Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 20:06:15 Player: Rocko1345 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (78) 390 Value Destroyed (2556) 2556 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (328) 328 TOTAL SCORE: 7774 Bonus ------- Follower Combat Kills 328 Cogmind --------- Core Integrity 630/1000 Matter 165/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Coolant Injector Jamming Amplifier Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor > --- WEAPON ----------- Enhanced Autogun Heavy Flail > --- INVENTORY -------- Hacking Suite Drone Bay Enhanced Autogun Flak Cannon Flak Cannon Datajack [Rating: 35] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Visual Processing Unit Device Improved Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Flak Gun Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Fac Ext Fac Slots Evolved 10 | . . 2 2 . 2 . 2 . 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . 2 . . . . . . . Utility 7 | . . . 2 . 2 . 2 . 1 Weapon . | . . . . . . . . . . Parts Attached 72 | 6 7 3 12 19 10 . 2 7 6 Power 6 | 1 1 . 1 1 1 . 1 . . Engine 4 | 1 . . . 1 1 . 1 . . Core 2 | . 1 . 1 . . . . . . Reactor . | . . . . . . . . . . Propulsion 27 | 2 4 2 4 7 1 . 1 5 1 Treads 15 | . . . 4 6 . . . 5 . Leg 5 | 2 2 . . . . . . . 1 Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . 1 . . Flight 6 | . 2 2 . 1 1 . . . . Utility 18 | 1 1 1 2 2 5 . . 2 4 Device 9 | 1 . 1 1 1 2 . . 2 1 Storage 2 | . . . 1 . 1 . . . . Processor 5 | . 1 . . 1 1 . . . 2 Hackware 2 | . . . . . 1 . . . 1 Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 21 | 2 1 . 5 9 3 . . . 1 Energy Gun 3 | . . . . 3 . . . . . Energy Cannon 1 | . . . . 1 . . . . . Ballistic Gun 12 | 2 . . 4 4 1 . . . 1 Ballistic Cannon 2 | . . . . . 2 . . . . Launcher 1 | . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . 1 1 . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 10 | . . . . 8 1 . . . 1 Parts Lost 29 | . 4 . 2 5 9 . . 4 5 Power 6 | . 1 . 1 1 2 . . 1 . Propulsion 12 | . 2 . . 3 3 . . 3 1 Utility 5 | . . . . . 4 . . . 1 Weapon 6 | . 1 . 1 1 . . . . 3 Highest Loss Streak 5 | . 4 . 1 2 3 . . 4 5 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 5 | . 1 3 6 7 7 3 3 3 3 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 2 | . . 1 3 4 2 1 1 1 2 Weapon 2 | . 1 2 2 2 3 2 1 2 1 Tool/Special . | . . . . . . . . . . Unused Backups 3 | . . . . 1 1 . . . 1 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 2 | . . . . 1 . . . . 1 Weapon . | . . . . . . . . . . Tool/Special 1 | . . . . . 1 . . . . Average Slot Usage (%) 68 | . 80 78 85 87 65 7 15 39 16 Engine 3 | . 7 . . 5 3 . 3 5 . Core 2 | . 5 11 8 . . . . . . Treads 16 | . . . 27 27 6 . . 17 . Leg 1 | . 15 . . . . . . . 3 Flight 1 | . 10 42 1 . . . . . . Device 10 | . 11 3 14 12 13 . . 7 . Storage 5 | . . . 7 9 6 . . . . Processor 11 | . 8 11 9 14 19 . . . 2 Hackware 1 | . . . . . . 7 6 5 4 Ballistic Gun 8 | . 17 . 12 13 5 . . . 3 Impact Weapon 3 | . . . 3 4 5 . . . . Peak Build Rating 35 | 8 11 11 33 34 35 7 13 27 27 Average Rating 23 | 4 8 10 25 29 26 4 10 20 14 On Entrance 11 | . 8 8 11 33 30 4 7 13 2 Avg Prop Armor Cover (%) 20 | . . . . 24 16 . . . . Naked Turns 97 | . . . . . 1 . . 64 32 Heaviest Build 38 | 8 8 10 22 24 38 3 13 25 9 Greatest Support 92 | 20 20 16 86 88 66 3 10 92 20 Greatest Overweight (x) 10 | . 