Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.12 @ 17:31:41 Player: sweetandcool Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (314) 1570 Value Destroyed (15618) 15618 Prototype IDs (82) 1640 Alien Tech Used (2) 400 Bonus (8915) 8915 TOTAL SCORE: 36943 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 4456 Follower Combat Kills 420 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 428 Met Warlord at Research 2000 Scanned by Researcher 500 Friendly Fire -1489 Cogmind --------- Core Integrity 0/1450 Matter 206/300 Energy 98/100 System Corruption 13% Temperature Cool (2) Movement Flying (40) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Nuclear Pulse Thruster > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Experimental Heat Sink Advanced ECM Suite Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Improved Quantum Reactor > --- PROPULSION ------- Combat Antigrav System Antigrav Array Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter > --- UTILITY ---------- Experimental Heat Sink Advanced Cooling System Medium Storage Unit Medium Storage Unit Experimental Energy Well Experimental Terrain Scan Processor Advanced Targeting Computer Experimental Core Analyzer Advanced Phase Shifter Improved Utility Shielding Advanced Shield Generator Improved Energy Mantle > --- WEAPON ----------- Omega Cannon Ragnarok Missile Launcher Nanosword > --- INVENTORY -------- Light Quantum Reactor Improved Quantum Reactor Improved Linear Gravjet Combat Antigrav System Combat Linear Gravjet Advanced ECM Suite Experimental Shock Absorption System Advanced Force Field Gamma Rifle Fusion Bomb Launcher Nanosword Plasma Lance [Rating: 187] Favorites ----------- Power Micro Fission Core Engine F-cell Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Combat Gravmag System Flight Unit Flight Unit Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Advanced System Shield Protection Hardened Medium Armor Plating Weapon Kinetic Spear Energy Gun High-powered Shock Rifle Energy Cannon Vortex Cannon Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Tesla Bomb Launcher Special Weapon Molecular Deconstructor Slashing Weapon Chainsword Piercing Weapon Kinetic Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Slots Evolved 16 | . . . . . 4 2 2 . . . . 2 . . . . 2 . . . . 2 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . Utility 10 | . . . . . 2 . 2 . . . . 1 . . . . 1 . . . . 2 2 . Weapon 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Parts Attached 385 | 6 10 2 1 . 8 55 22 6 6 1 8 33 15 4 9 32 38 5 3 5 15 37 37 27 Power 50 | 1 2 1 . . 1 13 2 1 1 . 1 2 1 1 1 3 5 . 1 1 4 4 2 2 Engine 14 | 1 1 1 . . . 8 2 1 . . . . . . . . . . . . . . . . Core 20 | . 1 . . . 1 5 . . 1 . 1 2 1 1 . 2 2 . 1 . . 2 . . Reactor 16 | . . . . . . . . . . . . . . . 1 1 3 . . 1 4 2 2 2 Propulsion 109 | 2 1 . . . 2 20 9 1 4 . 1 11 3 1 3 7 14 . . 2 5 9 7 7 Treads 32 | 2 1 . . . . 15 7 1 4 . 1 . . . . 1 . . . . . . . . Leg 24 | . . . . . . 5 . . . . . 11 3 1 3 1 . . . . . . . . Wheel 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . Hover 42 | . . . . . . . 1 . . . . . . . . . 14 . . 2 5 9 5 6 Flight 6 | . . . . . 2 . 1 . . . . . . . . . . . . . . . 2 1 Utility 107 | 1 3 . 1 . 1 12 5 1 1 1 3 11 6 1 4 4 7 5 1 1 3 12 20 3 Device 50 | . . . . . . 3 2 1 . . 3 6 5 . . 2 5 2 . . 1 6 12 2 Storage 22 | 1 1 . 1 . . 3 . . . 1 . 2 1 . 2 1 . 1 . . 1 3 4 . Processor 12 | . 2 . . . 1 2 . . . . . 1 . . . . 1 . . 1 . . 4 . Hackware 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Protection 21 | . . . . . . 4 3 . 1 . . 2 . 1 1 1 1 2 1 . 1 2 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 119 | 2 4 1 . . 4 10 6 3 . . 3 9 5 1 1 18 12 . 1 1 3 12 8 15 Energy Gun 21 | 2 . . . . 1 3 . . . . . . 2 . 1 1 1 . . . . 3 3 4 Energy Cannon 4 | . . . . . . 1 . . . . . . . . . . . . . 1 1 . . 1 Ballistic Gun 12 | . 1 . . . . 6 4 . . . . . . . . . . . . . . . 1 . Ballistic Cannon 8 | . 2 . . . . . . 1 . . 1 1 1 . . . . . . . . . . 2 Launcher 37 | . 1 1 . . 1 . . 1 . . 1 1 2 1 . 10 7 . 1 . 2 3 2 3 Special Weapon 3 | . . . . . 1 . . . . . . . . . . 2 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . . . 2 1 . . 1 3 . . . . . . . . . 2 1 3 Piercing Weapon 20 | . . . . . . . . . . . . 4 . . . 5 4 . . . . 4 1 2 Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 43 | . . . . . . 2 3 . . . 1 1 . . 6 4 1 . . 4 . 5 13 3 Parts Lost 126 | . 2 . . . 8 11 . 1 2 . 2 7 5 1 . 8 1 1 4 5 5 29 . 34 Power 14 | . . . . . 1 . . . . . . 1 . 1 . 1 . . 2 1 . 3 . 4 Propulsion 38 | . . . . . 4 5 . . 1 . 1 3 3 . . 3 1 . . 1 2 8 . 6 Utility 35 | . . . . . . 1 . 1 1 . . 3 . . . 1 . 1 1 2 1 11 . 12 Weapon 39 | . 2 . . . 3 5 . . . . 1 . 2 . . 3 . . 1 1 2 7 . 12 Highest Loss Streak 14 | . 1 . . . 6 4 . 1 1 . 2 4 2 1 . 5 1 1 4 5 8 6 . 14 Average Slot Usage (%) 90 | . 99 100 100 100 51 83 99 99 95 86 83 89 92 93 93 86 98 100 91 93 90 85 87 59 Engine 4 | . 14 14 14 14 3 4 12 13 9 6 6 2 . . . . . . . . . . . . Core 4 | . . . . . 2 8 . . 3 6 6 7 10 10 8 4 7 5 4 3 . 3 . . Reactor 1 | . . . . . . . . . . . . . . . 2 5 2 5 . 1 7 4 8 4 Treads 12 | . 27 28 28 28 8 23 32 33 33 33 32 12 . . . . . . . . . . . . Leg 6 | . . . . . . 2 . . . . . 16 28 29 28 16 . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . 22 26 26 25 24 20 16 12 Device 7 | . . . . . . 1 6 5 6 6 6 9 11 5 2 4 12 15 15 13 10 17 18 9 Storage 10 | . 14 14 14 14 7 6 13 13 13 6 6 11 11 11 13 11 10 10 10 10 7 8 14 10 Processor 9 | . 14 14 14 14 16 15 11 6 6 6 6 5 11 11 11 11 6 5 5 6 10 8 7 8 Hackware 1 | . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 1 1 . Protection 3 | . . . . . . 3 7 13 8 6 6 4 . 4 2 4 5 4 3 4 2 . 4 1 Energy Gun 2 | . 12 . . . . 1 . . . . . . 9 11 11 1 . . . . . 1 2 1 Ballistic Gun 3 | . 5 14 14 14 5 10 12 . . . . . . . . . . . . . . . 2 . Launcher 5 | . . 12 14 14 1 . . 5 6 6 4 1 1 4 5 9 13 10 9 8 5 4 2 1 Slashing Weapon 1 | . . . . . . . . . 6 6 5 9 . . . . . . . . . . 5 4 Piercing Weapon 2 | . . . . . . . . . . . . 3 1 . . 1 6 10 10 10 10 9 2 2 Naked Turns 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 Heaviest Build 154 | 11 40 40 40 40 39 56 79 86 87 128 132 154 129 132 136 136 75 74 68 103 111 83 99 106 Greatest Support 135 | 40 40 40 40 40 40 112 129 129 131 124 124 124 100 100 130 130 117 117 117 135 109 113 108 108 Greatest Overweight (x) 8 | 2 1 . . . 8 4 2 . . 1 1 2 1 1 1 5 2 . . . 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . 1 1 1 1 . . . . . . . . . . Largest Inventory Capacity 50 | 6 12 12 12 12 12 16 16 16 16 24 24 50 50 30 30 30 10 12 12 12 12 12 12 12 Average Capacity 16 | 5 11 12 12 12 10 9 16 16 16 23 24 30 30 30 30 10 10 11 12 12 12 11 11 11 Most Carried 30 | 6 12 12 12 12 12 14 16 16 16 23 24 30 30 28 30 27 10 12 12 12 12 12 12 12 Average Carried 14 | 3 9 11 11 12 9 8 15 15 15 20 22 27 25 27 28 9 9 10 10 11 10 10 9 9 Final Capacity 30 | 6 12 12 12 12 4 16 16 16 16 24 24 30 30 30 30 10 10 12 12 12 12 4 12 4 Final Carried 30 | 6 12 12 12 12 4 14 16 16 15 23 22 30 25 27 27 10 10 12 11 12 11 1 12 2 Class Distribution -------------------- 40% | Mutant 19% | Hauler-Mutant 16% | Scavenger-Mutant 3% | Scout 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Trapper-Mutant | -9/Mines Trapper-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Sprinter | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Derelict-Mutant | -4/Warlord Mutant | -3/Proximity Caves Scout | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Matter Collected 8026 | 260 206 20 . 12 . 893 739 463 220 27 260 349 375 154 . 839 445 163 237 296 328 255 863 622 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16621 | 80 496 . . 25 87 1514 1244 461 1030 . 603 1387 1025 425 . 1655 686 77 266 136 866 1391 1009 2158 Parts 643 | 6 34 . . 4 4 66 54 18 36 . 24 63 24 17 . 51 27 1 9 5 33 65 38 64 Haulers Intercepted 11 | . 1 . . . . 3 2 . . . . 1 . . . . . . . . . 1 3 . Recyclers Shooed 5 | . . . . . . 1 1 . . . . 2 . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 149 | . . . . . . . . 1 10 . 9 . 14 9 . 17 . . 8 68 13 . . . Prevented 118 | . . . . . . . . 13 25 . 10 . 7 3 . 25 . . 3 14 18 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Combat Hostiles Destroyed 251 | . 8 . . 3 2 23 10 8 15 . 12 22 21 9 . 15 7 1 12 3 17 9 6 48 Melee 35 | . . . . . . . 1 . . . 2 18 . . . . 2 . . 1 . 5 2 4 Guns 51 | . 5 . . . 1 18 9 1 . . . . 8 3 . 1 . . . . . . 2 3 Cannons 10 | . 1 . . . . 3 . 1 . . . . . . . . . . . 2 1 . . 2 AOE 129 | . 2 . . 3 1 2 . 3 13 . 8 4 12 5 . 9 5 1 12 . 10 . 2 37 Classes Destroyed 26 | 2 5 . . . 1 4 . 2 . . . . 1 . . 3 1 . . 1 . . 2 4 Worker 10 | . 2 . . . . . 1 . . . . . . . . . 4 . . . . 2 1 . Builder 4 | . . . . . 1 . . . . . . . . . . . 1 . . . . 1 1 . Tunneler 3 | 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . Hauler 11 | . 1 . . . . 3 2 . . . . 1 . . . . . . . . . 1 3 . Recycler 15 | 1 2 . . . . 1 2 . . . . 1 . . . . 4 . . . . 2 2 . Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Mechanic 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . 3 Operator 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Drone 4 | . . . . . . . . . . . . . . . . 3 . . 1 . . . . . Watcher 10 | . 2 . . . . 1 2 . . . . . . . . . . . . . . 5 . . Swarmer 41 | . 3 . . 3 . . 2 . 1 . 6 4 . . . 1 4 . 6 1 6 . . 4 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 116 | . 5 . . . 2 13 6 3 10 . 5 7 20 8 . 4 . . 2 1 7 1 . 22 Brawler 6 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . 4 Duelist 10 | . . . . . . 1 . 1 1 . . . . . . . . . 1 . . . . 6 Protector 6 | . . . . . . . . . . . . . . . . 4 . . . . . . . 2 Sentry 23 | . . . . . . 6 2 1 2 . 1 3 . . . 2 1 . . . 1 2 2 . Demolisher 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 12 | . . . . . . . . 2 1 . . . . 1 . . . . 2 . . 4 1 1 Programmer 28 | . . . . . . 3 2 . . . . 8 . . . 1 2 1 1 . 2 2 2 4 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Thief 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 24 | 1 7 . . 3 2 3 5 4 9 . 5 4 5 5 . 3 6 1 12 3 8 5 5 24 Combat Bots Only 21 | . 5 . . 3 1 3 3 4 9 . 5 4 5 5 . 3 5 1 12 3 8 3 2 21 Max Kills in Single Turn 12 | 1 2 . . 3 1 2 2 1 3 . 3 3 4 3 . 2 5 1 5 1 2 1 1 12 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 11 | . 1 . . 3 1 2 . 1 3 . 3 3 4 3 . 2 4 1 5 . 2 . 1 11 Melee 1 | . . . . . . . 1 . . . 1 1 . . . . 1 . . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Damage Taken 24617 | 36 397 . . 28 818 2517 688 727 584 . 1189 1544 897 588 . 1866 568 86 648 1476 904 3632 285 5139 Core 4239 | 18 34 . . . 389 298 21 44 53 . 103 265 57 41 . 155 49 13 137 197 116 793 55 1401 Absorbed by Shields 2607 | . . . . . . . 261 49 . . . 387 . . . . . . . 36 . 369 128 1377 Core Remaining (%) 58 | 92 . . . 79 29 57 . . . . 74 . . . . 42 . . . . 55 39 . . Volleys Fired 496 | 4 31 . . 1 12 88 45 38 24 . 15 2 39 15 . 46 6 3 9 7 25 26 15 45 Largest 3 | 2 2 . . 1 2 2 2 2 1 . 1 1 3 3 . 3 1 1 1 1 1 1 2 1 Hottest 206 | 80 80 . . 30 100 108 56 56 39 . 50 43 178 178 . 206 80 80 80 80 80 94 132 100 Shots Fired 704 | 8 59 . . 1 22 144 86 50 24 . 16 2 54 25 . 