Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.31 @ 17:45:41 Player: EN-G1N Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (72) 360 Value Destroyed (2041) 2041 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (158) 158 TOTAL SCORE: 7799 Bonus ------- Follower Combat Kills 158 Cogmind --------- Core Integrity 0/1150 Matter 116/300 Energy 150/150 System Corruption 11% Temperature Cool (0) Movement Hovering (120) Ox1 Location -4/Factory Parts ------- > --- POWER (3) -------- Micro Fission Core > --- PROPULSION (6) --- Improved Antigrav System > --- UTILITY (7) ------ Improved Heat Sink Core Analyzer > --- WEAPON (3) ------- Heavy Flak Cannon > --- INVENTORY (5) ---- Antigrav System Matter Compressor (0) Improved Component Analysis Suite Heavy Flak Cannon Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Treads Armored Leg Myomer Leg > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Core Analyzer Weapon Cycler Advanced Drone Bay > --- WEAPON ----------- Coil Gun Advanced Datajack Axe > --- INVENTORY -------- Advanced Heat Sink Matter Compressor Improved Trap Scanner Weapon Cycler Weapon Cycler Improved Component Analysis Suite Improved EM Pulse Cannon Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon [Rating: 66] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Reinforced Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Subdweller Monowheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Weapon Heavy Battle Rifle Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Assault Cannon Slashing Weapon Axe Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Fac Fac Slots Evolved 12 | . . . . 4 . . 4 . 2 2 Power 2 | . . . . 1 . . . . . 1 Propulsion 4 | . . . . . . . 4 . . . Utility 5 | . . . . 3 . . . . 1 1 Weapon 1 | . . . . . . . . . 1 . Parts Attached 89 | 8 4 1 5 13 10 8 11 12 6 11 Power 18 | 1 . . 3 2 1 3 1 3 2 2 Engine 13 | 1 . . 3 2 . 3 . 3 1 . Core 4 | . . . . . 1 . 1 . 1 1 Reactor 1 | . . . . . . . . . . 1 Propulsion 24 | 3 . . 2 4 3 1 5 1 1 4 Treads 8 | 2 . . . 2 2 1 . . 1 . Leg 4 | . . . . . . . . 1 . 3 Wheel 5 | 1 . . 2 2 . . . . . . Hover 1 | . . . . . . . . . . 1 Flight 6 | . . . . . 1 . 5 . . . Utility 24 | 1 3 . . 5 . 4 2 5 2 2 Device 18 | . 2 . . 3 . 3 2 5 2 1 Storage 3 | 1 1 . . . . 1 . . . . Processor 2 | . . . . 1 . . . . . 1 Hackware 1 | . . . . 1 . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 23 | 3 1 1 . 2 6 . 3 3 1 3 Energy Gun 6 | 1 1 . . 1 3 . . . . . Energy Cannon 2 | . . . . . 1 . . 1 . . Ballistic Gun 8 | 2 . 1 . 1 1 . 1 2 . . Ballistic Cannon 5 | . . . . . 1 . 2 . 1 1 Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 Unidentified Prototypes 6 | . . . . . 6 . . . . . Parts Lost 37 | . . . 3 . 3 1 . 13 2 15 Power 11 | . . . 1 . 3 . . 4 1 2 Propulsion 11 | . . . 1 . . . . 5 . 5 Utility 10 | . . . . . . 1 . 3 1 5 Weapon 5 | . . . 1 . . . . 1 . 3 Highest Loss Streak 15 | . . . 1 . 2 1 . 10 2 15 To Critical Strikes 2 | . . . . . . . . . . 2 Average Backups 9 | 3 8 10 9 9 9 9 9 9 9 8 Power . | . 1 1 1 1 . . 1 . . . Propulsion 2 | 1 2 2 2 3 4 5 . . . . Utility 4 | . 2 4 3 4 4 3 5 6 6 4 Weapon 1 | . 2 2 1 . . 1 2 2 3 3 Tool/Special . | . . . . . . . . . . . Unused Backups 31 | . 2 2 5 7 3 1 2 . 4 5 Power 4 | . 1 . . 2 . . . . . 1 Propulsion 4 | . . . 1 2 1 . . . . . Utility 17 | . . 1 3 2 2 1 . . 4 4 Weapon 6 | . 1 1 1 1 . . 2 . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 98 100 99 94 95 95 93 82 59 46 Engine 11 | . 14 14 13 15 11 15 6 3 . . Core 1 | . . . . . 2 . 4 3 2 3 Treads 16 | . 28 28 24 11 17 18 . . 3 3 Wheel 1 | . . . 