Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 22:20:11

Player: Drosophila

Result: Destroyed by S-27 Virus with Autogun

 Performance 
-------------
Evolutions (4)             2000
Regions Visited (11)       2200
Robots Destroyed (98)      490
Value Destroyed (2891)     2891
Prototype IDs (35)         700
Alien Tech Used (0)        0
Bonus (359)                359
              TOTAL SCORE: 8640

 Bonus
-------
High Alert Combat Kills    44
Follower Combat Kills      72
Aligned with FarCom        300
Friendly Fire              -57

 Cogmind 
---------
Core Integrity             0/850
Matter                     295/300
Energy                     79/100
System Corruption          42%
Temperature                Cool (26)
Movement                   Core (50)
Location                   -6/Lower Caves

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (4) ---
               (None)
>          --- UTILITY (8) ------
  Improved Terrain Scan Processor
  Improved Melee Analysis Suite
           Hacking Suite
>          --- WEAPON (2) -------
           Ripper
>          --- INVENTORY (5) ----
  Improved Cooling System
           Tactical Coordination Suite
   Layered Light Armor Plating
  Improved Proton Missile Launcher

 Peak State 
------------
>               --- POWER ------------
                Angular Momentum Engine
>               --- PROPULSION -------
        Armored Medium Treads
        Armored Medium Treads
        Armored Medium Treads
        Armored Medium Treads
>               --- UTILITY ----------
                Cryofiber Web
       Improved Cooling System
  High-capacity Storage Unit
                Superbattery
       Advanced Terrain Scanner
       Improved Terrain Scan Processor
       Hardened Medium Armor Plating
                Hacking Suite
>               --- WEAPON -----------
                Field Laser
          Heavy Laser
>               --- INVENTORY --------
                Angular Momentum Engine
        Armored Huge Wheel
                Power Amplifier
          Large Storage Unit
                Stasis Canceller
       Improved Reaction Control System
       Improved Propulsion Shielding
                Hacking Suite
                Hacking Suite
                Hacking Suite
                Pulse Rifle
                Proton Missile Launcher
       Improved Proton Missile Launcher
       Improved Datajack
                Plasma Cutter
                Power Sword
[Rating: 74]

 Favorites 
-----------
Power                      Heavy Ion Engine
  Engine                   Heavy Ion Engine
  Power Core               Neutrino Core
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Armored Leg
  Wheel                    Armored Huge Wheel
  Hover Unit               Aerolev Unit
  Flight Unit              Xenon Bombardment Thruster
Utility                    Hacking Suite
  Device                   Improved Cooling System
  Storage                  High-capacity Storage Unit
  Processor                Improved Terrain Scan Processor
  Hackware                 Hacking Suite
  Protection               Hardened Medium Armor Plating
Weapon                     Precision Beam Rifle
  Energy Gun               Precision Beam Rifle
  Energy Cannon            Advanced Beam Cannon
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Light Cannon
  Launcher                 Grenade Launcher
  Special Weapon           Mining Laser
  Slashing Weapon          Power Sword

