Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.09.18 @ 11:17:21 // AFD2019/Pay2Buy Player: SmallBrainBigPP Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (161) 805 Value Destroyed (5687) 5687 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1687) 1687 TOTAL SCORE: 11479 Bonus ------- High Alert Combat Kills 1072 Follower Combat Kills 520 Entered Garrisons 200 Friendly Fire -105 Cogmind --------- Core Integrity 445/700 Matter 230/300 Energy 387/900 System Corruption 5% Temperature Hot (287) Movement Core (700) Ox13 Location -7/Storage Parts ------- > --- POWER (2) -------- F-cell Engine F-cell Engine > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON (3) ------- Cooled Plasma Cannon Improved Datajack > --- INVENTORY (10) --- Improved Lightning Gun Peak State ------------ > --- POWER ------------ F-cell Engine F-cell Engine > --- PROPULSION ------- Armored Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System Advanced Targeting Computer Advanced Targeting Computer Improved Medium Armor Plating Layered Medium Armor Plating Force Field > --- WEAPON ----------- Improved Lightning Gun Improved Lightning Gun Cooled Plasma Cannon > --- INVENTORY -------- Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Duelist] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Heavy] [Rating: 65] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Medium Treads Treads Medium Treads Utility Advanced Targeting Computer Device Improved Cooling System Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Precision Shock Rifle Energy Gun Precision Shock Rifle Energy Cannon Improved EM Pulse Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Sto Slots Evolved 6 | . . 2 . 2 2 . . . Power 1 | . . . . . 1 . . . Propulsion . | . . . . . . . . . Utility 4 | . . 2 . 1 1 . . . Weapon 1 | . . . . 1 . . . . Parts Attached 5 | . . . . 1 . 4 . . Power 2 | . . . . 1 . 1 . . Engine 1 | . . . . 1 . . . . Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 1 | . . . . . . 1 . . Treads 1 | . . . . . . 1 . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 1 | . . . . . . 1 . . Device . | . . . . . . . . . Storage . | . . . . . . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 1 | . . . . . . 1 . . Artifact . | . . . . . . . . . Weapon 1 | . . . . . . 1 . . Energy Gun . | . . . . . . . . . Energy Cannon 1 | . . . . . . 1 . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 22 | . . 1 . 3 . 7 2 9 Power 2 | . . . . . . . 1 1 Propulsion 2 | . . . . . . 2 . . Utility 11 | . . . . 3 . 3 . 5 Weapon 7 | . . 1 . . . 2 1 3 Highest Loss Streak 5 | . . 1 . 1 . 4 1 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 75 | . 27 25 22 98 99 93 76 81 Engine 10 | . 13 11 11 9 7 7 7 13 Core 1 | . . . . . 7 6 . . Treads 8 | . . . . 17 15 13 7 7 Device 10 | . . 1 . 8 7 13 15 14 Processor 10 | . . . . 8 14 15 15 14 Protection 11 | . . . . 26 23 11 7 10 Energy Gun 15 | . 13 12 11 27 23 16 14 10 Energy Cannon 3 | . . . . . . 5 7 7 Naked Turns 10 | . 10 . . . . . . . Heaviest Build 66 | . 11 18 12 41 49 59 52 66 Greatest Support 56 | 3 3 3 3 56 56 56 20 50 Greatest Overweight (x) 5 | . 3 5 3 . . 2 2 3 Average Overweight (x) 1 | . 2 3 3 . . . 1 2 Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 10 10 10 10 10 10 10 10 10 Most Carried 10 | . . . . 1 . 10 10 10 Average Carried 5 | . . . . . . 6 9 9 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 Final Carried 10 | . . . . . . 10 10 1 Class Distribution -------------------- 39% | Tank 36% | Mutant 24% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Gunner | -7/Garrison Gunner | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Gar Fac Sto Matter Collected 250 | . 134 61 . 10 . 40 . 5 Remotely . | . . . . . . . . . Salvage Created 7042 | . 186 671 90 2309 251 1286 250 1999 Parts . | . . . . . . . . . Haulers Intercepted 15 | . 1 3 . 5 . . 1 5 Recyclers Shooed 1 | . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Sto Combat Hostiles Destroyed 105 | . 2 9 1 38 1 26 3 25 Guns 66 | . 1 9 1 32 1 13 1 8 Cannons 21 | . . . . . . 6 2 13 AOE 7 | . 1 . . . . 4 . 2 Classes Destroyed 17 | . 3 7 1 2 . 2 . 2 Worker 13 | . . 1 . 8 . . 1 3 Builder 13 | . . 2 2 2 . . . 7 Tunneler 1 | . . . . 1 . . . . Hauler 15 | . 1 3 . 