Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.22 @ 17:47:32 Player: procell Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (107) 535 Value Destroyed (3779) 3779 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (357) 357 TOTAL SCORE: 9251 Bonus ------- High Alert Combat Kills 71 Met Data Miner 300 Friendly Fire -14 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 227/600 System Corruption 5% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Heat Sink Advanced Energy Well Advanced Targeting Computer Advanced Targeting Computer Weapon Mount > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Coolant Injector Compact Battery (200) Energy Filter Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Carbon-fiber Leg Flexi-carbon Leg Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Targeting Computer Advanced Targeting Computer Weapon Mount Force Field > --- WEAPON ----------- Heavy Laser Heavy Laser Proton Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Heat Sink Coolant Injector Compact Battery Energy Filter Hardened Medium Armor Plating [Rating: 66] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Utility Advanced Targeting Computer Device Seismic Detector Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Backup Plating I Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Dat Pro Slots Evolved 8 | . . . 2 2 2 . . 2 . . . Power 1 | . . . . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 3 | . . . 2 . . . . 1 . . . Weapon 2 | . . . . 2 . . . . . . . Parts Attached 110 | 9 18 . 23 23 9 1 7 18 . . 2 Power 14 | 2 2 . 2 2 1 . 3 2 . . . Engine 11 | 2 2 . 2 2 1 . 2 . . . . Core 2 | . . . . . . . 1 1 . . . Reactor 1 | . . . . . . . . 1 . . . Propulsion 29 | 3 5 . 6 5 3 . 1 6 . . . Treads 8 | . 3 . 1 1 1 . 1 1 . . . Leg 8 | . . . 2 2 . . . 4 . . . Wheel 13 | 3 2 . 3 2 2 . . 1 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 27 | 2 6 . 7 4 1 . 1 4 . . 2 Device 16 | 2 5 . 3 2 . . . 3 . . 1 Storage 4 | . 1 . . 1 1 . . . . . 1 Processor 4 | . . . 3 . . . 1 . . . . Hackware 1 | . . . . . . . . 1 . . . Protection 2 | . . . 1 1 . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 40 | 2 5 . 8 12 4 1 2 6 . . . Energy Gun 19 | . 3 . 3 8 2 . . 3 . . . Energy Cannon 5 | . . . . 3 . 1 . 1 . . . Ballistic Gun 9 | 2 2 . 4 . 1 . . . . . . Ballistic Cannon 3 | . . . . . 1 . 1 1 . . . Launcher 2 | . . . 1 1 . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . Impact Weapon 1 | . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 Parts Lost 44 | . 1 . 3 11 3 . 6 15 . . 5 Power 6 | . . . . 1 1 . 1 2 . . 1 Propulsion 12 | . 1 . 1 2 1 . 1 4 . . 2 Utility 8 | . . . 1 3 . . 1 1 . . 2 Weapon 18 | . . . 1 5 1 . 3 8 . . . Highest Loss Streak 7 | . 1 . 2 7 2 . 4 6 . . 3 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 87 | . 98 100 92 91 89 92 82 84 53 53 40 Engine 7 | . 13 14 10 7 7 7 6 . . . . Treads 6 | . 10 14 . . 7 7 12 3 6 6 3 Leg 2 | . . . 2 5 . . . 13 6 6 3 Wheel 11 | . 17 14 17 10 13 15 9 5 . . . Device 7 | . 17 14 12 3 . . . 11 20 20 14 Storage 7 | . 9 14 11 9 7 7 7 1 . . 1 Processor 13 | . . . 11 18 15 15 22 16 13 13 13 Protection 2 | . . . 4 3 7 7 . . . . . Energy Gun 8 | . 10 14 8 20 12 7 . 9 . . . Energy Cannon 2 | . . . . 5 7 7 . 3 . . . Ballistic Gun 6 | . 17 14 13 3 1 7 1 . . . . Ballistic Cannon 4 | . . . . . 4 7 14 5 . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 58 | 9 21 21 26 36 39 40 43 58 22 22 22 Greatest Support 50 | 20 20 10 23 32 26 26 26 50 15 15 15 Greatest Overweight (x) 11 | . 6 2 6 11 3 1 2 8 1 1 2 Average Overweight (x) 1 | . 