Cogmind - Beta 12 X3 @@@ ROGUE MODE // 2022.09.14 @ 02:31:49 Player: albenzo Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (45) 225 Value Destroyed (1272) 1272 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (6898) 6898 TOTAL SCORE: 19175 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 268 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Cogmind --------- Core Integrity 1404/1600 Matter 232/300 Energy 122/190 System Corruption 1% Temperature Cool (25) Movement Flying (20) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (8) --- Cooled VTOL Module Biomechanical Wings Nuclear Pulse Array Electron Diverter Impulse Thruster Array Experimental Q-thruster > --- UTILITY (14) ----- Large Storage Unit Machine Analyzer Advanced Signal Interpreter Advanced ECM Suite Improved Reaction Control System Makeshift Hacking Suite Makeshift Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON (2) ------- Power Sword CR-A16's Pointy Stick > --- INVENTORY (15) --- Light Antimatter Reactor Xenon Bombardment Thruster Nuclear Pulse Array Field Propulsion Array Large Storage Unit Advanced Trap Scanner Microactuators Improved Energy Mantle Thermoblaster RU-N14's Throwing Claymores v3 (5) Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Cooled VTOL Module Biomechanical Wings Nuclear Pulse Array Nuclear Pulse Array Electron Diverter Experimental Q-thruster > --- UTILITY ---------- Large Storage Unit Advanced Trap Scanner Machine Analyzer Advanced Signal Interpreter Advanced ECM Suite Improved Reaction Control System Light Regenerative Plating Makeshift Hacking Suite Makeshift Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- RU-N14's Throwing Claymores v3 CR-A16's Pointy Stick > --- INVENTORY -------- Light Antimatter Reactor Xenon Bombardment Thruster Nuclear Pulse Array Field Propulsion Array Impulse Thruster Array Large Storage Unit Microactuators Improved Energy Mantle Thermoblaster Power Sword [Rating: 142] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Makeshift Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Makeshift Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Great Axe Energy Gun Medium Laser Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Power Maul Slashing Weapon Great Axe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . . 2 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . . . . . . . . 2 . . . . . . 2 . . Utility 12 | . . . 1 . . . 1 2 . . . . 2 . . . . . . . . . . 2 . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 121 | 7 6 2 18 3 . 1 4 9 1 . 4 3 5 1 8 . 1 3 . 13 1 4 1 1 5 7 13 Power 17 | 1 1 . 1 1 . . . 2 1 . 1 . 1 . 1 . . 1 . 3 . 1 1 . . 1 . Engine 13 | 1 1 . 1 1 . . . 2 . . . . . . 1 . . 1 . 3 . 1 1 . . . . Core 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Propulsion 26 | 2 2 . 6 1 . 1 1 . . . . . . . 4 . . 2 . 2 . 1 . . 1 . 3 Treads 9 | 2 2 . 5 . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . . . 1 . . . . . . . 4 . . 2 . 2 . 1 . . 1 . 3 Utility 51 | 2 1 2 5 1 . . 3 4 . . 2 3 4 1 3 . 1 . . 6 1 2 . 1 1 4 4 Device 23 | 1 . 2 1 1 . . . 1 . . 1 2 1 . 2 . 1 . . 2 1 2 . . . 3 2 Storage 5 | 1 1 . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . . Processor 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Hackware 12 | . . . . . . . 1 2 . . 1 . 3 . . . . . . 1 . . . 1 . 1 2 Protection 9 | . . . 3 . . . 1 1 . . . . . 1 1 . . . . 1 . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 27 | 2 2 . 6 . . . . 3 . . 1 . . . . . . . . 2 . . . . 3 2 6 Energy Gun 10 | 2 2 . 6 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Impact Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 6 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 3 Piercing Weapon 4 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 1 . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . . . . . . . . . . . . 1 . . . . . . 2 . . 1 . 2 Parts Lost 18 | . . . 5 2 . . . . . 1 . 1 . . 2 . . . . 2 . . 1 . . . 4 Power 5 | . . . 1 . . . . . . . . 1 . . 1 . . . . 1 . . 1 . . . . Propulsion 4 | . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 Utility 7 | . . . 2 . . . . . . 1 . . . . . . . . . 1 . . . . . . 3 Weapon 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . . 3 2 . . . . . 