2 6 . . . . . . Flight 3 | . . . . . . . 34 31 . . Device 16 | . 12 14 14 17 18 23 20 17 18 11 Storage 10 | . 14 14 14 9 9 9 6 6 5 3 Processor 4 | . . . . 8 9 9 6 6 5 8 Hackware 1 | . . . . 7 9 1 . . . . Energy Gun 7 | . 3 14 14 1 11 9 . . . . Ballistic Gun 9 | . 24 14 14 15 3 . 5 10 5 3 Ballistic Cannon 2 | . . . . . 2 9 6 . 3 . Peak Build Rating 66 | 6 9 13 16 37 41 35 58 63 54 66 Average Rating 27 | 4 7 10 13 32 38 30 52 49 45 44 On Entrance 25 | . 6 9 13 14 37 35 33 55 33 45 Avg Prop Armor Cover (%) 4 | 10 . . . 4 . . 2 2 7 8 Naked Turns . | . . . . . . . . . . . Heaviest Build 55 | 14 21 23 23 35 34 34 37 39 55 43 Greatest Support 73 | 20 40 40 40 46 46 42 44 44 25 73 Greatest Overweight (x) 7 | 2 . . 1 1 . . 1 3 3 7 Average Overweight (x) . | . . . . . . . . . 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 10 10 10 8 Most Carried 10 | 5 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 3 8 9 9 9 9 9 9 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 4 10 10 10 10 10 10 10 10 10 5 Class Distribution -------------------- 73% | Mutant 7% | Commander-Mutant 4% | Sprinter 3% | Gunner 3% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Sprinter | -6/Factory Commander-Sprinter | -6/Extension Gunner | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Fac Fac Matter Collected 2006 | 280 251 36 132 274 200 150 19 508 64 92 Remotely . | . . . . . . . . . . . Salvage Created 2987 | . 339 58 391 243 901 447 112 327 115 54 Parts 164 | . 20 7 27 22 50 13 2 10 9 4 Haulers Intercepted 8 | . 2 . . 2 3 . 1 . . . Recyclers Shooed 3 | . 1 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 24 | . . . 24 . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Fac Fac Combat Hostiles Destroyed 52 | . 9 4 7 4 9 6 1 6 5 1 Guns 42 | . 9 4 7 4 8 1 . 6 3 . Cannons 7 | . . . . . . 4 1 . 1 1 AOE 2 | . . . . . 1 . . . 1 . Classes Destroyed 11 | . 4 . 1 2 1 1 1 . 1 . Worker 2 | . . . . 1 1 . . . . . Tunneler 1 | . . . . . . . . . 1 . Hauler 8 | . 2 . . 2 3 . 1 . . . Recycler 6 | . . . . . 3 3 . . . . Watcher 3 | . 1 . . 1 1 . . . . . Swarmer 18 | . 6 4 . 3 . . . 1 4 . Grunt 12 | . 3 . . . 4 1 . 4 . . Sentry 8 | . . . . 1 5 . . 1 1 . Hunter 1 | . . . . . . 1 . . . . Programmer 2 | . . . . . . . 1 . . 1 Subdweller 11 | . . . 7 . . 4 . . . . Best Kill Streak 9 | . 4 2 2 4 9 2 1 2 5 1 Combat Bots Only 5 | . 3 2 2 2 4 2 1 2 5 1 Max Kills in Single Turn 3 | . 1 2 1 2 3 1 1 1 1 1 Gunslinging 1 | . . 1 . 1 . . . . . . Exploded 1 | . . . . . 1 . . . 1 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -4 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Fac Fac Hostile Shots Fired 657 | . 51 12 32 26 77 18 9 148 48 236 Missed 258 | . 15 7 11 8 27 4 4 75 14 93 Hits 399 | . 36 5 21 18 50 14 5 73 34 143 Projectile 399 | . 36 5 21 18 50 14 5 73 34 143 AOE 2 | . . . . . . . . . . 2 Critical Strikes 13 | . . . . . 2 . . 1 . 10 Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 6830 | . 438 64 436 88 553 222 75 972 689 3293 Core 1897 | . 87 . 99 . 83 38 . 234 194 1162 Absorbed by Shields 184 | . . . . 72 108 . . 4 . . Core Remaining (%) 71 | 100 . . 25 . . 78 . 72 80 . Volleys Fired 216 | 3 39 6 30 33 28 15 8 32 11 11 Largest 3 | 1 2 2 2 2 2 2 2 2 3 2 Hottest 143 | 40 85 98 98 73 111 98 74 60 143 99 Shots Fired 412 | 3 78 12 56 64 56 30 16 59 26 12 Gun 365 | 3 78 12 56 64 55 15 8 59 11 4 Cannon 47 | . . . . . 1 15 8 . 15 8 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 306 | . 73 6 30 61 13 15 16 59 22 11 Thermal 77 | . 5 6 26 3 22 15 . . . . Explosive . | . . . . . . . . . . . Electromagnetic 29 | 3 . . . . 21 . . . 