Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.09 @ 18:21:28 Player: Mathewnd Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (139) 695 Value Destroyed (4280) 4280 Prototype IDs (38) 760 Alien Tech Used (5) 1000 Bonus (9610) 9610 TOTAL SCORE: 25345 Bonus ------- High Alert Combat Kills 354 Follower Combat Kills 3496 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -2140 Cogmind --------- Core Integrity 1097/1450 Matter 295/300 Energy 53/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Structural Scanner Machine Analyzer Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Quantum Router Spacefold Activator > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Light Antimatter Reactor Advanced Shield Generator Transdimensional Reconstructor Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Array > --- UTILITY ---------- Coolant Network Medium Storage Unit Structural Scanner Machine Analyzer Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Quantum Router > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Light Particle Reactor Advanced Heat Sink Improved Sensor Array Advanced Weapon Cycler Advanced Shield Generator Antimissile System Transdimensional Reconstructor Terrabomb Warp Cannon Heavy Missile Launcher [Rating: 136] Favorites ----------- Power Micro Nuclear Core Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Combat Linear Gravjet Treads Light Treads Hover Unit Combat Linear Gravjet Flight Unit Cesium-ion Thruster Utility Advanced System Shield Device Advanced Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Advanced System Shield Protection Light Armor Plating Artifact Spacefold Activator Weapon Phasing Sabre Energy Cannon Warp Cannon Ballistic Gun Minigun Launcher Mini Grenade Launcher Impact Weapon Power Maul Slashing Weapon Phasing Sabre Piercing Weapon Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Res Qua Sec Slots Evolved 16 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 . . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 5 | . . 1 1 . . . . . 1 . . . . 1 . . . . . . . 1 . . . Utility 10 | . . 1 1 2 . . . . 1 . . . . . . . . . 2 . . 1 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 217 | 5 9 8 31 6 1 1 . 2 15 . . 7 2 13 9 3 3 6 15 33 10 25 . 11 2 Power 23 | 1 . 1 3 . . . . . 1 . . . . 1 1 3 . . 1 8 . 2 . . 1 Engine 4 | 1 . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . Core 11 | . . 1 2 . . . . . 1 . . . . 1 . 2 . . . 4 . . . . . Reactor 8 | . . . . . . . . . . . . . . . . 1 . . 1 3 . 2 . . 1 Propulsion 67 | 2 3 2 12 2 . 1 . 2 4 . . 1 . 4 2 . 1 . 5 12 2 12 . . . Treads 15 | 2 3 2 8 . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 16 | . . . . . . . . . . . . . . . . . 1 . . 12 2 1 . . . Flight 36 | . . . 4 2 . 1 . 2 4 . . 1 . 4 2 . . . 5 . . 11 . . . Utility 79 | 1 1 2 10 3 . . . . 7 . . 6 2 2 3 . 2 2 7 4 6 11 . 9 1 Device 39 | . . . 3 1 . . . . 2 . . 3 2 1 2 . 1 1 4 2 3 6 . 8 . Storage 4 | 1 . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . Processor 14 | . 1 . 1 1 . . . . . . . 2 . . . . . . 1 1 1 5 . 1 . Hackware 10 | . . . 1 . . . . . 5 . . 1 . 1 . . . . 1 . 1 . . . . Protection 11 | . . 1 5 . . . . . . . . . . . 1 . 1 1 1 . 1 . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 48 | 1 5 3 6 1 1 . . . 3 . . . . 6 3 . . 4 2 9 2 . . 2 . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ballistic Gun 15 | 1 5 3 4 . . . . . . . . . . . . . . 2 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . . . 1 . 1 . . . . . . . . 3 . . . . 1 5 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . . . . . . . 2 . . . . 3 3 . . 2 1 4 1 . . 1 . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 18 | . . . . . . . . . 1 . . 3 . 2 1 . . 1 1 1 5 1 . 2 . Parts Lost 59 | . . 2 7 . . 1 . 4 2 . . 1 . . 5 . 1 5 8 14 . 1 . 2 6 Power 6 | . . . . . . . . . . . . . . . 1 . . . . 5 . . . . . Propulsion 31 | . . 1 2 . . 1 . 2 2 . . . . . 3 . . 4 5 4 . 1 . 2 4 Utility 18 | . . 1 2 . . . . 2 . . . 1 . . 1 . 1 1 3 5 . . . . 1 Weapon 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 7 | . . 1 3 . . 1 . 4 1 . . 1 . . 2 . 1 5 7 5 . 1 . 2 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 90 85 88 94 92 92 92 84 87 100 100 100 100 99 98 88 92 92 71 73 55 81 79 70 50 Engine 1 | . 14 . 4 . . . . . . . . . . . . . . . . 1 . . . . . Core 4 | . . 10 4 7 7 7 7 7 6 6 6 6 6 10 10 5 5 4 . 2 . . . . . Treads 7 | . 28 31 34 . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . . . 4 4 . 25 29 6 . . . Flight 15 | . . . 1 30 30 30 30 30 27 33 33 33 33 34 33 29 29 28 19 . . 23 25 23 11 Device 9 | . . . 4 17 23 23 23 19 11 13 13 13 13 17 16 17 11 11 15 12 . 11 16 10 8 Storage 6 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 Processor 5 | . 12 2 . 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 4 . 4 10 16 16 16 Hackware 9 | . . . . 7 7 7 7 3 20 20 20 20 19 11 11 11 11 11 14 12 10 11 4 4 4 Protection 2 | . . 7 11 . . . . . . . . . . . . . 4 4 . 4 . . . . . Ballistic Gun 4 | . 20 22 17 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . 4 13 13 13 13 11 11 11 11 10 4 4 4 4 4 4 3 Peak Build Rating 136 | 5 7 19 37 37 39 35 35 35 62 62 62 70 68 85 88 82 81 82 83 112 100 112 105 136 103 Average Rating 61 | 3 6 17 29 33 35 34 35 31 46 62 62 66 67 79 82 74 79 80 75 92 73 97 105 112 90 On Entrance 54 | . 