 36 46 35 34 39 42 41 20 13 21 34 On Entrance 22 | . 7 10 12 13 15 21 44 32 34 34 44 41 18 13 13 31 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 77 | 14 60 58 58 58 66 77 73 17 16 18 23 19 12 5 4 17 Greatest Support 93 | 20 40 40 20 20 60 90 93 17 17 19 19 22 23 3 3 3 Greatest Overweight (x) 6 | . 5 2 2 2 6 1 4 . . . 1 1 3 1 1 5 Average Overweight (x) . | . 1 1 2 2 1 . . . . . . . . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 Average Capacity 15 | 7 18 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 Most Carried 20 | 3 11 18 17 20 20 20 20 12 5 5 5 5 5 4 5 5 Average Carried 13 | 2 9 14 16 18 18 19 19 5 5 4 4 4 4 3 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 Final Carried 20 | 3 11 16 17 19 20 20 13 5 5 5 5 5 4 4 5 2 Class Distribution -------------------- 44% | Mutant 20% | Skirmisher 16% | Scavenger-Skirmisher 10% | Sprinter 4% | Hacker-Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Scavenger-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Sprinter | -7/Garrison Sprinter | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Matter Collected 4592 | 270 211 247 . 73 641 1006 822 128 . 223 455 101 189 60 69 97 Remotely 304 | . . . . . . . 304 . . . . . . . . . Salvage Created 3999 | 90 320 60 . 130 737 723 451 128 . 318 551 193 133 . . 165 Parts 227 | 10 24 4 . 9 53 39 19 8 . 14 24 8 9 . . 6 Haulers Intercepted 10 | . . . . . 3 . 2 . . 2 . 3 . . . . Recyclers Shooed 4 | 1 1 . . . . . 1 . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . . . . 11 . 6 6 Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Combat Hostiles Destroyed 84 | . 13 2 . 3 12 31 7 . . . 9 . 5 . . 2 Melee 1 | . . . . . . 1 . . . . . . . . . . Guns 20 | . . . . . . 1 3 . . . 9 . 5 . . 2 Cannons 42 | . 8 2 . . 12 16 4 . . . . . . . . . AOE 21 | . 5 . . 3 . 13 . . . . . . . . . . Classes Destroyed 17 | 1 6 . . . 4 4 1 . . 1 . . . . . . Worker 1 | . 1 . . . . . . . . . . . . . . . Builder 7 | . 1 1 . . 2 . 1 1 . 1 . . . . . . Tunneler 7 | 5 . . . 1 1 . . . . . . . . . . . Hauler 10 | . . . . . 3 . 2 . . 2 . 3 . . . . Recycler 6 | . . . . . 2 . 1 1 . 2 . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . 1 . . . . . . Watcher 6 | . 1 . . . 1 . 2 1 . . . 1 . . . . Swarmer 16 | . 3 . . . . 4 . . . . 3 . 4 . . 2 Cutter 2 | . . . . . . 2 . . . . . . . . . . Grunt 39 | . 10 2 . 3 8 12 4 . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . Sentry 19 | . . . . . 3 8 2 . . . 6 . . . . . Demolisher 1 | . . . . . . 1 . . . . . . . . . . Programmer 4 | . . . . . . 3 . . . . . . 1 . . . Behemoth 1 | . . . . . . 1 . . . . . . . . . . Best Kill Streak 8 | 3 8 2 . 4 3 6 3 2 . 2 3 2 4 . . 2 Combat Bots Only 6 | . 4 1 . 3 3 6 2 . . . 3 . 4 . . 2 Max Kills in Single Turn 3 | 1 3 2 . 2 2 3 2 1 . 1 1 1 2 . . 1 Gunslinging 1 | . . . . . . . . . . . . . 1 . . . Exploded 3 | . 3 . . 2 . 3 . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Hostile Shots Fired 600 | . 61 17 . . 27 155 22 9 . 4 102 19 127 11 . 46 Missed 217 | . 16 3 . . 14 39 4 7 . 1 40 8 67 5 . 13 Damage Taken 5805 | . 561 296 . . 226 2290 267 15 . 49 425 188 802 47 . 639 Core 1059 | . 73 54 . . . 170 61 . . . 66 50 295 47 . 243 Absorbed by Shields 77 | . . . . . . . . . . . 56 21 . . . . Regen/Repaired (Parts) 185 | . . . . . 162 . . . . . . 23 . . . . Core Remaining (%) 69 | 100 . . . 49 . . 58 . . . . . . . . . Volleys Fired 262 | 16 29 9 . 2 33 98 29 9 . 1 21 . 10 1 . 4 Largest 4 | 2 2 2 . 1 4 4 4 1 . 1 4 . 4 1 . 3 Hottest 198 | 90 78 78 . 33 152 198 147 33 . 25 103 . 122 33 . 94 Shots Fired 666 | 32 51 18 . 2 132 205 89 9 . 3 81 1 30 1 . 12 Gun 244 | 32 . . . . . 34 42 8 . 3 81 1 30 1 . 