4 1 Robot Hit Streak 15 | 3 6 4 15 7 13 8 6 10 9 3 Robot Miss Streak 7 | . 5 2 2 5 7 2 5 2 5 6 Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 6 | . . 2 1 2 . . . 1 . . Max Gunslinging Chain 1 | . . 1 1 1 . . . 1 . . Shots Hit Robots 259 | 3 46 7 34 33 35 20 14 42 15 10 Core Hits 117 | 1 17 4 16 12 24 9 6 13 12 3 Critical Kills 1 | . . . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . Critical Strikes 6 | . . 1 1 . 1 1 . 2 . . Burn 4 | . . 1 1 . 1 1 . . . . Destroy 2 | . . . . . . . . 2 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5500 | 41 575 155 652 607 927 436 324 1089 483 211 Guns 4473 | 41 575 151 652 607 752 200 176 1089 179 51 Cannons 718 | . . . . . . 234 148 . 216 120 Explosions 259 | . . . . . 171 . . . 88 . Melee . | . . . . . . . . . . . Ramming 50 | . . 4 . . 4 2 . . . 40 Kinetic 3918 | . 530 91 416 596 104 234 324 1089 369 165 Thermal 1111 | . 45 60 236 11 471 200 . . 88 . Explosive . | . . . . . . . . . . . Electromagnetic 421 | 41 . . . . 348 . . . 26 6 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . . 11 Average Corruption 7 | . . . . . . . . . . 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 7 | . . . . . . . . . . 7 Message Errors 1 | . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 35 | . . . . . 34 . . . 1 . Projectiles 1 | . . . . . . . . . 1 . Explosions 34 | . . . . . 34 . . . . . Melee . | . . . . . . . . . . . Knockbacks 9 | . . . . . . 1 1 . 2 5 Impact 1 | . . . . . . . . . . 1 Kinetic 7 | . . . . . . 1 1 . 2 3 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 183 | . . . . . 83 . . . 100 . Shots 3 | . . . . . 2 . . . 1 . Rammed 4 | . . 1 . . 1 2 . . . . Targets Rammed 15 | . . 1 . . 1 2 . . . 11 Kicked 11 | . . . . . . . . . . 11 Crushed . | . . . . . . . . . . . Highest Temperature 268 | . 48 153 . . 249 96 199 47 109 268 Average Temperature 73 | . 14 64 . . 84 26 109 15 50 94 Received Heat Transfer 1015 | . 174 9 33 . 107 15 . 244 90 343 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Melted 6 | . 1 1 1 . . 3 . . . . Heat Transferred 2410 | . 111 222 629 25 879 444 . . 100 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 3 . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Fac Fac Maximum Alert Level 1 | . . . . . . . . . 1 1 Low Security (%) 98 | 100 100 100 . 100 100 100 100 100 87 99 Level 1 1 | . . . . . . . . . 12 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 234 | . 90 54 . 53 132 21 30 138 234 201 Initial 35 | . . 20 . 10 . 21 . . 28 35 Average 24 | . 23 7 . 8 47 1 3 38 98 18 Influence Increases 2048 | . 283 114 30 167 356 67 38 444 279 270 Destroy 0b10 Robot/C 940 | . 180 100 . 80 180 40 20 220 100 20 Destroy 0b10 Robot/NC 100 | . 15 . . 20 40 15 5 . 5 . Destroy Leader 192 | . 36 10 . 26 68 . 12 10 20 10 Allied During Kill 66 | . . 4 . . . . . 62 . . Successful Hack 31 | . 5 . . 7 10 9 . . . . Disable Machine 105 | . . . . 30 45 . . . 30 . Destroy Structure 119 | . 2 . . 4 13 3 1 2 94 . Partial Spotted 15 | . . . . . . . . 15 . . Lose Combat Pursuer 480 | . 45 . 30 . . . . 135 30 240 Influence Decreases 1847 | . 230 167 10 187 301 122 38 386 263 143 Entered New Map 146 | . . 33 . 10 . 34 . . 30 39 Time Decay 1353 | . 230 94 . 177 271 78 38 165 213 87 Lost Part 98 | . . . 10 . 30 10 . 11 20 17 Lost Ally 250 | . . 40 . . . . . 210 . . Squads Dispatched 10 | . 1 . . . . . 1 . 4 4 Investigation 4 | . 1 . . . . . . . 1 2 Extermination 3 | . . . . . . . 1 . 1 1 Reinforcement 3 | . . . . . . . . . 2 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -4 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Fac Fac Distress Signals 5 | . 