Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.15 @ 20:32:08 Player: Dadrick Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (153) 765 Value Destroyed (4845) 4845 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (773) 773 TOTAL SCORE: 11463 Bonus ------- High Alert Combat Kills 335 Follower Combat Kills 79 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -241 Cogmind --------- Core Integrity 0/850 Matter 97/300 Energy 99/100 System Corruption 18% Temperature Cool (21) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cloak of Protection Latent Energy Streamer Antimatter Cannon Molecular Deconstructor Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Medium Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Plasma Rifle Latent Energy Streamer Phase Cannon > --- INVENTORY -------- Advanced Visual Processing Unit Experimental Sensor Array Improved Signal Interpreter Transmission Jammer Cloak of Protection Improved Shield Generator High-powered Tractor Beam Coil Gun KE Penetrator Advanced Assault Cannon Antimatter Cannon Heavy Missile Launcher Heavy Missile Launcher Molecular Deconstructor Chainsword [Rating: 68] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag Array Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 4 2 2 . . . . Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 4 | . . . . . 2 1 1 . . . . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 207 | 11 13 5 . 5 57 35 51 3 6 3 18 Power 20 | 1 1 1 . . 6 2 8 . . . 1 Engine 14 | 1 . 1 . . 3 2 6 . . . 1 Core 6 | . 1 . . . 3 . 2 . . . . Reactor . | . . . . . . . . . . . . Propulsion 41 | 6 2 . . . 18 9 6 . . . . Treads 22 | 4 2 . . . 10 4 2 . . . . Leg 5 | 2 . . . . 3 . . . . . . Wheel 12 | . . . . . 5 4 3 . . . . Hover 1 | . . . . . . . 1 . . . . Flight 1 | . . . . . . 1 . . . . . Utility 67 | 2 2 . . . 10 16 22 3 3 . 9 Device 43 | 1 1 . . . 6 9 14 2 3 . 7 Storage 2 | 1 1 . . . . . . . . . . Processor 3 | . . . . . 1 . 2 . . . . Hackware 3 | . . . . . 1 1 1 . . . . Protection 16 | . . . . . 2 6 5 1 . . 2 Artifact . | . . . . . . . . . . . . Weapon 79 | 2 8 4 . 5 23 8 15 . 3 3 8 Energy Gun 13 | 1 3 1 . . 5 1 . . . . 2 Energy Cannon 9 | . . . . . 2 4 1 . . . 2 Ballistic Gun 29 | 1 2 1 . 3 10 . 8 . 2 2 . Ballistic Cannon 3 | . . . . . . . 2 . . 1 . Launcher 14 | . 1 2 . 2 2 . 3 . 1 . 3 Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon 9 | . 1 . . . 4 3 1 . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 4 2 1 . . . . Parts Lost 32 | . . . . . 9 2 9 . . . 12 Power 6 | . . . . . 2 1 2 . . . 1 Propulsion 10 | . . . . . 4 1 2 . . . 3 Utility 10 | . . . . . 3 . 3 . . . 4 Weapon 6 | . . . . . . . 2 . . . 4 Highest Loss Streak 8 | . . . . . 3 1 5 . . . 8 To Critical Strikes 1 | . . . . . . . 1 . . . . Average Slot Usage (%) 95 | . 99 100 100 100 92 99 93 93 93 76 80 Engine 7 | . 3 9 14 14 3 5 6 13 13 13 12 Core 3 | . 10 4 . . 5 1 5 . . . . Treads 19 | . 28 28 28 28 20 16 13 13 13 13 5 Wheel 5 | . . . . . 8 13 7 6 6 6 5 Device 11 | . 13 14 14 14 11 6 13 10 10 13 10 Storage 9 | . 14 14 14 14 9 7 6 6 6 6 5 Processor 4 | . . . . . 5 3 5 13 13 13 13 Hackware 5 | . . . . . 4 14 8 6 6 6 5 Protection 2 | . . . . . 2 4 3 2 2 . 1 Energy Gun 9 | . 13 13 14 14 3 18 2 . . . 10 Energy Cannon 1 | . . . . . 