Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.13 @ 14:53:08 Player: Firely Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (75) 375 Value Destroyed (2183) 2183 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2038) 2038 TOTAL SCORE: 12396 Bonus ------- Follower Combat Kills 938 Met Imprinter 300 Was Imprinted 300 MAIN.C Attacked Proxy Base 500 Cogmind --------- Core Integrity 0/1600 Matter 277/300 Energy 100/100 System Corruption 33% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Visual Processing Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Peak State ------------ > --- POWER ------------ Backup Power III Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Improved Cesium-ion Thruster Cooled Cesium-ion Thruster Field Propulsion Drive Field Propulsion Drive Impulse Thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Visual Processing Unit Advanced Signal Interpreter IFF Parser Terrain Scanner Advanced Transmission Jammer ECM Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Z-Drone Bay > --- WEAPON ----------- Magnetic Acceleration Cannon Makeshift Sword > --- INVENTORY -------- Light Ion Engine VTOL Module Field Propulsion Drive Improved Component Analysis Suite Mass Driver [Rating: 109] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Wheel Subdweller Monowheel Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device IFF Parser Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Makeshift Sword Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Acc Slots Evolved 18 | . . . . 4 2 . . . . 2 2 2 2 2 . 2 Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . 2 . . . . . . . 1 . 1 . . Utility 13 | . . . . 2 2 . . . . 1 2 1 2 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 98 | 6 11 1 20 9 13 3 . 3 5 3 6 2 1 8 2 5 Power 14 | 1 4 . 2 1 2 . . . 1 . . . 1 1 . 1 Engine 10 | 1 4 . 2 1 . . . . 1 . . . 1 . . . Core 2 | . . . . . 2 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 1 . 1 Propulsion 33 | 2 2 1 9 4 5 . . 1 2 1 2 . . 3 . 1 Treads 2 | 2 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 13 | . 2 1 6 4 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 18 | . . . 3 . 5 . . 1 2 1 2 . . 3 . 1 Utility 28 | 1 3 . . 2 4 2 . . 1 1 4 2 . 4 2 2 Device 14 | . . . . . 2 1 . . 1 1 1 2 . 3 1 2 Storage 4 | 1 2 . . . 1 . . . . . . . . . . . Processor 5 | . 1 . . . . 1 . . . . 1 . . 1 1 . Hackware 5 | . . . . 2 1 . . . . . 2 . . . . . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 23 | 2 2 . 9 2 2 1 . 2 1 1 . . . . . 1 Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon 5 | . 1 . 4 . . . . . . . . . . . . . Ballistic Gun 7 | 2 1 . 2 2 . . . . . . . . . . . . Ballistic Cannon 5 | . . . 2 . 1 . . . . 1 . . . . . 1 Launcher 2 | . . . 1 . . 1 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 . . . . 1 . . . . . . Parts Lost 50 | . 1 1 14 1 2 1 . . . . 2 3 . . 2 23 Power 6 | . . . 3 . . . . . . . . 1 . . 1 1 Propulsion 20 | . . 1 6 . 2 1 . . . . 2 . . . 1 7 Utility 14 | . . . . . . . . . . . . 2 . . . 12 Weapon 10 | . 1 . 5 1 . . . . . . . . . . . 3 Highest Loss Streak 21 | . 1 1 7 1 1 1 . . . . 2 3 . . 2 21 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . Average Backups 8 | 3 12 14 12 13 5 5 5 5 5 4 4 4 3 4 4 3 Power . | . 1 1 . . 1 1 1 1 1 1 1 1 . . 1 1 Propulsion 2 | 1 5 5 4 4 . . . . . . . . 1 2 1 . Utility 2 | . 3 4 5 4 1 2 2 2 2 1 1 1 . . . . Weapon 2 | 1 2 4 2 3 1 1 1 1 1 1 2 1 2 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 27 | . 7 . 2 7 5 1 . . . 1 1 1 . 1 . 1 Power 3 | . 1 . . . 1 . . . . . . . . . . 1 Propulsion 3 | . 1 . . . 1 . . . . . . . . 1 . . Utility 13 | . 4 . 2 3 1 1 . . . 1 1 . . . . . Weapon 7 | . 1 . . 3 2 . . . . . . 1 . . . . Tool/Special 1 | . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 92 | . 