Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.28 @ 22:37:39 Player: Finestep Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (496) 2480 Value Destroyed (19416) 19416 Prototype IDs (65) 1300 Alien Tech Used (0) 0 Bonus (6675) 6675 TOTAL SCORE: 37971 Bonus ------- High Alert Combat Kills 4881 Follower Combat Kills 1288 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 394 Friendly Fire -1488 Cogmind --------- Core Integrity 0/1300 Matter 206/300 Energy 160/170 System Corruption 21% Temperature Cool (12) Movement Flying (102) Ox1 Location -3/Armory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (5) --- Cooled Nuclear Pulse Thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY (10) ----- Experimental Power Amplifier Experimental Cooling System Coolant Network Improved Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Advanced Hacking Suite > --- WEAPON (4) ------- Thunder Hammer > --- INVENTORY (5) ---- Experimental Energy Well (600) Cooled Phase Cannon Vortex Driver (6) Gamma Bomb Array Advanced Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Micro Antimatter Reactor > --- PROPULSION ------- Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Experimental Power Amplifier Experimental Cooling System Large Storage Unit Advanced Quantum Shading Machine Improved Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Advanced Transmission Jammer Advanced Cloaking Device Experimental System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Gamma Bomb Array Gamma Bomb Array Thunder Hammer > --- INVENTORY -------- Fusion Compressor Experimental Cooling System Improved Energy Well Matter Compressor Advanced Hacking Suite Mobile Refinery Mk. CCLXVII Vortex Driver Enhanced Nova Cannon Enhanced Nova Cannon Advanced KE Penetrator Compact Linear Accelerator Gamma Bomb Array Plasma Lance [Rating: 178] Favorites ----------- Power Enhanced Nuclear Core Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Vortex Chain Reactor Propulsion Flexi-carbon Leg Treads Armored Treads Leg Flexi-carbon Leg Wheel Compact Wheel Flight Unit Experimental Q-thruster Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Mapper Protection Layered Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Arm Slots Evolved 14 | . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . Utility 8 | . . . . 1 2 . . . . 1 . . . . 1 . . . . 2 . 1 . Weapon 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 567 | 7 14 18 15 16 19 5 4 7 23 85 9 10 2 1 42 12 6 24 5 78 51 77 37 Power 47 | 1 3 1 2 . 2 . . . 1 7 1 . . . 4 . 2 1 . 4 7 6 5 Engine 12 | 1 3 1 2 . . . . . . 3 1 . . . . . 1 . . . . . . Core 18 | . . . . . 2 . . . 1 4 . . . . 4 . 1 . . 1 4 . 1 Reactor 17 | . . . . . . . . . . . . . . . . . . 1 . 3 3 6 4 Propulsion 108 | 2 2 8 3 5 1 . . . 4 24 . 1 . . 7 1 . 3 . 15 15 15 2 Treads 20 | . . . . 4 1 . . . 2 1 . . . . . . . . . . 6 6 . Leg 74 | 2 2 7 3 1 . . . . 2 19 . 1 . . 7 1 . 3 . 15 9 2 . Wheel 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 10 | . . 1 . . . . . . . . . . . . . . . . . . . 7 2 Utility 220 | 2 2 3 3 3 14 3 4 3 12 32 2 8 . 1 17 9 4 10 4 28 12 31 13 Device 117 | 1 . . 3 2 9 2 4 3 7 15 . 3 . . 8 6 3 2 1 20 8 13 7 Storage 21 | 1 1 3 . . . . . . . 2 2 2 . 1 . . . . 1 . 1 3 4 Processor 37 | . 1 . . 1 3 . . . 2 9 . 1 . . 3 . 1 1 2 3 . 10 . Hackware 5 | . . . . . . . . . . 1 . . . . . . . . . 1 . 1 2 Protection 40 | . . . . . 2 1 . . 3 5 . 2 . . 6 3 . 7 . 4 3 4 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 192 | 2 7 6 7 8 2 2 . 4 6 22 6 1 2 . 14 2 . 10 1 31 17 25 17 Energy Gun 16 | 1 2 . . . . . . . . 3 . . . . 5 . . 1 . . 2 . 2 Energy Cannon 33 | . . 2 4 3 . . . . . 6 2 . 1 . . . . . . 6 3 2 4 Ballistic Gun 72 | 1 5 4 . . . . . . . 12 2 . 1 . 4 2 . 2 . 14 7 18 . Ballistic Cannon 17 | . . . . 3 1 1 . 4 1 . . . . . 1 . . 1 . 2 1 1 1 Launcher 29 | . . . 1 1 1 1 . . 4 1 2 1 . . 2 . . 1 . 2 4 2 6 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 19 | . . . 2 1 . . . . 1 . . . . . . . . 3 1 7 . 1 3 Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . 2 . . 1 . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 50 | . . 3 1 1 1 . . 1 . 2 . . . . 2 . . 7 2 4 1 13 12 Corrupted Parts 25 | . . . . . . . . . . 7 . 1 . . 2 . . . 2 5 7 . 1 System Corruption 155 | . . . . . . . . . . 57 . 5 . . 9 . . . 7 29 47 . 1 Parts Lost 164 | . 4 1 . . . . . . 21 19 3 4 . . 18 1 5 . . 23 21 31 13 Power 19 | . 1 . . . . . . . 1 1 1 . . . 2 1 1 . . 2 2 3 4 Propulsion 43 | . 2 . . . . . . . 5 6 . . . . 8 . 2 . . 6 6 6 2 Utility 57 | . . . . . . . . . 10 7 1 3 . . 3 . 2 . . 7 9 10 5 Weapon 45 | . 1 1 . . . . . . 5 5 1 1 . . 5 . . . . 8 4 12 2 Highest Loss Streak 20 | . 4 1 . . . . . . 8 11 3 1 . . 7 1 2 . . 10 20 17 7 To Critical Strikes 3 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . Average Slot Usage (%) 88 | . 99 97 100 99 99 94 92 92 73 81 86 96 81 93 83 95 91 89 88 88 64 83 85 Engine 2 | . 13 11 11 9 4 . . . . 2 1 6 6 6 . . . 2 . . . . . Core 2 | . . . . . 2 7 7 7 6 3 . . . . 3 6 6 2 . 1 2 . . Reactor 1 | . . . . . . . . . . . . . . . . . . 2 5 4 4 8 7 Treads 8 | . . . . 7 30 30 30 30 12 . . . . . . . . . . . 4 10 . Leg 17 | . 28 32 33 28 . . . . 