1 2 1 1 1 1 1 3 1 1 . Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 10 10 5 5 5 Average Capacity 9 | 5 8 10 10 10 10 10 10 6 5 5 5 Most Carried 10 | 5 10 10 10 10 10 10 10 10 5 5 5 Average Carried 8 | 2 8 9 9 9 9 9 9 5 5 5 5 Final Capacity 10 | 5 10 10 10 10 10 10 10 5 5 5 5 Final Carried 10 | 5 10 10 10 10 9 10 10 5 5 5 5 Class Distribution -------------------- 33% | Scavenger-Mutant 31% | Gunner 21% | Mutant 12% | Scavenger-Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Gunner | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Dat Pro Matter Collected 2688 | 284 259 7 427 379 164 217 548 378 . . 25 Remotely . | . . . . . . . . . . . . Salvage Created 3886 | 82 268 . 605 1001 579 325 507 519 . . . Parts 214 | 9 18 . 45 58 24 20 20 20 . . . Haulers Intercepted 2 | . 1 . . 1 . . . . . . . Recyclers Shooed 3 | . . . 1 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . 19 18 . . . 2 Prevented 2 | . . . . . . 1 1 . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Dat Pro Combat Hostiles Destroyed 80 | 1 3 . 12 17 10 8 18 11 . . . Melee 1 | . . . . . . . . 1 . . . Guns 33 | 1 3 . 9 9 2 4 2 3 . . . Cannons 30 | . . . . 1 4 4 15 6 . . . AOE 14 | . . . 2 7 4 . 1 . . . . Classes Destroyed 14 | 2 3 . 3 3 1 1 . 1 . . . Worker 5 | . . . . 1 4 . . . . . . Builder 4 | . 1 . 1 1 . . . 1 . . . Tunneler 3 | 2 . . . . . . . 1 . . . Hauler 2 | . 1 . . 1 . . . . . . . Recycler 4 | . . . . 4 . . . . . . . Operator 1 | . . . . . . . . 1 . . . Watcher 8 | . 3 . 4 1 . . . . . . . Swarmer 15 | . . . 3 3 . 3 6 . . . . Grunt 39 | 1 3 . 1 8 6 4 9 7 . . . Brawler 3 | . . . . . 1 . 2 . . . . Duelist 2 | . . . 1 . 1 . . . . . . Sentry 17 | . . . 7 5 2 . 1 2 . . . Hunter 1 | . . . . 1 . . . . . . . Programmer 3 | . . . . . . 1 . 2 . . . Best Kill Streak 13 | 3 2 . 3 13 5 3 6 3 . . . Combat Bots Only 8 | 1 1 . 3 8 4 3 6 2 . . . Max Kills in Single Turn 3 | 1 1 . 2 3 2 1 1 1 . . . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . 2 2 2 . 1 . . . . Melee 1 | . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Dat Pro Hostile Shots Fired 559 | 5 29 . 65 91 26 20 58 207 . . 58 Missed 147 | 3 7 . 17 18 10 7 11 51 . . 23 Damage Taken 6562 | 23 325 . 817 1127 405 232 847 2253 . . 533 Core 1674 | . 97 . 214 200 123 43 131 516 . . 350 Absorbed by Shields 121 | . . . . . . . . 77 . . 44 Regen/Repaired (Parts) 211 | . . . 116 . . . . 95 . . . Core Remaining (%) 65 | 100 . 61 46 63 . . 57 . . . . Volleys Fired 270 | 7 35 . 63 48 23 14 44 36 . . . Largest 4 | 2 2 . 2 4 4 4 4 4 . . . Hottest 266 | 40 85 . 85 240 233 206 200 266 . . . Shots Fired 607 | 14 70 . 115 105 63 56 103 81 . . . Gun 401 | 14 70 . 114 80 37 28 26 32 . . . Cannon 190 | . . . . 16 24 28 77 45 . . . Launcher 12 | . . . 1 9 2 . . . . . . Special 4 | . . . . . . . . 4 . . . Kinetic 330 | 14 59 . 67 30 3 28 95 34 . . . Thermal 141 | . 11 . 47 16 21 10 . 36 . . . Explosive 12 | . . . 1 9 2 . . . . . . Electromagnetic 124 | . . . . 50 37 18 8 11 . . . Robot Hit Streak 22 | 5 7 . 11 13 16 9 22 12 . . . Robot Miss Streak 4 | 1 4 . 3 3 3 3 3 2 . . . Penetration Max 1 | . . . . . . 1 1 . . . . Secondary Targets 1 | . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . Shots Hit Robots 391 | 10 41 . 69 58 44 29 76 64 . . . Core Hits 193 | 5 14 . 26 45 26 14 32 31 . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . Critical Strikes 24 | . . . 2 1 . 3 13 5 . . . Burn 3 | . . . 2 . . . . 1 . . . Blast 18 | . . . . . . 2 13 3 . . . Corrupt 2 | . . . . 1 . 1 . . . . . Smash 1 | . . . . . . . . 