Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.02.15 @ 14:45:58 Player: Logen Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (521) 521 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2406 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 141/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Reinforced Ion Engine Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit > --- UTILITY ---------- Advanced ECM Suite Insulated Plating > --- WEAPON ----------- Heavy Particle Cannon Minigun Minigun > --- INVENTORY -------- Micro Nuclear Core Beam Cannon Minigun Greatsword [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Hover Unit Utility Power Shielding Device Structural Scanner Storage Large Matter Pod Protection Power Shielding Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Greatsword Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power 3 | . 1 1 1 Propulsion 1 | . . 1 . Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 31 | 7 1 15 8 Power 7 | 1 . 3 3 Engine 4 | 1 . 3 . Core 3 | . . . 3 Reactor . | . . . . Propulsion 8 | 2 . 6 . Treads 3 | . . 3 . Leg . | . . . . Wheel 2 | 2 . . . Hover 3 | . . 3 . Flight . | . . . . Utility 5 | 2 . 2 1 Device 2 | 1 . . 1 Storage 1 | . . 1 . Processor . | . . . . Hackware . | . . . . Protection 2 | 1 . 1 . Artifact . | . . . . Weapon 11 | 2 1 4 4 Energy Gun 2 | 2 . . . Energy Cannon 2 | . . 1 1 Ballistic Gun 4 | . 1 1 2 Ballistic Cannon 2 | . . 2 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . . 1 13 Power 5 | . . 1 4 Propulsion 3 | . . . 3 Utility 2 | . . . 2 Weapon 4 | . . . 4 Highest Loss Streak 7 | . . 1 7 To Critical Strikes . | . . . . Average Backups . | 2 1 . 2 Power . | . . . . Propulsion . | 1 . . . Utility . | . . . . Weapon . | . . . 2 Tool/Special . | . . . . Unused Backups 6 | . 6 . . Power . | . . . . Propulsion 2 | . 2 . . Utility 3 | . 3 . . Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 80 | . 82 83 73 Engine 13 | . 12 14 13 Core 2 | . . . 10 Treads 12 | . . 18 . Wheel 5 | . 22 5 . Hover 6 | . . 4 13 Device 3 | . 12 2 5 Storage 5 | . . 7 1 Protection 9 | . 12 9 7 Energy Gun 2 | . 15 2 . Energy Cannon 2 | . . . 7 Ballistic Gun 7 | . 7 6 10 Ballistic Cannon 6 | . . 10 . Peak Build Rating 31 | 7 8 14 31 Average Rating 12 | 3 7 9 23 On Entrance 7 | . 7 8 14 Avg Prop Armor Cover (%) 5 | . . 5 3 Naked Turns 3 | . . . 3 Heaviest Build 43 | 8 10 25 43 Greatest Support 60 | 20 20 60 18 Greatest Overweight (x) 14 | . . 3 14 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 2 5 Average Carried 1 | 2 . . 3 Final Capacity 5 | 5 5 5 5 Final Carried 3 | 3 . 2 . Class Distribution -------------------- 55% | Hacker-Mutant 34% | Scavenger-Mutant 10% | Scavenger-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 799 | 250 . 519 30 Remotely . | . . . . Salvage Created 590 | . . 590 . Parts 33 | . . 33 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 14 | . . 14 . Guns 8 | . . 8 . Cannons 6 | . . 6 . Classes Destroyed 7 | . . 7 . Recycler 1 | . . 1 . Operator 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 3 | . . 3 . Grunt 3 | . . 3 . Brawler 1 | . . 1 . Sentry 7 | . . 7 . Best Kill Streak 3 | . . 3 . Combat Bots Only 3 | . . 3 . Max Kills in Single Turn 2 | . . 2 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 271 | 12 . 103 156 Missed 63 | 2 . 29 32 Hits 208 | 10 . 74 124 Projectile 208 | 10 . 74 124 Critical Strikes 10 | . . 2 8 Actively Blocked 1 | . . 1 . Damage Taken 2201 | 67 . 578 1556 Core 681 | 13 . 116 552 Absorbed by Shields . | . . . . Redirected to Shielding 24 | 3 . 21 . Ignored by Resistances 1224 | 42 . 367 815 Core Remaining (%) 86 | 94 94 71 . Volleys Fired 51 | . . 42 9 Largest 2 | . . 2 2 Hottest 90 | . . 90 85 Shots Fired 94 | . . 82 12 Gun 49 | . . 46 3 Cannon 45 | . . 