5 7 19 31 37 35 35 35 27 62 62 62 68 67 85 74 75 81 45 35 64 100 105 105 103 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 122 | 9 12 94 122 18 18 17 17 17 22 22 22 22 27 32 33 30 29 29 25 56 18 42 42 46 34 Greatest Support 82 | 40 40 60 82 20 20 20 20 20 27 27 27 29 29 38 38 29 29 32 25 79 56 46 46 46 34 Greatest Overweight (x) 7 | . . 2 4 . . . . . . . . . . . 1 1 . 1 2 4 1 4 . 1 7 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 25 25 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 Average Capacity 11 | 6 8 23 24 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 9 10 10 10 10 9 Most Carried 25 | 7 8 25 25 8 8 7 7 7 8 8 8 8 8 8 8 8 8 8 8 10 10 10 9 10 10 Average Carried 9 | 4 7 21 24 5 7 6 7 6 6 8 8 7 7 7 7 7 7 7 7 9 3 9 9 9 9 Final Capacity 25 | 8 8 25 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 5 Final Carried 25 | 7 8 25 5 7 7 7 7 5 8 8 8 8 7 8 7 8 7 8 8 10 9 9 9 10 5 Class Distribution -------------------- 32% | Mutant 20% | Hacker-Sprinter 14% | Commander-Sprinter 9% | Scavenger-Mutant 6% | Hacker-Mutant 5% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Ninja | -7/Lower Caves Ninja | -7/Lower Caves Ninja | -7/Data Miner Ninja | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Commander-Sprinter | -5/Extension Commander-Sprinter | -5/Cetus Commander-Sprinter | -5/Archives Commander-Sprinter | -5/Hub_04(d) Hacker-Sprinter | -4/Factory Hacker-Mutant | -4/Armory Mutant | -4/Lab Scavenger-Sprinter | -3/Research Scavenger-Ninja | -2/Research Scavenger-Scout | -2/Quarantine Scavenger-Scout | -2/Section 7 Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Res Qua Sec Matter Collected 3631 | 199 204 268 1189 208 10 10 . . 150 . . 10 . 166 257 10 40 75 116 312 . 372 . 35 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5310 | . 310 561 1591 147 64 127 . . 269 . . . . 335 427 47 96 370 162 355 . 363 . 86 . Parts 320 | . 22 35 107 2 1 . . . 19 . . . . 21 22 7 6 15 8 27 . 21 . 7 . Haulers Intercepted 12 | . 1 2 1 2 . . . . 1 . . . . 2 . . . 2 . . . 1 . . . Recyclers Shooed 3 | . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . 11 . . . . . . . 2 . . . . . . . . . . . . Prevented 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Res Qua Sec Combat Hostiles Destroyed 83 | . 10 9 39 . 1 . . . . . . . . 8 4 . . . 2 9 . 1 . . . Melee 12 | . . . . . . . . . . . . . . . 4 . . . 1 6 . 1 . . . Guns 58 | . 10 9 39 . . . . . . . . . . . . . . . . . . . . . . AOE 12 | . . . . . . . . . . . . . . 8 . . . . 1 3 . . . . . Classes Destroyed 16 | . 3 2 5 1 1 . . . . . . . . . 1 . . . . 1 . 2 . . . Worker 6 | . . . . 1 . . . . . . . . . 4 . . . 1 . . . . . . . Builder 5 | . . . 3 . . . . . . . . . . 1 . . . . . . . 1 . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler 12 | . 1 2 1 2 . . . . 1 . . . . 2 . . . 2 . . . 1 . . . Minesweeper 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 8 | . . . 1 2 . . . . . . . . . . 1 . 3 . . 1 . . . . . Watcher 17 | . . 1 2 . . . . . 5 . . . . 1 . . . 1 2 1 . 2 . 2 . Swarmer 34 | . 6 . 15 . . . . . . . . . . 8 . . . . 1 4 . . . . . Grunt 28 | . 4 5 15 . 1 . . . . . . . . . 2 . . . 1 . . . . . . Sentry 11 | . . 4 4 . . . . . . . . . . . 2 . . . . 1 . . . . . Specialist 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Programmer 5 | . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . Heavy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Martyr 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . Best Kill Streak 13 | . 5 4 6 2 2 . . . 2 . . . . 13 2 . 3 2 2 5 . 2 . 1 . Combat Bots Only 8 | . 5 3 6 . 1 . . . . . . . . 8 2 . . . 1 4 . 1 . . . Max Kills in Single Turn 5 | . 1 1 2 1 1 . . . 1 . . . . 5 1 1 1 1 1 3 . 1 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . . 4 . . . . 1 2 . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . . 1 1 . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . A7 (-5/Cetus) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Res Qua Sec Hostile Shots Fired 819 | . 43 25 218 . 1 36 . 19 55 11 . . 3 14 24 1 1 13 45 220 . 7 . 17 66 Missed 282 | . 13 7 60 . 1 18 . 12 25 6 . . . 6 9 1 . 5 18 82 . 1 . 7 11 Damage Taken 8926 | . 254 233 2365 42 . 284 . 76 234 36 . . 58 130 410 . 25 415 617 2309 . 142 . 256 1040 Core 1892 | . 36 . 159 . . 97 . . 49 . . . 16 1 190 . . 93 327 542 . 29 . . 353 Absorbed by Shields 67 | . . . . . . . . . 20 15 . . . . 27 . . . 5 . . . . . . Redirected to Shielding 87 | . . . . . . . . . . . . . . . . . . . . 87 . . . . . Regen/Repaired (Parts) 346 | . . . . . . . . . . . . 122 . . . . . . . . . . . 168 56 Core Remaining (%) 80 | 100 85 100 71 . . . . 86 . . . . 92 . . . . 71 . . 24 97 . . . Volleys Fired 208 | . 39 25 129 1 . . . . . . . . . 4 . . . 3 1 6 . . . . . Largest 2 | . 2 2 2 1 . . . . . . . . . 1 . . . 1 1 1 . . . . . Hottest 80 | . 40 50 51 30 . . . . . . . . . 39 . . . 35 39 80 . . . . . Shots Fired 394 | . 73 50 256 1 . . . . . . . . . 4 . . . 3 1 6 . . . . . Gun 382 | . 73 50 256 . . . . . . . . . . . . . . 3 . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . . . . 1 . . . . . . . . . 4 . . . . 1 6 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 382 | . 73 50 256 . . . . . . . . . . . . . . 3 . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 10 | . . . . 1 . . . . . . . . . 4 . . . . 1 4 . . . . . Electromagnetic 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Robot Hit Streak 17 | . 7 17 13 . . . . . . . . . . . . . . . 1 3 . . . . . Robot Miss Streak 8 | . 2 2 8 1 . . . . . . . . . 3 . . . . . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 1 2 5 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 356 | . 49 37 161 7 3 3 . . 9 . . . . 6 21 1 5 8 12 18 . 13 . 3 . Core Hits 187 | . 22 18 75 . . 1 . . 3 . . . . 20 9 1 . 9 4 17 . 7 . 1 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Critical Strikes 8 | . . . . 1 . 1 . . . . . . . 1 1 . . 1 1 1 . 1 . . . Smash 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Sever 6 | . . . . . . . . . . . . . . 1 1 . . 1 1 1 . 1 . . . Melee Attacks 272 | . . . . 11 4 4 . . 43 11 . 1 10 11 29 1 5 12 17 43 15 33 2 15 5 Impact 19 | . . . . 11 4 4 . . . . . . . . . . . . . . . . . . . Slashing 233 | . . . . . . . . . 23 11 . 1 10 11 29 1 5 12 17 43 15 33 2 15 5 Piercing 20 | . . . . . . . . . 20 . . . . . . . . . . . . . . . . Sneak Attacks 40 | . . . . 3 1 . . . 1 . . . . 3 15 1 5 4 1 1 . 5 . . . Combat Hostiles 6 | . . . . . 1 . . . . . . . . . 5 . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . Damage Inflicted 12906 | . 417 633 2880 649 206 303 . . 546 . . . . 1170 1648 60 533 633 697 1379 . 849 . 303 . Guns 3920 | . 417 633 2870 . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1706 | . . . . 41 . . . . . . . . . 769 . . . 130 120 646 . . . . . Melee 7270 | . . . . 608 206 303 . . 546 . . . . 401 1648 60 533 503 577 733 . 849 . 303 . Ramming 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . Kinetic 3920 | . 417 633 2870 . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1447 | . . . . 41 . . . . . . . . . 769 . . . . 120 517 . . . . . Electromagnetic 259 | . . . . . . . . . . . . . . . . . . 130 . 129 . . . . . Impact 1117 | . . . . 608 206 303 . . . . . . . . . . . . . . . . . . . Slashing 6153 | . . . . . . . . . 546 . . . . 401 1648 60 533 503 577 733 . 849 . 303 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . . . . . . 2 2 2 2 6 . 8 8 . . 2 11 Average Corruption 5 | . . . . . . . . . . . . . . 2 2 2 1 1 . 4 8 . . 2 3 Corruption Purged 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 105 | . . . . . . . . . . . . . . 2 16 5 . . . 15 65 . . 1 1 Message Errors 22 | . . . . . . . . . . . . . . 1 3 1 . . . 3 14 . . . . Matter Fused 27 | . . . . . . . . . . . . . . . 8 . . . . 5 14 . . . . Heat Flow Errors 14 | . . . . . . . . . . . . . . . 1 1 . . . 2 9 . . . 1 Energy Discharges 16 | . . . . . . . . . . . . . . . 2 1 . . . 3 9 . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Fused 3 | . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . Data Loss (minor) 12 | . . . . . . . . . . . . . . . . 1 . . . 1 10 . . . . Data Loss (major) 8 | . . . . . . . . . . . . . . . 1 . . . . 1 6 . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1730 | . . . . 388 89 184 . . 109 . . . . 89 199 . 278 33 14 139 . 128 . 80 . Projectiles 24 | . . . . . 24 . . . . . . . . . . . . . . . . . . . . Explosions 58 | . . . . . . . . . . . . . . 38 . . . . . 20 . . . . . Melee 1648 | . . . . 388 65 184 . . 109 . . . . 51 199 . 278 33 14 119 . 128 . 80 . Knockbacks 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . Impact 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 111 | . . . . 42 . . . . . . . . . 5 . . . 64 . . . . . . . Shots 3 | . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . . . Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 430 | . 6 34 430 . . 22 . . 15 . . . . 46 121 242 . 402 . 249 219 307 . . 184 Average Temperature 80 | . 6 13 114 . . 12 . . 7 . . . . 17 73 130 . 204 . 70 82 85 . . 94 Received Heat Transfer 1538 | . 36 111 846 . . 54 . . 84 14 . . 9 . 84 . . . 93 90 . 9 . 45 63 Effects 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . 1 2 1 . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . 4 . . . . . . . . . . . . . 1 . . . . . . . Impact Corruptions 19 | . . . . 8 5 6 . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Res Qua Sec Peak Influence 1119 | . 157 260 822 553 . . . . 278 . . . . 513 823 606 427 946 1006 1119 . 333 184 326 239 Initial 463 | . . 66 . 322 . . . . . . . . . . 251 452 242 26 361 463 . . 178 103 153 Average 324 | . 38 103 417 439 . . . . 155 . . . . 200 451 588 267 395 535 607 . 205 179 239 197 Maximum Alert Level 4 | . . 1 3 2 . . . . 1 . . . . 2 3 2 2 3 3 4 . 1 . 1 1 Low Security (%) 35 | 100 100 92 25 . . . . . 73 . . . . 52 . . 18 27 . . . 44 100 30 42 Level 1 27 | . . 7 31 20 . . . . 26 . . . . 34 26 . 50 28 35 10 . 55 . 69 57 Level 2 28 | . . . 14 79 . . . . . . . . . 13 64 100 31 30 52 69 . . . . . Level 3 8 | . . . 28 . . . . . . . . . . . 9 . . 14 12 18 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 1 . 11 2 . . . . 7 . . . . 3 2 . . 1 2 8 . 2 1 3 1 Investigation 15 | . . . 2 . . . . . 5 . . . . 2 . . . . 1 2 . 