Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.26 @ 22:09:44 Player: Cog on my mind Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (379) 1895 Value Destroyed (14301) 14301 Prototype IDs (72) 1440 Alien Tech Used (3) 600 Bonus (4026) 4026 TOTAL SCORE: 30962 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2574 Follower Combat Kills 519 Registered with UFD 300 Met Data Miner 300 Met Zhirov 300 Friendly Fire -467 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Light Particle Reactor Heavy Machine Gun Smartbomb Launcher Peak State ------------ > --- POWER ------------ Cooled Fission Core Light Quantum Reactor > --- PROPULSION ------- Antigrav System Antigrav System Linear Gravjet Improved Antigrav System Improved Antigrav System Antigrav Array > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Terrain Scanner Transport Network Coupler Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Improved Core Shielding System Shield Improved System Guard > --- WEAPON ----------- Enhanced Nova Cannon Hypervelocity Railgun Nanosword Heavy Pick > --- INVENTORY -------- Light Antimatter Reactor Quantum Reactor Improved Antigrav System Antigrav Array Q-thruster Electron Diverter Improved Matter Compressor Advanced Gravity Neutralizer Advanced Force Field Smartbomb Launcher Vortex Trap [Rating: 144] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Treads Biometal Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Q-thruster Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Heavy Armor Plating Weapon Precision Assault Rifle Energy Gun Cooled Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Missile Launcher Special Weapon Remote Datajack Slashing Weapon Power Sword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Slots Evolved 18 | . . 2 . 2 . . . 4 . . . . 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 6 | . . . . 2 . . . 1 . . . . 1 . . . . . . 1 1 Utility 9 | . . 2 . . . . . 2 . . . . 1 . . . . 1 2 . 1 Weapon 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . Parts Attached 515 | 7 14 37 12 23 34 8 7 53 18 10 4 13 62 27 11 10 5 71 46 26 17 Power 29 | 1 1 5 1 . 1 . . 1 . . . . 1 1 1 . 1 4 5 5 1 Engine 11 | 1 1 4 1 . 1 . . 1 . . . . 1 . . . . . . . 1 Core 5 | . . 1 . . . . . . . . . . . . 1 . . . 2 1 . Reactor 13 | . . . . . . . . . . . . . . 1 . . 1 4 3 4 . Propulsion 100 | 2 2 6 2 4 4 . . 9 . . . 1 9 3 . 3 . 15 17 14 9 Treads 1 | . . . . . . . . . . . . . . . . . . . 1 . . Leg 50 | . . . . 4 4 . . 9 . . . 1 9 3 . 3 . 15 2 . . Wheel 12 | 2 2 6 2 . . . . . . . . . . . . . . . . . . Hover 22 | . . . . . . . . . . . . . . . . . . . 10 10 2 Flight 15 | . . . . . . . . . . . . . . . . . . . 4 4 7 Utility 288 | 2 3 17 9 17 26 8 5 36 18 8 1 10 34 19 8 3 4 35 16 5 4 Device 181 | 1 2 6 6 7 14 5 5 22 16 7 1 9 23 14 8 1 2 23 5 1 3 Storage 7 | 1 1 1 . . . . . . . . . . . . . . . . 3 1 . Processor 22 | . . 2 1 2 . . . 1 1 . . . 3 . . 1 . 3 6 1 1 Hackware 5 | . . . . . . . . . . . . . 1 . . . . 2 1 1 . Protection 73 | . . 8 2 8 12 3 . 13 1 1 . 1 7 5 . 1 2 7 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 98 | 2 8 9 . 2 3 . 2 7 . 2 3 2 18 4 2 4 . 17 8 2 3 Energy Gun 12 | . 4 3 . . . . . . . . . . . 2 . . . 2 1 . . Energy Cannon 4 | . . 1 . . . . . . . . . . . . . . . . 1 2 . Ballistic Gun 40 | 2 . 4 . 2 2 . 1 6 . 1 3 1 10 . . . . 4 2 . 2 Ballistic Cannon 20 | . 4 . . . . . . . . 1 . 1 1 . 1 3 . 9 . . . Launcher 6 | . . 1 . . 1 . . . . . . . . 2 1 . . 1 . . . Special Weapon 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . . . . . . . 5 . . 1 . 1 3 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . . . . . . . . 1 . . . 4 . . 5 3 2 Parts Lost 115 | . . 6 . . . . . 1 1 . . . 2 6 3 . 3 29 23 27 14 Power 11 | . . 1 . . . . . . . . . . . 1 . . 1 4 2 2 . Propulsion 43 | . . 3 . . . . . . . . . . . 3 . . . 7 8 13 9 Utility 39 | . . 2 . . . . . 1 1 . . . 1 1 2 . 2 10 8 7 4 Weapon 22 | . . . . . . . . . . . . . 1 1 1 . . 8 5 5 1 Highest Loss Streak 16 | . . 2 . . . . . 1 1 . . . 1 4 2 . 1 16 10 12 6 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . . 1 3 . . Average Slot Usage (%) 94 | . 99 97 100 100 99 100 100 96 93 93 74 92 96 94 98 80 98 94 56 80 24 Engine 5 | . 14 7 7 9 8 9 9 6 6 6 6 6 5 1 . . . . . . . Leg 27 | . . . . 36 36 36 36 32 33 33 33 33 35 34 35 35 35 30 6 . . Wheel 2 | . 28 19 22 . . . . . . . . . . . . . . . . . . Device 9 | . 14 11 10 7 6 7 9 10 7 5 6 5 11 11 16 11 11 13 7 3 2 Storage 7 | . 14 11 11 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 1 4 . Processor 14 | . . 16 22 17 18 18 18 13 11 13 13 13 12 11 11 13 17 13 12 24 10 Protection 3 | . . 4 . 1 3 1 . 5 6 6 6 6 4 5 5 5 3 2 1 3 . Energy Gun 1 | . 6 6 . . . . . . . . . . . 2 . . . 3 . . . Ballistic Gun 13 | . 5 9 22 18 17 18 15 19 20 19 1 19 15 11 10 . . 1 4 4 1 Ballistic Cannon 2 | . 16 1 . . . . . . . . . . . . 3 . 17 13 . . . Peak Build Rating 144 | 9 9 20 20 44 44 44 46 73 76 75 72 75 99 97 95 98 99 126 126 144 81 Average Rating 63 | 5 7 16 18 38 41 43 38 63 73 72 58 73 88 92 86 75 96 116 73 122 39 On Entrance 57 | . 9 9 17 18 44 44 44 38 68 75 70 72 74 99 92 79 98 97 84 121 15 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 131 | 14 52 61 57 58 64 64 57 100 84 100 84 88 105 111 103 107 107 131 98 77 26 Greatest Support 160 | 20 32 32 32 60 60 60 60 86 86 86 86 86 115 115 109 149 149 160 131 85 43 Greatest Overweight (x) 3 | . 1 3 1 . 1 1 . 1 . 1 . 1 . . . . . 