97 99 87 89 99 98 92 98 100 95 98 86 78 85 98 64 Engine 6 | . 14 14 10 6 . . . . 2 8 10 5 9 7 3 . Core 1 | . . . . . 6 7 7 7 4 . . 4 . . . . Treads 1 | . 13 . . . . . . . . . . . . . . . Wheel 9 | . 14 27 16 28 . . . . . . . . . . . . Flight 14 | . . . 2 . 28 28 23 28 30 25 22 21 19 21 25 16 Device 7 | . . . . . 14 14 7 7 7 19 17 14 17 21 26 18 Storage 6 | . 18 14 14 9 . . . . . . . . . . . . Processor 10 | . 7 14 14 9 7 7 15 15 15 6 10 9 4 6 12 9 Hackware 12 | . . . . 17 23 23 23 23 23 20 22 21 19 17 17 11 Energy Cannon 4 | . 6 14 9 9 . . . . . . . . . . . . Ballistic Gun 6 | . 21 14 7 9 5 . . . . . . . . . . . Ballistic Cannon 4 | . . . 8 . 1 6 7 7 7 5 5 5 4 4 4 2 Slashing Weapon 2 | . . . . . 6 7 7 5 . 5 5 5 4 4 4 2 Peak Build Rating 109 | 6 9 9 13 26 45 45 44 49 50 59 71 68 64 109 109 109 Average Rating 34 | 3 8 8 10 22 38 44 44 48 49 54 69 65 63 83 104 73 On Entrance 44 | . 6 9 9 13 25 45 44 44 49 49 59 67 59 64 103 103 Avg Prop Armor Cover (%) 4 | . . . 4 4 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 40 | 12 31 30 36 35 36 16 15 16 22 24 25 23 20 39 36 40 Greatest Support 70 | 40 40 32 40 70 60 22 17 25 26 26 26 23 24 43 43 41 Greatest Overweight (x) 11 | . . . 11 . . . . . . . 1 . . . . . Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 6 14 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 15 15 15 15 14 5 5 5 5 5 5 5 4 5 5 5 Average Carried 8 | 3 12 14 12 14 4 4 5 5 4 4 4 4 3 4 4 3 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 4 15 15 15 15 5 5 5 5 5 5 4 5 3 5 5 1 Class Distribution -------------------- 30% | Mutant 26% | Hacker-Sprinter 19% | Scavenger-Mutant 14% | Scavenger-Sprinter 6% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Scout | -2/Research Hacker-Ninja | -2/Testing Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Acc Matter Collected 2597 | 196 618 48 554 220 117 93 . 35 255 65 144 33 . . 199 20 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2466 | . 716 86 470 612 255 25 . . 173 . 68 29 . . . 32 Parts 154 | . 46 2 28 34 24 3 . . 5 . 5 4 . . . 3 Haulers Intercepted 8 | . 2 . . 3 3 . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . . 10 . . 3 . . 50 . . . . . . . Prevented 63 | . . . . . . . . . 63 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Acc Combat Hostiles Destroyed 52 | . 16 2 14 7 1 4 . . 5 . 3 . . . . . Melee 3 | . . . . . 1 2 . . . . . . . . . . Guns 15 | . 11 . . 4 . . . . . . . . . . . . Cannons 28 | . 5 2 11 3 . . . . 4 . 3 . . . . . AOE 6 | . . . 3 . . 2 . . 1 . . . . . . . Classes Destroyed 12 | . 6 . 1 3 1 . . . . . 1 . . . . . Worker 1 | . . . . . . . . . . . 1 . . . . . Builder 2 | . . . . 1 . . . . . . . 1 . . . . Hauler 8 | . 2 . . 3 3 . . . . . . . . . . . Recycler 1 | . 1 . . . . . . . . . . . . . . . Operator 5 | . 2 . . 1 1 . . . . . . . . . . 1 Watcher 6 | . 1 . . 3 2 . . . . . . . . . . . Swarmer 15 | . 6 . . . . 4 . . 2 . 3 . . . . . Grunt 20 | . 10 2 2 4 . . . . 2 . . . . . . . Sentry 3 | . . . . 2 . . . . 1 . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . . . . . Programmer 1 | . . . . . 1 . . . . . . . . . . . Subdweller 12 | . . . 12 . . . . . . . . . . . . . Best Kill Streak 4 | . 3 1 2 3 3 4 . . 3 . 4 1 . . . 1 Combat Bots Only 4 | . 3 1 2 3 1 4 . . 3 . 3 . . . . . Max Kills in Single Turn 2 | . 1 1 1 1 1 1 . . 2 . 1 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 1 | . . . 1 . . 1 . . 1 . . . . . . . Melee 1 | . . . . . 1 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Acc Hostile Shots Fired 593 | . 66 18 59 37 31 25 3 . 8 34 52 21 2 8 2 227 Missed 221 | . 17 2 18 9 15 14 3 . 5 24 25 10 . 5 . 74 Hits 372 | . 49 16 41 28 16 11 . . 3 10 27 11 2 3 2 153 Projectile 372 | . 49 16 41 28 16 11 . . 3 10 27 11 2 3 2 153 AOE 7 | . . . 