Cogmind - Beta 17 *** ADVENTURER MODE // 2026.08.15 @ 06:58:34 Player: F-forge Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (188) 940 Value Destroyed (5606) 5606 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (186) 186 TOTAL SCORE: 11172 Bonus ------- High Alert Combat Kills 141 Follower Combat Kills 91 Friendly Fire -46 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (250) Ox4 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Machine Analyzer Triangulator Advanced Signal Interpreter Jamming Amplifier > --- WEAPON (3) ------- Great Axe > --- INVENTORY (10) --- Medium Matter Pod (100) Advanced Terrain Scan Processor Thermal Shield Hacking Suite Long-range Proton Cannon Heavy Proton Missile Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Light Armored Exoskeleton Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Advanced Signal Interpreter Improved Targeting Computer Transmission Jammer Jamming Amplifier > --- WEAPON ----------- Coil Gun Coil Gun Long-range Missile Launcher > --- INVENTORY -------- Light Armored Exoskeleton Light Armored Exoskeleton Light Armored Exoskeleton Large Battery Compact Battery Advanced Terrain Scan Processor Heavy Particle Cannon Remote Datajack Powered Hammer PL-3XN's Ring of Power [Rating: 70] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Heavy Antimatter Reactor Propulsion Light Armored Exoskeleton Leg Light Armored Exoskeleton Wheel Compact Wheel Utility Visual Processing Unit Device Transmission Jammer Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Propulsion Shielding Weapon Coil Gun Energy Gun Shock Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Coil Gun Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Slots Evolved 10 | . . . 2 2 2 . . 2 2 Power 1 | . . . . . 1 . . . . Propulsion 3 | . . . . 2 . . . . 1 Utility 5 | . . . 2 . 1 . . 1 1 Weapon 1 | . . . . . . . . 1 . Parts Attached 118 | 7 6 6 6 8 23 . 3 24 35 Power 21 | 1 1 . 1 1 3 . . 9 5 Engine 15 | 1 1 . 1 1 2 . . 6 3 Core 5 | . . . . . 1 . . 2 2 Reactor 1 | . . . . . . . . 1 . Propulsion 42 | 2 1 2 2 5 10 . . 5 15 Treads . | . . . . . . . . . . Leg 22 | . . 2 2 5 2 . . 5 6 Wheel 20 | 2 1 . . . 8 . . . 9 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 24 | 2 . 3 3 2 2 . 1 2 9 Device 11 | 1 . 3 1 2 1 . . . 3 Storage 6 | 1 . . 1 . 1 . . . 3 Processor 5 | . . . 1 . . . 1 2 1 Hackware . | . . . . . . . . . . Protection 2 | . . . . . . . . . 2 Artifact . | . . . . . . . . . . Weapon 31 | 2 4 1 . . 8 . 2 8 6 Energy Gun 4 | . 1 . . . 2 . . 1 . Energy Cannon 5 | . 1 . . . . . . 1 3 Ballistic Gun 8 | 2 . . . . . . 2 3 1 Ballistic Cannon 1 | . . . . . 1 . . . . Launcher 7 | . 1 . . . 3 . . 2 1 Special Weapon 1 | . . . . . 1 . . . . Impact Weapon 3 | . . 1 . . 1 . . 1 . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . 2 2 Parts Lost 69 | . . 2 . . 11 . 2 16 38 Power 13 | . . . . . . . 1 5 7 Propulsion 25 | . . 1 . . 5 . . 2 17 Utility 14 | . . 1 . . 3 . 1 2 7 Weapon 17 | . . . . . 3 . . 7 7 Highest Loss Streak 11 | . . 2 . . 3 . 1 5 11 To Critical Strikes 1 | . . . . . . . . 1 . Average Backups 8 | 1 6 7 8 9 10 11 11 9 4 Power . | . . . . 1 . . . . . Propulsion 1 | . . . . . . 