Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.17 @ 18:25:48 Player: THN-L0C Result: Destroyed by XK-AJ8(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (413) 413 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1108 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 95/300 Energy 160/160 System Corruption 0% Temperature Cool (78) Movement Rolling (105) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (2) ------ Large Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Advanced Beam Cannon Light Cannon > --- INVENTORY (15) --- Armored Wheel Armored Wheel Armored Wheel Armored Wheel Improved Hover Unit Improved Hover Unit Improved Heat Sink Seismic Detector Particle Gun Advanced Beam Cannon Advanced Beam Cannon Battle Rifle Rocket Launcher Blade Trap Blade Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Light Cannon > --- INVENTORY -------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel Improved Hover Unit Improved Hover Unit Improved Heat Sink Seismic Detector Particle Gun Advanced Beam Cannon Advanced Beam Cannon Battle Rifle Rocket Launcher Blade Trap Blade Trap [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Hover Unit Improved Hover Unit Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Makeshift Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 43 | 9 25 5 4 Power 4 | 2 1 . 1 Engine 3 | 2 1 . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 11 | 2 9 . . Treads . | . . . . Leg . | . . . . Wheel 6 | 2 4 . . Hover 5 | . 5 . . Flight . | . . . . Utility 12 | 2 5 4 1 Device 7 | 1 3 3 . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 16 | 3 10 1 2 Energy Gun 10 | 2 8 . . Energy Cannon 2 | . 1 . 1 Ballistic Gun 1 | 1 . . . Ballistic Cannon 2 | . 1 . 1 Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 1 | . . . 1 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 97 100 98 Engine 12 | . 13 14 6 Wheel 23 | . 18 28 28 Hover 4 | . 8 . . Device 13 | . 13 14 12 Storage 14 | . 14 14 14 Energy Gun 15 | . 20 14 4 Ballistic Cannon 7 | . 6 7 9 Launcher 4 | . . 6 12 Peak Build Rating 19 | 7 15 15 19 Average Rating 12 | 5 11 13 14 On Entrance 8 | . 7 13 14 Naked Turns . | . . . . Heaviest Build 33 | 14 32 33 33 Greatest Support 24 | 20 24 24 24 Greatest Overweight (x) 6 | . 6 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 11 15 15 Most Carried 15 | 4 15 15 15 Average Carried 12 | 1 9 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 626 | 189 335 69 33 Remotely . | . . . . Salvage Created 403 | 17 356 . 30 Parts 29 | 3 25 . 1 Haulers Intercepted . | . . . . Recyclers Shooed 2 | 1 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 9 | . . . 9 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 12 | . 10 . 2 Guns 9 | . 9 . . Cannons 2 | . 1 . 1 AOE 1 | . . . 1 Classes Destroyed 6 | 1 4 . 1 Tunneler 1 | 1 . . . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 7 | . 7 . . Subdweller 2 | . . . 2 Best Kill Streak 2 | 1 2 . 2 Combat Bots Only 2 | . 2 . 2 Max Kills in Single Turn 1 | 1 1 . 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 77 | . 47 . 30 Missed 24 | . 15 . 9 Damage Taken 891 | 1 399 . 491 Core 263 | . 104 . 159 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 73 | 3 39 . 31 Largest 2 | 2 2 . 2 Hottest 130 | 70 130 . 103 Shots Fired 124 | 6 72 . 46 Gun 77 | 6 71 . . Cannon 40 | . 1 . 39 Launcher 7 | . . . 7 Special . | . . . . Kinetic 35 | 3 1 . 31 Thermal 71 | 3 60 . 8 Explosive 7 | . . . 7 Electromagnetic 11 | . 11 . . Robot Hit Streak 8 | 5 6 . 8 Robot Miss Streak 5 | 1 5 . 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 66 | 5 41 . 20 Core Hits 24 | 2 18 . 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 . 1 Burn 1 | . 1 . . Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1462 | 64 667 . 731 Guns 668 | 62 606 . . Cannons 378 | . 17 . 361 Explosions 414 | . 44 . 370 Melee . | . . . . Ramming 2 | 2 . . . Kinetic 258 | 24 17 . 217 Thermal 701 | 38 519 . 144 Explosive 370 | . . . 370 Electromagnetic 131 | . 131 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 32 | . . . 32 Projectiles . | . . . . Explosions 32 | . . . 32 Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage 66 | 1 34 . 31 Shots 2 | . 1 . 1 Rammed 1 | 1 . . . Targets Rammed 1 | 1 . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 405 | 40 405 . 78 Average Temperature 125 | 21 140 . 40 Received Heat Transfer 255 | . 174 . 81 Effects 3 | . 3 . . Shutdowns 3 | . 3 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 4 . . Heat Transferred 1678 | 111 1308 . 259 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 205 | 5 205 36 . Initial 36 | . 3 36 . Average 70 | 1 121 15 . Maximum Alert Level 1 | . 1 . . Low Security (%) 85 | 100 71 100 . Level 1 14 | . 28 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 20 . 4 Peak Tracking Total 3 | . 3 . 2 Tactical Retreats 3 | . 3 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 5 | . 5 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed 1 | . . 1 . Triggered . | . . . . Most Traps Carried 2 | . . 2 2 Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 9 | . 8 1 . Terminals 9 | . 8 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 17 4 . Successful 11 | . 9 2 . Failed 9 | . 7 2 . Catastrophic 2 | . 2 . . Database Lockouts 1 | . 1 . . Manual 14 | . 13 1 . Terminals 21 | . 17 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 5 1 . Robot Analysis 2 | . 2 . . Level Access Points 1 | . . 1 . Investigation Status 1 | . 1 . . Recall Investigation 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 4 1 . Terminals 5 | . 4 1 . Botnet 5 | . 4 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 8 1 . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2456 | 79 1108 940 329 Spaces Moved 1961 | 68 833 847 213 Core 6 | 5 1 . . Treads . | . . . . Legs . | . . . . Wheels 1769 | 63 646 847 213 Hover 186 | . 186 . . Flight . | . . . . Fastest Speed 50 | 50 80 105 105 Average Speed 103 | 77 102 105 105 Slowest Speed 350 | 80 350 105 105 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 4 67 98 14 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 48 | . 2 . 46 Melee . | . . . . Projectile . | . . . . AOE 48 | . 2 . 46 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2266 | 83 1016 896 271 Wait 143 | . 85 38 20 Move 1958 | 67 832 846 213 Hop . | . . . . Pick Up 26 | 3 18 3 2 Fast Attach 19 | 7 12 . . Attach 3 | . 2 . 1 Detach 2 | . 2 . . Swap 21 | 2 11 5 3 Drop 19 | . 15 3 1 Fire 73 | 3 39 . 31 Melee . | . . . . Ram 1 | 1 . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 1 | . . 1 . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 16) 173 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Discovered new exit (range 14) 312 | -10/Materials | Build established: Mutant 1063 | -10/Materials | Central database locked down 1188 | -10/Materials | Entered Mines 1197 | -10/Mines | Identified exit to Materials 1260 | -10/Mines | Learned Materials trap positions 1540 | -10/Mines | Found a hidden stash of uninstalled traps 1541 | -10/Mines | Learned location of 1 exit from Materials 1586 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1960 | -10/Mines | Learned location of Storage (-8) 2123 | -10/Mines | Discovered new exit (range 5) 2128 | -10/Mines | Entered Subcaves 2200 | -10/Subcaves | Discovered new exit (range 11) 2203 | -10/Subcaves | Learned location of Zion (-6) 2203 | -10/Subcaves | Met a Zionite searching for "candidates" 2241 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2359 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2434 | -10/Subcaves | Core integrity fell below 50% 2448 | -10/Subcaves | Core integrity fell below 20% 2457 | -10/Subcaves | Destroyed by XK-AJ8(R) with Subdweller Machine Gun Last Messages --------------- 02245_ HL-PQA(O) collects matter. 02275_ 31-DKG(R) Sub. Power Source blasted off. 02275_ 31-DKG(R) destroyed. 02278_ Ion Engine destroyed. 02278_ Destroyed Ion Engine. 02281_ JH-2N4(R) knocked back. 02283_ Subatomizers dissect the Sub. Power Source. 02284_ Destroyed Sub. Laser. 02287_ Destroyed Sub. Power Source. 02287_ Destroyed Scrap Shield. 02288_ The unstable cave ceiling collapses. 02290_ JH-2N4(R) destroyed. 02301_ The unstable cave ceiling collapses. 02319_ Acquired 3 matter. 02332_ The unstable cave ceiling collapses. Battle Rifle falls loose from the Twisted Machinery. 02380_ Acquired Battle Rifle. 02395_ Acquired 15 matter. 02414_ Acquired 13 matter. 02436_ 4A-CW6(R) knocked back. 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