4 20 33 33 33 33 24 28 28 21 29 25 14 1 . Device 7 | . 1 . 9 9 8 9 7 7 6 8 6 5 6 6 7 5 5 9 10 9 5 11 19 Storage 6 | . 14 11 11 9 7 7 7 7 6 3 3 10 13 13 5 5 5 5 5 5 2 4 5 Processor 13 | . 12 11 1 8 14 7 7 7 7 16 20 19 13 13 17 17 15 17 17 21 13 20 14 Protection 4 | . . . . . 5 7 7 7 10 3 . . 6 6 6 10 7 6 4 3 3 4 . Energy Cannon 3 | . . . 28 25 . . . . . 5 6 6 . 6 . . . . . . . . 1 Ballistic Gun 7 | . 18 31 2 . . . . . . 7 11 11 1 6 3 17 17 10 2 6 7 15 . Ballistic Cannon 6 | . . . . . 22 23 23 23 15 . . . . . 2 . . . 5 2 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 126 | 14 21 37 41 48 53 65 65 72 72 65 49 41 39 49 64 53 61 107 106 126 92 92 78 Greatest Support 168 | 20 20 36 36 80 80 80 80 80 80 96 94 94 89 89 96 116 116 126 126 126 163 168 55 Greatest Overweight (x) 4 | 4 1 1 1 1 . . . . 3 2 1 1 . . 1 . . 1 . 1 2 2 2 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 5 10 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 9 13 15 15 15 15 15 15 14 11 5 8 10 12 15 15 15 15 15 15 9 12 12 Most Carried 15 | 5 10 15 15 15 15 15 15 15 15 15 5 10 10 14 15 15 15 15 15 15 14 15 15 Average Carried 12 | 3 9 13 14 14 14 14 14 14 10 10 4 7 10 11 14 14 14 14 15 13 8 11 12 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 5 5 5 10 10 15 15 15 15 15 15 15 10 15 5 Final Carried 15 | 5 10 15 15 15 15 15 15 15 5 5 5 10 10 14 15 15 14 15 15 14 10 15 5 Class Distribution -------------------- 31% | Scavenger-Gunner 16% | Mutant 16% | Scavenger-Mutant 15% | Gunner 13% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Gunner | -8/Materials Gunner | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Gunner | -4/Extension Scavenger-Gunner | -3/Research Scavenger-Mutant | -3/Armory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Arm Matter Collected 17489 | 197 432 720 209 130 1754 180 310 76 1347 1896 377 260 . 98 664 589 311 356 251 2598 972 3321 441 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 23573 | 47 853 1035 1130 630 1889 132 92 . 910 3670 538 467 . 71 828 609 375 127 160 3392 1192 4630 796 Parts 1088 | 8 43 62 60 38 83 17 1 . 34 147 19 22 . 1 37 23 12 8 2 167 64 207 33 Haulers Intercepted 23 | . 1 3 4 1 2 . . . . 3 . . . . 1 . . . . 2 . 6 . Recyclers Shooed 28 | 1 2 . . . 7 . . . . 6 . . . . 1 . . . . 6 2 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 219 | . . . . . . 15 1 1 31 . 18 14 . 5 . 31 10 91 2 . . . . Prevented 14 | . . . . . . . . . . . 3 . . . . . . 11 . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Arm Combat Hostiles Destroyed 326 | . 15 12 11 11 18 8 5 . 22 38 12 9 . 1 15 9 6 4 2 50 16 45 17 Melee 8 | . . . . . . . . . . . . . . . 1 . . . . 1 . . 6 Guns 130 | . 15 12 . . . . . . . 19 1 3 . 1 4 9 6 2 1 15 2 40 . Cannons 130 | . . . 10 8 18 5 5 . 19 15 6 2 . . 5 . . 2 1 25 3 4 2 AOE 41 | . . . . . . 3 . . 3 2 5 4 . . 5 . . . . 6 7 1 5 Classes Destroyed 24 | 1 7 1 2 . 2 . 1 . 3 2 1 1 . . . . . 2 . . . 1 . Worker 33 | . 2 1 3 1 9 . . . . 4 . . . . . . . . . 10 . 3 . Builder 29 | . . . 4 1 7 . . . . 5 . . . . 1 . . . . 9 . 2 . Tunneler 5 | 2 . 1 . 1 1 . . . . . . . . . . . . . . . . . . Hauler 23 | . 1 3 4 1 2 . . . . 3 . . . . 1 . . . . 2 . 6 . Recycler 44 | . 3 3 3 1 18 . . . . 6 . . . . . . . . . 4 1 5 . Minesweeper 3 | . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . Mechanic 4 | . . . 1 . . . . . . . . . . . . . . . . . 1 2 . Operator 6 | . 1 2 1 . . . . . . 1 . . . . . . . . . . . 1 . Watcher 21 | . 1 3 1 1 4 . . . . 4 . . . . . . . . . . 1 5 1 Swarmer 62 | . 3 . . 4 3 7 . . 1 . 3 4 . . . . 5 . . 16 5 2 9 Saboteur 3 | . . . . . . . . . . . . . . . . . . 2 . . . 1 . Grunt 121 | . 12 8 8 4 11 . 2 . 10 16 6 4 . 1 5 6 . . 1 12 2 12 1 Brawler 9 | . . . . . . . . . 4 1 1 . . . . . . . . . . 3 . Duelist 12 | . . . . . . . 1 . 2 . 1 . . . . 1 . . . . 3 3 1 Protector 3 | . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . Sentry 30 | . . 4 3 3 . . 1 . 2 7 1 . . . 1 . 1 . 1 5 1 . . Specialist 7 | . . . . . . . . . . 2 . . . . . . . . . 3 . 2 . Hunter 36 | . . . . . 2 . 1 . 1 4 . . . . 4 2 . . . 9 1 9 3 Programmer 37 | . . . . . 2 1 . . . 7 . 1 . . 5 . . . . 4 2 11 4 Heavy 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . Behemoth 3 | . . . . . . . . . 1 . . . . . . . . . . . 2 . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Packrat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . Best Kill Streak 12 | 2 5 9 3 4 10 4 3 . 8 9 5 4 . 1 5 5 5 4 1 11 5 12 4 Combat Bots Only 8 | . 5 3 3 4 5 4 3 . 8 8 5 4 . 1 5 5 5 4 1 5 5 6 4 Max Kills in Single Turn 7 | 1 1 2 2 1 3 2 1 . 2 2 2 4 . 1 3 1 3 1 1 7 3 3 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 2 . . 2 2 2 4 . . 3 . . . . 4 3 1 2 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . A7 (-4/Extension) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Arm Damage Taken 33105 | . 1046 596 217 322 766 156 411 . 3180 4064 680 468 . 256 2114 789 413 286 73 5289 3030 6537 2412 Core 4447 | . 220 142 74 . 91 . 25 . 560 487 26 56 . 36 179 94 30 . . 526 593 702 606 Absorbed by Shields 2187 | . . . . . 63 60 71 . 169 259 . . . . . . . 47 . 1507 11 . . Reduced by Siege Mode 87 | . . . . . . . . . . . . . . . . . . . . . . 