1 1 1 2 Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 5 Average Capacity 19 | 7 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 14 5 Most Carried 20 | 5 16 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 17 20 12 15 5 Average Carried 17 | 1 11 18 19 19 19 20 19 19 19 20 20 19 19 19 16 19 15 16 6 10 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 5 5 Final Carried 20 | 4 16 20 20 20 20 20 20 19 20 20 20 19 19 16 19 16 15 12 8 5 5 Class Distribution -------------------- 26% | Skirmisher 14% | Gunner 12% | Commander-Mutant 11% | Mutant 6% | Commander-Skirmisher 5% | Scavenger-Mutant 5% | Scavenger-Skirmisher 3% | Tank 3% | Trapper-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Commander-Skirmisher | -8/Recycling Commander-Mutant | -8/Scraptown Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Trapper-Gunner | -6/Lower Caves Mutant | -6/Data Miner Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Gunner | -5/Upper Caves Mutant | -5/Zhirov Gunner | -4/Proximity Caves Gunner | -4/Factory Mutant | -3/Research Scavenger-Gladiator | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Matter Collected 14438 | 324 584 752 256 614 788 242 50 1956 420 213 . 384 1913 1078 459 90 316 3141 408 257 193 Remotely 40 | . . . . . . . . . . . . . . . . . . . . . 40 Salvage Created 16529 | 176 722 1795 335 590 1001 257 . 1837 493 142 . 427 2458 789 473 125 153 3225 545 533 453 Parts 801 | 13 40 104 17 43 60 12 . 90 19 3 . 11 125 20 18 2 3 131 43 33 14 Haulers Intercepted 22 | . 2 6 . 5 . . . 2 . . . . 3 . . . . 1 1 2 . Recyclers Shooed 11 | 1 2 2 . 1 . . . 4 . . . . 1 . . . . . . . . Parts Field Recycled 24 | . . . . . . . . . . . . . . . . . . 19 5 . . Retrieved Matter 760 | . . . . . . . . . . . . . . . . . . 430 330 . . Parts Self-Destructed 111 | . . . . . . . . . 18 15 . 7 . 20 17 2 32 . . . . Prevented 14 | . . . . . . . . . . 2 . 4 . 5 3 . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Combat Hostiles Destroyed 255 | . 12 27 6 10 18 4 . 24 8 2 . 9 27 21 15 . 4 55 5 4 4 Melee 13 | . . . . . . . . . . . . . . . . . . . 5 4 4 Guns 159 | . 7 18 6 10 18 4 . 23 8 2 . 9 25 14 7 . . 8 . . . Cannons 57 | . 5 5 . . . . . . . . . . 1 . 2 . 4 40 . . . AOE 25 | . . 3 . . . . . 1 . . . . 1 7 6 . . 7 . . . Classes Destroyed 18 | 2 6 4 . . . 1 . 1 1 . . 1 1 . . . . 1 . . . Worker 26 | . . 2 . 2 . . . 5 . . . . 8 . . . . 9 . . . Builder 16 | . 1 2 . . 1 . . 1 . . . . 4 . . . . 4 3 . . Tunneler 11 | 5 . 2 . . . . . 1 . . . . . . . . . 2 1 . . Hauler 22 | . 2 6 . 5 . . . 2 . . . . 3 . . . . 1 1 2 . Recycler 15 | 1 2 4 2 . 1 . . 1 . . . . 1 . . . . 1 . . 2 Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . . Operator 7 | . 1 . . 2 . . . 3 . . . . . . . . . 1 . . . Drone 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . Watcher 24 | . 2 4 . 1 2 . . 3 . . . . 6 . . . . 2 1 2 1 Swarmer 52 | . 3 7 1 5 4 . . 7 1 . . . . 6 8 . 1 6 . . 3 Grunt 110 | . 9 13 4 5 6 1 . 9 2 2 . 6 8 11 5 . 1 26 1 1 . Brawler 9 | . . 1 1 . 1 . . . 1 . . . . 2 1 . . 2 . . . Duelist 11 | . . . . . . 1 . . 2 . . 1 . . . . . 7 . . . Protector 1 | . . . . . . . . . . . . . . . . . . 1 . . . Sentry 30 | . . 6 . . 7 2 . 4 1 . . . 4 2 1 . 1 2 . . . Hunter 11 | . . . . . . . . . . . . . 5 . . . . 6 . . . Programmer 28 | . . . . . . . . 4 1 . . . 10 . . . . 5 4 3 1 Thug 3 | . . . . . . . . . . . . . . . . . . 3 . . . Best Kill Streak 13 | 4 5 5 3 4 4 2 . 6 8 2 . 4 6 5 5 . 2 13 3 2 2 Combat Bots Only 8 | . 3 4 3 3 4 2 . 4 8 2 . 4 4 5 5 . 2 5 3 1 2 Max Kills in Single Turn 6 | 1 2 3 2 1 2 1 . 2 1 1 . 2 5 2 3 . 1 6 1 1 1 Gunslinging 1 | . . . 1 . . . . 1 . . . 1 . . . . . . . . . Exploded 3 | . . 3 . . . . . 1 . . . . 1 2 3 . . 3 . . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Hostile Shots Fired 2143 | . 52 122 17 33 76 23 . 212 26 12 . 22 187 105 61 . 26 468 320 231 150 Missed 699 | . 15 28 . 12 23 6 . 80 11 4 . 7 58 37 24 . 11 120 131 77 55 Damage Taken 24584 | . 477 1178 152 281 687 238 . 1438 282 155 . 233 1935 1219 522 . 273 6399 2879 3975 2261 Core 5449 | . 140 296 13 34 80 59 . 105 . . . . 71 55 57 . 16 531 1018 1355 1619 Absorbed by Shields 1197 | . . . . . . . . 178 20 47 . 73 245 10 112 . . 512 . . . Redirected to Shielding 285 | . . . . . 58 10 . 51 63 . . . . . . . . . 46 57 . Ignored by Resistances 1460 | . . . . . . 16 . 132 . . . . 233 268 80 . 29 529 173 . . Regen/Repaired (Parts) 642 | . . . . . 325 . . . . . . . 317 . . . . . . . . Core Remaining (%) 52 | 100 44 . 22 . . . 68 . . . . 87 . . . . 80 53 15 6 . Volleys Fired 821 | 16 57 124 17 48 62 14 . 97 20 9 . 17 120 47 25 . 10 126 8 3 1 Largest 4 | 2 2 2 2 2 2 2 . 3 3 3 . 3 3 3 3 . 3 4 4 1 2 Hottest 267 | 40 115 91 46 56 56 56 . 89 84 84 . 84 115 94 115 . 171 267 183 120 60 Shots Fired 2116 | 32 114 242 34 96 123 28 . 289 60 27 . 47 331 105 62 . 31 463 27 3 2 Gun 1586 | 32 84 180 34 96 122 28 . 288 60 27 . 45 309 92 42 . . 119 26 . 2 Cannon 507 | . 30 61 . . . . . . . . . 2 20 . 17 . 31 342 1 3 . Launcher 20 | . . 1 . . 1 . . . . . . . . 13 3 . . 2 . . . Special 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . Kinetic 1823 | 32 70 124 34 96 122 28 . 288 60 27 . 47 329 69 59 . 31 386 19 . 2 Thermal 244 | . 44 91 . . . . . . . . . . . 23 . . . 75 8 3 . Explosive 20 | . . 1 . . 1 . . . . . . . . 13 3 . . 2 . . . Electromagnetic 26 | . . 26 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 35 | 9 18 13 9 6 15 6 . 18 11 9 . 18 35 28 12 . 4 19 6 1 . Robot Miss Streak 6 | 1 2 5 5 4 3 4 . 6 2 1 . 1 3 2 3 . 6 5 2 . . Penetration Max 2 | . . . . . 1 1 . 1 . . . . 