Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.05.04 @ 10:56:41 Player: Ozar_Midrashim Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1090) 1090 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-30) -30 TOTAL SCORE: 3395 Bonus ------- Friendly Fire -30 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (20) Movement Hovering (80) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Combat Airjet Improved VTOL Module > --- UTILITY (4) ------ Improved Power Shielding Improved Power Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Armored Treads Improved VTOL Module > --- UTILITY ---------- Improved Heat Sink Improved Targeting Computer Improved Power Shielding Improved Power Shielding > --- WEAPON ----------- Heavy Particle Gun Cooled Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Improved Treads Combat Airjet Pulse Rifle [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Improved Power Shielding Device Improved Heat Sink Processor Improved Targeting Computer Protection Improved Power Shielding Weapon EM Pulse Cannon Energy Gun Heavy Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 2 | . . 1 . 1 . Weapon 1 | . . . . 1 . Parts Attached 57 | 8 8 10 8 17 6 Power 4 | 1 1 . 1 1 . Engine 4 | 1 1 . 1 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 20 | 2 1 4 1 8 4 Treads 7 | . . . . 6 1 Leg 6 | 2 . 2 . 2 . Wheel 2 | . . 2 . . . Hover 3 | . 1 . 1 . 1 Flight 2 | . . . . . 2 Utility 13 | 2 2 4 3 2 . Device 5 | 1 1 2 1 . . Storage . | . . . . . . Processor 3 | 1 1 . 1 . . Hackware . | . . . . . . Protection 5 | . . 2 1 2 . Artifact . | . . . . . . Weapon 20 | 3 4 2 3 6 2 Energy Gun 4 | 1 1 . . 1 1 Energy Cannon 4 | . . 2 . 2 . Ballistic Gun 3 | 1 1 . . 1 . Ballistic Cannon 3 | . . . 1 2 . Launcher 4 | . 2 . 2 . . Special Weapon 1 | 1 . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 2 1 Parts Lost 15 | . 1 1 . 2 11 Power 2 | . . . . . 2 Propulsion 4 | . . 1 . 1 2 Utility 2 | . . . . . 2 Weapon 7 | . 1 . . 1 5 Highest Loss Streak 11 | . 1 1 . 1 11 Average Slot Usage (%) 89 | . 88 80 94 93 79 Engine 15 | . 14 11 16 18 13 Treads 4 | . . . . 9 14 Leg 9 | . 6 1 21 6 . Hover 2 | . 10 3 . . . Device 10 | . 14 20 7 9 7 Processor 8 | . 14 10 5 9 5 Protection 13 | . . 1 19 15 18 Energy Gun 4 | . 8 7 . 5 6 Energy Cannon 5 | . . 5 8 5 5 Ballistic Gun 2 | . 5 . . 2 5 Ballistic Cannon 4 | . . . 5 10 . Launcher 5 | . 10 8 7 2 . Naked Turns . | . . . . . . Heaviest Build 33 | 7 11 21 26 33 30 Greatest Support 43 | 20 20 36 36 43 43 Greatest Overweight (x) 1 | . 1 1 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 3 Average Carried 2 | . 2 2 2 1 2 Final Capacity 4 | 4 4 4 4 4 4 Final Carried 3 | 1 2 . 3 2 . Class Distribution -------------------- 63% | Mutant 19% | Gunner 10% | Scavenger-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Mat Sto Matter Collected 1359 | 262 151 104 394 367 81 Remotely 104 | . . 104 . . . Salvage Created 1409 | 85 277 142 164 483 258 Parts 81 | 6 27 7 4 32 5 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Combat Hostiles Destroyed 33 | 1 3 3 12 9 5 Guns 6 | 1 . 1 . 2 2 Cannons 10 | . . . 2 6 2 AOE 16 | . 3 2 10 1 . Classes Destroyed 11 | 3 3 1 1 3 . Worker 5 | 1 3 . 1 . . Builder 7 | . 5 1 . 1 . Tunneler 1 | 1 . . . . . Recycler 6 | . 2 1 1 2 . Watcher 3 | . 1 . . 2 . Grunt 14 | 1 3 2 . 4 4 Brawler 1 | . . . . 1 . Duelist 1 | . . . . 1 . Sentry 4 | . . 1 . 2 1 Hunter 1 | . . . . 1 . Assembled 12 | . . . 12 . . Best Kill Streak 13 | 2 12 5 13 4 3 Combat Bots Only 12 | 1 2 3 12 3 3 Max Kills in Single Turn 4 | 1 2 1 4 1 1 Gunslinging . | . . . . . . Exploded 4 | . 2 1 4 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Damage Taken 2717 | 33 160 112 349 431 1632 Core 734 | . 29 72 72 81 480 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 88 . 64 . . Volleys Fired 98 | 12 23 8 13 26 16 Largest 3 | 2 2 2 2 3 3 Hottest 138 | 70 80 95 102 138 108 Shots Fired 208 | 24 39 16 25 69 35 Gun 99 | 24 23 8 . 18 26 Cannon 73 | . . . 17 47 9 Launcher 36 | . 16 8 8 4 . Special . | . . . . . . Kinetic 88 | 12 12 . 