1 1 1 . Extermination 5 | . . . . . . . . . . . . . . . . . . . 1 2 . 1 . 1 . Reinforcement 16 | . 1 . 6 2 . . . . 1 . . . . 1 . . . 1 . 2 . . . 1 1 Assault 5 | . . . . . . . . . 1 . . . . . 2 . . . . 2 . . . . . Garrison 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . 1 . . . . . 1 . . . . 3 . 1 . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Res Qua Sec Distress Signals 21 | . 2 1 5 . . . . . 1 . . . . 1 1 1 . 5 1 1 . 1 . 1 . Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Distress Signals 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Times Spotted 328 | . 14 12 57 6 7 17 . 4 19 9 . . 6 19 31 4 3 18 25 36 . 11 . 18 12 Peak Tracking Total 11 | . 6 3 5 2 5 9 . 4 4 6 . . 5 7 7 5 1 9 9 10 . 5 . 6 11 Tactical Retreats 61 | . 1 2 6 2 3 3 . . 4 2 . . 2 2 10 . . 4 4 10 . 2 . 4 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Res Qua Sec Traps Triggered 15 | . 2 . 2 1 . . . . . . . . . 2 4 . . . 2 . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Res Qua Sec Machines Disabled 37 | . . . 2 2 . . . . . . . . . 2 2 . 3 11 5 6 1 . . 2 1 Max in Single Turn 7 | . . . 1 1 . . . . . . . . . 1 . . . 7 1 1 1 . . 1 1 Garrison Access 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Res Qua Sec Machines Accessed 22 | . 1 . . 3 . . 4 . 11 . . . . 1 . . 1 . . . . . . 1 . Terminals 7 | . 1 . . 2 . . . . 3 . . . . . . . . . . . . . . 1 . Fabricators 7 | . . . . 1 . . . . 5 . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Total Hacks 89 | . 2 . . 6 . . 31 . 34 . . . . 3 . . 12 . . . . . . 1 . Successful 67 | . . . . 3 . . 31 . 18 . . . . 2 . . 12 . . . . . . 1 . Failed 22 | . 2 . . 3 . . . . 16 . . . . 1 . . . . . . . . . . . Catastrophic 6 | . 1 . . 2 . . . . 3 . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 149 | . 2 . . 2 . . . . 13 . . . . 22 18 1 . 27 11 11 . 12 . 24 6 Terminals 20 | . 2 . . 5 . . . . 12 . . . . . . . . . . . . . . 1 . Fabricators 22 | . . . . 1 . . . . 18 . . . . 3 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Terminal Hacks 48 | . . . . 2 . . 31 . 2 . . . . . . . 12 . . . . . . 1 . Record 24 | . . . . . . . 11 . . . . . . . . . 12 . . . . . . 1 . Part Schematic 12 | . . . . . . . 12 . . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . 1 . . . . 8 . . . . 1 . . . . . . . . . . . Network Status 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 6 | . . . . . . . . . 5 . . . . 1 . . . . . . . . . . . Build 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . . . . . . . . . 7 . . . . 1 . . . . . . . . . . . Terminals 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Botnet 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . Download 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recompile 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Extract 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 1 . . 3 . . . . 7 . . . . 1 . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . 5 . . . . 3 . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 64 | . . . . . . . 12 . 2 . . 14 . . . . . 20 . . . . . 16 . Parts Built 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Authchips 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Time 126 | . . . . . . . . . 126 . . . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . 10 . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . 1 . . . . . 1 . . . 1 17 . . . . 3 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Res Qua Sec Total Allies 71 | . . . . 4 . . . . . 1 . 4 . 8 28 5 . . 3 16 . 2 . . . Largest Group 16 | . . . . 3 3 3 . . . 1 . 4 4 6 16 13 13 8 3 15 . 2 . . . Highest-Rated Group 733 | . . . . 93 93 93 . . . 30 . 158 158 420 686 699 699 536 288 733 . 206 . . . Highest-Rated Ally 159 | . . . . 31 31 31 . . . 30 . 41 41 70 159 153 96 96 96 81 . 103 . . . Zionite Dispatches 9 | . . . . . . . . . . . . . . 3 2 . . . 1 2 . 1 . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Light 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Demo 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 579 | . . . . 11 21 8 . . . 3 . . . 32 208 30 44 81 1 119 . 21 . . . Total Damage 17772 | . . . . 189 356 167 . . . 73 . . . 405 4342 677 1571 3344 1088 4361 . 1199 . . . Kills 105 | . . . . 2 5 . . . . . . . . 5 33 6 5 15 11 15 . 8 . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . Allies Melted 3 | . . . . . . . . . . 1 . . . 1 . . . 1 . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Res Qua Sec Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 26 | . . . . . . . . . . . . . . 3 3 . . 7 2 1 . 2 . 7 1 Main Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access 3 | . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Guard Positions 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Trap Installations 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Active Terminals 4 | . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . 1 . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Res Qua Sec Turns Passed 14174 | 114 612 1209 1379 341 201 434 22 79 579 165 51 476 641 230 1055 246 976 422 277 1164 2364 499 32 515 91 Spaces Moved 13642 | 68 298 480 375 594 390 512 84 296 1367 457 201 1194 437 570 1190 128 112 649 535 936 569 969 105 996 130 Core 51 | 7 . . . . . . . . . . . . . . . . . . 