1 1 . . . 2 . . . Secondary Targets 21 | . . 1 3 . 3 . . 4 2 . . 3 2 3 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . 1 1 . . 1 1 1 . . . . . . . Shots Hit Robots 1463 | 23 80 159 26 62 76 18 10 195 42 22 . 34 242 75 37 4 13 252 48 28 17 Core Hits 720 | 7 36 67 14 34 33 10 . 81 18 8 . 21 105 48 24 1 5 174 15 12 7 Critical Kills 8 | . . . . . . . . 2 . . . . 1 2 . . . 3 . . . Critical Parts Destroyed 26 | . . . . 1 1 . . . . . . . 5 1 1 . . 17 . . . Critical Strikes 89 | . 3 . . 1 1 . . 2 . . . . 7 5 3 . 5 55 4 1 2 Burn 12 | . 3 . . . . . . . . . . . . 2 . . . 6 1 . . Destroy 36 | . . . . 1 1 . . 2 . . . . 6 3 2 . . 21 . . . Blast 35 | . . . . . . . . . . . . . 1 . 1 . 5 28 . . . Sever 2 | . . . . . . . . . . . . . . . . . . . 2 . . Impale 4 | . . . . . . . . . . . . . . . . . . . 1 1 2 Melee Attacks 178 | . . . . . . . 10 . . . . . 15 . . 4 . 4 60 53 32 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 78 | . . . . . . . . . . . . . 15 . . 4 . 4 46 9 . Piercing 90 | . . . . . . . . . . . . . . . . . . . 14 44 32 Sneak Attacks 25 | . . . . . . . 10 . . . . . 3 . . . . . 6 3 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . . . . . . . . . 4 3 . Damage Inflicted 41137 | 264 1044 2870 423 932 1604 459 . 4171 862 486 . 654 6527 2990 1833 306 379 11320 1696 1291 1026 Guns 22306 | 264 805 2007 423 932 1604 459 . 4001 862 486 . 654 5301 1636 691 . . 1832 349 . . Cannons 9256 | . 239 749 . . . . . . . . . . 273 . 344 . 379 7220 . 52 . Explosions 5384 | . . 114 . . . . . 170 . . . . 680 1354 798 . . 2268 . . . Melee 4191 | . . . . . . . . . . . . . 273 . . 306 . . 1347 1239 1026 Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 27737 | 264 605 1244 423 932 1604 459 . 4001 862 486 . 654 5574 1180 1035 . 379 7814 221 . . Thermal 5318 | . 439 1125 . . . . . 170 . . . . 680 456 . . . 2268 128 52 . Explosive 2657 | . . 114 . . . . . . . . . . . 1354 798 . . 391 . . . Electromagnetic 1234 | . . 387 . . . . . . . . . . . . . . . 847 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 1693 | . . . . . . . . . . . . . 273 . . 306 . . 958 156 . Piercing 2498 | . . . . . . . . . . . . . . . . . . . 389 1083 1026 Highest Corruption 24 | . 1 . . . . . . 2 . 1 1 1 3 3 3 3 3 3 2 24 1 Average Corruption 2 | . 1 . . . . . . 1 . 1 1 1 2 3 3 3 3 1 2 11 1 Corruption Purged 8 | . . . . . . . . 3 . . . . 5 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 143 | . 1 . . . . . . 8 . 1 2 4 29 29 21 6 13 21 2 6 . Message Errors 31 | . . . . . . . . 3 . . . 1 8 3 3 1 4 6 . 2 . Matter Fused 34 | . 1 . . . . . . . . . . 1 9 6 4 2 4 5 1 1 . Heat Flow Errors 14 | . . . . . . . . 1 . . 1 2 1 3 2 2 . 1 1 . . Energy Discharges 15 | . . . . . . . . . . 1 . . 1 7 1 1 2 1 . 1 . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . . . . . . Parts Fused 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . Data Loss (minor) 21 | . . . . . . . . 1 . . 1 . 4 5 3 . 2 3 . 2 . Data Loss (major) 8 | . . . . . . . . . . . . . 1 2 4 . . 1 . . . Misfires 5 | . . . . . . . . 1 . . . . 1 . 1 . 1 1 . . . Alerts 3 | . . . . . . . . . . . . . . 2 1 . . . . . . Weapon Failures 9 | . . . . . . . . 1 . . . . 3 1 2 . . 2 . . . Overload Shots 7 | . . . . . . . . . . . . . . . . . . 7 . . . Overflow Damage 1353 | . . 2 . . . . . 79 . . . . 276 24 171 . . 395 177 90 139 Projectiles 166 | . . 2 . . . . . . . . . . . . 1 . . 163 . . . Explosions 722 | . . . . . . . . 79 . . . . 217 24 170 . . 232 . . . Melee 465 | . . . . . . . . . . . . . 59 . . . . . 177 90 139 Knockbacks 65 | . 5 . . . . . . . . . . . 2 . . . 2 56 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 59 | . 3 . . . . . . . . . . . 2 . . . 2 52 . . . Secondary 6 | . 2 . . . . . . . . . . . . . . . . 4 . . . Self-Inflicted Damage 248 | . . . . . . . . . . . . . . 32 . . . 216 . . . Shots 6 | . . . . . . . . . . . . . . 1 . . . 5 . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 435 | . 154 309 2 2 33 16 . 227 117 71 140 238 307 251 243 190 334 435 324 174 28 Average Temperature 70 | . 51 73 2 2 13 7 . 34 42 26 80 62 51 45 82 93 110 120 122 31 10 Received Heat Transfer 4256 | . 216 435 48 126 234 90 . 428 63 41 . 91 523 468 144 . . 772 199 351 27 Effects 16 | . . . . . . . . . . . . . . 1 3 . 3 8 1 . . Shutdowns 3 | . . . . . . . . . . . . . . . . . . 2 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . . . . . Interference 9 | . . . . . . . . . . . . . . . 3 . 3 3 . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . Parts Fried 12 | . . 8 . . . . . . . . . . . 1 . . . 3 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . 3 4 . 1 . . . . . . . . . 3 . . . 1 . . . Heat Transferred 9354 | . 1517 2220 . . . . . 150 . . . . 450 1150 . . . 3571 259 37 . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . 1 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . 1 . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Peak Influence 1835 | 30 302 719 413 290 361 143 . 458 . . . . 1229 . . . . 1835 1256 879 475 Initial 1100 | . 19 55 279 63 53 96 . . . . . . 165 . . . . . 1100 659 318 Average 359 | 14 161 451 248 158 190 55 . 202 . . . . 279 . . . . 780 1116 700 343 Maximum Alert Level 5 | . 1 3 2 1 1 . . 2 . . . . 4 . . . . 5 4 3 2 Low Security (%) 46 | 100 70 6 18 61 53 100 . 55 . . . . 70 . . . . 24 . . 8 Level 1 26 | . 29 41 80 38 46 . . 28 . . . . 12 . . . . 13 . . 69 Level 2 9 | . . 48 . . . . . 16 . . . . 2 . . . . 5 . 39 22 Level 3 10 | . . 3 . . . . . . . . . . 9 . . . . 35 42 60 . Level 4 4 | . . . . . . . . . . . . . 