64 6 3 9 7 26 26 27 45 Gun 427 | 8 38 . . . 10 132 86 20 . . . . 38 18 . 16 . . . . . 18 24 19 Cannon 66 | . 19 . . . . 12 . 8 . . . . 3 1 . . . . . 5 4 . . 14 Launcher 183 | . 2 . . 1 1 . . 22 24 . 16 2 13 6 . 31 6 3 9 2 22 8 3 12 Special 28 | . . . . . 11 . . . . . . . . . . 17 . . . . . . . . Kinetic 256 | . 24 . . . 10 83 86 28 . . . . 3 1 . . . . . . . . 12 9 Thermal 75 | . . . . . 11 42 . . . . . . . . . 2 . . . . . 14 4 2 Explosive 74 | . 2 . . 1 1 . . . . . . 2 9 6 . 15 6 3 9 2 3 . 3 12 Electromagnetic 273 | 8 33 . . . . 19 . 22 24 . 16 . 42 18 . 30 . . . . 19 12 8 22 Entropic 9 | . . . . . . . . . . . . . . . . . . . . 5 4 . . . Robot Hit Streak 26 | 3 9 . . . 11 26 14 7 7 . 6 4 9 4 . 9 3 . 6 7 9 7 14 23 Robot Miss Streak 7 | 1 5 . . . 2 4 5 7 1 . 1 . 2 5 . 5 . . . 1 1 3 1 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 6 | . . . . . . 3 1 . . . . . . 1 . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . . . . 1 . 1 . . . . . . . . Capacitor 18 | . . . . . . . . . . . . . . . . . . . . . . 18 . . Shots Hit Robots 693 | 5 32 . . . 18 128 86 34 12 . 27 76 34 14 . 35 22 2 3 3 17 50 41 54 Core Hits 730 | 3 17 . . 3 10 114 102 18 31 . 22 39 43 16 . 46 23 4 24 9 30 26 26 124 Critical Hits 11 | . . . . . . . . . . . 1 5 . . . 1 1 . . . 1 . 1 1 Critical Kills 5 | . . . . . . . . . . . . 2 . . . 1 1 . . . . . 1 . Critical Parts Destroyed 6 | . . . . . . . . . . . 1 3 . . . . . . . . 1 . . 1 Melee Attacks 473 | . . . . . 1 . 7 1 . 1 21 107 . . . 12 52 2 . 19 . 132 30 88 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 202 | . . . . . . . 7 1 . 1 21 72 . . . . . . . . . 3 26 71 Piercing 270 | . . . . . . . . . . . . 35 . . . 12 52 2 . 19 . 129 4 17 Sneak Attacks 34 | . . . . . . . . . . . . 10 . . . . 8 . . . . 4 12 . Combat Hostiles 4 | . . . . . . . . . . . . 3 . . . . . . . . . 1 . . Follow-up Attacks 55 | . . . . . . . . . . . 4 23 . . . 2 4 1 . 1 . 10 1 9 Damage Inflicted 49030 | 86 759 . . 150 312 2934 2339 900 1397 . 1449 4227 2893 950 . 3350 2536 374 2088 515 2129 2962 3476 13204 Guns 7256 | 49 366 . . . 125 2364 1771 105 . . . . 644 200 . 215 . . . . . 290 701 426 Cannons 2037 | . 177 . . . . 289 . 148 . . . . . . . . . . . 288 209 . . 926 Explosions 27850 | 37 216 . . 150 106 281 389 647 1397 . 748 520 2249 750 . 2517 1118 139 2088 196 1920 892 752 10738 Melee 11806 | . . . . . . . 179 . . . 701 3707 . . . 618 1418 235 . 31 . 1780 2023 1114 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5271 | . 213 . . . 125 1578 1771 253 . . . . . . . . . . . . . . 455 876 Thermal 2617 | 37 100 . . . 81 1084 389 . . . . . . . . 50 473 . . . 124 194 56 29 Explosive 20018 | . 116 . . 150 106 . . . . . . 520 1985 750 . 1221 645 139 2088 196 612 . 752 10738 Electromagnetic 8821 | 49 330 . . . . 272 . 647 1397 . 748 . 908 200 . 1461 . . . . 1184 988 190 447 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6178 | . . . . . . . 179 . . . 701 2413 . . . . . . . . . . 1909 976 Piercing 5628 | . . . . . . . . . . . . 1294 . . . 618 1418 235 . 31 . 1780 114 138 Entropic 497 | . . . . . . . . . . . . . . . . . . . . 288 209 . . . Highest Corruption 48 | . . . . . . 3 7 8 8 8 8 9 9 . . . 3 3 3 3 7 48 2 12 Average Corruption 5 | . . . . . . 2 5 7 8 8 5 6 6 . . . 1 3 3 3 5 10 1 5 Corruption Purged 14 | . . . . . . . . . . . 5 . 9 . . . . . . . . . . . Effects 275 | . . . . . . 28 22 43 16 12 18 8 33 . . . 3 5 2 1 10 50 3 21 Message Errors 51 | . . . . . . 11 3 9 4 4 2 1 7 . . . . 1 . . 2 4 1 2 Matter Fused 57 | . . . . . . 3 7 6 5 3 6 1 9 . . . 1 . 1 . 1 10 . 4 Heat Flow Errors 29 | . . . . . . 2 2 6 . . 5 2 1 . . . . 1 . . 2 7 . 1 Energy Discharges 20 | . . . . . . 2 1 4 1 2 1 . 2 . . . 1 1 . . . 2 1 2 Parts Rejected 4 | . . . . . . . . . . . . . 1 . . . . . . . 1 1 . 1 Data Loss (minor) 39 | . . . . . . 6 3 10 4 2 . 1 5 . . . . 2 . 1 1 1 . 3 Data Loss (major) 8 | . . . . . . . 4 1 . 1 1 . . . . . . . . . . 1 . . Misfires 7 | . . . . . . . . 3 1 . 1 . . . . . . . . . 1 . . 1 Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . . 5 . 2 Targeting Errors 46 | . . . . . . 2 1 3 . . 2 3 7 . . . 1 . 1 . 2 19 1 4 Weapon Failures 7 | . . . . . . 2 1 1 1 . . . 1 . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3205 | . 20 . . . 18 194 100 . 3 . 104 638 42 24 . 149 366 108 46 46 35 163 408 741 Projectiles 71 | . 9 . . . . . . . . . . . . . . . . . . 46 2 . . 14 Explosions 1516 | . 11 . . . 18 194 100 . 3 . 15 114 42 24 . 35 121 . 46 . 33 52 . 708 Melee 1618 | . . . . . . . . . . . 89 524 . . . 114 245 108 . . . 111 408 19 Knockbacks 8 | . 2 . . . . . . 6 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8 | . 2 . . . . . . 6 . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1838 | 37 52 . . 28 237 305 146 121 34 . 48 . 95 . . 57 62 . 89 74 146 . . 307 Shots 48 | 1 2 . . 1 3 3 2 9 2 . 1 . 3 . . 2 2 . 5 2 6 . . 4 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 568 | 48 185 . . . 221 333 142 333 2 . 568 163 204 69 . 444 198 123 131 . 186 247 277 230 Average Temperature 102 | 23 63 . . . 109 133 38 106 2 . 155 89 38 18 . 206 90 63 62 . 83 103 104 58 Received Heat Transfer 3547 | . 153 . . . 270 693 167 141 147 . 252 225 339 162 . 126 27 . 63 246 102 242 18 174 Effects 26 | . . . . . . 10 . 1 . . 7 . . . . 3 . . . . . . 5 . Shutdowns 4 | . . . . . . 1 . . . . . . . . . 3 . . . . . . . . Energy Bleed 7 | . . . . . . 5 . 1 . . . . . . . . . . . . . . 1 . Interference 10 | . . . . . . 3 . . . . 3 . . . . . . . . . . . 4 . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Short Circuit 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Damage (major) 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 30 | . . . . . . . . 3 2 . 2 . 1 1 . 9 . . . . 6 5 . 1 Combat Hostiles 22 | . . . . . . . . 3 2 . 2 . 1 1 . 3 . . . . 6 3 . 1 Parts Fried 62 | . . . . . . . . 7 8 . 7 . 5 1 . 17 . . . . 6 9 1 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Melted 9 | . . . . . 1 6 . . . . . . . . . . . . . . 1 1 . . Heat Transferred 3340 | . 150 . . . 560 1549 250 . . . . . . . . 74 250 . . . 100 296 74 37 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | 1 2 . . . . . . . 1 . 1 . . . . . . . . . 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Peak Influence 3455 | 10 284 35 . 70 110 572 546 . . . . 504 . . . . 862 . . . . 865 1243 3455 Initial 614 | . 6 35 . . 27 49 211 . . . . 44 . . . . . . . . . 124 447 614 Average 426 | 4 108 15 . 70 45 278 413 . . . . 129 . . . . 242 . . . . 334 789 2753 Maximum Alert Level 5 | . 1 . . . . 2 2 . . . . 2 . . . . 3 . . . . 3 4 5 Low Security (%) 52 | 100 88 100 . 100 100 48 . . . . . 74 . . . . 68 . . . . 58 . . Level 1 10 | . 11 . . . . 9 44 . . . . 17 . . . . . . . . . 7 . . Level 2 18 | . . . . . . 42 55 . . . . 8 . . . . 7 . . . . 1 35 . Level 3 11 | . . . . . . . . . . . . . . . . . 24 . . . . 32 54 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . 9 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 6 | . . . . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 71 | . 1 . . . 1 12 5 . 1 . . 6 . . . . 4 . 1 . . 8 1 31 Investigation 9 | . 1 . . . 1 3 . . . . . 1 . . . . 2 . . . . 1 . . Extermination 10 | . . . . . . 2 1 . . . . 3 . . . . 1 . . . . 3 . . Reinforcement 5 | . . . . . . 1 1 . . . . . . . . . . . . . . 2 1 . Assault 39 | . . . . . . 1 2 . 1 . . . . . . . 1 . 1 . . 2 . 31 Garrison 8 | . . . . . . 5 1 . . . . 2 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 4 | . . . . . . 1 1 . . . . . . . . . . . . . . 1 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Distress Signals 28 | . 1 . . . 3 2 1 . . . . . . . . 4 . . . . . 2 15 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 491 | . 13 . . . 10 34 21 9 20 . 14 31 25 10 . 17 15 1 25 19 25 43 10 149 Peak Tracking Total 48 | . 3 . . . 9 5 5 4 10 . 5 8 5 5 . 3 6 1 11 12 9 14 4 48 Tactical Retreats 51 | . 3 . . . 2 2 1 1 1 . 2 8 3 . . 1 2 . 4 1 2 6 2 10 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Traps Triggered 11 | . 1 . . . . 3 1 . . . . . . . . . 2 1 . . . 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . . . . . . . . 1 6 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Machines Disabled 46 | . . . . . 2 4 7 1 . . . . . . . 2 8 . 1 1 4 5 1 10 Max in Single Turn 7 | . . . . . 2 4 7 1 . . . . . . . 1 5 . 1 1 3 1 1 3 Garrison Access 7 | . . . . . . 2 . . . . . . . . . . 3 . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Machines Accessed 76 | . 6 . 5 . 1 8 8 . . . . 4 . . 8 . 18 . . 11 . 6 1 . Terminals 30 | . 6 . . . 1 2 5 . . . . 2 . . . . 10 . . . . 4 . . Fabricators 7 | . . . . . . 2 1 . . . . . . . . . 3 . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . 1 2 . . . . 2 . . . . 1 . . . . 2 . . Garrison Access 6 | . . . . . . 3 . . . . . . . . . . 3 . . . . . . . Total Hacks 244 | . 20 . 50 . 3 17 14 . . . . 12 . . 44 . 51 . . 18 . 14 1 . Successful 166 | . 9 . 50 . . 7 5 . . . . 10 . . 44 . 18 . . 18 . 4 1 . Failed 78 | . 11 . . . 3 10 9 . . . . 2 . . . . 33 . . . . 10 . . Catastrophic 25 | . 3 . . . 1 2 4 . . . . 1 . . . . 10 . . . . 4 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Terminals 81 | . 20 . . . 3 5 11 . . . . 3 . . . . 30 . . . . 9 . . Fabricators 14 | . . . . . . 2 1 . . . . . . . . . 10 . . . . . 1 . Repair Stations 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 22 | . . . . . . 2 2 . . . . 9 . . . . 4 . . . . 5 . . Garrison Access 12 | . . . . . . 8 . . . . . . . . . . 4 . . . . . . . Terminal Hacks 134 | . 9 . 50 . . 2 4 . . . . 1 . . 44 . 6 . . 18 . . . . Record 101 | . 3 . 49 . . . 3 . . . . . . . 32 . 2 . . 12 . . . . Part Schematic 6 | . . . . . . 1 . . . . . . . . 4 . 1 . . . . . . . Robot Analysis 7 | . 1 . . . . . . . . . . 1 . . 4 . 1 . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . . . . 4 . . . . 4 . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Branch Access Points 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Locate Traps 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . 2 1 . . . . . . . . . 5 . . . . . 1 . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Build 6 | . . . . . . 2 1 . . . . . . . . . 2 . . . . . 1 . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 18 | . . . . . . 2 . . . . . 9 . . . . 3 . . . . 4 . . Insert Component 9 | . . . . . . 1 . . . . . 5 . . . . 1 . . . . 2 . . Analyze 9 | . . . . . . 1 . . . . . 4 . . . . 2 . . . . 2 . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . . . . . 2 . . . . . . . Seal Access 3 | . . . . . . 1 . . . . . . . . . . 2 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking Detections 47 | . 5 . . . 1 6 8 . . . . 4 . . . . 16 . . . . 6 1 . Full Trace Events 7 | . . . . . 1 2 . . . . . 1 . . . . 2 . . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 8 | . . . . . . 4 2 . . . . . . . . . . . . . . . 2 . Matter 921 | . . . . . . 252 252 . . . . . . . . . . . . . . . 417 . Time 490 | . . . . . . 134 134 . . . . . . . . . . . . . . . 222 . Total Robot Build Rating 42 | . . . . . . 16 8 . . . . . . . . . . . . . . . 18 . Part Schematics Acquired 14 | . . . . . . 2 . . . . . 4 . . 4 . 2 . . . . 2 . . Parts Built 4 | . . . . . . 