 Build                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -6  -6  -6  
-------                    Run  | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low 
Slots Evolved              8    | .   .   .   .   .   4   .   .   .   4   .   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               2    | .   .   .   .   .   1   .   .   .   1   .   .   
  Utility                  6    | .   .   .   .   .   3   .   .   .   3   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             140  | 7   8   2   1   2   18  16  3   3   66  13  1   
  Power                    18   | 2   1   1   1   .   3   1   .   .   6   3   .   
    Engine                 17   | 2   1   1   1   .   3   1   .   .   6   2   .   
    Core                   1    | .   .   .   .   .   .   .   .   .   .   1   .   
    Reactor                .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               31   | 2   .   .   .   1   4   2   2   1   17  2   .   
    Treads                 16   | 2   .   .   .   .   3   1   2   .   8   .   .   
    Leg                    3    | .   .   .   .   .   .   .   .   1   2   .   .   
    Wheel                  2    | .   .   .   .   1   .   1   .   .   .   .   .   
    Hover                  1    | .   .   .   .   .   1   .   .   .   .   .   .   
    Flight                 9    | .   .   .   .   .   .   .   .   .   7   2   .   
  Utility                  53   | 1   2   .   .   .   8   4   .   2   30  6   .   
    Device                 21   | .   .   .   .   .   4   2   .   .   11  4   .   
    Storage                7    | 1   1   .   .   .   .   .   .   1   4   .   .   
    Processor              3    | .   .   .   .   .   .   .   .   .   2   1   .   
    Hackware               6    | .   .   .   .   .   1   1   .   .   3   1   .   
    Protection             16   | .   1   .   .   .   3   1   .   1   10  .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   38   | 2   5   1   .   1   3   9   1   .   13  2   1   
    Energy Gun             18   | 1   .   .   .   .   2   5   1   .   7   2   .   
    Energy Cannon          1    | .   .   .   .   .   .   1   .   .   .   .   .   
    Ballistic Gun          3    | 1   .   .   .   .   .   2   .   .   .   .   .   
    Ballistic Cannon       3    | .   2   .   .   .   .   1   .   .   .   .   .   
    Launcher               8    | .   2   1   .   1   1   .   .   .   3   .   .   
    Special Weapon         1    | .   1   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        4    | .   .   .   .   .   .   .   .   .   3   .   1   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  8    | .   .   .   .   .   1   6   .   .   1   .   .   
  Corrupted Parts          7    | .   .   .   .   1   3   .   .   .   3   .   .   
    System Corruption      30   | .   .   .   .   4   7   .   .   .   19  .   .   
Parts Lost                 35   | .   .   .   .   .   .   .   .   .   26  2   7   
  Power                    2    | .   .   .   .   .   .   .   .   .   1   1   .   
  Propulsion               9    | .   .   .   .   .   .   .   .   .   6   .   3   
  Utility                  21   | .   .   .   .   .   .   .   .   .   16  1   4   
  Weapon                   3    | .   .   .   .   .   .   .   .   .   3   .   .   
  Highest Loss Streak      12   | .   .   .   .   .   .   .   .   .   12  2   7   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     86   | .   99  100 100 87  86  88  90  73  81  64  44  
  Engine                   9    | .   14  14  14  14  8   9   9   9   5   1   .   
  Treads                   14   | .   28  28  28  13  6   9   9   5   14  .   .   
  Leg                      1    | .   .   .   .   .   .   .   .   3   2   .   .   
  Wheel                    4    | .   .   .   .   7   9   8   9   9   2   .   .   
  Device                   5    | .   .   .   .   .   9   8   9   .   12  14  8   
  Storage                  11   | .   23  14  14  14  9   9   9   9   5   .   .   
  Processor                1    | .   .   .   .   .   .   .   .   .   2   19  17  
  Hackware                 9    | .   .   .   .   .   8   13  18  18  8   13  10  
  Protection               7    | .   3   14  14  14  17  13  9   .   8   3   .   
  Energy Gun               11   | .   6   .   .   .   14  17  18  18  11  .   .   
  Ballistic Gun            2    | .   10  .   .   .   .   .   .   .   .   .   .   
  Ballistic Cannon         3    | .   7   25  14  2   .   .   .   .   .   .   .   
  Launcher                 1    | .   2   2   14  21  2   .   .   .   .   .   .   
Peak Build Rating          74   | 6   9   10  11  21  38  40  42  44  74  52  42  
  Average Rating           33   | 4   8   9   10  15  32  37  40  38  59  41  30  
  On Entrance              24   | .   6   9   10  11  21  35  40  42  44  35  42  
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             253  | 13  55  54  54  58  68  66  62  252 253 19  2   
  Greatest Support         108  | 40  40  40  40  40  28  28  28  28  108 22  22  
  Greatest Overweight (x)  24   | 4   1   1   1   2   8   2   2   8   24  3   .   
  Average Overweight (x)   2    | .   .   1   1   1   2   2   2   6   2   .   .   
Largest Inventory Capacity 35   | 8   20  20  20  20  20  20  20  35  35  5   5   
  Average Capacity         23   | 7   19  20  20  20  20  20  20  34  25  5   5   
  Most Carried             35   | 2   20  20  20  20  20  20  20  31  35  5   5   
  Average Carried          19   | 1   13  20  19  19  19  19  18  25  23  4   4   
  Final Capacity           35   | 8   20  20  20  20  20  20  20  35  5   5   5   
  Final Carried            30   | 2   20  20  20  20  20  20  20  30  5   5   4   

 Class Distribution 
--------------------
 47% | Mutant
 29% | Commander-Mutant
  9% | Hauler-Mutant
  9% | Hacker-Mutant
  3% | Skirmisher

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
           Mutant | -10/Exiles
           Mutant | -9/Mines
           Mutant | -8/Materials
           Mutant | -8/Storage
 Commander-Mutant | -8/Recycling
 Commander-Mutant | -8/Scraptown
    Hauler-Mutant | -6/Factory
    Hacker-Mutant | -6/Lower Caves
           Mutant | -6/Lower Caves