1 . . . 1 2 . 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 121 | . 18 6 13 10 15 7 2 21 9 20 Peak Tracking Total 16 | . 4 3 6 4 5 2 1 8 5 16 Tactical Retreats 14 | . 2 . 1 . . 1 . 4 1 5 Traps | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Fac Fac Traps Triggered 6 | . . . 4 . . . . 1 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Fac Fac Machines Disabled 8 | . . . . 2 3 . . 1 2 . Max in Single Turn 2 | . . . . 1 1 . . . 2 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -4 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Fac Fac Machines Accessed 22 | . 2 . 3 4 4 7 . 1 . 1 Terminals 11 | . 1 . . 2 3 3 . 1 . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 7 | . 1 . . 1 1 4 . . . . Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 44 | . 4 . 7 10 7 11 . 2 . 3 Successful 31 | . 3 . 7 6 4 8 . 1 . 2 Failed 13 | . 1 . . 4 3 3 . 1 . 1 Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 2 | . 1 . . . 1 . . . . . Terminals 23 | . 3 . . 4 5 6 . 2 . 3 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 9 | . 1 . . 1 2 5 . . . . Scanalyzers 5 | . . . . 5 . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 18 | . 1 . 7 1 3 3 . 1 . 2 Record 5 | . . . 5 . . . . . . . Robot Analysis 2 | . . . . . 1 1 . . . . Prototype ID Bank 3 | . 1 . . . . 1 . 1 . . Open Door 2 | . . . 1 . 1 . . . . . Branch Access Points 1 | . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 Alert Level 2 | . . . . . . 1 . . . 1 Zone Layout 1 | . . . . . 1 . . . . . Release Object 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 8 | . 1 . . 1 1 5 . . . . Report Inventory 8 | . 1 . . 1 1 5 . . . . Scanalyzer 4 | . . . . 4 . . . . . . Insert Component 2 | . . . . 2 . . . . . . Analyze 1 | . . . . 1 . . . . . . Retrieve Study 1 | . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 1 . . 2 1 3 . 1 . 1 Full Trace Events 2 | . 1 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 1 | . . . . 1 . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 13 | . . . . . . 4 . 9 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -4 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Fac Fac Total Allies 15 | . . 2 . . . 4 . 9 . . Largest Group 6 | . . 2 . . . 4 3 6 . . Highest-Rated Group 182 | . . 38 . . . 70 59 182 . . Highest-Rated Ally 39 | . . 31 . . . 27 27 39 . . Total Orders 8 | . . . . . . 4 . . 2 2 FOLLOW 2 | . . . . . . 2 . . . . PICKUP 2 | . . . . . . 2 . . . . EXPLORE 4 | . . . . . . . . . 2 2 Ally Attacks 65 | . . 4 . . . . . 61 . . Total Damage 1055 | . . 41 . . . . . 1014 . . Kills 6 | . . 1 . . . . . 5 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Fac Fac Active Infowar (turns) 5190 | . 621 610 1609 741 657 234 256 354 108 . Sensors 2589 | . 410 . . 691 657 234 256 341 . . Terrain 16 | . . . . . . . . 13 3 . Structural 2605 | . 211 610 1609 175 . . . . . . Traps 139 | . . . . . . . 31 . 108 . Robot Analysis Total 2 | . . . . . 1 1 . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches 4 | . . . . . . . . . 2 2 Drone Recoveries 4 | . . . . . . . . . 2 2 Exploration | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Fac Fac Turns Passed 7723 | 115 681 610 1609 741 657 1430 256 534 587 503 Spaces Moved 4798 | 63 309 363 956 436 282 815 576 546 167 285 Core 81 | 14 . . . . . . . . . 67 Treads 2910 | 49 309 363 842 246 282 815 . . 4 . Legs 366 | . . . . . . . . 13 163 190 Wheels 304 | . . . 114 190 . . . . . . Hover 28 | . . . . . . . . . . 28 Flight 1109 | . . . . . . . 