87 . Redirected to Shielding 109 | . . . . . . . . . . 9 . . . . . . . . . 100 . . . Regen/Repaired (Parts) 79 | . . 79 . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 45 | 100 12 . 46 100 . . . . 3 . . . . 28 . . . . 69 . 2 . . Volleys Fired 1128 | 6 83 61 42 30 90 8 15 1 64 139 36 20 . 6 41 34 13 7 8 175 85 138 26 Largest 4 | 2 2 3 3 3 3 3 3 1 3 3 3 3 . 2 3 3 3 2 2 3 3 4 2 Hottest 220 | 70 90 63 204 204 144 144 144 48 162 213 100 95 . 65 171 84 84 128 128 200 156 190 220 Shots Fired 2673 | 12 165 169 118 85 260 20 45 1 167 327 57 45 . 11 90 98 41 14 11 311 126 474 26 Gun 1524 | 12 165 169 16 . . . . . . 196 19 28 . 5 60 98 41 7 3 189 71 440 5 Cannon 1089 | . . . 101 85 259 18 45 1 162 128 33 16 . 6 27 . . 7 8 114 34 32 13 Launcher 60 | . . . 1 . 1 2 . . 5 3 5 1 . . 3 . . . . 8 21 2 8 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2020 | 6 111 169 16 . 259 18 45 1 162 165 19 28 . 5 55 98 41 14 11 254 83 459 1 Thermal 528 | 6 54 . 101 85 . . . . . 154 33 16 . 6 23 . . . . 40 1 . 9 Explosive 23 | . . . 1 . 1 2 . . 3 . 5 1 . . 3 . . . . 1 2 . 4 Electromagnetic 74 | . . . . . . . . . 2 8 . . . . 9 . . . . 7 35 2 11 Entropic 28 | . . . . . . . . . . . . . . . . . . . . 9 5 13 1 Robot Hit Streak 23 | 6 19 9 12 12 10 3 14 . 7 20 12 11 . 13 8 10 10 4 2 10 18 23 4 Robot Miss Streak 9 | 2 4 5 3 3 5 2 2 . 7 4 2 3 . 1 4 3 2 3 2 6 4 9 2 Penetration Max 2 | . . . . . . . . . 2 2 . 1 . 2 2 1 1 . . 2 1 2 . Secondary Targets 16 | . 1 2 . . . . . . . 1 . . . . . 1 1 . . 3 . 7 . Max Gunslinging Chain 1 | . 1 1 . . . . . . . 1 . . . . . 1 1 . . 1 . 1 . Shots Hit Robots 1624 | 9 109 100 67 40 151 9 28 . 80 229 29 28 . 8 53 65 21 8 7 186 72 292 33 Core Hits 858 | 2 44 43 24 21 68 8 10 . 39 118 25 18 . 4 42 29 11 4 1 120 47 147 33 Critical Kills 65 | . . 1 1 3 . . . . 13 3 . 1 . . 2 4 1 . 1 9 1 25 . Critical Parts Destroyed 97 | . . 1 . . . . . . 22 5 . 2 . 1 3 1 2 . . 11 10 34 5 Critical Strikes 222 | . 4 2 1 3 9 . 3 . 38 10 . 3 . 1 10 5 3 . 2 32 17 72 7 Burn 6 | . 4 . . . . . . . . 2 . . . . . . . . . . . . . Meltdown 4 | . . . 1 3 . . . . . . . . . . . . . . . . . . . Destroy 159 | . . 2 . . . . . . 37 8 . 3 . 1 5 5 3 . 1 20 13 61 . Blast 30 | . . . . . 9 . 3 . 1 . . . . . 4 . . . 1 7 . 5 . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Smash 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Impale 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 Sunder 14 | . . . . . . . . . . . . . . . . . . . . 5 3 6 . Melee Attacks 102 | . . . 19 1 . . . . 4 . . . . . 5 . . 7 1 25 . 6 34 Impact 75 | . . . 19 1 . . . . 4 . . . . . . . . 1 1 25 . 5 19 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 27 | . . . . . . . . . . . . . . . 5 . . 6 . . . 1 15 Sneak Attacks 13 | . . . 4 . . . . . . . . . . . . . . . 1 1 . 2 5 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 53057 | 94 1252 1299 1672 885 4366 437 787 . 2673 7023 1339 1009 . 264 2370 1191 511 491 396 9409 3700 9051 2838 Guns 20734 | 94 1246 1299 161 . . . . . . 3340 223 430 . 135 835 1191 511 107 48 3198 1241 6614 61 Cannons 22167 | . . . 1207 885 4334 228 787 . 2235 2949 577 323 . 129 659 . . 384 265 4649 755 1508 293 Explosions 7287 | . . . . . . 209 . . 294 708 539 256 . . 783 . . . . 1251 1704 529 1014 Melee 2784 | . . . 299 . . . . . 144 . . . . . 93 . . . 83 311 . 391 1463 Ramming 85 | . 6 . 5 . 32 . . . . 26 . . . . . . . . . . . 9 7 Kinetic 32033 | 31 775 1299 161 . 4334 228 787 . 2235 3032 223 430 . 135 1115 1191 511 491 313 6155 1432 7155 . Thermal 8876 | 63 471 . 1207 885 . . . . . 3214 577 323 . 129 296 . . . . 1138 301 . 272 Explosive 4693 | . . . . . . 209 . . 198 201 539 256 . . 783 . . . . 745 620 442 700 Electromagnetic 2684 | . . . . . . . . . 96 550 . . . . 83 . . . . 377 1095 87 396 Impact 2091 | . . . 299 . . . . . 144 . . . . . . . . . 83 311 . 359 895 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 693 | . . . . . . . . . . . . . . . 93 . . . . . . 32 568 Entropic 1902 | . . . . . . . . . . . . . . . . . . . . 683 252 967 . Highest Corruption 93 | . . . . 1 2 . . . 13 59 59 65 65 65 17 17 12 12 7 34 93 10 21 Average Corruption 29 | . . . . 1 1 . . . 11 47 59 63 65 65 14 14 12 12 6 7 50 6 15 Corruption Purged 7 | . . . . . 2 . . . . . . . . . . 5 . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Effects 543 | . . . . . 4 . . . 46 99 76 48 5 19 9 41 27 2 1 31 73 35 27 Message Errors 106 | . . . . . 1 . . . 11 16 8 7 2 5 3 11 4 2 . 8 10 9 9 Matter Fused 126 | . . . . . . . . . 12 19 23 11 . 2 2 11 15 . . 8 11 9 3 Heat Flow Errors 48 | . . . . . . . . . 5 5 6 7 1 2 . 3 2 . . 3 8 3 3 Energy Discharges 47 | . . . . . . . . . 2 5 8 7 1 5 . 4 2 . 1 3 4 3 2 Parts Rejected 8 | . . . . . . . . . . . 1 . . . 1 . . . . . 4 1 1 Data Loss (minor) 51 | . . . . . . . . . 7 7 12 5 1 1 . 4 1 . . 2 4 3 4 Data Loss (major) 29 | . . . . . 2 . . . 3 6 5 3 . 1 . 2 1 . . . 4 2 . Misfires 24 | . . . . . . . . . 3 3 4 2 . . 1 2 2 . . 1 3 3 . Alerts 12 | . . . . . 1 . . . 2 4 . 1 . . 1 1 . . . . 1 1 . Misdirections 17 | . . . . . . . . . . 2 1 1 . 3 . . . . . 1 8 . 1 Weapon Failures 75 | . . . . . . . . . 1 32 8 4 . . 1 3 . . . 5 16 1 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2320 | . . . 