 Resources                      | -11  -10  -10  -10  -9   -8   -8   -8   -8   -6   -6   -6   
-----------                Run  | Yrd  Mat  Min  Exi  Min  Mat  Sto  Rec  Scr  Fac  Low  Low  
Matter Collected           2556 | 249  283  270  .    123  323  259  109  32   654  254  .    
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            4508 | .    482  233  .    241  307  235  164  .    2846 .    .    
  Parts                    204  | .    51   18   .    6    22   17   8    .    82   .    .    
Haulers Intercepted        3    | .    2    .    .    .    .    .    .    .    1    .    .    
Recyclers Shooed           9    | .    .    .    .    .    .    .    1    .    8    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      5    | .    .    .    .    .    .    .    .    .    .    5    .    
  Prevented                .    | .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -6  -6  -6  
-------                    Run  | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low 
Combat Hostiles Destroyed  75   | .   17  8   .   12  8   3   4   .   23  .   .   
  Melee                    2    | .   .   .   .   .   .   .   .   .   2   .   .   
  Guns                     27   | .   2   .   .   .   5   3   4   .   13  .   .   
  Cannons                  14   | .   6   8   .   .   .   .   .   .   .   .   .   
  AOE                      29   | .   9   .   .   12  3   .   .   .   5   .   .   
Classes Destroyed          16   | .   6   3   .   1   .   1   3   .   2   .   .   
  Worker                   5    | .   .   .   .   .   .   1   .   .   4   .   .   
  Builder                  8    | .   1   1   .   1   .   2   1   .   2   .   .   
  Tunneler                 3    | .   .   1   .   .   .   .   .   .   2   .   .   
  Hauler                   3    | .   2   .   .   .   .   .   .   .   1   .   .   
  Recycler                 9    | .   .   .   .   1   .   .   .   .   8   .   .   
  Mechanic                 1    | .   .   .   .   .   .   .   .   .   1   .   .   
  Operator                 4    | .   2   .   .   .   .   1   .   .   1   .   .   
  Watcher                  4    | .   3   .   .   .   1   .   .   .   .   .   .   
  Swarmer                  15   | .   9   .   .   .   3   .   1   .   2   .   .   
  Grunt                    27   | .   8   4   .   .   4   .   .   .   11  .   .   
  Duelist                  1    | .   .   .   .   .   .   .   1   .   .   .   .   
  Sentry                   8    | .   .   2   .   .   1   3   .   .   2   .   .   
  Demolisher               1    | .   .   .   .   .   .   .   1   .   .   .   .   
  Hunter                   4    | .   .   .   .   .   .   .   .   .   4   .   .   
  Programmer               5    | .   .   .   .   .   .   .   1   .   4   .   .   
  Assembled                14   | .   .   2   .   12  .   .   .   .   .   .   .   
Best Kill Streak           14   | .   7   3   .   14  3   3   2   .   7   .   .   
  Combat Bots Only         12   | .   6   2   .   12  3   1   2   .   3   .   .   
Max Kills in Single Turn   4    | .   3   1   .   4   2   1   1   .   3   .   .   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   3   .   .   4   2   .   .   .   2   .   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   1   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -10  -9   -8   -8   -8   -8   -6   -6   -6   
--------                   Run   | Yrd  Mat  Min  Exi  Min  Mat  Sto  Rec  Scr  Fac  Low  Low  
Hostile Shots Fired        599   | .    52   24   .    15   17   18   20   .    373  22   58   
  Missed                   208   | .    9    7    .    2    3    7    6    .    136  14   24   
Damage Taken               6661  | .    403  213  .    295  221  161  330  .    4266 156  616  
  Core                     1094  | .    66   35   .    45   29   14   46   .    368  37   454  
  Absorbed by Shields      31    | .    .    .    .    .    .    .    .    .    31   .    .    
  Redirected to Shielding  213   | .    4    7    .    9    13   9    .    .    171  .    .    
  Ignored by Resistances   28    | .    .    .    .    .    .    .    .    .    28   .    .    
  Regen/Repaired (Parts)   394   | .    .    .    .    .    .    301  .    .    93   .    .    
Core Remaining (%)         74    | 100  .    .    .    41   .    .    .    83   .    .    .    
Volleys Fired              297   | .    53   30   .    6    18   47   12   .    131  .    .    
  Largest                  2     | .    2    2    .    2    2    2    2    .    2    .    .    
  Hottest                  132   | .    100  70   .    69   126  126  122  .    132  .    .    
Shots Fired                529   | .    94   49   .    12   37   72   27   .    238  .    .    
  Gun                      390   | .    54   .    .    .    32   49   27   .    228  .    .    
  Cannon                   92    | .    29   40   .    .    .    23   .    .    .    .    .    
  Launcher                 45    | .    9    9    .    12   5    .    .    .    10   .    .    
  Special                  2     | .    2    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  120   | .    57   40   .    .    .    23   .    .    .    .    .    
  Thermal                  364   | .    28   .    .    .    32   49   27   .    228  .    .    
  Explosive                28    | .    9    9    .    6    4    .    .    .    .    .    .    
  Electromagnetic          17    | .    .    .    .    6    1    .    .    .    10   .    .    
  Robot Hit Streak         19    | .    13   7    .    2    5    10   10   .    19   .    .    
  Robot Miss Streak        5     | .    4    2    .    2    2    2    1    .    5    .    .    
  Penetration Max          .     | .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        1     | .    .    .    .    .    .    .    .    .    1    .    .    
    Max Gunslinging Chain  1     | .    .    .    .    .    .    .    .    .    1    .    .    
Shots Hit Robots           317   | .    51   19   .    4    24   27   22   .    170  .    .    
  Core Hits                187   | .    32   17   .    24   15   10   9    .    80   .    .    
  Critical Kills           .     | .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed .     | .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Strikes         24    | .    1    2    .    .    2    4    3    .    12   .    .    
    Burn                   20    | .    .    .    .    .    2    4    3    .    11   .    .    
    Blast                  3     | .    1    2    .    .    .    .    .    .    .    .    .    
    Sever                  1     | .    .    .    .    .    .    .    .    .    1    .    .    
Melee Attacks              15    | .    .    .    .    .    .    .    .    .    14   .    1    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 15    | .    .    .    .    .    .    .    .    .    14   .    1    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            2     | .    .    .    .    .    .    .    .    .    2    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           8799  | .    1258 363  .    867  598  485  485  .    4743 .    .    
  Guns                     4642  | .    384  .    .    .    370  467  485  .    2936 .    .    
  Cannons                  651   | .    283  350  .    .    .    18   .    .    .    .    .    
  Explosions               3080  | .    565  13   .    867  228  .    .    .    1407 .    .    
  Melee                    398   | .    .    .    .    .    .    .    .    .    398  .    .    
  Ramming                  4     | .    2    .    .    .    .    .    .    .    2    .    .    
  Kinetic                  847   | .    479  350  .    .    .    18   .    .    .    .    .    
  Thermal                  5121  | .    212  .    .    .    370  467  485  .    3587 .    .    
  Explosive                1106  | .    565  13   .    340  188  .    .    .    .    .    .    
  Electromagnetic          1323  | .    .    .    .    527  40   .    .    .    756  .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 398   | .    .    .    .    .    .    .    .    .    398  .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         42    | .    .    .    .    5    7    7    7    .    41   41   42   
  Average Corruption       14    | .    .    .    .    4    6    7    7    .    24   41   41   
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  215   | .    .    .    .    2    27   22   40   .    95   25   4    
    Message Errors         47    | .    .    .    .    .    7    5    12   .    22   1    .    
    Matter Fused           39    | .    .    .    .    1    3    4    8    .    19   3    1    
    Heat Flow Errors       28    | .    .    .    .    .    7    5    3    .    7    5    1    
    Energy Discharges      29    | .    .    .    .    .    3    6    6    .    11   3    .    
    Parts Rejected         5     | .    .    .    .    .    1    1    1    .    2    .    .    
    Data Loss (minor)      15    | .    .    .    .    .    .    .    3    .    8    4    .    
    Data Loss (major)      10    | .    .    .    .    .    2    .    3    .    3    2    .    
    Misfires               10    | .    .    .    .    .    3    1    3    .    3    .    .    
    Alerts                 3     | .    .    .    .    1    1    .    1    .    .    .    .    
    Misdirections          18    | .    .    .    .    .    .    .    .    .    9    7    2    
    Weapon Failures        11    | .    .    .    .    .    .    .    .    .    11   .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            234   | .    8    .    .    27   .    .    .    .    199  .    .    
  Projectiles              .     | .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               129   | .    8    .    .    27   .    .    .    .    94   .    .    
  Melee                    105   | .    .    .    .    .    .    .    .    .    105  .    .    
Knockbacks                 6     | .    4    2    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  5     | .    3    2    .    .    .    .    .    .    .    .    .    
  Secondary                1     | .    1    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      65    | .    4    .    .    52   8    .    .    .    1    .    .    
  Shots                    6     | .    1    .    .    4    1    .    .    .    .    .    .    
  Rammed                   2     | .    1    .    .    .    .    .    .    .    1    .    .    
Targets Rammed             2     | .    1    .    .    .    .    .    .    .    1    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        480   | .    96   108  .    56   210  196  140  .    480  259  175  
  Average Temperature      122   | .    29   40   .    19   65   68   95   .    171  119  106  
  Received Heat Transfer   1486  | .    120  107  .    80   126  54   .    .    855  45   99   
  Effects                  2     | .    .    .    .    .    .    .    .    .    2    .    .    
    Interference           2     | .    .    .    .    .    .    .    .    .    2    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           1     | .    .    .    .    .    .    .    .    .    1    .    .    
  Combat Hostiles          1     | .    .    .    .    .    .    .    .    .    1    .    .    
  Parts Fried              2     | .    .    .    .    .    .    .    .    .    2    .    .    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              3     | .    .    .    .    .    .    .    .    .    3    .    .    
  Combat Hostiles          2     | .    .    .    .    .    .    .    .    .    2    .    .    
  Parts Melted             39    | .    1    .    .    .    1    7    .    .    30   .    .    
  Heat Transferred         10976 | .    475  .    .    .    962  1258 1147 .    7134 .    .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      1     | .    .    .    .    .    .    .    .    .    1    .    .    