1 . . . Melee Attacks 7 | . . . . . . . . 7 . . . Impact 7 | . . . . . . . . 7 . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9572 | 78 419 . 1040 1957 1640 579 2168 1691 . . . Guns 3902 | 78 419 . 951 890 512 307 313 432 . . . Cannons 3562 | . . . . 175 334 272 1750 1031 . . . Explosions 1874 | . . . 83 892 794 . 105 . . . . Melee 156 | . . . . . . . . 156 . . . Ramming 6 | . . . 6 . . . . . . . . Kinetic 4391 | 78 309 . 503 297 59 414 1940 791 . . . Thermal 2353 | . 110 . 448 212 924 50 105 504 . . . Explosive 1083 | . . . 83 855 145 . . . . . . Electromagnetic 1583 | . . . . 593 512 115 123 240 . . . Impact 156 | . . . . . . . . 156 . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . 1 1 1 5 5 5 5 Average Corruption 1 | . . . . . 1 1 1 2 5 5 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 25 | . . . . . 1 2 10 . . 6 6 Message Errors 7 | . . . . . . . 4 . . 1 2 Matter Fused 10 | . . . . . . 1 4 . . 3 2 Heat Flow Errors 4 | . . . . . . 1 1 . . 2 . Energy Discharges 1 | . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . 1 . 1 . . . . Data Loss (major) 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 102 | . . . . 22 25 . 5 50 . . . Projectiles 5 | . . . . . . . 5 . . . . Explosions 47 | . . . . 22 25 . . . . . . Melee 50 | . . . . . . . . 50 . . . Knockbacks 18 | . . . . . . 3 7 8 . . . Impact . | . . . . . . . . . . . . Kinetic 17 | . . . . . . 3 7 7 . . . Secondary 1 | . . . . . . . . 1 . . . Self-Inflicted Damage 195 | . . . 3 82 61 . 49 . . . . Shots 5 | . . . . 3 1 . 1 . . . . Rammed 1 | . . . 1 . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 855 | 6 138 . 123 429 621 465 426 855 . 224 . Average Temperature 152 | 6 33 . 50 149 208 169 188 241 . 100 . Received Heat Transfer 2014 | 12 198 . 192 540 75 36 234 691 . . 36 Effects 57 | . . . . 6 15 3 7 26 . . . Shutdowns 10 | . . . . 1 2 1 . 6 . . . Energy Bleed 5 | . . . . 1 1 . 2 1 . . . Interference 23 | . . . . 2 8 . 5 8 . . . Matter Decay 2 | . . . . . 1 1 . . . . . Short Circuit 2 | . . . . . . . . 2 . . . Damage (minor) 3 | . . . . . . 1 . 2 . . . Damage (major) 11 | . . . . 2 2 . . 7 . . . Damage (core) 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 4 | . . . . 2 1 . 1 . . . . Impact Corruptions 2 | . . . . . . . . 2 . . . Robots Melted 1 | . . . 1 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Melted 9 | . 1 . 7 . 1 . . . . . . Heat Transferred 3875 | . 259 . 1258 309 857 74 100 1018 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 1 2 . 1 . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Dat Pro Peak Influence 567 | 30 166 12 224 354 567 . . 248 . . . Initial 112 | . 19 12 . . 112 . . 70 . . . Average 134 | 11 64 8 94 173 348 . . 114 . . . Maximum Alert Level 2 | . . . 1 1 2 . . 1 . . . Low Security (%) 76 | 100 100 100 96 56 20 . . 82 . . . Level 1 19 | . . . 3 43 54 . . 17 . . . Level 2 3 | . . . . . 25 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 16 | . 1 . 2 6 . . 1 6 . . . Investigation 7 | . 1 . 1 2 . . . 3 . . . Extermination 1 | . . . . . . . . 1 . . . Reinforcement 3 | . . . 1 1 . . . 1 . . . Assault 1 | . . . . . . . 1 . . . . Garrison 4 | . . . . 3 . . . 1 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Dat Pro Distress Signals 7 | . 2 . 1 1 . . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 123 | 1 13 . 19 19 9 8 17 28 . . 9 Peak Tracking Total 11 | 1 4 . 3 6 5 3 7 11 . . 5 Tactical Retreats 8 | . 1 . 1 . 1 1 1 3 . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Dat Pro Traps Triggered 8 | . 4 . . . 2 1 . 