6 . . . . . . . . 1 . . . . Critical Strikes 11 | . 1 . 2 . . . . . . . 1 . . . 1 6 Damage Taken 6518 | . 508 232 1127 425 195 215 . . 61 148 448 253 39 72 69 2726 Core 2327 | . 71 . 169 78 48 42 . . 27 30 140 91 21 . . 1610 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 103 | . . . . . . . . . 4 40 . 59 . . . . Core Remaining (%) 82 | 100 . . 4 85 . . . . 83 96 86 92 98 . 100 . Volleys Fired 242 | . 59 11 62 48 4 3 . . 33 2 8 6 . . . 6 Largest 2 | . 2 2 2 2 1 1 . . 2 1 1 1 . . . 1 Hottest 110 | . 80 80 110 110 28 36 . . 76 40 44 44 . . . 47 Shots Fired 374 | . 110 22 99 81 4 4 . . 34 2 8 6 . . . 4 Gun 168 | . 95 11 13 45 4 . . . . . . . . . . . Cannon 169 | . 15 11 69 36 . 1 . . 17 2 8 6 . . . 4 Launcher 21 | . . . 17 . . 3 . . 1 . . . . . . . Special 16 | . . . . . . . . . 16 . . . . . . . Kinetic 243 | . 95 11 50 45 4 1 . . 17 2 8 6 . . . 4 Thermal 94 | . 15 11 32 36 . . . . . . . . . . . . Explosive 21 | . . . 17 . . 3 . . 1 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . 11 5 16 8 2 3 . . 7 . 3 2 . . . . Robot Miss Streak 5 | . 3 3 3 3 2 1 . . 2 4 5 3 . . . . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 251 | . 68 11 71 50 11 4 . . 21 1 8 5 . . . 1 Core Hits 99 | . 30 3 22 18 7 5 . . 7 . 5 1 . . . 1 Critical Kills 2 | . . . . 2 . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . . . . . . . . . . . Critical Strikes 8 | . . . 2 4 . . . . 2 . . . . . . . Meltdown 1 | . . . . 1 . . . . . . . . . . . . Destroy 3 | . . . . 3 . . . . . . . . . . . . Blast 4 | . . . 2 . . . . . 2 . . . . . . . Melee Attacks 109 | . . . . . 27 5 2 . . 8 16 12 . 6 2 31 Impact . | . . . . . . . . . . . . . . . . . Slashing 109 | . . . . . 27 5 2 . . 8 16 12 . 6 2 31 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . 3 . . . . . . 2 . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 6116 | . 905 172 1886 1103 531 489 . . 332 52 283 268 . . . 95 Guns 1546 | . 783 51 198 445 69 . . . . . . . . . . . Cannons 2413 | . 119 121 1032 658 . . . . 243 . 174 66 . . . . Explosions 1118 | . . . 656 . . 373 . . 89 . . . . . . . Melee 1036 | . . . . . 462 116 . . . 52 109 202 . . . 95 Ramming 3 | . 3 . . . . . . . . . . . . . . . Kinetic 2503 | . 783 51 672 445 69 . . . 243 . 174 66 . . . . Thermal 1456 | . 119 121 558 658 . . . . . . . . . . . . Explosive 1118 | . . . 656 . . 373 . . 89 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 1036 | . . . . . 462 116 . . . 52 109 202 . . . 95 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 33 | . . . . . 2 2 2 2 . . . . . . 3 33 Average Corruption 5 | . . . . . 1 2 2 2 . . . . . . 2 29 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 22 | . . . . . 2 3 4 2 . . . . . . 1 10 Message Errors 2 | . . . . . . . . . . . . . . . . 2 Matter Fused 4 | . . . . . . 1 1 . . . . . . . 1 1 Heat Flow Errors 2 | . . . . . . . . 1 . . . . . . . 1 Energy Discharges 3 | . . . . . . 1 . . . . . . . . . 2 Data Loss (minor) 4 | . . . . . 1 . 1 . . . . . . . . 2 Data Loss (major) 4 | . . . . . 1 . 2 1 . . . . . . . . Misfires 1 | . . . . . . 1 . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 140 | . . . . . 25 55 . . . 17 5 38 . . . . Projectiles 5 | . . . . . . . . . . . 5 . . . . . Explosions 41 | . . . . . . 41 . . . . . . . . . . Melee 94 | . . . . . 25 14 . . . 17 . 38 . . . . Knockbacks 8 | . . . 5 . . . . . 1 . 1 1 . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 8 | . . . 5 . . . . . 1 . 1 1 . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 94 | . . . 40 . . 54 . . . . . . . . . . Shots 2 | . . . 1 . . 1 . . . . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 336 | . 60 336 11 288 . 2 . 95 . . . . . . . 240 Average Temperature 84 | . 19 177 4 83 . 1 . 54 . . . . . . . 136 Received Heat Transfer 732 | . 174 138 105 180 24 . . . 