5 . . 1 5 Recycler 4 | . . 1 1 . . . . 2 Operator 3 | . . 1 . . 1 . . 1 Watcher 7 | . 2 1 . 3 . . . 1 Swarmer 28 | . . 3 . 13 . 6 . 6 Cutter 3 | . . . . . . 3 . . Grunt 43 | . 2 4 . 16 . 14 2 5 Brawler 1 | . . 1 . . . . . . Duelist 4 | . . . . . . . . 4 Sentry 19 | . . 1 . 8 . 2 1 7 Demolisher 1 | . . . 1 . . . . . Specialist 1 | . . . . . . 1 . . Hunter 3 | . . . . 1 1 . . 1 Programmer 2 | . . . . . . . . 2 Best Kill Streak 13 | . 2 6 2 13 1 11 2 7 Combat Bots Only 11 | . 2 4 1 11 1 11 2 4 Max Kills in Single Turn 2 | . 1 2 1 2 1 2 1 2 Gunslinging 1 | . . . . 1 . . . . Exploded 2 | . 1 . . . . 2 . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Gar Fac Sto Damage Taken 4223 | . 26 181 72 1373 . 955 105 1511 Core 535 | . 13 50 48 169 . 109 10 136 Absorbed by Shields 858 | . . . . . . 191 86 581 Redirected to Shielding 310 | . . . . 210 . 100 . . Core Remaining (%) 84 | 100 94 . 75 69 . . . . Volleys Fired 349 | . 12 39 10 98 14 47 9 120 Largest 3 | . 1 2 1 3 3 3 3 3 Hottest 184 | . 45 95 50 165 165 184 184 164 Shots Fired 867 | . 12 41 10 294 42 138 25 305 Gun 707 | . 12 41 10 294 42 110 17 181 Cannon 160 | . . . . . . 28 8 124 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 81 | . . . . . . . . 81 Explosive . | . . . . . . . . . Electromagnetic 786 | . 12 41 10 294 42 138 25 224 Robot Hit Streak 71 | . 5 10 12 71 22 51 27 58 Robot Miss Streak 3 | . 3 3 2 1 . 1 . 2 Penetration Max . | . . . . . . . . . Secondary Targets 14 | . . . . 12 . 2 . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . Shots Hit Robots 505 | . 11 32 9 179 8 92 13 161 Core Hits 241 | . 7 28 4 74 4 45 9 70 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 10 | . . . . 5 . 1 . 4 Meltdown 1 | . . . . . . . . 1 Corrupt 9 | . . . . 5 . 1 . 3 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12524 | . 243 807 308 3979 190 2077 465 4455 Guns 8689 | . 152 633 186 3656 190 1560 211 2101 Cannons 2175 | . . . . . . 346 84 1745 Explosions 1660 | . 91 174 122 323 . 171 170 609 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 2813 | . 91 174 122 323 . 171 70 1862 Explosive 128 | . . . . . . . 100 28 Electromagnetic 9583 | . 152 633 186 3656 190 1906 295 2565 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . . . . 5 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 6 | . . . . . . . . 6 Message Errors 1 | . . . . . . . . 1 Matter Fused 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . 2 Misfires 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 138 | . . 20 . . . 18 52 48 Projectiles 43 | . . . . . . . . 43 Explosions 95 | . . 20 . . . 18 52 5 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 350 | . 13 43 8 67 . 37 64 118 Shots 14 | . 1 2 1 3 . 1 2 4 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 366 | . 24 66 30 270 78 366 100 278 Average Temperature 49 | . 9 22 12 42 37 97 32 44 Received Heat Transfer 1674 | . 9 72 . 711 . 334 57 491 Effects 2 | . . . . 2 . . . . Interference 2 | . . . . 2 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 10 | . . . . 6 . 3 . 1 Combat Hostiles 10 | . . . . 6 . 3 . 1 Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted . | . . . . . . . . . Heat Transferred 3400 | . 100 200 100 300 . 150 50 2500 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 20 | . 2 3 2 5 . 2 . 6 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Sto Peak Influence 1172 | . 103 254 100 983 502 1172 628 1031 Initial 533 | . . . 50 33 362 309 533 212 Average 521 | . 47 158 72 549 431 865 544 560 Maximum Alert Level 4 | . . 1 . 3 2 4 2 3 Low Security (%) 20 | 100 100 67 100 14 . . . . Level 1 18 | . . 32 . 28 37 5 . 30 Level 2 34 | . . . . 19 62 24 100 45 Level 3 24 | . . . . 36 . 54 . 24 Level 4 3 | . . . . . . 14 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 26 | . . 2 . 8 1 . 1 14 Investigation 2 | . . . . 2 . . . . Extermination 4 | . . . . . . . 1 3 Reinforcement 11 | . . 2 . 2 1 . . 6 Assault 2 | . . . . . . . . 2 Garrison 7 | . . . . 4 . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 5 | . . . . 2 . . . 3 Haulers Reinforced 2 | . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Gar Fac Sto Distress Signals 4 | . . 2 . . . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 147 | . 