Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.23 @ 21:20:51 Player: Cracklepappy Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (258) 1290 Value Destroyed (8905) 8905 Prototype IDs (312) 6240 Alien Tech Used (16) 3200 Bonus (55184) 55184 TOTAL SCORE: 84719 Bonus ------- Triggered Max Security 3000 High Alert Combat Kills 1985 Follower Combat Kills 424 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Recovered Sigix Corpse 2000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Friendly Fire -925 Cogmind --------- Core Integrity 385/1600 Matter 223/300 Energy 244/250 System Corruption 4% Temperature Cool (0) Movement Walking (30) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (8) ------ Core Analyzer Core Analyzer Improved Armor Integrity Analyzer Advanced Particle Charger Advanced Particle Charger Advanced Weapon Cycler Experimental Shield Generator > --- WEAPON (4) ------- Sigix Sheargun Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY (7) ---- Experimental Cloaking Device Graphene Brace Advanced Hardlight Generator AEGIS Remote Shield Spacefold Activator Sigix Corpse Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Core Analyzer Core Analyzer Improved Armor Integrity Analyzer Advanced Particle Charger Experimental Cloaking Device Experimental Cloaking Device Advanced Hardlight Generator Spacefold Activator > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Advanced Particle Charger Advanced Weapon Cycler Graphene Brace Experimental Shield Generator Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Regenerator [Rating: 275] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Compact Wheel Flight Unit Biomechanical Wings Utility High-capacity Storage Unit Device Experimental Cloaking Device Storage High-capacity Storage Unit Processor Experimental Core Analyzer Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Artifact Spacefold Activator Weapon Lance Energy Gun Sigix Sheargun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Shock Maul Slashing Weapon Scythe Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 2 . . 2 . . . . 2 . . . 2 . . 2 2 . . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . 1 . . . 2 . . . . . . . . . . . . . . . Utility 10 | . . . 1 . . . 1 1 . . . . . . . . 2 . . . 2 . . 1 2 . . Weapon 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . Parts Attached 371 | 8 6 7 26 18 40 1 10 27 7 10 29 24 . 3 4 3 9 . 18 . 11 13 23 12 37 22 3 Power 32 | 1 . . 3 3 2 . 1 . 1 2 5 2 . . . 1 1 . 1 . 3 4 2 . . . . Engine 9 | 1 . . 3 1 2 . 1 . . . 1 . . . . . . . . . . . . . . . . Core 10 | . . . . 2 . . . . 1 . 3 2 . . . 1 1 . . . . . . . . . . Reactor 13 | . . . . . . . . . . 2 1 . . . . . . . 1 . 3 4 2 . . . . Propulsion 46 | 3 2 2 5 1 4 . 1 4 . 1 10 9 . . . . 1 . 2 . . . 1 . . . . Treads 21 | 2 2 2 5 1 4 . 1 4 . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 24 | . . . . . . . . . . 1 10 9 . . . . 1 . 2 . . . 1 . . . . Utility 176 | 2 3 4 5 7 14 1 2 8 1 5 8 4 . 3 4 . 3 . 7 . 4 8 11 11 36 22 3 Device 114 | 1 . 2 2 5 6 . 1 6 . 1 2 1 . 2 2 . 1 . 5 . 3 6 7 9 31 19 2 Storage 7 | 1 3 1 . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Processor 13 | . . . 1 . 1 . . . . . 2 1 . . . . . . . . 1 1 1 1 4 . . Hackware 13 | . . . . . 1 . . . . 3 4 1 . 1 1 . 1 . 1 . . . . . . . . Protection 20 | . . 1 2 2 5 1 1 2 1 1 . 1 . . 1 . 1 . . . . . . 1 . . . Artifact 9 | . . . . . . . . . . . . . . . . . . . . . . 1 3 . 1 3 1 Weapon 117 | 2 1 1 13 7 20 . 6 15 5 2 6 9 . . . 2 4 . 8 . 4 1 9 1 1 . . Energy Gun 6 | . . . 1 . . . . . . . 1 . . . . . . . 2 . . . 1 . 1 . . Energy Cannon 17 | . . . 5 3 2 . . . . 1 . . . . . . . . . . 2 . 3 1 . . . Ballistic Gun 36 | 2 1 1 5 2 12 . 3 7 . . . . . . . . . . . . . 1 2 . . . . Ballistic Cannon 6 | . . . . . . . 3 3 . . . . . . . . . . . . . . . . . . . Launcher 23 | . . . . 1 3 . . 3 3 1 2 3 . . . 1 2 . 2 . . . 2 . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Impact Weapon 7 | . . . . . . . . 2 2 . 2 1 . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . 2 1 3 . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 15 | . . . . . . . . . . . 1 5 . . . 1 2 . 3 . 2 . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 2 1 2 . 1 1 . . 4 2 . . 2 . . . 9 . . 3 . . 1 1 . Corrupted Parts 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . System Corruption 10 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . Parts Lost 50 | . . 2 . 3 6 . . 4 4 11 6 6 . . . 1 1 . . . . 2 3 . 1 . . Power 12 | . . . . 2 1 . . 1 1 2 1 2 . . . . 1 . . . . . 1 . . . . Propulsion 14 | . . 1 . . 2 . . 1 . 2 3 3 . . . 1 . . . . . . 1 . . . . Utility 15 | . . . . 1 2 . . . 2 5 2 1 . . . . . . . . . 1 . . 1 . . Weapon 9 | . . 1 . . 1 . . 2 1 2 . . . . . . . . . . . 1 1 . . . . Highest Loss Streak 5 | . . 2 . 1 3 . . 2 3 5 2 4 . . . 1 1 . . . . 2 3 . 1 . . To Critical Strikes 4 | . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 97 100 99 99 85 100 79 61 47 39 73 76 94 94 94 96 83 89 93 94 92 93 80 76 86 86 86 Engine 5 | . 14 14 11 1 8 11 9 6 . . . . . . . . . . . . . . . . . . . Core 1 | . . . . 8 . . . . 1 3 7 4 5 5 5 10 7 10 9 5 1 . . . . . . Reactor 1 | . . . . . . . . . . 1 . . . . . . . . . 5 6 9 8 7 6 6 6 Treads 15 | . 13 24 32 33 33 33 27 6 12 . . . . . . . . . . . . . . . . . . Wheel 1 | . 14 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . 23 28 35 35 35 31 26 26 26 26 23 23 14 . . . . Device 10 | . 7 . 10 16 10 . 7 12 7 4 1 1 5 5 5 5 5 5 9 10 13 12 11 27 32 30 29 Storage 7 | . 18 15 11 11 10 11 9 7 6 3 . . . . . . . . . . . . . . . . . Processor 5 | . . . . . 1 11 9 4 . . 11 7 11 11 11 11 10 10 10 10 12 14 10 . 15 18 18 Hackware 2 | . . . . . . . . . . . 18 14 5 5 5 5 7 10 13 15 14 14 9 . . . . Protection 5 | . . 12 11 5 9 11 8 4 3 4 . 2 5 5 5 5 5 5 1 . . . . . . . . Energy Gun 2 | . . . . . . . . 2 3 . 2 1 . . . . . . . . . . 7 21 25 25 25 Energy Cannon 3 | . . . 20 21 . . . 1 6 8 . . . . . . . . . . . . . 6 . . . Ballistic Gun 6 | . 27 28 1 . 10 22 . 3 . . . . . . . . . . . . . . 2 . . . . Ballistic Cannon 1 | . . . . . . . 8 5 . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 1 8 23 23 23 23 20 21 20 21 18 17 6 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 118 | 13 51 57 64 68 68 58 118 118 61 64 20 27 22 22 22 27 32 32 37 31 36 36 36 61 65 63 52 Greatest Support 116 | 40 16 40 60 60 60 60 60 116 89 61 24 37 36 36 36 36 39 39 39 39 39 39 60 60 60 60 60 Greatest Overweight (x) 3 | 1 3 3 1 1 1 . 1 2 . 1 . . . . . . . . . . . . . 1 1 1 . Average Overweight (x) . | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 7 7 7 7 7 Average Capacity 15 | 7 17 20 20 20 19 20 20 20 20 13 5 5 5 5 5 5 5 5 5 5 5 5 5 7 7 7 7 Most Carried 20 | 8 20 20 20 20 20 20 20 20 20 19 5 5 5 5 5 5 5 5 5 5 5 5 7 7 7 7 6 Average Carried 14 | 5 15 19 19 19 17 20 19 19 18 12 4 4 5 5 4 4 4 5 4 5 4 4 4 6 6 6 5 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 7 7 7 7 7 Final Carried 20 | 8 20 20 20 19 20 20 20 20 19 5 4 5 5 5 5 5 5 5 5 5 5 5 7 7 7 5 6 Scrap Engine Consumption 80 | . . . . . . . . 73 7 . . . . . . . . . . . . . . . . . . Constructs Created 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Constructs Modified 22 | . . . . . . . . 19 . 3 . . . . . . . . . . . . . . . . . Class Distribution -------------------- 45% | Mutant 12% | Construct 9% | Alien-Sigix 8% | Hacker-Ninja 5% | Scavenger-Mutant 4% | Hacker-Sprinter 4% | Scavenger-Gunner 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Gunner | -8/Materials Construct | -7/Factory Construct | -6/Factory Mutant | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Ninja | -4/Warlord Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Acc Com Ac0 Matter Collected 7325 | 298 638 307 258 334 1616 110 107 876 133 47 401 252 10 10 70 53 61 . 334 . 81 149 216 160 573 228 3 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12035 | 107 720 192 775 439 542 147 861 2742 642 967 163 278 73 . 109 53 271 . . . 81 186 216 78 309 1499 585 Parts 624 | 8 40 13 52 14 59 8 55 129 16 18 6 17 3 . . 6 30 . . . 6 16 12 4 10 57 45 Haulers Intercepted 9 | . 2 . 4 . . . 1 1 . . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . 1 . . . . . . 2 . . 1 . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . . . 1 . . 5 . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Acc Com Ac0 Combat Hostiles Destroyed 209 | . 16 8 12 27 2 3 24 52 12 4 3 8 . . . 5 12 . . . . 4 2 . 1 10 4 Melee 8 | . . . . 1 . . . . 1 . . . . . . 1 1 . . . . 4 . . . . . Guns 62 | . 16 8 . 2 2 3 . 15 1 . . . . . . . . . . . . . . . 1 10 4 Cannons 76 | . . . 12 7 . . 24 29 2 2 . . . . . . . . . . . . . . . . . AOE 60 | . . . . 16 . . . 8 7 1 3 8 . . . 4 11 . . . . . 2 . . . . Classes Destroyed 25 | 2 4 . 2 2 2 1 1 7 . 1 . . 1 . . . . . . . . . . 1 . 1 . Worker 9 | . . . . . . 1 2 4 1 . . . . . . . . . . . . . 1 . . . . Builder 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Tunneler 4 | 2 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Hauler 9 | . 2 . 4 . . . 1 1 . . 1 . . . . . . . . . . . . . . . . Recycler 18 | 1 1 . . . . . 2 8 1 . . 1 . . . . . . . . . . 1 . 2 1 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Watcher 16 | . 2 . 1 . . . 2 2 . . 1 2 . . . . 2 . . . 2 1 1 . . . . Swarmer 60 | . 6 6 . 1 . . 6 1 3 . 3 8 . . . 5 10 . . . . 4 2 . 1 4 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 75 | . 10 2 6 8 . 2 12 27 8 . . . . . . . . . . . . . . . . . . Brawler 3 | . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . Duelist 8 | . . . 2 . . 1 1 4 . . . . . . . . . . . . . . . . . . . Protector 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Sentry 12 | . . . 4 . . . 4 4 . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Hunter 5 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . 2 . Programmer 8 | . . . . . . . . 6 . . . . . . . . 2 . . . . . . . . . . Heavy 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Compactor 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . M Shell/Def 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Assembled 21 | . . . . 18 1 . . . . . . . . . . . . . . . . . . . 1 1 . Best Kill Streak 18 | 3 8 3 5 18 3 3 7 9 10 1 3 4 . . . 5 8 . . . 1 4 2 1 1 4 4 Combat Bots Only 18 | . 7 3 4 18 1 3 4 5 7 1 3 4 . . . 5 6 . . . . 4 2 . 1 4 4 Max Kills in Single Turn 5 | 1 2 1 1 5 1 1 2 5 4 1 2 4 1 . . 4 4 . . . 1 1 1 1 2 2 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 5 | . . . . 5 . . . 3 2 1 2 4 . . . 4 3 . . . . . 1 . . . . Melee 1 | . . . . 1 . . . . 1 . . . . . . 1 1 . . . . 1 . . . . . Uniques/NPCs Destroyed 9 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . 2 3 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A5 (-1/Access_0) A8 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Acc Com Ac0 Damage Taken 16121 | . 373 344 440 738 1136 144 360 3193 510 2069 450 472 . 14 . 208 265 . 22 70 117 236 1100 355 326 1131 2048 Core 4060 | . 103 76 40 40 108 . 46 251 89 267 157 70 . 14 . 36 63 . . 21 37 66 737 339 167 481 852 Absorbed by Shields 1145 | . . . . . . . . . . . . . . . . . . . . . . . . 24 24 573 524 Redirected to Shielding 178 | . . . . 11 45 . . . 46 76 . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1583 | . 89 . . . . . 178 867 . 78 . 19 . . . . . . 46 . . 39 267 . . . . Core Remaining (%) 62 | 100 . 28 . . . 53 91 64 . . 39 . . . . 88 . . . 92 . . 31 76 . . 24 Volleys Fired 645 | 9 82 23 38 31 89 10 1 90 17 96 4 4 . . . 1 5 . . . 3 . 16 11 26 48 41 Largest 4 | 2 2 2 2 2 2 2 2 3 2 1 1 1 . . . 1 1 . . . 1 . 3 3 4 4 4 Hottest 400 | 40 40 40 136 136 46 46 48 145 119 73 36 36 . . . 46 46 . . . 113 . 300 300 400 400 400 Shots Fired 1325 | 18 164 46 76 59 167 20 63 262 23 96 4 4 . . . 1 5 . . . 3 . 20 15 41 102 136 Gun 868 | 18 164 46 8 16 153 20 2 131 6 . 1 . . . . . . . . . . . 13 11 41 102 136 Cannon 409 | . . . 68 37 . . 61 126 13 95 . . . . . . . . . . 3 . 2 4 . . . Launcher 48 | . . . . 6 14 . . 5 4 1 3 4 . . . 1 5 . . . . . 5 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 724 | 18 164 46 8 16 153 20 63 236 . . . . . . . . . . . . . . . . . . . Thermal 235 | . . . 68 37 . . . 12 13 95 1 . . . . . . . . . 3 . 2 4 . . . Explosive 48 | . . . . 6 14 . . 5 4 1 3 4 . . . 1 5 . . . . . 5 . . . . Electromagnetic 15 | . . . . . . . . 9 6 . . . . . . . . . . . . . . . . . . Slashing 303 | . . . . . . . . . . . . . . . . . . . . . . . 