Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.05 @ 21:50:30 // Halloween2020/ForbiddenLore Player: blelm Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (195) 975 Value Destroyed (5711) 5711 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1262) 1262 TOTAL SCORE: 10968 Bonus ------- High Alert Combat Kills 562 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 340/700 Matter 243/300 Energy 79/100 System Corruption 4% Temperature Cool (0) Movement Hovering (146) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Combat Airjet Combat Airjet > --- UTILITY (6) ------ Large Storage Unit High-capacity Storage Unit Improved Utility Shielding Hacking Suite Hacking Suite System Shield > --- WEAPON (3) ------- Katana > --- INVENTORY (18) --- Combat Airjet Combat Airjet Combat Airjet Combat Airjet High-capacity Matter Pod (200) Experimental Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Hacking Suite Relay Coupler [NC] (29) Relay Coupler [NC] (25) Relay Coupler [Behemoth] (8) Plasma Cannon Improved Grenade Launcher Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Improved Utility Shielding Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Plasma Cannon Gauss Rifle Katana > --- INVENTORY -------- Combat Airjet Combat Airjet Combat Airjet Combat Airjet High-capacity Matter Pod Experimental Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Hacking Suite Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Behemoth] Improved Grenade Launcher Missile Launcher Remote Datajack [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Advanced Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Missile Launcher Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Slots Evolved 6 | . . . 2 2 . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . 1 . . . Utility 4 | . . . 2 1 . . 1 Weapon 1 | . . . . . . . 1 Parts Attached 145 | 3 4 2 17 24 10 46 39 Power 14 | . 1 . 3 2 1 3 4 Engine 7 | . 1 . 3 . . 1 2 Core 7 | . . . . 2 1 2 2 Reactor . | . . . . . . . . Propulsion 33 | 2 . . 4 8 2 10 7 Treads 27 | 1 . . 4 7 2 10 3 Leg . | . . . . . . . . Wheel 2 | 1 . . . . . . 1 Hover 4 | . . . . 1 . . 3 Flight . | . . . . . . . . Utility 46 | 1 2 . 5 6 3 14 15 Device 4 | . . . . . 1 3 . Storage 13 | 1 2 . 1 1 . 3 5 Processor . | . . . . . . . . Hackware 5 | . . . . . . 2 3 Protection 24 | . . . 4 5 2 6 7 Artifact . | . . . . . . . . Weapon 52 | . 1 2 5 8 4 19 13 Energy Gun 1 | . . . . . . 1 . Energy Cannon 16 | . 1 . 3 1 3 7 1 Ballistic Gun 23 | . . 1 1 6 . 7 8 Ballistic Cannon . | . . . . . . . . Launcher 5 | . . . 1 1 1 1 1 Special Weapon 1 | . . . . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon 5 | . . 1 . . . 1 3 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 3 | . . . . 1 . 2 . Parts Lost 40 | . . . 5 9 1 15 10 Power 6 | . . . . 1 . 2 3 Propulsion 9 | . . . 1 3 . 4 1 Utility 11 | . . . 1 4 . 3 3 Weapon 14 | . . . 3 1 1 6 3 Highest Loss Streak 4 | . . . 2 4 1 4 3 Average Slot Usage (%) 96 | . 100 100 95 98 100 99 90 Engine 5 | . 14 14 10 1 . 2 1 Core 4 | . . . . 7 9 6 5 Treads 20 | . 14 14 20 26 27 26 8 Wheel 2 | . 14 14 1 . . . 3 Hover 1 | . . . . . . . 5 Device 2 | . . . . . 1 7 . Storage 25 | . 28 28 24 27 27 27 21 Hackware 2 | . . . . . . . 11 Protection 12 | . . . 19 17 16 10 8 Energy Cannon 7 | . 10 14 11 7 7 8 . Ballistic Gun 9 | . 17 13 3 9 4 5 20 Launcher 1 | . . . 2 . 6 1 . Naked Turns . | . . . . . . . . Heaviest Build 138 | 15 43 43 67 74 71 121 138 Greatest Support 84 | 16 16 16 46 69 60 66 84 Greatest Overweight (x) 18 | . 