1 . 1 . . 1 . . . . 1 . . 1 . . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 100 93 87 88 88 62 74 76 74 74 76 74 80 77 73 74 74 76 93 94 94 94 89 86 91 90 Engine 6 | . 14 14 9 8 11 11 9 6 1 . . . . . . . . 3 5 5 5 5 5 5 4 1 . Treads 8 | . 27 28 28 12 11 7 . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . 1 20 22 25 . . . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . 8 7 7 7 7 7 6 6 12 26 26 29 29 29 29 29 29 26 28 26 24 Device 9 | . 14 14 4 11 11 11 9 7 15 15 21 16 11 6 4 . 1 . . 1 5 5 5 5 4 13 11 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 4 4 Processor 2 | . . . . . . . . . . . . 5 6 6 6 6 6 5 5 11 11 11 11 10 9 8 8 Hackware 12 | . . . . . . . 8 22 15 15 15 15 26 26 26 26 26 23 23 23 23 23 23 26 23 21 27 Protection 5 | . . . 17 11 11 11 8 7 7 5 . . . 6 5 6 6 5 5 3 . . . . 1 4 3 Energy Gun 8 | . 27 28 21 13 11 11 9 1 . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 4 7 7 6 . . . . . . . . . . . . . 1 3 . Slashing Weapon 2 | . . . . . . . . 5 7 7 7 7 6 6 4 . . . . 4 5 5 5 5 2 . 3 Piercing Weapon 1 | . . . . . . . . . . . . 7 6 6 4 . . . . 4 5 5 5 5 4 3 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 60 | 13 30 30 38 30 30 30 30 46 46 43 43 43 38 38 38 23 24 27 27 39 39 39 39 39 46 53 60 Greatest Support 69 | 40 40 40 69 46 23 30 50 50 50 50 50 50 50 50 50 25 25 40 40 40 40 40 40 40 53 53 54 Greatest Overweight (x) 1 | . 1 . . 1 1 1 . . . . . . . . . . . . . 1 . . . . . . 1 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 14 14 15 15 15 15 13 15 15 15 Average Carried 14 | 5 13 15 14 14 14 14 14 14 14 15 14 15 14 15 14 13 14 13 14 14 14 14 14 13 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 14 15 14 14 15 14 15 14 13 15 15 12 Class Distribution -------------------- 32% | Mutant 30% | Hacker-Mutant 18% | Hacker-Sprinter 11% | Scavenger-Mutant 4% | Wizard-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Res Res Acc Matter Collected 1361 | 263 67 . 250 25 . 10 . . 140 . 30 40 20 15 . . 44 . . . 230 40 . . . 110 77 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1756 | 19 481 . 549 144 . . . 50 98 . . 30 . . . . . . . . 240 . 111 . . . 34 Parts 89 | 3 28 . 21 6 . . . 3 7 . . 3 . . . . . . . . 5 . 8 . . . 5 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . 10 3 . 3 . . . . 7 . . . 2 . 8 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 39 | . 13 . 12 2 . . . 1 4 . . . . . . . . . . . . . 4 . . . 3 Melee 9 | . . . . . . . . 1 4 . . . . . . . . . . . . . 4 . . . . Guns 26 | . 12 . 12 2 . . . . . . . . . . . . . . . . . . . . . . . AOE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Classes Destroyed 8 | 1 3 . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . Tunneler 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycler 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Watcher 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Swarmer 19 | . 3 . 5 . . . . . 4 . . . . . . . . . . . . . 4 . . . 3 Grunt 15 | . 10 . 3 2 . . . . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sentry 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Best Kill Streak 4 | 1 4 . 3 2 . . . 1 3 . . 1 . . . . . . . . . . 4 . . . 4 Combat Bots Only 4 | . 4 . 3 1 . . . 1 3 . . . . . . . . . . . . . 4 . . . 3 Max Kills in Single Turn 3 | 1 1 . 1 1 . . . 1 1 . . 1 . . . . . . . . 1 . 1 . . . 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee 1 | . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Res Res Acc Damage Taken 4375 | . 316 . 811 249 . . 81 16 553 121 . 248 . 37 544 . 92 . . 168 41 22 324 . . 96 656 Core 773 | . 63 . 35 61 . . . . 62 . . 33 . . 83 . 57 . . 33 . 22 101 . . 27 196 Absorbed by Shields 22 | . . . . . . . . . . . . . . . . . . . . . . 22 . . . . . Regen/Repaired (Parts) 349 | . . . 116 . . . 160 26 . . . . 7 . . . . . . . . . . . . 26 14 Core Remaining (%) 89 | 100 . 74 . . . 76 100 . . . . 86 . . . . 83 . . . . . 84 100 100 98 87 Volleys Fired 97 | 4 32 . 43 13 . . . . . . . . . . . . . . . . . . . . . . 5 Largest 2 | 2 2 . 2 2 . . . . . . . . . . . . . . . . . . . . . . 1 Hottest 106 | 100 100 . 106 90 . . . . . . . . . . . . . . . . . . . . . . . Shots Fired 174 | 8 64 . 77 20 . . . . . . . . . . . . . . . . . . . . . . 