3 3 2 . Utility 3 | . 1 3 2 3 3 3 3 3 2 Weapon 2 | . 2 2 3 4 4 4 4 2 . Tool/Special . | . . . . . . . . . . Unused Backups 14 | . 3 3 1 . . . . 2 5 Power 2 | . 2 . . . . . . . . Propulsion . | . . . . . . . . . . Utility 8 | . . 3 1 . . . . 1 3 Weapon 3 | . 1 . . . . . . 1 1 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 85 | . 100 96 97 98 94 84 80 82 67 Engine 8 | . 14 14 11 9 13 7 7 6 2 Core 2 | . . . . . 1 7 5 3 . Leg 14 | . . 15 22 35 6 15 15 12 17 Wheel 5 | . 28 11 . . 19 . . . 1 Device 13 | . 14 11 22 17 22 23 15 8 4 Storage 7 | . 14 14 11 9 7 7 7 6 4 Processor 13 | . . . 8 9 7 7 13 23 15 Energy Gun 1 | . 1 . . . 2 . . 1 1 Energy Cannon 1 | . 5 . . . . . . 1 4 Ballistic Gun 5 | . 19 10 . . 2 . 10 7 3 Launcher 3 | . 1 8 9 8 1 7 3 2 . Impact Weapon 4 | . . 9 11 9 4 7 . 3 . Peak Build Rating 70 | 7 7 10 18 27 48 49 50 70 70 Average Rating 42 | 5 7 8 15 25 33 48 48 58 50 On Entrance 26 | . 7 7 10 18 27 48 49 46 54 Avg Prop Armor Cover (%) 14 | . . 4 . . 15 . . 11 15 Naked Turns . | . . . . . . . . . . Heaviest Build 62 | 15 16 17 25 25 51 51 50 59 62 Greatest Support 85 | 26 26 26 25 68 68 60 60 60 85 Greatest Overweight (x) 3 | 1 . 1 1 . 3 . . 1 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 15 15 15 15 15 Average Capacity 12 | 7 8 8 8 10 12 15 15 15 9 Most Carried 15 | 3 8 8 10 10 14 15 15 15 11 Average Carried 10 | 1 6 7 8 9 10 14 14 11 5 Final Capacity 15 | 8 8 8 10 10 15 15 15 15 10 Final Carried 15 | 2 8 8 10 10 13 15 14 6 7 Class Distribution -------------------- 51% | Mutant 15% | Scavenger-Mutant 9% | Gunner 7% | Skirmisher 6% | Scientist-Assassin 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Matter Collected 4106 | 312 118 196 245 179 620 74 236 1382 744 Remotely . | . . . . . . . . . . Salvage Created 6705 | 157 329 94 210 390 1100 . 269 2622 1534 Parts 309 | 7 33 . 12 11 40 . 16 130 60 Haulers Intercepted 5 | . 1 . 1 1 . . . 1 1 Recyclers Shooed 13 | . 1 . . . 6 . . 3 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . 4 16 . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 104 | . 11 8 1 7 9 . 6 44 18 Melee 19 | . . 5 . 4 1 . . 2 7 Guns 32 | . 6 . . . 3 . 3 15 5 Cannons 16 | . 4 . . . 1 . . 5 6 AOE 27 | . 1 2 1 2 2 . 3 16 . Classes Destroyed 16 | 2 4 1 2 2 2 . . 2 1 Worker 37 | . . . 3 . 9 . . 20 5 Builder 11 | . . . 2 . 4 . . 4 1 Tunneler 8 | 3 . . . . 2 . . 2 1 Hauler 5 | . 1 . 1 1 . . . 1 1 Recycler 14 | 1 1 . . . 5 . . 4 3 Mechanic 1 | . . . . . . . . 1 . Operator 2 | . . . . . . . . . 2 Watcher 14 | . 2 . 1 2 4 . . 4 1 Swarmer 20 | . 9 . . . . . . 3 8 Grunt 40 | . 2 . 1 5 2 . 3 20 7 Brawler 3 | . . . . 1 . . 1 1 . Sentry 10 | . . . . 1 3 . 1 5 . Specialist 4 | . . . . . . . . 4 . Hunter 6 | . . . . . 2 . . 3 1 Programmer 13 | . . . . . 2 . 1 8 2 Assembled 8 | . . 8 . . . . . . . Best Kill Streak 16 | 3 9 8 5 4 5 . 3 16 6 Combat Bots Only 8 | . 8 8 1 4 2 . 3 8 5 Max Kills in Single Turn 6 | 1 2 2 2 1 4 . 2 6 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . 1 2 1 1 1 . 2 4 . Melee 1 | . . 1 . 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Hostile Shots Fired 1484 | . 80 17 2 34 266 . 29 708 348 Missed 511 | . 20 3 1 8 117 . 