2 41 . . . . 1 Treads 1201 | 61 298 480 362 . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1547 | . . . . . . . . . . . . . . . . . . . . 895 569 83 . . . Flight 10843 | . . . 13 594 390 512 84 296 1367 457 201 1194 437 570 1190 128 112 649 533 . . 886 105 996 129 Fastest Speed 22 | 50 160 160 26 26 26 26 26 26 23 25 25 25 26 23 24 26 26 22 27 40 51 22 25 25 32 Average Speed 47 | 148 160 228 238 26 26 26 26 26 25 25 25 25 26 24 25 27 26 26 31 64 64 29 25 26 33 Slowest Speed 360 | 160 160 320 346 26 26 26 26 26 29 25 25 26 26 26 101 100 26 112 150 250 160 360 25 109 115 Overloaded Moves 21 | . . . . . . . . . . . . . . . . . . 21 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 56 | . . . . 4 . 3 . . 4 . . . . 5 14 . . 1 6 . . 2 . 13 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 57 37 36 15 43 65 69 60 37 51 32 89 50 20 82 48 77 55 19 45 93 27 3 84 9 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 23 | . . . . . . . 1 1 1 . . 1 . 15 . . . . . . . . . 4 . Known Exits Taken 21 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . Scrap Searched 8 | . . . . . 2 1 . . . . 3 2 . . . . . . . . . . . . . Spaces Dug 76 | . . . . 1 . 1 . . 20 9 . . 8 5 1 . . 2 2 11 . 8 2 4 2 Terrain Destroyed 325 | . . . 15 13 . 1 . . 20 9 . . 8 19 1 . . 163 6 54 . 8 2 4 2 Melee 76 | . . . . 1 . 1 . . 20 9 . . 8 5 1 . . 2 2 11 . 8 2 4 2 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 249 | . . . 15 12 . . . . . . . . . 14 . . . 161 4 43 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Res Qua Sec Total 20584 | 79 372 566 663 751 481 801 83 297 1529 492 200 1358 950 630 1885 336 1051 875 611 1417 2548 1128 106 1211 164 Wait 5808 | . 14 11 81 132 84 287 . . 92 18 . 150 504 24 505 201 932 206 18 361 1930 78 . 163 17 Move 13507 | 67 297 479 374 585 389 505 83 295 1358 456 200 1193 436 559 1163 127 111 646 522 935 568 964 104 969 122 Hop 54 | . . . . 4 . 3 . . 4 . . . . 5 12 . . 1 6 . . 2 . 13 4 Pick Up 105 | 7 6 28 8 2 . 1 . . 9 . . 3 . 3 3 1 . 1 6 9 8 8 . 2 . Fast Attach 96 | 5 7 2 6 3 . . . . 8 . . 1 . 2 . 2 2 . 9 17 7 13 . 11 1 Attach 57 | . . 2 16 . . 1 . 2 5 . . . . 3 4 1 1 . 4 7 5 4 . 1 1 Detach 40 | . . 1 7 1 1 . . . 3 . . . . 1 1 2 1 . 3 2 5 4 . 6 2 Swap 68 | . 2 4 9 3 1 . . . 2 . . 7 2 8 5 . . 6 2 9 . 8 . . . Drop 122 | . 7 14 31 3 2 . . . 6 . . 3 . 4 1 1 . 2 6 4 10 14 . 13 1 Fire 208 | . 39 25 129 1 . . . . . . . . . 4 . . . 3 1 6 . . . . . Melee 261 | . . . . 11 4 4 . . 42 9 . 1 8 11 26 1 4 10 17 43 15 33 2 15 5 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 112 | . . . . . . . . . . . . . . . 66 . . . 17 . . . . 18 11 Rewire 144 | . . . . 6 . . . . . 9 . . . 6 99 . . . . 24 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / *Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives (discovered 2 exits: *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res / Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: *Res / *Tes) -2/Research -2/Quarantine -2/Section 7 History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 7) 318 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 3) 727 | -10/Materials | Entered another Materials area 727 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1876 | -9/Materials | Discovered new exit (range 16) 1936 | -9/Materials | Entered another Materials area 1936 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2250 | -8/Materials | Build established: Scavenger-Mutant 2463 | -8/Materials | Lost 3 parts (1n2w) 2786 | -8/Materials | Garrison activated, responded to threat 2881 | -8/Materials | Discovered new exit (range 3) 3269 | -8/Materials | Identified exit to Factory 3315 | -8/Materials | Entered Factory 3315 | -7/Factory | Evolved 2 slots: Utility x2 3549 | -7/Factory | Allied Derelicts emerged from ambush trap array 3608 | -7/Factory | Identified exit to Storage 3608 | -7/Factory | Identified exit to Lower Caves 3656 | -7/Factory | Entered Lower Caves 3656 | -7/Lower Caves | Accompanied by 3 allies 3666 | -7/Lower Caves | Encountered a Warlord checkpoint 3751 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3807 | -7/Lower Caves | Discovered new exit (range 12) 3820 | -7/Lower Caves | Identified exit to Lower Caves 3851 | -7/Lower Caves | Build established: Ninja 3857 | -7/Lower Caves | Entered another Lower Caves area 3857 | -7/Lower Caves | Accompanied by 3 allies 3886 | -7/Lower Caves | Discovered new exit (range 12) 4204 | -7/Lower Caves | Discovered new exit (range 13) 4290 | -7/Lower Caves | Identified exit to Data Miner 4291 | -7/Lower Caves | Entered Data Miner 4291 | -7/Data Miner | Discovered new exit (range 6) 4296 | -7/Data Miner | Met Data Miner 4304 | -7/Data Miner | Learned location of Section 7 (-2) 4304 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4307 | -7/Data Miner | Received God Mode back door access code from Data Miner 4313 | -7/Data Miner | Identified exit to Proximity Caves 4313 | -7/Data Miner | Entered Proximity Caves 4351 | -6/Proximity Caves | Ambushed by research squad 4367 | -6/Proximity Caves | Spotted B-75 Beast 4389 | -6/Proximity Caves | Lost 4 parts (2n2u) 4389 | -6/Proximity Caves | Discovered new exit (range 14) 4392 | -6/Proximity Caves | Identified exit to Factory 4392 | -6/Proximity Caves | Entered Factory 4392 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4499 | -6/Factory | Incoming investigation squad redirected 4689 | -6/Factory | Build established: Hacker-Sprinter 4768 | -6/Factory | Fabricated Biomechanical Wings? 