13 11 41 102 136 Robot Hit Streak 23 | 4 23 13 17 8 17 5 20 18 14 11 7 . . . . . 4 . . . . . 6 3 8 18 10 Robot Miss Streak 6 | 2 5 3 2 2 4 2 1 6 1 3 1 . . . . . . . . . . . . 1 2 6 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Secondary Targets 11 | . 3 1 . . . 2 . . . . . . . . . . . . . . . . . . . 3 2 Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 Autonomous 126 | . . . . . . . 61 65 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 895 | 11 118 32 46 38 116 12 53 196 23 58 6 7 4 . 2 1 13 . . . 4 9 4 3 17 49 73 Core Hits 511 | 6 49 15 21 43 44 9 29 127 21 15 6 12 1 . 2 4 19 . . . 3 6 4 2 8 34 31 Critical Kills 4 | . . . . 1 . . . 2 . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 1 . . 1 2 . . . . . . . . . . . . . . . . . . Critical Strikes 20 | . . . . 1 1 . 2 9 2 1 . . 1 . . . 2 . . . 1 . . . . . . Meltdown 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Destroy 4 | . . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . Blast 8 | . . . . . . . 2 6 . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Impale 4 | . . . . . . . . . . . . . 1 . . . 2 . . . 1 . . . . . . Melee Attacks 225 | . . . 2 2 11 . . 3 5 2 8 31 5 . 3 2 32 . 21 10 22 39 27 . . . . Impact 20 | . . . . . . . . 3 5 2 4 6 . . . . . . . . . . . . . . . Slashing 15 | . . . 2 2 11 . . . . . . . . . . . . . . . . . . . . . . Piercing 190 | . . . . . . . . . . . 4 25 5 . 3 2 32 . 21 10 22 39 27 . . . . Sneak Attacks 8 | . . . . . . . . . . . 1 2 4 . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 16 | . . . . . . . . . . . . 4 . . . . 4 . . . 1 7 . . . . . Damage Inflicted 37042 | 98 944 257 975 1914 2622 229 3911 8028 1469 1581 466 1175 384 . 141 463 1798 . . . 228 344 511 254 1043 3416 4791 Guns 14555 | 98 944 255 46 150 1694 170 15 1656 146 . 19 . . . . . . . . . . . . 185 970 3416 4791 Cannons 11685 | . . . 921 509 . . 3768 4897 233 1357 . . . . . . . . . . . . . . . . . Explosions 7357 | . . . . 1205 373 . 97 1419 857 224 293 742 . . . 425 1395 . . . . . 327 . . . . Melee 3088 | . . . . 40 555 . . . 233 . 154 433 384 . 141 38 403 . . . 228 344 135 . . . . Ramming 357 | . . 2 8 10 . 59 31 56 . . . . . . . . . . . . . . 49 69 73 . . Kinetic 13312 | 98 944 255 46 150 1694 170 3783 6172 . . . . . . . . . . . . . . . . . . . Thermal 3614 | . . . 921 509 . . . 508 233 1357 19 . . . . . 67 . . . . . . . . . . Explosive 7026 | . . . . 1205 373 . 97 1155 857 224 293 742 . . . 425 1328 . . . . . 327 . . . . Electromagnetic 283 | . . . . . . . . 137 146 . . . . . . . . . . . . . . . . . . Impact 378 | . . . . . . . . . 233 . . 145 . . . . . . . . . . . . . . . Slashing 9957 | . . . . 40 555 . . . . . . . . . . . . . . . . . . 185 970 3416 4791 Piercing 2115 | . . . . . . . . . . . 154 288 384 . 141 38 403 . . . 228 344 135 . . . . Highest Corruption 21 | . . . 4 4 4 4 . 1 . 21 21 . . . . . . . . . . . . . . 1 4 Average Corruption 4 | . . . 1 4 4 4 . 1 . 8 14 . . . . . . . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 30 | . . . . . . . . . . . . . . . . . . . . . . . . 30 . . . Effects 167 | . . . 2 34 59 14 . 10 . 5 34 . . . . . . . . . . . . . . 4 5 Message Errors 38 | . . . . 7 15 2 . 1 . 1 10 . . . . . . . . . . . . . . 1 1 Matter Fused 36 | . . . . 8 10 5 . 5 . 3 4 . . . . . . . . . . . . . . 1 . Heat Flow Errors 17 | . . . . 2 7 3 . 1 . . 4 . . . . . . . . . . . . . . . . Energy Discharges 24 | . . . . 7 13 . . 1 . . 2 . . . . . . . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 24 | . . . 1 4 10 2 . 1 . . 4 . . . . . . . . . . . . . . 1 1 Data Loss (major) 6 | . . . 1 1 . . . 1 . . 3 . . . . . . . . . . . . . . . . Misfires 8 | . . . . 3 4 1 . . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Misdirections 8 | . . . . . . . . . . 1 7 . . . . . . . . . . . . . . . . Weapon Failures 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2225 | . . . 12 19 96 6 454 710 110 . 3 232 314 . . 23 38 . . . . 46 110 19 33 . . Projectiles 1089 | . . . 12 . . . 454 623 . . . . . . . . . . . . . . . . . . . Explosions 205 | . . . . 19 . . . 87 3 . 3 . . . . 23 13 . . . . . 57 . . . . Melee 931 | . . . . . 96 6 . . 107 . . 232 314 . . . 25 . . . . 46 53 19 33 . . Knockbacks 42 | . . . . . . 1 9 31 1 . . . . . . . . . . . . . . . . . . Impact 4 | . . . . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . Kinetic 34 | . . . . . . . 9 25 . . . . . . . . . . . . . . . . . . . Secondary 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 319 | . . . . 25 21 . . 189 . 38 . . . . . 46 . . . . . . . . . . . Shots 9 | . . . . 1 1 . . 5 . 1 . . . . . 1 . . . . . . . . . . . Rammed 18 | . 1 1 2 1 . 5 3 5 . . . . . . . . . . . . . . . . . . . Targets Rammed 25 | . 1 1 2 1 . 5 3 7 . . . . . . . . . . . . . . 3 1 1 . . Kicked 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 . . Crushed 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Highest Temperature 342 | . 18 110 290 258 253 287 32 342 81 96 273 15 . . . . . . . . 66 . 66 72 118 118 98 Average Temperature 75 | . 8 44 83 93 63 104 11 107 33 32 113 7 . . . . . . . . 36 . 33 49 75 89 93 Received Heat Transfer 2341 | . 132 141 144 288 . 99 126 903 201 . 21 90 . . . . 18 . . 9 27 21 54 3 . 28 36 Effects 7 | . . . 3 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . Interference 6 | . . . 3 1 . 2 . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . 3 . . 1 . . . . . . . . . . . . . . . Impact Corruptions 10 | . . . . . . 1 . 1 4 . . 1 . . . . . . . . . . . 1 2 . . Robots Melted 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . 1 2 . . . . 1 1 . . . . . . . . . . . . . . . . . Heat Transferred 5511 | . . . 1554 888 . . . 429 370 2183 37 . . . . . 50 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Acc Com Ac0 Peak Influence 1708 | 15 336 139 333 147 . 70 572 1507 1013 375 615 971 . . . . 821 . . . 120 341 1650 1615 1708 1289 . Initial 1100 | . 9 69 27 33 . . 1 259 725 354 . 207 . . . . 63 . . . 30 67 123 1100 1100 1100 . Average 392 | 6 189 45 147 36 . 23 262 794 938 241 334 641 . . . . 393 . . . 78 198 312 1174 999 1170 . Maximum Alert Level 5 | . 1 . 1 . . . 2 4 3 1 2 3 . . . . 3 . . . . 1 5 5 5 5 . Low Security (%) 45 | 100 50 100 57 100 . 