 Alert                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -6  -6  -6  
-------                    Run  | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low 
Peak Influence             433  | .   304 174 .   45  306 148 102 .   433 .   .   
  Initial                  118  | .   .   118 .   .   17  16  12  .   .   .   .   
  Average                  128  | .   89  123 .   16  162 45  33  .   242 .   .   
Maximum Alert Level        2    | .   1   .   .   .   1   .   .   .   2   .   .   
  Low Security (%)         75   | 100 79  100 .   100 83  100 100 .   36  .   .   
  Level 1                  20   | .   20  .   .   .   16  .   .   .   49  .   .   
  Level 2                  3    | .   .   .   .   .   .   .   .   .   13  .   .   
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          18   | .   4   .   .   .   2   1   .   .   11  .   .   
  Investigation            6    | .   2   .   .   .   1   .   .   .   3   .   .   
  Extermination            3    | .   .   .   .   .   .   .   .   .   3   .   .   
  Reinforcement            9    | .   2   .   .   .   1   1   .   .   5   .   .   
  Assault                  .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       1    | .   .   .   .   .   .   .   .   .   1   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    1    | .   .   .   .   .   .   .   .   .   1   .   .   

 Stealth                        | -11 -10 -10 -10 -9  -8  -8  -8  -8  -6  -6  -6  
---------                  Run  | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low 
Distress Signals           1    | .   .   .   .   .   .   .   .   .   1   .   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              145  | .   28  8   .   12  9   6   4   .   43  13  22  
  Peak Tracking Total      20   | .   3   2   .   10  5   1   4   .   5   7   20  
  Tactical Retreats        14   | .   .   1   .   2   1   .   1   .   5   3   1   