2 . . . . . . . . . . 2 . . . . . . . Matter 793 | . . . . . . 190 . . . . . . . . . . 603 . . . . . . . Time 416 | . . . . . . 95 . . . . . . . . . . 321 . . . . . . . Total Part Build Rating 21 | . . . . . . 10 . . . . . . . . . . 11 . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Time 40 | . . . . . . . . . . . . . . . . . 40 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . . 1 . . . . . 4 . . . . 1 . . . . 2 . . Part Schematics Acquired 8 | . . . . . . 1 . . . . . 4 . . . . 1 . . . . 2 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . 1 . . . . . . . . . . 1 . . . . . 3 . Machine Destruction 5 | . . . . . . 1 . . . . . . . . . . 1 . . . . . 3 . Robots Rewired 9 | . . . . . . . . . 2 . . . . . . 2 . . . 5 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Total Allies 18 | . . 1 . . . 4 2 . 2 . . . . . . 2 . . . 5 . . 2 . Largest Group 5 | . . 1 1 . . 4 4 . 2 . . . . . . 2 . . . 5 . . 2 . Highest-Rated Group 263 | . . 31 31 . . 48 64 . 40 . . . . . . 98 . . . 263 . . 138 . Highest-Rated Ally 69 | . . 31 31 . . 12 32 . 20 . . . . . . 49 . . . 60 . . 69 . Total Orders 7 | . . . . . . . . . . . . . . . . . . 4 2 1 . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . 2 1 . . . . . RETURN 4 | . . . . . . . . . . . . . . . . . . 2 1 1 . . . . Ally Attacks 88 | . . . . . . . 45 . 6 . . . . . . 9 . . . 16 . . 12 . Total Damage 3009 | . . . . . . . 1174 . 124 . . . . . . 435 . . . 586 . . 690 . Kills 16 | . . . . . . . 5 . . . . . . . . 2 . . . 3 . . 6 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Robot Analysis Total 7 | . 1 . . . . . . . . . . 1 . . 4 . 1 . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . 2 . . . . 2 1 . 1 . 1 . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . 2 3 . . . . . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . 2 1 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Turns Passed 19238 | 121 551 931 717 145 242 1887 1121 1143 476 373 488 1460 1246 791 350 1550 1143 293 175 699 429 1438 811 658 Spaces Moved 14074 | 63 274 550 446 90 161 927 544 641 256 192 211 643 750 492 216 971 1698 367 223 903 386 1383 1114 573 Core 157 | 8 . . . . 104 31 . . . . . . . . . . . . . . . . . 14 Treads 4373 | 55 274 550 446 90 51 797 544 641 256 192 211 266 . . . . . . . . . . . . Legs 2887 | . . . . . . 99 . . . . . 377 750 492 216 953 . . . . . . . . Wheels 148 | . . . . . . . . . . . . . . . . 18 130 . . . . . . . Hover 6476 | . . . . . . . . . . . . . . . . . 1568 367 223 903 386 1383 1114 532 Flight 33 | . . . . . 6 . . . . . . . . . . . . . . . . . . 27 Fastest Speed 24 | 50 160 160 160 160 50 50 160 160 160 160 184 150 150 150 120 100 24 62 62 38 60 48 43 40 Average Speed 107 | 150 160 160 160 160 105 156 162 160 160 183 184 165 150 150 149 135 46 62 62 58 82 56 47 55 Slowest Speed 680 | 160 180 160 160 160 680 240 200 160 160 184 185 200 150 150 150 150 202 62 62 62 118 126 95 80 Overloaded Moves 64 | . . . . . . . . . . . . . . . . . . . . 64 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 10 | . . . . . . . . . . . . . . . . . . . . . . 7 . 3 Teleports 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 52 | 5 56 97 93 26 19 24 19 91 49 11 50 9 88 62 63 77 45 74 59 96 59 41 28 61 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 5 | . . 1 1 . . . . 1 . . . . 1 . . 1 . . . . . . . . Known Exits Taken 13 | . . . . . . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . 1 1 1 . . . . . . . . . . . 1 1 . Scrap Searched 27 | . . 2 . . . . . 4 1 2 1 . 3 2 . 2 . 5 4 . 1 . . . Spaces Dug 250 | . . . . . . . 2 . . 1 . 7 2 . . 22 21 . . 1 16 63 7 108 Terrain Destroyed 1096 | . 20 . . 7 39 28 19 . 3 1 20 34 132 53 . 90 73 21 124 1 57 63 19 292 Melee 155 | . . . . . . . 2 . . 1 . 7 . . . . 21 . . . . 63 7 54 Projectile 8 | . . . . . . . . . . . . . 2 1 . . . . . 1 1 . 2 1 AOE 933 | . 20 . . 7 39 28 17 . 3 . 20 27 130 52 . 90 52 21 124 . 56 . 10 237 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Total 16820 | 79 325 603 451 90 203 1217 685 705 296 213 267 908 817 519 242 1111 1971 426 248 1044 467 1864 1321 748 Wait 1010 | . . 40 . . 11 92 39 10 . . 9 107 4 6 . . 146 47 13 79 31 282 85 9 Move 14041 | 62 273 549 445 89 160 926 543 640 255 191 210 642 749 491 215 970 1697 366 222 902 385 1376 1113 570 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 207 | 7 9 6 2 . . 21 12 3 2 18 3 26 4 1 6 18 13 1 1 5 7 16 22 4 Fast Attach 134 | 5 3 . . . 2 29 3 2 1 1 1 8 1 1 3 10 13 2 1 2 4 14 18 10 Attach 103 | 1 3 . . . 5 6 2 . 2 . 3 11 10 1 3 12 4 2 2 . 7 15 1 13 Detach 22 | . . . . . 2 3 . . . . 2 4 2 1 . 2 . 2 . . 1 . 2 1 Swap 150 | . 4 2 1 . 1 20 17 4 3 . 4 14 4 2 5 10 21 1 . 3 4 8 18 4 Drop 209 | . 2 6 3 . 6 32 17 5 5 2 3 21 4 . 8 19 26 1 . 6 3 13 20 7 Fire 496 | 4 31 . . 1 12 88 45 38 24 . 15 2 39 15 . 46 6 3 9 7 25 26 15 45 Melee 380 | . . . . . 1 . 7 1 . 1 17 73 . . . 9 45 1 . 16 . 108 27 74 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . . . . . . . . . . . . . 6 . 11 Rewire 48 | . . . . . . . . 2 4 . . . . 1 2 15 . . . 