11 41 12 Thermal 78 | 12 11 8 . 24 23 Explosive 36 | . 16 8 8 4 . Electromagnetic 6 | . . . 6 . . Robot Hit Streak 30 | 6 27 30 6 19 19 Robot Miss Streak 4 | 1 1 4 2 4 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 159 | 16 30 14 12 53 34 Core Hits 117 | 5 23 12 25 41 11 Critical Hits 1 | 1 . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | 1 . . . . . Melee Attacks 5 | . . . . . 5 Impact 5 | . . . . . 5 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3979 | 178 771 350 827 1120 733 Guns 1025 | 178 199 59 . 222 367 Cannons 1150 | . . . 193 765 192 Explosions 1630 | . 572 291 634 133 . Melee 156 | . . . . . 156 Ramming 18 | . . . . . 18 Kinetic 1091 | 78 101 . 99 661 152 Thermal 990 | 100 98 59 . 326 407 Explosive 1630 | . 572 291 634 133 . Electromagnetic 94 | . . . 94 . . Impact 156 | . . . . . 156 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 86 | . 10 . 4 51 21 Projectiles 18 | . . . 4 14 . Explosions 47 | . 10 . . 37 . Melee 21 | . . . . . 21 Knockbacks 11 | . . . 5 5 1 Impact 1 | . . . . . 1 Kinetic 9 | . . . 4 5 . Secondary 1 | . . . 1 . . Self-Inflicted Damage 233 | . 59 30 66 78 . Shots 8 | . 4 1 2 1 . Rammed 9 | . . . . . 9 Targets Rammed 9 | . . . . . 9 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 305 | 178 14 180 305 87 165 Average Temperature 85 | 88 8 72 159 25 73 Received Heat Transfer 1397 | 24 75 51 149 126 972 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | 1 . . . . 2 Heat Transferred 1888 | 296 296 75 . 518 703 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Peak Influence 334 | 30 148 147 68 334 149 Average Influence 87 | 11 78 114 42 152 93 Maximum Alert Level 1 | . . . . 1 . Low Security (%) 90 | 100 100 100 100 65 100 Level 1 9 | . . . . 34 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . 1 . . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . 1 . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Distress Signals 1 | . . . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | 1 5 3 17 12 16 Peak Tracking Total 15 | 1 3 2 15 3 9 Tactical Retreats 3 | . 1 . 1 1 . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Mat Sto Machines Disabled 3 | . . . . 2 1 Max in Single Turn 2 | . . . . 2 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Machines Accessed 2 | . 1 . . . 1 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 3 | . 2 . . . 1 Successful 1 | . . . . . 1 Failed 2 | . 2 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . . 1 Open Door 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Mat Sto Turns Passed 1808 | 145 265 143 537 479 239 Spaces Moved 1090 | 82 162 115 390 234 107 Core 52 | 23 . 8 . . 21 Treads 220 | . . . . 142 78 Legs 551 | 59 40 6 371 75 . Wheels 45 | . . 45 . . . Hover 222 | . 122 56 19 17 8 Flight . | . . . . . . Fastest Speed 50 | 50 60 60 120 90 80 Average Speed 122 | 100 112 78 121 150 146 Slowest Speed 180 | 120 120 120 160 180 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 6 36 10 74 15 21 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 261 | . 96 44 66 54 1 Melee . | . . . . . . Projectile 8 | . . . 3 4 1 AOE 253 | . 96 44 63 50 . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Total 1362 | 123 207 154 425 307 146 Wait 20 | 12 1 . 3 3 1 Move 1085 | 81 161 114 389 233 107 Hop . | . . . . . . Pick Up 54 | 9 8 12 8 15 2 Fast Attach . | . . . . . . Attach 24 | 7 1 3 1 8 4 Detach 1 | . . . . 1 . Swap 33 | 1 7 7 7 9 2 Drop 33 | 1 6 10 4 12 . Fire 98 | 12 23 8 13 26 16 Melee 5 | . . . . . 5 Ram 2 | . . . . . 2 Kick . | . . . . . . Crush 7 | . . . . . 