Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.16 @ 01:42:53 Player: gammafunk Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (197) 985 Value Destroyed (5855) 5855 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (-827) -827 TOTAL SCORE: 10613 Bonus ------- High Alert Combat Kills 132 Follower Combat Kills 373 Met Data Miner 300 Friendly Fire -1632 Cogmind --------- Core Integrity 760/850 Matter 91/300 Energy 325/325 System Corruption 4% Temperature Warm (118) Movement Treading (161) Location -6/Factory Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (6) --- Armored Treads Medium Treads Medium Treads Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY (4) ------ Improved Cooling System Huge Storage Unit Improved Signal Interpreter Improved System Shield > --- WEAPON (4) ------- Heavy Assault Rifle Enhanced Autogun Gauss Rifle Makeshift Shrapnel Gun > --- INVENTORY (25) --- Fusion Compressor Light Treads Armored Treads Medium Treads Medium Treads High-capacity Matter Pod (93) Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Weapon Cycler Transmission Jammer Transmission Jammer Light Regenerative Plating Graphene Brace Neutron Cannon Autogun Gauss Rifle Improved Heavy Machine Gun Advanced EMP Blaster Precision Grenade Launcher Remote Datajack Plasma Cutter Powered Hammer Makeshift Hammer Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Light Regenerative Plating Improved System Shield > --- WEAPON ----------- Enhanced Autogun Gauss Rifle Gauss Rifle Powered Hammer > --- INVENTORY -------- Fusion Compressor Light Treads Armored Treads Medium Treads Medium Treads Improved Cooling System High-capacity Matter Pod Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Weapon Cycler Transmission Jammer Transmission Jammer Graphene Brace Neutron Cannon Heavy Assault Rifle Makeshift Shrapnel Gun Improved Heavy Machine Gun Advanced EMP Blaster Precision Grenade Launcher Remote Datajack Plasma Cutter Makeshift Hammer [Rating: 72] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Improved Signal Interpreter Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Neutron Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 1 . . . . 1 Utility 2 | . . . . . 1 . . . . . 1 Weapon 2 | . . . 1 . . 1 . . . . . Parts Attached 231 | 7 17 . 34 4 46 38 8 14 5 9 49 Power 14 | 1 2 . 3 1 2 1 . 3 . . 1 Engine 13 | 1 2 . 3 1 2 1 . 3 . . . Core . | . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 59 | 2 3 . 15 1 16 12 . 1 . 1 8 Treads 59 | 2 3 . 15 1 16 12 . 1 . 1 8 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 77 | 2 6 . 3 1 11 16 5 5 1 5 22 Device 34 | 1 2 . 1 . 1 9 3 3 . 4 10 Storage 6 | 1 2 . . . 1 1 . . . 1 . Processor 5 | . . . . . 5 . . . . . . Hackware 3 | . . . . . . . . . . . 3 Protection 29 | . 2 . 2 1 4 6 2 2 1 . 9 Artifact . | . . . . . . . . . . . . Weapon 81 | 2 6 . 13 1 17 9 3 5 4 3 18 Energy Gun 7 | 2 3 . . . 2 . . . . . . Energy Cannon 1 | . . . . . . . . . . 1 . Ballistic Gun 48 | . . . 12 1 9 6 3 2 3 2 10 Ballistic Cannon 3 | . 2 . . . 1 . . . . . . Launcher 10 | . . . 1 . 3 2 . 2 . . 2 Special Weapon 3 | . 1 . . . . . . 1 1 . . Impact Weapon 9 | . . . . . 2 1 . . . . 6 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . 1 1 . . . 3 . Corrupted Parts 2 | . . . . . 1 . . . . 1 . System Corruption 7 | . . . . . 4 . . . . 3 . Parts Lost 16 | . 1 . 3 3 5 1 . 1 . . 2 Power 3 | . . . . 1 . . . 1 . . 1 Propulsion 3 | . . . 1 . 1 1 . . . . . Utility 6 | . 1 . 2 1 2 . . . . . . Weapon 4 | . . . . 1 2 . . . . . 