5 Gun 169 | 8 64 . 77 20 . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 169 | 8 64 . 77 20 . . . . . . . . . . . . . . . . . . . . . . . Explosive 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | 3 17 . 18 7 . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 5 | 5 1 . 3 3 . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 146 | 3 51 . 58 14 . . . 2 8 . . 1 . . . . . . . . 3 . 6 . . . . Core Hits 69 | 1 25 . 22 7 . . . 1 4 . . 1 . . . . . . . . 2 . 4 . . . 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 15 | . 5 . 8 . . . . . 1 . . 1 . . . . . . . . . . . . . . . Burn 13 | . 5 . 8 . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Melee Attacks 81 | . . . . . . . . 3 19 . 2 2 7 . 3 . . . . 4 4 . 10 1 6 2 18 Impact 5 | . . . . . . . . . 4 . 1 . . . . . . . . . . . . . . . . Slashing 54 | . . . . . . . . 3 15 . 1 . 2 . 1 . . . . 2 3 . 10 . 1 1 15 Piercing 22 | . . . . . . . . . . . . 2 5 . 2 . . . . 2 1 . . 1 5 1 3 Sneak Attacks 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Damage Inflicted 3068 | 48 647 . 798 162 . . . 81 307 . . 41 . . . . . . . . 222 . 243 . . . 519 Guns 1645 | 48 647 . 788 162 . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 460 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 460 Melee 894 | . . . . . . . . 81 307 . . 41 . . . . . . . . 222 . 243 . . . . Ramming 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1645 | 48 647 . 788 162 . . . . . . . . . . . . . . . . . . . . . . . Explosive 460 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 460 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 912 | . . . . . . . . 81 307 . . . . . . . . . . . 222 . 243 . . . 59 Piercing 41 | . . . . . . . . . . . . 41 . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . 2 2 . . . . . . . 6 6 5 1 . . . . 1 Average Corruption 3 | . . . . . . . . . . 2 2 . . . . . . . 6 5 2 1 . . . . 1 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . 1 4 . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Effects 12 | . . . . . . . . . . 1 1 . . . . . . . 1 8 1 . . . . . . Message Errors 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Matter Fused 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Heat Flow Errors 4 | . . . . . . . . . . . 1 . . . . . . . 1 2 . . . . . . . Energy Discharges 3 | . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 215 | . . . . . . . . . 12 . . . . . . . . . . . 77 . . . . . 126 Projectiles 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Explosions 107 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 107 Melee 89 | . . . . . . . . . 12 . . . . . . . . . . . 77 . . . . . . Knockbacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Impact 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 615 | 117 270 . 615 141 . . . . 4 . 87 . . . . . . . . 255 . . . . . . . Average Temperature 135 | 49 99 . 172 60 . . . . 4 . 45 . . . . . . . . 131 . . . . . . . Received Heat Transfer 918 | . 129 . 285 147 . . 18 . 83 36 . 69 . 18 66 . 9 . . . . 13 27 . . 9 9 Effects 17 | . 2 . 12 . . . . . . . . . . . . . . . . 3 . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Interference 5 | . 2 . . . . . . . . . . . . . . . . . . 3 . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . 5 . 6 1 . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 5615 | 148 2294 . 2775 398 . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Res Res Acc Peak Influence 628 | 5 228 88 210 89 . . 100 82 . . . . 111 . . . . 121 72 187 . . . 89 107 275 628 Initial 164 | . 3 88 33 39 . . . . . . . . 53 . . . . 91 42 50 . . . 78 46 60 164 Average 80 | 2 95 88 81 82 . . 19 35 . . . . 53 . . . . 97 57 95 . . . 84 58 132 267 Maximum Alert Level 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 2 Low Security (%) 91 | 100 97 100 97 100 . 100 100 100 . . . . 100 . . . . 100 100 100 . . . 100 100 67 14 Level 1 7 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . 32 74 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 5 . . . . . . 4 . 1 . . 1 . . . . . . 2 . . . . 1 2 1 Investigation 5 | . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 1 . Extermination 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Reinforcement 9 | . 4 . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . 1 1 Assault 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Res Res Acc Distress Signals 11 | . . . . 1 . . 2 . . . . 1 . . . . . . . 1 . . . . . 2 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 234 | . 26 . 18 2 . . 8 5 18 16 . 14 3 4 14 . 9 1 6 9 2 17 11 1 2 22 26 Peak Tracking Total 14 | . 5 . 5 2 . . 5 2 9 12 . 9 2 4 8 . 4 1 6 7 2 6 5 1 1 10 14 Tactical Retreats 42 | . 2 . 1 . . . 2 1 7 7 . 3 1 . 5 . 2 . . 2 . . 2 . . 3 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Res Res Acc Traps Triggered 7 | . 3 . 1 . . . . . . . . . . . . . . 1 . 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Triggered 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Res Res Acc Machines Disabled 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Max in Single Turn 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Res Res Acc Machines Accessed 57 | . 4 . 7 . 1 . 3 13 . . . 1 4 . . 4 1 . . 8 . 1 . 2 3 1 4 Terminals 32 | . 3 . 3 . . . 2 8 . . . 1 3 . . . 1 . . 4 . . . 1 1 1 4 Fabricators 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . Repair Stations 4 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 3 | . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access 6 | . . . . . . . . 2 . . . . . . . . . . . 2 . . . 1 1 . . Total Hacks 160 | . 13 . 21 . 1 . 10 29 . . . 1 13 . . 27 1 . . 18 . 1 . 5 6 3 11 Successful 109 | . 8 . 10 . 1 . 6 12 . . . 1 12 . . 27 1 . . 12 . 1 . 5 4 2 7 Failed 51 | . 5 . 11 . . . 4 17 . . . . 1 . . . . . . 6 . . . . 2 1 4 Catastrophic 6 | . 3 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 59 | . 5 . 5 . 1 . 7 14 . . . . 3 . . . . . . 8 . 1 . 5 2 2 6 Terminals 85 | . 10 . 6 . . . 8 19 . . . 1 11 . . . 1 . . 10 . . . 3 2 3 11 Fabricators 6 | . . . . . . . . 4 . . . . . . . . . . . . . . . . 2 . . Repair Stations 8 | . . . 2 . . . 2 2 . . . . 2 . . . . . . . . . . . . . . Recycling Units 11 | . 3 . 5 . . . . . . . . . . . . . . . . 3 . . . . . . . Scanalyzers 10 | . . . 8 . . . . . . . . . . . . . . . . 2 . . . . . . . Garrison Access 11 | . . . . . . . . 4 . . . . . . . . . . . 3 . . . 2 2 . . Terminal Hacks 70 | . 5 . 1 . 1 . 3 4 . . . 1 8 . . 27 1 . . 5 . 1 . 3 1 2 7 Record 13 | . . . . . . . . . . . . . . . . 11 1 . . . . . . . . . 1 Part Schematic 11 | . . . . . . . . . . . . . . . . 10 . . . 1 . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Robot Analysis 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Prototype ID Bank 4 | . . . . . . . 1 . . . . . . . . 3 . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 Level Access Points 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 1 Branch Access Points 8 | . . . 1 . . . 1 1 . . . . 1 . . . . . . 1 . . . 1 1 . 1 Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 Alert Level 5 | . 3 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Unreport Threat 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Locate Traps 6 | . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . 1 1 Reprogram Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 8 | . . . 2 . . . 2 2 . . . . 2 . . . . . . . . . . . . . . Scan Component 4 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . Repair 4 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer 8 | . . . 7 . . . . . . . . . . . . . . . . 1 . . . . . . . Insert Component 4 | . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . . . Analyze 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . 2 . . . . . 1 6 . . . . 2 . . . . . . 5 . . . 2 1 . . Terminals 4 | . . . . . . . 1 1 . . . . 2 . . . . . . . . . . . . . . Assimilate 3 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Report 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . . . . . . . . . . . . . 2 . . . . . . . Reject 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Mask 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . 3 . . . . . . . . . . . 3 . . . 2 1 . . Reprogram 6 | . . . . . . . . 2 . . . . . . . . . . . 2 . . . 1 1 . . Watchers 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 3 . 6 . . . 3 10 . . . 1 3 . . . . . . 7 . . . 2 3 1 4 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 3 . . . . 3 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . 3 . . . . . . . 16 . . . . 10 . . . 1 . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . . . . . . . . . . . 76 . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Parts Repaired 4 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . Time 115 | . . . 26 . . . 32 13 . . . . 44 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Scanalyzed 4 | . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Res Res Acc Total Allies 16 | . . 3 . . . . 1 5 . . . . . . . . 1 . . 2 . 4 . . . . . Largest Group 4 | . . 3 3 . . . 1 4 4 . . . . . . . 1 . . 2 2 4 . . . . . Highest-Rated Group 247 | . . 40 40 . . . 10 100 100 . . . . . . . 96 . . 58 58 247 . . . . . Highest-Rated Ally 96 | . . 16 16 . . . 10 26 25 . . . . . . . 96 . . 29 29 68 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 67 | . . . 16 . . . . 7 8 . . . . . . . 18 . . . 7 11 . . . . . Total Damage 1792 | . . . 196 . . . . 118 126 . . . . . . . 661 . . . 56 635 . . . . . Kills 13 | . . . 3 . . . . 1 1 . . . . . . . 4 . . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Res Res Acc Robot Analysis Total 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Derelict Logs Recovered 8 | . . . . . . . . . 1 2 . 1 . . 1 . 1 . . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Res Res Acc Turns Passed 9312 | 119 1033 177 1184 213 531 370 481 807 372 281 483 291 275 119 210 59 303 29 29 282 115 500 132 35 209 254 419 Spaces Moved 12133 | 53 511 109 563 72 221 189 603 1440 601 552 919 556 410 234 355 92 541 75 77 637 231 1024 213 85 453 617 700 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1613 | 49 511 109 563 72 221 88 . . . . . . . . . . . . . . . . . . . . . Legs 101 | . . . . . . 101 . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10415 | . . . . . . . 603 1440 601 552 919 556 410 234 355 92 541 75 77 637 231 1024 213 85 453 617 700 Fastest Speed 20 | 50 160 160 160 160 240 120 50 50 50 50 50 50 50 50 33 33 33 33 33 33 33 33 33 33 29 29 20 Average Speed 60 | 151 160 160 160 235 240 175 50 50 50 50 50 50 50 50 44 33 33 33 33 33 33 33 33 33 29 29 24 Slowest Speed 240 | 160 240 160 160 240 240 240 50 50 50 50 50 50 50 50 50 33 33 33 33 118 33 33 33 33 29 29 98 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 49 | . . . . . . . 2 7 1 6 . 1 . . 5 . . . . 4 . 4 . 1 5 4 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 97 34 49 16 61 40 39 41 74 66 85 63 15 53 57 75 76 3 82 23 23 96 45 4 11 18 19 Regions Visited 27 Branch Regions 15 Pre-discovered Areas 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Known Exits Taken 16 | . . . 1 . . . 1 1 . . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 . . 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 15 | . . 1 . . . 1 . . 3 1 2 3 . 1 . . 2 . . . . . 1 . . . . Spaces Dug 32 | . . . . . . . . 1 1 . . . 5 . 2 . . . . 3 . . . 1 5 1 13 Terrain Destroyed 108 | . . . . . . . . 1 1 . . . 5 . 2 . . . . 3 . . . 1 5 1 89 Melee 32 | . . . . . . . . 1 1 . . . 5 . 2 . . . . 3 . . . 1 5 1 13 Projectile 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 AOE 72 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Res Res Acc Total 13822 | 81 668 112 774 96 225 229 784 1518 643 550 944 562 467 234 396 120 665 79 79 698 263 1184 256 88 515 687 905 Wait 1192 | 9 89 . 120 7 . 33 163 54 25 5 7 . 44 . 31 27 120 . 3 19 28 104 33 3 44 50 174 Move 12019 | 52 510 108 562 71 220 188 598 1427 598 542 918 553 409 233 345 91 540 75 76 628 230 1016 212 82 443 610 682 Hop 38 | . . . . . . . 2 5 1 3 . 1 . . 4 . . . . 4 . 3 . 1 4 2 8 Pick Up 107 | 9 18 . 11 1 1 3 9 10 2 . 7 . 3 . . 1 2 . . 6 . 7 . . 8 6 3 Fast Attach 44 | 6 4 2 4 1 . 1 1 3 . . 1 2 2 . . . . 1 . 6 . 2 . . 3 4 1 Attach 43 | 1 . . 5 2 . . 2 5 1 . 1 . 2 . 6 . 1 2 . 5 1 . 1 1 1 2 4 Detach 14 | . . . . 1 . . . 1 . . . . . . 5 . 1 1 . 2 . 1 . . . 1 1 Swap 34 | . 2 . 9 . . . 1 1 . . 2 1 1 1 2 . . . . 2 . 2 . . 1 1 8 Drop 101 | . 13 2 16 . 4 4 8 9 1 . 7 3 1 . . 1 1 . . 5 . 7 . . 6 9 4 Fire 97 | 4 32 . 43 13 . . . . . . . . . . . . . . . . . . . . . . 5 Melee 68 | . . . . . . . . 3 15 . 1 2 5 . 3 . . . . 3 3 . 10 1 5 2 15 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . Rewire 42 | . . . . . . . . . . . . . . . . . . . . . . 42 . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves (discovered 2 exits: Upp / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -3/Research (discovered 3 exits: *Res / Tes x2) -2/Research (discovered 4 exits: *Acc x3 / *Qua) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 14) 801 | -10/Materials | Discovered new exit (range 15) 961 | -10/Materials | Discovered new exit (range 14) 1132 | -10/Materials | Discovered new exit (range 12) 1153 | -10/Materials | Entered Mines 1249 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1253 | -10/Mines | Found Prototype Device 1253 | -10/Mines | Identified Exp. Sensor Array 1281 | -10/Mines | Discovered new exit (range 8) 1303 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1330 | -10/Mines | Entered Materials 1330 | -9/Materials | Accompanied by 3 allies 1330 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1541 | -9/Materials | Repaired Lgt. Treads 1762 | -9/Materials | Discovered new exit (range 11) 1904 | -9/Materials | Discovered new exit (range 8) 2051 | -9/Materials | Identified exit to Mines 2051 | -9/Materials | Identified exit to Storage 2383 | -9/Materials | Lost 3 parts (1p1n1u) 2514 | -9/Materials | Entered Mines 2621 | -9/Mines | Assembled infested the area 2626 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2673 | -9/Mines | Discovered new exit (range 8) 2717 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2717 | -9/Mines | Discovered new exit (range 5) 2727 | -9/Mines | Entered Exiles 2783 | -9/Exiles | Met 8R-AWN 2826 | -9/Exiles | Met EX-HEX 2839 | -9/Exiles | Build established: Scavenger-Mutant 2895 | -9/Exiles | Met EX-BIN 2922 | -9/Exiles | Aligned with FarCom system 2924 | -9/Exiles | Given EX-Vault access code 2979 | -9/Exiles | Opened EX-Vault 3001 | -9/Exiles | Found Flying Fortress v7 3054 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3114 | -9/Exiles | Met EX-DEC 3232 | -9/Exiles | Discovered new exit (range 12) 3258 | -9/Exiles | Left Exiles lab with Flying Fortress v7 3258 | -9/Exiles | Entered Mines 3617 | -8/Mines | Discovered new exit (range 9) 3628 | -8/Mines | Entered Materials 3628 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3676 | -8/Materials | Repaired Hrd. Light Armor Plating? 3927 | -8/Materials | Build established: Mutant 4023 | -8/Materials | Identified exit to Factory 4109 | -8/Materials | Entered Factory 4109 | -7/Factory | Evolved 2 slots: Utility x2 4192 | -7/Factory | Discovered new exit (range 5) 4220 | -7/Factory | Repaired Lgt. Ion Engine 4422 | -7/Factory | Build established: Hacker-Mutant 4481 | -7/Factory | Identified exit to Lower Caves 4582 | -7/Factory | Discovered new exit (range 11) 4818 | -7/Factory | Garrison activated, responded to threat 4916 | -7/Factory | Entered Lower Caves 4916 | -7/Lower Caves | Accompanied by 4 allies 4943 | -7/Lower Caves | Encountered a Warlord checkpoint 4954 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4970 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5016 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5131 | -7/Lower Caves | Learned Factory emergency access door positions 5252 | -7/Lower Caves | Discovered new exit (range 8) 5288 | -7/Lower Caves | Entered another Lower Caves area 5295 | -7/Lower Caves | Encountered a Warlord checkpoint 5299 | -7/Lower Caves | Discovered new exit (range 9) 5325 | -7/Lower Caves | Spotted B-75 Beast 5341 | -7/Lower Caves | Learned Factory emergency access door positions 5435 | -7/Lower Caves | Learned location of 1 exit from Factory 5472 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5565 | -7/Lower Caves | Discovered new exit (range 8) 5569 | -7/Lower Caves | Entered Zion 5595 | -7/Zion | System corruption cleaned by Quarantine Array 5923 | -7/Zion | Found Relay Coupler [Programmer] 5932 | -7/Zion | Given A8's code to call for help 5947 | -7/Zion | Given the Hacking Drone Bay 5971 | -7/Zion | Received a visual enhancement algorithm 6028 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6038 | -7/Zion | Discovered new exit (range 12) 6042 | -7/Zion | Found CR-A16's Pointy Stick 6052 | -7/Zion | Entered Proximity Caves 6156 | -6/Proximity Caves | Spotted B-75 Beast 6194 | -6/Proximity Caves | Learned Factory terminal