8 275 79 Hits 973 | . 60 14 1 26 149 . 21 433 269 Melee 8 | . . 6 . . . . 2 . . Projectile 965 | . 60 8 1 26 149 . 19 433 269 AOE 5 | . . . . . 2 . . . 3 Critical Strikes 25 | . 1 . . 2 . . 1 9 12 Actively Blocked 2 | . . . . . . . . . 2 Part Disruptions 3 | . . . . . . . . 2 1 Damage Taken 11764 | . 408 211 24 376 1170 . 276 5422 3877 Core 2238 | . 79 65 . 92 264 . 42 694 1002 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 206 | . . . . . . . . . 206 Ignored by Resistances 3431 | . 134 60 8 108 382 . 77 1570 1092 Regen/Repaired (Parts) 127 | . . . 64 15 . . . . 48 Core Remaining (%) 66 | 100 . 42 100 83 . . 56 18 . Volleys Fired 338 | 7 30 1 8 7 71 . 22 134 58 Largest 3 | 2 2 1 1 1 2 . 2 3 3 Hottest 180 | 40 80 30 30 30 105 . 60 148 180 Shots Fired 519 | 14 49 1 8 7 93 . 30 206 111 Gun 349 | 14 32 . . . 59 . 25 154 65 Cannon 99 | . 15 . . . 19 . . 19 46 Launcher 67 | . 2 1 8 7 12 . 4 33 . Special 4 | . . . . . 3 . 1 . . Kinetic 283 | 14 28 . . . 37 . 25 134 45 Thermal 105 | . 15 . . . . . . 24 66 Explosive 66 | . 2 1 8 7 11 . 4 33 . Electromagnetic 61 | . 4 . . . 42 . . 15 . Robot Hit Streak 39 | 12 12 13 15 3 19 . 7 39 22 Robot Miss Streak 4 | . 2 . 1 2 2 . 1 3 4 Penetration Max 2 | . . . . . . . . 2 . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 606 | 12 36 11 18 34 109 . 25 238 123 Core Hits 280 | 5 20 9 8 21 39 . 13 119 46 Critical Kills 4 | . . . . . . . 1 3 . Critical Parts Destroyed 31 | . . 1 3 4 5 . 2 14 2 Critical Strikes 46 | . . 1 3 4 6 . 3 18 11 Burn 3 | . . . . . . . . . 3 Destroy 10 | . . . . . . . 2 6 2 Blast 1 | . . . . . 1 . . . . Smash 26 | . . 1 3 4 5 . 1 12 . Sever 6 | . . . . . . . . . 6 Melee Attacks 204 | . 5 10 13 31 30 . 2 64 49 Impact 144 | . . 10 10 28 30 . 2 64 . Slashing 49 | . . . . . . . . . 49 Piercing . | . . . . . . . . . . Sneak Attacks 60 | . 5 . 10 4 16 . . 19 6 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 23242 | 141 598 394 706 1095 3204 . 842 12002 4260 Guns 5287 | 141 280 . . . 641 . 443 2832 950 Cannons 2236 | . 157 . . . 371 . . 443 1265 Explosions 7196 | . 161 73 300 356 644 . 327 5335 . Melee 8500 | . . 321 406 739 1548 . 72 3369 2045 Ramming 23 | . . . . . . . . 23 . Kinetic 4502 | 141 232 . . . 585 . 443 2543 558 Thermal 2757 | . 157 . . . . . . 943 1657 Explosive 6636 | . 161 73 300 356 623 . 327 4796 . Electromagnetic 824 | . 48 . . . 448 . . 328 . Impact 6455 | . . 321 406 739 1548 . 72 3369 . Slashing 2045 | . . . . . . . . . 2045 Piercing . | . . . . . . . . . . Highest Corruption 8 | . . 5 . . . . 3 5 8 Average Corruption 3 | . . 5 . . . . 3 2 4 Corruption Purged 6 | . . . . . . . . . 6 Corruption Blocked . | . . . . . . . . . . Effects 78 | . . 8 . . . . 12 43 15 Message Errors 17 | . . . . . . . 1 12 4 Matter Fused 23 | . . 2 . . . . 4 12 5 Heat Flow Errors 7 | . . 2 . . . . 1 4 . Energy Discharges 10 | . . 2 . . . . 4 1 3 Parts Rejected 2 | . . 1 . . . . . 1 . Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 7 | . . . . . . . 1 4 2 Data Loss (major) 7 | . . 1 . . . . 1 5 . Misfires 1 | . . . . . . . . 1 . Weapon Failures 3 | . . . . . . . . 2 1 Overload Shots . | . . . . . . . . . . Overflow Damage 2767 | . . 47 212 148 702 . 