1 Highest Loss Streak 3 | . 1 . 1 3 2 1 . 1 . . 1 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 99 | . 98 100 99 99 99 99 100 100 70 99 99 Engine 8 | . 14 14 11 10 9 7 7 7 7 7 5 Treads 35 | . 27 28 32 33 35 38 38 38 38 38 40 Device 4 | . 9 . 1 . . 5 6 6 7 6 7 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 6 Processor 5 | . . . . . 8 7 7 7 7 7 6 Protection 4 | . 4 14 9 10 8 1 . . . . 1 Energy Gun 1 | . 18 . . . 1 . . . . . . Ballistic Gun 23 | . . . 32 33 23 28 30 28 . 22 24 Ballistic Cannon 2 | . 9 28 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 114 | 12 34 34 42 42 68 113 113 109 102 104 114 Greatest Support 164 | 40 40 40 60 60 83 103 100 100 100 100 164 Greatest Overweight (x) 1 | . . . . . . 1 1 1 1 1 . Average Overweight (x) . | . . . . . . . 1 . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 20 25 25 25 25 25 25 Average Capacity 19 | 7 11 15 15 15 16 24 25 25 25 25 25 Most Carried 25 | 5 15 15 15 15 20 25 25 25 25 25 25 Average Carried 19 | 3 11 14 14 13 15 24 24 24 24 24 24 Final Capacity 25 | 8 15 15 15 15 20 25 25 25 25 25 25 Final Carried 25 | 5 15 15 15 13 20 25 25 25 25 25 25 Class Distribution -------------------- 31% | Scavenger-Skirmisher 23% | Scavenger-Tank 19% | Mutant 8% | Scavenger-Mutant 7% | Scavenger-Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Matter Collected 6769 | 270 152 228 1113 252 1558 966 332 362 . 192 1344 Remotely . | . . . . . . . . . . . . Salvage Created 7914 | 98 475 229 1774 189 2078 1003 128 505 . 110 1325 Parts 446 | 5 25 13 121 19 119 52 3 28 . 7 54 Haulers Intercepted 12 | . 1 . 5 . 5 1 . . . . . Recyclers Shooed 16 | 2 . . 4 . 7 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 3 10 . 5 . Prevented 4 | . . . . . . . . 4 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 139 | . 12 8 30 8 35 13 3 10 . . 20 Melee 1 | . . . . . . . . . . . 1 Guns 118 | . 8 . 30 8 32 12 3 8 . . 17 Cannons 14 | . 4 8 . . 2 . . . . . . AOE 4 | . . . . . 1 1 . 2 . . . Classes Destroyed 17 | 2 5 1 2 . 5 1 . 1 . . . Worker 11 | . . 1 1 . 2 1 . . . . 6 Builder 1 | . . . . . 1 . . . . . . Tunneler 4 | 1 . . 2 1 . . . . . . . Hauler 12 | . 1 . 5 . 5 1 . . . . . Recycler 11 | 1 . 1 2 . 3 2 . . . . 2 Mechanic 1 | . . . . . 1 . . . . . . Operator 2 | . 1 . 1 . . . . . . . . Watcher 15 | . 1 . 5 . 5 1 . . . . 3 Swarmer 35 | . 2 4 7 7 9 . . 3 . . 3 Grunt 59 | . 10 4 13 . 14 4 3 2 . . 9 Brawler 2 | . . . . . . . . 1 . . 1 Duelist 4 | . . . 1 . . 1 . . . . 2 Sentry 21 | . . . 9 . 7 4 . . . . 1 Specialist 2 | . . . . . 2 . . . . . . Hunter 5 | . . . . . 2 2 . . . . 1 Programmer 5 | . . . . . . 2 . . . . 3 Heavy 1 | . . . . . 1 . . . . . . Enhanced Grunt 1 | . . . . . . . . . . 1 . Thug 4 | . . . . . . . . 4 . . . Best Kill Streak 5 | 1 2 3 4 4 5 4 2 4 . . 4 Combat Bots Only 4 | . 2 3 3 4 4 3 2 4 . . 3 Max Kills in Single Turn 2 | 1 1 1 2 2 2 1 1 2 . 1 2 Gunslinging 1 | . . . 1 1 . . . 1 . . . Exploded 1 | . . . . . 1 1 . 1 . . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Damage Taken 7931 | . 544 298 1340 745 1709 904 267 346 . . 1778 Core 714 | . 127 22 190 53 123 79 13 17 . . 90 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 597 | . 237 . 135 . 116 . . . . . 109 Core Remaining (%) 68 | 100 . 40 . 39 77 . . . . 84 . Volleys Fired 497 | 9 49 23 95 16 121 42 6 26 . 51 59 Largest 4 | 2 2 2 3 3 3 4 4 4 . 1 4 Hottest 111 | 90 100 70 69 69 111 106 109 109 . 20 109 Shots Fired 1343 | 17 97 46 277 49 342 167 25 55 . 51 217 Gun 1193 | 17 80 . 276 49 328 166 25 40 . . 212 Cannon 72 | . 