intel 6252 | -6/Proximity Caves | Spotted B-75 Beast 6317 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 6340 | -6/Proximity Caves | Discovered new exit (range 8) 6342 | -6/Proximity Caves | Identified exit to Factory 6343 | -6/Proximity Caves | Entered Factory 6343 | -6/Factory | Evolved 2 slots: Utility x2 6344 | -6/Factory | Identified exit to Factory 6346 | -6/Factory | Loaded intel: 28 terminal locations 6362 | -6/Factory | Discovered exit to Factory (range 16) 6465 | -6/Factory | Identified exit to Lower Caves 6465 | -6/Factory | Identified exit to Extension 6594 | -6/Factory | Repaired Adv. ECM Suite 6618 | -6/Factory | Entered Lower Caves 6730 | -6/Lower Caves | Discovered new exit (range 13) 6736 | -6/Lower Caves | Identified exit to Lower Caves 6737 | -6/Lower Caves | Entered another Lower Caves area 6748 | -6/Lower Caves | Encountered a Warlord checkpoint 6866 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6937 | -6/Lower Caves | Identified exit to Data Miner 6947 | -6/Lower Caves | Entered Data Miner 6947 | -6/Data Miner | Discovered new exit (range 6) 6954 | -6/Data Miner | Met Data Miner 6963 | -6/Data Miner | Learned location of Section 7 (-2) 6963 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6969 | -6/Data Miner | Received God Mode back door access code from Data Miner 7001 | -6/Data Miner | Identified exit to Proximity Caves 7006 | -6/Data Miner | Entered Proximity Caves 7148 | -5/Proximity Caves | Learned Factory emergency access door positions 7162 | -5/Proximity Caves | Escorted by Enhanced Grunt 7231 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7303 | -5/Proximity Caves | Discovered exit to Factory (range 16) 7309 | -5/Proximity Caves | Entered Factory 7309 | -5/Factory | Evolved 2 slots: Propulsion x2 7338 | -5/Factory | Sucked down chute 7338 | -5/Factory | Entered Waste 7344 | -5/Waste | Spotted C-40 Crusher 7350 | -5/Waste | Spotted C-40 Crusher 7350 | -5/Waste | Spotted C-40 Crusher 7350 | -5/Waste | Spotted C-40 Crusher 7353 | -5/Waste | EMP discharged 7353 | -5/Waste | Spotted C-40 Crusher 7363 | -5/Waste | Spotted C-40 Crusher 7364 | -5/Waste | Discovered new exit (range 10) 7366 | -5/Waste | Identified exit to Factory 7367 | -5/Waste | Entered Factory 7441 | -5/Factory | Identified exit to Upper Caves 7618 | -5/Factory | Build established: Hacker-Sprinter 7649 | -5/Factory | Entered Upper Caves 7649 | -5/Upper Caves | Accompanied by 2 allies 7730 | -5/Upper Caves | Identified exit to Upper Caves 7763 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 7764 | -5/Upper Caves | Identified exit to Warlord 7764 | -5/Upper Caves | Entered Warlord 7789 | -5/Warlord | Discovered new exit (range 8) 7805 | -5/Warlord | System corruption cleaned by Quarantine Array 7835 | -5/Warlord | Met Warlord 7840 | -5/Warlord | Opened Warlord's prototype stash 7853 | -5/Warlord | Warlord's base attacked by MAIN.C 7969 | -5/Warlord | Found Prototype Special Weapon 8142 | -5/Warlord | Warlord forces counterattacked 8261 | -5/Warlord | Identified exit to Proximity Caves 8264 | -5/Warlord | Entered Proximity Caves 8278 | -4/Proximity Caves | Spotted B-86 Titan 8345 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8392 | -4/Proximity Caves | Discovered new exit (range 15) 8395 | -4/Proximity Caves | Learned Research trap positions 8396 | -4/Proximity Caves | Identified exit to Factory 8396 | -4/Proximity Caves | Entered Factory 8396 | -4/Factory | Evolved 2 slots: Utility x2 8400 | -4/Factory | Identified exit to Upper Caves 8400 | -4/Factory | Identified exit to Armory 8400 | -4/Factory | Identified exit to Research 8431 | -4/Factory | Entered Research 8431 | -3/Research | Evolved 2 slots: Propulsion x2 8432 | -3/Research | Loaded intel: 100 trap records 8527 | -3/Research | Incoming investigation squad redirected 8563 | -3/Research | Identified RU-N14's Throwing Claymores v3 8574 | -3/Research | Fabricated Lgt. Regenerative Plating (x1) 8585 | -3/Research | Discovered new exit (range 15) 8588 | -3/Research | Identified exit to Research 8594 | -3/Research | Identified exit to Testing 8640 | -3/Research | Entered another Research area 8640 | -2/Research | Warlord forces began assault