211 1 237 1 . . . 141 35 6 . 27 . . . 20 107 612 33 241 648 Projectiles 1103 | . . . 12 1 237 1 . . . 141 24 . . 27 . . . 20 64 467 . 109 . Explosions 110 | . . . . . . . . . . . 11 6 . . . . . . . 60 33 . . Melee 1107 | . . . 199 . . . . . . . . . . . . . . . 43 85 . 132 648 Knockbacks 82 | . . . 2 . 30 2 5 . 15 1 . . . . 4 . . 2 1 9 1 6 4 Impact 11 | . . . 2 . . . . . 2 1 . . . . . . . . . . . 2 4 Kinetic 71 | . . . . . 30 2 5 . 13 . . . . . 4 . . 2 1 9 1 4 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 279 | . . . . . . . . . 68 34 . . . . . . . . . 77 97 . 3 Shots 9 | . . . . . . . . . 2 3 . . . . . . . . . 2 2 . . Rammed 9 | . . . . . 7 . . . . 1 . . . . . . . . . . . . 1 Targets Rammed 20 | . 5 . 1 . 7 . . . . 4 . . . . . . . . . . . 2 1 Kicked 11 | . 5 . 1 . . . . . . 3 . . . . . . . . . . . 2 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 578 | 80 196 38 203 347 225 392 346 8 396 258 187 205 159 190 381 270 578 12 . 336 281 393 229 Average Temperature 93 | 37 63 15 88 94 47 173 149 6 113 52 62 92 94 88 119 138 90 12 . 106 88 119 83 Received Heat Transfer 5581 | . 567 255 105 144 210 . 118 . 632 901 162 156 . 108 201 216 27 98 18 693 156 691 123 Effects 21 | . . . . . . 1 1 . 1 . . . . . . 5 1 . . 4 2 6 . Shutdowns 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Interference 15 | . . . . . . . 1 . . . . . . . . 5 . . . 3 2 4 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Total Turns 92 | . . . . . . . . . . . . . . . . . . . . . . 92 . Longest Duration 32 | . . . . . . . . . . . . . . . . . . . . . . 32 . Robots Corrupted 6 | . . . . . . . . . . . . . . . . . . . . 1 4 . 1 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . 1 4 . 1 Parts Fried 34 | . . . 8 . . . . . . 2 . . . . . . . 2 2 5 9 2 4 Impact Corruptions 31 | . . . 8 . . . . . . . . . . . . . . . 2 3 . 4 14 Robots Melted 7 | . 1 . 1 3 . . . . . 2 . . . . . . . . . . . . . Combat Hostiles 6 | . . . 1 3 . . . . . 2 . . . . . . . . . . . . . Parts Melted 26 | . 2 . 3 5 . . . . . 11 1 2 . . . . . . . 1 . 1 . Heat Transferred 14741 | 185 1690 . 2183 1591 . . . . . 5277 900 500 . 200 507 . . . . 1273 237 . 198 Parts Sabotaged 3 | . . . . . . . . . . 2 . . . . . . . 1 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . . . . . . . . 2 3 . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Arm Peak Influence 1546 | 10 327 315 288 221 690 . . . . 1204 . . . . 364 . . . . 1460 1144 1486 1546 Initial 748 | . 6 80 35 53 100 . . . . 9 . . . . 54 . . . . 28 681 600 748 Average 468 | 3 165 197 120 135 367 . . . . 340 . . . . 247 . . . . 662 801 1077 1104 Maximum Alert Level 4 | . 1 1 1 1 2 . . . . 4 . . . . 1 . . . . 4 4 4 4 Low Security (%) 31 | 100 75 48 86 65 4 . . . . 42 . . . . 13 . . . . 18 . . . Level 1 31 | . 24 51 13 34 73 . . . . 32 . . . . 86 . . . . 21 . . . Level 2 8 | . . . . . 22 . . . . 5 . . . . . . . . . 12 26 12 . Level 3 14 | . . . . . . . . . . 16 . . . . . . . . . 18 66 27 46 Level 4 13 | . . . . . . . . . . 3 . . . . . . . . . 29 6 60 53 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 79 | . 5 3 4 1 7 . . . 1 15 . . . . 4 . . . . 19 5 10 5 Investigation 18 | . 2 1 3 1 2 . . . . 3 . . . . 1 . . . . 3 . . 2 Extermination 14 | . . . . . 2 . . . . 2 . . . . 2 . . . . 3 . 4 1 Reinforcement 29 | . 3 2 1 . 2 . . . . 7 . . . . 1 . . . . 7 2 2 2 Assault 13 | . . . . . 1 . . . 1 . . . . . . . . . . 4 3 4 . Garrison 5 | . . . . . . . . . . 3 . . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . . . . . 1 . . . . 3 1 2 1 Construction Impeded 9 | . . . . . 1 . . . . 3 . . . . 1 . . . . 3 1 . . Haulers Reinforced 3 | . . . . . . . . . . 1 . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Arm Distress Signals 20 | . 1 1 1 1 1 . . . . 1 . . . . . . . 3 . 2 5 2 2 Communications Jammed 56 | . . . . . 2 . . . . . . . . . 1 . . . . 7 17 24 5 Distress Signals 55 | . . . . . 2 . . . . . . . . . 1 . . . . 6 17 24 5 Times Spotted 551 | . 23 20 15 16 30 8 5 . 31 60 11 10 . 7 22 9 6 27 2 67 60 76 46 Peak Tracking Total 17 | . 6 3 3 4 5 3 3 . 8 11 5 4 . 4 9 4 5 13 1 8 12 8 17 Tactical Retreats 40 | . 1 . 1 3 1 . . . 5 4 1 1 . . . . . . . 5 6 6 6 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Arm Traps Triggered 13 | . . 1 1 1 1 . . . . . . . . . . . 1 . . 4 1 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . Triggered 13 | . . . . . . . . . . 1 . . . . . . . 12 . . . . . Most Traps Carried 1 | . . . . . . . . . . . 1 1 1 1 1 . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Arm Machines Disabled 45 | . 1 1 5 1 1 . . . 2 10 . . . . 2 . . . . 11 3 1 7 Max in Single Turn 5 | . 1 1 1 1 1 . . . 1 4 . . . . 1 . . . . 5 1 1 2 Garrison Access 4 | . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Arm Machines Accessed 51 | . 4 5 5 4 4 . . . . 6 . 1 4 . 1 2 . 2 . 9 2 . 2 Terminals 19 | . 2 2 3 3 1 . . . . 1 . . . . 1 . . . . 3 2 . 1 Fabricators 4 | . . . . . . . . . . . . . . . . . . . . 3 . . 1 Repair Stations 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 1 2 1 1 . . . . 2 . . . . . . . . . 2 . . . Scanalyzers 3 | . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . Garrison Access 4 | . . . . . 1 . . . . 