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . 1 . 1 . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Dat Pro Machines Disabled 13 | . . . 1 3 8 . 1 . . . . Max in Single Turn 8 | . . . 1 1 8 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Dat Pro Machines Accessed 36 | . 3 . 12 4 4 3 . 6 . 4 . Terminals 21 | . 2 . 10 2 2 . . 5 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . . . 1 1 2 . . 1 . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 145 | . 12 . 52 12 7 10 . 21 . 31 . Successful 102 | . 7 . 35 6 2 10 . 11 . 31 . Failed 41 | . 5 . 15 6 5 . . 10 . . . Catastrophic 5 | . . . . . 2 . . 3 . . . Database Lockouts 2 | . . . 2 . . . . . . . . Manual 32 | . 4 . 14 7 2 . . 5 . . . Terminals 78 | . 10 . 44 5 2 . . 17 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 20 | . . . 6 5 5 . . 4 . . . Recycling Units 2 | . 2 . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . Terminal Hacks 75 | . 2 . 24 1 . 10 . 7 . 31 . Record 32 | . . . 10 . . 8 . 3 . 11 . Part Schematic 12 | . . . . . . . . . . 12 . Robot Schematic 5 | . . . . . . . . . . 5 . Prototype ID Bank 7 | . 1 . 2 1 . . . . . 3 . Open Door 2 | . . . . . . 2 . . . . . Open DSF 1 | . . . . . . . . 1 . . . Level Access Points 1 | . . . 1 . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . Repair Station Index 1 | . . . 1 . . . . . . . . Alert Level 3 | . . . 3 . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . Locate Traps 2 | . . . 1 . . . . 1 . . . Dispatch Records 2 | . . . 2 . . . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 11 | . . . 4 3 2 . . 2 . . . Scan Component 7 | . . . 2 2 2 . . 1 . . . Repair 4 | . . . 2 1 . . . 1 . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks 11 | . 3 . 5 1 . . . 2 . . . Terminals 11 | . 3 . 5 1 . . . 2 . . . Assimilate 1 | . 1 . . . . . . . . . . Botnet 10 | . 2 . 5 1 . . . 2 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 27 | . 2 . 11 4 4 . . 6 . . . Full Trace Events 7 | . 1 . 2 2 . . . 2 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 1 . . . . . . 12 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . 2 . . . . 1 . . . Time 113 | . . . 58 36 . . . 19 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Dat Pro Total Allies 2 | . 1 . . . . . . . . . 1 Largest Group 1 | . 1 1 1 . . . . . . . 1 Highest-Rated Group 96 | . 10 10 10 . . . . . . . 96 Highest-Rated Ally 96 | . 10 10 10 . . . . . . . 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . . . . 6 Total Damage 250 | . . . . . . . . . . . 250 Kills 1 | . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 3 . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Dat Pro Turns Passed 7498 | 102 617 539 1281 862 732 1024 1028 781 48 249 235 Spaces Moved 4621 | 82 376 186 804 496 555 745 660 396 26 131 164 Core 104 | 16 2 . 5 5 . . . 9 . . 67 Treads 36 | . 34 . 2 . . . . . . . . Legs 454 | . . . 64 94 . . . 42 26 131 97 Wheels 4027 | 66 340 186 733 397 555 745 660 345 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 110 95 95 105 105 90 95 190 190 100 Average Speed 117 | 74 109 110 104 129 108 105 124 137 190 190 140 Slowest Speed 600 | 80 350 110 350 600 130 105 130 450 190 190 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 8 41 52 80 36 15 83 62 11 9 75 29 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . 1 . Known Exits Taken 2 | . . . 1 . . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 . 1 1 . Scrap Searched 4 | . . 1 . . . 2 1 . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 121 | . . . 6 39 47 4 20 5 . . . Melee . | . . . . . . . . . . . . Projectile 36 | . . . . 