1 . . 5 10 . 1 1 . Average Overweight (x) . | . . . . . 1 . . . . Largest Inventory Capacity 15 | 5 5 5 8 8 15 5 5 5 5 Average Capacity 7 | 5 5 5 7 8 12 5 5 5 5 Most Carried 9 | 1 5 4 8 8 9 3 4 5 5 Average Carried 5 | . 1 3 6 7 7 2 3 3 3 Final Capacity 8 | 5 5 5 8 8 5 5 5 5 5 Final Carried 8 | . 5 3 8 8 3 2 4 5 2 Class Distribution -------------------- 61% | Mutant 29% | Assassin 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Mutant | -8/Materials Assassin | -8/Storage Assassin | -7/Factory Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Extension Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Fac Ext Fac Matter Collected 2233 | 294 146 . 481 879 175 . . 258 . Remotely . | . . . . . . . . . . Salvage Created 2376 | 163 240 13 633 1096 231 . . . . Parts 114 | 19 14 1 28 45 7 . . . . Haulers Intercepted 4 | . . . . 4 . . . . . Recyclers Shooed 3 | . . . . 2 . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . 1 . . . Prevented 3 | . . . . . . 3 . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Fac Ext Fac Combat Hostiles Destroyed 57 | . 10 2 14 23 8 . . . . Melee 6 | . . . 1 4 1 . . . . Guns 35 | . 7 . 10 18 . . . . . Cannons 5 | . . . . . 5 . . . . AOE 6 | . 3 2 . . 1 . . . . Classes Destroyed 12 | 3 3 . 2 2 2 . . . . Worker 4 | 1 . . 2 1 . . . . . Tunneler 5 | 5 . . . . . . . . . Hauler 4 | . . . . 4 . . . . . Recycler 1 | 1 . . . . . . . . . Operator 4 | . . . 2 2 . . . . . Watcher 3 | . 1 . . 2 . . . . . Swarmer 12 | . 6 2 . 4 . . . . . Grunt 29 | . 4 . 12 11 2 . . . . Brawler 3 | . . . . . 3 . . . . Duelist 1 | . . . . 1 . . . . . Sentry 9 | . . . 2 7 . . . . . Programmer 3 | . . . . . 3 . . . . Best Kill Streak 6 | 3 5 2 4 6 3 . . . . Combat Bots Only 6 | . 5 2 4 6 3 . . . . Max Kills in Single Turn 2 | 1 2 1 1 2 1 . . . . Gunslinging 1 | . . . . 1 . . . . . Exploded 2 | . 2 1 . . 1 . . . . Melee 1 | . . . 1 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Low Fac Ext Fac Hostile Shots Fired 737 | . 85 17 61 135 147 . . 176 116 Missed 249 | . 26 8 15 31 54 . . 76 39 Hits 488 | . 59 9 46 104 93 . . 100 77 Melee 10 | . . . . 4 6 . . . . Projectile 478 | . 59 9 46 100 87 . . 100 77 Critical Strikes 15 | . 1 1 2 4 2 . . 4 1 Damage Taken 7005 | . 599 136 714 1680 1512 . . 1209 1155 Core 2168 | . 154 67 97 165 634 . . 681 370 Absorbed by Shields 132 | . . . . . . . . 132 . Core Remaining (%) 50 | 100 38 83 . 52 . 9 . 19 . Volleys Fired 197 | 25 44 2 29 64 18 . . . 15 Largest 2 | 2 2 1 2 2 2 . . . 2 Hottest 74 | 40 40 30 56 56 74 . . . 58 Shots Fired 361 | 50 67 2 56 128 38 . . . 20 Gun 317 | 50 63 . 56 128 . . . . 20 Cannon 38 | . . . . . 38 . . . . Launcher 6 | . 4 2 . . . . . . . Special . | . . . . . . . . . . Kinetic 355 | 50 63 . 56 128 38 . . . 20 Thermal . | . . . . . . . . . . Explosive 6 | . 4 2 . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 13 | 6 13 . 10 13 5 . . . 5 Robot Miss Streak 8 | 4 4 . 7 5 8 . . . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 1 . . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . Shots Hit Robots 301 | 31 37 . 64 115 45 . . . 9 Core Hits 241 | 14 22 2 70 95 36 . . . 2 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 5 | . . . 2 1 2 . . . . Critical Strikes 5 | . . . 2 1 2 . . . . Smash 5 | . . . 2 1 2 . . . . Melee Attacks 66 | . . . 