24 . . . . Trap 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / [*Sto] / *Low) -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Qua) -2/Research (discovered 2 exits: [*Acc] / [*Tes]) -2/Testing History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 10) 559 | -10/Materials | Discovered new exit (range 14) 673 | -10/Materials | Entered Mines 683 | -10/Mines | Met a Derelict bent on vengeance 764 | -10/Mines | Assembled infested the area 768 | -10/Mines | Learned location of Zion (-6) 819 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 996 | -10/Mines | Escorted by a lone wolf Derelict 1134 | -10/Mines | Discovered new exit (range 7) 1169 | -10/Mines | Found a hidden stash of uninstalled traps 1223 | -10/Mines | Discovered new exit (range 8) 1586 | -10/Mines | Discovered new exit (range 5) 1604 | -10/Mines | Entered Exiles 1604 | -10/Exiles | Accompanied by 1 ally 1644 | -10/Exiles | Met 8R-AWN 1675 | -10/Exiles | Met EX-HEX 1760 | -10/Exiles | Met EX-DEC 1797 | -10/Exiles | Visited The Gauntlet 2025 | -10/Exiles | Met EX-BIN 2048 | -10/Exiles | Aligned with FarCom system 2049 | -10/Exiles | Given EX-Vault access code 2112 | -10/Exiles | Opened EX-Vault 2123 | -10/Exiles | Found PSU Rigger 2155 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2303 | -10/Exiles | Discovered new exit (range 12) 2321 | -10/Exiles | Left Exiles lab with PSU Rigger 2321 | -10/Exiles | Entered Mines 2355 | -9/Mines | Learned Materials stockpile data 2392 | -9/Mines | Discovered new exit (range 9) 2421 | -9/Mines | Build established: Trapper-Mutant 2466 | -9/Mines | Entered Materials 2466 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2650 | -8/Materials | Core integrity fell below 50% 2683 | -8/Materials | Lost 6 parts (3n3w) 2698 | -8/Materials | Discovered new exit (range 5) 2708 | -8/Materials | Entered Factory 2708 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2806 | -7/Factory | Fabricated Fusion Compressor? 2982 | -7/Factory | Garrison activated, responded to threat 3127 | -7/Factory | Discovered new exit (range 2) 3180 | -7/Factory | Build established: Scavenger-Mutant 3830 | -7/Factory | Lost 4 parts (2n1u1w) 4066 | -7/Factory | Discovered new exit (range 14) 4167 | -7/Factory | Discovered new exit (range 7) 4304 | -7/Factory | Build established: Mutant 4343 | -7/Factory | Identified exit to Lower Caves 4383 | -7/Factory | Fabricated S-27 Virus (x4) 4553 | -7/Factory | Identified exit to Factory 4595 | -7/Factory | Entered another Factory area 4595 | -6/Factory | Accompanied by 4 allies 4595 | -6/Factory | Evolved 2 slots: Utility x2 4693 | -6/Factory | Build established: Commander-Mutant 4783 | -6/Factory | Garrison activated, responded to threat 5085 | -6/Factory | Fabricated Y-54 Guardian? 5117 | -6/Factory | Build established: Mutant 5295 | -6/Factory | First assault squad dispatched 5488 | -6/Factory | Identified exit to Lower Caves 5488 | -6/Factory | Identified exit to Extension 5716 | -6/Factory | Entered Lower Caves 6121 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6237 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 6467 | -6/Lower Caves | Encountered a Warlord checkpoint 6539 | -6/Lower Caves | Spotted B-75 Beast 6763 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 6775 | -6/Lower Caves | Found Prototype Special Weapon 6850 | -6/Lower Caves | Discovered new exit (range 3) 6859 | -6/Lower Caves | Entered another Lower Caves area 6861 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7019 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7057 | -6/Lower Caves | Destroyed 9 combat bots 7238 | -6/Lower Caves | Discovered new exit (range 9) 7335 | -6/Lower Caves | Entered Zion 7389 | -6/Zion | Build established: Scavenger-Mutant 7418 | -6/Zion | Given A8's code to call for help 7533 | -6/Zion | Discovered new exit (range 13) 7708 | -6/Zion | Entered Proximity Caves 7709 | -5/Proximity Caves | Identified exit to Factory 7896 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8196 | -5/Proximity Caves | Entered Factory 8196 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8314 | -5/Factory | Build established: Hauler-Mutant 8402 | -5/Factory | Identified Molecular Deconstructor 8528 | -5/Factory | Discovered new exit (range 11) 8843 | -5/Factory | Lost 4 parts (1p3n) 9528 | -5/Factory | Garrison activated, responded to threat 9655 | -5/Factory | Identified exit to Upper Caves 9656 | -5/Factory | Entered Upper Caves 9752 | -5/Upper Caves | Spotted B-75 Beast 10166 | -5/Upper Caves | Discovered new exit (range 5) 10170 | -5/Upper Caves | Identified exit to Upper Caves 10500 | -5/Upper Caves | Learned Factory interactive machine intel 10504 | -5/Upper Caves | Build established: Hauler-Skirmisher 10902 | -5/Upper Caves | Entered another Upper Caves area 10996 | -5/Upper Caves | Build established: Hauler-Mutant 11617 | -5/Upper Caves | Learned 8 Factory zone layouts 11655 | -5/Upper Caves | Discovered new exit (range 3) 11662 | -5/Upper Caves | Identified exit to Zhirov 11679 | -5/Upper Caves | Spotted B-75 Beast 11693 | -5/Upper Caves | Entered Zhirov 11693 | -5/Zhirov | Discovered new exit (range 3) 11698 | -5/Zhirov | Identified exit to Proximity Caves 11722 | -5/Zhirov | Met Zhirov 11789 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11816 | -5/Zhirov | Found Alien Artifact 11834 | -5/Zhirov | Found Alien Artifact 11985 | -5/Zhirov | Identified Transdimensional Reconstructor 11985 | -5/Zhirov | Warped through subspace 11987 | -5/Zhirov | Identified Integrated Reactor 11987 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12043 | -5/Zhirov | Entered Proximity Caves 12067 | -4/Proximity Caves | Core integrity fell below 50% 12340 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12609 | -4/Proximity Caves | Lost 5 parts (1p3n1w) 12646 | -4/Proximity Caves | Build established: Mutant 12717 | -4/Proximity Caves | Found Prototype Launcher 12718 | -4/Proximity Caves | Identified Tesla Bomb Launcher 12720 | -4/Proximity Caves | Found