5 12 7 43 2 24 3 51 Peak Tracking Total 10 | . 2 3 8 8 1 5 2 10 Tactical Retreats 4 | . . . 1 1 . . . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Sto Traps Triggered 2 | . . . . . . 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . . . . 2 . . . 1 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Gar Fac Sto Machines Disabled 59 | . . 3 . 13 10 3 7 23 Max in Single Turn 2 | . . 1 . 1 1 1 2 2 Garrison Access 1 | . . . . . . . . 1 Garrison Relay 3 | . . . . . . 3 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Gar Fac Sto Machines Accessed 10 | . 4 1 . 3 1 . . 1 Terminals 9 | . 4 1 . 3 . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 28 | . 10 1 . 13 2 . . 2 Successful 15 | . 7 1 . 5 1 . . 1 Failed 13 | . 3 . . 8 1 . . 1 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 26 | . 10 1 . 13 . . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . Terminal Hacks 14 | . 7 1 . 5 . . . 1 Robot Analysis 1 | . . . . 1 . . . . Prototype ID Bank 1 | . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . Alert Level 3 | . 2 1 . . . . . . Unreport Threat 1 | . 1 . . . . . . . Security Status 1 | . 1 . . . . . . . Surveillance Status 1 | . . . . 1 . . . . Transport Status 1 | . 1 . . . . . . . Reinforcement Status 1 | . . . . 1 . . . . Recall Extermination 1 | . . . . . . . . 1 Hauler Manifests 1 | . . . . 1 . . . . Registered Prototypes 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 7 | . 2 . . 3 1 . . 1 Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Gar Fac Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 17 | . . . . . . 13 . 4 Machine Destruction 13 | . . . . . . 13 . . Programmers 4 | . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Gar Fac Sto Total Allies 5 | . . . 2 . . . . 3 Largest Group 2 | . . . 1 . . . . 2 Highest-Rated Group 116 | . . . 31 . . . . 116 Highest-Rated Ally 100 | . . . 31 . . . . 100 Total Orders . | . . . . . . . . . Ally Attacks 54 | . . . 4 . . . . 50 Total Damage 1588 | . . . 21 . . . . 1567 Kills 15 | . . . . . . . . 15 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Sto Robot Analysis Total 1 | . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Gar Fac Sto Turns Passed 6447 | 12 422 569 318 1126 156 1314 786 1744 Spaces Moved 1947 | 18 214 178 126 354 61 433 194 369 Core 536 | 18 214 178 126 . . . . . Treads 1411 | . . . . 354 61 433 194 369 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 50 200 200 160 160 160 250 245 Average Speed 236 | 50 186 205 200 160 160 239 329 333 Slowest Speed 410 | 50 200 300 200 160 160 330 330 410 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 4 44 24 31 32 2 65 4 55 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 4 | . . . . . . . . 4 Terrain Destroyed 214 | . 9 9 10 37 . 3 86 60 Melee . | . . . . . . . . . Projectile 19 | . . . . . . . . 19 AOE 195 | . 9 9 10 37 . 3 86 41 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Gar Fac Sto Total 3114 | 20 225 342 183 694 88 612 322 628 Wait 789 | 3 . 125 48 240 14 116 118 125 Move 1936 | 17 213 177 125 353 60 429 193 369 Hop . | . . . . . . . . . Pick Up 15 | . . . . . . 14 1 . Fast Attach . | . . . . . . . . . Attach 13 | . . . . . . 4 . 9 Detach 1 | . . . . . . . . 1 Swap 1 | . . . . 1 . . . . Drop 6 | . . 1 . 2 . . 1 2 Fire 349 | . 12 39 10 98 14 47 9 120 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 4 | . . . . . . 2 . 2 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 2 exits: [*Fac x2]) -7/Factory -7/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 13 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Identified exit to Mines 281 | -10/Materials | Discovered new exit (range 12) 305 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 4) 435 | -10/Materials | Entered another Materials area 435 | -9/Materials | Evolved 2 slots: Utility x2 786 | -9/Materials | Discovered new exit (range 10) 902 | -9/Materials | Discovered new exit (range 14) 1004 | -9/Materials | Entered Mines 1089 | -9/Mines | Assembled infested the area 1312 | -9/Mines | Discovered new exit (range 6) 1322 | -9/Mines | Entered Materials 1322 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1655 | -8/Materials | Build established: Tank 1756 | -8/Materials | Garrison activated, responded to