36 9 Launcher . | . . . . Special . | . . . . Kinetic 69 | . . 66 3 Thermal 25 | . . 16 9 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 25 | . . 25 11 Robot Miss Streak 2 | . . 2 1 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 78 | . . 67 11 Core Hits 31 | . . 25 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Burn 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1365 | . . 1143 222 Guns 627 | . . 578 49 Cannons 713 | . . 558 155 Explosions . | . . . . Melee . | . . . . Ramming 25 | . . 7 18 Kinetic 1027 | . . 978 49 Thermal 313 | . . 158 155 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage 8 | . . . 8 Shots . | . . . . Rammed 13 | . . 3 10 Targets Rammed 13 | . . 3 10 Kicked . | . . . . Crushed . | . . . . Highest Temperature 637 | . . 152 637 Average Temperature 236 | . . 31 322 Received Heat Transfer 1614 | 60 . 294 1260 Effects 70 | . . . 70 Shutdowns 36 | . . . 36 Energy Bleed 6 | . . . 6 Interference 6 | . . . 6 Matter Decay 7 | . . . 7 Short Circuit 4 | . . . 4 Damage (minor) 4 | . . . 4 Damage (major) 5 | . . . 5 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 814 | . . 518 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 120 | . . 120 15 Initial 4 | . . . 4 Average 12 | . . 20 . Influence Increases 472 | . . 442 30 Destroy 0b10 Robot/C 280 | . . 280 . Destroy 0b10 Robot/NC 15 | . . 15 . Destroy Leader 102 | . . 102 . Lose Combat Pursuer 75 | . . 45 30 Influence Decreases 472 | . . 427 45 Entered New Map 11 | . . . 11 Time Decay 441 | . . 417 24 Lost Part 20 | . . 10 10 Squads Dispatched 2 | . . 1 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | 1 . 25 10 Peak Tracking Total 6 | 1 . 6 5 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 1 | . . . 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . . . 4 Successful 3 | . . . 3 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . . . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . . 3 Record 3 | . . . 3 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 465 | 16 120 230 99 Structural 366 | 16 120 230 . ECM 99 | . . . 99 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1680 | 104 120 1045 411 Spaces Moved 990 | 121 133 566 170 Core 60 | 32 . . 28 Treads 385 | . . 385 . Legs . | . . . . Wheels 272 | 89 133 50 . Hover 273 | . . 131 142 Flight . | . . . . Fastest Speed 50 | 50 80 80 112 Average Speed 144 | 72 80 154 210 Slowest Speed 750 | 80 80 280 750 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 7 22 34 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1154 | 137 150 657 210 Wait . | . . . . Move 987 | 120 132 565 170 Hop . | . . . . Pick Up 41 | 10 6 18 7 Fast Attach . | . . . . Attach 35 | 7 3 16 9 Detach . | . . . . Swap . | . . . . Drop 27 | . 9 13 5 Fire 51 | . . 42 9 Melee . | . . . . Ram 10 | . . . 10 Kick . | . . . . Crush 3 | . . 3 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 78 | -11/Scrapyard | Identified exit to Materials 78 | -11/Scrapyard | Discovered exit to Materials (range 8) 105 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Evolved 1 slot: Power x1 220 | -10/Materials | Identified exit to Materials 220 | -10/Materials | Discovered exit to Materials (range 5) 225 | -10/Materials | Entered another Materials area 225 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 306 | -9/Materials | Build established: Hacker-Mutant 387 | -9/Materials | Identified exit to Storage 387 | -9/Materials | Discovered exit to Storage (range 15) 1039 | -9/Materials | Build established: Scavenger-Mutant 1265 | -9/Materials | Identified exit to Materials 1265 | -9/Materials | Discovered exit to Materials (range 4) 1270 | -9/Materials | Entered another Materials area 1270 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1536 | -8/Materials | Lost 4 parts (3n1w) 1610 | -8/Materials | Core integrity fell below 50% 1657 | -8/Materials | Core integrity fell below 20% 1681 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Broken Beam Cannon destroyed. Slammed into G-50 Soldier. Greatsword destroyed. Slammed into G-50 Soldier. G-50 Soldier overheating. Slammed into G-50 Soldier. Mic. Nuclear Core destroyed. G-50 Soldier heat damages Carbon-fiber Leg, Lgt. Angular Momentum Engine. G-50 Soldier overheating. Slammed into G-50 Soldier. G-50 Soldier heat damages Carbon-fiber Leg, Hvy. Laser, Carbon-fiber Leg, Lgt. Angular Momentum Engine. G-50 Soldier overheating. Slammed into G-50 Soldier. G-50 Soldier heat damages Hvy. Laser, Lgt. Angular Momentum Engine. G-50 Soldier overheating. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ????????# #???????????????????????? | | ????????# #???????????????????????? | | ????????# """ #???????????????????????? | | ????????# """ #???????????????????????? | | ???####### """ #???????????????????????? | | ???# #???????????????????????? | | ???# #???????????????????????? | | ???# ##### #??????????????????? | | ???# #????? +??????????????????? | | ???#+##### #??????? #??????????????????? | | ?????????# #????????#+###??????????????????? | | ?????????# #???????????????????????????????? | | ?????????# #???????????????????????????????? | | ?????????# #???????????????????????????????? | | ?????????# #???????????????????????????????? | | ?????????# #???????????????????????????????? | | ?????????# #???????????????????????????????? | | ?????????# #???????????????????????????????? | | ?????????# #???????????????????????????????? | | ?????????# #???????????????????????????????? | | ?#####???# #???????????????????????????????? | | ?#!! #???# #???????????#####???????????????? | | ?#!! #???# #???????????# #???????????????? | | ?# * #??## ##??????????# #???????????????? | | ?# #### [*############ #???????????????? | | ?#// "] g g@gg + #???????????????? | | ?#// #### ############ #???????????????? | | ?######## ##?????????# #???????????????? | | ??????# ########### #???????????????? | | ??????#[[ ! /# ##+##???????????????? | | ??????#[[!!//# ## #????????????????? | | ??????########"" """ ## #????????????????? | | ?????????????#"" """ ## #????????????????? | | ?????????????#"T """ ## #????????????????? | | ?????????????#"" """ ## #????????????????? | | ?????????????#"" """ ## #????????????????? | | ?????????????# ## #??????#?????????? | | ?????????????#####+###### #???? #?????????? | | ???????????????# #### #??! #?????????? | | ???????????????# # #?????????? | | ???????????????# + #?????????? | | ???????????????# # #?????????? | | ???????????????# ######?? #?????????? | | ?????????######## ##?????????" #?????????? | | ?????????# # #????????????#?????????? | | ?????????# + #??????????????????????? | | ?????????# # #??????????????????????? | | ?????????# """ # #??????????????????????? | | ?????????# """ #####??????????????????????? | | ?????????# """ #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 37 Energy Capacity 415 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 50 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness For Emergencies Only One Hack Too Far That Tickles There's More Where That Came From Uninvited Guest Well Done Challenges ------------ None Game ------ Seed ProjectileMappingShredder Manual? 0 Play Time 00:40:08 Cumulative 0.6 hours Start 2026.02.15 @ 14:02:13 End 2026.02.15 @ 14:45:58 Sessions 4 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1 Rogue 0 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 1 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 25x24 Zoom Use 54% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 3245fc56-bde4-4515-aa6b-07c49c3ab479