Cogmind - Beta 9.3 --- EXPLORER MODE // 2020.01.02 @ 20:26:53 Player: Xax Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (3259) 3259 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (885) 885 TOTAL SCORE: 7254 Bonus ------- High Alert Combat Kills 185 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 200/300 Energy 480/480 System Corruption 1% Temperature Cool (0) Movement Walking (150) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Advanced Visual Processing Unit Layered Medium Armor Plating Hacking Suite > --- WEAPON (4) ------- Wave Gun > --- INVENTORY (4) ---- Large Storage Unit Relay Coupler [NC] (44) Wave Gun Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer Core Shielding Hacking Suite > --- WEAPON ----------- Gatling Laser Plasma Cannon Heavy Machine Gun Mini Assault Cannon > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Large Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Heavy Ion Cannon Heavy Ion Cannon Shock Bomb Launcher [Rating: 45] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Core Shielding Weapon Heavy Ion Cannon Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Slots Evolved 7 | . 1 2 2 2 . . Power 1 | . 1 . . . . . Propulsion 2 | . . . 2 . . . Utility 2 | . . 1 . 1 . . Weapon 2 | . . 1 . 1 . . Parts Attached 96 | 7 1 12 8 13 55 . Power 17 | 1 . 3 1 2 10 . Engine 16 | 1 . 3 1 1 10 . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 26 | 2 . 2 3 3 16 . Treads . | . . . . . . . Leg 26 | 2 . 2 3 3 16 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 2 1 1 1 4 4 . Device . | . . . . . . . Storage 5 | . . 1 . 3 1 . Processor 3 | . 1 . . 1 1 . Hackware 1 | . . . 1 . . . Protection 4 | 2 . . . . 2 . Artifact . | . . . . . . . Weapon 40 | 2 . 6 3 4 25 . Energy Gun 11 | . . 1 . . 10 . Energy Cannon 8 | . . 1 2 . 5 . Ballistic Gun 13 | 2 . 2 1 2 6 . Ballistic Cannon 5 | . . 2 . 1 2 . Launcher 3 | . . . . 1 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 2 1 2 . . Parts Lost 31 | . . 1 . 1 29 . Power 5 | . . . . . 5 . Propulsion 12 | . . . . 1 11 . Utility 3 | . . . . . 3 . Weapon 11 | . . 1 . . 10 . Highest Loss Streak 14 | . . 1 . 1 14 . Average Slot Usage (%) 86 | . 87 97 98 99 76 71 Engine 14 | . 12 19 16 13 12 14 Leg 23 | . 25 20 33 27 22 28 Storage 5 | . . 9 8 6 4 . Processor 7 | . 8 10 2 7 7 7 Hackware 4 | . . . 5 7 7 7 Protection 6 | . 15 10 8 7 3 7 Energy Gun 4 | . . 3 . . 7 7 Energy Cannon 4 | . . 1 15 14 2 . Ballistic Gun 10 | . 25 20 7 3 7 . Ballistic Cannon 2 | . . 3 . 5 1 . Naked Turns . | . . . . . . . Heaviest Build 54 | 10 10 31 39 45 54 43 Greatest Support 65 | 20 20 20 45 50 65 40 Greatest Overweight (x) 8 | . . 1 . 1 8 1 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 14 | 4 4 8 8 14 8 4 Average Capacity 6 | 4 4 7 8 7 6 4 Most Carried 8 | 4 4 8 8 8 8 4 Average Carried 5 | 2 3 7 7 6 5 4 Final Capacity 8 | 4 4 8 8 8 4 4 Final Carried 8 | 3 4 8 8 4 4 4 Class Distribution -------------------- 24% | Hacker-Mutant 23% | Hacker-Gunner 19% | Hacker-Tank 13% | Scavenger-Mutant 7% | Scavenger-Tank 7% | Scavenger-Skirmisher 3% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -9/Materials Hacker-Tank | -8/Materials Hacker-Gunner | -7/Factory Hacker-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Matter Collected 1915 | 161 97 454 161 232 810 . Remotely . | . . . . . . . Salvage Created 2351 | . 28 665 355 327 976 . Parts 121 | . 4 33 22 14 48 . Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Combat Hostiles Destroyed 56 | . . 18 7 6 25 . Guns 37 | . . 15 2 . 20 . Cannons 16 | . . 3 5 3 5 . AOE 3 | . . . . 3 . . Classes Destroyed 10 | . 1 4 1 1 3 . Hauler 1 | . . 1 . . . . Operator 1 | . . . 1 . . . Watcher 4 | . 1 1 1 1 . . Swarmer 17 | . . 6 2 . 9 . Grunt 25 | . . 8 2 3 12 . Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . 1 . Sentry 9 | . . 4 3 1 1 . Hunter 2 | . . . . 2 . . Behemoth 1 | . . . . . 1 . Best Kill Streak 7 | . 1 5 3 3 7 . Combat Bots Only 7 | . . 5 3 3 7 . Max Kills in Single Turn 2 | . 1 1 1 2 1 . Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Fac Damage Taken 4114 | . . 474 73 421 3137 9 Core 771 | . . 54 9 65 634 9 Absorbed by Shields . | . . . . . . . Core Remaining (%) 96 | 100 100 86 98 . . . Volleys Fired 166 | . 1 45 14 10 96 . Largest 4 | . 2 3 3 4 4 . Hottest 238 | . 40 102 158 214 238 . Shots Fired 414 | . 2 134 41 40 197 . Gun 265 | . 2 112 14 4 133 . Cannon 131 | . . 22 27 28 54 . Launcher 18 | . . . . 8 10 . Special . | . . . . . . . Kinetic 242 | . 2 112 14 12 102 . Thermal 149 | . . 22 27 20 80 . Explosive . | . . . . . . . Electromagnetic 23 | . . . . 8 15 . Robot Hit Streak 25 | . 1 17 19 20 25 . Robot Miss Streak 4 | . . 2 2 1 4 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 283 | . 1 96 29 24 133 . Core Hits 108 | . 1 29 11 16 51 . Critical Hits 5 | . . 1 . 2 2 . Critical Kills 2 | . . 1 . . 1 . Critical Parts Destroyed 3 | . . . . 2 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5524 | . 12 1370 732 757 2653 . Guns 3195 | . 12 1161 141 42 1839 . Cannons 2070 | . . 209 591 480 790 . Explosions 259 | . . . . 235 24 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2699 | . 12 1084 141 169 1293 . Thermal 2499 | . . 286 591 396 1226 . Explosive 20 | . . . . 20 . . Electromagnetic 306 | . . . . 172 134 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . 1 1 1 Average Corruption 1 | . . . . 1 1 1 Corruption Purged . | . . . . . . . Effects 7 | . . . . 1 6 . Message Errors 2 | . . . . . 2 . Energy Discharges 2 | . . . . . 2 . Targeting Errors 3 | . . . . 1 2 . Overload Shots . | . . . . . . . Overflow Damage 58 | . . 5 43 6 4 . Projectiles 58 | . . 5 43 6 4 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 6 | . . 2 . . 4 . Impact . | . . . . . . . Kinetic 6 | . . 2 . . 4 . Secondary . | . . . . . . . Self-Inflicted Damage 195 | . . . . 118 77 . Shots 7 | . . . . 4 3 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 672 | . 6 407 316 464 672 . Average Temperature 169 | . 4 116 155 153 202 . Received Heat Transfer 1716 | . . 282 27 216 1191 . Effects 63 | . . 2 2 3 56 . Shutdowns 21 | . . 2 . 2 17 . Energy Bleed 7 | . . . . . 7 . Interference 7 | . . . 2 . 5 . Matter Decay 4 | . . . . . 4 . Short Circuit 6 | . . . . . 6 . Damage (minor) 3 | . . . . 1 2 . Damage (major) 14 | . . . . . 14 . Damage (core) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . 2 1 1 1 . Heat Transferred 4490 | . . 740 814 531 2405 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . 1 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Peak Influence 867 | . 29 306 292 191 867 352 Average Influence 348 | . 20 162 111 111 583 339 Maximum Alert Level 3 | . . 1 1 . 3 1 Low Security (%) 46 | 100 100 63 87 100 11 . Level 1 15 | . . 36 12 . 10 100 Level 2 18 | . . . . . 37 . Level 3 20 | . . . . . 41 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . . 3 . 4 . . Investigation 4 | . . 1 . 3 . . Extermination . | . . . . . . . Reinforcement 3 | . . 2 . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Fac Distress Signals 1 | . . . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 78 | . 1 26 11 11 28 1 Peak Tracking Total 5 | . 1 5 5 3 5 3 Tactical Retreats 10 | . . 5 . 2 3 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Traps Triggered 10 | . 1 . . 1 8 . Indirectly 1 | . . . . . 1 . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Machines Disabled 10 | . . . 1 2 7 . Max in Single Turn 2 | . . . 1 1 2 . Garrison Relay 4 | . . . . . 