22 24 20 . . . . Impact 66 | . . . 22 24 20 . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . 3 2 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6572 | 223 620 66 1601 2618 1268 . . 6 170 Guns 3558 | 223 297 . 864 2004 . . . . 170 Cannons 750 | . . . . . 750 . . . . Explosions 504 | . 323 66 . . 115 . . . . Melee 1752 | . . . 735 614 403 . . . . Ramming 8 | . . . 2 . . . . 6 . Kinetic 4308 | 223 297 . 864 2004 750 . . . 170 Thermal 115 | . . . . . 115 . . . . Explosive 389 | . 323 66 . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 1752 | . . . 735 614 403 . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 17 | . . . . . 17 17 . . . Average Corruption 12 | . . . . . 12 17 . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 16 | . . . . . 14 2 . . . Message Errors 5 | . . . . . 5 . . . . Matter Fused 5 | . . . . . 3 2 . . . Heat Flow Errors 1 | . . . . . 1 . . . . Parts Rejected 1 | . . . . . 1 . . . . Parts Fused 1 | . . . . . 1 . . . . Misfires 2 | . . . . . 2 . . . . Misdirections 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 628 | . 13 . 188 169 258 . . . . Projectiles . | . . . . . . . . . . Explosions 144 | . 13 . . . 131 . . . . Melee 484 | . . . 188 169 127 . . . . Knockbacks 16 | . . . 2 4 10 . . . . Impact 5 | . . . 1 3 1 . . . . Kinetic 9 | . . . . . 9 . . . . Secondary 2 | . . . 1 1 . . . . . Self-Inflicted Damage 291 | . . 40 . . 251 . . . . Shots 4 | . . 1 . . 3 . . . . Rammed 2 | . . . 1 . . . . 1 . Targets Rammed 2 | . . . 1 . . . . 1 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 129 | . 22 34 3 119 129 . . . . Average Temperature 22 | . 7 33 3 31 41 . . . . Received Heat Transfer 2056 | . 135 45 414 828 177 . . 457 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 7 | . . . 4 2 1 . . . . Combat Hostiles 5 | . . . 3 1 1 . . . . Parts Fried 9 | . . . 5 3 1 . . . . Impact Corruptions 18 | . . . 5 8 5 . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 50 | . . . . . 50 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Fac Ext Fac Maximum Alert Level 1 | . . . . 1 1 . . . . Low Security (%) 77 | 100 100 100 100 29 98 . 100 100 100 Level 1 22 | . . . . 70 1 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 280 | 10 195 158 154 280 210 . 113 198 96 Initial 112 | . . 72 66 30 112 . 88 11 96 Average 92 | 1 86 72 60 186 46 . 70 34 25 Influence Increases 2632 | 35 351 116 395 803 406 22 25 449 30 Destroy 0b10 Robot/C 1440 | . 200 40 280 460 160 20 . 280 . Destroy 0b10 Robot/NC 130 | 35 5 . 20 45 . . 5 20 . Destroy Leader 288 | . 42 . 60 122 30 . . 34 . Allied During Kill 53 | . . . . . . 2 . 51 . Successful Hack 68 | . . . 31 26 . . 5 6 . Disable Machine 225 | . 30 15 . 60 75 . 15 . 30 Destroy Structure 98 | . 14 16 4 . 51 . . 13 . Partial Spotted 45 | . . 45 . . . . . . . Lose Combat Pursuer 285 | . 60 . . 90 90 . . 45 . Influence Decreases 2632 | 35 180 129 480 629 447 87 143 274 228 Entered New Map 613 | . . 99 92 43 135 77 53 12 102 Time Decay 1775 | 35 140 30 378 546 222 10 90 208 116 Lost Part 206 | . 40 . 10 40 90 . . 16 10 Lost Ally 38 | . . . . . . . . 38 . Squads Dispatched 12 | . 1 . 3 2 2 . . 4 . Investigation 3 | . . . 1 . . . . 2 . Extermination 1 | . . . . . 1 . . . . Reinforcement 8 | . 1 . 2 2 1 . . 2 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Low Fac Ext Fac Distress Signals 8 | . . 