 Traps                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -6  -6  -6  
-------                    Run  | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low 
Traps Triggered            9    | .   1   .   .   .   2   4   .   .   2   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                4    | .   .   .   .   .   .   .   .   .   2   2   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -8  -8  -8  -6  -6  -6  
----------                 Run  | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low 
Machines Disabled          17   | .   2   .   .   .   3   2   .   .   9   .   1   
  Max in Single Turn       2    | .   1   .   .   .   1   1   .   .   2   .   1   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -8  -8  -8  -6  -6  -6  
---------                  Run  | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low 
Machines Accessed          34   | .   6   .   1   1   4   3   6   1   9   2   1   
  Terminals                18   | .   6   .   .   .   3   1   2   .   5   .   1   
  Fabricators              2    | .   .   .   .   .   .   .   .   .   2   .   .   
  Repair Stations          2    | .   .   .   .   .   .   1   .   .   1   .   .   
  Recycling Units          6    | .   .   .   .   .   .   1   4   .   1   .   .   
  Scanalyzers              1    | .   .   .   .   .   1   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   
Total Hacks                105  | .   12  .   1   1   10  17  20  8   30  2   4   
  Successful               68   | .   5   .   1   1   9   11  14  8   13  2   4   
  Failed                   36   | .   6   .   .   .   1   6   6   .   17  .   .   
    Catastrophic           4    | .   1   .   .   .   .   1   1   .   1   .   .   
  Database Lockouts        1    | .   1   .   .   .   .   .   .   .   .   .   .   
  Manual                   45   | .   11  .   1   .   4   13  10  .   6   .   .   
  Terminals                50   | .   12  .   .   .   6   4   9   .   15  .   4   
  Fabricators              6    | .   .   .   .   .   .   .   .   .   6   .   .   
  Repair Stations          14   | .   .   .   .   .   .   8   .   .   6   .   .   
  Recycling Units          19   | .   .   .   .   .   .   5   11  .   3   .   .   
  Scanalyzers              4    | .   .   .   .   .   4   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   
Terminal Hacks             28   | .   2   .   1   1   2   .   5   8   3   2   4   
  Record                   13   | .   .   .   .   .   .   .   .   8   1   .   4   
  Robot Analysis           3    | .   1   .   .   .   .   .   2   .   .   .   .   
  Prototype ID Bank        2    | .   .   .   .   .   .   .   1   .   1   .   .   
  Open Door                3    | .   .   .   .   1   .   .   .   .   .   2   .   
  Open DSF                 1    | .   .   .   .   .   .   .   .   .   1   .   .   
  Branch Access Points     1    | .   .   .   .   .   1   .   .   .   .   .   .   
  Alert Level              1    | .   .   .   .   .   .   .   1   .   .   .   .   
  Dispatch Records         1    | .   .   .   .   .   1   .   .   .   .   .   .   
  Recall Investigation     1    | .   1   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              1    | .   .   .   .   .   .   .   1   .   .   .   .   
  Derelict Proto ID Bank   1    | .   .   .   1   .   .   .   .   .   .   .   .   
Fabricator Hacks           3    | .   .   .   .   .   .   .   .   .   3   .   .   
  Network Status           1    | .   .   .   .   .   .   .   .   .   1   .   .   
  Load Schematic           1    | .   .   .   .   .   .   .   .   .   1   .   .   
  Build                    1    | .   .   .   .   .   .   .   .   .   1   .   .   
Repair Station Hacks       12   | .   .   .   .   .   .   8   .   .   4   .   .   
  Scan Component           6    | .   .   .   .   .   .   4   .   .   2   .   .   
  Repair                   6    | .   .   .   .   .   .   4   .   .   2   .   .   
Recycling Unit Hacks       6    | .   .   .   .   .   .   .   5   .   1   .   .   
  Report Inventory         2    | .   .   .   .   .   .   .   2   .   .   .   .   
  Retrieve Components      4    | .   .   .   .   .   .   .   3   .   1   .   .   
Scanalyzer                 4    | .   .   .   .   .   4   .   .   .   .   .   .   
  Insert Component         2    | .   .   .   .   .   2   .   .   .   .   .   .   
  Analyze                  2    | .   .   .   .   .   2   .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         15   | .   3   .   .   .   3   3   4   .   2   .   .   
  Terminals                11   | .   3   .   .   .   3   2   1   .   2   .   .   
    Botnet                 10   | .   3   .   .   .   3   1   1   .   2   .   .   
    Operators              1    | .   .   .   .   .   .   1   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          4    | .   .   .   .   .   .   1   3   .   .   .   .   
    Monitor                1    | .   .   .   .   .   .   .   1   .   .   .   .   
    Reject                 2    | .   .   .   .   .   .   1   1   .   .   .   .   
    Mask                   1    | .   .   .   .   .   .   .   1   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         23   | .   5   .   .   .   3   4   3   .   7   .   1   
  Full Trace Events        5    | .   1   .   .   .   1   .   .   .   3   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   2    | .   .   .   .   .   2   .   .   .   .   .   .   
  Parts Built              1    | .   .   .   .   .   .   .   .   .   1   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   73   | .   .   .   .   .   .   .   .   .   73  .   .   
  Total Part Build Rating  3    | .   .   .   .   .   .   .   .   .   3   .   .   
Parts Repaired             6    | .   .   .   .   .   .   4   .   .   2   .   .   
  Time                     246  | .   .   .   .   .   .   152 .   .   94  .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     8    | .   .   .   .   .   .   .   6   .   2   .   .   
Parts Scanalyzed           2    | .   .   .   .   .   2   .   .   .   .   .   .   