12 24 . 9 12 . . 54 Effects 1 | . . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 2331 | . 259 259 925 888 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Acc Maximum Alert Level . | . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 . . . . 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 187 | . 142 30 . 83 187 . . . . 143 96 112 27 15 54 64 Initial 143 | . . . . . . . . . . 143 17 42 27 9 . . Average 41 | . 59 3 . 40 60 . . . . 84 19 12 26 2 10 14 Influence Increases 2834 | . 507 50 50 273 461 105 . . 470 257 144 222 . 42 97 156 Destroy 0b10 Robot/C 1260 | . 320 40 40 140 120 80 . . 300 60 60 40 . . 40 20 Destroy 0b10 Robot/NC 125 | . 30 . . 40 35 . . . 5 . 5 5 . . . 5 Destroy Leader 258 | . 66 10 10 52 40 10 . . . 20 10 20 . . 10 10 Allied During Kill 253 | . . . . . 6 . . . 150 11 . 50 . . 20 16 Trap Triggered on 0b10 10 | . . . . 10 . . . . . . . . . . . . Successful Hack 101 | . 14 . . 16 35 . . . . 27 . . . 9 . . Disable Machine 75 | . 15 . . . . . . . . 15 . 15 . . 15 15 Destroy Structure 152 | . 2 . . 15 15 . . . . 4 24 32 . 18 12 30 Partial Spotted 135 | . . . . . 75 . . . . 15 15 15 . . . 15 Lose Combat Pursuer 465 | . 60 . . . 135 15 . . 15 105 30 45 . 15 . 45 Influence Decreases 2829 | . 505 52 50 273 276 189 101 . 242 448 95 256 35 59 97 151 Entered New Map 273 | . . 2 . . . 69 20 . . 85 20 44 25 8 . . Time Decay 1835 | . 369 40 50 263 226 110 81 . 122 262 55 70 10 51 53 73 Lost Part 144 | . 10 10 . 10 10 10 . . . . 20 16 . . 10 48 Lost Ally 451 | . . . . . 40 . . . 120 101 . 126 . . 34 30 Purge Threat 126 | . 126 . . . . . . . . . . . . . . . Squads Dispatched 18 | . 3 . . 1 1 . . . . 4 1 4 . 1 1 2 Investigation 6 | . 1 . . . . . . . . 3 1 . . . . 1 Extermination 6 | . . . . . 1 . . . . 1 . 1 . 1 1 1 Reinforcement 5 | . 2 . . 1 . . . . . . . 2 . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Acc Distress Signals 10 | . 2 . . 1 . . . . 2 . . 1 . . . 4 Communications Jammed 2 | . . . . . . . . . . . . . . . 2 . Distress Signals 2 | . . . . . . . . . . . . . . . 2 . Times Spotted 182 | . 27 2 15 13 17 5 4 . 25 12 11 21 3 3 5 19 Peak Tracking Total 15 | . 4 2 3 4 6 4 4 . 7 4 6 15 3 2 4 10 Tactical Retreats 25 | . 3 . . . 5 1 1 . 1 5 2 1 . 1 . 5 ECM-based Alert Blocks 9 | . . . . . . . . . . . . . . . . 9 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Acc Traps Triggered 10 | . 1 . . . 2 . . . . 3 . . . . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . 4 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 2 | . . . . 2 . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . . . Most Traps Carried 2 | . . . 2 2 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Acc Machines Disabled 6 | . 1 . . . . . 1 . . 1 . 1 . . 1 1 Max in Single Turn 1 | . 1 . . . . . 1 . . 1 . . . . . . Garrison Access 4 | . . . . . 2 . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Acc Machines Accessed 51 | . 6 . . 4 16 1 2 . 2 8 3 3 1 4 . 1 Terminals 18 | . 4 . . 4 6 . . . 1 . . 2 . 1 . . Fabricators 8 | . . . . . 3 . . . . 2 2 . . 1 . . Repair Stations 4 | . . . . . 1 . . . . 2 . 1 . . . . Recycling Units 6 | . 2 . . . 2 . . . 1 1 . . . . . . Scanalyzers 7 | . . . . . 2 . . . . 2 . . 1 2 . . Garrison Access 5 | . . . . . 2 . . . . 1 1 . . . . 1 Total Hacks 118 | . 12 . . 19 36 1 4 . 6 16 4 6 7 6 . 1 Successful 92 | . 10 . . 11 24 1 4 . 6 14 4 6 6 6 . . Failed 24 | . 2 . . 8 12 . . . . 1 . . . . . 1 Catastrophic . | . . . . . . . . . . . . . . . . . Database Lockouts 2 | . . . . . . . . . . 1 . . 1 . . . Manual 47 | . . . . . 4 . . . 1 4 . 10 . 3 19 6 Terminals 56 | . 8 . . 19 21 . . . 5 . . 2 . 1 . . Fabricators 11 | . . . . . 3 . . . . 4 3 . . 1 . . Repair Stations 9 | . . . . . 1 . . . . 4 . 4 . . . . Recycling Units 12 | . 4 . . . 