4 . Phase Generator 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Fac Machines Accessed 8 | . 1 2 1 4 . . Terminals 5 | . 1 2 1 1 . . Fabricators 1 | . . . . 1 . . Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 19 | . 1 4 3 11 . . Successful 11 | . 1 1 1 8 . . Failed 8 | . . 3 2 3 . . Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual 11 | . 1 4 3 3 . . Terminals 11 | . 1 4 3 3 . . Fabricators 1 | . . . . 1 . . Repair Stations 5 | . . . . 5 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 4 | . 1 1 1 1 . . Level Access Points 4 | . 1 1 1 1 . . Fabricator Hacks 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks 5 | . . . . 5 . . Scan Component 3 | . . . . 3 . . Repair 2 | . . . . 2 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . . 1 1 3 . . Full Trace Events 4 | . . 1 1 2 . . Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 4 | . . . . 4 . . Matter 252 | . . . . 252 . . Time 67 | . . . . 67 . . Total Robot Build Rating 16 | . . . . 16 . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . 2 . . Time 64 | . . . . 64 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 15 | . . . . . 15 . Machine Destruction 15 | . . . . . 15 . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Fac Total Allies 4 | . . . . 4 . . Largest Group 4 | . . . . 4 . . Highest-Rated Group 48 | . . . . 48 . . Highest-Rated Ally 12 | . . . . 12 . . Total Orders . | . . . . . . . Ally Attacks 16 | . . . . 16 . . Total Damage 173 | . . . . 173 . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Turns Passed 3592 | 70 174 805 284 472 1743 44 Spaces Moved 1892 | 48 140 371 169 215 920 29 Core 18 | 8 . . . . 10 . Treads . | . . . . . . . Legs 1874 | 40 140 371 169 215 910 29 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 150 Average Speed 134 | 108 120 146 120 120 138 150 Slowest Speed 450 | 120 120 150 120 150 450 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 5 27 24 23 6 93 2 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 3 | . . . . . 3 . Terrain Destroyed 116 | . . 2 4 52 58 . Melee . | . . . . . . . Projectile 9 | . . 2 4 3 . . AOE 107 | . . . . 49 58 . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Fac Total 2655 | 66 143 537 220 402 1258 29 Wait 342 | 2 1 80 17 150 92 . Move 1883 | 47 139 370 168 214 916 29 Hop . | . . . . . . . Pick Up 92 | 10 1 19 8 9 45 . Fast Attach . | . . . . . . . Attach 63 | 7 . 5 5 8 38 . Detach 11 | . . . . 2 9 . Swap 33 | . 1 7 3 5 17 . Drop 36 | . . 11 5 4 16 . Fire 166 | . 1 45 14 10 96 . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 29 | . . . . . 29 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac x4 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 15) 71 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Evolved 1 slot: Power x1 197 | -10/Materials | Identified exit to Materials 245 | -10/Materials | Entered another Materials area 245 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 596 | -9/Materials | Build established: Hacker-Tank 973 | -9/Materials | Identified exit to Materials 1050 | -9/Materials | Entered another Materials area 1050 | -8/Materials | Evolved 2 slots: Propulsion x2 1158 | -8/Materials | Identified exit to Factory 1334 | -8/Materials | Entered Factory 1334 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1389 | -7/Factory | Identified exit to Factory 1547 | -7/Factory | Fabricated S-27 Virus (x4) 1610 | -7/Factory | Repaired Carbon-fiber Leg 1629 | -7/Factory | Build established: Hacker-Gunner 1636 | -7/Factory | Repaired Med. Storage Unit 1800 | -7/Factory | Identified exit to Garrison 1806 | -7/Factory | Entered Garrison 1956 | -7/Garrison | Triggered checkpoint 2048 | -7/Garrison | Triggered checkpoint 2055 | -7/Garrison | Triggered checkpoint 2115 | -7/Garrison | Destroyed 7 combat