100 39 5 . 45 33 . . . . . 42 . . . 100 43 73 . . . . Level 1 19 | . 49 . 42 . . . 36 15 . 54 23 28 . . . . 10 . . . . 56 14 . . . . Level 2 8 | . . . . . . . 24 17 . . 42 18 . . . . 15 . . . . . . . . . . Level 3 15 | . . . . . . . . 43 100 . . 53 . . . . 31 . . . . . . 9 87 . . Level 4 8 | . . . . . . . . 18 . . . . . . . . . . . . . . . 84 2 91 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . 12 6 10 . . Squads Dispatched 69 | . 4 . 2 . . . 3 19 2 . 6 8 . . . . 3 . . . . 2 10 . 9 1 . Investigation 11 | . 2 . . . . . 1 2 . . 2 2 . . . . . . . . . 1 1 . . . . Extermination 7 | . . . . . . . . 5 . . 1 . . . . . . . . . . . 1 . . . . Reinforcement 24 | . 2 . 2 . . . 1 5 1 . 2 4 . . . . 1 . . . . 1 2 . 3 . . Assault 26 | . . . . . . . 1 7 1 . 1 2 . . . . 1 . . . . . 6 . 6 1 . Garrison 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 1 1 1 . 1 . . . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Acc Com Ac0 Distress Signals 43 | . 2 . 2 . . . . 1 . . 2 2 . . . . 1 . . . 1 . . 3 1 28 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 475 | . 27 8 18 28 23 3 24 80 12 6 23 54 . 5 . 10 23 . 20 3 6 13 25 8 7 30 19 Peak Tracking Total 19 | . 9 3 4 14 7 3 4 6 4 5 5 19 . 5 . 5 7 . 9 3 3 4 19 19 10 11 19 Tactical Retreats 53 | . 2 . 1 1 4 . . 1 . 1 4 12 . 3 . . 5 . 1 1 . 2 3 1 . 4 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Acc Com Ac0 Traps Triggered 22 | . 2 . 3 . . . 1 4 1 . 5 1 . . . . 1 . . . . 1 . 1 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . Traps Reconfigurated 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Traps Extracted 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . 2 . . . . 1 . . . . . 6 . . . . . . . . Most Traps Carried 5 | . . 5 5 5 5 . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Acc Com Ac0 Machines Disabled 65 | . . . 1 . 6 . 2 20 1 . 8 1 . . . . 3 . 1 . . 4 9 1 1 2 5 Max in Single Turn 18 | . . . 1 . 1 . 1 18 1 . 1 1 . . . . 3 . 1 . . 1 1 1 1 1 1 Garrison Access 7 | . . . . . . . 1 1 . . 2 1 . . . . . . . . 1 . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Acc Com Ac0 Machines Accessed 80 | . 8 2 4 1 2 . 4 3 . . 11 7 . . 6 . 4 . 3 . 5 8 4 1 6 1 . Terminals 46 | . 5 1 4 . . . 3 2 . . 6 4 . . . . 3 . . . 4 6 4 . 3 1 . Fabricators 5 | . . . . . . . . . . . 2 1 . . . . 1 . . . . . . . 1 . . Repair Stations 6 | . 1 . . . . . 1 . . . 1 1 . . . . . . . . . 2 . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 1 . . 1 1 . . . . . . . . 1 . . 1 2 . . Total Hacks 232 | . 24 6 16 1 24 . 11 7 . . 28 20 . . 20 . 13 . 3 . 12 20 14 2 9 2 . Successful 130 | . 13 3 6 1 24 . 5 1 . . 10 10 . . 20 . 3 . 3 . 10 12 6 . 2 1 . Failed 101 | . 11 2 10 . . . 6 6 . . 18 10 . . . . 10 . . . 2 8 8 2 7 1 . Catastrophic 14 | . 1 . 1 . . . 1 3 . . 4 . . . . . 1 . . . . . 1 . 2 . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 69 | . 17 5 5 . 1 . 5 5 . . 15 5 . . . . 1 . . . 4 3 3 . . . . Terminals 132 | . 16 5 16 . . . 9 5 . . 13 11 . . . . 10 . . . 10 17 14 . 4 2 . Fabricators 13 | . . . . . . . . . . . 6 2 . . . . 3 . . . . . . . 2 . . Repair Stations 17 | . 5 . . . . . 2 . . . 4 3 . . . . . . . . . 3 . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Garrison Access 15 | . . . . . . . . 2 . . 2 4 . . . . . . . . 2 . . 2 3 . . Terminal Hacks 99 | . 7 3 6 1 24 . 3 1 . . . 5 . . 20 . 3 . 3 . 6 9 6 . 1 1 . Record 38 | . . . . . 23 . . . . . . . . . 8 . 1 . 1 . 1 3 . . . 1 . Part Schematic 7 | . 2 . . . . . . . . . . . . . 4 . . . . . . . 1 . . . . Robot Analysis 10 | . 2 2 1 . . . . . . . . . . . 4 . 1 . . . . . . . . . . Prototype ID Bank 10 | . 1 . 2 . . . 1 . . . . . . . 4 . . . . . 2 . . . . . . Open Door 5 | . . 1 . 1 . . . . . . . . . . . . . . 2 . . . 1 . . . . Branch Access Points 4 | . . . . . . . 1 . . . . 1 . . . . . . . . 1 1 . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Terminal Index 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 1 . . . . 1 . . . 1 . . . . . . . . . . 2 . . . . Locate Traps 8 | . 1 . 2 . . . . . . . . 2 . . . . 1 . . . . 1 . . 1 . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 3 | . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Repair Station Hacks 13 | . 4 . . . . . 2 . . . 2 3 . . . . . . . . . 2 . . . . . Scan Component 6 | . 2 . . . . . 1 . . . 1 1 . . . . . . . . . 1 . . . . . Repair 6 | . 2 . . . . . 1 . . . 1 1 . . . . . . . . . 1 . . . . . Refit 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . Seal Access 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . Unauthorized Hacks 9 | . 2 . . . . . . . . . 3 . . . . . . . . . 3 1 . . . . . Terminals 5 | . . . . . . . . . . . 1 . . . . . . . . . 3 1 . . . . . Assimilate 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . Botnet 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 61 | . 8 . 4 . . . 3 3 . . 11 7 . . . . 4 . . . 4 6 3 1 6 1 . Full Trace Events 5 | . . . . . . . . 1 . . 1 2 . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . 2 . . . . . . . . . 1 . . . 4 . . . . . . . 1 . . . . Parts Built 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 190 | . . . . . . . . . . . 38 152 . . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . 5 5 . . . . . . . . . . . . . . . Parts Repaired 6 | . 2 . . . . . 1 . . . 1 1 . . . . . . . . . 1 . . . . . Time 263 | . 64 . . . . . 38 . . . 50 80 . . . . . . . . . 31 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 1 . . . 2 1 . . . . . . . . . . . . . . . Machine Destruction 4 | . . . . . . . 1 . . . 2 1 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Acc Com Ac0 Total Allies 70 | . . . . . . . . . . 19 3 . . . . . . . . . 2 . . 7 32 7 . Largest Group 19 | . . . . . . . . . . 19 7 . . . . . . . . . 2 . . 7 16 7 . Highest-Rated Group 684 | . . . . . . . . . . 684 200 . . . . . . . . . 52 . . 99 227 97 . Highest-Rated Ally 50 | . . . . . . . . . . 50 50 . . . . . . . . . 26 . . 15 15 15 . Total Orders 6 | . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . ROAM 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . RETURN 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 201 | . . . . . . . . 15 . . 85 . . . . . . . . . . . . 