4 . . . 1 3 . . . . . . Scanalyzers 19 | . . . . . 4 . . . . 4 . . 7 4 . . Garrison Access 6 | . . . . . 3 . . . . 1 1 . . . . 1 Terminal Hacks 44 | . 7 . . 11 13 1 4 . 5 . . 2 . 1 . . Record 13 | . . . . 3 2 . 3 . 5 . . . . . . . Open Door 2 | . . . . . . 1 1 . . . . . . . . . Open DSF 3 | . . . . . . . . . . . . 2 . 1 . . Branch Access Points 2 | . . . . 1 1 . . . . . . . . . . . Machine Index 1 | . . . . . 1 . . . . . . . . . . . Alert Level 4 | . 2 . . 1 1 . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . Locate Traps 5 | . 2 . . 1 2 . . . . . . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . . . . . . Investigation Status 4 | . 1 . . . 3 . . . . . . . . . . . Hauler Manifests 3 | . 1 . . 1 1 . . . . . . . . . . . Zone Layout 2 | . . . . 1 1 . . . . . . . . . . . Fabricator Hacks 11 | . . . . . 3 . . . . 4 3 . . 1 . . Network Status 4 | . . . . . 2 . . . . . 1 . . 1 . . Load Schematic 3 | . . . . . . . . . . 2 1 . . . . . Build 4 | . . . . . 1 . . . . 2 1 . . . . . Repair Station Hacks 8 | . . . . . 1 . . . . 3 . 4 . . . . Scan Component 4 | . . . . . 1 . . . . 1 . 2 . . . . Repair 3 | . . . . . . . . . . 1 . 2 . . . . Refit 1 | . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 10 | . 3 . . . 3 . . . 1 3 . . . . . . Process 3 | . 1 . . . 1 . . . . 1 . . . . . . Report Inventory 5 | . 2 . . . 1 . . . 1 1 . . . . . . Retrieve Matter 2 | . . . . . 1 . . . . 1 . . . . . . Scanalyzer 15 | . . . . . 2 . . . . 3 . . 6 4 . . Insert Component 4 | . . . . . 1 . . . . 1 . . 2 . . . Analyze 4 | . . . . . . . . . . 1 . . 3 . . . Retrieve Study 7 | . . . . . 1 . . . . 1 . . 1 4 . . Garrison Access Hacks 4 | . . . . . 2 . . . . 1 1 . . . . . Seal Access 4 | . . . . . 2 . . . . 1 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . Hacking Detections 33 | . 6 . . 4 9 . . . 1 4 2 2 1 2 1 1 Full Trace Events 3 | . . . . . . . . . . 2 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 3 . . . . . . 4 . Robots Built 6 | . . . . . 2 . . . . 4 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 259 | . . . . . 58 . . . . 201 . . . . . . Total Robot Build Rating 22 | . . . . . 6 . . . . 16 . . . . . . Part Schematics Acquired 17 | . . . . . . . . 14 . 1 . . 2 . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . 84 . . . . . Total Part Build Rating 8 | . . . . . . . . . . . 8 . . . . . Part Studies Acquired 7 | . . . . . 1 . . . . 1 . . 1 4 . . Parts Repaired 3 | . . . . . . . . . . 1 . 2 . . . . Time 144 | . . . . . . . . . . 50 . 94 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 258 | . 198 . . . 54 . . . . 6 . . . . . . Retrieved Matter 60 | . . . . . 54 . . . . 6 . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . 1 . . 2 . . . Part Schematics Acquired 3 | . . . . . . . . . . 1 . . 2 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . 6 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Acc Total Allies 32 | . . . . . 2 . . 4 7 7 . 7 . . 2 3 Largest Group 10 | . . . . . 2 . . 4 10 6 1 7 . . 1 3 Highest-Rated Group 444 | . . . . . 48 . . 161 263 210 64 444 . . 96 345 Highest-Rated Ally 115 | . . . . . 24 . . 42 42 70 64 96 . . 96 115 Zionite Dispatches 5 | . . . . . . . . . . 1 . 2 . 1 . 1 Light 3 | . . . . . . . . . . 1 . 1 . . . 1 Recon 1 | . . . . . . . . . . . . . . 1 . . Fire 1 | . . . . . . . . . . . . 1 . . . . Total Orders 8 | . . . . . 2 . . . . . . . . 6 . . STAY 2 | . . . . . 2 . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . 3 . . RETURN 3 | . . . . . . . . . . . . . . 3 . . Ally Attacks 190 | . . . . . 15 . . . 104 25 2 19 . . 12 13 Total Damage 5206 | . . . . . 437 . . . 2514 472 55 517 . . 455 756 Kills 26 | . . . . . 6 . . . 12 3 . 2 . . 2 1 Allies Corrupted 2 | . . . . . . . . . . . . . . . 1 1 Allies Melted 1 | . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Acc Active Infowar (turns) 7823 | . 587 352 1899 681 627 228 235 708 568 589 190 314 21 268 274 282 Optics 7823 | . 587 352 1899 681 627 228 235 708 568 589 190 314 21 268 274 282 IFF 1769 | . . . . . . . . . . 533 190 264 21 268 274 219 Terrain 790 | . . . . . . . . . . . . 34 21 268 274 193 Structural 1900 | . . . . . 626 206 . . . 589 190 289 . . . . Machine Analysis 438 | . . . . . . . . . . . . . . . 248 190 Jamming 187 | . . . . . . . . . . . . . . 46 124 17 ECM 341 | . . . . . . . . . . . . . . 60 124 157 Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . 1 . . 2 . . . . . . . Drone Launches 7 | . . . . . . . . . . . . . . 6 . 1 Drone Recoveries 4 | . . . . . . . . . . . . . . 4 . . Zionite Intel Received 6 | . . . . . . . . . . . . 1 . . 4 1 Main Access 1 | . . . . . . . . . . . . . . . . 1 Component Stockpiles 1 | . . . . . . . . . . . . . . . 1 . Unaware Schematics 1 | . . . . . . . . . . . . . . . 1 . Trap Installations 1 | . . . . . . . . . . . . . . . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . 1 . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Acc Turns Passed 8387 | 78 1073 352 1899 681 627 228 235 708 568 589 190 314 21 268 274 282 Spaces Moved 11599 | 41 626 281 1105 404 1606 729 790 1591 756 1066 443 592 32 527 663 347 Core 94 | 1 . . 93 . . . . . . . . . . . . . Treads 268 | 40 228 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 2075 | . 398 281 990 404 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 9162 | . . . 22 . 1604 729 790 1591 756 1066 443 592 32 527 663 347 Fastest Speed 24 | 50 100 100 95 95 26 26 29 29 31 28 27 27 27 25 24 24 Average Speed 49 | 157 121 100 148 104 27 26 29 30 31 30 28 27 27 25 25 25 Slowest Speed 600 | 160 160 100 600 110 95 29 29 31 33 39 105 27 27 27 28 37 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 44 | . . . . . 36 . . . . . 2 . . . . 6 Potential Cave-ins 13 | . . . . . . . . . . . . . . . . 13 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 42 | 4 91 45 59 38 37 78 86 93 57 25 10 18 1 15 51 10 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 11 | . . . 1 . . . . 2 2 . . 4 . . 2 . Known Exits Taken 9 | . . . . . 1 1 1 1 1 1 . 1 . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . 1 . 1 . . . Scrap Searched 16 | . . 1 6 . . 4 2 2 1 . . . . . . . Spaces Dug 71 | . . . . 3 15 2 1 . . 3 11 6 . 6 2 22 Terrain Destroyed 199 | . . . 68 15 15 31 1 . 14 3 12 10 . 6 2 22 Melee 68 | . . . . . 15 2 1 . . 3 11 6 . 6 2 22 Projectile 28 | . . . 1 15 . 1 . . 6 . 1 4 . . . . AOE 103 | . . . 67 . . 28 . . 8 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Acc Total 13667 | 53 829 329 1263 588 1716 749 792 1813 1054 1315 480 726 43 651 766 500 Wait 1453 | . 100 35 42 97 54 6 1 218 255 220 2 109 10 100 94 110 Move 11512 | 40 625 280 1104 403 1550 728 789 1590 755 1065 438 591 31 526 662 335 Hop 25 | . . . . . 19 . . . . . 2 . . . . 4 Pick Up 85 | 7 18 1 19 16 6 1 . . 1 4 2 2 . 5 3 . Fast Attach 50 | 3 4 . 4 3 2 1 . 3 3 9 4 4 . 6 1 3 Attach 41 | 3 . 1 10 4 9 . . . . 1 2 . 2 2 3 4 Detach 7 | . 1 . 1 . 1 . . . . . 1 . . 2 . 1 Swap 35 | . 7 1 11 2 4 3 . . 3 2 2 . . . . . Drop 77 | . 14 . 10 13 14 2 . 2 4 4 3 2 . 4 1 4 Fire 242 | . 59 11 62 48 4 3 . . 33 2 8 6 . . . 6 Melee 109 | . . . . . 27 5 2 . . 8 16 12 . 6 2 31 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . 26 . . . . . . . . . . 2 Rewire . | . . . . . . . . . . . . . . . . . Trap 2 | . . . . 