bots 2151 | -7/Garrison | Triggered checkpoint 2241 | -7/Garrison | Lost 7 parts (3n1u3w) 2250 | -7/Garrison | Core integrity fell below 50% 2302 | -7/Garrison | Lost 3 parts (2p1n) 2346 | -7/Garrison | Triggered checkpoint 2417 | -7/Garrison | Lost 3 parts (1p1n1w) 2534 | -7/Garrison | Triggered checkpoint 2581 | -7/Garrison | Garrison Relay disabled 2629 | -7/Garrison | Identified exit to Factory 2629 | -7/Garrison | Discovered exit to Factory (range 12) 2647 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2760 | -7/Garrison | Discovered exit to Factory (range 8) 2769 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2775 | -7/Garrison | Installed Relay Interface Framework 2800 | -7/Garrison | Triggered checkpoint 2855 | -7/Garrison | Garrison Relay disabled 3012 | -7/Garrison | Spotted B-75 Beast 3071 | -7/Garrison | Core integrity fell below 20% 3120 | -7/Garrison | Destroyed B-75 Beast 3140 | -7/Garrison | Lost 14 parts (2p5n2u5w) 3238 | -7/Garrison | Phase Generator disabled 3286 | -7/Garrison | Build established: Hacker-Mutant 3335 | -7/Garrison | Garrison Relay disabled 3494 | -7/Garrison | Garrison Relay disabled 3531 | -7/Garrison | Discovered exit to Factory (range 13) 3549 | -7/Garrison | Entered Factory 3589 | -7/Factory | Build established: Scavenger-Mutant 3593 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03380_ Acquired 9 matter. 03473_ Triggered Stasis Trap. 03473_ A bubble of rippling energy engulfs the area. 03473_ Field strength at 85. 03474_ Field strength at 70. 03475_ Field strength at 55. 03476_ Field strength at 40. 03477_ Field strength at 25. 03478_ Field strength at 10. 03479_ Stasis field depleted. 03494_ Garrison Relay disabled. 03494_ Relay Coupler [Demolisher] tumbles out of relay unit. 03494_ Relay Coupler [Sentry] tumbles out of relay unit. 03494_ Relay Coupler [Grunt] tumbles out of relay unit. 03494_ Relay Coupler [Demolisher] tumbles out of relay unit. 03531_ EXIT=FOUND: FACTORY LOCATION=FACTORY GOAL=ESCAPE 03549_ Detecting nearby Garrison Access. 03586_ W-25 Informer distress signal alerts nearby ally. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????############+#???????????????????????? | | ?????????# """G""" #???????????????????????? | | ?????????# """ """ #???????????????????????? | | ?????????# #???????????????????????? | | ???####### """" """" #???????????????????????? | | ???# # """" """" #???????????????????????? | | ???# # """" """" #???????????????????????? | | ???# # """" """" #???????????????????????? | | ???# + """" """" #???????????????????????? | | ???# # """" """" #???????????????????????? | | ???# # #???????????????????????? | | ???# # #???????????????????????? | | ???# # #???????????????????????? | | ???# ###########+###??????????????????????? | | ???# +??????????????????????? | | ???# #??????????????????????? | | ???# """ """ #??????????????????????? | | ???# """ """ @#??????????????????????? | | ???# """ """ #??????????????????????? | | ???######## ^ #??????????????????????? | | ??????????# """ """ s###+#######????????????? | | ??????????# """ """ ???? | | ??????????# """ """ ???? | | ??????????? ???? | | ??????????# ????? | | ??????????# ????? | | ??????????##########+################## ?????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 5 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Party Time Challenges ------------ None Game ------ Seed NeutralizingNuclearBay Manual? 0 Play Time 01:14:28 Cumulative 9.0 hours Start 2020.01.01 @ 02:04:17 End 2020.01.02 @ 20:26:53 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 4 Rogue 1 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 16 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b2527c4-2e7a-44eb-a421-52d4c0fe8b35