4821 | -6/Factory | Fabricated Biomechanical Wings (x1) 4866 | -6/Factory | Identified exit to Lower Caves 4961 | -6/Factory | Spotted B-75 Beast 4971 | -6/Factory | Entered Lower Caves 4972 | -6/Lower Caves | Encountered a Warlord checkpoint 5134 | -6/Lower Caves | Discovered new exit (range 8) 5135 | -6/Lower Caves | Identified exit to Lower Caves 5136 | -6/Lower Caves | Entered another Lower Caves area 5141 | -6/Lower Caves | Encountered a Warlord checkpoint 5181 | -6/Lower Caves | Discovered new exit (range 10) 5182 | -6/Lower Caves | Identified exit to Zion 5187 | -6/Lower Caves | Entered Zion 5213 | -6/Zion | Given A8's code to call for help 5222 | -6/Zion | Discovered new exit (range 15) 5226 | -6/Zion | Identified exit to Proximity Caves 5279 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 5313 | -6/Zion | Met Imprinter 5317 | -6/Zion | Imprinted 5319 | -6/Zion | Declared Zion's savior 5346 | -6/Zion | Found Prototype Processor 5346 | -6/Zion | Identified Exp. Core Analyzer 5367 | -6/Zion | Found Prototype Processor 5367 | -6/Zion | Identified Exp. Targeting Computer 5372 | -6/Zion | Found Prototype Processor 5372 | -6/Zion | Identified Exp. Terrain Scan Processor 5377 | -6/Zion | Found Exp. Targeting Computer 5426 | -6/Zion | Learned location of 1 exit from Factory 5496 | -6/Zion | Visited the Megawrench Repair Shop 5496 | -6/Zion | Megawrench repaired 7 parts 5663 | -6/Zion | Entered Proximity Caves 5663 | -5/Proximity Caves | Accompanied by 4 allies 6302 | -5/Proximity Caves | Discovered new exit (range 12) 6304 | -5/Proximity Caves | Identified exit to Factory 6304 | -5/Proximity Caves | Entered Factory 6304 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6305 | -5/Factory | Identified exit to Factory 6349 | -5/Factory | Zion Thermal Resupply teleported in 6371 | -5/Factory | Found Prototype Launcher 6371 | -5/Factory | Identified Rocket Array 6429 | -5/Factory | Retrieved Zion intel report: Branch Access 6429 | -5/Factory | Identified exit to Upper Caves 6429 | -5/Factory | Identified exit to Extension 6454 | -5/Factory | Destroyed 8 combat bots 6481 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 6482 | -5/Factory | Zion Light squad teleported in 6489 | -5/Factory | Zion Light squad teleported in 6521 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 6534 | -5/Factory | Entered Extension 6534 | -5/Extension | Accompanied by 6 allies 6656 | -5/Extension | Rescued A7 6721 | -5/Extension | Rescued a captive Derelict 6736 | -5/Extension | Rescued a captive Derelict 6737 | -5/Extension | Rescued a captive Derelict 6765 | -5/Extension | Rescued a captive Derelict 7011 | -5/Extension | Spotted B-75 Beast 7027 | -5/Extension | Allies destroyed B-75 Beast 7029 | -5/Extension | Spotted B-75 Beast 7039 | -5/Extension | Allies destroyed B-75 Beast 7084 | -5/Extension | Zion Demo squad teleported in 7085 | -5/Extension | Zion Demo squad teleported in 7085 | -5/Extension | Lost 5 allies 7108 | -5/Extension | Zion dispatch access revoked 7112 | -5/Extension | Retrieved Zion intel report: Branch Access 7112 | -5/Extension | Identified exit to Cetus 7113 | -5/Extension | Retrieved Zion intel report: Active Terminals 7130 | -5/Extension | Murdered 3 allies 7234 | -5/Extension | Retrieved Zion intel report: Trap Installations 7427 | -5/Extension | Rescued a captive Derelict 7427 | -5/Extension | Rescued a captive Derelict 7434 | -5/Extension | First assault squad dispatched 7450 | -5/Extension | Incoming assault squad redirected 7512 | -5/Extension | Lost 3 allies 7519 | -5/Extension | Rescued a captive Derelict 7519 | -5/Extension | Rescued a captive Derelict 7549 | -5/Extension | Discovered exit to Factory (range 10) 7554 | -5/Extension | Lost 5 allies 7589 | -5/Extension | Entered Cetus 7589 | -5/Cetus | Accompanied by 11 allies (A7) 7594 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 7603 | -5/Cetus | Spotted Cetus Guard 7603 | -5/Cetus | Spotted Cetus Guard 7611 | -5/Cetus | Spotted Cetus Guard 7614 | -5/Cetus | Allies destroyed Cetus Guard 7626 | -5/Cetus | Allies destroyed Cetus Guard 7638 | -5/Cetus | Started Cetus Manufacturing Module 7663 | -5/Cetus | Manufactured an Enhanced Grunt 7688 | -5/Cetus | Manufactured an Enhanced Grunt 7713 | -5/Cetus | Manufactured an Enhanced Grunt 7719 | -5/Cetus | Murdered A7 7720 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 7738 | -5/Cetus | Manufactured an Enhanced Grunt 7763 | -5/Cetus | Manufactured an Enhanced Grunt 7777 | -5/Cetus | Discovered new exit (range 15) 7781 | -5/Cetus | Identified exit to Archives 7835 | -5/Cetus | Entered Archives 7835 | -5/Archives | Accompanied by 13 allies 7902 | -5/Archives | Lost 3 allies 7947 | -5/Archives | Discovered new exit (range 15) 