7 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 80 | -11/Scrapyard | Discovered new exit (range 8) 146 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 11) 376 | -10/Materials | Discovered new exit (range 17) 411 | -10/Materials | Entered another Materials area 411 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 456 | -9/Materials | Discovered new exit (range 12) 554 | -9/Materials | Entered Mines 577 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 639 | -9/Mines | Learned Materials trap positions 798 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 919 | -9/Mines | Assembled infested the area 924 | -9/Mines | Assisted by a Guerilla fighting off Assembled 991 | -9/Mines | Destroyed 12 combat bots 1080 | -9/Mines | Discovered new exit (range 8) 1091 | -9/Mines | Entered Materials 1091 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1092 | -8/Materials | Loaded intel: 16 trap records 1427 | -8/Materials | Discovered new exit (range 15) 1570 | -8/Materials | Entered Storage 1792 | -8/Storage | Core integrity fell below 50% 1804 | -8/Storage | Core integrity fell below 20% 1809 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01752_ Imp. Treads destroyed. 01755_ Imp. Ion Engine destroyed. 01761_ Arm. Treads destroyed. 01771_ Imp. Heat Sink destroyed. 01782_ Acquired Great Maul. Bump into an enemy to attack with the active melee weapon. Even while active, melee weapons do not fire together with ranged weapons in the same volley. 01788_ G-47 Trooper knocked back. 01797_ Destroyed Imp. Heat Sink. 01797_ G-47 Trooper system corrupted by crushing effect. 01798_ G-47 Trooper system terminally corrupted. 01798_ Particle Gun fried. 01798_ Lgt. Nuclear Core fried. 01801_ Great Maul destroyed. 01803_ Slammed into Y-45 Defender. 01804_ Acquired 21 matter. 01804_ Slammed into Y-45 Defender. 01806_ G-47 Trooper destroyed. 01806_ K-01 Serf collects debris. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ???????# ##T# ==#????????????????????????????? | | ???????# #### ===#????????????????????????????? | | ???????# #??######????????????????????????????? | | ??????## ##???????????????????????????????????? | | ??????# #???????????????????????????????????? | | ??????# #???????????????????????????????????? | | ??????# #???????????????????????????????????? | | ??????# #???????????????????????????????????? | | ??????# #???????????????????????????????????? | | ??????## ##???????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????# ###################??????????????????? | | ???????# ?????????????????? | | ???????# ?????????????????? | | ??###??# ?????????????????? | | ?#"""??#% %#### ###########????????????????????? | | ?#"T"### #??# #??????????????????????????????? | | ? #% #??# #??#####???????????????????????? | | # """ # #??# ####"T"####????????????????????? | | # """ #% #??# # ###??????????????????? | | # """ # #??# # ""#??????????????????? | | # """ # #??# #% @ T"#??????????????????? | | # """ # #??# # ""#??????????????????? | | # + #??# # g ###??????????????????? | | # "" # #??# #kg g T#???????????????????? | | # """ ## ##??# kYgg ##???????????????????? | | # """ ## #???# #k%Y! #????????????????????? | | # """ ## #???# ###########????????????????????? | | # """ !## #??# ??????????????????????????????? | | # ## #??# ??????????????????????????????? | | ? ####### #??# ??????????????????????????????? | | #???????# #??# ??????????????????????????????? | | ????????# #??#####??????????????????????????????? | | ????????# ??????????????????????????????????????? | | ????????? ??????????????????????????????????????? | | ????????? ??????????????????????????????????????? | | ????????? ??????????????????????????????????????? | | ????????? ??????????????????????????????????????? | | ????????? ??????????????????????????????????????? | | ????????? ??????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 21 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 60 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Propulsion Shielding 33 Reclamation Efficiency 10 Evasion (%) 53 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness I Survived The Infestation Remodeling Risk Taker Uninvited Guest Use The Force Challenges ------------ None Game ------ Seed GodDynamicAmplifier Manual? 0 Play Time 01:02:35 Cumulative 2.0 hours Start 2020.05.04 @ 09:45:21 End 2020.05.04 @ 10:56:41 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 2 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c86a441e-c7bf-49dd-b22c-cdcbe54354bc