6 1 4 20 5 . . . AOE 85 | . . . 6 33 46 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Dat Pro Total 6131 | 108 516 521 1127 632 635 951 776 539 26 132 168 Wait 1025 | . 74 334 206 48 26 190 64 79 . 2 2 Move 4610 | 81 375 185 803 495 554 744 659 395 25 130 164 Hop . | . . . . . . . . . . . . Pick Up 47 | 8 7 1 14 9 6 1 1 . . . . Fast Attach 74 | 7 13 . 10 14 6 1 4 17 . . 2 Attach 16 | . . . 4 7 2 . 2 1 . . . Detach . | . . . . . . . . . . . . Swap 20 | 2 5 . 9 2 1 . 1 . . . . Drop 53 | 3 7 1 17 9 9 1 1 4 1 . . Fire 270 | 7 35 . 63 48 23 14 44 36 . . . Melee 7 | . . . . . . . . 7 . . . Ram 1 | . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 8 | . . . . . 8 . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 50 | -11/Scrapyard | Discovered new exit (range 8) 103 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Scavenger-Mutant 370 | -10/Materials | Discovered new exit (range 13) 703 | -10/Materials | Discovered new exit (range 16) 720 | -10/Materials | Entered Mines 720 | -10/Mines | Accompanied by 1 ally 823 | -10/Mines | Discovered new exit (range 13) 895 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1259 | -10/Mines | Entered Materials 1259 | -9/Materials | Accompanied by 1 ally 1259 | -9/Materials | Evolved 2 slots: Utility x2 1847 | -9/Materials | Discovered new exit (range 10) 2080 | -9/Materials | Central database locked down 2080 | -9/Materials | Central database locked down 2155 | -9/Materials | Repaired Hvy. Assault Rifle 2183 | -9/Materials | Repaired Wheel 2224 | -9/Materials | Core integrity fell below 50% 2258 | -9/Materials | Identified exit to Materials 2540 | -9/Materials | Entered another Materials area 2540 | -8/Materials | Evolved 2 slots: Weapon x2 2635 | -8/Materials | Discovered new exit (range 14) 2745 | -8/Materials | Lost 7 parts (1p1n1u4w) 3042 | -8/Materials | Identified exit to Garrison 3070 | -8/Materials | Destroyed 8 combat bots 3115 | -8/Materials | Build established: Gunner 3402 | -8/Materials | Entered Factory 3402 | -7/Factory | Evolved 2 slots: Propulsion x2 3618 | -7/Factory | Discovered new exit (range 12) 3912 | -7/Factory | Discovered new exit (range 5) 4134 | -7/Factory | Entered Lower Caves 4358 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 4375 | -7/Lower Caves | Learned 8 Factory zone layouts 4375 | -7/Lower Caves | Learned Armory emergency access door positions 4375 | -7/Lower Caves | Learned Factory terminal intel 4375 | -7/Lower Caves | Learned Extension garrison access intel 4564 | -7/Lower Caves | Learned location of 1 exit from Factory 4662 | -7/Lower Caves | Learned 8 Factory zone layouts 5088 | -7/Lower Caves | Discovered new exit (range 8) 5158 | -7/Lower Caves | Entered another Lower Caves area 5212 | -7/Lower Caves | Discovered new exit (range 6) 5219 | -7/Lower Caves | Lost 4 parts (1p1u2w) 5359 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5664 | -7/Lower Caves | Build established: Mutant 5983 | -7/Lower Caves | Spotted B-75 Beast 6186 | -7/Lower Caves | Entered Factory 6186 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6187 | -6/Factory | Identified exit to Factory 6188 | -6/Factory | Identified exit to Lower Caves 6189 | -6/Factory | Loaded intel: 27 terminal locations 6318 | -6/Factory | Lost 6 parts (1p3n2w) 6472 | -6/Factory | Core integrity fell below 50% 6520 | -6/Factory | Repaired Carbon-fiber Leg 6727 | -6/Factory | Build established: Scavenger-Gunner 6914 | -6/Factory | Discovered exit to Lower Caves (range 16) 6939 | -6/Factory | Cargo convoy interrupted 6939 | -6/Factory | Garrison activated, responded to threat 6967 | -6/Factory | Entered Lower Caves 6994 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6997 | -6/Lower Caves | Lost 6 parts (1p1n4w) 7015 | -6/Lower Caves | Entered Data Miner 7015 | -6/Data Miner | Discovered new exit (range 6) 7054 | -6/Data Miner | Met Data Miner 7124 | -6/Data Miner | Learned location of Section 7 (-2) 7124 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7143 | -6/Data Miner | Received God Mode back door access code from Data Miner 7264 | -6/Data Miner | Entered Proximity Caves 7273 | -5/Proximity Caves | Build established: Mutant 7327 | -5/Proximity Caves | Spotted B-75 Beast 7328 | -5/Proximity Caves | Escorted by Enhanced Grunt 7419 | -5/Proximity Caves | Core integrity fell below 20% 7452 | -5/Proximity Caves | Lost 3 parts (2n1u) 7499 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Fission Core destroyed. Hover Unit fries itself beyond repair. System corrupted: Matter fused (-6). System corrupted: Matter fused (-8). Carbon-fiber Leg destroyed. Knocked back. Acquired 6 matter. Knocked back. Acquired 3 matter. Imp. Medium Treads destroyed. Adv. Heat Sink destroyed. Acquired 4 matter. Acquired Adv. Heat Sink. Acquired 12 matter. Acquired Prototype Storage. Identified Adv. Energy Well. [Achievement: Risk Taker] DPLES JJJUF TPWXR0HWKOL BPV5CW2 System corrupted: Energy discharge (-57). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? #????????????????? | | ??????????????????????????? ##??????????????? | | ?????????????????????????? #??????????????? | | ?????????????????????????? #??????????????? | | ??????????????????????? ##?????????????? | | #???????#####?????????? ###???????????? | | #??###### ??????????? #??????????? | | #### ## #??###?????? ??????????? | | ## ### ##???## ???????????? | | ## ###? #????????????? | | #???# #?# #?????????????? | | #???# #####??# #??????????????? | | #???# ####??????# ss ##?????????????? | | ##?## ########?###@ s s #?????????????? | | ### ### ### #????????????? | | ## ###????????????????????? | | ####### ##??????????????????????? | | ###?????## ##???????????????????????? | | ##????????### ##????????????????????????? | | #???????????####?????????????????????????? | | #???????????????????????????????????? | | ##???????????????????????????????????? | | #### ####????????????????????????????????????? | | #??## ##???????????????????????????????????????? | | #???####????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????????????????????????? | | #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | ?# ???????????????????????????????????????????? | | ??# ????????????????????????????????????????????? | | ???#?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 34 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 36 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Shield Generator | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Adv. Corruption Screen | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Everything Is Under Control It's Just You Librarian Part-time Mechanic Party Time Please Form A Line Risk Taker Serviceable Loadout Shopping List The Oracle Tourist Troublemaker Challenges ------------ None Game ------ Seed TrapAssemblyMultitool Manual? 0 Play Time 02:12:48 Cumulative 3.6 hours Start 2024.06.22 @ 15:16:51 End 2024.06.22 @ 17:47:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 6 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dd40385e-b807-4070-9b13-15703414d0a8