4 72 25 . Total Damage 5187 | . . . . . . . . 845 . . 2206 . . . . . . . . . . . . 127 1490 519 . Kills 38 | . . . . . . . . 8 . . 20 . . . . . . . . . . . . 1 6 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Acc Com Ac0 Robot Analysis Total 10 | . 2 2 1 . . . . . . . . . . . 4 . 1 . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . . . . . . . 2 1 . 2 . . . . . . . . . . . Drone Launches 35 | . . . . 4 20 . . . . 11 . . . . . . . . . . . . . . . . . Drone Recoveries 16 | . . . . . 15 . . . . 1 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Acc Com Ac0 Turns Passed 21710 | 148 1295 1127 1458 1715 3163 912 1180 3258 386 730 847 605 98 232 65 96 317 7 433 380 261 492 683 476 508 540 298 Spaces Moved 19973 | 97 774 459 608 653 1547 526 450 1482 175 277 2024 1299 295 579 163 314 621 25 860 718 581 993 1529 617 952 666 689 Core 119 | 7 . . . . . . . . . 112 . . . . . . . . . . . . . . . . . Treads 5122 | 15 . 337 608 653 1547 526 450 805 175 6 . . . . . . . . . . . . . . . . . Legs 3545 | . . . . . . . . 5 . 151 . . . . . . . . . . . . 517 594 946 655 677 Wheels 1450 | 75 774 122 . . . . . 479 . . . . . . . . . . . . . . . . . . . Hover 193 | . . . . . . . . 193 . . . . . . . . . . . . . . . . . . . Flight 9441 | . . . . . . . . . . 8 2024 1299 295 579 163 314 621 25 860 718 581 993 961 . . . . Fastest Speed 24 | 50 100 130 163 163 163 166 166 135 173 50 28 24 24 24 24 24 27 27 27 27 27 27 27 30 30 30 30 Average Speed 85 | 107 126 214 199 242 175 166 245 190 175 176 30 29 24 24 24 25 27 27 27 27 27 27 28 53 30 30 30 Slowest Speed 298 | 160 145 240 243 243 246 166 246 298 187 284 50 37 24 24 24 27 27 27 29 27 27 27 30 90 90 90 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 64 | . . . . . . . . . . . 22 21 . . . . 8 . . . 4 4 5 . . . . Cave-ins Triggered 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Spacefolds 37 | . . . . . . . . . . . . . . . . . . . . . . . 19 8 2 4 4 Exploration Rate (%) 53 | 4 97 99 52 95 88 97 36 35 5 78 47 43 61 77 63 63 17 8 86 70 20 80 70 10 24 30 36 Regions Visited 27 Branch Regions 15 Pre-discovered Areas 9 | . 2 1 . 1 1 . . . . . . . . . 3 1 . . . . . . . . . . . Known Exits Taken 13 | . . . . . . 1 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 . . 1 . . 1 . . . . . . . . . . . 1 1 1 1 . Scrap Searched 11 | . . 1 . 1 . 1 . . . . . . 3 3 . 1 . . . 1 . . . . . . . Spaces Dug 306 | . . . 2 11 30 . . 2 . 32 2 12 . . . 28 12 . 7 7 10 11 37 14 31 53 5 Terrain Destroyed 766 | . . . 2 46 37 . 53 84 17 34 16 21 . . . 28 57 . 7 7 10 11 58 19 52 86 121 Melee 78 | . . . 2 . . . . 2 . 2 2 12 . . . . 12 . 7 7 8 11 13 . . . . Projectile 327 | . . . . 1 . . 14 16 . 15 . . . . . . . . . . 2 . 1 19 52 86 121 AOE 361 | . . . . 45 37 . 39 66 17 17 14 9 . . . 28 45 . . . . . 44 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Acc Com Ac0 Total 23340 | 123 961 564 786 724 1841 542 529 1749 227 415 2202 1449 314 670 184 324 714 24 1036 891 654 1165 1685 742 1142 952 731 Wait 1824 | . 78 60 59 8 72 . 42 93 13 26 132 104 16 87 10 4 52 . 126 167 41 121 98 102 94 214 5 Move 19763 | 96 773 458 607 652 1546 525 449 1481 175 275 1985 1258 294 578 162 313 605 24 859 717 573 984 1487 602 947 658 680 Hop 54 | . . . . . . . . . . . 16 19 . . . . 7 . . . 3 4 5 . . . . Pick Up 175 | 10 16 8 20 5 45 . 10 15 3 4 7 3 . . 1 1 1 . 3 . 2 2 9 4 3 2 1 Fast Attach 194 | 5 3 1 9 4 2 . 4 5 1 6 22 19 . 2 4 1 4 . 14 . 5 13 23 10 32 4 1 Attach 73 | 2 1 2 1 2 14 . 4 15 5 4 5 4 . . . 1 1 . 1 . . . 6 1 2 2 . Detach 22 | . . . . . 1 . 1 9 3 . 2 4 . . . . . . . . . . 1 . 1 . . Swap 123 | 1 2 4 16 12 24 1 2 7 1 . 3 1 . 1 1 1 4 . 3 . 6 2 5 1 4 18 3 Drop 259 | . 5 7 32 7 32 1 13 24 3 . 18 11 . 2 4 1 2 . 16 . 8 11 13 11 32 6 . Fire 645 | 9 82 23 38 31 89 10 1 90 17 96 4 4 . . . 1 5 . . . 3 . 16 11 26 48 41 Melee 166 | . . . 2 2 11 . . 3 5 2 8 22 4 . 2 1 22 . 14 7 13 28 20 . . . . Ram 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Crush 20 | . 1 1 2 1 . 5 3 7 . . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . . 1 . . . . . . 11 . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Trap 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: [*Fac x3]) -6/Factory -6/Waste -6/Factory -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -3/Section 7 -2/Research -1/Access -1/Command (discovered 3 exits: [Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 56 | -11/Scrapyard | Discovered new exit (range 14) 149 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 13) 418 | -10/Materials | Destroyed 7 combat bots 818 | -10/Materials | Repaired Lgt. Treads 858 | -10/Materials | Repaired Imp. Terrain Scanner 865 | -10/Materials | Discovered new exit (range 4) 937 | -10/Materials | Discovered new exit (range 15) 1150 | -10/Materials | Discovered new exit (range 10) 1237 | -10/Materials | Discovered new exit (range 14) 1444 | -10/Materials | Entered Mines 1451 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1543 | -10/Mines | Learned Materials interactive machine intel 1846 | -10/Mines | Central database locked down 1868 | -10/Mines | Discovered new exit (range 10) 1870 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2156 | -10/Mines | Core integrity fell below 50% 2402 | -10/Mines | Discovered new exit (range 10) 2571 | -10/Mines | Entered Materials 2571 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2572 | -9/Materials | Loaded intel: 18 interactive machine locations 2928 | -9/Materials | Discovered new exit (range 15) 3800 | -9/Materials | Discovered new exit (range 10) 3960 | -9/Materials | Discovered new exit (range 16) 4029 | -9/Materials | Entered Mines 4184 | -9/Mines | Found a hidden stash of uninstalled traps 4343 | -9/Mines | Found the Drone Emporium 4352 | -9/Mines | Found Prototype Device 4352 | -9/Mines | Identified Sensor Drone Bay 4582 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4593 | -9/Mines | Discovered new exit (range 5) 4598 | -9/Mines | Discovered new exit (range 7) 4606 | -9/Mines | Learned location of Storage (-9) 4794 | -9/Mines | Assembled infested the area 4844 | -9/Mines | Destroyed 18 combat bots 4858 | -9/Mines | Identified exit to Zion 4860 | -9/Mines | Identified exit to Materials 5665 | -9/Mines | Learned location of 1 exit from Materials 5732 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5734 | -9/Mines | Discovered new exit (range 5) 5744 | -9/Mines | Entered Exiles 5794 | -9/Exiles | Met 8R-AWN 5823 | -9/Exiles | Met EX-HEX 5909 | -9/Exiles | Met EX-DEC 5986 | -9/Exiles | Discovered new exit (range 10) 6336 | -9/Exiles | Learned location of Zion (-7) 6987 | -9/Exiles | Met EX-BIN 7017 | -9/Exiles | Aligned with FarCom system 7018 | -9/Exiles | Given EX-Vault access code 7056 | -9/Exiles | Opened EX-Vault 7092 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7184 | -9/Exiles | Attacked by the Exiles 7333 | -9/Exiles | Lost 3 parts (1p2n) 7378 | -9/Exiles | Destroyed 8R-AWN 7386 | -9/Exiles | Found Prototype Protection 7865 | -9/Exiles | Destroyed EX-BIN 8009 | -9/Exiles | Destroyed EX-DEC 8043 | -9/Exiles | Destroyed EX-HEX 8051 | -9/Exiles | Found Deploy-a-Sentry 8059 | -9/Exiles | Found Prototype Processor 8537 | -9/Exiles | Identified 8R-AWN's Armor/EX 8612 | -9/Exiles | Identified Exp. Core Analyzer 8616 | -9/Exiles | Found AWS/Autocannon 8626 | -9/Exiles | Found Trap Reconfigurator 8892 | -9/Exiles | Build established: Scavenger-Mutant 8907 | -9/Exiles | Stole three prototypes: Trap Reconfigurator, AWS/Autocannon, Deploy-a-Sentry 8907 | -9/Exiles | Entered Mines 8932 | -8/Mines | Discovered exit to Materials (range 7) 9698 | -8/Mines | Discovered exit to Materials (range 8) 9819 | -8/Mines | Entered Materials 9819 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 9820 | -8/Materials | Identified exit to Factory 10118 | -8/Materials | Repaired Hrd. Medium Armor Plating 10221 | -8/Materials | Discovered exit to Factory (range 15) 10257 | -8/Materials | Build established: Scavenger-Gunner 10999 | -8/Materials | Entered Factory 10999 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11001 | -7/Factory | Found Scrap Engine 11365 | -7/Factory | Build established: Mutant 11799 | -7/Factory | First assault squad dispatched 11838 | -7/Factory | Build established: Construct 12503 | -7/Factory | Discovered new exit (range 8) 12753 | -7/Factory | Discovered new exit (range 10) 13932 | -7/Factory | DAS Turret deployed 14248 | -7/Factory | Discovered new exit (range 5) 14257 | -7/Factory | Entered another Factory area 14257 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 14343 | -6/Factory | Destroyed 7 combat bots 14348 | -6/Factory | Lost 3 parts (1p2u) 14607 | -6/Factory | First assault squad dispatched 14643 | -6/Factory | Sucked down chute 14643 | -6/Factory | Entered Waste 14769 | -6/Waste | Build established: Mutant 14815 | -6/Waste | Spotted C-40 Crusher 14844 | -6/Waste | Spotted C-40 Crusher 14862 | -6/Waste | Spotted C-40 Crusher 14892 | -6/Waste | Spotted C-40 Crusher 14912 | -6/Waste | Destroyed C-40 Crusher 14952 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 14999 | -6/Waste | Spotted C-40 Crusher 15024 | -6/Waste | Spotted C-40 Crusher 15026 | -6/Waste | Crushed by Compactor (1 part destroyed) 15065 | -6/Waste | Crushed by falling debris 15065 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 15068 | -6/Waste | Crushed by Compactor (1 part destroyed) 15075 | -6/Waste | Destroyed C-40 Crusher 15190 | -6/Waste | Crushed by falling debris 15198 | -6/Waste | Crushed by falling debris 15203 | -6/Waste | Destroyed C-40 Crusher 15282 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 15284 | -6/Waste | Crushed by falling debris 15294 | -6/Waste | Crushed by falling debris 15295 | -6/Waste | System corruption reached 10% 15298 | -6/Waste | Destroyed C-40 Crusher 15301 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15332 | -6/Waste | Lost 5 parts (2n1u2w) 15355 | -6/Waste | Discovered new exit (range 11) 15360 | -6/Waste | Warlord forces began an assault 15373 | -6/Waste | Entered Factory 15373 | -6/Factory | Accompanied by 7 allies 15781 | -6/Factory | Build established: Hacker-Sprinter 15823 | -6/Factory | Fabricated Biomechanical Wings? 15890 | -6/Factory | Spotted B-75 Beast 16014 | -6/Factory | Repaired Broken Biomechanical Wings? 16119 | -6/Factory | Core integrity fell below 50% 16150 | -6/Factory | Discovered new exit (range 22) 16220 | -6/Factory | Entered another Factory area 16220 | -5/Factory | Evolved 2 slots: Propulsion x2 16241 | -5/Factory | Identified exit to Upper Caves 16241 | -5/Factory | Identified exit to Extension 16370 | -5/Factory | Repaired Biomechanical Wings 16389 | -5/Factory | Discovered new exit (range 12) 16441 | -5/Factory | Lost 4 parts (2p1n1u) 16520 | -5/Factory | First assault squad dispatched 16536 | -5/Factory | Fabricated Biomechanical Wings? 16820 | -5/Factory | Search patrols dispatched 16825 | -5/Factory | Entered Upper Caves 16847 | -5/Upper Caves | Learned location of 1 exit from Factory 16854 | -5/Upper Caves | Encountered a Warlord checkpoint 16856 | -5/Upper Caves | Learned location of 1 exit from Factory 16920 | -5/Upper Caves | Discovered new exit (range 13) 16923 | -5/Upper Caves | Identified exit to Upper Caves 16923 | -5/Upper Caves | Entered another Upper Caves area 16938 | -5/Upper Caves | Encountered a Warlord checkpoint 16941 | -5/Upper Caves | Discovered new exit (range 22) 17005 | -5/Upper Caves | Learned Factory emergency access door positions 17029 | -5/Upper Caves | Build established: Scout 17150 | -5/Upper Caves | Discovered new exit (range 20) 17154 | -5/Upper Caves | Identified exit to Zhirov 17155 | -5/Upper Caves | Entered Zhirov 17155 | -5/Zhirov | Discovered new exit (range 3) 17160 | -5/Zhirov | Met Zhirov 17164 | -5/Zhirov | Learned location of Quarantine (-3) 17164 | -5/Zhirov | Learned location of Testing (-2) 17168 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17174 | -5/Zhirov | Found Alien Artifact 17174 | -5/Zhirov | Identified Integrated Dissipator 17174 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17210 | -5/Zhirov | Found Alien Artifact 17220 | -5/Zhirov | Identified exit to Proximity Caves 17220 | -5/Zhirov | Entered Proximity Caves 17267 | -4/Proximity Caves | Learned Research garrison access intel 17279 | -4/Proximity Caves | Learned location of Armory (-4) 17314 | -4/Proximity Caves | Discovered new exit (range 10) 17316 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17316 | -4/Proximity Caves | Identified exit to Factory 17316 | -4/Proximity Caves | Entered Factory 17316 | -4/Factory | Evolved 2 slots: Utility x2 17317 | -4/Factory | Identified exit to Upper Caves 17317 | -4/Factory | Identified exit to Research 17494 | -4/Factory | Garrison activated, responded to threat 17566 | -4/Factory | First assault squad dispatched 17633 | -4/Factory | Entered Upper Caves 17639 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 17640 | -4/Upper Caves | Identified exit to Warlord 17640 | -4/Upper Caves | Entered Warlord 17700 | -4/Warlord | Found Prototype Special Weapon 17701 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 17750 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 17776 | -4/Warlord | Build established: Hacker-Scout 17779 | -4/Warlord | Met Warlord 17792 | -4/Warlord | Found Prototype Device 17792 | -4/Warlord | Identified System Purifier 17797 | -4/Warlord | Found Prototype Device 17797 | -4/Warlord | Identified Exp. Cloaking Device 17803 | -4/Warlord | Found Prototype Hackware 17803 | -4/Warlord | Identified System Mapper 17804 | -4/Warlord | Warlord's base attacked by MAIN.C 17844 | -4/Warlord | Found Prototype Launcher 17844 | -4/Warlord | Identified Vortex Catalyst Activator 17847 | -4/Warlord | Found Prototype Energy Gun 17847 | -4/Warlord | Identified Vortex Rifle 17850 | -4/Warlord | Found Prototype Energy Gun 17850 | -4/Warlord | Identified Vortex Shotgun 18065 | -4/Warlord | Opened side exit 18071 | -4/Warlord | Discovered new exit (range 9) 18072 | -4/Warlord | Identified exit to Proximity Caves 18073 | -4/Warlord | Entered Proximity Caves 18087 | -3/Proximity Caves | Build established: Hacker-Ninja 18429 | -3/Proximity Caves | Discovered exit to Research (range 9) 18453 | -3/Proximity Caves | Entered Research 18453 | -3/Research | Evolved 2 slots: Utility x2 18454 | -3/Research | Loaded intel: 4 garrison access locations 18565 | -3/Research | Identified exit to Quarantine 18709 | -3/Research | Spotted B-90 Cyclops 18714 | -3/Research | Entered Quarantine 18750 | -3/Quarantine | Repaired Imp. Phase Shifter 18765 | -3/Quarantine | Found Alien Artifact 18765 | -3/Quarantine | Identified Phase Armor 18845 | -3/Quarantine | Found Alien Artifact 18845 | -3/Quarantine | Identified Subatomic Replicator 18907 | -3/Quarantine | Found Alien Artifact 18933 | -3/Quarantine | Discovered new exit (range 22) 19161 | -3/Quarantine | Found Alien Artifact 19161 | -3/Quarantine | Identified Core Reset Matrix 19161 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 19161 | -3/Quarantine | Used Core Reset Matrix 19165 | -3/Quarantine | Detected hypermatrix surge 19165 | -3/Quarantine | Sensed 8 artifacts in vicinity 19186 | -3/Quarantine | Spotted Fortress 19204 | -3/Quarantine | Discovered new exit (range 6) 19205 | -3/Quarantine | Identified exit to Section 7 19206 | -3/Quarantine | Entered Section 7 19207 | -3/Section 7 | Sensed 23 artifacts in vicinity 19227 | -3/Section 7 | Found Integrity Redistributor 19228 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-44) 19347 | -3/Section 7 | Spotted B-86 Titan 19368 | -3/Section 7 | Lost 3 parts (1p1n1w) 19401 | -3/Section 7 | Spotted S7 Guard 19406 | -3/Section 7 | Found Integrated Thermoelectric Network 19406 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 19443 | -3/Section 7 | Found Spacefold Activator 19490 | -3/Section 7 | Found Integrated Reactor 19490 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19544 | -3/Section 7 | Found Integrity Redistributor 19544 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-6) 19583 | -3/Section 7 | Discovered new exit (range 19) 19607 | -3/Section 7 | Spotted S7 Guard 19611 | -3/Section 7 | Spotted Executioner 19611 | -3/Section 7 | Spotted Executioner 19631 | -3/Section 7 | Spotted B-99 Colossus 19647 | -3/Section 7 | Integrated with Sigix Exoskeleton 19650 | -3/Section 7 | Used Subatomic Replicator to replicate Exp. Cloaking Device 19698 | -3/Section 7 | Found Core Expander 19698 | -3/Section 7 | Installed Core Expander, added new Utility slot 19700 | -3/Section 7 | Found Core Expander 19700 | -3/Section 7 | Installed Core Expander, added new Utility slot 19702 | -3/Section 7 | Found Core Expander 19702 | -3/Section 7 | Installed Core Expander, added new Weapon slot 19716 | -3/Section 7 | Found LRC Insulator 19716 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 19719 | -3/Section 7 | Found LRC Storage 19719 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 19740 | -3/Section 7 | Found Integrated Reactor 19740 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19763 | -3/Section 7 | Spotted Executioner 19767 | -3/Section 7 | Spotted Striker 19767 | -3/Section 7 | Spotted Striker 19788 | -3/Section 7 | Found Sigix Sheargun 19790 | -3/Section 7 | Found Sigix Sheargun 19824 | -3/Section 7 | Core integrity fell below 50% 19824 | -3/Section 7 | Found Transdimensional Reconstructor 19825 | -3/Section 7 | Found Transdimensional Reconstructor 19876 | -3/Section 7 | Found Core Regenerator 19889 | -3/Section 7 | Entered Research 19889 | -2/Research | Warlord forces began assault on 0b10 19889 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 19894 | -2/Research | Emitted hypermatrix ping 19899 | -2/Research | Assembled emerged from beneath the floor 19899 | -2/Research | Discovered new exit (range 18) 19963 | -2/Research | Build established: Alien-Sigix 19999 | -2/Research | Research machine network offline 20277 | -2/Research | Borebot progress halted 20325 | -2/Research | Spotted Striker 20330 | -2/Research | Spotted Striker 20365 | -2/Research | Entered Access 20365 | -1/Access | Evolved 2 slots: Utility x2 20370 | -1/Access | Emitted hypermatrix ping 20370 | -1/Access | Spotted B-99 Colossus 20375 | -1/Access | Assembled emerged from beneath the floor 20414 | -1/Access | Assembled emerged from beneath the floor 20456 | -1/Access | Found Prototype Device 20456 | -1/Access | Identified Exp. Shield Generator 20460 | -1/Access | Found Exp. Shield Generator 20537 | -1/Access | Assembled emerged from beneath the floor 20554 | -1/Access | Assembled emerged from beneath the floor 20767 | -1/Access | Discovered new exit (range 18) 20780 | -1/Access | Assembled emerged from beneath the floor 20873 | -1/Access | Entered Command 20878 | -1/Command | Emitted hypermatrix ping 20883 | -1/Command | Assembled emerged from beneath the floor 21107 | -1/Command | Spotted Combat Programmer 21123 | -1/Command | First assault squad dispatched 21133 | -1/Command | Met MAIN.C 21143 | -1/Command | 0b10 Conduit disabled 21143 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 21143 | -1/Command | Destroyed MAIN.C Shell 21143 | -1/Command | Spotted M Shell/Def 21143 | -1/Command | Spotted M Shell/Atk 21143 | -1/Command | Spotted M Shell/Def 21143 | -1/Command | Spotted M Shell/Atk 21143 | -1/Command | Spotted M Shell/Atk 21143 | -1/Command | Spotted M Shell/Def 21143 | -1/Command | Spotted M Shell/Atk 21143 | -1/Command | Spotted M Shell/Def 21143 | -1/Command | Destroyed M Shell/Def 21145 | -1/Command | MAIN.C activated Command garrisons 21152 | -1/Command | Discovered new exit (range 18) 21168 | -1/Command | Found Prototype Device 21169 | -1/Command | Identified AEGIS Remote Shield 21315 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 21317 | -1/Command | Destroyed MAIN.C 21321 | -1/Command | Discovered new exit (range 42) 21321 | -1/Command | Discovered new exit (range 124) 21321 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 21407 | -1/Command | Warped through subspace to slip node 21407 | -1/Command | Discovered new exit (range 4) 21409 | -1/Command | Used Core Regenerator, restored core integrity (+400) 21413 | -1/Command | Entered Access_0 21414 | -1/Access_0 | Sensed 3 artifacts in vicinity 21414 | -1/Access_0 | Met Architect 21427 | -1/Access_0 | Subspace Access Node disabled 21464 | -1/Access_0 | Subspace Access Node disabled 21474 | -1/Access_0 | A6 warped into view 21489 | -1/Access_0 | Found Sigix Corpse 21520 | -1/Access_0 | Subspace Access Node disabled 21521 | -1/Access_0 | A5 warped into view 21536 | -1/Access_0 | Subspace Access Node disabled 21630 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 60% 21635 | -1/Access_0 | Core integrity fell below 50% 21680 | -1/Access_0 | Destroyed A5 21692 | -1/Access_0 | Destroyed A8 21693 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 40% 21706 | -1/Access_0 | Destroyed Architect 21707 | -1/Access_0 | Architect triggered a singularity event 21708 | -1/Access_0 | Warped through subspace to slip node 21708 | -1/Access_0 | Discovered new exit (range 8) 21711 | *** | Escaped singularity! Last Messages --------------- 21700_ Quantum Shear penetrates Architect. 21701_ A6 follow-up attacks with Enh. Force Lance. 21702_ Penetrated by Quantum Shear. 21702_ Quantum Shear penetrates Architect. 21702_ A6 follow-up attacks with Enh. Force Lance. 21704_ Quantum Shear penetrates Architect. 21704_ Penetrated by Quantum Shear. 21706_ Quantum Shear penetrates Architect. 21706_ Architect: "If I can't win, no one wins!" 21706_ Architect destroyed. 21706_ Switching to secondary target: A6. 21706_ Quantum Shear penetrates A6. 21707_ A0_COM: Initiating irreversible singularity event. Goodbye. 21708_ A0_COM: 10. 21708_ Warped through subspace, drawn to slip node. 21708_ EXIT=FOUND 21709_ A0_COM: 9. 21710_ A0_COM: 8. 21711_ A0_COM: 7. [Achievement: Planet Killer] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????###########################??????????? | | ???????????#############################?????????? | | ???????????#############################?????????? | | ??????????###############################????????? | | ?????????#################################???????? | | ?????????#################################???????? | | ?????????#################################???????? | | ????????################# #################??????? | | ????????################ ################??????? | | ????????################ X ################??????? | | ????????################ ################??????? | | ???????################ ################??????? | | ???????################ ##################?????? | | ???????################# ################??????? | | ???????################ ################??????? | | ???????################ #################??????? | | ??????################# [ ################??????? | | ???????################ #################??????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 163 Energy Generation 75 Energy Capacity 370 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 6 Corruption Containment 8 Armor Coverage 900 Resistance: KI 50 Resistance: TH 50 Resistance: EX 90 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 66 Weapon Shielding 33 Point Defense Rating 160 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 74 Targeting Accuracy 8 Melee Accuracy 6 Core Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 4 Particle Charging 37 Offensive Hacking 36 Defensive Hacking 20 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Enh. Nova Cannon | -3/Section 7 | Hacked Robot Schematics ------------------ None Fabricated ------------ Biomechanical Wings | x1 | -6/Factory Biomechanical Wings | x1 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Phase Armor Subatomic Replicator Core Reset Matrix Integrity Redistributor Integrated Thermoelectric Network Spacefold Activator Integrated Reactor Sigix Exoskeleton Sigix Sheargun Core Expander LRC Insulator LRC Storage Transdimensional Reconstructor Core Regenerator High-powered Transdimensional Reconstructor Achievements -------------- Planet Killer Challenges ------------ None Game ------ Seed ArmageddonSurgeCutter Manual? 0 Play Time 06:33:04 Cumulative 366.4 hours Start 2022.12.23 @ 02:37:08 End 2022.12.23 @ 21:20:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 326 Rogue 326 Adventurer 0 Explorer 0 Win Type 6 Total 6 Types 4/1/0/0/0/0/1/0/0 Lore% 71 Gallery% 85 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72cc3b7e-8998-41e3-8ca9-9996eed0f0c0