Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.05 @ 10:02:53 Player: Souletum Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (58) 290 Value Destroyed (2113) 2113 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4023 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 249/300 Energy 37/165 System Corruption 0% Temperature Cool (625) Movement Core (950) Ox18 Location -8/Materials Parts ------- > --- POWER (3) -------- Light Ion Engine Light Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Improved ECM Suite Hardened Medium Armor Plating > --- WEAPON (2) ------- Particle Cannon Heavy Assault Rifle > --- INVENTORY (12) --- Medium Matter Pod (17) Targeting Computer Light Assault Rifle Heavy Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Core Shielding > --- WEAPON ----------- Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- Improved Ion Engine Medium Matter Pod Targeting Computer Light Armor Plating Medium Laser Small Laser Particle Gun Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Core Shielding Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 2 | . . 1 1 Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 59 | 6 8 20 25 Power 16 | 1 1 7 7 Engine 13 | 1 1 5 6 Core 3 | . . 2 1 Reactor . | . . . . Propulsion 11 | 2 2 3 4 Treads 11 | 2 2 3 4 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 1 4 2 5 Device 5 | . 1 1 3 Storage 4 | 1 3 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 20 | 2 1 8 9 Energy Gun 9 | 1 1 4 3 Energy Cannon 1 | . . . 1 Ballistic Gun 8 | 1 . 3 4 Ballistic Cannon 1 | . . 1 . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 24 | . . 4 20 Power 8 | . . 2 6 Propulsion 4 | . . . 4 Utility 4 | . . 1 3 Weapon 8 | . . 1 7 Highest Loss Streak 12 | . . 3 12 Average Slot Usage (%) 92 | . 96 94 80 Engine 16 | . 14 17 18 Core 1 | . . 3 2 Treads 22 | . 28 20 16 Device 8 | . 3 15 8 Storage 14 | . 21 11 9 Protection 3 | . . 5 8 Energy Gun 9 | . 14 10 1 Ballistic Gun 11 | . 14 11 10 Ballistic Cannon 1 | . . . 4 Naked Turns . | . . . . Heaviest Build 58 | 12 41 53 58 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 12 | 1 1 2 12 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 16 | 6 16 12 12 Average Capacity 11 | 5 10 12 12 Most Carried 12 | 6 12 12 12 Average Carried 9 | 3 8 9 9 Final Capacity 12 | 6 12 12 12 Final Carried 12 | 4 10 12 5 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1325 | 260 146 400 519 Remotely . | . . . . Salvage Created 2241 | . 266 1122 853 Parts 138 | . 22 69 47 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 48 | . 7 21 20 Guns 34 | . 7 21 6 Cannons 11 | . . . 11 AOE 3 | . . . 3 Classes Destroyed 9 | . 3 4 2 Worker 1 | . . 1 . Recycler 1 | . . . 1 Watcher 8 | . 3 4 1 Swarmer 3 | . 3 . . Grunt 27 | . 4 13 10 Brawler 3 | . . 1 2 Duelist 3 | . . 2 1 Sentry 11 | . . 5 6 Hunter 1 | . . . 1 Best Kill Streak 6 | . 4 6 5 Combat Bots Only 6 | . 3 6 5 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3973 | . 219 1152 2602 Core 751 | . 16 178 557 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 93 55 . Volleys Fired 160 | . 22 65 73 Largest 2 | . 2 2 2 Hottest 118 | . 60 79 118 Shots Fired 311 | . 44 126 141 Gun 264 | . 44 126 94 Cannon 43 | . . . 43 Launcher 4 | . . . 4 Special . | . . . . Kinetic 196 | . 22 65 109 Thermal 82 | . 22 32 28 Explosive 4 | . . . 4 Electromagnetic 29 | . . 29 . Robot Hit Streak 41 | . 15 39 41 Robot Miss Streak 4 | . 2 2 4 Penetration Max . | . . . . Secondary Targets 11 | . 3 7 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 259 | . 36 103 120 Core Hits 108 | . 16 46 46 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3976 | . 424 1424 2128 Guns 2859 | . 424 1379 1056 Cannons 790 | . . . 790 Explosions 327 | . . 45 282 Melee . | . . . . Ramming . | . . . . Kinetic 2399 | . 228 693 1478 Thermal 1003 | . 196 439 368 Explosive 282 | . . . 282 Electromagnetic 292 | . . 292 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 2 5 . Average Corruption 3 | . 1 4 . Corruption Purged . | . . . . Effects 33 | . 1 32 . Message Errors 6 | . 1 5 . Matter Fused 3 | . . 3 . Heat Flow Errors 6 | . . 6 . Energy Discharges 1 | . . 1 . Parts Rejected 1 | . . 1 . Data Loss (minor) 8 | . . 8 . Data Loss (major) 1 | . . 1 . Targeting Errors 7 | . . 7 . Overload Shots . | . . . . Overflow Damage 8 | . . 8 . Projectiles . | . . . . Explosions 8 | . . 8 . Melee . | . . . . Knockbacks 7 | . . . 7 Impact . | . . . . Kinetic 7 | . . . 