6 . . . . 2 57 . . Level 5 1 | . . . . . . . . . . . . . . . . . . 12 . . . High Security . | . . . . . . . . . . . . . . . . . . 6 . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 69 | . 3 4 . 2 2 . . 14 . . . . 14 . 1 . . 16 7 4 2 Investigation 18 | . 1 1 . 2 1 . . 6 . . . . 4 . . . . 1 1 1 . Extermination 13 | . . . . . . . . 5 . . . . 3 . . . . 2 1 1 1 Reinforcement 20 | . 2 2 . . 1 . . 3 . . . . 4 . . . . 4 1 2 1 Assault 14 | . . 1 . . . . . . . . . . 3 . 1 . . 8 1 . . Garrison 4 | . . . . . . . . . . . . . . . . . . 1 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . . 2 1 Data Miner Redirects 8 | . . . . . . . . . . . . . 5 . . . . 3 . . . Construction Impeded 5 | . . . . . . . . . . . . . 2 . . . . 3 . . . Haulers Reinforced 4 | . . . . . . . . 1 . . . . 2 . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Distress Signals 19 | . 2 3 2 . 1 . . 3 . . . . 1 . . . . 3 1 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 516 | . 19 55 9 23 19 4 . 41 8 9 . 16 39 31 28 . 10 80 46 45 34 Peak Tracking Total 21 | . 3 5 3 4 4 2 . 4 7 5 . 4 4 8 8 . 4 9 13 15 21 Tactical Retreats 64 | . 2 9 . 4 . . . 5 1 1 . 3 3 5 7 . . 5 8 8 3 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Traps Triggered 9 | . 1 . . 1 . . . 3 . . . . 1 . . . . 2 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . 4 . . . . . . . 6 . . . . . . . . Reused 7 | . . . . . . . . . . 1 . 1 1 1 2 . . . . 1 . Traps Extracted 1 | . . . . . . . . . . . . . . 1 . . . . . . . Installed 8 | . . . . . . . . . . 1 . 1 . 3 2 . . . . 1 . Triggered 8 | . . . . . . . . . . 1 . 1 1 2 2 . . . . 1 . Most Traps Carried 7 | . . . . . . . 1 1 7 7 6 6 5 5 3 1 1 1 1 1 . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Disabled 69 | . . 3 1 . 4 . . 5 . . . 1 22 1 . . . 31 1 . . Max in Single Turn 16 | . . 1 . . 1 . . 5 . . . 1 16 1 . . . 7 1 . . Garrison Access 5 | . . . . . 1 . . . . . . . 2 . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Accessed 130 | . 5 11 . 10 11 11 5 16 1 3 4 2 23 2 1 9 . 4 5 7 . Terminals 70 | . 5 10 . 7 8 6 . 8 . . . 1 12 1 . . . 2 5 5 . Fabricators 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . Repair Stations 7 | . . . . 1 2 . . 2 . . . . 2 . . . . . . . . Recycling Units 10 | . . . . . . 3 . 3 . . . . 3 . . . . . . 1 . Scanalyzers 8 | . . 1 . 2 . . . 2 . . . . 2 . . . . 1 . . . Garrison Access 5 | . . . . . 1 . . . . . . . 2 . . . . 1 . 1 . Total Hacks 431 | . 16 31 . 25 29 50 24 39 1 7 33 3 75 7 1 48 . 16 10 16 . Successful 290 | . 1 19 . 14 19 41 24 21 1 7 33 3 37 7 1 48 . 6 3 5 . Failed 141 | . 15 12 . 11 10 9 . 18 . . . . 38 . . . . 10 7 11 . Catastrophic 22 | . 3 1 . 4 . . . 3 . . . . 4 . . . . . 3 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 88 | . 10 10 . 7 3 9 . 14 . . . . 20 . . . . 9 1 5 . Terminals 212 | . 16 29 . 19 18 23 . 19 . . . 2 44 6 . . . 12 10 14 . Fabricators 6 | . . . . . . . . 2 . . . . 4 . . . . . . . . Repair Stations 23 | . . . . 1 10 . . 2 . . . . 10 . . . . . . . . Recycling Units 12 | . . . . . . 3 . 5 . . . . 3 . . . . . . 1 . Scanalyzers 29 | . . 2 . 5 . . . 11 . . . . 10 . . . . 1 . . . Garrison Access 9 | . . . . . 1 . . . . . . . 4 . . . . 3 . 1 . Terminal Hacks 218 | . . 15 . 6 9 36 24 4 1 7 33 3 16 7 1 48 . 3 2 3 . Record 121 | . . 1 . 1 . 28 23 . . 5 11 3 6 6 . 36 . . . 1 . Part Schematic 19 | . . . . . . 2 . . . . 13 . . . . 4 . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . Robot Analysis 5 | . . 1 . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 21 | . . 4 . 1 2 3 . 2 . . 3 . 2 . . 4 . . . . . Open Door 9 | . . . . . 4 . . . 1 2 . . . 1 1 . . . . . . Branch Access Points 3 | . . . . . . 1 . . . . . . 1 . . . . . . 1 . Emergency Access Points 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . Terminal Index 3 | . . 1 . . . 1 . . . . . . 1 . . . . . . . . Alert Level 5 | . . 1 . 1 . . . . . . . . 1 . . . . 1 1 . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Locate Traps 8 | . . 2 . 1 1 . . 1 . . . . 2 . . . . 1 . . . Reprogram Traps 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . Dispatch Records 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . Security Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 6 | . . 2 . 1 1 1 . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 14 | . . . . 1 8 . . . . . . . 5 . . . . . . . . Scan Component 8 | . . . . 1 4 . . . . . . . 3 . . . . . . . . Repair 6 | . . . . . 4 . . . . . . . 2 . . . . . . . . Recycling Unit Hacks 3 | . . . . . . 3 . . . . . . . . . . . . . . . Report Inventory 3 | . . . . . . 3 . . . . . . . . . . . . . . . Scanalyzer 24 | . . 2 . 4 . . . 10 . . . . 7 . . . . 1 . . . Insert Component 17 | . . 2 . 4 . . . 6 . . . . 4 . . . . 1 . . . Analyze 7 | . . . . . . . . 4 . . . . 3 . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . . . 2 . . . . 1 . . . Seal Access 4 | . . . . . 1 . . . . . . . 2 . . . . 1 . . . Unauthorized Hacks 25 | . 1 2 . 3 1 2 . 7 . . . . 5 . . . . 1 1 2 . Terminals 19 | . 1 2 . 3 1 2 . 3 . . . . 3 . . . . 1 1 2 . Assimilate 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . Botnet 15 | . 1 2 . 1 1 2 . 2 . . . . 2 . . . . 1 1 2 . Operators 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . Report 1 | . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . 3 . . . . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Fedlink 5 | . . . . . . . . 3 . . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 87 | . 5 11 . 9 8 6 . 14 . . . 1 18 . . . . 