576 533 . . Fastest Speed 24 | 50 160 160 110 110 152 157 24 24 190 50 Average Speed 128 | 146 160 160 154 138 156 159 27 43 241 139 Slowest Speed 400 | 160 160 160 240 160 160 170 151 245 330 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 11 | . . . . . . . 2 9 . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 5 52 59 61 33 46 94 17 60 18 17 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 68 | . . . . 4 11 3 1 1 47 1 Melee . | . . . . . . . . . . . Projectile 11 | . . . . 4 1 3 1 1 . 1 AOE 57 | . . . . . 10 . . . 47 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -4 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Fac Fac Total 5943 | 82 418 385 1035 513 443 920 662 776 337 372 Wait 526 | . 53 8 17 4 99 15 46 105 130 49 Move 4767 | 62 308 362 955 435 281 814 571 528 166 285 Hop 10 | . . . . . . . 2 8 . . Pick Up 83 | 8 10 3 13 13 8 3 9 5 9 2 Fast Attach 41 | 2 1 . 1 6 5 5 1 6 3 11 Attach 29 | 5 1 . 2 1 1 . 5 7 5 2 Detach 10 | 1 . . . . . . 3 3 3 . Swap 32 | 1 2 1 2 6 6 3 7 3 1 . Drop 81 | . 4 4 13 15 14 7 10 4 9 1 Fire 216 | 3 39 6 30 33 28 15 8 32 11 11 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 11 | . . . . . . . . . . 11 Crush 4 | . . 1 . . 1 2 . . . . Escape Stasis 10 | . . . . . . . . 10 . . Rewire 123 | . . . 2 . . 56 . 65 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: Exi / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Low / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -5/Factory -4/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 16) 797 | -10/Materials | Entered Mines 823 | -10/Mines | Learned Materials terminal intel 1079 | -10/Mines | Discovered new exit (range 10) 1173 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1270 | -10/Mines | Identified exit to Exiles 1296 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1300 | -10/Mines | Found Prototype Device 1407 | -10/Mines | Entered Subcaves 1871 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2637 | -10/Subcaves | Visited Clippyterm 2642 | -10/Subcaves | Learned Research security intel 2775 | -10/Subcaves | Core integrity fell below 50% 2855 | -10/Subcaves | Discovered new exit (range 15) 2880 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2886 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2999 | -10/Subcaves | Discovered new exit (range 9) 3006 | -10/Subcaves | Discovered new exit (range 15) 3016 | -10/Subcaves | Entered Materials 3016 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 3017 | -8/Materials | Loaded intel: 12 terminal locations 3095 | -8/Materials | Identified exit to Storage 3194 | -8/Materials | Identified Exp. Sensor Array 3668 | -8/Materials | Discovered new exit (range 9) 3685 | -8/Materials | Identified exit to Factory 3757 | -8/Materials | Entered Storage 4408 | -8/Storage | Used back door to open Recycling access 4408 | -8/Storage | Discovered new exit (range 5) 4412 | -8/Storage | Identified exit to Recycling 4414 | -8/Storage | Entered Recycling 5148 | -8/Recycling | Discovered new exit (range 16) 5170 | -8/Recycling | Identified exit to Factory 5572 | -8/Recycling | Build established: Commander-Mutant 5844 | -8/Recycling | Entered Factory 5844 | -6/Factory | Accompanied by 3 allies 5844 | -6/Factory | Evolved 4 slots: Propulsion x4 5881 | -6/Factory | Discovered new exit (range 7) 5883 | -6/Factory | Identified exit to Lower Caves 5953 | -6/Factory | Discovered new exit (range 16) 5957 | -6/Factory | Identified exit to Extension 6100 | -6/Factory | Entered Extension 6100 | -6/Extension | Accompanied by 3 allies 6281 | -6/Extension | Lost 3 allies 6400 | -6/Extension | Spotted B-75 Beast 6471 | -6/Extension | Lost 8 allies 6482 | -6/Extension | Lost 3 parts (1p1n1u) 6520 | -6/Extension | Spotted B-75 Beast 6561 | -6/Extension | Lost 10 parts (3p4n2u1w) 6571 | -6/Extension | Discovered new exit (range 16) 6572 | -6/Extension | Discovered new exit (range 15) 6619 | -6/Extension | Identified exit to Factory 6628 | -6/Extension | Identified exit to Cetus 6634 | -6/Extension | Entered Factory 6634 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6900 | -5/Factory | Discovered new exit (range 8) 7144 | -5/Factory | Build established: Gunner 7219 | -5/Factory | Identified exit to Factory 7221 | -5/Factory | Entered another Factory area 7221 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7448 | -4/Factory | Build established: Mutant 7587 | -4/Factory | System corruption reached 10% 7639 | -4/Factory | Core integrity fell below 50% 7646 | -4/Factory | Core integrity fell below 20% 7673 | -4/Factory | Lost 15 parts (2p5n5u3w) 7724 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- >>Alert(Check) Current Alert Level: Low Security 07675_ ALERT: Suspicious activity at Terminal F004. Dispatching Investigation squad. 07678_ Acquired Imp. Antigrav System. 07680_ U5W>ZAM2RRU M,Y1AWZ5G8WSTX PBAN 07681_ Connecting with Terminal... 07698_ P-70 Sage destroyed. 07702_ Acquired Antigrav System. 07703_ Acquired 54 matter. 07704_ K-01 Serf collects debris. 07704_ Acquired Mic. Fission Core. 07707_ P-70 Sage knocked back. 07714_ Acquired Imp. Heat Sink. 07715_ P-70 Sage knocked back. 07719_ R-10 Processor collects Imp. Remote Datajack. 07721_ System corrupted: Hvy. Flak Cannon rejected. 07721_ Acquired Hvy. Flak Cannon. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????###########???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# @ #?????????#####?????? | | ???????????????????# p #?????????#"""#?????? | | ???????????????????####+##/#############"T"##### | | ??????????????????????# R | | ??????????????????????# ###### ## | | ??????????????????????# #????# """ #??? | | ??????????????????????# #????# """ #??? | | ??????????????????????#+##### T#???# """ #??? | | ????????????????????????????# #???# #??? | | ????????????????????????????# ##???# "T" #??? | | ????????????????????????????# #????####### #?? | | ????????????????????????????# #??????????# ### | | ????????????????????????????# #??????????# + | | ????????????????????????????# #??????????# # | | ???????????????????????????? #??????????# ## | | ???????????????????????????? /??????????# #? | | ???????????????????????????? #??????????# #? | | ???????????????????????????? #??????????# # | | ???????????????????????????? ???????????# # | | ?????????????????????????????????????#####??# + | | ?????????????????????????????????????# ?# # | | ?????????????????????????????????????# ?# # | | ?????????????????????????????????????# # #? | | ?????????????????????????????????????# """ # #? | | ?????????????????????????????????????# """ + #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Coolant Potential 50 Energy Generation 31 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Resistance: EM 25 Weapon Cycling 15 Evasion (%) 65 Core Analysis 6 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Imp. Heat Sink | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullBombardmentMallet Manual? 0 Play Time 01:42:37 Cumulative 61.0 hours Start 2026.08.31 @ 15:50:44 End 2026.08.31 @ 17:45:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 11 Adventurer 55 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 35 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00f07604-cfe5-4679-8b44-a7d57aaebbec