37 1398 223 Projectiles 74 | . . . . . 26 . . 16 32 Explosions 303 | . . . . 8 5 . . 290 . Melee 2390 | . . 47 212 140 671 . 37 1092 191 Knockbacks 34 | . . . 2 . 12 . . 20 . Impact 30 | . . . 2 . 9 . . 19 . Kinetic 2 | . . . . . 2 . . . . Secondary 2 | . . . . . 1 . . 1 . Self-Inflicted Damage 952 | . 11 . 17 46 81 . 63 734 . Shots 30 | . 1 . 1 3 4 . 2 19 . Rammed . | . . . . . . . . . . Targets Rammed 3 | . . . . . . . . 3 . Kicked 3 | . . . . . . . . 3 . Crushed . | . . . . . . . . . . Highest Temperature 473 | . 180 255 . 4 198 . 171 216 473 Average Temperature 80 | . 81 127 . 3 51 . 61 71 108 Received Heat Transfer 2587 | . 84 40 . 261 327 . 9 1233 633 Effects 3 | . . . . . . . . . 3 Shutdowns 1 | . . . . . . . . . 1 Interference 1 | . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Robots Corrupted 26 | . . 1 1 4 10 . . 10 . Combat Hostiles 10 | . . 1 . 1 2 . . 6 . Parts Fried 34 | . . . 2 3 13 . . 16 . Impact Corruptions 90 | . . 3 9 7 25 . 1 45 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . . . . . . . 3 Heat Transferred 3931 | . 333 . . . . . . 1029 2569 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 3 . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Maximum Alert Level 3 | . 1 . . . . . . 3 2 Low Security (%) 79 | 100 56 100 100 100 100 . . 68 66 Level 1 17 | . 43 . . . . . . 24 29 Level 2 1 | . . . . . . . . . 4 Level 3 2 | . . . . . . . . 5 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 901 | 5 281 69 89 152 93 . . 901 431 Initial 371 | . 2 69 . . 31 . . 7 371 Average 101 | 2 143 9 15 71 25 . . 140 161 Influence Increases 4323 | 20 373 10 210 238 561 . 185 2149 577 Destroy 0b10 Robot/C 1980 | . 220 . 80 140 180 . 120 880 360 Destroy 0b10 Robot/NC 465 | 20 20 . 40 15 120 . . 180 70 Destroy Leader 540 | . 46 . 36 36 88 . 20 250 64 Allied During Kill 5 | . . . 4 . 1 . . . . Successful Hack 135 | . 25 . 1 2 27 . . 66 14 Disable Machine 351 | . . . 27 27 9 . . 261 27 Anti-Garrison Action 150 | . . . . . . . . 150 . Destroy Structure 412 | . 17 10 22 18 61 . . 272 12 Partial Spotted 30 | . . . . . 15 . . 15 . Lose Combat Pursuer 255 | . 45 . . . 60 . 45 75 30 Influence Decreases 4323 | 15 165 223 210 157 608 34 170 1283 1458 Entered New Map 731 | . 3 144 . . 50 16 . 8 510 Time Decay 3017 | 15 162 79 142 157 502 18 160 1129 653 Lost Part 487 | . . . . . 36 . 10 146 295 Lost Ally 20 | . . . . . 20 . . . . Purge Threat 68 | . . . 68 . . . . . . Squads Dispatched 37 | . 2 1 2 2 5 . . 19 6 Investigation 7 | . 2 1 1 1 1 . . . 1 Extermination 11 | . . . . . 2 . . 6 3 Reinforcement 17 | . . . 1 1 2 . . 11 2 Assault 1 | . . . . . . . . 1 . Garrison 1 | . . . . . . . . 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Distress Signals 7 | . 1 1 3 1 . . . 1 . Communications Jammed 14 | . . . . . 1 . . 13 . Distress Signals 10 | . . . . . 1 . . 9 . Times Spotted 184 | . 14 9 14 17 27 . 6 62 35 Peak Tracking Total 8 | . 5 4 6 5 4 . 2 8 5 Tactical Retreats 14 | . 1 2 . . 2 . 3 4 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Traps Triggered 9 | . 1 . . 1 1 . . 4 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Machines Disabled 40 | . . . 3 3 1 . . 