7978 | -5/Archives | Discovered new exit (range 13) 7982 | -5/Archives | Unable to access archive contents 7986 | -5/Archives | Identified exit to Hub_04(d) 7996 | -5/Archives | Build established: Commander-Sprinter 8811 | -5/Archives | Entered Hub_04(d) 8811 | -5/Hub_04(d) | Accompanied by 8 allies 8833 | -5/Hub_04(d) | Retrieved Zion intel report: Emergency Access 8835 | -5/Hub_04(d) | Retrieved Zion intel report: Guard Positions 8839 | -5/Hub_04(d) | Retrieved Zion intel report: Prototype Stockpiles 8918 | -5/Hub_04(d) | Discovered exit to Factory (range 7) 9007 | -5/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 9042 | -5/Hub_04(d) | Retrieved Zion intel report: Component Schematics 9045 | -5/Hub_04(d) | Retrieved Zion intel report: Main Access 9110 | -5/Hub_04(d) | Retrieved Zion intel report: Active Terminals 9119 | -5/Hub_04(d) | Lost 4 allies 9173 | -5/Hub_04(d) | Network Hub disabled 9179 | -5/Hub_04(d) | Spotted Lightning 9211 | -5/Hub_04(d) | Spotted Lightning 9211 | -5/Hub_04(d) | Spotted Lightning 9213 | -5/Hub_04(d) | Spotted Lightning 9213 | -5/Hub_04(d) | Spotted Lightning 9213 | -5/Hub_04(d) | Spotted Lightning 9222 | -5/Hub_04(d) | Spotted Lightning 9222 | -5/Hub_04(d) | Spotted Lightning 9222 | -5/Hub_04(d) | Spotted Lightning 9233 | -5/Hub_04(d) | Entered Factory 9233 | -4/Factory | Evolved 2 slots: Utility x2 9258 | -4/Factory | Lost 5 parts (4n1u) 9342 | -4/Factory | Spotted B-86 Titan 9369 | -4/Factory | Retrieved Zion intel report: Branch Access 9369 | -4/Factory | Identified exit to Upper Caves 9369 | -4/Factory | Identified exit to Armory 9393 | -4/Factory | Build established: Hacker-Sprinter 9402 | -4/Factory | Discovered new exit (range 7) 9404 | -4/Factory | Identified exit to Research 9450 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 9451 | -4/Factory | Zion Light squad teleported in 9494 | -4/Factory | Found Prototype Protection 9494 | -4/Factory | Identified Zio. Weapon Casing 9506 | -4/Factory | Lost 3 allies 9510 | -4/Factory | Entered Armory 9541 | -4/Armory | Lost 7 parts (5n2u) 9654 | -4/Armory | Zion Infowar Resupply teleported in 9769 | -4/Armory | Build established: Hacker-Mutant 10207 | -4/Armory | Core integrity fell below 50% 10216 | -4/Armory | Lost 5 parts (2p2n1u) 10256 | -4/Armory | Found Gamma Bomb Array 10258 | -4/Armory | Found Gamma Bomb Array 10346 | -4/Armory | Zion Hacker squad teleported in 10409 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 10425 | -4/Armory | Incoming investigation squad redirected 10493 | -4/Armory | Lost 4 allies 10547 | -4/Armory | First assault squad dispatched 10570 | -4/Armory | Incoming assault squad redirected 10602 | -4/Armory | Incoming assault squad redirected 10605 | -4/Armory | Lost 3 allies 10611 | -4/Armory | Retrieved Zion intel report: Active Terminals 10668 | -4/Armory | Discovered new exit (range 4) 10674 | -4/Armory | Entered Lab 10674 | -4/Lab | Discovered exit to Research (range 9) 10680 | -4/Lab | Hidden lab's door opened automatically 10680 | -4/Lab | Sensor layout match revealed 10681 | -4/Lab | Gained access to the hidden lab's interior 10689 | -4/Lab | Lost 4 parts (2p2n) 10872 | -4/Lab | Build established: Mutant 11018 | -4/Lab | Found Alien Artifact 11626 | -4/Lab | Found Alien Artifact 11633 | -4/Lab | Found Alien Artifact 11633 | -4/Lab | Identified Integrated Mediator 11633 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency 11639 | -4/Lab | Found Alien Artifact 11639 | -4/Lab | Identified Core Expander 11639 | -4/Lab | Installed Core Expander, added new Weapon slot 12883 | -4/Lab | Found Prototype Protection 12883 | -4/Lab | Identified Hvy. Regenerative Plating 12886 | -4/Lab | Found Prototype Energy Cannon 12886 | -4/Lab | Identified Warp Cannon 12889 | -4/Lab | Found Warp Cannon 12897 | -4/Lab | Found Prototype Hackware 12897 | -4/Lab | Identified Quantum Router 13038 | -4/Lab | Entered Research 13038 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13047 | -3/Research | Zion Heavy squad teleported in 13118 | -3/Research | Incoming investigation squad redirected 13182 | -3/Research | Retrieved Zion intel report: Guard Positions 13240 | -3/Research | Retrieved Zion intel report: Trap Installations 13263 | -3/Research | Spotted B-86 Titan 13503 | -3/Research | Discovered new exit (range 10) 13512 | -3/Research | Identified exit to Testing 13526 | -3/Research | Discovered new exit (range 17) 13537 | -3/Research | Identified exit to Research 13537 | -3/Research | Entered another Research area 13537 | -2/Research | Evolved 2 slots: Utility x2 13554 | -2/Research | Discovered new exit (range 10) 13556 | -2/Research | Identified exit to Quarantine 13569 | -2/Research | Entered Quarantine 13575 | -2/Quarantine | Identified Core Reset Matrix 13575 | -2/Quarantine | Identified Transdimensional Reconstructor 13575 | -2/Quarantine | Used Core Reset Matrix 13579 | -2/Quarantine | Detected hypermatrix surge 13579 | -2/Quarantine | Sensed 19 artifacts in vicinity 13604 | -2/Quarantine | Found Terrabomb 13613 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 13618 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 13632 | -2/Quarantine | Build established: Scavenger-Ninja 13678 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-2 13679 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 13692 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 13709 | -2/Quarantine | Found Sigix Broadsword 13932 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 13965 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 14029 | -2/Quarantine | Spotted Fortress 14051 | -2/Quarantine | Discovered new exit (range 5) 14052 | -2/Quarantine | Identified exit to Section 7 14084 | -2/Quarantine | Entered Section 7 14085 | -2/Section 7 | Sensed 16 artifacts in vicinity 14105 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 14140 | -2/Section 7 | Spotted B-90 Cyclops 14144 | -2/Section 7 | Scanned by Researcher 14167 | -2/Section 7 | System corruption reached 10% 14173 | -2/Section 7 | Found Spacefold Activator 14175 | -2/Section 7 | Self-destructed Last Messages --------------- 14156_ U-05 Engineer builds a Wall. 14156_ Held in stasis. 14159_ P-80 Master resets P-80 Master, system corruption cleaned. 14160_ Xenon Bombardment Thruster destroyed. 14160_ Held in stasis. 14163_ Sigix Broadsword destroyed. 14164_ System corrupted: Heat flow error (+233). 14164_ B-90 Cyclops activates siege mode. 14164_ Held in stasis. 14164_ C-65 Expert is analyzing... 14166_ Impulse Thruster Array destroyed. 14168_ Held in stasis. 14168_ C-65 Expert is analyzing... 14169_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 14172_ Med. Storage Unit destroyed. 14172_ Held in stasis. 14172_ C-65 Expert is analyzing... 14173_ Acquired Spacefold Activator. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ##??????????########?????????????????????????????? | | ??????????## ############???????????????????? | | ""??########## ############???????????????????? | | "???########## # ##???????????????????? | | ????## / # """"""" ##???????????????????? | | ### ##### # # " g # ???????????????????? | | ######*##### # # """ """c# ???????????????????? | | ##### #= # " " "@!p# ???????????????????? | | ###+##/##### # # """ """g! ???????????????? | | #### # # lpg ##??????????????? | | #### ###### u;u #???????????????? | | #### ############+###BB #???????????????? | | #### ##?? BB #???????????????? | | ############+##???????? #???????????????? | | #### #???????? ? ??????????????? | | ##??"""???????""""""" w###?????????????? | | ##??"""???????""""""" ######???????????????? | | ##??"""???????""""""" ##???????????????????? | | #######?????????????? ##???????????????????? | | #########"""???????""""""" "#???????????????????? | | #### ####"""???????""""""" ???????????????????? | | #"""???????""""""" #??????????????????? | | "" # ??????????????? ###??????????????????? | | "" # ???????"""????? ###??????????????????? | | "" % # ???????"R?????? ##???????????????????? | | T # ???????"""????? # ???????????????????? | | "" """ ##????????""????? #"???????????????????? | | "" " " ##????????????????? #"??"""??????????????? | | "" """ ##????????????????? #"??"""??????????????? | | ##????????????????? ?T??"""??????????????? | | ##+#######???????????????????"??"""??????????????? | | ###????????????????????"??"""??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 37 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 285 ECM Strength 2 Jamming Range 12 Power Amplification 20 Armor Coverage 825 Resistance: KI 30 Weapon Shielding 100 Evasion (%) 65 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 14 Defensive Hacking 39 Authchip Count 2 Item Schematics ----------------- Adv. Focal Shield | -2/Quarantine | Z-intel Imp. Remote Shield | -2/Quarantine | Z-intel Myomer Leg | -2/Quarantine | Z-intel Impulse Thruster Array | -2/Quarantine | Z-intel Cloaking Device | -2/Quarantine | Z-intel Huge Storage Unit | -2/Quarantine | Z-intel Imp. Force Field | -2/Quarantine | Z-intel Imp. Remote Datajack | -2/Quarantine | Z-intel Imp. Hacking Suite | -2/Quarantine | Z-intel Imp. Reaction Control System | -2/Quarantine | Z-intel Quantum Rifle | -2/Quarantine | Z-intel Linear Accelerator | -2/Quarantine | Z-intel System Shield | -2/Quarantine | Z-intel Hvy. Siege Treads | -2/Quarantine | Z-intel Imp. Thermal Shield | -2/Quarantine | Z-intel Imp. Melee Analysis Suite | -2/Quarantine | Z-intel Robot Schematics ------------------ L-61 Swordsman | -2/Quarantine | Z-intel A-02 Transporter | -2/Quarantine | Z-intel T-07 Excavator | -2/Quarantine | Z-intel Fabricated ------------ Biomechanical Wings | x1 | -6/Factory | Authchip Biomechanical Wings | x1 | -6/Factory | Authchip Alien Tech Used ----------------- Integrated Mediator Core Expander Core Reset Matrix Sigix Broadsword Spacefold Activator Achievements -------------- None Challenges ------------ None Game ------ Seed VortexHeartThruster Manual? 0 Play Time 02:29:38 Cumulative 239.6 hours Start 2025.02.08 @ 21:18:08 End 2025.02.09 @ 18:21:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 196 Rogue 196 Adventurer 0 Explorer 0 Win Type - Total 9 Types 3/1/3/1/0/0/0/1/0 Lore% 79 Gallery% 69 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6a94a37-0cb2-4cc5-8890-0651de70851a