16 46 . . 10 . . . . . . Launcher 16 | . . . 1 . 4 1 . 5 . . 5 Special 62 | . 1 . . . . . . 10 . 51 . Kinetic 1145 | . 16 46 276 49 315 166 25 40 . . 212 Thermal 182 | 17 81 . . . 23 . . 10 . 51 . Explosive 4 | . . . 1 . 1 . . 1 . . 1 Electromagnetic 12 | . . . . . 3 1 . 4 . . 4 Robot Hit Streak 31 | 7 8 10 17 6 31 15 10 11 . 7 11 Robot Miss Streak 6 | 1 2 2 4 5 5 6 4 3 . 3 5 Penetration Max 1 | . . . . . . . 1 1 . . 1 Secondary Targets 14 | . 1 . 4 5 . . 1 1 . . 2 Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 1 . . 1 Shots Hit Robots 898 | 11 64 30 173 29 224 107 17 38 . 32 173 Core Hits 397 | 3 29 11 74 11 93 39 15 29 . 17 76 Critical Kills 6 | . . . 1 . 2 1 . . . . 2 Critical Parts Destroyed 6 | . . . . . . . 1 . . . 5 Critical Strikes 22 | 1 1 1 1 . 3 1 1 1 . 4 8 Burn 2 | 1 . . . . 1 . . . . . . Destroy 11 | . . . 1 . 2 1 1 . . . 6 Blast 2 | . 1 1 . . . . . . . . . Smash 2 | . . . . . . . . . . . 2 Sever 5 | . . . . . . . . 1 . 4 . Melee Attacks 27 | . . . . . 4 6 . . . . 17 Impact 27 | . . . . . 4 6 . . . . 17 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . 2 . . . . 6 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 16443 | 130 825 589 2312 475 3879 2228 407 1040 . 236 4322 Guns 12909 | 130 639 . 2282 451 3440 1853 407 669 . . 3038 Cannons 782 | . 135 536 . . 111 . . . . . . Explosions 925 | . 39 . . . 284 46 . 271 . . 285 Melee 1273 | . . . . . . 306 . . . . 967 Ramming 218 | . 12 53 30 24 44 23 . . . . 32 Kinetic 12654 | . 135 536 2282 451 3283 1853 407 669 . . 3038 Thermal 1508 | 130 639 . . . 403 . . 100 . 236 . Explosive 332 | . . . . . 40 . . 115 . . 177 Electromagnetic 458 | . 39 . . . 109 46 . 156 . . 108 Impact 1273 | . . . . . . 306 . . . . 967 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . 1 1 4 2 2 2 2 5 4 Average Corruption 2 | . . . 1 1 4 1 2 2 2 2 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 84 | . . . 8 7 . 13 11 15 4 19 7 Message Errors 19 | . . . 2 3 . 3 1 3 2 3 2 Matter Fused 28 | . . . 2 . . 6 3 5 1 7 4 Heat Flow Errors 10 | . . . 3 1 . . 2 1 . 2 1 Energy Discharges 6 | . . . . . . . 1 1 . 4 . Data Loss (minor) 10 | . . . . 2 . 2 2 2 . 2 . Data Loss (major) 2 | . . . . . . . 1 . . 1 . Misfires 6 | . . . . 1 . 2 1 2 . . . Alerts 3 | . . . 1 . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 636 | . . . . . 21 122 . 1 . . 492 Projectiles 21 | . . . . . 21 . . . . . . Explosions 1 | . . . . . . . . 1 . . . Melee 614 | . . . . . . 122 . . . . 492 Knockbacks 13 | . 2 5 . . 1 1 . . . . 4 Impact 6 | . . . . . 1 1 . . . . 4 Kinetic 7 | . 2 5 . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 159 | . 40 . . . 11 . . 57 . . 51 Shots 6 | . 1 . . . 1 . . 3 . . 1 Rammed 38 | . 3 8 8 3 9 4 . . . . 3 Targets Rammed 46 | . 3 10 10 4 10 4 . . . . 5 Kicked . | . . . . . . . . . . . . Crushed 8 | . . 2 2 1 1 . . . . . 2 Highest Temperature 353 | 120 108 153 328 270 237 268 353 302 . 100 339 Average Temperature 66 | 45 21 54 57 56 63 82 130 123 . 51 77 Received Heat Transfer 1980 | . 246 99 333 . 396 159 162 135 . . 450 Effects 7 | . . . 3 . . . 1 3 . . . Interference 6 | . . . 3 . . . . 3 . . . Damage (minor) 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 13 | . 1 . . . . 2 . . . . 10 Impact Corruptions 19 | . . . . . . 3 . . . . 16 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 7 | 1 5 . . . 1 . . . . . . Heat Transferred 4152 | 421 1411 . . . 803 . . 333 . 1184 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 2 1 . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Peak Influence 582 | 10 195 241 582 200 356 305 . . . . 