30 3 Max in Single Turn 7 | . . . 1 2 1 . . 7 1 Garrison Access 2 | . . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Machines Accessed 42 | . 4 2 5 3 10 1 . 13 4 Terminals 23 | . 3 . 2 2 7 . . 6 3 Fabricators 2 | . . . . . 1 . . 1 . Repair Stations 4 | . . . 1 1 . . . 1 1 Recycling Units 5 | . 1 . 1 . . . . 3 . Scanalyzers 4 | . . . 1 . 1 . . 2 . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 103 | . 9 2 17 4 26 1 . 34 10 Successful 65 | . 7 2 14 3 14 1 . 20 4 Failed 37 | . 2 . 3 1 12 . . 13 6 Catastrophic 6 | . . . 1 1 1 . . 2 1 Database Lockouts 1 | . . . . . . . . 1 . Manual . | . . . . . . . . . . Terminals 44 | . 6 . 4 2 13 . . 12 7 Fabricators 3 | . . . . . 2 . . 1 . Repair Stations 12 | . . . 5 2 . . . 2 3 Recycling Units 8 | . 3 . 1 . . . . 4 . Scanalyzers 30 | . . . 7 . 8 . . 15 . Garrison Access 3 | . . . . . 3 . . . . Terminal Hacks 23 | . 6 2 2 1 4 1 . 5 2 Record 2 | . . . . . 1 . . . 1 Part Schematic 2 | . . . . . . . . 2 . Robot Analysis 3 | . 1 . 1 . . . . . 1 Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 3 | . . 2 . . . 1 . . . Level Access Points 1 | . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . 1 . Scanalyzer Index 1 | . . . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . Disarm Traps 1 | . 1 . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . Zone Layout 2 | . . . . . 1 . . 1 . Fabricator Hacks 2 | . . . . . 1 . . 1 . Load Schematic 1 | . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . Repair Station Hacks 9 | . . . 4 2 . . . 1 2 Scan Component 5 | . . . 2 1 . . . 1 1 Repair 4 | . . . 2 1 . . . . 1 Recycling Unit Hacks 5 | . 1 . 1 . . . . 3 . Report Inventory 5 | . 1 . 1 . . . . 3 . Scanalyzer 25 | . . . 7 . 8 . . 10 . Insert Component 5 | . . . 1 . 1 . . 3 . Analyze 4 | . . . 1 . 1 . . 2 . Retrieve Study 16 | . . . 5 . 6 . . 5 . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 31 | . 2 . 4 2 8 . . 11 4 Full Trace Events 4 | . 1 . 1 . 1 . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time 38 | . . . . . . . . 38 . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 6 | . . . 1 . 1 . . 4 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 15 | . . . 5 . 5 . . 5 . Parts Repaired 4 | . . . 2 1 . . . . 1 Time 134 | . . . 52 38 . . . . 44 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . 1 . . 2 . Part Schematics Acquired 4 | . . . 1 . 1 . . 2 . Parts Damaged 1 | . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 9 | . 2 . 3 1 2 . 1 . . Non-combat 8 | . 2 . 3 1 2 . . . . Combat 1 | . . . . . . . 1 . . Robot Hacks Applied 10 | . 3 . 3 1 2 . 1 . . parse_system 2 | . 1 . . . . . 1 . . no_distress 8 | . 2 . 3 1 2 . . . . Relay Couplers Released 3 | . . . . . . . . 3 . Programmers 3 | . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Total Allies 3 | . . 2 . . 1 . . . . Largest Group 2 | . . 2 2 . 1 . . . . Highest-Rated Group 47 | . . 47 47 . 32 . . . . Highest-Rated Ally 32 | . . 31 31 . 32 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 34 | . . . 26 . 8 . . . . Total Damage 506 | . . . 299 . 207 . . . . Kills 4 | . . . 4 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Active Infowar (turns) 8857 | 4 400 345 608 391 1457 777 552 3140 1183 Optics 7211 | . . . 