1 . 3 2 . . 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 145 | . 21 13 25 32 25 1 . 21 7 Peak Tracking Total 11 | . 6 8 4 8 10 1 . 11 4 Tactical Retreats 14 | . 3 1 3 4 2 . . 1 . ECM-based Alert Blocks 7 | . . 1 6 . . . . . . Traps | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Fac Ext Fac Traps Triggered 9 | . 1 . 1 2 . . . 3 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Fac Ext Fac Machines Disabled 16 | . 2 1 . 4 5 . 1 1 2 Max in Single Turn 4 | . 2 1 . 1 4 . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Low Fac Ext Fac Machines Accessed 24 | . 1 1 7 8 1 . 3 3 . Terminals 21 | . 1 1 7 7 1 . 1 3 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . Scanalyzers 2 | . . . . . . . 2 . . Garrison Access . | . . . . . . . . . . Total Hacks 67 | . 3 2 21 17 3 . 12 9 . Successful 35 | . . 2 14 9 1 . 8 1 . Failed 32 | . 3 . 7 8 2 . 4 8 . Catastrophic 3 | . . . 1 . . . 1 1 . Database Lockouts . | . . . . . . . . . . Manual 28 | . . . 14 6 3 . 5 . . Terminals 61 | . 3 2 21 16 3 . 7 9 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . Scanalyzers 5 | . . . . . . . 5 . . Garrison Access . | . . . . . . . . . . Terminal Hacks 20 | . . 2 8 7 . . 2 1 . Record 5 | . . . 3 2 . . . . . Robot Analysis 1 | . . . 1 . . . . . . Open Door 3 | . . . . 2 . . . 1 . Branch Access Points 1 | . . . . 1 . . . . . Terminal Index 2 | . . . 1 . . . 1 . . Alert Level 2 | . . 2 . . . . . . . Locate Traps 2 | . . . . 1 . . 1 . . Patrol Status 1 | . . . 1 . . . . . . Registered Components 1 | . . . 1 . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . Report Inventory 1 | . . . . 1 . . . . . Scanalyzer 4 | . . . . . . . 4 . . Insert Component 1 | . . . . . . . 1 . . Analyze 1 | . . . . . . . 1 . . Retrieve Study 2 | . . . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 10 | . . . 6 1 1 . 2 . . Terminals 10 | . . . 6 1 1 . 2 . . Track 1 | . . . 1 . . . . . . Assimilate 1 | . . . 1 . . . . . . Botnet 7 | . . . 4 1 1 . 1 . . Operators 1 | . . . . . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . Used 1 | . . . . . . . 1 . . Hacking Detections 20 | . 1 1 6 7 1 . 1 3 . Full Trace Events 1 | . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . 2 . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Fac Ext Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Low Fac Ext Fac Total Allies 5 | . . . . . . 1 . 4 . Largest Group 5 | . . . . . . 1 1 5 . Highest-Rated Group 376 | . . . . . . 146 146 376 . Highest-Rated Ally 159 | . . . . . . 146 146 159 . Total Orders 4 | . . . . . . . . 4 . EXPLORE 4 | . . . . . . . . 4 . Ally Attacks 50 | . . . . . . 1 1 48 . Total Damage 2842 | . . . . . . 24 114 2704 . Kills 20 | . . . . . . 1 1 18 . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Fac Ext Fac Active Infowar (turns) 4609 | 31 325 65 937 1957 1213 . . . 81 Optics 4159 | . 207 65 937 1957 993 . . . . Sensors 2536 | . . . . 1242 1213 . . . 81 Terrain 1281 | 31 257 . . . 993 . . . . ECM 1151 | . . 18 937 196 . . . . . Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 4 | . . . . . . . . 4 . Drone Recoveries 1 | . . . . . . . . 1 . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Fac Ext Fac Turns Passed 6101 | 265 325 65 937 1957 1252 37 186 672 405 Spaces Moved 3757 | 170 380 183 524 823 578 28 222 465 384 Core 635 | 18 3 . . 