  Part Schematics Acquired 2    | .   .   .   .   .   2   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -8  -8  -8  -6  -6  -6  
------------               Run  | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             21   | .   .   .   .   .   .   .   21  .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  -8  -8  -8  -8  -6  -6  -6  
--------                   Run  | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low 
Total Allies               23   | .   .   .   .   1   .   .   21  .   .   .   1   
  Largest Group            21   | .   .   .   .   1   1   .   21  21  21  .   1   
  Highest-Rated Group      345  | .   .   .   .   31  31  .   345 345 345 .   135 
  Highest-Rated Ally       135  | .   .   .   .   31  31  .   34  34  34  .   135 
Total Orders               6    | .   .   .   .   .   .   .   6   .   .   .   .   
  FOLLOW                   1    | .   .   .   .   .   .   .   1   .   .   .   .   
  TUNNEL                   3    | .   .   .   .   .   .   .   3   .   .   .   .   
  PICKUP                   2    | .   .   .   .   .   .   .   2   .   .   .   .   
Ally Attacks               19   | .   .   .   .   .   6   .   .   .   13  .   .   
  Total Damage             419  | .   .   .   .   .   106 .   .   .   313 .   .   
  Kills                    2    | .   .   .   .   .   1   .   .   .   1   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -6  -6  -6  
-------                    Run  | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low 
Robot Analysis Total       3    | .   1   .   .   .   .   .   2   .   .   .   .   
Derelict Logs Recovered    3    | .   .   1   .   1   .   .   .   .   .   1   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -10  -9   -8   -8   -8   -8   -6   -6   -6   
-------------              Run   | Yrd  Mat  Min  Exi  Min  Mat  Sto  Rec  Scr  Fac  Low  Low  
Turns Passed               12129 | 65   2255 806  512  257  815  839  1268 2421 2529 334  28   
Spaces Moved               5691  | 35   843  289  213  118  380  302  626  1172 1031 621  61   
  Core                     111   | 12   .    .    .    .    .    .    .    .    71   14   14   
  Treads                   1961  | 23   843  289  213  30   64   .    95   .    404  .    .    
  Legs                     .     | .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   2727  | .    .    .    .    88   315  302  531  1172 319  .    .    
  Hover                    1     | .    .    .    .    .    1    .    .    .    .    .    .    
  Flight                   891   | .    .    .    .    .    .    .    .    .    237  607  47   
  Fastest Speed            40    | 50   160  240  240  115  130  130  130  115  40   40   40   
  Average Speed            173   | 156  234  240  240  157  176  130  156  202  167  42   43   
  Slowest Speed            1250  | 250  240  240  240  240  540  130  305  220  1250 235  50   
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            5     | .    .    .    .    .    .    .    .    .    2    .    3    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       47    | 3    97   55   59   31   31   32   89   61   23   75   12   
  Regions Visited          11
    Branch Regions         8
  Pre-discovered Areas     .     | .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        1     | .    .    .    .    .    1    .    .    .    .    .    .    
  Unknown Exits Taken      10    | 1    1    1    1    1    .    1    1    1    1    1    .    
Scrap Searched             8     | .    .    .    .    1    .    .    .    3    .    4    .    
Spaces Dug                 12    | .    11   .    .    .    .    .    .    .    1    .    .    
Terrain Destroyed          191   | .    49   35   .    50   30   .    .    .    27   .    .    
  Melee                    1     | .    .    .    .    .    .    .    .    .    1    .    .    
  Projectile               1     | .    1    .    .    .    .    .    .    .    .    .    .    
  AOE                      189   | .    48   35   .    50   30   .    .    .    26   .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                        | -11  -10  -10  -10  -9   -8   -8   -8   -8   -6   -6   -6   
---------                  Run  | Yrd  Mat  Min  Exi  Min  Mat  Sto  Rec  Scr  Fac  Low  Low  
Total                      7399 | 42   1021 355  215  177  489  679  892  1222 1558 689  60   
  Wait                     881  | .    82   32   .    43   52   256  89   33   254  40   .    
  Move                     5672 | 34   842  288  212  117  379  301  625  1171 1027 620  56   
  Hop                      4    | .    .    .    .    .    .    .    .    .    2    .    2    
  Pick Up                  103  | 1    26   1    1    3    10   7    9    10   32   3    .    
  Fast Attach              77   | 6    1    .    .    2    7    11   3    2    35   10   .    
  Attach                   27   | .    .    .    .    .    5    .    .    1    18   2    1    
  Detach                   17   | .    .    .    .    .    2    4    .    2    4    5    .    
  Swap                     36   | 1    7    2    1    .    6    5    .    .    13   1    .    
  Drop                     91   | .    9    2    1    6    10   16   8    3    28   8    .    
  Fire                     297  | .    53   30   .    6    18   47   12   .    131  .    .    
  Melee                    15   | .    .    .    .    .    .    .    .    .    14   .    1    
  Ram                      .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    1    | .    1    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            32   | .    .    .    .    .    .    32   .    .    .    .    .    
  Rewire                   146  | .    .    .    .    .    .    .    146  .    .    .    .    
  Trap                     .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / [*Min x2])
-10/Mines (discovered 3 exits: *Mat x2 / *Exi)
-10/Exiles
-9/Mines
-8/Materials (discovered 2 exits: [*Fac] / *Sto)
-8/Storage
-8/Recycling (discovered 2 exits: *Fac / *Scr)
-8/Scraptown
-6/Factory
-6/Lower Caves
-6/Lower Caves