488 391 1457 777 552 3140 406 Sensors 3857 | . . . . 129 1456 777 552 943 . Terrain 1482 | . . 8 608 12 854 . . . . Traps 2485 | . . 146 608 391 1340 . . . . Seismic 595 | 4 400 191 . . . . . . . Machine Analysis 777 | . . . . . . . . . 777 Triangulation 470 | . . . . . . . . . 470 Jamming 4851 | . . . . 80 236 777 552 3140 66 Robot Analysis Total 3 | . 1 . 1 . . . . . 1 Derelict Logs Recovered 3 | . . 2 . . . 1 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Turns Passed 9599 | 96 400 560 608 391 1457 777 552 3140 1618 Spaces Moved 5724 | 59 293 429 372 182 979 553 347 1784 726 Core 77 | 5 . . . . . . . . 72 Treads . | . . . . . . . . . . Legs 4305 | . . 244 372 182 259 553 347 1784 564 Wheels 1342 | 54 293 185 . . 720 . . . 90 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 90 105 108 87 140 140 122 50 Average Speed 125 | 88 90 109 130 121 107 140 140 130 148 Slowest Speed 260 | 100 90 190 175 130 250 140 140 235 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 4 53 55 38 22 25 74 35 41 13 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 2 | . . 1 . . . . . 1 . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 1 . . Scrap Searched 4 | . . . . . . 2 2 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 533 | . 16 10 20 19 80 . 58 325 5 Melee . | . . . . . . . . . . Projectile 8 | . . . . . . . . 3 5 AOE 525 | . 16 10 20 19 80 . 58 322 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Total 7230 | 89 374 500 462 295 1226 556 376 2273 1079 Wait 587 | 6 17 39 41 57 68 . . 200 159 Move 5716 | 58 292 428 371 181 978 552 346 1784 726 Hop . | . . . . . . . . . . Pick Up 123 | 10 12 7 9 2 19 3 . 24 37 Fast Attach 9 | . . 1 1 1 5 . . . 1 Attach 91 | 7 . 2 4 2 14 . 1 23 38 Detach 9 | . . . 1 . 2 . . 1 5 Swap 92 | . 12 7 10 9 25 . 5 19 5 Drop 48 | 1 6 5 4 5 14 1 . 12 . Fire 338 | 7 30 1 8 7 71 . 22 134 58 Melee 204 | . 5 10 13 31 30 . 2 64 49 Ram . | . . . . . . . . . . Kick 2 | . . . . . . . . 2 . Crush . | . . . . . . . . . . Escape Stasis 11 | . . . . . . . . 10 1 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -5/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Identified exit to Materials 296 | -10/Materials | Destroyed 8 combat bots 385 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 9) 497 | -10/Materials | Entered Mines 519 | -10/Mines | Found a hidden stash of uninstalled traps 529 | -10/Mines | Met a Derelict bent on vengeance 582 | -10/Mines | Assembled infested the area 682 | -10/Mines | Core integrity fell below 50% 751 | -10/Mines | Destroyed 8 combat bots 768 | -10/Mines | Met a Derelict shopkeep closing up shop 905 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 944 | -10/Mines | Discovered exit to Materials (range 9) 968 | -10/Mines | Learned location of Storage (-8) 1057 | -10/Mines | Entered Materials 1057 | -9/Materials | Accompanied by 2 allies 1057 | -9/Materials | Evolved 2 slots: Utility x2 1058 | -9/Materials | Identified exit to Mines 1062 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1199 | -9/Materials | Repaired Aluminum Leg 1228 | -9/Materials | Repaired Grenade Launcher 1489 | -9/Materials | Build established: Scavenger-Mutant 1611 | -9/Materials | Discovered new exit (range 18) 1665 | -9/Materials | Entered another Materials area 1665 | -8/Materials | Evolved 2 slots: Propulsion x2 2020 | -8/Materials | Repaired Imp. Sensor Array 2041 | -8/Materials | Build established: Mutant 2041 | -8/Materials | Discovered new exit (range 13) 2056 | -8/Materials | Entered Factory 2056 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2688 | -7/Factory | Build established: Skirmisher 2814 | -7/Factory | Lost 3 parts (2n1w) 3118 | -7/Factory | Build established: Scientist-Assassin 3269 | -7/Factory | Lost 3 parts (1n1u1w) 3488 | -7/Factory | Discovered new exit (range 17) 3492 | -7/Factory | Build established: Mutant 3513 | -7/Factory | Entered Lower Caves 3636 | -7/Lower Caves | Encountered a Warlord checkpoint 4115 | -7/Lower Caves | Discovered new exit (range 11) 4290 | -7/Lower Caves | Entered another Lower Caves area 4540 | -7/Lower Caves | Spotted B-75 Beast 4672 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4833 | -7/Lower Caves | Discovered new exit (range 6) 4842 | -7/Lower Caves | Entered Factory 4842 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4843 | -6/Factory | Identified exit to Extension 5217 | -6/Factory | Discovered new exit (range 13) 5241 | -6/Factory | Build established: Assassin 5291 | -6/Factory | Identified exit to Lower Caves 5527 | -6/Factory | Central database locked down 5885 | -6/Factory | Cargo convoy interrupted 5900 | -6/Factory | Found PL-3XN's Ring of Power 5948 | -6/Factory | Lost 5 allies 6625 | -6/Factory | Build established: Gunner 7429 | -6/Factory | Build established: Mutant 7672 | -6/Factory | Core integrity fell below 50% 7709 | -6/Factory | Destroyed 8 combat bots 7710 | -6/Factory | Lost 5 parts (2p1n1u1w) 7765 | -6/Factory | Spotted B-75 Beast 7921 | -6/Factory | Discovered new exit (range 16) 7926 | -6/Factory | Core integrity fell below 20% 7977 | -6/Factory | Identified exit to Factory 7982 | -6/Factory | Entered another Factory area 7982 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8419 | -5/Factory | Lost 11 parts (1p4n3u3w) 8561 | -5/Factory | Core integrity fell below 50% 8585 | -5/Factory | Lost 9 parts (2p4n1u2w) 8950 | -5/Factory | Build established: Scavenger-Mutant 9408 | -5/Factory | Repaired Great Axe 9418 | -5/Factory | Core integrity fell below 20% 9471 | -5/Factory | Lost 5 parts (1p1n2u1w) 9600 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- K-01 Serf collects debris. Matter Pump disabled. Sneak attack on K-01 Serf. K-01 Serf destroyed. P-70 Sage Antigrav System severed. Destroyed Imp. Heat Sink. Flexi-carbon Leg destroyed. Destroyed Imp. Heat Sink. Imp. VSS Leg destroyed. Acquired 15 matter. System corrupted: Matter fused (-10). R-10 Processor collects Wheel. Com. Wheel+ destroyed. Matter Pump disabled. Com. Wheel+ destroyed. P-70 Sage Imp. Heat Sink severed. R-10 Processor collects Wheel. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 4Z. Lgt. Angular Momentum Engine destroyed. Map ----- +----------------------------------------------------+ | ??????????????????# #???# # | | ?????????