3 5 7 . Full Trace Events 17 | . 5 2 . 2 1 . . 2 . . . . 2 . . . . 1 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . 2 . 1 . . 13 . 3 . . 4 . . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . 84 . . . . . . . . Total Part Build Rating 4 | . . . . . . . . . . . . . 4 . . . . . . . . Parts Repaired 6 | . . . . . 4 . . . . . . . 2 . . . . . . . . Time 285 | . . . . . 171 . . . . . . . 114 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . 1 . . . 2 . . . . 3 . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . 1 . . . . 3 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 13 | . . . . . . . 10 1 . . . . 2 . . . . . . . . Non-combat 5 | . . . . . . . 2 1 . . . . 2 . . . . . . . . Combat 8 | . . . . . . . 8 . . . . . . . . . . . . . . Robot Hacks Applied 13 | . . . . . . . 10 1 . . . . 2 . . . . . . . . parse_system 10 | . . . . . . . 10 . . . . . . . . . . . . . . find_chute 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . Machine Destruction 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . 5 . . 2 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Total Allies 16 | . . . 5 1 . 5 . . 2 . . . . . . . . 3 . . . Largest Group 5 | . . . 3 3 1 5 5 5 2 2 1 1 . . . . . 3 . . . Highest-Rated Group 138 | . . . 54 54 10 119 119 119 61 61 32 32 . . . . . 138 . . . Highest-Rated Ally 46 | . . . 31 31 10 34 34 34 32 32 32 32 . . . . . 46 . . . Total Orders 63 | . . . . . 14 2 7 1 18 10 3 6 . . 2 . . . . . . STAY 13 | . . . . . 5 1 1 1 1 2 1 1 . . . . . . . . . ROAM 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . FOLLOW 13 | . . . . . 5 1 1 . 3 2 1 . . . . . . . . . . EXPLORE 19 | . . . . . 3 . 1 . 6 4 . 3 . . 2 . . . . . . RETURN 16 | . . . . . 1 . 3 . 8 2 1 1 . . . . . . . . . Ally Attacks 99 | . . . 20 28 . . . 10 . 15 . 3 . . . . . 23 . . . Total Damage 2068 | . . . 207 356 . . . 268 . 452 . 120 . . . . . 665 . . . Kills 22 | . . . 4 7 . . . 2 . 6 . . . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Robot Analysis Total 5 | . . 1 . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 12 | . . . 1 . . . . . 1 2 . 1 . 3 2 . 2 . . . . Drone Launches 34 | . . . . . 2 . 4 . 16 4 2 4 . . 2 . . . . . . Drone Recoveries 28 | . . . . . . . 4 . 15 4 2 2 . . 1 . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Turns Passed 29515 | 118 1090 1812 983 1356 1389 1385 3695 2639 1318 969 163 983 3486 1382 1386 222 940 2307 869 586 437 Spaces Moved 20703 | 68 747 1033 589 892 733 1030 2744 1685 744 511 100 600 2132 970 1006 172 726 1452 1156 873 740 Core 461 | 3 . . . . . . . . . . . . . . . . . . 255 19 184 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 15635 | . . . . 892 733 1030 2744 1685 744 511 100 600 2132 970 1006 172 726 1452 138 . . Wheels 2434 | 65 747 1033 589 . . . . . . . . . . . . . . . . . . Hover 1316 | . . . . . . . . . . . . . . . . . . . 329 769 218 Flight 857 | . . . . . . . . . . . . . . . . . . . 434 85 338 Fastest Speed 20 | 50 80 105 115 120 120 120 120 120 120 120 120 120 120 108 110 110 115 108 31 27 20 Average Speed 108 | 78 107 120 115 120 120 120 120 120 120 120 120 120 120 119 110 111 115 112 51 43 37 Slowest Speed 190 | 80 115 145 115 120 190 190 120 190 120 190 120 190 120 120 114 115 115 186 120 120 150 Overloaded Moves 45 | . . . . . . . . . . . . . . . . . . . . . 45 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 68 | 4 79 80 99 64 94 98 95 41 94 98 75 86 53 94 91 62 93 27 33 28 14 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 7 | . . . . . . . . . 1 1 1 . . 1 . 3 . . . . . Known Exits Taken 19 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . . 1 . . . 6 . 1 3 . 3 . 4 3 . 2 . . . . Spaces Dug 65 | . . . . . . . . . . . . . 19 . . . . 7 19 19 1 Terrain Destroyed 743 | . . 7 . . 11 1 . 58 . . . . 145 117 72 . 25 266 21 19 1 Melee 51 | . . . . . . . . . . . . . 11 . . . . 4 18 17 1 Projectile 258 | . . . . . 1 1 . 4 . . . . 41 21 33 . 25 127 3 2 . AOE 434 | . . 7 . . 10 . . 54 . . . . 93 96 39 . . 135 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Total 25752 | 103 919 1353 857 1080 1102 1141 3148 2082 1117 841 142 820 2778 1097 1230 197 809 1807 1312 986 831 Wait 3032 | 2 74 109 236 82 257 56 366 191 310 311 36 186 378 43 180 . 63 84 19 16 33 Move 20682 | 67 746 1032 588 891 732 1029 2743 1684 743 510 99 599 2131 969 1005 171 725 1451 1155 872 740 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 222 | 11 19 25 1 18 7 . 11 24 4 . . . 31 6 4 1 3 36 7 10 4 Fast Attach 127 | . 2 8 . 2 4 . . 8 . . 3 2 10 . 1 6 . 23 33 13 12 Attach 121 | 7 4 8 . 2 2 . . 13 2 . . 1 11 7 2 5 4 25 13 10 5 Detach 30 | . . . . . 1 . . 5 1 . . . 2 . 1 3 1 3 5 6 2 Swap 270 | . 8 21 12 19 28 8 7 32 16 10 1 11 41 20 8 . 1 23 1 3 . Drop 219 | . 9 26 3 18 9 . 11 28 1 . 3 3 39 2 1 7 1 32 16 8 2 Fire 821 | 16 57 124 17 48 62 14 . 97 20 9 . 17 120 47 25 . 10 126 8 3 1 Melee 164 | . . . . . . . 10 . . . . . 15 . . 4 . 4 55 44 32 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 55 | . . . . . . 34 . . 20 . . . . . 1 . . . . . . Trap 8 | . . . . . . . . . . 1 . 1 . 3 2 . . . . 1 . Miscellaneous 1 | . . . . . . . . . . . . . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: *Res / Arm) -2/Research (discovered 3 exits: *Acc / Qua x2) -1/Access History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 16) 570 | -10/Materials | Discovered new exit (range 11) 658 | -10/Materials | Discovered new exit (range 9) 1205 | -10/Materials | Core integrity fell below 50% 1209 | -10/Materials | Entered another Materials area 1209 | -9/Materials | Evolved 2 slots: Utility x2 1593 | -9/Materials | Discovered new exit (range 15) 1636 | -9/Materials | Identified exit to Mines 1877 | -9/Materials | Discovered new exit (range 16) 1955 | -9/Materials | Build established: Scavenger-Skirmisher 2197 | -9/Materials | Discovered exit to Mines (range 9) 2333 | -9/Materials | Discovered new exit (range 16) 2383 | -9/Materials | Identified exit to Materials 2663 | -9/Materials | Core integrity fell below 50% 2809 | -9/Materials | First assault squad dispatched 2944 | -9/Materials | Build established: Scavenger-Mutant 3021 | -9/Materials | Entered Mines 3101 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3298 | -9/Mines | Discovered exit to Materials (range 4) 3314 | -9/Mines | Learned Materials emergency access door positions 3345 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3345 | -9/Mines | Discovered new exit (range 5) 3348 | -9/Mines | Identified exit to Exiles 3521 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3524 | -9/Mines | Found Prototype Device 3547 | -9/Mines | Excavation squad dispatched 3547 | -9/Mines | A large section of the Mines collapsed 3740 | -9/Mines | Discovered exit to Materials (range 5) 4004 | -9/Mines | Entered Materials 4004 | -8/Materials | Accompanied by 3 allies 4004 | -8/Materials | Evolved 2 slots: Propulsion x2 4009 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4047 | -8/Materials | Identified Exp. Sensor Array 4051 | -8/Materials | Discovered new exit (range 4) 4059 | -8/Materials | Identified exit to Storage 4627 | -8/Materials | Build established: Skirmisher 4931 | -8/Materials | Discovered new exit (range 16) 4948 | -8/Materials | Identified exit to Factory 5360 | -8/Materials | Entered Storage 5360 | -8/Storage | Accompanied by 1 ally 6038 | -8/Storage | Repaired Carbon-fiber Leg 6266 | -8/Storage | Discovered exit to Factory (range 16) 6464 | -8/Storage | Used back door to open Recycling access 6464 | -8/Storage | Discovered new exit (range 5) 6467 | -8/Storage | Identified exit to Recycling 6532 | -8/Storage | Repaired Carbon-fiber Leg 6578 | -8/Storage | Repaired Gauss Rifle 6634 | -8/Storage | Repaired Hvy. Ion Engine 6749 | -8/Storage | Entered Recycling 6750 | -8/Recycling | Met a Zionite searching for Scraptown 7235 | -8/Recycling | Build established: Commander-Skirmisher 7243 | -8/Recycling | Discovered new exit (range 16) 7260 | -8/Recycling | Identified exit to Factory 7650 | -8/Recycling | Scanned before Scraplab entrance 8102 | -8/Recycling | Entered Scraplab 8124 | -8/Recycling | Discovered new exit (range 2) 8124 | -8/Recycling | Identified exit to Scraptown 8134 | -8/Recycling | Entered Scraptown 8134 | -8/Scraptown | Accompanied by 5 allies 8451 | -8/Scraptown | Build established: Commander-Mutant 8507 | -8/Scraptown | Visited UFD Registry 8507 | -8/Scraptown | Registered with UFD as "Protonchassis" 8543 | -8/Scraptown | Visited Symbiants 8571 | -8/Scraptown | Visited Comm Corps 9051 | -8/Scraptown | Visited Awakened 9082 | -8/Scraptown | Visited Spacefarers 9102 | -8/Scraptown | Visited Shadow of the Wyrm 9193 | -8/Scraptown | Visited Red Mages 9320 | -8/Scraptown | Discovered exit to Factory (range 5) 9614 | -8/Scraptown | Visited CPS Storage 9668 | -8/Scraptown | Visited Chapter 10 9750 | -8/Scraptown | Visited Science Guys 9861 | -8/Scraptown | Visited Cartography Club 9901 | -8/Scraptown | Found Surveybot 17 Chip 10437 | -8/Scraptown | Visited Junk Cannon Lab 10588 | -8/Scraptown | Discovered exit to Factory (range 5) 10629 | -8/Scraptown | Visited Curators Association 10673 | -8/Scraptown | Visited Observation Area 10734 | -8/Scraptown | Visited Derelict Rescue Squad 10747 | -8/Scraptown | Found DRS Beacon 10768 | -8/Scraptown | Visited Scrapoid Research Area 11829 | -8/Scraptown | Entered Factory 11829 | -6/Factory | Accompanied by 5 allies 11829 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 12474 | -6/Factory | Build established: Commander-Skirmisher 12878 | -6/Factory | Build established: Skirmisher 13160 | -6/Factory | Discovered new exit (range 7) 13188 | -6/Factory | Identified exit to Lower Caves 14468 | -6/Factory | Entered Lower Caves 14879 | -6/Lower Caves | Learned location of Extension (-6) 14916 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 15013 | -6/Lower Caves | Destroyed 8 combat bots 15571 | -6/Lower Caves | Discovered new exit (range 6) 15634 | -6/Lower Caves | Identified exit to Lower Caves 15786 | -6/Lower Caves | Entered another Lower Caves area 15786 | -6/Lower Caves | Accompanied by 2 allies 15871 | -6/Lower Caves | Discovered new exit (range 41) 15969 | -6/Lower Caves | Discovered new exit (range 104) 16092 | -6/Lower Caves | Build established: Trapper-Gunner 16178 | -6/Lower Caves | Identified exit to Factory 16352 | -6/Lower Caves | Encountered a Warlord checkpoint 16627 | -6/Lower Caves | P-60 Hacker assimilated allied Soldier 5a 16667 | -6/Lower Caves | Learned Factory emergency access door positions 16667 | -6/Lower Caves | Learned Factory stockpile data 16667 | -6/Lower Caves | Learned Armory security intel 16739 | -6/Lower Caves | Identified exit to Data Miner 16755 | -6/Lower Caves | Entered Data Miner 16755 | -6/Data Miner | Accompanied by 1 ally 16755 | -6/Data Miner | Discovered new exit (range 6) 16763 | -6/Data Miner | Identified exit to Proximity Caves 16786 | -6/Data Miner | Met Data Miner 16820 | -6/Data Miner | Learned location of Section 7 (-2) 16820 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16882 | -6/Data Miner | Received God Mode back door access code from Data Miner 16918 | -6/Data Miner | Entered Proximity Caves 16918 | -5/Proximity Caves | Accompanied by 1 ally 17001 | -5/Proximity Caves | Found Alien Artifact 17001 | -5/Proximity Caves | Identified Dimensional Node Initializer 17001 | -5/Proximity Caves | Initialized slip node 17110 | -5/Proximity Caves | Spotter reported a threat 17186 | -5/Proximity Caves | Discovered exit to Factory (range 97) 17853 | -5/Proximity Caves | Build established: Skirmisher 17901 | -5/Proximity Caves | Entered Factory 17901 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18009 | -5/Factory | Discovered new exit (range 8) 18018 | -5/Factory | Identified exit to Factory 18420 | -5/Factory | Incoming investigation squad redirected 19434 | -5/Factory | Fabricated Hrd. Heavy Armor Plating? 19759 | -5/Factory | Discovered exit to Factory (range 16) 20057 | -5/Factory | Repaired Prc. Assault Rifle 20587 | -5/Factory | Repaired Med. Reactive Plating 21139 | -5/Factory | Identified exit to Upper Caves 21181 | -5/Factory | Spotted B-75 Beast 21201 | -5/Factory | First assault squad dispatched 21216 | -5/Factory | Incoming assault squad redirected 21216 | -5/Factory | Incoming assault squad redirected 21218 | -5/Factory | Incoming assault squad redirected 21285 | -5/Factory | Incoming investigation squad redirected 21387 | -5/Factory | Entered Upper Caves 21853 | -5/Upper Caves | Discovered new exit (range 10) 21868 | -5/Upper Caves | Identified exit to Upper Caves 22040 | -5/Upper Caves | Learned 4 Factory zone layouts 22299 | -5/Upper Caves | Encountered a Warlord checkpoint 22556 | -5/Upper Caves | Attracted the attention of an 0b10 base 22612 | -5/Upper Caves | Lost 4 parts (2n1u1w) 22741 | -5/Upper Caves | Learned Research trap positions 22741 | -5/Upper Caves | Learned Research stockpile data 22741 | -5/Upper Caves | Learned Research security intel 22769 | -5/Upper Caves | Entered another Upper Caves area 23003 | -5/Upper Caves | Encountered a Warlord checkpoint 23067 | -5/Upper Caves | Build established: Gunner 23170 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23367 | -5/Upper Caves | Discovered new exit (range 5) 23371 | -5/Upper Caves | Identified exit to Zhirov 23942 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 24155 | -5/Upper Caves | Entered Zhirov 24155 | -5/Zhirov | Discovered new exit (range 3) 24160 | -5/Zhirov | Identified exit to Proximity Caves 24177 | -5/Zhirov | Met Zhirov 24199 | -5/Zhirov | Learned location of Quarantine (-2) 24199 | -5/Zhirov | Learned location of Testing (-3) 24199 | -5/Zhirov | Learned location of Command (-1) 24223 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24242 | -5/Zhirov | Build established: Mutant 24243 | -5/Zhirov | Found Alien Artifact 24243 | -5/Zhirov | Identified Integrated Reactor 24243 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 24259 | -5/Zhirov | Found Alien Artifact 24377 | -5/Zhirov | Entered Proximity Caves 24378 | -4/Proximity Caves | Activated DRS Beacon 24664 | -4/Proximity Caves | Build established: Gunner 24945 | -4/Proximity Caves | Learned 4 Research zone layouts 25010 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25317 | -4/Proximity Caves | Entered Factory 25317 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 25629 | -4/Factory | Found Hvy. Insulated Plating 25648 | -4/Factory | Garrison activated, responded to threat 25771 | -4/Factory | Found Hvy. Insulated Plating 26133 | -4/Factory | Build established: Hacker-Gunner 26192 | -4/Factory | Discovered new exit (range 2) 26193 | -4/Factory | Identified exit to Research 26317 | -4/Factory | First assault squad dispatched 26338 | -4/Factory | Incoming assault squad redirected 26374 | -4/Factory | Found Prototype Device 26526 | -4/Factory | Lost 4 parts (2n1u1w) 26879 | -4/Factory | Build established: Scavenger-Skirmisher 26979 | -4/Factory | Found Hvy. Insulated Plating 27008 | -4/Factory | Allied Derelicts emerged from ambush trap array 27219 | -4/Factory | Lost 3 allies 27339 | -4/Factory | Incoming assault squad redirected 27362 | -4/Factory | Incoming assault squad redirected 27481 | -4/Factory | High security lockdown imminent 27500 | -4/Factory | Lost 16 parts (2p4n6u4w) 27561 | -4/Factory | High security lockdown engaged 27624 | -4/Factory | Entered Research 27624 | -3/Research | Evolved 2 slots: Utility x2 27625 | -3/Research | Identified exit to Armory 27627 | -3/Research | Loaded intel: 76 trap records 27687 | -3/Research | Garrison activated, responded to threat 27704 | -3/Research | Identified Transdimensional Reconstructor 27704 | -3/Research | Warped through subspace 27732 | -3/Research | Lost 4 parts (2n1u1w) 27830 | -3/Research | Lost 6 parts (1p1n2u2w) 27886 | -3/Research | Identified Adv. EM Disruption Field 27965 | -3/Research | Lost 10 parts (1p4n3u2w) 28034 | -3/Research | Core integrity fell below 50% 28298 | -3/Research | Discovered new exit (range 11) 28301 | -3/Research | Identified exit to Research 28354 | -3/Research | Core integrity fell below 20% 28374 | -3/Research | First assault squad dispatched 28440 | -3/Research | Spotted B-86 Titan 28493 | -3/Research | Entered another Research area 28493 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 28494 | -2/Research | Identified exit to Quarantine 28674 | -2/Research | Build established: Scavenger-Gladiator 28743 | -2/Research | Search patrols dispatched 28900 | -2/Research | Lost 7 parts (4n1u2w) 28957 | -2/Research | System corruption reached 10% 29042 | -2/Research | Search patrols dispatched 29058 | -2/Research | Lost 12 parts (2p6n3u1w) 29062 | -2/Research | Discovered new exit (range 12) 29069 | -2/Research | Core integrity fell below 50% 29077 | -2/Research | Core integrity fell below 20% 29079 | -2/Research | Identified exit to Access 29079 | -2/Research | Entered Access 29079 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 29100 | -1/Access | Lost 3 parts (2u1w) 29182 | -1/Access | Found Prototype Processor 29182 | -1/Access | Identified Exp. Core Analyzer 29316 | -1/Access | Lost 4 parts (2n2u) 29321 | -1/Access | Build established: Mutant 29378 | -1/Access | Search patrols dispatched 29452 | -1/Access | Spotted B-99 Colossus 29453 | -1/Access | Lost 4 parts (4n) 29466 | -1/Access | Core integrity fell below 50% 29492 | -1/Access | Lost 6 parts (3n2u1w) 29502 | -1/Access | Core integrity fell below 20% 29516 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- K-01 Serf cleans the Longscan Aggregator. Slug penetrates R-10 Processor. Penetrated by Slug. Longscan Aggregator disabled. Penetrated by Slug. K-01 Serf destroyed. P-80 Master resets R-10 Processor, system corruption cleaned. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. U-05 Engineer builds a Wall. Knocked back. C-30 ARC bursts open, deploying its payload. P-80 Master unfolds itself. C-30 ARC bursts open, deploying its payload. S-43 Plague unfolds itself. [Achievement: Hunted] [Achievement: This Is Interesting...] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | # ""???????????????? ?????????????????????? | | # """#?????????????? ?????????????????????? | | !# T"#?????????????? #????????????????????? | | # """#?????????????? #????????????????????? | | # "" #?????????????? #????????????????????? | | # * #?????????????? #????????????????????? | | #?? ???????????????? #????????????????????? | | #?###+##????###?????#### #????????????????????? | | ##+### ############## #????????????????????? | | % % #????????????????????? | | H #????????????????????? | | ###### ###+########## #????????????????????? | | ?????## ### ###u ###############???????? | | ??????# #?# #?#p # ??????? | | ??????# #?# #?#pk# ??????? | | ??????# #?# """"" #?# + ??????? | | ??????# ### """"" #?# # ??????? | | ??????# + """"" #?# # ??????? | | ??????# ### """"" #?# #? ???????? | | ??????#+##?# """""????# #? """ """ ???????? | | ???????????# """""????# #??"""T""" ????????? | | ???????????# ????# #??#######????????????? | | ???????????# ????# #?????????????????????? | | ???????????##########???# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????#@ #?????????????????????? | | #########???????????????# p#?????????????????????? | | #???????????????#w #?????????????????????? | | #???????????????# #?????????????????????? | | #???????????????+ +?????????????????????? | | #???????????????# #?????????????????????? | | #???????????????# %#?????????????????????? | | #???????????????# #?????????????????????? | | #???????????????# #?????????????????????? | | #???????????????# #?????????????????????? | | #???????????????? #?????????????????????? | | #???????????????? #?????????????????????? | | #????????????????ss#?????????????????????? | | #???????????????? s??????????????????????? | | #+#######????????????????ss??????????????????????? | | # #?????????????????????? ??????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # ##?????????????????????????????????????????????? | | #####?????????????????????????????????????????? | | "%" +??????????????????????????????????? | | #######???????????????????????????????????????? | | # ##?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 80 Energy Generation 51 Energy Capacity 600 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 85 Jamming Range 12 Cloak Strength 2 Additional Mass Support 16 Corruption Containment 12 Armor Coverage 825 Resistance: KI 30 Resistance: TH 25 Resistance: EM 50 Core Shielding 30 Propulsion Shielding 66 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 16 Target Analysis 8 Core Analysis 8 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 14 Defensive Hacking 14 Trap Extractor Capacity 6 Item Schematics ----------------- Hrd. Heavy Armor Plating | -8/Recycling | Hacked Imp. Field Recycling Unit | -8/Recycling | Hacked Med. Reactive Plating | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Mic. Fission Core | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Arm. Heavy Treads | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Imp. VSS Leg | -5/Factory | Scanalyzed Power Sword | -5/Factory | Scanalyzed Enh. Gauss Cannon | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Hrd. Heavy Armor Plating | x1 | -5/Factory Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Achievements -------------- Close Call Gun Specialist Hunted I Spy It Was An Accident, I Swear Just Browsing Subspace Traveler The Science Guy This Is Interesting... Treasure Hunter \\IAMDERELICT Challenges ------------ None Game ------ Seed SuperquantumWeldingLog Manual? 0 Play Time 08:17:13 Cumulative 39.2 hours Start 2024.12.26 @ 10:13:46 End 2024.12.26 @ 22:09:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 29 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5715855f-2d14-4355-90f3-2cd6023433b3