3 . . . . . . . . . . . . . Total Hacks 151 | . 13 16 14 14 9 . . . . 10 . 1 27 . 2 5 . 5 . 24 6 . 5 Successful 102 | . 7 11 7 11 7 . . . . 5 . 1 27 . . 5 . 5 . 13 2 . 1 Failed 49 | . 6 5 7 3 2 . . . . 5 . . . . 2 . . . . 11 4 . 4 Catastrophic 9 | . . . 1 . . . . . . 1 . . . . 1 . . . . 1 1 . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 52 | . 5 3 5 7 5 . . . . 7 . . . . 1 . . 1 . 12 4 . 2 Terminals 57 | . 7 8 9 11 3 . . . . 2 . . . . 2 . . . . 6 6 . 3 Fabricators 11 | . . . . . . . . . . . . . . . . . . . . 9 . . 2 Repair Stations 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Recycling Units 29 | . 6 3 5 3 2 . . . . 5 . . . . . . . . . 5 . . . Scanalyzers 9 | . . 3 . . 2 . . . . . . . . . . . . . . 4 . . . Garrison Access 5 | . . . . . 2 . . . . 3 . . . . . . . . . . . . . Terminal Hacks 57 | . 2 4 3 6 2 . . . . . . 1 27 . . 5 . 5 . 1 1 . . Record 19 | . . . . . . . . . . . . . 11 . . 4 . 4 . . . . . Part Schematic 12 | . . 1 . . 1 . . . . . . . 10 . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Prototype ID Bank 5 | . 1 1 . . . . . . . . . . 3 . . . . . . . . . . Open Door 4 | . . . 1 . . . . . . . . 1 . . . 1 . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . 1 1 2 . . . . . . . . . . . . . . . 1 1 . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . 1 1 1 1 1 . . . . 2 . . . . . . . . . 1 . . . Retrieve Components 8 | . 1 1 1 1 1 . . . . 2 . . . . . . . . . 1 . . . Scanalyzer 7 | . . 3 . . 1 . . . . . . . . . . . . . . 3 . . . Insert Component 4 | . . 1 . . 1 . . . . . . . . . . . . . . 2 . . . Analyze 3 | . . 2 . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 26 | . 4 1 3 4 3 . . . . 3 . . . . . . . . . 6 1 . 1 Terminals 9 | . 2 . 1 3 1 . . . . . . . . . . . . . . 1 1 . . Track 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . Botnet 4 | . . . . 1 1 . . . . . . . . . . . . . . 1 1 . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . . . . 3 . . 1 Report 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Fabnet 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 1 2 1 1 . . . . 1 . . . . . . . . . 2 . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Tunnel 8 | . 2 1 2 1 1 . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . 2 . . . . . . . . . . . . . Jam 3 | . . . . . 1 . . . . 2 . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 4 3 3 4 4 . . . . 3 . . . . 1 . . . . 9 2 . 2 Full Trace Events 6 | . . . 1 1 . . . . . . . . . . 1 . . . . 3 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 3 . . . . 3 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . 2 . . 1 . . 16 . . . . 10 . . . . . . 1 . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . . . . . . . 169 . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Time 26 | . . 26 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 45 | . 6 2 9 8 9 . . . . 11 . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . . . . . . . . . . . . 2 4 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 6 | . . . . . . . . . . . . . . . . . . . . . . 2 4 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . 3 . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Programmers 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . . . . . . . . . 6 6 Autooverrided 6 | . . . . . . . . . . . . . . . . . . . . . . 2 4 Robots Rewired 9 | . . . . . . . . . . 1 . . . . . . . 4 . . 4 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Arm Total Allies 23 | . . . . . . . . . . 1 . . . 1 . . . 4 . . 11 2 4 Largest Group 4 | . . . . . . . . . . 1 . . . 1 1 . . 4 . . 4 2 1 Highest-Rated Group 276 | . . . . . . . . . . 32 . . . 96 96 . . 220 . . 276 95 56 Highest-Rated Ally 159 | . . . . . . . . . . 32 . . . 96 96 . . 65 . . 159 48 56 Total Orders 5 | . . . . . . 2 . . . 2 . . . . . . . 1 . . . . . AID 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . EXPLORE 4 | . . . . . . 2 . . . 2 . . . . . . . . . . . . . Ally Attacks 205 | . . . . . . . . . . 5 . . . 7 26 . . 5 . . 150 5 7 Total Damage 6322 | . . . . . . . . . . 132 . . . 331 1070 . . 131 . . 4278 158 222 Kills 34 | . . . . . . . . . . 1 . . . 2 6 . . 2 . . 22 1 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Arm Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . . . . . 2 1 2 1 . 2 2 . 2 . 2 2 . 1 . . . . Drone Launches 6 | . . . . . . 2 . . . 4 . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Arm Turns Passed 23974 | 107 833 1052 1245 695 1707 707 712 1688 1655 2246 1267 758 121 316 954 965 813 1198 234 1633 993 1624 451 Spaces Moved 13250 | 61 359 476 477 389 754 374 392 1000 745 1179 537 491 98 240 455 587 596 915 188 800 686 823 628 Core 675 | 21 . . . . . . . . 261 112 . . . . . . . . . . 281 . . Treads 3590 | . . . . 78 754 374 392 1000 482 . . . . . . . . . . . 39 471 . Legs 8013 | 40 359 476 477 311 . . . . 2 1056 537 491 98 240 455 587 596 915 188 800 366 19 . Wheels 11 | . . . . . . . . . . 11 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 961 | . . . . . . . . . . . . . . . . . . . . . . 