12 Cannon 397 | . 44 18 . . 132 156 47 . . . . . . . . . Launcher 24 | . 7 . . 2 . 15 . . . . . . . . . . Special 1 | . . . . . . . . 1 . . . . . . . . Kinetic 582 | . 44 18 . . 132 163 89 8 . 3 81 1 30 1 . 12 Thermal 59 | 32 . . . . . 27 . . . . . . . . . . Explosive 24 | . 7 . . 2 . 15 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | 5 9 3 . 2 9 13 7 5 . 2 16 . 7 . . 4 Robot Miss Streak 8 | 6 8 2 . . 4 5 6 . . 1 2 1 3 . . 2 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 Secondary Targets 2 | . . . . . . . . . . . . . 2 . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 . . . Shots Hit Robots 403 | 15 24 9 . 1 71 109 58 10 . 17 53 7 19 . . 10 Core Hits 226 | 5 24 4 . 7 31 78 34 2 . 4 22 4 6 . . 5 Critical Kills 1 | . . . . . . . . . . . 1 . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . 1 1 . 1 . . . Critical Strikes 15 | 2 . . . . 3 2 1 . . 3 2 1 1 . . . Burn 2 | 2 . . . . . . . . . . . . . . . . Destroy 4 | . . . . . . . . . . 1 2 . 1 . . . Blast 5 | . . . . . 3 1 1 . . . . . . . . . Sever 3 | . . . . . . 1 . . . 2 . . . . . . Impale 1 | . . . . . . . . . . . . 1 . . . . Melee Attacks 181 | . . . . . . 7 . 38 . 67 26 38 . . 2 3 Impact . | . . . . . . . . . . . . . . . . . Slashing 137 | . . . . . . 7 . 38 . 67 25 . . . . . Piercing 44 | . . . . . . . . . . . 1 38 . . 2 3 Sneak Attacks 10 | . . . . . . . . 3 . 4 . 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 11855 | 188 1200 223 . 212 1553 3636 1224 480 . 800 1064 424 427 . . 424 Guns 2215 | 188 . . . . . 113 335 . . 34 906 . 427 . . 212 Cannons 4872 | . 527 219 . . 1547 1718 861 . . . . . . . . . Explosions 2435 | . 673 . . 209 . 1553 . . . . . . . . . . Melee 2252 | . . . . . . 212 . 480 . 766 158 424 . . . 212 Ramming 81 | . . 4 . 3 6 40 28 . . . . . . . . . Kinetic 6729 | . 527 219 . . 1547 1661 1196 . . 34 906 . 427 . . 212 Thermal 358 | 188 . . . . . 170 . . . . . . . . . . Explosive 2435 | . 673 . . 209 . 1553 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 1616 | . . . . . . 212 . 480 . 766 158 . . . . . Piercing 636 | . . . . . . . . . . . . 424 . . . 212 Highest Corruption 12 | . . . . . . 4 4 . 5 6 6 7 12 12 12 6 Average Corruption 5 | . . . . . . 3 4 . 5 5 6 6 8 12 7 6 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 133 | . . . . . . 22 28 . 1 16 16 21 14 3 9 3 Message Errors 31 | . . . . . . 7 4 . . 5 2 7 1 1 3 1 Matter Fused 36 | . . . . . . 4 10 . 1 5 4 4 5 . 2 1 Heat Flow Errors 14 | . . . . . . 2 3 . . . 2 3 3 1 . . Energy Discharges 10 | . . . . . . 2 2 . . 1 3 1 1 . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . Data Loss (minor) 23 | . . . . . . 3 7 . . 1 2 4 3 1 2 . Data Loss (major) 4 | . . . . . . 1 . . . 1 1 . . . 1 . Misfires 4 | . . . . . . . . . . 2 1 1 . . . . Alerts 4 | . . . . . . . . . . 1 . 1 . . 1 1 Weapon Failures 5 | . . . . . . 2 1 . . . 1 . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 418 | . 21 . . . 21 49 19 137 . 135 20 . . . . 16 Projectiles 40 | . . . . . 21 . 19 . . . . . . . . . Explosions 70 | . 21 . . . . 49 . . . . . . . . . . Melee 308 | . . . . . . . . 137 . 135 20 . . . . 16 Knockbacks 45 | . 6 2 . . 12 11 14 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 44 | . 6 2 . . 11 11 14 . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 133 | . 19 . . . . 114 . . . . . . . . . . Shots 6 | . 3 . . . . 3 . . . . . . . . . . Rammed 11 | . . 1 . 1 . 7 2 . . . . . . . . . Targets Rammed 12 | . . 1 . 1 1 7 2 . . . . . . . . . Kicked 1 | . . . . . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 434 | 270 381 234 . . 209 197 359 . . 33 434 167 244 238 . 27 Average Temperature 86 | 104 102 93 . . 56 67 75 . . 