 History 
---------
  Turn | Location       | Event
     2 | -11/Scrapyard  | Met Revision 17
    13 | -11/Scrapyard  | Discovered new exit (range 16)
    66 | -11/Scrapyard  | Entered Materials
   191 | -10/Materials  | Discovered new exit (range 16)
   314 | -10/Materials  | Build established: Mutant
   533 | -10/Materials  | Discovered new exit (range 14)
  1837 | -10/Materials  | Central database locked down
  1935 | -10/Materials  | Discovered new exit (range 11)
  1978 | -10/Materials  | Discovered new exit (range 15)
  2173 | -10/Materials  | Discovered new exit (range 12)
  2321 | -10/Materials  | Entered Mines
  2497 | -10/Mines      | Identified exit to Materials
  2564 | -10/Mines      | Discovered exit to Materials (range 11)
  2768 | -10/Mines      | Excavation squad dispatched
  2768 | -10/Mines      | A large section of the Mines collapsed
  3118 | -10/Mines      | Deemed a non-threat by the Exiles lab entrance
  3118 | -10/Mines      | Discovered new exit (range 5)
  3127 | -10/Mines      | Entered Exiles
  3187 | -10/Exiles     | Met 8R-AWN
  3226 | -10/Exiles     | Met EX-HEX
  3295 | -10/Exiles     | Met EX-BIN
  3322 | -10/Exiles     | Aligned with FarCom system
  3324 | -10/Exiles     | Given EX-Vault access code
  3379 | -10/Exiles     | Opened EX-Vault
  3394 | -10/Exiles     | Found Superbattery
  3442 | -10/Exiles     | Warned to stay clear of 0b10 Research branches
  3512 | -10/Exiles     | Met EX-DEC
  3610 | -10/Exiles     | Discovered new exit (range 14)
  3639 | -10/Exiles     | Left Exiles lab with Superbattery
  3639 | -10/Exiles     | Entered Mines
  3676 | -9/Mines       | Met a Derelict who couldn't figure out how to use a Trap Extractor
  3776 | -9/Mines       | Assembled infested the area
  3814 | -9/Mines       | Core integrity fell below 50%
  3838 | -9/Mines       | Destroyed 12 combat bots
  3853 | -9/Mines       | Learned Materials machine intel
  3884 | -9/Mines       | Received a Mining Laser from a helpful Derelict
  3885 | -9/Mines       | Discovered new exit (range 3)
  3896 | -9/Mines       | Entered Materials
  3896 | -8/Materials   | Accompanied by 1 ally
  3896 | -8/Materials   | Evolved 4 slots: Propulsion x1, Utility x3
  3897 | -8/Materials   | Loaded intel: 67 machine locations
  4488 | -8/Materials   | Discovered new exit (range 12)
  4686 | -8/Materials   | Discovered new exit (range 8)
  4689 | -8/Materials   | Identified exit to Storage
  4711 | -8/Materials   | Entered Storage
  5183 | -8/Storage     | Repaired Hrd. Medium Armor Plating
  5228 | -8/Storage     | Repaired Arm. Huge Wheel
  5274 | -8/Storage     | Repaired Imp. Cooling System
  5301 | -8/Storage     | Repaired Weapon Shielding
  5447 | -8/Storage     | Build established: Hacker-Mutant
  5545 | -8/Storage     | Used back door to open Recycling access
  5545 | -8/Storage     | Discovered new exit (range 5)
  5550 | -8/Storage     | Entered Recycling
  6031 | -8/Recycling   | Build established: Commander-Mutant
  6224 | -8/Recycling   | Discovered new exit (range 5)
  6678 | -8/Recycling   | Scanned before Scraplab entrance
  6767 | -8/Recycling   | Entered Scraplab
  6777 | -8/Recycling   | Discovered new exit (range 2)
  6818 | -8/Recycling   | Entered Scraptown
  6818 | -8/Scraptown   | Accompanied by 21 allies
  6818 | -8/Scraptown   | System corruption cleaned by C-Scrubber
  7298 | -8/Scraptown   | Visited Shadow of the Wyrm
  7363 | -8/Scraptown   | Visited Cave Peace
  7466 | -8/Scraptown   | Heard Great Nut preacher, LISTEN AND RECITE!
  7486 | -8/Scraptown   | Discovered new exit (range 13)
  8574 | -8/Scraptown   | Visited Comm Corps
  8670 | -8/Scraptown   | Visited Red Mages
  8820 | -8/Scraptown   | Visited Supply Room
  8853 | -8/Scraptown   | Visited Artisan Demo Area
  9015 | -8/Scraptown   | Visited Cyclists
  9080 | -8/Scraptown   | Turned away by UFD registrar
  9239 | -8/Scraptown   | Entered Factory
  9239 | -6/Factory     | Accompanied by 21 allies
  9239 | -6/Factory     | Evolved 4 slots: Propulsion x1, Utility x3
  9245 | -6/Factory     | Identified exit to DSF
  9326 | -6/Factory     | Lost 19 allies
  9603 | -6/Factory     | Build established: Hauler-Mutant
 10199 | -6/Factory     | System corruption reached 10%
 10236 | -6/Factory     | Lost 3 parts (3u)
 10826 | -6/Factory     | Cargo convoy interrupted
 11032 | -6/Factory     | Build established: Skirmisher
 11078 | -6/Factory     | Fabricated System Shield (x1)
 11177 | -6/Factory     | Lost 4 parts (3u1w)
 11524 | -6/Factory     | Repaired Imp. Cooling System
 11575 | -6/Factory     | Repaired Imp. Proton Missile Launcher
 11596 | -6/Factory     | System corruption reached 30%
 11692 | -6/Factory     | Lost 12 parts (6n4u2w)
 11763 | -6/Factory     | Discovered new exit (range 4)
 11768 | -6/Factory     | Entered Lower Caves
 11776 | -6/Lower Caves | Encountered a Warlord checkpoint
 12065 | -6/Lower Caves | Learned 4 Factory zone layouts
 12084 | -6/Lower Caves | Build established: Hacker-Mutant
 12092 | -6/Lower Caves | Discovered new exit (range 12)
 12102 | -6/Lower Caves | Entered another Lower Caves area
 12108 | -6/Lower Caves | Core integrity fell below 50%
 12122 | -6/Lower Caves | Attracted the attention of an 0b10 base
 12125 | -6/Lower Caves | Core integrity fell below 20%
 12125 | -6/Lower Caves | Learned Extension trap positions
 12125 | -6/Lower Caves | Learned Research terminal intel
 12130 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun

 Last Messages 
---------------
12124_ System corrupted: Heat flow error (+194).
12124_ Penetrated by Slug.
12124_ Slug penetrates Outpost Generator.
12125_ Hacking Suite destroyed.
12125_ Connecting with Outpost Terminal...
12125_ Current location identified: Lower Caves
>>Query(Status Report 510W)
DETECTED ANOMALOUS SIGNAL.
>>Query(Status Report 112X)
INTERCEPTED DERELICT INTEL.
Data stored: Research entrances (x1).
>>Query(Status Report 948X)
INTERCEPTED DERELICT INTEL.
Data stored: Extension trap records.
>>Query(Status Report 457X)
INTERCEPTED DERELICT INTEL.
Data stored: Research terminal intel.
12128_ Slug penetrates Wall.
12129_ Adv. Targeting Computer destroyed.
12130_ Storage Shell breached.

 Map 
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           64
Energy Generation          18
Energy Capacity            1800
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         20
Terrain Scan Density       110
Cloak Strength             2
Base Temperature (-)       100
Armor Coverage             1200
Resistance: KI             20
Resistance: TH             10
Core Shielding             20
Power Shielding            33
Propulsion Shielding       66
Weapon Shielding           66
Phase Shifting             5
Evasion (%)                71
Targeting Accuracy         8
Melee Accuracy             6
Recoil Reduction           4
Energy Filtering           30
Particle Charging          15
Offensive Hacking          20
Defensive Hacking          10

 Item Schematics 
-----------------
 Hacking Suite | -8/Materials | Scanalyzed
 System Shield | -8/Materials | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
 System Shield | x1 | -6/Factory 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
We Are Legion

 Challenges 
------------
None

 Game 
------
Seed              NavigationDerelictSpear
  Manual?         0
Play Time         01:37:56
  Cumulative      94.9 hours
  Start           2025.02.16 @ 16:07:49
  End             2025.02.16 @ 22:20:11
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          114
  Rogue           102
  Adventurer      12
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             48
Gallery%          54
Achievement%      42
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Terminus
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 61ebbd81-2c38-42d1-ba34-2a2da024819c