333 628 Fastest Speed 10 | 50 120 120 190 120 167 167 167 167 50 50 120 120 120 120 120 120 120 108 108 90 50 10 10 Average Speed 131 | 123 140 163 190 129 167 167 167 167 186 133 139 121 120 120 134 120 120 115 108 103 92 109 15 Slowest Speed 400 | 250 190 190 190 190 167 167 167 167 400 260 190 190 120 120 190 120 120 190 108 184 260 320 188 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . . . . . . . . 1 5 Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 64 36 60 33 13 71 63 84 74 25 63 66 68 34 7 70 73 93 45 28 47 24 29 Regions Visited 23 Branch Regions 15 Pre-discovered Areas 15 | . 2 1 3 1 1 1 . 2 . 1 . . 1 1 . 1 . . . . . . . Known Exits Taken 6 | . . . . . 1 . . . . . . . . 1 1 . . . 1 . 1 1 . Unknown Exits Taken 17 | 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . . 1 1 1 . 1 . . . Scrap Searched 15 | . . . . . . 2 4 2 . . . 1 . 2 . 2 1 . 1 . . . . Spaces Dug 88 | . . . 19 1 8 . . . 28 1 2 1 . 1 . . . 1 . 23 . 2 1 Terrain Destroyed 799 | . . . 20 1 44 16 6 . 108 60 40 16 . 2 23 . 2 8 7 204 81 70 91 Melee 27 | . . . 7 1 . . . . . . . . . . . . . 1 . 15 . 2 1 Projectile 313 | . . . 1 . 38 3 6 . 65 43 15 7 . 2 10 . 2 7 7 68 12 23 4 AOE 453 | . . . 12 . 6 13 . . 43 16 25 9 . . 12 . . . . 121 69 41 86 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Arm Total 17437 | 78 535 626 696 511 1007 441 414 1020 870 1564 994 611 101 256 714 773 663 1039 207 1300 917 1212 888 Wait 1713 | . 39 30 121 57 102 49 2 . 28 65 408 70 . 5 131 126 47 19 1 161 20 101 131 Move 13216 | 60 358 475 476 388 753 373 391 999 744 1178 536 490 97 239 454 586 595 914 187 799 685 820 619 Hop 5 | . . . . . . . . . . . . . . . . . . . . . . 1 4 Pick Up 241 | 5 18 19 9 7 14 3 1 4 4 30 3 10 . 4 18 4 . 15 1 28 11 27 6 Fast Attach 281 | 7 4 6 3 8 7 . . 3 4 54 4 8 2 . 23 5 3 18 . 27 32 43 20 Attach 129 | . 5 4 4 3 6 2 . 2 13 13 2 2 . . 9 2 2 2 . 21 8 20 9 Detach 37 | . . 2 . . 1 . . . 2 4 . 1 . . 1 1 1 . . 5 1 8 10 Swap 157 | . 5 8 8 5 6 3 4 2 6 18 3 . . 1 10 5 1 4 5 30 11 14 8 Drop 334 | . 18 21 13 12 21 3 1 9 1 52 2 10 2 1 21 10 . 33 3 29 20 32 20 Fire 1128 | 6 83 61 42 30 90 8 15 1 64 139 36 20 . 6 41 34 13 7 8 175 85 138 26 Melee 102 | . . . 19 1 . . . . 4 . . . . . 5 . . 7 1 25 . 6 34 Ram 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 Kick 11 | . 5 . 1 . . . . . . 3 . . . . . . . . . . . 2 . Crush 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 72 | . . . . . . . . . . 7 . . . . . . 1 20 . . 44 . . Trap 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x3 / [*Upp] / *Ext) -4/Extension -3/Research -3/Armory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 23 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 15) 711 | -10/Materials | Core integrity fell below 50% 763 | -10/Materials | Core integrity fell below 20% 785 | -10/Materials | Lost 4 parts (1p2n1w) 920 | -10/Materials | Discovered new exit (range 11) 941 | -10/Materials | Entered another Materials area 941 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 982 | -9/Materials | Repaired Aluminum Leg 1767 | -9/Materials | Build established: Scavenger-Gunner 1777 | -9/Materials | Discovered new exit (range 10) 1993 | -9/Materials | Entered Storage 2164 | -9/Storage | Build established: Gunner 2623 | -9/Storage | Core integrity fell below 50% 2900 | -9/Storage | Learned location of Armory (-3) 3229 | -9/Storage | Discovered new exit (range 6) 3238 | -9/Storage | Entered Materials 3238 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3660 | -8/Materials | Discovered new exit (range 15) 3933 | -8/Materials | Entered Factory 3933 | -7/Factory | Evolved 2 slots: Utility x2 5008 | -7/Factory | Discovered new exit (range 15) 5163 | -7/Factory | Identified exit to Lower Caves 5533 | -7/Factory | First assault squad dispatched 5640 | -7/Factory | Entered Lower Caves 5686 | -7/Lower Caves | Build established: Tank 5825 | -7/Lower Caves | Learned location of Zion (-7) 6028 | -7/Lower Caves | Learned Factory non-interactive machine intel 6117 | -7/Lower Caves | Encountered a Warlord checkpoint 6317 | -7/Lower Caves | Discovered new exit (range 16) 6347 | -7/Lower Caves | Entered another Lower Caves area 6414 | -7/Lower Caves | Discovered new exit (range 12) 6491 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6897 | -7/Lower Caves | Learned Factory stockpile data 6932 | -7/Lower Caves | Discovered new exit (range 7) 7059 | -7/Lower Caves | Entered Zion 7215 | -7/Zion | Given A8's code to call for help 7243 | -7/Zion | Discovered new exit (range 12) 7704 | -7/Zion | Learned Factory trap positions 8119 | -7/Zion | Found Prototype Device 8119 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 8747 | -7/Zion | Entered Proximity Caves 8923 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9024 | -6/Proximity Caves | Destroyed 8 combat bots 9238 | -6/Proximity Caves | Crushed by falling debris 9238 | -6/Proximity Caves | System corruption reached 10% 9291 | -6/Proximity Caves | Lost 6 parts (2n2u2w) 9545 | -6/Proximity Caves | Build established: Mutant 9812 | -6/Proximity Caves | Learned Factory garrison access intel 10049 | -6/Proximity Caves | Spotted B-75 Beast 10078 | -6/Proximity Caves | Core integrity fell below 50% 10085 | -6/Proximity Caves | Destroyed B-75 Beast 10111 | -6/Proximity Caves | Lost 3 parts (2u1w) 10226 