11 145 65 111 136 . 18 Received Heat Transfer 1298 | . 285 93 . . 99 342 126 6 . 18 113 27 18 . . 171 Effects 4 | 1 2 . . . . . . . . . 1 . . . . . Shutdowns 2 | . 1 . . . . . . . . . 1 . . . . . Interference 1 | 1 . . . . . . . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . . Siege Activations 4 | . . . . . . . 4 . . . . . . . . . Total Turns 66 | . . . . . . . 66 . . . . . . . . . Longest Duration 32 | . . . . . . . 32 . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 3 | 3 . . . . . . . . . . . . . . . . Heat Transferred 881 | 656 . . . . . 225 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Peak Influence 1528 | 25 326 185 . 96 131 1528 1041 682 268 507 855 673 . . . . Initial 744 | . 16 126 . . . 1 744 378 238 187 369 443 . . . . Average 375 | 8 86 45 . 30 59 773 885 471 251 346 632 488 . . . . Maximum Alert Level 4 | . 1 . . . . 4 3 2 1 2 3 2 . . . . Low Security (%) 48 | 100 90 100 . 100 100 5 . . . 10 . . . . . . Level 1 9 | . 9 . . . . 9 . 28 100 51 13 24 . . . . Level 2 19 | . . . . . . 34 . 71 . 37 39 75 . . . . Level 3 18 | . . . . . . 24 100 . . . 47 . . . . . Level 4 4 | . . . . . . 25 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 4 . . . 3 . 1 4 . 6 . 5 . . . . Investigation 9 | . 2 . . . 1 . . 2 . . . 4 . . . . Extermination 1 | . . . . . . . . . . 1 . . . . . . Reinforcement 12 | . 2 . . . 2 . 1 2 . 4 . 1 . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Distress Signals 11 | . 1 . . . 1 . 5 . . 1 . 3 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 203 | . 18 6 . 1 26 37 17 11 6 22 15 20 13 2 . 9 Peak Tracking Total 10 | . 9 3 . 2 4 5 3 4 6 10 4 6 6 2 . 8 Tactical Retreats 31 | . . 1 . . 4 . 2 2 . 5 2 8 5 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Traps Triggered 18 | . 1 . . . 2 2 . 2 . 2 3 6 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted 3 | . . . . 3 . . . . . . . . . . . . Installed 3 | . . . . 3 . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . 2 2 . . Most Traps Carried 1 | . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Machines Disabled 29 | . 5 . . . 3 13 2 . . 2 3 . . 1 . . Max in Single Turn 2 | . 2 . . . 1 1 . . . 1 1 . . 1 . . Garrison Relay 8 | . . . . . . 6 . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Machines Accessed 47 | . 1 1 2 . 6 4 6 5 . 8 4 10 . . . . Terminals 30 | . . . . . 4 4 5 3 . 5 4 5 . . . . Fabricators 5 | . . . . . . . . 2 . 1 . 2 . . . . Repair Stations 4 | . . . . . 1 . . . . 1 . 2 . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . 1 . . . . Garrison Access 2 | . . . . . 1 . . . . 1 . . . . . . Total Hacks 126 | . 1 1 2 . 27 7 25 12 . 17 6 28 . . . . Successful 55 | . 1 1 2 . 12 4 9 5 . 6 1 14 . . . . Failed 71 | . . . . . 15 3 16 7 . 11 5 14 . . . . Catastrophic 15 | . . . . . 2 . 2 2 . 4 1 4 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 45 | . 1 . 1 . 8 . 13 5 . 7 . 9 . 1 . . Terminals 89 | . . . . . 20 7 23 9 . 13 6 11 . . . . Fabricators 7 | . . . . . . . . 3 . 1 . 3 . . . . Repair Stations 17 | . . . . . 6 . . . . 1 . 10 . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . 2 . . . . 4 . . . . Garrison Access 3 | . . . . . 1 . . . . 2 . . . . . . Terminal Hacks 26 | . . 1 2 . 4 4 7 2 . 3 1 2 . . . . Record 3 | . . . 1 . . . 1 . . . . 1 . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . Open Door 2 | . . 1 . . . 1 . . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . 1 . . . . . . Emergency Access Points 2 | . . . . . . 1 . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . Alert Level 3 | . . . . . . . 1 . . 1 . 1 . . . . Unreport Threat 3 | . . . . . 2 . 1 . . . . . . . . . Locate Traps 2 | . . . . . . . . 