#+##############+########## # | | ???????? ^ ^ # """ """ | | ???????? % # """ """ | | ???????? ^ + """ """ | | ???????? ^ & # | | ???????? | # """ """ | | ???????? ################ # """ """ | | ????????????????????????????# # """ """ | | ????????????????????????????# # | | ????????????????????????????# ######### | | ????????????????????????????# #???????? | | ????????????????????????????# #???????? | | ????????????????????????????# #???????? | | ????????????????????"""""""?# #???????? | | ????????????????????"""""""?# % ######### | | ????????????????????"""""""?# | | ????????????????????"""""""?# | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????# k | | ????????????????????????????# ############# | | ?????????????############+### % #???????????? | | ??????????? p #???????????? | | ??????????? p p% #???????????? | | ??????????"""?""" 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R = #???????????? | | ??????????????? u #???????????? | | ?????????????????#####################???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????""""??????????????????????? | | ???????????????????????""""??????????????????????? | | ???????????????????????""""??????????????????????? | | ???????????????????????""""????????????????"""???? | | ???????????????????????""""????????????????"T"?""" | | ???????????????????????""""????????????????????""" | | ???????????????????????""""????????????????????""" | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 38 Energy Capacity 530 Matter Stores 300 Matter Capacity 400 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Resistance: KI 20 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 63 Targeting Accuracy 6 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Imp. Ion Engine | -9/Materials | Scanalyzed Com. Wheel | -7/Factory | Scanalyzed Lgt. Armored Exoskeleton | -6/Factory | Scanalyzed IFF Parser | -6/Factory | Scanalyzed Arm. Leg | -6/Factory | Hacked Focal Shield | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 63% | -9/Materials Grenade Launcher | 48% | -9/Materials Imp. Sensor Array | 31% | -8/Materials Great Axe | 12% | -5/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Hammer | -9/Materials | Hacked Datajack | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Com. Wheel | -7/Factory | Hacked Remote Datajack | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Arc Projector | -7/Factory | Hacked Maul | -7/Factory | Hacked Lgt. Armored Exoskeleton | -6/Factory | Hacked Lgt. Ion Engine | -6/Factory | Hacked Powered Hammer | -6/Factory | Hacked Shock Rifle | -6/Factory | Hacked Lrn. Missile Launcher | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Deadly Force Ew, Corruption No Room For Error Challenges ------------ None Game ------ Seed ServoJammingScanner Manual? 0 Play Time 02:25:36 Cumulative 39.0 hours Start 2026.08.15 @ 04:30:44 End 2026.08.15 @ 06:58:34 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 27 Rogue 0 Adventurer 27 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 28 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 2% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c380b893-5c4c-4fba-a05d-611802e614a1