on 0b10 8640 | -2/Research | Evolved 2 slots: Utility x2 8673 | -2/Research | Met up with Warlord 8681 | -2/Research | Identified exit to Access 8750 | -2/Research | Research machine network offline 8888 | -2/Research | Discovered new exit (range 7) 8890 | -2/Research | Identified exit to Quarantine 8894 | -2/Research | Entered Access 8894 | -1/Access | Evolved 2 slots: Utility x2 8956 | -1/Access | Identified exit to Surface 8962 | -1/Access | Identified exit to Command 9150 | -1/Access | Build established: Wizard-Ninja 9278 | -1/Access | Spotted B-99 Colossus 9313 | *** | Escaped! Last Messages --------------- 09269_ Mak. Flight Unit destroyed. 09269_ Identified Exp. Q-thruster. 09270_ Destroyed Xenon Bombardment Thruster. 09270_ S-43 Plague destroyed. 09275_ K-01 Serf destroyed. 09276_ The unstable cave ceiling collapses. 09277_ Acquired 7 matter. 09278_ The unstable cave ceiling collapses. 09278_ >> Machine Analyzer network decryption results: 09278_ Terminal x3 09280_ The unstable cave ceiling collapses. 09295_ Lgt. Regenerative Plating destroyed. 09296_ Slug penetrates Wall. 09298_ Dropped Nuclear Pulse Array. 09302_ C-30 ARC bursts open, deploying its payload. 09302_ G-73 Enforcer unfolds itself. 09312_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 09312_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | #?### #????# ?# #???????????????????? | | #?# #????# ?# #???????????????????? | | #?# #????# # #???????????????????? | | #?## ####????# # #???????????????????? | | #??# # # #??????# + #???????????????????? | | ###### ###??????# # #???????????????????? | | ## #???????# # #???????????????????? | | ## #???????########## ##???????? ##???????? | | ## #???????????????# #######! #???????? | | ## #???????????????# = "%" #???????? | | ## #???????????????# p g " +???????? | | ## #???????????????# ####### = #???????? | | ## ] #???????????######/#######??? #????????? | | ## #???????????# g #??# #????????? | | ## #???????????#!! g ### #????????? | | ## #???????????#!! g # #????????? | | "# #???????????#! [ #????????? | | #???????????# #????????? | | #???????????############# #????????? | | #???????????????????###?# # #????????? | | #??????????########## #### ## #????????? | | #??????????" #????????? | | # #????BB????" #????????? | | ## ##????BB????" #????????? | | ??????????" #????????? | | ?????????" "@ #????????? | | ????????" "" #????????? | | ??????" R#????????? | | #+### BB????" #????????? | | ???? BB????" """ """ #????????? | | ????? ??????" """T""" #????????? | | ??????????????########## ####### #????????? | | ???????????????????????###?????? #????????? | | " ??????????????????????????????? #????????? | | """ ?????????????????????????????????? #????????? | | ??"""?????????????????????????????????? ?????????? | | ???"?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ""?"""???????????????????????????????????????????? | | ""T"""??????????????????????????????????????""???? | | ????????????????????????????????????????????""???? | | ????????????????????????????????????????????"T???? | | ????????????????????????????????????????????""???? | | ????????????????????????????????????????????""???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 300 Evasion (%) 76 Recoil Reduction 3 Offensive Hacking 72 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Hvy. Pick | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Imp. Launcher Guidance Computer | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Arc Projector | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Med. Treads | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Cmb. Antigrav System | -6/Data Miner | Free Adv. Transmission Jammer | -5/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive K-01 Serf | -7/Zion | Archive M-28 Smith | -7/Zion | Archive R-10 Processor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Reappropriation Challenges ------------ None Game ------ Seed ControlDispersionCalibrator Manual? 0 Play Time 02:11:44 Cumulative 70.0 hours Start 2022.09.14 @ 00:15:07 End 2022.09.14 @ 02:31:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 55 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a924a1c2-2e45-4f20-b04d-1943fd3c55a4