2 2 18 1 1 2 4 Average Overweight (x) 1 | . . 2 1 1 1 1 2 Largest Inventory Capacity 28 | 8 16 16 22 22 22 28 28 Average Capacity 21 | 6 9 16 17 22 22 26 25 Most Carried 28 | 6 15 16 22 22 22 28 28 Average Carried 20 | 3 7 15 16 21 21 25 24 Final Capacity 28 | 8 16 16 22 22 22 28 18 Final Carried 28 | 3 15 16 22 22 22 28 16 Class Distribution -------------------- 38% | Hauler-Mutant 29% | Mutant 13% | Scavenger-Mutant 13% | Hauler-Tank 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -7 ----------- Run | Scr Mat Min Mat Mat Gar Mat Fac Matter Collected 2999 | 232 75 40 185 538 233 674 1022 Remotely . | . . . . . . . . Salvage Created 7095 | 95 320 . 1669 1083 504 1904 1520 Parts 373 | 2 20 . 82 53 28 93 95 Haulers Intercepted 16 | . 1 . 5 2 . 6 2 Recyclers Shooed 6 | 1 . . 1 2 . 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Combat Hostiles Destroyed 132 | . 6 . 26 25 20 30 25 Melee 3 | . . . . 1 . . 2 Guns 36 | . 2 . . 7 . 7 20 Cannons 53 | . 3 . 21 10 7 12 . AOE 30 | . 1 . 3 7 10 6 3 Classes Destroyed 14 | 1 5 . 3 1 1 1 2 Worker 17 | . . . 4 1 . 5 7 Builder 4 | . . . . . . 1 3 Tunneler 2 | . . . . . . . 2 Hauler 16 | . 1 . 5 2 . 6 2 Recycler 9 | 1 . . 5 1 . . 2 Operator 3 | . 1 . 1 . . 1 . Watcher 12 | . 2 . 5 . . 3 2 Swarmer 41 | . 3 . 10 8 11 5 4 Grunt 55 | . 3 . 11 8 6 15 12 Brawler 1 | . . . . . 1 . . Duelist 2 | . . . 1 . 1 . . Sentry 24 | . . . 4 6 1 9 4 Hunter 6 | . . . . 3 . 1 2 Programmer 3 | . . . . . . . 3 Best Kill Streak 13 | 1 2 . 10 12 7 9 13 Combat Bots Only 11 | . 2 . 4 11 7 4 3 Max Kills in Single Turn 5 | 1 1 . 2 3 3 2 5 Gunslinging . | . . . . . . . . Exploded 3 | . 1 . 2 3 3 2 1 Melee 1 | . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Mat Gar Mat Fac Damage Taken 8276 | . 207 14 1231 1668 731 2013 2412 Core 942 | . 18 . 189 159 32 184 360 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 68 | 100 . 92 52 . . 31 . Volleys Fired 481 | 2 42 4 108 78 41 133 73 Largest 3 | 2 2 1 2 2 2 2 3 Hottest 119 | 40 76 56 112 84 79 119 74 Shots Fired 756 | 4 51 4 111 136 47 193 210 Gun 393 | 4 15 . 3 85 7 72 207 Cannon 340 | . 36 4 106 46 33 115 . Launcher 18 | . . . 2 5 7 1 3 Special 5 | . . . . . . 5 . Kinetic 393 | 4 15 . 3 85 7 72 207 Thermal 15 | . . . . . . 15 . Explosive 18 | . . . 2 5 7 1 3 Electromagnetic 325 | . 36 4 106 46 33 100 . Robot Hit Streak 33 | 4 6 3 15 18 18 30 33 Robot Miss Streak 4 | . 4 2 4 2 2 3 4 Penetration Max 1 | . . . . 1 . . . Secondary Targets 4 | . . . . . . . 4 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 577 | 4 34 2 86 97 32 162 160 Core Hits 263 | 2 13 . 46 47 24 54 77 Critical Hits 6 | . 1 . . 2 . 2 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed 6 | . 1 . . 2 . 2 1 Melee Attacks 34 | . . 4 . . . 8 22 Impact . | . . . . . . . . Slashing 33 | . . 4 . . . 7 22 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 16113 | 48 809 45 2797 2644 1524 4267 3979 Guns 4704 | 48 122 . 35 1260 42 1000 2197 Cannons 6440 | . 594 45 2049 776 621 2355 . Explosions 4165 | . 93 . 693 588 861 600 1330 Melee 544 | . . . . . . 118 426 Ramming 260 | . . . 20 20 . 194 26 Kinetic 4704 | 48 122 . 35 1260 42 1000 2197 Thermal 1222 | . 93 . 258 27 112 732 . Explosive 3253 | . . . 435 561 749 178 1330 Electromagnetic 6130 | . 594 45 2049 776 621 2045 . Impact . | . . . . . . . . Slashing 544 | . . . . . . 118 426 Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . . . 4 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Effects 15 | . . . . . . . 15 Message Errors 1 | . . . . . . . 1 Matter Fused 2 | . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 2 | . . . . . . . 2 Data Loss (minor) 3 | . . . . . . . 3 Targeting Errors 4 | . . . . . . . 4 Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 396 | . 58 . 156 34 39 74 35 Projectiles 179 | . 28 . 98 34 7 12 . Explosions 188 | . 30 . 58 . 32 45 23 Melee 29 | . . . . . . 17 12 Knockbacks 1 | . . . . . . 1 . Impact 1 | . . . . . . 1 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 552 | . 37 . 299 47 50 86 33 Shots 13 | . 1 . 6 1 1 3 1 Rammed 32 | . . . 4 4 . 21 3 Targets Rammed 38 | . . . 5 5 . 25 3 Kicked . | . . . . . . . . Crushed 6 | . . . 1 1 . 4 . Highest Temperature 364 | . 188 16 364 348 176 269 174 Average Temperature 77 | . 65 12 93 104 53 61 39 Received Heat Transfer 2757 | . 45 . 351 594 207 756 804 Effects 6 | . . . 4 2 . . . Interference 2 | . . . . 2 . . . Short Circuit 3 | . . . 3 . . . . Damage (minor) 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted 14 | . . . 3 . 3 8 . Combat Hostiles 10 | . . . 2 . 3 5 . Parts Fried 50 | . 4 . 24 6 4 12 . Impact Corruptions 4 | . . . . . . 4 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . 1 . Heat Transferred 1594 | . 50 . 350 50 150 994 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 16 | . 2 . 4 1 1 8 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Peak Influence 928 | 5 207 12 350 550 928 608 738 Initial 452 | . 3 12 . 84 286 452 176 Average 295 | 3 57 7 159 299 629 393 369 Maximum Alert Level 3 | . 1 . 1 2 3 2 3 Low Security (%) 35 | 100 92 100 64 27 . . 25 Level 1 34 | . 7 . 35 37 17 49 39 Level 2 24 | . . . . 34 45 49 20 Level 3 5 | . . . . . 37 . 13 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 21 | . 2 . 2 4 . 4 9 Investigation 5 | . 1 . 1 1 . 1 1 Extermination 3 | . . . . . . . 3 Reinforcement 11 | . 1 . 1 1 . 3 5 Assault . | . . . . . . . . Garrison 2 | . . . . 2 . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 3 | . . . . . . . 3 Stealth | -11 -10 -10 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac Distress Signals 14 | . . 1 6 2 . 4 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 224 | . 14 . 52 39 21 58 40 Peak Tracking Total 7 | . 3 . 5 7 7 4 5 Tactical Retreats 20 | . 1 . 10 1 4 2 2 Traps | -11 -10 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Traps Triggered 10 | . . . . . 5 2 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . 1 . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 ---------- Run | Scr Mat Min Mat Mat Gar Mat Fac Machines Disabled 24 | . 1 . 5 4 2 1 11 Max in Single Turn 3 | . 1 . 3 1 1 1 3 Garrison Access 1 | . . . . . . 1 . Garrison Relay 2 | . . . . . 2 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac Machines Accessed 36 | . 4 1 11 7 . 7 6 Terminals 27 | . 4 1 7 5 . 5 5 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . . . 1 . . . . Recycling Units 2 | . . . 1 1 . . . Scanalyzers 3 | . . . 2 . . 1 . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 113 | . 15 2 42 19 . 19 16 Successful 59 | . 5 . 28 8 . 9 9 Failed 54 | . 10 2 14 11 . 10 7 Catastrophic 10 | . 2 . 1 2 . 2 3 Database Lockouts . | . . . . . . . . Manual 60 | . 12 2 21 13 . 10 2 Terminals 91 | . 15 2 32 17 . 15 10 Fabricators 6 | . . . . . . . 6 Repair Stations 4 | . . . 4 . . . . Recycling Units 2 | . . . 1 1 . . . Scanalyzers 8 | . . . 5 . . 3 . