Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.27 @ 23:52:17 Player: Occam Result: Exoskeleton Destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (191) 955 Value Destroyed (7817) 7817 Prototype IDs (66) 1320 Alien Tech Used (10) 2000 Bonus (25942) 25942 TOTAL SCORE: 47134 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 2002 Follower Combat Kills 537 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2778 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -1975 Cogmind --------- Core Integrity 0/1600 Matter 292/300 Energy 226/450 System Corruption 0% +Membrane Temperature Warm (116) Movement Walking (30) Location -1/Command Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Advanced Targeting Computer Advanced Target Analyzer Quantum Capacitor Advanced Force Field > --- WEAPON (2) ------- Core Cannon > --- INVENTORY (5) ---- Experimental Transmission Jammer Advanced Cloaking Device Terrabomb Sigix Sheargun Sigix Sheargun Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Advanced Target Analyzer Quantum Capacitor Experimental Transmission Jammer Advanced Force Field > --- WEAPON ----------- Core Cannon > --- INVENTORY -------- Advanced Cloaking Device System Shield Terrabomb Sigix Sheargun Sigix Sheargun [Rating: 242] Favorites ----------- Power Micro Antimatter Reactor Engine Improved Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Sigix Exoskeleton Wheel Compact Wheel Flight Unit Flightbrick Utility Deep Structural Scanner Device Deep Structural Scanner Storage Large Storage Unit Processor Melee Analysis Suite Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Sigix Sheargun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Perforator Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Ionic Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 10 . . . . . . 2 . . . . 2 . 2 . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 3 . . . . . . 1 . . . . 1 . 1 . . . . Utility 12 | . . . . . 7 . . . . . . 1 . . . . 1 . 1 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 148 | 3 14 10 1 12 28 . 12 1 . 4 . 13 1 . 4 . 4 12 3 3 13 7 3 Power 17 | 1 2 2 . 2 2 . 3 . . . . . . . . . 1 . . . 2 2 . Engine 8 | 1 2 2 . 2 . . 1 . . . . . . . . . . . . . . . . Core 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . Reactor 6 | . . . . . . . 2 . . . . . . . . . 1 . . . 1 2 . Propulsion 29 | . 4 3 . 3 4 . 2 . . 1 . 2 . . 1 . 1 5 1 . 2 . . Treads 7 | . 4 2 . 1 . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . Wheel 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . 4 . 2 . . 1 . 2 . . 1 . 1 4 . . 2 . . Utility 71 | 1 2 1 1 6 19 . 5 1 . 3 . 7 1 . 2 . 1 4 2 1 6 5 3 Device 33 | 1 1 1 . 1 8 . 1 . . 1 . 5 1 . 1 . 1 2 1 1 3 4 . Storage 5 | . 1 . . 3 . . . . . . . . . . . . . . . . 1 . . Processor 17 | . . . . 1 7 . 1 . . . . 2 . . 1 . . 1 1 . 1 1 1 Hackware 6 | . . . . . 1 . 2 . . 1 . . . . . . . 1 . . . . 1 Protection 10 | . . . 1 1 3 . 1 1 . 1 . . . . . . . . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 31 | 1 6 4 . 1 3 . 2 . . . . 4 . . 1 . 1 3 . 2 3 . . Energy Gun 5 | . 1 . . 1 . . . . . . . 1 . . . . . . . . 2 . . Energy Cannon 11 | . 2 2 . . . . 2 . . . . 1 . . . . 1 1 . 1 1 . . Ballistic Gun 3 | 1 1 . . . . . . . . . . . . . . . . 1 . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Launcher 4 | . . 2 . . . . . . . . . 2 . . . . . . . . . . . Special Weapon 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . Impact Weapon 3 | . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . 1 . . . 2 . 2 1 . 3 . 2 . . 4 . 3 8 1 1 3 1 1 Parts Lost 12 | . 1 4 . . . . . . . . . 2 . . . . . . . . 5 . . Power 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 2 . . . . . . . . . . . . . . . . . . 1 . . Utility 6 | . . 1 . . . . . . . . . 2 . . . . . . . . 3 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Highest Loss Streak 4 | . 1 2 . . . . . . . . . 2 . . . . . . . . 4 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 7 | 6 13 11 10 10 5 5 4 5 5 5 5 4 4 5 5 5 4 4 4 3 2 3 4 Power . | 1 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | 4 3 2 1 1 . 1 1 1 1 1 2 1 1 1 1 1 . . . . . . . Utility 2 | . 4 2 3 3 2 2 1 2 2 1 . . . 1 1 1 1 1 1 1 . 1 2 Weapon 3 | 1 3 5 6 4 1 2 2 2 2 2 2 2 2 2 2 2 2 2 1 . 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 23 | . 4 4 . 1 4 . . 1 . . . 2 1 . . . 1 1 . 3 . . 1 Power 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . Utility 10 | . 1 2 . . 1 . . 1 . . . 1 1 . . . 1 1 . 1 . . . Weapon 4 | . 1 1 . . 2 . . . . . . . . . . . . . . . . . . Tool/Special 5 | . . 1 . . . . . . . . . 1 . . . . . . . 2 . . 1 Average Slot Usage (%) 84 | . 99 94 100 83 71 80 81 80 80 78 80 80 85 85 85 85 83 85 82 83 77 71 71 Engine 5 | . 14 8 14 13 . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . 5 5 5 5 4 4 4 4 4 4 4 4 4 6 8 9 Treads 8 | . 26 27 14 9 . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . 14 17 . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . 9 10 10 10 10 10 10 13 14 14 14 14 17 16 16 16 11 . . Device 12 | . 14 13 9 2 14 15 15 10 10 8 10 16 19 19 19 19 18 17 16 16 16 26 19 Storage 6 | . 14 14 14 12 . . . . . . . . . . . . . . . . . . . Processor 11 | . . . . 1 22 25 26 25 25 25 25 20 23 23 23 23 21 20 22 24 14 9 15 Hackware 4 | . . . . . . 5 8 15 15 15 15 13 14 14 14 14 13 15 16 16 9 . 1 Protection 3 | . . . 4 8 8 10 5 5 5 5 5 3 . . . . . . . . . . . Energy Gun 2 | . 12 . . 1 . . . . . . . . . . . . . . . . 7 18 16 Energy Cannon 9 | . 1 27 28 15 . . 2 . . . . 1 4 4 2 . 3 3 4 3 2 . . Ballistic Gun 1 | . 11 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 4 5 2 4 5 5 5 3 4 4 4 4 4 3 4 4 2 . . Slashing Weapon 1 | . . . . . 