2 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -10/Subcaves -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x3) -5/Factory -4/Factory -3/Research -2/Research -2/Testing -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 631 | -10/Materials | Discovered new exit (range 18) 724 | -10/Materials | Discovered new exit (range 13) 875 | -10/Materials | Discovered new exit (range 15) 1083 | -10/Materials | Discovered new exit (range 6) 1152 | -10/Materials | Entered Mines 1221 | -10/Mines | Learned Materials trap positions 1380 | -10/Mines | Discovered new exit (range 9) 1493 | -10/Mines | Build established: Scavenger-Mutant 1504 | -10/Mines | Entered Subcaves 1931 | -10/Subcaves | Core integrity fell below 50% 2109 | -10/Subcaves | Build established: Mutant 2229 | -10/Subcaves | Learned location of Zion (-7) 2229 | -10/Subcaves | Met a Zionite searching for "candidates" 2283 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2354 | -10/Subcaves | Ambushed by Subdweller buried in earth 2354 | -10/Subcaves | Ambushed by Subdweller buried in earth 2412 | -10/Subcaves | Lost 7 parts (1p2n4w) 2965 | -10/Subcaves | Core integrity fell below 20% 3019 | -10/Subcaves | Lost 5 parts (2p2n1w) 3048 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3060 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3384 | -10/Subcaves | Discovered new exit (range 17) 3403 | -10/Subcaves | Entered Materials 3403 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3404 | -8/Materials | Loaded intel: 33 trap records 3714 | -8/Materials | Build established: Scavenger-Mutant 4078 | -8/Materials | Discovered new exit (range 8) 4084 | -8/Materials | Entered Factory 4084 | -7/Factory | Evolved 2 slots: Utility x2 4377 | -7/Factory | Build established: Scavenger-Sprinter 4429 | -7/Factory | Identified exit to Lower Caves 4445 | -7/Factory | Fabricated X-57 Shotgunner? 4711 | -7/Factory | Entered Lower Caves 4747 | -7/Lower Caves | Learned Factory emergency access door positions 4750 | -7/Lower Caves | Encountered a Warlord checkpoint 4778 | -7/Lower Caves | Spotted B-75 Beast 4817 | -7/Lower Caves | Build established: Hacker-Sprinter 4914 | -7/Lower Caves | Discovered new exit (range 7) 4918 | -7/Lower Caves | Identified exit to Lower Caves 4939 | -7/Lower Caves | Entered another Lower Caves area 4942 | -7/Lower Caves | Discovered new exit (range 13) 4946 | -7/Lower Caves | Identified exit to Factory 4974 | -7/Lower Caves | Encountered a Warlord checkpoint 5037 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5057 | -7/Lower Caves | Entered an active Warlord outpost 5061 | -7/Lower Caves | Learned Armory garrison access intel 5169 | -7/Lower Caves | Discovered new exit (range 12) 5172 | -7/Lower Caves | Identified exit to Zion 5174 | -7/Lower Caves | Entered Zion 5203 | -7/Zion | Found CR-A16's Pointy Stick 5214 | -7/Zion | Discovered new exit (range 14) 5219 | -7/Zion | Identified exit to Proximity Caves 5235 | -7/Zion | System corruption cleaned by Quarantine Array 5298 | -7/Zion | Given A8's code to call for help 5318 | -7/Zion | Learned location of Extension (-5) 5528 | -7/Zion | Met Imprinter 5545 | -7/Zion | Imprinted 5547 | -7/Zion | Declared Zion's savior 5882 | -7/Zion | Entered Proximity Caves 5882 | -6/Proximity Caves | Accompanied by 4 allies 5883 | -6/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 5967 | -6/Proximity Caves | Former 0b10 base attacked by MAIN.C 6204 | -6/Proximity Caves | Lost 9 allies 6205 | -6/Proximity Caves | Learned location of 1 exit from Proximity Caves 6205 | -6/Proximity Caves | Learned Research trap positions 6282 | -6/Proximity Caves | 0b10 base defense nominally successful 6372 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6438 | -6/Proximity Caves | Lost 5 allies 6450 | -6/Proximity Caves | Entered Factory 6450 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6451 | -6/Factory | Identified exit to Factory 6546 | -6/Factory | Build established: Scavenger-Sprinter 6790 | -6/Factory | Zion Light squad teleported in 6803 | -6/Factory | Spotted B-75 Beast 6831 | -6/Factory | Fabricated S-27 Virus? 