Tesla Bomb Launcher 12724 | -4/Proximity Caves | Found Tesla Bomb Launcher 12736 | -4/Proximity Caves | Found Prototype Launcher 12736 | -4/Proximity Caves | Identified Mni. Smartbomb Launcher 12739 | -4/Proximity Caves | Found Prototype Launcher 12740 | -4/Proximity Caves | Identified Scatter Rocket Array 12747 | -4/Proximity Caves | Found Prototype Launcher 12748 | -4/Proximity Caves | Identified Gui. Missile Launcher 12762 | -4/Proximity Caves | Found Mni. Smartbomb Launcher 12817 | -4/Proximity Caves | Discovered new exit (range 16) 12858 | -4/Proximity Caves | Identified exit to Factory 13121 | -4/Proximity Caves | Spotted B-86 Titan 13444 | -4/Proximity Caves | Build established: Scavenger-Mutant 13593 | -4/Proximity Caves | Entered Factory 13593 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 13594 | -4/Factory | Identified exit to Research 13595 | -4/Factory | Loaded intel: 46 interactive machine locations 13850 | -4/Factory | Found Com. Tesla Bomb Launcher 14027 | -4/Factory | Fabricated Exp. Heat Sink (x1) 14309 | -4/Factory | Fabricated Exp. Utility Shielding? 14318 | -4/Factory | Repaired Exp. Utility Shielding 14373 | -4/Factory | Local fabrication network quarantined 14388 | -4/Factory | Build established: Sprinter 14435 | -4/Factory | Identified exit to Upper Caves 14435 | -4/Factory | Identified exit to Armory 14736 | -4/Factory | Entered Upper Caves 14748 | -4/Upper Caves | Learned location of 1 exit from Research 14819 | -4/Upper Caves | Build established: Mutant 14973 | -4/Upper Caves | Discovered new exit (range 5) 14983 | -4/Upper Caves | Identified exit to Upper Caves 15029 | -4/Upper Caves | Entered another Upper Caves area 15060 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 15096 | -4/Upper Caves | Destroyed 12 combat bots 15106 | -4/Upper Caves | Lost 4 parts (2p1u1w) 15177 | -4/Upper Caves | Discovered new exit (range 13) 15194 | -4/Upper Caves | Identified exit to Warlord 15204 | -4/Upper Caves | Entered Warlord 15204 | -4/Warlord | Accompanied by 1 ally 15237 | -4/Warlord | System corruption cleaned by Quarantine Array 15346 | -4/Warlord | Found Signal Generator 15455 | -4/Warlord | Build established: Derelict-Mutant 15478 | -4/Warlord | Visited the Vortex Lab 15488 | -4/Warlord | Found Prototype Energy Cannon 15489 | -4/Warlord | Warlord's base attacked by MAIN.C 15490 | -4/Warlord | Found Prototype Energy Cannon 15621 | -4/Warlord | Met Warlord 15679 | -4/Warlord | Identified Vortex Cannon (x2) 15692 | -4/Warlord | Found Prototype Reactor 15692 | -4/Warlord | Identified Vortex Chain Reactor 15704 | -4/Warlord | Found Prototype Processor 15704 | -4/Warlord | Identified Spectral Analyzer 15770 | -4/Warlord | Opened side exit 15839 | -4/Warlord | Warlord forces counterattacked 15881 | -4/Warlord | Discovered new exit (range 14) 15889 | -4/Warlord | Spotted Executioner 15891 | -4/Warlord | Identified exit to Proximity Caves 15891 | -4/Warlord | Destroyed Executioner 15903 | -4/Warlord | Entered Proximity Caves 15924 | -3/Proximity Caves | Attracted the attention of an 0b10 base 15992 | -3/Proximity Caves | Destroyed 8 combat bots 15995 | -3/Proximity Caves | Lost 8 parts (1p3n2u2w) 16084 | -3/Proximity Caves | Build established: Mutant 16314 | -3/Proximity Caves | Discovered exit to Research (range 13) 16331 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16332 | -3/Proximity Caves | Entered Research 16332 | -3/Research | Evolved 2 slots: Utility x2 16333 | -3/Research | Identified exit to Quarantine 16348 | -3/Research | Found Unknown Device 16348 | -3/Research | Identified Quantum Capacitor 16357 | -3/Research | Spotted B-86 Titan 16610 | -3/Research | Build established: Scout 17022 | -3/Research | Lost 4 parts (1p2n1u) 17134 | -3/Research | Found Prototype Slashing Weapon 17134 | -3/Research | Identified Molecular Scythe 17301 | -3/Research | Build established: Scavenger-Scout 17332 | -3/Research | First assault squad dispatched 17386 | -3/Research | Found Fusion Bomb Launcher 17491 | -3/Research | Lost 5 parts (1n1u3w) 17510 | -3/Research | Found Enh. Force Lance 17544 | -3/Research | System corruption reached 10% 17549 | -3/Research | Spotted B-86 Titan 17609 | -3/Research | Crushed by falling debris 17611 | -3/Research | Lost 4 parts (2n2u) 17640 | -3/Research | Core integrity fell below 50% 17659 | -3/Research | Crushed by falling debris 17690 | -3/Research | Lost 6 parts (2p3u1w) 17694 | -3/Research | Crushed by falling debris 17699 | -3/Research | Crushed by falling debris 17700 | -3/Research | System corruption reached 30% 17703 | -3/Research | Crushed by falling debris 17707 | -3/Research | Crushed by falling debris 17736 | -3/Research | Crushed by falling debris 17751 | -3/Research | Discovered new exit (range 6) 17767 | -3/Research | Lost 6 parts (1n4u1w) 17770 | -3/Research | Entered another Research area 17770 | -2/Research | Warlord forces began assault on 0b10 17770 | -2/Research | Evolved 2 slots: Utility x2 17786 | -2/Research | Build established: Mutant 17807 | -2/Research | Met up with Warlord 17880 | -2/Research | Research machine network offline 17994 | -2/Research | Found Prototype Launcher 17996 | -2/Research | Found Prototype Launcher 18001 | -2/Research | Identified Ragnarok Missile Launcher (x2) 18057 | -2/Research | Local fabrication network quarantined 18059 | -2/Research | Borebot progress halted 18089 | -2/Research | Fabricated H-88 Terminator? 