2 . . . . . . . . Hauler Manifests 2 | . . . . . 1 . 1 . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 1 . 1 . 3 . . . . Network Status 3 | . . . . . . . . 1 . 1 . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . 1 . . . . Repair Station Hacks 9 | . . . . . 5 . . . . . . 4 . . . . Scan Component 6 | . . . . . 3 . . . . . . 3 . . . . Repair 3 | . . . . . 2 . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . 1 . . . . . . Unlock Access 2 | . . . . . 1 . . . . 1 . . . . . . Unauthorized Hacks 11 | . 1 . . . 2 . 2 2 . 1 . 3 . . . . Terminals 10 | . . . . . 2 . 2 2 . 1 . 3 . . . . Assimilate 4 | . . . . . 1 . . 1 . . . 2 . . . . Botnet 6 | . . . . . 1 . 2 1 . 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 39 | . . . . . 5 3 6 4 . 7 4 10 . . . . Full Trace Events 6 | . . . . . 1 . . 1 . . . 4 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . . 1 . . 15 . Parts Built 2 | . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . 106 . . . . Total Part Build Rating 12 | . . . . . . . . . . . . 12 . . . . Parts Repaired 3 | . . . . . 2 . . . . . . 1 . . . . Time 96 | . . . . . 58 . . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . . . Relay Couplers Released 28 | . . . . . . 21 . . . . 7 . . . . . Machine Destruction 28 | . . . . . . 21 . . . . 7 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Total Allies 11 | . . 2 . 3 . 5 . 1 . . . . . . . . Largest Group 5 | . . 2 . 3 3 5 5 1 . . . . . . . . Highest-Rated Group 99 | . . 43 . 40 40 99 99 23 . . . . . . . . Highest-Rated Ally 31 | . . 31 . 16 16 31 31 23 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 100 | . . 12 . . 21 28 39 . . . . . . . . . Total Damage 1388 | . . 188 . . 419 403 378 . . . . . . . . . Kills 19 | . . 2 . . 1 7 9 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 2 . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Turns Passed 12100 | 143 604 1594 728 842 1622 1875 1064 378 25 576 658 720 388 110 678 95 Spaces Moved 8809 | 77 176 528 228 252 468 841 433 713 85 1319 634 1176 529 212 1075 63 Core 1586 | 17 . . . . . . . . . . . . 219 212 1075 63 Treads 2496 | . 64 528 228 252 150 841 432 . . . . . 1 . . . Legs 490 | 60 112 . . . 318 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 4237 | . . . . . . . 1 713 85 1319 634 1176 309 . . . Fastest Speed 28 | 50 120 240 320 320 160 160 152 29 29 29 28 28 40 50 50 100 Average Speed 101 | 104 223 260 320 320 254 165 156 29 29 29 28 31 55 50 59 106 Slowest Speed 540 | 120 470 320 320 320 540 243 352 29 29 29 108 40 200 100 100 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . 3 . 4 2 6 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 33 91 60 56 49 92 45 23 96 39 62 28 80 41 86 11 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 6 | . 1 1 1 . . . . . . . . . 1 . 2 . Known Exits Taken 4 | . . . . . 1 . 1 . . 1 . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . . . . 1 1 1 . Scrap Searched 8 | . . 1 . 2 . . . . . . . . 2 1 2 . Spaces Dug 141 | . . . . . . 31 4 27 . 44 7 28 . . . . Terrain Destroyed 264 | . 32 3 . 23 5 72 19 27 . 44 7 28 . . . 4 Melee 105 | . . . . . . . . 26 . 44 7 28 . . . . Projectile 36 | . 2 3 . . 5 3 19 . . . . . . . . 4 AOE 122 | . 30 . . 23 . 69 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Zio Pro Total 11222 | 104 335 726 228 285 818 1160 771 817 84 1410 1046 1444 600 214 1104 76 Wait 1480 | 2 103 176 . 18 269 90 269 32 . 10 308 142 46 . 14 1 Move 8767 | 76 175 527 227 251 468 840 432 708 84 1311 629 1163 528 211 1074 63 Hop 14 | . . . . . . . . 2 . 4 2 6 . . . . Pick Up 73 | 3 11 8 1 3 13 18 5 3 . 2 . 4 . . 2 . Fast Attach 59 | 7 2 1 . 1 8 6 5 6 . 