1 3 1 . . . 5 Ballistic Gun 10 | . 13 13 14 13 11 . 13 13 12 2 . Peak Build Rating 68 | 7 11 11 11 12 34 52 67 64 66 66 68 Average Rating 33 | 5 9 9 10 11 26 42 60 63 64 52 57 On Entrance 32 | . 7 11 10 11 11 34 50 61 64 66 66 Naked Turns . | . . . . . . . . . . . . Heaviest Build 97 | 13 48 50 47 50 60 78 97 90 89 88 83 Greatest Support 60 | 40 40 40 40 40 60 60 56 56 56 28 28 Greatest Overweight (x) 9 | . 1 1 1 1 4 5 9 3 3 3 2 Average Overweight (x) 1 | . . 1 1 1 1 2 3 2 1 2 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 7 18 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 5 11 19 19 19 19 19 19 19 20 20 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 18 20 20 20 20 20 20 20 20 20 5 Class Distribution -------------------- 37% | Mutant 22% | Scavenger-Skirmisher 10% | Scavenger-Mutant 8% | Hacker-Tank 6% | Hacker-Skirmisher 6% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Tank | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Matter Collected 3836 | 333 206 97 . 60 1069 441 1154 75 56 . 345 Remotely 733 | . . . . . . . 380 . 56 . 297 Salvage Created 5583 | 208 393 155 . 99 1527 1115 1621 56 53 . 356 Parts 308 | 20 35 14 . 9 84 52 85 1 . . 8 Haulers Intercepted 9 | . 2 . . . 4 2 1 . . . . Recyclers Shooed 6 | . . . . . 3 1 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented 5 | . . . . . . . . . . . 5 Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 104 | . 10 8 . 6 23 17 27 . 3 . 10 Guns 41 | . 7 3 . 1 12 9 8 . . . 1 Cannons 14 | . . . . . 2 6 4 . 1 . 1 AOE 45 | . 3 5 . 5 8 . 14 . 2 . 8 Classes Destroyed 17 | 2 6 . . . 4 1 3 . . . 1 Worker 9 | . 1 . . . 1 2 5 . . . . Builder 6 | . 1 1 . . 1 3 . . . . . Tunneler 9 | 7 . . . . . . 2 . . . . Hauler 9 | . 2 . . . 4 2 1 . . . . Recycler 6 | 1 . . . . 3 1 1 . . . . Mechanic 1 | . . . . . 1 . . . . . . Operator 1 | . . . . . . . 1 . . . . Watcher 7 | . 2 . . . 2 2 1 . . . . Swarmer 27 | . 6 6 . 4 3 4 3 . . . 1 Grunt 45 | . 4 2 . 2 14 5 11 . . . 7 Brawler 1 | . . . . . . . 1 . . . . Duelist 6 | . . . . . 1 . 3 . 2 . . Protector 1 | . . . . . . . 1 . . . . Sentry 13 | . . . . . 4 4 3 . 1 . 1 Specialist 1 | . . . . . . . . . . . 1 Hunter 6 | . . . . . 1 3 2 . . . . Programmer 4 | . . . . . . 1 3 . . . . Savage 1 | . . . . . . . . 1 . . . Best Kill Streak 8 | 3 5 3 . 4 8 5 6 . 3 . 7 Combat Bots Only 8 | . 4 3 . 4 8 3 6 . 3 . 7 Max Kills in Single Turn 5 | 2 2 2 . 3 3 1 5 1 1 . 2 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 2 2 . 3 3 . 3 . 1 . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Hostile Shots Fired 902 | . 41 28 . 19 146 173 283 . 36 . 176 Missed 260 | . 13 7 . 5 32 57 91 . 18 . 37 Damage Taken 8164 | . 282 164 . 125 1695 1186 2163 . 96 . 2453 Core 1401 | . 67 31 . 22 273 154 254 . 8 . 592 Absorbed by Shields 720 | . . . . . . . 566 . 26 . 128 Redirected to Shielding 6 | . . . . . 6 . . . . . . Ignored by Resistances 287 | . . . . . . 103 184 . . . . Regen/Repaired (Parts) 11 | . . . . . . 11 . . . . . Core Remaining (%) 70 | 100 . . . 52 50 78 . . . . . Volleys Fired 363 | 23 44 11 . 8 110 59 71 3 6 . 28 Largest 3 | 2 2 2 . 2 2 3 3 3 3 . 3 Hottest 210 | 60 100 70 . 70 122 183 152 106 106 . 210 Shots Fired 766 | 46 80 18 . 13 211 164 173 9 9 . 43 Gun 610 | 46 75 14 . 