4 5 5 5 5 5 4 2 . . . . . . . . . . . Peak Build Rating 242 | 7 14 17 19 27 108 108 118 122 122 126 124 144 138 138 143 139 156 174 178 187 220 242 237 Average Rating 80 | 6 8 15 17 19 97 108 111 121 121 121 123 138 137 138 138 139 150 158 168 170 191 234 231 On Entrance 113 | 6 7 14 17 19 18 108 108 118 122 122 124 124 137 138 138 139 139 155 161 171 172 220 237 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 60 | 13 36 42 36 60 31 31 31 31 31 31 31 41 26 26 26 26 32 32 35 32 42 55 55 Greatest Support 62 | 20 40 40 16 32 31 31 31 31 31 31 31 43 37 37 38 38 56 45 44 53 62 60 60 Greatest Overweight (x) 3 | . . 2 2 3 . . . . . . . 1 . . . . . . . . . . . Average Overweight (x) . | . . . 2 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 8 14 15 15 14 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 7 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 9 | 6 13 14 14 13 4 5 4 4 5 4 5 4 4 5 5 5 4 5 5 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 7 15 13 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 Class Distribution -------------------- 47% | Mutant 31% | Hacker-Scout 7% | Scout 5% | Alien-Sigix 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Scout | -5/Factory Ninja | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 3684 | 242 484 163 . 217 330 10 160 60 20 . 120 297 . 52 571 . 90 212 . 163 180 206 107 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8596 | 121 526 303 . . 1032 115 330 109 . . 171 676 . . 833 . 246 192 133 442 722 702 1943 Parts 359 | 8 33 16 . . 61 2 28 1 . . 1 34 . . 35 . 1 1 3 4 52 32 47 Haulers Intercepted 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . Recyclers Shooed 6 | . . . . . 2 . . . . . . 1 . . . . . . . . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . 11 . . . . . . . . 1 . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 102 | . 13 12 . . 7 . 2 . . . . 15 . . 24 . . 1 1 3 10 4 10 Melee 14 | . . . . . 7 . 2 . . . . 2 . . . . . . . 2 1 . . Guns 35 | . 13 . . . . . . . . . . . . . . . . . . . 9 4 9 Cannons 13 | . . 12 . . . . . . . . . . . . . . . . . . . . 1 AOE 37 | . . . . . . . . . . . . 13 . . 24 . . . . . . . . Classes Destroyed 23 | 2 4 2 . . 5 1 . . . . . . . . 5 . . . . . 1 . 3 Worker 11 | . . . . . 4 . 1 . . . . 2 . . . . 2 . . . . 1 1 Builder 17 | . . . . . 7 . 4 . . . . . . . . . 1 . 1 3 . 1 . Tunneler 4 | 2 1 . . . 1 . . . . . . . . . . . . . . . . . . Hauler 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . Recycler 11 | 1 1 . . . 2 . . . . . . 1 . . . . . 1 . 2 . 1 2 Mechanic 3 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . Operator 8 | . 1 . . . 2 . 2 . . . . 2 . . . . . . . . . . 1 Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Watcher 25 | . 1 . . . 2 . 4 . . . . 6 . . . . 2 . 2 1 3 2 2 Swarmer 27 | . 6 5 . . . . . . . . . 12 . . 4 . . . . . . . . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Saboteur 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Grunt 23 | . 7 . . . . . . . . . . . . . 12 . . . . . . 2 2 Brawler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Hunter 3 | . . . . . . . . . . . . . . . 1 . . . . . . . 2 Programmer 28 | . . . . . 7 . 2 . . . . 3 . . . . . 1 1 3 8 2 1 M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 M Shell/Def 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Subdweller 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Martyr 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Best Kill Streak 17 | 2 4 4 . . 5 . 5 . . . . 10 . . 17 . 3 1 3 4 9 4 4 Combat Bots Only 16 | . 3 4 . . 2 . 2 . . . . 9 . . 16 . . 1 1 3 9 3 3 Max Kills in Single Turn 5 | 1 2 2 . . 1 1 1 . . . . 5 . . 3 . 1 1 1 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . . . 5 . . 3 . . . . . . . . Melee 1 | . . . . . 1 . 1 . . . . 1 . . . . . . . 1 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Hostile Shots Fired 1171 | . 60 86 27 . 43 . 23 . 1 . . 138 . . 18 6 . 4 9 31 383 14 328 Missed 464 | . 14 26 14 . 18 . 8 . 1 . . 87 . . 9 5 . 3 7 12 168 1 91 Hits 707 | . 46 60 13 . 25 . 15 . . . . 51 . . 9 1 . 1 2 19 215 13 237 Melee 9 | . . . . . . . . . . . . 1 . . . . . . . . 8 . . Projectile 698 | . 46 60 13 . 25 . 15 . . . . 50 . . 9 1 . 1 2 19 207 13 237 AOE 19 | . . 3 . . . . . . . . . . . . . . . . . . 2 . 14 Critical Strikes 53 | . 1 2 . . 6 . . . . . . 1 . . 1 . . . . 2 23 . 17 Part Disruptions 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . Damage Taken 10623 | . 433 1033 99 . 509 . 342 . . . . 850 . . 376 16 . 21 47 399 2168 94 4236 Core 2204 | . 68 161 17 . 19 . 60 . . . . 31 . . . . . . . 47 482 28 1291 Absorbed by Shields 2299 | . . . . . . . . . . . . 67 . . . . . . . . 945 103 1184 Ignored by Resistances 7952 | . . . . . . . . . . . . . . . . . . . . . 2203 208 5541 Regen/Repaired (Parts) 88 | . 58 . . . 19 . 11 . . . . . . . . . . . . . . . . Core Remaining (%) 74 | 100 . . . 1 . . . . . . 92 . . . . 97 . 100 . . 57 . . Volleys Fired 536 | 3 51 66 4 . . . 21 1 1 . 3 24 . . 33 . 4 8 . 14 53 50 200 Largest 2 | 2 2 2 2 . . . 1 1 1 . 1 1 . . 1 . 1 1 . 1 2 1 2 Hottest 300 | 40 100 136 136 . . . 98 85 85 . 85 85 . . 43 . 85 105 . 105 300 300 300 Shots Fired 688 | 6 94 126 8 . . . 21 1 1 . 3 24 . . 33 . 4 8 . 14 90 50 205 Gun 417 | 6 86 . . . . . . . . . . . . . . . . . . . 76 49 200 Cannon 223 | . 2 122 8 . . . 21 1 1 . 3 19 . . . . 4 8 . 14 14 1 5 Launcher 42 | . . 4 . . . . . . . . . 5 . . 33 . . . . . . . . Special 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . Kinetic 53 | 6 43 4 . . . . . . . . . . . . . . . . . . . . . Thermal 272 | . 51 122 8 . . . 21 1 1 . 3 19 . . . . 4 8 . 14 14 1 5 Explosive 38 | . . . . . . . . . . . . 5 . . 33 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 325 | . . . . . . . . . . . . . . . . . . . . . 76 49 200 Robot Hit Streak 28 | 4 15 28 20 . . . . . . . . 2 . . 12 . . . . . 9 6 25 Robot Miss Streak 10 | . 6 1 1 . . . . . . . . 2 . . 2 . . . . . 5 2 10 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 2 Secondary Targets 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . Capacitor 245 | . . . . . . . . . . . . . . . . . . . . . . 50 195 Shots Hit Robots 530 | 4 57 73 7 . 54 6 19 3 . . 4 21 . . 14 . 6 3 6 21 51 20 161 Core Hits 303 | 3 25 23 1 . 12 1 9 1 . . 3 21 . . 121 . . . . 2 16 12 53 Critical Kills 3 | . . . . . . . . . . . . 1 . . . . . . . 1 1 . . Critical Parts Destroyed 28 | . . . . . 5 1 1 . . . . 3 . . . . 4 2 2 7 . . 3 Critical Strikes 57 | . 3 . . . 5 1 2 . . . . 4 . . . . 4 2 2 8 3 2 21 Burn 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . Destroy 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 Smash 28 | . . . . . 5 1 1 . . . . 4 . . . . 4 2 2 8 1 . . Sever 18 | . . . . . . . 1 . . . . . . . . . . . . . 2 2 13 Melee Attacks 366 | . 1 . . . 120 6 47 8 4 . 4 62 . 2 15 5 13 8 15 28 28 . . Impact 201 | . 1 . . . 45 1 8 3 1 . . 28 . 2 15 5 13 8 15 28 28 . . Slashing 164 | . . . . . 74 5 39 5 3 . 4 34 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 49 | . . . . . 23 6 6 . . . . 1 . . . . 4 2 1 6 . . . Combat Hostiles 4 | . . . . . 3 . . . . . . . . . . . . 1 . . . . . Follow-up Attacks 7 | . . . . . 6 1 . . . . . . . . . . . . . . . . . Damage Inflicted 44153 | 47 765 1764 141 . 4005 597 1399 294 . . 394 2484 . . 6750 . 752 353 485 1625 3713 1919 16666 Guns 18293 | 47 765 . . . . . . . . . . . . . . . . . . . 3047 1768 12666 Cannons 5583 | . . 1442 141 . . . . . . . . . . . . . . . . . . . 4000 Explosions 8519 | . . 322 . . . . . . . . . 1296 . . 6750 . . . . . . 151 . Melee 11747 | . . . . . 4005 597 1399 294 . . 394 1188 . . . . 752 353 485 1625 655 . . Ramming 11 | . . . . . . . . . . . . . . . . . . . . . 11 . . Kinetic 733 | 47 364 322 . . . . . . . . . . . . . . . . . . . . . Thermal 5984 | . 401 1442 141 . . . . . . . . . . . . . . . . . . . 4000 Explosive 8197 | . . . . . . . . . . . . 1296 . . 6750 . . . . . . 151 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact 6170 | . . . . . 1281 102 348 . . . . 569 . . . . 752 353 485 1625 655 . . Slashing 23058 | . . . . . 2724 495 1051 294 . . 394 619 . . . . . . . . 3047 1768 12666 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Average Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Corruption Purged 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Corruption Blocked 10 | . . . . . . . 1 . . . . 3 . . . . . . . 1 5 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5279 | . . 54 . . 1473 200 240 164 . . 61 674 . . 50 . 657 293 300 954 159 . . Projectiles 26 | . . 26 . . . . . . . . . . . . . . . . . . . . . Explosions 226 | . . 28 . . . . . . . . . 148 . . 50 . . . . . . . . Melee 5027 | . . . . . 1473 200 240 164 . . 61 526 . . . . 657 293 300 954 159 . . Knockbacks 27 | . . . . . 3 . 1 . . . . 2 . . . . 2 3 3 8 5 . . Impact 26 | . . . . . 3 . 1 . . . . 2 . . . . 2 3 3 7 5 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 110 | . . . . . . . . . . . . . . . 55 . . . . . . 55 . Shots 3 | . . . . . . . . . . . . . . . 2 . . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 518 | . 150 72 294 . . . 199 34 34 . 102 101 . . 9 . 96 408 . . 448 170 518 Average Temperature 59 | . 38 27 153 . . . 60 20 20 . 51 35 . . 5 . 54 127 . . 114 66 74 Received Heat Transfer 1556 | . 138 36 30 . 30 . 18 . . . . 69 . . . . . 12 . . 237 16 970 Effects 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 3 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 24 | . . . . . 5 1 2 . . . . 3 . . . . 2 2 3 4 2 . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . 1 1 1 . . . Parts Fried 52 | . . . . . 8 . 3 . . . . 7 . . . . 8 2 7 16 1 . . Impact Corruptions 101 | . . . . . 21 2 6 . . . . 9 . . . . 11 7 9 30 6 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 3 3 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 4181 | . 1369 2553 259 . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Maximum Alert Level 5 | . . . . . 1 . 1 . . . . 3 . . . . 2 . . . 5 5 5 Low Security (%) 74 | 100 100 . 100 . 66 100 87 . . . . 62 . . . . 80 100 100 100 59 . . Level 1 10 | . . . . . 33 . 12 . . . . 13 . . . . 11 . . . 3 . . Level 2 3 | . . . . . . . . . . . . 20 . . . . 7 . . . . . . Level 3 . | . . . . . . . . . . . . 4 . . . . . . . . . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . 47 13 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . 86 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . . . . . . . . 37 52 . Peak Influence 2152 | 10 133 . 42 . 305 134 281 . . . . 719 . . . . 450 67 65 148 2152 2013 1978 Initial 1291 | . 3 . 32 . . 96 46 . . . . . . . . . 450 50 16 34 . 1291 1288 Average 279 | 3 47 . 11 . 136 94 147 . . . . 226 . . . . 167 24 26 47 763 1571 1786 Influence Increases 7722 | 15 403 200 60 . 803 120 769 . . . 10 1086 . . 485 30 510 141 126 231 1260 458 1015 Destroy 0b10 Robot/C 2100 | . 260 140 . . 140 . 180 . . . . 300 . . 480 . . 20 20 60 200 80 220 Destroy 0b10 Robot/NC 435 | 15 20 . . . 105 . 55 . . . 10 55 . . 5 . 30 5 15 30 15 30 45 Destroy Leader 368 | . 42 . . . 46 . 48 . . . . 62 . . . . 6 10 14 12 56 26 46 Allied During Kill 279 | . . . . . . . 162 . . . . . . . . . . . . . . 20 97 Successful Hack 313 | . 59 . . . 65 . 77 . . . . 37 . . . . 12 . 17 12 34 . . Select Force Hacks 30 | . . . 30 . . . . . . . . . . . . . . . . . . . . Disable Machine 465 | . . . 15 . 15 . . . . . . 15 . . . . . 75 15 60 135 75 60 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . . . 50 Destroy Structure 1402 | . 7 . . . 102 120 82 . . . . 152 . . . . 12 16 15 42 160 212 482 Advance Influence 450 | . . . . . . . . . . . . . . . . . 450 . . . . . . Partial Spotted 345 | . . . . . 45 . 60 . . . . 90 . . . . . . 30 . 120 . . Lose Combat Pursuer 1485 | . 15 60 15 . 285 . 105 . . . . 375 . . . 30 . 15 . 15 540 15 15 Influence Decreases 7260 | 10 386 154 123 5 526 331 630 167 38 . 10 373 304 128 361 435 420 201 94 293 385 921 965 Entered New Map 3036 | . 2 11 36 5 . 181 20 77 8 . . . 264 78 281 405 . 40 14 28 . 861 725 Time Decay 3046 | 10 374 133 87 . 486 90 410 90 30 . 10 343 40 50 80 30 120 84 70 134 175 60 140 Lost Part 90 | . 10 10 . . . . . . . . . 20 . . . . . . . . 50 . . Lost Ally 440 | . . . . . 40 60 200 . . . . 10 . . . . . 10 10 . 10 . 100 Purge Threat 648 | . . . . . . . . . . . . . . . . . 300 67 . 131 150 . . Squads Dispatched 60 | . 4 . . . 9 . 6 . . . . 5 . . . . . 1 1 1 17 14 2 Investigation 9 | . 3 . . . 4 . 2 . . . . . . . . . . . . . . . . Extermination 14 | . . . . . 3 . 3 . . . . 2 . . . . . 1 1 1 1 1 1 Reinforcement 12 | . 1 . . . 2 . 1 . . . . 2 . . . . . . . . 4 1 1 Assault 25 | . . . . . . . . . . . . 1 . . . . . . . . 12 12 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 14 | . 2 . . . 1 . . . . . . 5 . . . 1 . . 2 . 3 . . Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Times Spotted 331 | . 17 19 1 . 29 4 22 . 2 . . 50 . . 37 8 3 5 7 4 91 7 25 Peak Tracking Total 34 | . 4 6 1 . 8 2 5 . 2 . . 16 . . 16 5 1 3 4 3 34 2 10 Tactical Retreats 52 | . 1 2 1 . 11 . 5 . . . . 12 . . . 2 . 1 . 1 14 1 1 Traps | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 6 | . 1 1 . . 1 . . . . . . 2 . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 42 | . . 4 1 . 1 . . . 1 . . 1 . . 1 1 . 5 1 4 11 5 6 Max in Single Turn 3 | . . 3 1 . 1 . . . 1 . . 1 . . 1 1 . 1 1 1 2 2 2 Garrison Access 6 | . . . . . 3 . 1 . . . . 2 . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 102 | . 8 1 2 6 22 . 14 . 1 4 . 16 1 1 6 . 4 3 3 3 3 1 3 Terminals 62 | . 7 . 1 . 15 . 9 . . . . 10 . 1 . . 4 2 3 3 3 1 3 Fabricators 6 | . . . . . 2 . 2 . . . . 1 . . . . . 1 . . . . . Repair Stations 4 | . 1 . . . 1 . 1 . . . . 1 . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 . 1 . . . . 2 . . . . . . . . . . . Garrison Access 6 | . . . . . 3 . 1 . . . . 2 . . . . . . . . . . . Total Hacks 308 | . 31 3 3 27 55 . 50 . 1 17 . 52 1 1 9 . 16 5 12 8 10 2 5 Successful 189 | . 13 3 1 27 28 . 24 . 1 17 . 29 1 1 9 . 11 5 8 2 8 . 1 Failed 118 | . 17 . 2 . 27 . 26 . . . . 23 . . . . 5 . 4 6 2 2 4 Catastrophic 22 | . 2 . 1 . 6 . 5 . . . . 5 . . . . 1 . . 1 . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 118 | . 24 . 1 . 20 . 24 . . . . 22 . . . 1 11 1 6 4 2 . 2 Terminals 195 | . 27 . 2 . 35 . 36 . . . . 37 . 1 . . 16 4 12 8 10 2 5 Fabricators 15 | . . . . . 3 . 9 . . . . 2 . . . . . 1 . . . . . Repair Stations 11 | . 4 . . . 3 . 2 . . . . 2 . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 19 | . . . . . 9 . 2 . . . . 8 . . . . . . . . . . . Garrison Access 9 | . . . . . 5 . 1 . . . . 3 . . . . . . . . . . . Terminal Hacks 121 | . 8 3 . 27 8 . 13 . 1 17 . 10 1 1 9 . 7 3 3 2 7 . 1 Record 43 | . . 2 . 26 1 . . . 1 5 . . . 1 7 . . . . . . . . Part Schematic 7 | . . . . . 1 . 2 . . 4 . . . . . . . . . . . . . Robot Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Robot Analysis 7 | . 3 . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 9 | . 1 . . . 3 . . . . 4 . 1 . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . 1 . 2 . . . . . . . 1 Level Access Points 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . Branch Access Points 5 | . 1 . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 5 | . 1 . . . . . 1 . . . . 1 . . . . . . 1 . 1 . . Alert Level 4 | . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . Unreport Threat 5 | . . . . . . . . . . . . . . . . . 2 1 . 1 1 . . Locate Traps 10 | . 1 . . . . . 4 . . . . 2 . . . . . 1 . . 2 . . Patrol Status 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . Recall Extermination 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 8 | . 1 . . . 1 . 1 . . . . 1 . . . . 1 1 1 . 1 . . Registered Components 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . Registered Prototypes 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Proto ID Catalog 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . 1 . 3 . . . . 1 . . . . . 1 . . . . . Network Status 4 | . . . . . 1 . 1 . . . . 1 . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . 2 . . . 2 . 1 . . . . 2 . . . . . . . . . . . Scan Component 3 | . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . Repair 3 | . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . Refit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . . . 9 . 1 . . . . 6 . . . . . . . . . . . Insert Component 9 | . . . . . 5 . 1 . . . . 3 . . . . . . . . . . . Analyze 7 | . . . . . 4 . . . . . . 3 . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 3 . 1 . . . . 2 . . . . . . . . . . . Seal Access 6 | . . . . . 3 . 1 . . . . 2 . . . . . . . . . . . Unauthorized Hacks 33 | . 3 . 1 . 5 . 5 . . . . 8 . . . . 4 1 5 . 1 . . Terminals 29 | . 3 . . . 3 . 4 . . . . 8 . . . . 4 1 5 . 1 . . Assimilate 7 | . . . . . . . . . . . . 3 . . . . 1 1 1 . 1 . . Botnet 15 | . 2 . . . 2 . 3 . . . . 4 . . . . 2 . 2 . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Operators 6 | . 1 . . . 1 . 1 . . . . 1 . . . . 1 . 1 . . . . Fabricators 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . Liberate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Haulers 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 68 | . 8 . 1 . 19 . 11 . . . . 11 . . . . 4 2 3 3 3 1 2 Full Trace Events 9 | . 3 . . . 4 . 2 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 4 . 2 . . 4 . 2 . . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . 64 . . . . . . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . 16 . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . Time 125 | . 26 . . . 56 . . . . . . 43 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 3 . 1 . . . . 1 . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 3 . . . . . . 2 . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 78 | . . . . . 2 19 . . . . . 1 . . . . 1 1 1 . 1 29 23 Largest Group 19 | . . . . . 2 19 11 . . . . 1 . . . . 1 2 1 . 1 9 9 Highest-Rated Group 684 | . . . . . 98 684 434 . . . . 26 . . . . 10 36 26 . 26 126 125 Highest-Rated Ally 50 | . . . . . 49 50 46 . . . . 26 . . . . 10 26 26 . 26 15 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 201 | . . . . . 7 117 51 . . . . . . . . . . . . . . . 26 Total Damage 5777 | . . . . . 268 3752 1252 . . . . . . . . . . . . . . . 505 Kills 19 | . . . . . . 9 7 . . . . . . . . . . . . . . . 3 Allies Corrupted 5 | . . . . . 1 1 . . . . . . . . . . . . 1 . . . 2 Allies Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Active Infowar (turns) 11116 | 4 1379 2010 179 41 1495 198 996 196 182 82 243 1135 92 116 669 335 247 244 152 302 534 257 28 Optics 4896 | . . . . . . . 555 196 182 82 243 1135 92 116 669 335 247 244 152 302 346 . . Sensors 6786 | . . . . . 1251 198 996 196 182 82 243 1135 92 116 669 335 247 244 152 302 346 . . Structural 7501 | . 1089 1943 179 41 294 . 86 176 177 60 243 1078 92 116 475 335 244 244 143 205 281 . . Seismic 362 | 4 290 67 . . . . 1 . . . . . . . . . . . . . . . . T.N.C. 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Machine Analysis 3684 | . . . . . 1470 198 996 196 182 82 243 317 . . . . . . . . . . . Cloaking 339 | . . . . . . . . . . . . . . . . . . . . . 204 135 . Jamming 150 | . . . . . 2 . . . . . . . . . . . . . . . . 120 28 ECM 300 | . . . . . 276 23 . . . . . . . . . . . 1 . . . . . Robot Analysis Total 7 | . 3 . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 3 . . . 3 1 . 2 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 15037 | 58 1379 2398 268 3054 1511 198 996 196 182 82 243 1135 92 116 669 335 247 244 152 302 591 263 326 Spaces Moved 17731 | 16 535 1354 191 2508 2228 226 1439 406 419 156 491 2008 236 292 1083 287 498 485 371 537 1067 550 348 Core 375 | . . . . 375 . . . . . . . . . . . . . . . . . . . Treads 1741 | . 481 1260 . . . . . . . . . . . . . . . . . . . . . Legs 1296 | 16 54 . . . . . . . . . . . . . . . . . . . 328 550 348 Wheels 2418 | . . 94 191 2133 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 11901 | . . . . . 2228 226 1439 406 419 156 491 2008 236 292 1083 287 498 485 371 537 739 . . Fastest Speed 16 | 120 120 115 130 50 34 39 37 39 39 34 39 26 32 32 30 30 26 27 28 19 16 30 30 Average Speed 59 | 120 155 157 130 115 38 39 37 39 39 38 39 30 32 32 30 30 26 27 28 27 28 30 30 Slowest Speed 200 | 120 160 160 130 200 40 39 39 39 39 39 39 90 32 32 32 30 27 32 28 28 30 30 30 Overloaded Moves 47 | . . . . . . . . . . . . 5 . . . . . . . 14 28 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . 2 . 1 . . . . 7 . . . . . . 2 2 3 . . Potential Cave-ins 9 | . . . . . . . 2 . . . . . . . 2 . . . . . . 5 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 52 | 3 89 54 40 89 67 80 41 63 67 61 76 56 43 54 94 47 15 48 17 49 78 20 20 Regions Visited 23 Branch Regions 15 Pre-discovered Areas 11 | . . 1 1 5 . . . . . 3 1 . . . . . . . . . . . . Known Exits Taken 16 | . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 16 | . . 3 . 5 . . . 4 2 . 1 . . 1 . . . . . . . . . Spaces Dug 322 | . 7 2 . . 49 . 44 4 2 . 3 46 . 1 54 2 6 8 5 13 34 35 7 Terrain Destroyed 809 | . 7 42 . . 49 . 44 4 2 . 3 92 . 1 214 2 6 8 5 13 37 90 190 Melee 146 | . 1 . . . 49 . 23 3 1 . . 28 . 1 8 2 6 2 5 4 13 . . Projectile 274 | . 6 2 . . . . 21 1 1 . 3 19 . . . . . 6 . 9 24 64 118 AOE 389 | . . 40 . . . . . . . . . 45 . . 206 . . . . . . 26 72 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 21271 | 49 974 1487 202 2677 2708 327 1802 430 429 176 531 2389 252 309 1350 525 581 570 396 636 1235 654 582 Wait 2119 | 23 337 42 5 110 301 97 268 10 5 . 32 235 13 16 207 234 48 26 6 36 31 24 13 Move 17675 | 15 534 1353 190 2507 2224 225 1436 405 418 155 490 1993 235 291 1082 286 497 484 366 532 1060 549 348 Hop 17 | . . . . . 2 . 1 . . . . 7 . . . . . . 2 2 3 . . Pick Up 88 | 3 16 5 2 23 12 . . 1 . 2 . 7 1 . . . 2 1 1 4 5 2 1 Fast Attach 135 | 1 4 1 . 13 17 . 10 1 . 7 . 10 . . 6 . 6 19 3 7 13 11 6 Attach 42 | . 5 3 . . 10 . 1 . . . . 2 . . . . 1 . . . 15 3 2 Detach 51 | . 3 . . 4 9 . 4 . . 2 . 3 . . 1 . 1 1 . . 13 5 5 Swap 75 | 2 11 9 1 2 7 . 7 3 2 3 2 16 1 . 1 . 2 2 . 1 2 . 1 Drop 170 | 2 12 8 . 18 22 . 10 3 . 7 . 11 2 . 5 . 7 21 3 12 11 10 6 Fire 536 | 3 51 66 4 . . . 21 1 1 . 3 24 . . 33 . 4 8 . 14 53 50 200 Melee 337 | . 1 . . . 104 5 44 6 3 . 4 56 . 2 15 5 13 8 15 28 28 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . . . . 25 . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Subcaves -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 3) 59 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Discovered new exit (range 10) 314 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 8) 509 | -10/Materials | Identified exit to Mines 536 | -10/Materials | Discovered new exit (range 9) 606 | -10/Materials | Central database locked down 659 | -10/Materials | Derelicts attacked the area 1154 | -10/Materials | Repaired Med. Laser 1420 | -10/Materials | Discovered new exit (range 10) 1438 | -10/Materials | Entered Subcaves 1439 | -10/Subcaves | Approached by a straggling Scientist 1452 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1453 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1685 | -10/Subcaves | Visited 4L-MR0's lab 1710 | -10/Subcaves | Found Flightbrick 1769 | -10/Subcaves | Core integrity fell below 50% 1886 | -10/Subcaves | Learned location of Mines (-10) 2465 | -10/Subcaves | Discovered new exit (range 15) 3684 | -10/Subcaves | Core integrity fell below 20% 3836 | -10/Subcaves | Entered Recycling 4071 | -7/Recycling | Scanned before Scraplab entrance 4091 | -7/Recycling | Entered Scraplab 4101 | -7/Recycling | Discovered new exit (range 2) 4104 | -7/Recycling | Entered Scraptown 4384 | -7/Scraptown | Discovered new exit (range 13) 4445 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 4448 | -7/Scraptown | Learned Factory trap positions 4449 | -7/Scraptown | Learned Factory stockpile data 4451 | -7/Scraptown | Learned location of 1 exit from Factory 4500 | -7/Scraptown | Visited Cyclists 4551 | -7/Scraptown | Visited Cave Peace 4835 | -7/Scraptown | Visited Awakened 4873 | -7/Scraptown | Visited Spacefarers 4918 | -7/Scraptown | Visited UFD Registry 4918 | -7/Scraptown | Registered with UFD as "Softcase" 4941 | -7/Scraptown | Visited Artisan Demo Area 4959 | -7/Scraptown | Visited Science Testing Area 4978 | -7/Scraptown | Visited Shadow of the Wyrm 5004 | -7/Scraptown | Entered Cyclist Reading Room 5107 | -7/Scraptown | Visited Research Penetration Think Tank 5143 | -7/Scraptown | Visited Science Guys 5191 | -7/Scraptown | Visited Observation Area 5273 | -7/Scraptown | Delivered Scrap Shield to a Scientist 5415 | -7/Scraptown | Visited Abandonware Association 5431 | -7/Scraptown | Learned abandonware demo "MELTYB.EXE" 5431 | -7/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 5465 | -7/Scraptown | Visited DA-N13 Charitable Foundation 5481 | -7/Scraptown | Found DCF Scrap (30 items) 5509 | -7/Scraptown | Visited Derelict Rescue Squad 5551 | -7/Scraptown | Visited Cartography Club 5594 | -7/Scraptown | Visited Scrap Suit Storage 5629 | -7/Scraptown | Visited LU-1G1's Boring Crew 5658 | -7/Scraptown | Visited Modified Component R&D 6061 | -7/Scraptown | Learned location of Lower Caves (-6) 6061 | -7/Scraptown | Learned location of Extension (-6) 6061 | -7/Scraptown | Learned location of Archives (-6) 6061 | -7/Scraptown | Learned location of Testing (-3) 6061 | -7/Scraptown | Learned 20 Factory zone layouts 6061 | -7/Scraptown | Learned 12 Upper Caves zone layouts 6061 | -7/Scraptown | Learned 20 Upper Caves zone layouts 6061 | -7/Scraptown | Learned 20 Proximity Caves zone layouts 6061 | -7/Scraptown | Learned 4 Armory zone layouts 6061 | -7/Scraptown | Learned Materials emergency access door positions 6061 | -7/Scraptown | Learned location of 2 exits from Research 6061 | -7/Scraptown | Learned location of 3 exits from Lower Caves 6061 | -7/Scraptown | Learned location of 1 exit from Upper Caves 6061 | -7/Scraptown | Identified exit to Factory 6065 | -7/Scraptown | Found Deep Structural Scanner 7104 | -7/Scraptown | Met Optimus 7104 | -7/Scraptown | Accepted into 0bPrime 7158 | -7/Scraptown | Entered Factory 7158 | -5/Factory | Evolved 10 slots: Propulsion x3, Utility x7 7159 | -5/Factory | Identified exit to Upper Caves 7161 | -5/Factory | Loaded intel: 109 trap records 7161 | -5/Factory | Attached Flightbrick, gained temporary slots: Utility x3 7811 | -5/Factory | Discovered new exit (range 5) 7815 | -5/Factory | Build established: Scout 7815 | -5/Factory | Identified exit to Factory 7923 | -5/Factory | Repaired Field Propulsion Drive? 8638 | -5/Factory | Build established: Ninja 8669 | -5/Factory | Sucked down chute 8669 | -5/Factory | Entered Waste 8672 | -5/Waste | Spotted C-40 Crusher 8673 | -5/Waste | Spotted C-40 Crusher 8677 | -5/Waste | Warlord forces began an assault 8689 | -5/Waste | Allies destroyed C-40 Crusher 8718 | -5/Waste | Spotted C-40 Crusher 8736 | -5/Waste | Allies destroyed C-40 Crusher 8736 | -5/Waste | Spotted C-40 Crusher 8747 | -5/Waste | Allies destroyed C-40 Crusher 8749 | -5/Waste | Spotted C-40 Crusher 8754 | -5/Waste | Allies destroyed C-40 Crusher 8779 | -5/Waste | Lost 5 allies 8785 | -5/Waste | Discovered new exit (range 16) 8826 | -5/Waste | Identified exit to Factory 8867 | -5/Waste | Entered Factory 8867 | -5/Factory | Accompanied by 11 allies 9083 | -5/Factory | Discovered exit to Factory (range 13) 9161 | -5/Factory | Build established: Scout 9197 | -5/Factory | Lost 9 allies 9576 | -5/Factory | Build established: Hacker-Scout 9592 | -5/Factory | Spotted B-75 Beast 9653 | -5/Factory | Fabricated Mic. Antimatter Reactor? 9863 | -5/Factory | Entered Upper Caves 9864 | -5/Upper Caves | Identified exit to Upper Caves 9865 | -5/Upper Caves | UFD Scientist delivered a prototype 9867 | -5/Upper Caves | Found Prototype Protection 9867 | -5/Upper Caves | Identified Enh. Scrap Shield 9883 | -5/Upper Caves | Learned location of 1 exit from Factory 10015 | -5/Upper Caves | Learned Factory emergency access door positions 10026 | -5/Upper Caves | Learned Factory emergency access door positions 10059 | -5/Upper Caves | Entered another Upper Caves area 10060 | -5/Upper Caves | Discovered new exit (range 131) 10131 | -5/Upper Caves | Learned Factory garrison access intel 10230 | -5/Upper Caves | Identified exit to Zhirov 10241 | -5/Upper Caves | Entered Zhirov 10241 | -5/Zhirov | Discovered new exit (range 3) 10249 | -5/Zhirov | Met Zhirov 10257 | -5/Zhirov | Learned location of Quarantine (-2) 10257 | -5/Zhirov | Learned location of Command (-1) 10260 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10267 | -5/Zhirov | Found Alien Artifact 10267 | -5/Zhirov | Identified Integrated Reactor 10267 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10305 | -5/Zhirov | Found Alien Artifact 10323 | -5/Zhirov | Identified exit to Proximity Caves 10323 | -5/Zhirov | Entered Proximity Caves 10366 | -4/Proximity Caves | Learned Research interactive machine intel 10566 | -4/Proximity Caves | Entered Factory 10566 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10567 | -4/Factory | Identified exit to Research 10569 | -4/Factory | Loaded intel: 4 garrison access locations 10750 | -4/Factory | Found Prototype Launcher 10750 | -4/Factory | Identified Tesla Bomb Launcher 10768 | -4/Factory | Identified Transdimensional Reconstructor 10820 | -4/Factory | Identified exit to Upper Caves 10820 | -4/Factory | Identified exit to Armory 10942 | -4/Factory | Repaired Broken Adv. Reaction Control System 11450 | -4/Factory | Destroyed 9 combat bots 11566 | -4/Factory | First assault squad dispatched 11701 | -4/Factory | Entered Upper Caves 11707 | -4/Upper Caves | Learned Research non-interactive machine intel 11770 | -4/Upper Caves | Discovered new exit (range 14) 11779 | -4/Upper Caves | Identified exit to Upper Caves 11793 | -4/Upper Caves | Entered another Upper Caves area 11798 | -4/Upper Caves | Discovered exit to Research (range 16) 11888 | -4/Upper Caves | Discovered new exit (range 10) 11908 | -4/Upper Caves | Identified exit to Warlord 11909 | -4/Upper Caves | Entered Warlord 12011 | -4/Warlord | Found Prototype Device 12011 | -4/Warlord | Identified Exp. Focal Shield 12013 | -4/Warlord | Found Prototype Processor 12013 | -4/Warlord | Identified Exp. Core Analyzer 12073 | -4/Warlord | Visited the Vortex Lab 12088 | -4/Warlord | Warlord's base attacked by MAIN.C 12095 | -4/Warlord | Rebuked by Warlord 12177 | -4/Warlord | Found Prototype Special Weapon 12177 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 12234 | -4/Warlord | Opened side exit 12236 | -4/Warlord | Spotted B-90 Cyclops 12394 | -4/Warlord | Spotted B-86 Titan 12438 | -4/Warlord | Warlord forces counterattacked 12501 | -4/Warlord | Spotted Executioner 12505 | -4/Warlord | Spotted Executioner 12522 | -4/Warlord | Destroyed Executioner 12554 | -4/Warlord | Discovered new exit (range 20) 12567 | -4/Warlord | Destroyed 16 combat bots 12577 | -4/Warlord | Identified exit to Proximity Caves 12578 | -4/Warlord | Entered Proximity Caves 12580 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12615 | -3/Proximity Caves | Lost 14 allies 12763 | -3/Proximity Caves | Spotter reported a threat 12795 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 12829 | -3/Proximity Caves | Spotter reported a threat 12884 | -3/Proximity Caves | Spotter reported a threat 12913 | -3/Proximity Caves | Entered Research 12913 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12914 | -3/Research | Identified exit to Testing 12914 | -3/Research | Identified exit to Research 12915 | -3/Research | Loaded intel: 68 non-interactive machine locations 12916 | -3/Research | Loaded intel: 38 interactive machine locations 13160 | -3/Research | Entered Testing 13160 | -3/Testing | Accompanied by 1 ally 13182 | -3/Testing | Found Prototype Ballistic Gun 13182 | -3/Testing | Identified Hyp. Multirail 13205 | -3/Testing | Found Portable AFG 13213 | -3/Testing | Found Prototype Device 13213 | -3/Testing | Identified Exp. ECM Suite 13228 | -3/Testing | Found Prototype Hackware 13228 | -3/Testing | Identified System Mapper 13263 | -3/Testing | Discovered exit to Research (range 21) 13300 | -3/Testing | Found Prototype Ballistic Cannon 13300 | -3/Testing | Identified Perforator 13345 | -3/Testing | Found Prototype Energy Cannon 13345 | -3/Testing | Identified Disintegrator 13404 | -3/Testing | Entered Research 13404 | -2/Research | Accompanied by 1 ally 13404 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13405 | -2/Research | Identified exit to Quarantine 13453 | -2/Research | Found Prototype Processor 13453 | -2/Research | Identified Exp. Armor Integrity Analyzer 13455 | -2/Research | Found Exp. Armor Integrity Analyzer 13556 | -2/Research | Entered Quarantine 13560 | -2/Quarantine | Found Alien Artifact 13560 | -2/Quarantine | Identified Core Reset Matrix 13560 | -2/Quarantine | Used Core Reset Matrix 13564 | -2/Quarantine | Detected hypermatrix surge 13564 | -2/Quarantine | Sensed 17 artifacts in vicinity 13607 | -2/Quarantine | Found Core Cannon 13671 | -2/Quarantine | Found Core Stripper 13720 | -2/Quarantine | Discovered new exit (range 12) 13726 | -2/Quarantine | Identified exit to Access 13764 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 13768 | -2/Quarantine | Found Dimensional Node Initializer 13802 | -2/Quarantine | Spotted Fortress 13820 | -2/Quarantine | Discovered new exit (range 6) 13820 | -2/Quarantine | Discovered new exit (range 7) 13821 | -2/Quarantine | Identified exit to Section 7 13822 | -2/Quarantine | Identified exit to Protoforge 13858 | -2/Quarantine | Entered Section 7 13859 | -2/Section 7 | Detected hypermatrix surge 13859 | -2/Section 7 | Sensed 19 artifacts in vicinity 13876 | -2/Section 7 | Discovered exit to Access (range 22) 13876 | -2/Section 7 | Initialized slip node 13950 | -2/Section 7 | Found Integrated Dissipator 13950 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 13957 | -2/Section 7 | Spotted S7 Guard 13988 | -2/Section 7 | Spotted B-90 Cyclops 14055 | -2/Section 7 | Found Prototype Device 14055 | -2/Section 