4 2 8 3 . 6 . Attach 48 | . 2 2 . . 10 10 7 3 . 1 1 . 6 1 1 4 Detach 13 | . . . . . 4 . . . . . 1 1 5 1 . 1 Swap 52 | . 7 1 . 3 3 15 6 3 . 2 10 . 2 . . . Drop 91 | . 6 1 . 3 9 14 16 13 . 8 3 13 . . 5 . Fire 262 | 16 29 9 . 2 33 98 29 9 . 1 21 . 10 1 . 4 Melee 181 | . . . . . . 7 . 38 . 67 26 38 . . 2 3 Ram . | . . . . . . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . . . . . . Crush 11 | . . 1 . 1 . 7 2 . . . . . . . . . Escape Stasis 112 | . . . . . . . . . . . 43 69 . . . . Rewire 55 | . . . . . . 55 . . . . . . . . . . Trap 3 | . . . . 3 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 3 exits: Low x2 / Gar) -7/Garrison (discovered 2 exits: [*Fac] / *Fac) -7/Factory (discovered 3 exits: [*Fac x2] / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 144 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 578 | -10/Materials | Discovered new exit (range 15) 748 | -10/Materials | Entered Mines 811 | -10/Mines | Discovered new exit (range 6) 879 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1337 | -10/Mines | Assembled infested the area 1457 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1544 | -10/Mines | Discovered new exit (range 5) 1706 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1899 | -10/Mines | Core integrity fell below 50% 1927 | -10/Mines | Learned location of Storage (-9) 1929 | -10/Mines | Discovered new exit (range 14) 2342 | -10/Mines | Entered Exiles 2419 | -10/Exiles | Met 8R-AWN 2477 | -10/Exiles | Met EX-HEX 2566 | -10/Exiles | Met EX-BIN 2605 | -10/Exiles | Aligned with FarCom system 2608 | -10/Exiles | Given EX-Vault access code 2685 | -10/Exiles | Opened EX-Vault 2701 | -10/Exiles | Found Field Lobotomy Kit 2759 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2852 | -10/Exiles | Met EX-DEC 2868 | -10/Exiles | Learned location of Zion (-7) 3044 | -10/Exiles | Discovered new exit (range 10) 3070 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 3070 | -10/Exiles | Entered Mines 3437 | -9/Mines | Learned Materials emergency access door positions 3535 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3682 | -9/Mines | Found a hidden stash of uninstalled traps 3845 | -9/Mines | Discovered new exit (range 7) 3912 | -9/Mines | Entered Materials 3912 | -8/Materials | Accompanied by 3 allies 3912 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 4144 | -8/Materials | Lost 3 allies 4434 | -8/Materials | Build established: Scavenger-Skirmisher 4944 | -8/Materials | Repaired Aluminum Leg 4978 | -8/Materials | Repaired Imp. Light Cannon 4989 | -8/Materials | Discovered new exit (range 5) 5534 | -8/Materials | Identified exit to Garrison 5534 | -8/Materials | Entered Garrison 5571 | -8/Garrison | Triggered checkpoint 5629 | -8/Garrison | Garrison Relay disabled 5804 | -8/Garrison | Triggered checkpoint 5810 | -8/Garrison | Triggered checkpoint 5931 | -8/Garrison | Discovered new exit (range 8) 5988 | -8/Garrison | Triggered checkpoint 6036 | -8/Garrison | Garrison Relay disabled 6097 | -8/Garrison | Spotted B-75 Beast 6149 | -8/Garrison | Destroyed B-75 Beast 6169 | -8/Garrison | Lost 8 parts (1p2n1u4w) 6277 | -8/Garrison | Triggered checkpoint 6391 | -8/Garrison | Discovered new exit (range 10) 6463 | -8/Garrison | Triggered checkpoint 6487 | -8/Garrison | Build established: Skirmisher 6547 | -8/Garrison | Garrison Relay disabled 6730 | -8/Garrison | Discovered new exit (range 10) 6803 | -8/Garrison | Discovered new exit (range 68) 6803 | -8/Garrison | Discovered new exit (range 37) 6803 | -8/Garrison | Discovered new exit (range 24) 6842 | -8/Garrison | Triggered checkpoint 6867 | -8/Garrison | Triggered checkpoint 7050 | -8/Garrison | Rescued a captive Derelict 7058 | -8/Garrison | Rescued a captive Derelict 7198 | -8/Garrison | Triggered checkpoint 7220 | -8/Garrison | Triggered checkpoint 7260 | -8/Garrison | Garrison Relay disabled 7269 | -8/Garrison | Garrison Relay disabled 7409 | -8/Garrison | Entered Materials 7409 | -8/Materials | Accompanied by 5 allies 7733 | -8/Materials | Lost 5 allies 7796 | -8/Materials | Identified exit to Factory 8473 | -8/Materials | Entered Factory 8473 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8520 | -7/Factory | Discovered new exit (range 9) 8758 | -7/Factory | Build established: Scavenger-Sprinter 8851 | -7/Factory | Manually triggered Chute Trap 8851 | -7/Factory | Sucked down chute 8851 | -7/Factory | Entered Waste 8858 | -7/Waste | Spotted C-40 Crusher 8861 | -7/Waste | Spotted C-40 Crusher 8862 | -7/Waste | Spotted C-40 Crusher 8863 | -7/Waste | Spotted C-40 Crusher 8866 | -7/Waste | EMP discharged 8866 | -7/Waste | Spotted C-40 Crusher 8869 | -7/Waste | Spotted C-40 Crusher 8873 | -7/Waste | Discovered new exit (range 10) 8876 | -7/Waste | Entered Factory 9057 | -7/Factory | Garrison activated, responded to threat 9096 | -7/Factory | Identified exit to Lower Caves 9148 | -7/Factory | Build established: Hacker-Sprinter 9452 | -7/Factory | Identified exit to Garrison 9452 | -7/Factory | Entered Garrison 9538 | -7/Garrison | Triggered checkpoint 9555 | -7/Garrison | Garrison Relay disabled 9757 | -7/Garrison | Triggered checkpoint 9885 | -7/Garrison | Build established: Sprinter 9886 | -7/Garrison | Discovered new exit (range 9) 9928 | -7/Garrison | Triggered checkpoint 9972 | -7/Garrison | Triggered checkpoint 9991 | -7/Garrison | Garrison Relay disabled 10058 | -7/Garrison | Triggered checkpoint 10109 | -7/Garrison | Discovered new exit (range 5) 10110 | -7/Garrison | Entered Factory 10335 | -7/Factory | Repaired Recoil Stabilizer 10449 | -7/Factory | Discovered new exit (range 11) 10471 | -7/Factory | Discovered new exit (range 3) 10510 | -7/Factory | Search patrols dispatched 10511 | -7/Factory | Fabricated KE Penetrator? 10680 | -7/Factory | Discovered exit to Lower Caves (range 16) 10830 | -7/Factory | Entered Lower Caves 10835 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10853 | -7/Lower Caves | Encountered a Warlord checkpoint 10937 | -7/Lower Caves | Build established: Mutant 10983 | -7/Lower Caves | Attracted the attention of an 0b10 base 11026 | -7/Lower Caves | Met a Warlord Commander 11027 | -7/Lower Caves | Learned location of Warlord (-4) 11028 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11029 | -7/Lower Caves | Found Encrypted Comm Array 11040 | -7/Lower Caves | Learned location of 2 exits from Factory 11099 | -7/Lower Caves | Lost 3 parts (2n1w) 11180 | -7/Lower Caves | System corruption reached 10% 11183 | -7/Lower Caves | Core integrity fell below 50% 11216 | -7/Lower Caves | Discovered new exit (range 5) 11218 | -7/Lower Caves | Entered another Lower Caves area 11227 | -7/Lower Caves | Spotted B-75 Beast 11306 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 11323 | -7/Lower Caves | Discovered new exit (range 11) 11328 | -7/Lower Caves | Entered Zion 11368 | -7/Zion | Discovered new exit (range 12) 11402 | -7/Zion | Given A8's code to call for help 11402 | -7/Zion | System corruption cleaned by Quarantine Array 11421 | -7/Zion | Found CR-A16's Pointy Stick 11439 | -7/Zion | Learned location of Armory (-3) 11544 | -7/Zion | Rebuked by Imprinter 11615 | -7/Zion | Given the Hacking Drone Bay 11615 | -7/Zion | Found Prototype Device 11776 | -7/Zion | Found