10 177 118 145 6 3 . 16 Cannon 112 | . . . . . 27 46 19 3 2 . 15 Launcher 43 | . 4 4 . 3 7 . 9 . 4 . 12 Special 1 | . 1 . . . . . . . . . . Kinetic 400 | 23 37 7 . 5 167 . 132 9 5 . 15 Thermal 286 | 23 39 7 . 5 10 164 31 . . . 7 Explosive 43 | . 4 4 . 3 7 . 9 . 4 . 12 Electromagnetic 37 | . . . . . 27 . 1 . . . 9 Robot Hit Streak 18 | 7 15 7 . 2 10 13 18 1 7 . 13 Robot Miss Streak 5 | 3 4 1 . 5 5 5 4 4 2 . 1 Penetration Max 1 | . . . . . . . 1 . . . . Secondary Targets 3 | . 1 . . . 1 . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . . . . Shots Hit Robots 483 | 28 50 9 . 4 134 106 114 2 7 . 29 Core Hits 294 | 12 28 10 . 9 70 40 76 2 6 . 41 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . Critical Strikes 16 | . . 1 . . . 9 5 . . . 1 Burn 13 | . . 1 . . . 8 4 . . . . Blast 2 | . . . . . . . 1 . . . 1 Smash 1 | . . . . . . 1 . . . . . Melee Attacks 17 | . 2 . . . 8 6 1 . . . . Impact 17 | . 2 . . . 8 6 1 . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . 1 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13858 | 278 722 328 . 345 2870 2364 4303 46 436 . 2166 Guns 6410 | 278 463 105 . 45 1563 1650 2010 18 61 . 217 Cannons 1742 | . . . . . 441 676 326 28 55 . 216 Explosions 5580 | . 259 223 . 300 778 . 1967 . 320 . 1733 Melee 126 | . . . . . 88 38 . . . . . Ramming . | . . . . . . . . . . . . Kinetic 4166 | 125 198 16 . 33 1506 . 1850 46 116 . 276 Thermal 3645 | 153 265 89 . 12 57 2326 639 . . . 104 Explosive 4930 | . 259 223 . 300 778 . 1602 . 320 . 1448 Electromagnetic 991 | . . . . . 441 . 212 . . . 338 Impact 126 | . . . . . 88 38 . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 18 | . . . . . 2 3 6 6 6 6 18 Average Corruption 4 | . . . . . 2 2 2 6 6 6 7 Corruption Purged 3 | . . . . . . 3 . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 98 | . . . . . 8 25 13 16 18 4 14 Message Errors 28 | . . . . . 2 10 1 4 4 1 6 Matter Fused 22 | . . . . . 3 6 3 4 2 1 3 Heat Flow Errors 9 | . . . . . 1 1 2 . 5 . . Energy Discharges 7 | . . . . . . . . 3 3 . 1 Parts Fused 2 | . . . . . . 2 . . . . . Data Loss (minor) 17 | . . . . . 1 5 2 5 3 . 1 Data Loss (major) 4 | . . . . . 1 . 2 . . . 1 Misfires 3 | . . . . . . . 1 . . . 2 Alerts 3 | . . . . . . . . . 1 2 . Weapon Failures 3 | . . . . . . 1 2 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 389 | . 28 . . . 95 56 29 . 101 . 80 Projectiles 45 | . . . . . 27 18 . . . . . Explosions 238 | . 28 . . . . . 29 . 101 . 80 Melee 106 | . . . . . 68 38 . . . . . Knockbacks 4 | . . . . . 1 . 2 . . . 1 Impact 1 | . . . . . 1 . . . . . . Kinetic 3 | . . . . . . . 2 . . . 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 32 | . . . . 16 . . . . . . 16 Shots 2 | . . . . 1 . . . . . . 1 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 428 | 40 138 82 . 50 262 352 317 60 259 . 428 Average Temperature 85 | 18 39 32 . 22 28 87 122 32 91 . 194 Received Heat Transfer 2602 | . 120 6 . 12 783 360 647 . 26 . 648 Effects 9 | . . . . . . . 6 . . . 3 Shutdowns 3 | . . . . . . . . . . . 3 Energy Bleed 1 | . . . . . . . 1 . . . . Interference 5 | . . . . . . . 5 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 2 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Fried 7 | . . . . . 3 2 2 . . . . Impact Corruptions 5 | . . . . . 3 2 . . . . . Robots Melted 3 | . . . . . . 2 1 . . . . Combat Hostiles 3 | . . . . . . 2 1 . . . . Parts Melted 24 | 1 . . . . . 17 6 . . . . Heat Transferred 7379 | 350 600 333 . 37 148 4514 1223 . . . 174 Parts Sabotaged 3 | . . . . . . . 3 . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Latent Energy Used 295 | . . . . . . . 200 . . . 95 LE Corruption 7 | . . . . . . . 3 . . . 4 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Peak Influence 740 | 40 262 170 . 110 514 423 740 . . . . Initial 197 | . 26 18 . . 42 172 197 . . . . Average 220 | 21 94 66 . 17 301 151 549 . . . . Maximum Alert Level 3 | . 1 . . . 2 2 3 . . . . Low Security (%) 60 | 100 93 100 . 100 22 71 10 . . . . Level 1 17 | . 6 . . . 44 27 3 . . . . Level 2 19 | . . . . . 32 . 69 . . . . Level 3 2 | . . . . . . . 15 . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 17 | . . . . . 3 6 8 . . . . Investigation 5 | . . . . . 1 2 2 . . . . Extermination 4 | . . . . . . 1 3 . . . . Reinforcement 6 | . . . . . 2 3 1 . . . . Assault 2 | . . . . . . . 2 . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 1 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Distress Signals 5 | . 2 . . . 2 1 . . . . . Communications Jammed 1 | . . . . . . . 1 . . . . Distress Signals 1 | . . . . . . . 1 . . . . Times Spotted 149 | . 17 8 . 7 38 28 31 . 3 . 17 Peak Tracking Total 11 | . 5 3 . 4 11 8 5 . 3 . 9 Tactical Retreats 9 | . . . . . 4 3 1 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Traps Triggered 11 | . 1 . . . 5 4 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Machines Disabled 16 | . . . . . 1 2 12 . . . 1 Max in Single Turn 4 | . . . . . 1 1 4 . . . 1 Garrison Access 2 | . . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Machines Accessed 30 | . 3 . 2 . 9 6 5 1 . 4 . Terminals 15 | . 2 . . . 7 3 3 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units 4 | . 1 . . . 1 . 2 . . . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . Total Hacks 91 | . 13 . 2 . 20 14 9 1 . 32 . Successful 58 | . 10 . 2 . 6 4 3 1 . 32 . Failed 33 | . 3 . . . 14 10 6 . . . . Catastrophic 5 | . . . . . 3 2 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 23 | . 10 . 1 . 8 . 3 . . . 1 Terminals 44 | . 12 . . . 18 8 6 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . . . . Recycling Units 5 | . 1 . . . 1 . 3 . . . . Scanalyzers 2 | . . . . . . 2 . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . Terminal Hacks 45 | . 7 . 2 . 3 . . 1 . 32 . Record 12 | . . . 1 . . . . . . 11 . Part Schematic 13 | . . . . . . . . . . 13 . Robot Schematic 5 | . . . . . . . . . . 5 . Robot Analysis 2 | . 2 . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . 3 . Open Door 1 | . . . . . . . . 1 . . . Terminal Index 2 | . 1 . . . 1 . . . . . . Alert Level 1 | . . . . . 1 . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . Scan Component 1 | . . . . . . 1 . . . . . Repair 1 | . . . . . . 1 . . . . . Recycling Unit Hacks 5 | . 1 . . . 1 . 3 . . . . Report Inventory 3 | . 1 . . . 1 . 1 . . . . Retrieve Components 2 | . . . . . . . 2 . . . . Scanalyzer 1 | . . . . . . 1 . . . . . Insert Component 1 | . . . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . Seal Access 2 | . . . . . 