443 Initial 149 | . 6 51 40 130 . 149 . . . . . Average 165 | 3 114 98 352 95 157 129 . . . . 164 Maximum Alert Level 2 | . . 1 2 1 1 1 . . . . 2 Low Security (%) 73 | 100 100 80 27 75 74 96 . . . . 60 Level 1 16 | . . 19 17 24 25 3 . . . . 26 Level 2 9 | . . . 54 . . . . . . . 12 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 25 | . 3 . 1 . 5 9 . . . . 7 Investigation 5 | . . . . . 1 2 . . . . 2 Extermination 8 | . . . . . . 5 . . . . 3 Reinforcement 12 | . 3 . 1 . 4 2 . . . . 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Distress Signals 10 | . 1 . . . 5 1 . . . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 237 | . 26 14 44 8 67 28 4 9 . . 37 Peak Tracking Total 6 | . 4 3 4 4 6 4 3 4 . . 5 Tactical Retreats 19 | . 2 4 1 . 7 1 1 . . . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Traps Triggered 5 | . . . 1 . 2 1 . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 5 | . . . . . . . . 4 . 1 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Machines Disabled 12 | . 2 . 3 1 3 1 . . . . 2 Max in Single Turn 2 | . 2 . 1 1 2 1 . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Machines Accessed 47 | . 6 1 10 . 11 10 . . 4 . 5 Terminals 31 | . 4 1 8 . 9 6 . . . . 3 Fabricators 3 | . . . . . . 1 . . . . 2 Repair Stations 6 | . 1 . 2 . 1 2 . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . Total Hacks 153 | . 26 3 28 . 33 16 . . 30 . 17 Successful 97 | . 16 . 15 . 22 4 . . 30 . 10 Failed 54 | . 9 3 13 . 10 12 . . . . 7 Catastrophic 9 | . 1 1 1 . 1 3 . . . . 2 Database Lockouts 2 | . 1 . . . 1 . . . . . . Manual 46 | . 8 3 14 . 14 4 . . . . 3 Terminals 92 | . 15 3 24 . 30 9 . . . . 11 Fabricators 8 | . . . . . . 2 . . . . 6 Repair Stations 17 | . 9 . 4 . 2 2 . . . . . Recycling Units 2 | . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 3 . . . . . Terminal Hacks 65 | . 5 . 9 . 16 . . . 30 . 5 Record 13 | . . . . . . . . . 11 . 2 Part Schematic 12 | . . . . . 2 . . . 10 . . Robot Schematic 6 | . . . . . . . . . 6 . . Robot Analysis 5 | . 1 . 2 . 2 . . . . . . Prototype ID Bank 7 | . 1 . 1 . 2 . . . 3 . . Branch Access Points 2 | . . . 1 . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . 1 Alert Level 6 | . 1 . 1 . 4 . . . . . . Unreport Threat 5 | . . . 2 . 3 . . . . . . Locate Traps 4 | . . . 1 . 2 . . . . . 1 Hauler Manifests 3 | . 1 . 1 . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 2 . . . . 4 Load Schematic 3 | . . . . . . 1 . . . . 2 Build 3 | . . . . . . 1 . . . . 2 Repair Station Hacks 14 | . 8 . 4 . 2 . . . . . . Scan Component 7 | . 4 . 2 . 1 . . . . . . Repair 7 | . 4 . 2 . 1 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 10 | . 2 . 2 . 3 2 . . . . 1 Terminals 10 | . 2 . 2 . 3 2 . . . . 1 Botnet 10 | . 2 . 2 . 3 2 . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used 1 | . . . 1 . . . . . . . . Hacking Detections 41 | . 6 1 10 . 10 10 . . . . 4 Full Trace Events 3 | . . . . . . 1 . . . . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 2 . . . 10 . . Parts Built 4 | . . . . . . 2 . . . . 2 Authchips . | . . . . . . . . . . . . Time 301 | . . . . . . 73 . . . . 228 Total Part Build Rating 16 | . . . . . . 6 . . . . 10 Parts Repaired 7 | . 4 . 2 . 1 . . . . . . Time 194 | . 104 . 64 . 26 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 8 | . 8 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . Programmers 3 | . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Total Allies 4 | . . . . . . 3 . . . 