Prototype Processor 11776 | -7/Zion | Identified Exp. Terrain Scan Processor 11778 | -7/Zion | Found Prototype Processor 11778 | -7/Zion | Identified Spectral Analyzer 11781 | -7/Zion | Found Prototype Processor 11781 | -7/Zion | Identified Exp. Target Analyzer 11787 | -7/Zion | Found Prototype Processor 11787 | -7/Zion | Identified Exp. Signal Interpreter 11793 | -7/Zion | Identified Hacking Drone Bay 11794 | -7/Zion | Found Exp. Target Analyzer 12006 | -7/Zion | Entered Proximity Caves 12073 | -6/Proximity Caves | Core integrity fell below 20% 12101 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 12072_ 18&IJXR5C|KHGDMIB#MQMYN ,H HV 12074_ Penetrated by Slug. 12081_ Slug penetrates Wall. 12081_ Slug penetrates S-27 Virus. 12081_ S-27 Virus destroyed. 12081_ Slug penetrates Wall. 12084_ Slug penetrates S-27 Virus. 12084_ S-27 Virus destroyed. 12087_ Acquired 55 matter. 12088_ VTOL Module fries itself beyond repair. 12091_ Lgt. Nuclear Core fries itself beyond repair. 12094_ Slug penetrates G-50 Soldier. 12094_ Slug penetrates Wall. 12095_ VTOL Module fries itself beyond repair. 12095_ Lgt. Nuclear Core fries itself beyond repair. 12097_ Autogun fries itself beyond repair. 12098_ Slug penetrates G-50 Soldier. 12098_ Gauss Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##????????????????????????????? | | ???????????????????# #???????????????????????????? | | ????????????????????# #??????????????????????????? | | ??????????????????####;###???????????????????????? | | ??######????####### g####????????????????????? | | ?## ###### g gg #????????????????????? | | ?# #;@ ##????????????????????? | | ??# #######?????????????????????? | | ??# ## ##???????????????????????????? | | ### #### ## ##????????????????????????????? | | #####?????????????????????????????? | | ##?????????????????????????????????? | | #++####### #??????????????????????????????????? | | #????# ??????????????????????????????? | | #????# ?????????????????????????? | | ###/#????# #### ##???????????????????????????? | | ??? ?????# ##???? #????????????????????????????? | | ??? ????# #?????? ?????????????????????????????? | | ??? "????# #???????#????????????????????????????? | | ??? "????# #????????????????????????????????????? | | ??? "????# #????????????????????????????????????? | | ??? ""???# #????????????????????????????????????? | | ??? ???# #????????????????????????????????????? | | ??? ???# #????????????????????????????????????? | | ???##"???# #????????????????????????????????????? | | ?????"???# #????????????????????????????????????? | | ?????????# ?????????????????????????????????????? | | ?????????# ?????????????????????????????????????? | | ????????? ?????????????????????????????????????? | | ????????? ?????????????????????????????????????? | | ????????? ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 80 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Armor Coverage 450 Weapon Cycling 20 Evasion (%) 64 Targeting Accuracy 8 Target Analysis 12 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- KE Penetrator | -7/Factory | Scanalyzed Gravmag System | -7/Zion | Archive Force Field | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive K-01 Serf | -7/Zion | Archive H-55 Commando | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ KE Penetrator | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombStorageGravjet Manual? 0 Play Time 01:55:24 Cumulative 125.1 hours Start 2025.03.15 @ 10:26:47 End 2025.03.15 @ 23:55:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 64 Gallery% 61 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc020cdc-c6a4-4617-8b8a-430dd0ed57cc