1 1 . . . . . Unauthorized Hacks 3 | . 2 . . . 1 . . . . . . Terminals 3 | . 2 . . . 1 . . . . . . Botnet 1 | . 1 . . . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . 2 . . . 7 5 4 . . . . Full Trace Events 5 | . . . . . 1 2 2 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . 13 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . Time 68 | . . . . . . 68 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Total Allies 5 | . . 4 . . . . . . . . 1 Largest Group 4 | . . 4 4 3 3 . . . . . 1 Highest-Rated Group 96 | . . 71 71 40 40 . . . . . 96 Highest-Rated Ally 96 | . . 31 31 16 16 . . . . . 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 55 | . . 10 . 7 32 . . . . . 6 Total Damage 527 | . . 66 . 57 266 . . . . . 138 Kills 5 | . . 3 . 1 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Robot Analysis Total 2 | . 2 . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Turns Passed 10201 | 352 1091 1108 544 542 1716 1621 1395 594 705 124 409 Spaces Moved 4592 | 170 440 421 216 205 751 720 659 337 342 91 240 Core 28 | 4 . . . . . . . . . . 24 Treads 2248 | 159 440 421 216 205 320 164 36 93 194 . . Legs 7 | 7 . . . . . . . . . . . Wheels 2309 | . . . . . 431 556 623 244 148 91 216 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 105 115 125 145 145 130 50 Average Speed 174 | 155 197 240 240 240 144 154 147 171 198 130 122 Slowest Speed 320 | 160 240 240 240 240 320 240 240 240 240 145 130 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 47 | 7 68 68 61 51 65 17 22 48 48 68 46 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . . 1 . Known Exits Taken 4 | . . . . . . . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . Scrap Searched 5 | . . 1 . 1 . . . 2 . . 1 Spaces Dug 35 | . 3 . . . 6 7 2 . . . 17 Terrain Destroyed 411 | . 18 33 . 22 42 8 136 1 23 . 128 Melee 14 | . 2 . . . 6 5 1 . . . . Projectile 20 | . 1 . . . . 3 5 1 . . 10 AOE 377 | . 15 33 . 22 36 . 130 . 23 . 118 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Total 6081 | 210 586 503 244 243 1166 1087 928 347 356 96 315 Wait 732 | . 66 58 25 23 187 238 116 2 . . 17 Move 4581 | 169 439 420 215 204 750 719 658 336 341 90 240 Hop . | . . . . . . . . . . . . Pick Up 70 | 7 15 5 2 1 14 10 12 1 1 . 2 Fast Attach 79 | 7 3 1 . . 36 10 18 . 1 3 . Attach 26 | . . . . . 2 6 10 . . . 8 Detach 5 | . . . . . 1 1 2 . . . 1 Swap 102 | 4 10 4 . 5 19 19 23 3 5 . 10 Drop 105 | . 7 4 2 2 39 19 17 1 2 3 9 Fire 363 | 23 44 11 . 8 110 59 71 3 6 . 28 Melee 17 | . 2 . . . 8 6 1 . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 353 | -11/Scrapyard | Entered Materials 354 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 11) 1075 | -10/Materials | Discovered new exit (range 16) 1444 | -10/Materials | Entered Mines 1447 | -10/Mines | Assembled infested the area 1635 | -10/Mines | Learned 4 Materials zone layouts 1951 | -10/Mines | Discovered new exit (range 12) 2002 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2373 | -10/Mines | Received a Mining Laser from a helpful Derelict 2480 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2493 | -10/Mines | Found Prototype Device 2530 | -10/Mines | Discovered new exit (range 5) 2552 | -10/Mines | Entered Exiles 2552 | -10/Exiles | Accompanied by 4 allies 2617 | -10/Exiles | Met 8R-AWN 2656 | -10/Exiles | Met EX-HEX 2728 | -10/Exiles | Met EX-BIN 2756 | -10/Exiles | Aligned with FarCom system 2759 | -10/Exiles | Given EX-Vault access code 2819 | -10/Exiles | Opened EX-Vault 2832 | -10/Exiles | Found Cloak of Protection 2840 | -10/Exiles | Found Latent Energy Streamer 2894 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2959 | -10/Exiles | Met EX-DEC 2975 | -10/Exiles | Learned location of Zion (-7) 3045 | -10/Exiles | Discovered new exit (range 14) 3096 | -10/Exiles | Stole two prototypes: Cloak of Protection, Latent Energy Streamer 3096 | -10/Exiles | Entered Mines 3096 | -9/Mines | Accompanied by 3 allies 3199 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3554 | -9/Mines | Discovered new exit (range 6) 3612 | -9/Mines | Learned Materials emergency access door positions 3638 | -9/Mines | Entered Materials 3638 | -8/Materials | Accompanied by 3 allies 3638 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3639 | -8/Materials | Identified exit to Storage 3733 | -8/Materials | Lost 3 parts (1p1n1u) 3985 | -8/Materials | Destroyed 8 combat bots 3996 | -8/Materials | Lost 3 parts (2n1u) 4043 | -8/Materials | Build established: Scavenger-Mutant 4998 | -8/Materials | Build established: Scavenger-Skirmisher 5340 | -8/Materials | Discovered new exit (range 13) 5354 | -8/Materials | Entered Factory 5354 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5356 | -7/Factory | FarCom data flow suspended 5382 | -7/Factory | Identified Exp. Sensor Array 5551 | -7/Factory | Repaired Broken Exp. Sensor Array 6902 | -7/Factory | Discovered new exit (range 4) 6974 | -7/Factory | Cargo convoy interrupted 6975 | -7/Factory | Entered another Factory area 6975 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7054 | -6/Factory | Build established: Hacker-Tank 7247 | -6/Factory | Discovered new exit (range 15) 7325 | -6/Factory | First assault squad dispatched 7441 | -6/Factory | Build established: Tank 8243 | -6/Factory | Lost 5 parts (2p1n1u1w) 8353 | -6/Factory | Identified exit to Lower Caves 8370 | -6/Factory | Entered Lower Caves 8638 | -6/Lower Caves | Build established: Scavenger-Skirmisher 8942 | -6/Lower Caves | Discovered new exit (range 8) 8961 | -6/Lower Caves | Identified exit to Lower Caves 8964 | -6/Lower Caves | Entered another Lower Caves area 8969 | -6/Lower Caves | Discovered new exit (range 13) 8996 | -6/Lower Caves | Identified exit to Factory 9235 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9652 | -6/Lower Caves | Discovered new exit (range 9) 9668 | -6/Lower Caves | Identified exit to Data Miner 9669 | -6/Lower Caves | Entered Data Miner 9669 | -6/Data Miner | Discovered new exit (range 6) 9696 | -6/Data Miner | Met Data Miner 9721 | -6/Data Miner | Learned location of Section 7 (-2) 9721 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9741 | -6/Data Miner | Received God Mode back door access code from Data Miner 9792 | -6/Data Miner | Identified exit to Proximity Caves 9793 | -6/Data Miner | Entered Proximity Caves 9795 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9851 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 9956 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 9965 | -5/Proximity