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10261 | -6/Proximity Caves | Core integrity fell below 20% 10261 | -6/Proximity Caves | Released all parts (3) 10291 | -6/Proximity Caves | Lost 8 parts (1p1n4u2w) 10393 | -6/Proximity Caves | Discovered new exit (range 11) 10402 | -6/Proximity Caves | Entered Factory 10402 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10403 | -6/Factory | Loaded intel: 102 trap records 10405 | -6/Factory | Loaded intel: 220 non-interactive machine locations 10406 | -6/Factory | Loaded intel: 4 garrison access locations 11345 | -6/Factory | Cargo convoy interrupted 11347 | -6/Factory | P-60 Hacker assimilated allied Guardian 5a 11446 | -6/Factory | Destroyed 7 combat bots 11475 | -6/Factory | Lost 11 parts (1p4n3u3w) 11475 | -6/Factory | System corruption reached 10% 11480 | -6/Factory | System corruption reached 30% 11795 | -6/Factory | Build established: Scavenger-Gunner 12135 | -6/Factory | Destroyed 8 combat bots 12245 | -6/Factory | Lost 3 parts (2u1w) 12439 | -6/Factory | Discovered new exit (range 6) 12521 | -6/Factory | Core integrity fell below 50% 12648 | -6/Factory | Entered Lower Caves 12712 | -6/Lower Caves | Learned Factory emergency access door positions 12722 | -6/Lower Caves | Learned Factory trap positions 12814 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12880 | -6/Lower Caves | Lost 3 parts (1p1u1w) 13041 | -6/Lower Caves | Spotted B-75 Beast 13492 | -6/Lower Caves | Build established: Scavenger-Mutant 13641 | -6/Lower Caves | Discovered new exit (range 5) 13909 | -6/Lower Caves | Build established: Scavenger-Gunner 13915 | -6/Lower Caves | Entered another Lower Caves area 14394 | -6/Lower Caves | Spotted B-75 Beast 14599 | -6/Lower Caves | Learned 8 Factory zone layouts 14647 | -6/Lower Caves | Discovered new exit (range 15) 14673 | -6/Lower Caves | Entered Data Miner 14674 | -6/Data Miner | Discovered new exit (range 6) 14697 | -6/Data Miner | Met Data Miner 14718 | -6/Data Miner | Learned location of Section 7 (-2) 14718 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14737 | -6/Data Miner | Received God Mode back door access code from Data Miner 14752 | -6/Data Miner | Build established: Scavenger-Mutant 14794 | -6/Data Miner | Entered Proximity Caves 14859 | -5/Proximity Caves | Escorted by Enhanced Grunt 15058 | -5/Proximity Caves | Identified exit to Factory 15110 | -5/Proximity Caves | Entered Factory 15110 | -5/Factory | Accompanied by 1 ally 15110 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15111 | -5/Factory | Identified exit to Upper Caves 15112 | -5/Factory | Identified exit to Factory 15113 | -5/Factory | Loaded intel: 114 trap records 15141 | -5/Factory | Incoming investigation squad redirected 15203 | -5/Factory | Lost 7 parts (2p1n2u2w) 15493 | -5/Factory | Discovered exit to Factory (range 13) 15541 | -5/Factory | Discovered exit to Upper Caves (range 5) 15904 | -5/Factory | System corruption reached 10% 15944 | -5/Factory | Lost 4 parts (2n1u1w) 15990 | -5/Factory | Lost 4 parts (2n2w) 16064 | -5/Factory | Entered Upper Caves 16065 | -5/Upper Caves | Encountered a Warlord checkpoint 16253 | -5/Upper Caves | Build established: Scavenger-Gunner 16646 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 16880 | -5/Upper Caves | Learned Factory machine intel 17011 | -5/Upper Caves | Learned Research emergency access door positions 17011 | -5/Upper Caves | Learned Extension garrison access intel 17022 | -5/Upper Caves | Discovered new exit (range 5) 17029 | -5/Upper Caves | Entered another Upper Caves area 17049 | -5/Upper Caves | Discovered exit to Factory (range 8) 17066 | -5/Upper Caves | Learned Factory interactive machine intel 17109 | -5/Upper Caves | Learned 8 Factory zone layouts 17421 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17541 | -5/Upper Caves | Discovered new exit (range 7) 17842 | -5/Upper Caves | Entered Warlord 17883 | -5/Warlord | System corruption cleaned by Quarantine Array 18184 | -5/Warlord | Build established: Scavenger-Mutant 18474 | -5/Warlord | Warlord's base attacked by MAIN.C 18531 | -5/Warlord | Met Warlord 18543 | -5/Warlord | Opened Warlord's prototype stash 18548 | -5/Warlord | Found Prototype Reactor 18548 | -5/Warlord | Identified Vortex Chain Reactor 18557 | -5/Warlord | Found Prototype Device 18557 | -5/Warlord | Identified Exp. Focal Shield 18563 | -5/Warlord | Found Prototype Hackware 18574 | -5/Warlord | Found Prototype Processor 18574 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 18824 | -5/Warlord | Warlord forces counterattacked 18826 | -5/Warlord | Found Prototype Energy Cannon 18830 | -5/Warlord | Found Prototype Energy Cannon 18851 | -5/Warlord | Build established: Scavenger-Gunner 18871 | -5/Warlord | Spotted Executioner 18883 | -5/Warlord | Found Prototype Ballistic Cannon 18883 | -5/Warlord | Identified Hvy. Autocannon 18893 | -5/Warlord | Spotted Striker 18923 | -5/Warlord | Spotted Executioner 18947 | -5/Warlord | Found Corrupted Prototype Processor 18968 | -5/Warlord | Discovered new exit (range 9) 18974 | -5/Warlord | Spotted Executioner 19003 | -5/Warlord | Destroyed Executioner 19040 | -5/Warlord | Entered Proximity Caves 19042 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19102 | -4/Proximity Caves | Learned location of 1 exit from Research 19269 | -4/Proximity Caves | Identified Exp. Core Analyzer 19274 | -4/Proximity Caves | Entered Factory 19274 | -4/Factory | Evolved 2 slots: Utility x2 19275 | -4/Factory | Identified exit to Research 19277 | -4/Factory | Loaded intel: 249 machine locations 19278 | -4/Factory | Loaded intel: 54 interactive machine locations 19425 | -4/Factory | Identified System Mapper 19465 | -4/Factory | Build established: Scavenger-Mutant 19511 | -4/Factory | Identified Vortex Driver (x2) 19598 | -4/Factory | Discovered exit to Research (range 5) 19835 | -4/Factory | Spotted B-86 Titan 19993 | -4/Factory | Garrison activated, responded to threat 20143 | -4/Factory | Incoming assault squad redirected 20164 | -4/Factory | Discovered new exit (range 9) 20274 | -4/Factory | First assault squad dispatched 20303 | -4/Factory | Incoming assault squad redirected 20385 | -4/Factory | Fabricated Tesla Bomb Launcher (x1) 20456 | -4/Factory | Found Prototype Hackware 20459 | -4/Factory | Found Prototype Processor 20598 | -4/Factory | Lost 10 parts (1p3n2u4w) 20729 | -4/Factory | System corruption reached 10% 20748 | -4/Factory | Lost 4 parts (2n1u1w) 20756 | -4/Factory | Identified Exp. Targeting Computer 20771 | -4/Factory | Discovered new exit (range 20) 20794 | -4/Factory | Incoming assault squad redirected 20854 | -4/Factory | System corruption reached 30% 20907 | -4/Factory | Entered Extension 20914 | -4/Extension | Disrupted transfer network 20944 | -4/Extension | Rescued a captive Derelict 20959 | -4/Extension | Rescued a captive Derelict 20960 | -4/Extension | Rescued a captive Derelict 20963 | -4/Extension | Build established: Scavenger-Gunner 21089 | -4/Extension | Spotted B-86 Titan 21131 | -4/Extension | Destroyed B-86 Titan 21139 | -4/Extension | Spotted B-86 Titan 21157 | -4/Extension | First assault squad dispatched 21166 | -4/Extension | Core integrity fell below 50% 21182 | -4/Extension | Incoming assault squad redirected 21281 | -4/Extension | Lost 20 parts (2p5n9u4w) 21327 | -4/Extension | Rescued a captive Derelict 21330 | -4/Extension | Rescued a captive Derelict 21339 | -4/Extension | Rescued a captive Derelict 21380 | -4/Extension | Core integrity fell below 20% 21397 | -4/Extension | Rescued A7 21679 | -4/Extension | Destroyed B-86 Titan 21730 | -4/Extension | Found Unknown Protection 21730 | -4/Extension | Identified Hvy. Reflective Plating 21852 | -4/Extension | Destroyed A7 21853 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 21874 | -4/Extension | Discovered exit to Research (range 7) 21900 | -4/Extension | Entered Research 21900 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 21901 | -3/Research | Identified exit to Armory 21984 | -3/Research | Spotted B-86 Titan 22153 | -3/Research | Build established: Scavenger-Tank 22400 | -3/Research | First assault squad dispatched 22474 | -3/Research | Lost 4 parts (1n1u2w) 22526 | -3/Research | Incoming assault squad redirected 22607 | -3/Research | Build established: Scavenger-Gunner 22700 | -3/Research | Local machine network offline 23002 | -3/Research | Cargo convoy interrupted 23017 | -3/Research | Spotted Striker 23033 | -3/Research | Destroyed Striker 23056 | -3/Research | System corruption reached 10% 23144 | -3/Research | Lost 17 parts (2p3n4u8w) 23221 | -3/Research | Found Prototype Hackware 23221 | -3/Research | Identified Exp. Hacking Suite 23255 | -3/Research | Found Prototype Processor 23255 | -3/Research | Identified Exp. Core Analyzer 23313 | -3/Research | Core integrity fell below 50% 23457 | -3/Research | Incoming assault squad redirected 23524 | -3/Research | Entered Armory 23543 | -3/Armory | Found Unknown Launcher 23543 | -3/Armory | Identified Gamma Bomb Array 23546 | -3/Armory | Found Gamma Bomb Array 23553 | -3/Armory | Identified Exp. System Shield 23554 | -3/Armory | Found Gamma Bomb Array 23871 | -3/Armory | Core integrity fell below 20% 23874 | -3/Armory | Found Prototype Launcher 23874 | -3/Armory | Identified Adv. Micro-nuke Launcher 23892 | -3/Armory | Incoming investigation squad redirected 23919 | -3/Armory | Lost 7 parts (3p4u) 23969 | -3/Armory | Discovered new exit (range 6) 23975 | -3/Armory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 23962_ Hvy. Proton Cannon destroyed. 23962_ Penetrated by Slug. 23962_ Slug penetrates Wall. 23963_ Critical hit (Burn: +37). 23965_ Graviton Reactor destroyed. 23967_ Acquired 68 matter. 23967_ Acquired Lgt. Antimatter Reactor. 23969_ EXIT=FOUND 23969_ Triggered Alarm Trap. 23969_ An alarm sounds. 23969_ ALERT: Alarm triggered, dispatching investigation squad. 23969_ I-47 Archangel sends out distress signal. 23971_ The unstable cave ceiling collapses. 23972_ Slammed into G-67 Veteran. 23973_ Dropped Com. Linear Accelerator. 23973_ Exp. Q-thruster destroyed. 23974_ Dropped Imp. Energy Well. 23974_ Exp. Q-thruster destroyed. 23974_ Dropped Com. Mass Driver. 23975_ System corrupted: Component data lost. 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