18109 | -2/Research | Found Prototype Processor 18109 | -2/Research | Identified Exp. Core Analyzer 18125 | -2/Research | Found Prototype Processor 18125 | -2/Research | Identified Exp. Melee Analysis Suite 18164 | -2/Research | Borebot progress halted 18164 | -2/Research | Found Prototype Slashing Weapon 18165 | -2/Research | Identified Nanosword 18173 | -2/Research | Found Nanosword 18217 | -2/Research | Found Prototype Device 18245 | -2/Research | Identified Exp. Shock Absorption System 18357 | -2/Research | Found Prototype Processor 18357 | -2/Research | Identified Exp. Terrain Scan Processor 18400 | -2/Research | Spotted Striker 18421 | -2/Research | Build established: Scavenger-Mutant 18464 | -2/Research | Borebot progress halted 18529 | -2/Research | Discovered new exit (range 12) 18562 | -2/Research | Discovered new exit (range 15) 18581 | -2/Research | Entered Testing 18582 | -2/Testing | Maximum security lockdown engaged 18671 | -2/Testing | Found Prototype Ballistic Cannon 18671 | -2/Testing | Identified Omega Cannon 18709 | -2/Testing | Spotted Striker 18825 | -2/Testing | Destroyed 20 combat bots 18839 | -2/Testing | Spotted Investigator 18845 | -2/Testing | Scanned by Researcher 18850 | -2/Testing | Destroyed Investigator 18895 | -2/Testing | Destroyed 21 combat bots 18921 | -2/Testing | Lost 14 parts (1p2n7u4w) 19000 | -2/Testing | Crushed by falling debris 19001 | -2/Testing | Core integrity fell below 50% 19031 | -2/Testing | Lost 10 parts (2p2n4u2w) 19032 | -2/Testing | Spotted Alpha 7 19036 | -2/Testing | Crushed by falling debris 19037 | -2/Testing | System corruption reached 10% 19102 | -2/Testing | Spotted Striker 19125 | -2/Testing | Crushed by falling debris 19146 | -2/Testing | Destroyed Striker 19162 | -2/Testing | Destroyed Striker 19163 | -2/Testing | Spotted Executioner 19182 | -2/Testing | Spotted Striker 19182 | -2/Testing | Spotted Executioner 19182 | -2/Testing | Spotted Striker 19215 | -2/Testing | Core integrity fell below 20% 19239 | -2/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 19211_ Cmb. Antigrav System destroyed. 19212_ Cmb. Linear Gravjet blown off. 19212_ Cmb. Antigrav System blown off. 19212_ E-15 Imp destroyed. 19213_ Acquired Cmb. Linear Gravjet. 19213_ Cmb. Linear Gravjet blown off. 19213_ E-15 Imp destroyed. 19214_ Acquired Cmb. Linear Gravjet. 19216_ Acquired Unknown Slashing Weapon. 19216_ Identified Segregator. 19219_ Segregator destroyed. 19219_ Cmb. Linear Gravjet destroyed. 19219_ Dropped Med. Storage Unit. 19226_ Acquired 30 matter. 19227_ Acquired Nuclear Pulse Thruster. 19235_ System corrupted: Energy discharge (-35). 19239_ Slug penetrates P-80 Master. 19239_ G-73 Enforcer suffers critical hit. 19239_ G-73 Enforcer destroyed. 19239_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?########????????????????????????????????????????? | | ?? #????????????????????????????????????????? | | ?? #????????????????????????????????????????? | | ??? #????????????????????????????????????????? | | ??? #????????????????????????????????????????? | | #### #?????????#########??????????????????????? | | ## #?????????# #??????????????????????? | | ## #?????????# #??????????????????????? | | ##[= #?????????# #####??????????????????? | | / *% #?????????? ???????????????????? | | ## ! +????????????# ?????????????????????? | | ## #????????????# #??????????????????????? | | ## g #????????????# #??????????????????????? | | ## EC#????????????# Ke #??????????????????????? | | [## 7############## K#??????????????????????? | | ## ig p ph p %! #??????????????????????? | | !## gh gg p[ @#??????????????????????? | | ## #??????????????????????? | | ## #??????????????????????? | | ###################### #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????#% #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????#% #??????????????????????? | | ?????????????????????+ ??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Coolant Potential 180 Energy Generation 65 Energy Capacity 2100 Matter Stores 550 Matter Capacity 550 Sight Range 24 Terrain Scan Range 18 Terrain Scan Density 1010 Cloak Strength 3 Additional Mass Support 20 Base Temperature (-) 200 Armor Coverage 600 Resistance: EX 75 Utility Shielding 90 Phase Shifting 15 Evasion (%) 71 Targeting Accuracy 8 Melee Accuracy 12 Core Analysis 15 Recoil Reduction 5 Energy Filtering 30 Stasis Canceling 2 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Core Analyzer | -7/Factory | Hacked Xenon Bombardment Thruster | -5/Factory | Scanalyzed Imp. Medium Armor Plating | -5/Factory | Scanalyzed Adv. Signal Interpreter | -5/Factory | Scanalyzed Humpback | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Impulse Thruster | -4/Factory | Hacked Exp. Utility Shielding | -4/Factory | Scanalyzed Com. Tesla Bomb Launcher | -3/Research | Scanalyzed Antigrav Array | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Fusion Compressor | x2 | -7/Factory | Preloaded S-27 Virus | x4 | -7/Factory | Preloaded Y-54 Guardian | x2 | -6/Factory | Preloaded Exp. Heat Sink | x1 | -4/Factory Exp. Utility Shielding | x1 | -4/Factory H-88 Terminator | x2 | -2/Research | Preloaded Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- All-out Warlord Deconstruction Killing Spree Oops Packrat Tank Challenges ------------ None Game ------ Seed LinkedFlyingVibroblade Manual? 0 Play Time 05:56:13 Cumulative 99.6 hours Start 2020.12.10 @ 07:13:48 End 2020.12.12 @ 17:31:41 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 59 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 053068d7-b4b5-4f82-b859-8ecf120db915