threat 1863 | -8/Materials | Destroyed 10 combat bots 1917 | -8/Materials | Garrison activated, responded to threat 2105 | -8/Materials | Destroyed 11 combat bots 2267 | -8/Materials | Discovered new exit (range 16) 2448 | -8/Materials | Entered Factory 2448 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2593 | -7/Factory | Identified exit to Garrison 2604 | -7/Factory | Entered Garrison 2634 | -7/Garrison | Triggered checkpoint 2682 | -7/Garrison | Garrison Relay disabled 2750 | -7/Garrison | Triggered checkpoint 2768 | -7/Garrison | Triggered checkpoint 2770 | -7/Garrison | Triggered checkpoint 2845 | -7/Garrison | Destroyed 11 combat bots 2845 | -7/Garrison | Lost 4 parts (1n1u2w) 3066 | -7/Garrison | Triggered checkpoint 3083 | -7/Garrison | Discovered new exit (range 13) 3186 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3322 | -7/Garrison | Triggered checkpoint 3338 | -7/Garrison | Garrison Relay disabled 3450 | -7/Garrison | Build established: Gunner 3720 | -7/Garrison | Triggered checkpoint 3770 | -7/Garrison | Garrison Relay disabled 3891 | -7/Garrison | Discovered new exit (range 9) 3918 | -7/Garrison | Entered Factory 4668 | -7/Factory | Discovered new exit (range 9) 4704 | -7/Factory | Entered Storage 4714 | -7/Storage | Met 01-MTF 4946 | -7/Storage | Build established: Mutant 5718 | -7/Storage | Garrison activated, responded to threat 5959 | -7/Storage | Build established: Tank 6304 | -7/Storage | First assault squad dispatched 6448 | -7/Storage | Self-destructed Last Messages --------------- 06429_ Discarded Adv. Targeting Computer. [Purchased: Imp. Datajack] 06429_ Relay Coupler [Brawler] fries itself. 06430_ Relay Coupler [Duelist] fries itself. 06433_ Lyr. Medium Armor Plating destroyed. 06433_ Imp. Cooling System destroyed. 06433_ System corrupted by crushing effect (+4). 06433_ Knocked back. 06433_ Relay Coupler [Sentry] fries itself. 06434_ Relay Coupler [Specialist] fries itself. 06435_ Critical hit (Burn: +37). 06435_ Relay Coupler [Heavy] fries itself. 06436_ Relay Coupler [Swarmer] fries itself. 06437_ Relay Coupler [NC] fries itself. 06441_ Imp. Medium Armor Plating destroyed. 06441_ L-41 Fighter destroyed. 06443_ Imp. Lightning Gun destroyed. 06447_ Knocked back. 06448_ System corrupted: FCS attempts to trigger Cld. Plasma Cannon. 06448_ System corrupted: Cld. Plasma Cannon misfires. Map ----- +----------------------------------------------------+ | ?? " #????# "##???? | | ???? #?? "# ##???? | | ?#####"# " " % ##???? | | # + + "# "" ##???? | | # # # "# %"" ###### | | # #%#?? 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""" """ # | | ?????????????? ?? ? ?# | | ??????????????##??#####???? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 33 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 675 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 16 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Cogshop Purchases (35) ------------------------ Hvy. Ion Engine (699) EM Shotgun (699) Hvy. EM Shotgun (733) Adv. ECM Suite (Loot Box) Prc. Shock Rifle (909) Prc. Shock Rifle (909) Prc. Shock Rifle (909) Hvy. Deuterium Engine (854) Imp. Cooling System (907) Imp. Medium Armor Plating (948) Imp. Medium Armor Plating (948) Imp. Weapon Shielding (843) Med. Treads (1157) Med. Treads (1157) Adv. Targeting Computer (672) Imp. Weapon Shielding (1011) Imp. Medium Armor Plating (1286) Imp. Weapon Shielding (1180) Enh. Nuclear Core (858) Adv. Targeting Computer (711) Hpw. Shock Rifle (930) Force Field (919) Imp. EM Pulse Cannon (680) Arm. Treads (1074) Lyr. Medium Armor Plating (994) F-cell Engine (775) Cld. Plasma Cannon (780) Imp. Lightning Gun (1354) Force Field (1168) Imp. Medium Armor Plating (1231) Imp. Lightning Gun (1460) F-cell Engine (1177) Imp. Medium Treads (1426) Imp. Medium Armor Plating (1106) Imp. Datajack (723) Game ------ Seed AutogunTargetingSource Manual? 0 Play Time 01:03:44 Cumulative 23.1 hours Start 2022.09.18 @ 10:11:04 End 2022.09.18 @ 11:17:21 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode AFD2019/Pay2Buy Game No. 42 Rogue 30 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 24 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46129ba9-b502-4398-8a43-6743426cea6d