1 . Largest Group 3 | . . . . . . 3 . . . 1 . Highest-Rated Group 96 | . . . . . . 93 . . . 96 . Highest-Rated Ally 96 | . . . . . . 31 . . . 96 . Total Orders . | . . . . . . . . . . . . Ally Attacks 61 | . . . . . . 60 . . . 1 . Total Damage 1080 | . . . . . . 1033 . . . 47 . Kills 12 | . . . . . . 11 . . . 1 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Robot Analysis Total 5 | . 1 . 2 . 2 . . . . . . Derelict Logs Recovered 4 | . . 1 . 2 . . 1 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Turns Passed 17644 | 147 1519 923 1959 981 3212 2989 1298 1201 194 972 2249 Spaces Moved 8311 | 70 719 503 938 575 1558 1340 492 452 109 444 1111 Core 5 | 5 . . . . . . . . . . . Treads 8306 | 65 719 503 938 575 1558 1340 492 452 109 444 1111 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 162 244 164 164 164 161 Average Speed 176 | 152 160 160 160 160 160 195 244 243 165 172 162 Slowest Speed 244 | 160 160 160 160 160 162 244 244 244 244 244 165 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 61 | 8 88 91 87 95 87 26 49 65 68 57 21 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . 1 . . . . 1 . . Known Exits Taken 7 | . . . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . Scrap Searched 12 | . . 1 . 1 . . 5 2 . 3 . Spaces Dug 23 | . 1 . 8 . 4 2 . . . . 8 Terrain Destroyed 78 | . 1 . 8 . 31 7 . 5 . . 26 Melee 14 | . . . . . 4 2 . . . . 8 Projectile 10 | . 1 . . . 4 1 . 2 . . 2 AOE 54 | . . . 8 . 23 4 . 3 . . 16 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Total 10307 | 90 987 572 1236 600 2030 1636 580 505 125 549 1397 Wait 964 | . 177 31 113 . 238 171 66 4 . 36 128 Move 8300 | 69 718 502 937 574 1557 1339 491 451 108 443 1111 Hop . | . . . . . . . . . . . . Pick Up 98 | 5 13 3 14 1 22 15 4 3 4 3 11 Fast Attach 44 | 7 6 . 6 1 8 4 1 1 4 4 2 Attach 22 | . . . 5 2 8 2 . . . . 5 Detach 7 | . 1 . 1 . 3 . . . . . 2 Swap 165 | . 11 . 23 1 30 32 7 13 1 5 42 Drop 136 | . 9 3 32 1 29 21 5 6 8 7 15 Fire 497 | 9 49 23 95 16 121 42 6 26 . 51 59 Melee 27 | . . . . . 4 6 . . . . 17 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 46 | . 3 10 10 4 10 4 . . . . 5 Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves (discovered 2 exits: *Low / [*Zio]) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 148 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Central database locked down 300 | -10/Materials | Discovered new exit (range 14) 328 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 19) 451 | -10/Materials | Discovered new exit (range 12) 531 | -10/Materials | Discovered new exit (range 16) 1211 | -10/Materials | Repaired Lgt. Treads 1239 | -10/Materials | Repaired Lgt. Treads 1256 | -10/Materials | Discovered new exit (range 11) 1416 | -10/Materials | Core integrity fell below 50% 1522 | -10/Materials | Repaired Lgt. Armor Plating 1550 | -10/Materials | Repaired Lgt. Treads 1667 | -10/Materials | Entered Mines 1687 | -10/Mines | Learned location of Zion (-6) 1773 | -10/Mines | Discovered new exit (range 8) 2576 | -10/Mines | Discovered new exit (range 9) 2590 | -10/Mines | Entered Materials 2590 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2726 | -9/Materials | Discovered new exit (range 3) 2894 | -9/Materials | Build established: Tank 3050 | -9/Materials | Discovered new exit (range 9) 3068 | -9/Materials | Discovered new exit (range 8) 3226 | -9/Materials | Identified exit to Mines 3226 | -9/Materials | Identified exit to Storage 3738 | -9/Materials | Discovered new exit (range 16) 3818 | -9/Materials | Build established: Scavenger-Tank 3986 | -9/Materials | Repaired Hvy. Assault Rifle 4079 | -9/Materials | Discovered new exit (range 3) 4304 | -9/Materials | Repaired Autogun 4549 | -9/Materials | Entered Mines 4553 | -9/Mines | Core integrity fell below 50% 4738 | -9/Mines | Learned location of 1 exit from Lower Caves 4776 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4809 | -9/Mines | Destroyed YI-UF0 4839 | -9/Mines | Lost 3 parts (1p1u1w) 5125 | -9/Mines | Discovered new exit (range 6) 5167 | -9/Mines | Discovered new exit (range 9) 5344 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5344 | -9/Mines | Discovered new exit (range 5) 5530 | -9/Mines | Entered Materials 5530 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5954 | -8/Materials | Central database locked down 6650 | -8/Materials | Discovered new exit (range 10) 6741 | -8/Materials | Build established: Scavenger-Gunner 7571 | -8/Materials | Discovered new exit (range 16) 7576 | -8/Materials | Build established: Scavenger-Tank 8174 | -8/Materials | Discovered new exit (range 9) 8246 | -8/Materials | Identified exit to Factory 8555 | -8/Materials | Repaired Lgt. Treads 8742 | -8/Materials | Entered Factory 8742 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9442 | -7/Factory | Allied Derelicts emerged from ambush trap array 9471 | -7/Factory | P-60 Hacker assimilated allied IL-FHC(g) 9673 | -7/Factory | Build established: Scavenger-Skirmisher 9735 | -7/Factory | Discovered new exit (range 9) 9748 | -7/Factory | Identified exit to Factory 11030 | -7/Factory | Discovered new exit (range 10) 11059 | -7/Factory | Identified exit to Lower Caves 11314 | -7/Factory | Fabricated Arm. Treads? 11710 | -7/Factory | Build established: Scavenger-Mutant 11731 | -7/Factory | Entered Lower Caves 11732 | -7/Lower Caves | Identified exit to Lower Caves 11871 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 12016 | -7/Lower Caves | Build established: Scavenger-Skirmisher 12445 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 13029 | -7/Lower Caves | Entered another Lower Caves area 13066 | -7/Lower Caves | Discovered exit to Factory (range 3) 13286 | -7/Lower Caves | Ambushed by wild Derelicts 14125 | -7/Lower Caves | Discovered new exit (range 15) 14227 | -7/Lower Caves | Identified exit to Data Miner 14230 | -7/Lower Caves | Entered Data Miner 14230 | -7/Data Miner | Discovered new exit (range 8) 14246 | -7/Data Miner | Identified exit to Proximity Caves 14281 | -7/Data Miner | Met Data Miner 14309 | -7/Data Miner | Learned location of Section 7 (-2) 14309 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14335 | -7/Data Miner | Received God Mode back door access code from Data Miner 14374 | -7/Data Miner | Build established: Scavenger-Mutant 14424 | -7/Data Miner | Entered Proximity Caves 14711 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 14817 | -6/Proximity Caves | Escorted by Enhanced Grunt 15313 | -6/Proximity Caves | Found Prototype Device 15313 | -6/Proximity Caves | Identified Exp. Thermal Shield 15391 | -6/Proximity Caves | Build established: Scavenger-Mutant 15396 | -6/Proximity Caves | Entered Factory 15396 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15702 | -6/Factory | Build established: Scavenger-Skirmisher 15743 | -6/Factory | Identified exit to Lower Caves 15894 | -6/Factory | Incoming investigation squad redirected 16018 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 16208 | -6/Factory | Fabricated Imp. Heavy Machine Gun? 17587 | -6/Factory | Build established: Mutant 17645 | -6/Factory | Self-destructed Last Messages --------------- 17604_ Com. Wheel fried. 