6868 | -6/Factory | Repaired Lgt. Angular Momentum Engine 6873 | -6/Factory | Lost 3 allies 6936 | -6/Factory | Central database locked down 7039 | -6/Factory | Entered another Factory area 7039 | -5/Factory | Accompanied by 1 ally 7039 | -5/Factory | Evolved 2 slots: Utility x2 7130 | -5/Factory | Fabricated System Restoration Module? 7213 | -5/Factory | Discovered new exit (range 15) 7229 | -5/Factory | Entered another Factory area 7229 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7230 | -4/Factory | Identified exit to Research 7234 | -4/Factory | Identified exit to DSF 7306 | -4/Factory | Repaired Mic. Nuclear Core 7346 | -4/Factory | Build established: Hacker-Sprinter 7357 | -4/Factory | Repaired IFF Parser 7420 | -4/Factory | Identified exit to DSF 7446 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 7447 | -4/Factory | Zion Light squad teleported in 7486 | -4/Factory | Zion Fire squad teleported in 7501 | -4/Factory | Garrison activated, responded to threat 7543 | -4/Factory | Entered Research 7543 | -3/Research | Evolved 2 slots: Utility x2 7544 | -3/Research | Loaded intel: 56 trap records 7546 | -3/Research | Lost 7 allies 7557 | -3/Research | Central database locked down 7559 | -3/Research | Discovered new exit (range 17) 7564 | -3/Research | Entered another Research area 7564 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7574 | -2/Research | Lost 3 parts (1p2u) 7664 | -2/Research | Zion Recon squad teleported in 7671 | -2/Research | Identified exit to DSF 7820 | -2/Research | Discovered new exit (range 15) 7824 | -2/Research | Identified exit to Testing 7832 | -2/Research | Entered Testing 7939 | -2/Testing | Retrieved Zion intel report: Component Stockpiles 7942 | -2/Testing | Spotted Striker 7942 | -2/Testing | Spotted Striker 8005 | -2/Testing | Enhanced Grunt warped into view, answering call for help 8012 | -2/Testing | Enhanced Grunt warped into view, answering call for help 8048 | -2/Testing | Build established: Hacker-Ninja 8056 | -2/Testing | Retrieved Zion intel report: Trap Installations 8057 | -2/Testing | Retrieved Zion intel report: Unaware Schematics 8065 | -2/Testing | Retrieved Zion intel report: Depthwide Sectors/-1 8067 | -2/Testing | Discovered new exit (range 12) 8070 | -2/Testing | Identified exit to Access 8106 | -2/Testing | Entered Access 8106 | -1/Access | Evolved 2 slots: Utility x2 8183 | -1/Access | Retrieved Zion intel report: Main Access 8183 | -1/Access | Identified exit to Surface 8184 | -1/Access | Zion Light squad teleported in 8223 | -1/Access | Spotted B-99 Colossus 8232 | -1/Access | Spotted B-99 Colossus 8233 | -1/Access | Spotted B-99 Colossus 8266 | -1/Access | Crushed by falling debris 8267 | -1/Access | System corruption reached 10% 8276 | -1/Access | Crushed by falling debris 8314 | -1/Access | System corruption reached 30% 8344 | -1/Access | Core integrity fell below 50% 8364 | -1/Access | Core integrity fell below 20% 8388 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- Penetrated by Slug. U-05 Engineer lays Concrete. Slug penetrates Sealed Heavy Doors. Penetrated by Slug. Slug penetrates Sealed Heavy Doors. U-05 Engineer lays Concrete. Adv. Transmission Jammer destroyed. Slug penetrates Sealed Heavy Doors. Penetrated by Slug. Slug penetrates Sealed Heavy Doors. Slug penetrates P-80 Master. Penetrated by Slug. I/NAP2QY7VWBVMWCJKYLQWSWOAWX3TCX Q7GYV Slug penetrates Sealed Heavy Doors. Slug penetrates P-80 Master. P-80 Master destroyed. Slug penetrates Sealed Heavy Doors. R-10 Processor collects Corrupted Structural Scanner. System corrupted: Component data lost. 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