7 | Identified Exp. ECM Suite 14069 | -2/Section 7 | Spotted S7 Guard 14083 | -2/Section 7 | Spotted S7 Guard 14103 | -2/Section 7 | Spotted S7 Guard 14108 | -2/Section 7 | Found Core Membrane 14108 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 14127 | -2/Section 7 | Spotted Alpha 7 14127 | -2/Section 7 | Spotted Alpha 7 14176 | -2/Section 7 | Spotted B-99 Colossus 14204 | -2/Section 7 | Integrated with Sigix Exoskeleton 14228 | -2/Section 7 | Lost 4 parts (1n2u1w) 14286 | -2/Section 7 | Destroyed 9 combat bots 14316 | -2/Section 7 | Spotted Executioner 14316 | -2/Section 7 | Spotted Executioner 14408 | -2/Section 7 | Spotted Striker 14408 | -2/Section 7 | Spotted Striker 14412 | -2/Section 7 | Spotted Executioner 14414 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 14414 | -2/Section 7 | Spotted Executioner 14415 | -2/Section 7 | Spotted Executioner 14429 | -2/Section 7 | Found Terrabomb 14431 | -2/Section 7 | Found Transdimensional Reconstructor 14431 | -2/Section 7 | Warped through subspace to slip node 14449 | -2/Section 7 | Entered Access 14449 | -1/Access | Evolved 2 slots: Utility x2 14454 | -1/Access | Emitted hypermatrix ping 14456 | -1/Access | Found Unknown Device 14456 | -1/Access | Identified Quantum Capacitor 14459 | -1/Access | Assembled emerged from beneath the floor 14498 | -1/Access | Build established: Alien-Sigix 14503 | -1/Access | Assembled emerged from beneath the floor 14528 | -1/Access | Assembled emerged from beneath the floor 14545 | -1/Access | Assembled emerged from beneath the floor 14587 | -1/Access | Found Prototype Device 14587 | -1/Access | Identified Exp. Transmission Jammer 14701 | -1/Access | Discovered new exit (range 16) 14712 | -1/Access | Entered Command 14717 | -1/Command | Emitted hypermatrix ping 14722 | -1/Command | Assembled emerged from beneath the floor 14752 | -1/Command | Phase Generator disabled 14765 | -1/Command | Assembled emerged from beneath the floor 14802 | -1/Command | Assembled emerged from beneath the floor 14863 | -1/Command | Spotted Combat Programmer 14864 | -1/Command | Spotted Combat Programmer 14867 | -1/Command | Spotted M Guard 14877 | -1/Command | Spotted M Guard 14896 | -1/Command | Destroyed M Guard 14899 | -1/Command | Lost 5 allies 14916 | -1/Command | Destroyed Combat Programmer 14920 | -1/Command | Destroyed Combat Programmer 14920 | -1/Command | All MAIN.C guards destroyed 14936 | -1/Command | Met MAIN.C 14941 | -1/Command | 0b10 Conduit disabled 14995 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 14995 | -1/Command | Destroyed MAIN.C Shell 14995 | -1/Command | Spotted M Shell/Def 14995 | -1/Command | Spotted M Shell/Atk 14995 | -1/Command | Spotted M Shell/Def 14995 | -1/Command | Spotted M Shell/Atk 14995 | -1/Command | Spotted M Shell/Atk 14995 | -1/Command | Spotted M Shell/Def 14995 | -1/Command | Spotted M Shell/Atk 14995 | -1/Command | Spotted M Shell/Def 14996 | -1/Command | MAIN.C activated Command garrisons 15002 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 15009 | -1/Command | Core integrity fell below 50% 15011 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 15022 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 15029 | -1/Command | Core integrity fell below 20% 15030 | -1/Command | Destroyed M Shell/Def 15038 | -1/Command | Exoskeleton Destroyed Last Messages --------------- 15029_ 0b10 Conduit collapses. 15030_ Beam penetrates MAIN.C. 15030_ Beam penetrates M Shell/Atk. 15030_ M Shell/Atk suffers critical hit (Destroy). 15030_ Destroyed Prototype Treads. 15030_ Beam penetrates M Shell/Def. 15030_ M Shell/Def destroyed. 15031_ 0b10 Conduit collapses. 15034_ Beam penetrates MAIN.C. 15034_ MAIN.C suffers critical hit (Destroy). 15034_ Beam penetrates M Shell/Atk. 15034_ M Shell/Atk suffers critical hit (Destroy). 15034_ Destroyed Unknown Reactor. 15034_ Critical hit (Meltdown: +330). 15034_ Knocked back. 15035_ Power failure, Quantum Reactor shutdown. 15035_ Overheating: Adv. Targeting Computer damaged (-8). 15035_ Overheating: Core Cannon damaged (-119). 15035_ Acquired 18 matter. 15038_ Sigix Exoskeleton destroyed. 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T##################?????????????? | | ?????????????????##################??????????????? | | ????????????????????############?????????????????? | | ?????????????????????????##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 77 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 210 ECM Strength 1 Jamming Range 22 Cloak Strength 4 Corruption Block 20 Armor Coverage 800 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Power Shielding 66 Melee Speed Boost 30 Evasion (%) 76 Targeting Accuracy 8 Melee Accuracy 12 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 2 Offensive Hacking 44 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Mic. Antimatter Reactor | x2 | -5/Factory Repaired ---------- Med. Laser | 17% | -10/Materials Field Propulsion Drive | 36% | -5/Factory Adv. Reaction Control System | 99% | -4/Factory | Broken Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Core Stripper Dimensional Node Initializer Integrated Dissipator Core Membrane Core Cannon Sigix Exoskeleton Sigix Sheargun Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed GunDeepMinigun Manual? 0 Play Time 04:50:12 Cumulative 648.8 hours Start 2025.06.26 @ 01:32:55 End 2025.06.27 @ 23:52:17 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 294 Rogue 150 Adventurer 144 Explorer 0 Win Type - Total 11 Types 4/1/5/1/0/0/0/0/0/0 Lore% 83 Gallery% 80 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31c8f847-6b82-49d0-a904-e5b1abe1f815