17605_ K-01 Serf collects debris. 17605_ Acquired 113 matter. 17608_ K-01 Serf collects debris. 17612_ Slug penetrates L-41 Fighter. 17613_ R-10 Processor sends out distress signal. 17613_ K-01 Serf collects debris. 17621_ L-41 Fighter suffers critical hit (Destroy). 17621_ Destroyed Imp. Deuterium Engine. 17622_ K-01 Serf collects debris. 17624_ L-41 Fighter destroyed. 17625_ K-01 Serf collects debris. 17626_ Slug penetrates Wall. 17628_ K-01 Serf collects debris. 17632_ Slug penetrates G-50 Soldier. 17636_ K-01 Serf collects debris. 17638_ Slug penetrates G-50 Soldier. 17641_ System corrupted: Heat flow error (+126). 17642_ Slug penetrates G-50 Soldier. 17642_ Destroyed Lgt. Angular Momentum Engine. Map ----- +----------------------------------------------------+ | ??? #######????????????????????? | | ??"" """" """" """" #??????????????????????????? | | ?""" """" """" """" ##??????????????????????????? | | """" """" """" """" #???????????????????????????? | | """" """" """" """" #???????????????????????????? | | """" """" """" """" #???????????????????????????? | | """" """" """" """" #???????????????????????????? | | """" """" """" """" #???????????????????????????? | | ##??????????????????????????? | | """" """" """" T#???? ???????????????????? | | [ """" """" """" #???? ?????????????????? | | """" """" """" ##???? #??????????????? | | """" """" """" #????? #??????????????? | | """" """" """" #????# # ????????????? | | """" """" """" #????# # ?????????????? | | """" """" """" ###### +??????????????? | | #??????????????? | | #??????????????? | | #??????????????? | | ######### ########### #??????????????? | | ???###### #?????????# #??????????????? | | ???# #?????????# ##########?????? | | ???# ####+#### #?????????# A #?????? | | ???# # ##+###########u #?????? | | ???# / # h ==gu #?????? | | ???# ##""" ! # k %=@# #?????? | | #### ##""" # [# #?????? | | ##""" # / # #?????? | | ####### # / # #?????? | | #####?######## ########## #?????? | | #????????# #????????? #?????? | | #????????# #?????????? #?????? | | "" #????????# #?????????? #?????? | | "" #????????# #??????????? #?????? | | "" #????????# #??????????? +?????? | | #????????# #???????????? #?????? | | ####"#??????###############???????????? #?????? | | ????##??????##?????????????????????????? #?????? | | ???????????????????????????????????????? #?????? | | ????????????????????????????????????????? #?????? | | ????????????????????????????????????????? #?????? | | ?????????????????????????????????????????? ??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 6 Defensive Hacking 12 Item Schematics ----------------- Cargo Storage Unit | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Mic. Fission Core | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free Fabricated ------------ Arm. Treads | x2 | -7/Factory Lgt. Regenerative Plating | x1 | -6/Factory Imp. Heavy Machine Gun | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombShockRifle Manual? 0 Play Time 01:57:42 Cumulative 350.3 hours Start 2022.02.15 @ 21:23:55 End 2022.02.16 @ 01:42:53 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 151 Adventurer 0 Explorer 0 Win Type - Total 6 Types 1/2/1/0/0/2/0/0/0 Lore% 60 Gallery% 62 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 60x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6eebad44-2c5d-4501-b4c3-84413b211da5