48 128 28 124 125 161 Treads 1742 | . . . 441 775 279 . . 247 . Legs 453 | 152 78 . . . . . . . 223 Wheels . | . . . . . . . . . . Hover 191 | . . . . . . . 98 93 . Flight 736 | . 299 183 83 . 171 . . . . Fastest Speed 31 | 50 37 31 31 145 35 50 50 50 50 Average Speed 121 | 112 54 31 128 160 173 50 79 122 90 Slowest Speed 550 | 120 130 31 151 300 550 50 120 160 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 9 | . 1 . 1 . 7 . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 7 62 26 30 85 19 4 6 55 9 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 5 | . . . 4 . 1 . . . . Terrain Destroyed 98 | . 12 16 4 . 66 . . . . Melee 5 | . . . 4 . 1 . . . . Projectile . | . . . . . . . . . . AOE 93 | . 12 16 . . 65 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Low Fac Ext Fac Total 4861 | 201 440 188 697 1316 752 50 230 565 422 Wait 685 | . 3 . 95 347 132 22 5 66 15 Move 3731 | 169 377 182 521 822 564 27 221 464 384 Hop 8 | . 1 . 1 . 6 . . . . Pick Up 33 | 1 6 1 9 11 1 . 1 3 . Fast Attach 31 | 5 3 . 5 6 2 . 2 3 5 Attach 23 | 1 1 3 2 5 4 1 . 3 3 Detach 2 | . 1 . . . . . 1 . . Swap 38 | . 3 . 8 20 5 . . 2 . Drop 24 | . 1 . 4 17 . . . 2 . Fire 197 | 25 44 2 29 64 18 . . . 15 Melee 66 | . . . 22 24 20 . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 2 | . . . 1 . . . . 1 . Escape Stasis . | . . . . . . . . . . Rewire 21 | . . . . . . . . 21 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Lower Caves -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 266 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 467 | -10/Materials | Lost 4 parts (1p2n1w) 471 | -10/Materials | Discovered new exit (range 12) 491 | -10/Materials | Discovered new exit (range 3) 502 | -10/Materials | Core integrity fell below 50% 516 | -10/Materials | Discovered new exit (range 17) 591 | -10/Materials | Entered another Materials area 591 | -9/Materials | Evolved 2 slots: Propulsion x2 648 | -9/Materials | Discovered new exit (range 12) 656 | -9/Materials | Entered another Materials area 656 | -8/Materials | Evolved 2 slots: Utility x2 801 | -8/Materials | Discovered new exit (range 17) 1593 | -8/Materials | Entered Storage 2683 | -8/Storage | Identified exit to Recycling 2844 | -8/Storage | Build established: Skirmisher 3193 | -8/Storage | Build established: Assassin 3513 | -8/Storage | Discovered new exit (range 11) 3549 | -8/Storage | Identified exit to Factory 3550 | -8/Storage | Entered Factory 3550 | -7/Factory | Evolved 2 slots: Utility x2 3701 | -7/Factory | Lost 3 parts (1p2n) 4544 | -7/Factory | System corruption reached 10% 4574 | -7/Factory | Lost 3 parts (3u) 4717 | -7/Factory | Released all parts (5) 4790 | -7/Factory | Discovered new exit (range 15) 4792 | -7/Factory | Core integrity fell below 50% 4801 | -7/Factory | Core integrity fell below 20% 4802 | -7/Factory | Entered Lower Caves 4803 | -7/Lower Caves | Encountered a Warlord checkpoint 4811 | -7/Lower Caves | Build established: Mutant 4834 | -7/Lower Caves | NK-0LA showed up to help 4836 | -7/Lower Caves | NK-0LA revealed a hidden path 4839 | -7/Lower Caves | Entered Factory 4839 | -6/Factory | Accompanied by 1 ally (NK-0LA) 4839 | -6/Factory | Evolved 2 slots: Utility x2 4857 | -6/Factory | Lost 3 allies 4929 | -6/Factory | Discovered new exit (range 15) 5025 | -6/Factory | Entered