7 Secondary . | . . . . Self-Inflicted Damage 89 | . . 28 61 Shots 5 | . . 1 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 618 | . 84 246 618 Average Temperature 77 | . 41 58 110 Received Heat Transfer 2157 | . 141 630 1386 Effects 6 | . . . 6 Shutdowns 3 | . . . 3 Matter Decay 1 | . . . 1 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 1 2 1 Heat Transferred 2296 | . 450 1066 780 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 397 | . 142 397 276 Initial 52 | . . . 52 Average 102 | . 27 165 135 Maximum Alert Level 1 | . . 1 1 Low Security (%) 80 | 100 100 56 84 Level 1 19 | . . 43 15 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . 2 4 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 4 | . . 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . 2 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 69 | . 10 34 25 Peak Tracking Total 9 | . 4 7 9 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 5 | . 2 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . . 2 2 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 9 | . 4 2 3 Terminals 7 | . 4 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 19 | . 7 7 5 Successful 16 | . 5 6 5 Failed 3 | . 2 1 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 14 | . 7 4 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 5 | . . 3 2 Garrison Access . | . . . . Terminal Hacks 11 | . 5 3 3 Record 9 | . 5 2 2 Alert Level 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 5 | . . 3 2 Insert Component 2 | . . 1 1 Analyze 3 | . . 2 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 1 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 1 1 Part Schematics Acquired 2 | . . 1 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 3422 | 58 1324 1219 821 Spaces Moved 1614 | 32 747 537 298 Core 18 | 10 . . 8 Treads 1596 | 22 747 537 290 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 174 | 136 164 182 188 Slowest Speed 650 | 160 180 200 650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 3 87 48 31 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 12 | . . . 12 Melee . | . . . . Projectile 1 | . . . 1 AOE 11 | . . . 11 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1919 | 46 800 655 418 Wait . | . . . . Move 1611 | 31 746 536 298 Hop . | . . . . Pick Up 60 | 9 15 20 16 Fast Attach 2 | 1 1 . . Attach 38 | 5 2 13 18 Detach 1 | . . 1 . Swap 19 | . 5 7 7 Drop 28 | . 9 13 6 Fire 160 | . 22 65 73 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 1021 | -10/Materials | Discovered new exit (range 11) 1356 | -10/Materials | Discovered new exit (range 15) 1383 | -10/Materials | Entered another Materials area 1383 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1871 | -9/Materials | Lost 3 parts (1p1u1w) 1910 | -9/Materials | Discovered new exit (range 12) 2426 | -9/Materials | Build established: Scavenger-Mutant 2529 | -9/Materials | Discovered new exit (range 13) 2602 | -9/Materials | Entered another Materials area 2602 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3047 | -8/Materials | Lost 12 parts (4p3n1u4w) 3219 | -8/Materials | Core integrity fell below 50% 3422 | -8/Materials | Core integrity fell below 20% 3423 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- R-06 Scavenger collects Lgt. Treads. ALERT: Construction progress impeded, dispatching reinforcements to local area. Rnf. Ion Engine destroyed. Med. Laser destroyed. Power failure, Lgt. Ion Engine shutdown. R-06 Scavenger inserts Melee Analysis Suite into recycling unit. Power failure, Lgt. Deuterium Engine shutdown. K-01 Serf collects debris. U-05 Engineer lays Concrete. Overheating: Matter decay (-55). R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. Recycling unit begins recycling process. K-01 Serf collects debris. Recycling unit begins matter transfer process. Power failure, Lgt. Ion Engine shutdown. Overheating: Core damaged (-104). Aluminum Leg melted. G-47 Trooper destroyed. Overheating: Core damaged (-93). 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Medium Laser | -9/Materials | Scanalyzed Med. Matter Pod | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentCouplerDatajack Manual? 0 Play Time 00:44:39 Cumulative 65.3 hours Start 2020.10.05 @ 08:59:49 End 2020.10.05 @ 10:02:53 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 38 Rogue 37 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 26 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6e0252b0-c0bc-40e6-8736-5aaef38e59fe