Caves | Found Prototype Special Weapon 10151 | -5/Proximity Caves | System corruption reached 10% 10178 | -5/Proximity Caves | Core integrity fell below 50% 10181 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 10193 | -5/Proximity Caves | Spotted B-75 Beast 10197 | -5/Proximity Caves | Core integrity fell below 20% 10200 | -5/Proximity Caves | Destroyed 7 combat bots 10201 | -5/Proximity Caves | Discovered exit to Factory (range 16) 10202 | -5/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 10186_ Dropped Rnf. Deuterium Engine. 10186_ Dropped Imp. Deuterium Engine. 10187_ Dropped Coil Gun. 10187_ Slug penetrates G-50 Soldier. 10187_ Penetrated by Slug. 10188_ The unstable cave ceiling collapses. 10188_ Critical hit (Burn: +37). 10188_ Dropped Phase Cannon. 10188_ Dropped Plasma Rifle. 10189_ System corrupted: Matter fused (-8). 10190_ Penetrated by Slug. 10190_ Dropped KE Penetrator. 10191_ The unstable cave ceiling collapses. 10191_ Acquired Latent Energy Streamer. 10194_ The unstable cave ceiling collapses. 10194_ Penetrated by Slug. 10196_ Knocked back. 10200_ Acquired 2 matter. 10201_ EXIT=FOUND: FACTORY 10202_ Chainsword destroyed. Map ----- +----------------------------------------------------+ | ##?????????????????????????????????????????? | | ##????????????????????????????????????????? | | ! #????????????????????????????????????????? | | ### #???????????????????????????????????????? | | ##?#### ##???????????????????????????????????????? | | #?????###????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #??? ????????????????????????????????????????????? | | #?? ??????? ???????????????????????????????????? | | ?? ?????? ??????????????????????????????????? | | ?? ?????# ?????????????????????????????????? | | ## ##### ?????????????????????????????????? | | ????????????????#????????????????? | | # #???????????????? ##??????????????? | | # ##??????????????? ##?????????????? | | # ##????????????? ##????????????? | | # #####????????? ##???????????? | | ###?????? #???????????? | | ##????? #???????????? | | % ## ##??? #????????????? | | % #?# BB #### #????????????? | | #?# B #?????????????? | | ]*[ ### ## $ ?????????? | | # [ !!#?# # < ????????? | | ?## !]!!### ????????? | | ??####!!! #####@ #??????????????? | | ?????#*[ ### #???## ##??????????????? | | ?????# ####?# #????# ##???????????????? | | ????# ##????# #?????## ##????????????????? | | ??? #?????# #???????##?????????????????? | | ? #?????## #??????????????????????????? | | ## #??????## ##??????????????????????????? | | ?#### ##????????##???????????????????????????? | | ????#######??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: KI 30 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 7 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Mass Driver | -6/Data Miner | Free Imp. Fusion Compressor | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GunInertialAnalyzer Manual? 0 Play Time 01:29:59 Cumulative 144.6 hours Start 2024.10.15 @ 18:49:29 End 2024.10.15 @ 20:32:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 62 Adventurer 21 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 39 Gallery% 58 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ffb82a47-cdde-4cc4-9709-1a4b4bfc14d4