Extension 5025 | -6/Extension | Accompanied by 1 ally (NK-0LA) 5457 | -6/Extension | Rescued A7 5598 | -6/Extension | Spotted B-75 Beast 5612 | -6/Extension | Spotted B-75 Beast 5633 | -6/Extension | Released all parts (3) 5635 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 5639 | -6/Extension | Allies destroyed B-75 Beast 5653 | -6/Extension | Core integrity fell below 50% 5663 | -6/Extension | Lost 4 parts (1p3n) 5670 | -6/Extension | Lost 4 allies 5681 | -6/Extension | Core integrity fell below 20% 5685 | -6/Extension | Discovered new exit (range 16) 5685 | -6/Extension | Discovered new exit (range 15) 5697 | -6/Extension | Entered Factory 5697 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6087 | -5/Factory | Lost 5 parts (1n1u3w) 6102 | -5/Factory | Self-destructed Last Messages --------------- 06043_ Slug penetrates Fusion Modulator. 06043_ Enh. Autogun destroyed. 06044_ Slug penetrates Fusion Modulator. 06044_ Slug penetrates Wall. 06047_ Penetrated by Slug. 06047_ Slug penetrates Fusion Modulator. 06050_ Slug penetrates Wall. 06053_ Penetrated by Slug. 06056_ Enh. Armored Leg destroyed. 06067_ Penetrated by Slug. 06070_ Triggered Segregator Trap. 06070_ Arcs of energy rise from the floor. 06070_ Imp. Corruption Screen blown off. 06070_ Imp. Signal Interpreter blown off. 06080_ Slug penetrates Wall. 06088_ K-01 Serf cleans the Terminal. 06100_ Triggered Segregator Trap. 06100_ Arcs of energy rise from the floor. 06100_ Hacking Suite blown off. 06100_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #??????????????????????????????????????? | | ###??????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????????????????########## | | ????????????????????????????????# # | | ????????????????????????????????# # | | ???????#####????????????????????# # | | ????# ??????????????####### # | | ????# ???????####???# + # | | ????# ??????? ? # # # | | ????# ????# "" "" # # # | | ????# ????# "" "" # # # | | ????# #???# """ """ # # # | | ????# #???# """ """ # + # | | ????# #???# """ """ # # # | | ????# #???# # # # | | ????# #???# # # # | | ##### #########+##### # # | | # # # # | | # # # # | | " # # @ # # | | " # + # # | | " # # h ####+##### | | # # ###############??# #???? | | " ######### #????????????????# #???? | | " #####????????????# #???? | | " T" ######## #???? | | " #???? | | " ##########???? | | " ##### #????????????? | | " ####/###########????? ##????????????? | | #? ?????????????????? #?????????????? | | # ????????????????????#?????????????? | | %+ "???????????????????????????????????? | | # ????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 20 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Corruption Block 15 Melee Speed Boost 20 Evasion (%) 63 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Enh. Autogun | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Angular Momentum Engine | -6/Factory | Hacked Gravmag System | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularTrapVibroblade Manual? 0 Play Time 01:00:19 Cumulative 199.9 hours Start 2025.10.25 @ 14:05:30 End 2025.10.25 @ 20:06:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 235 Rogue 61 Adventurer 174 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 57 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 264c154f-2533-423a-be69-eb6501a0b674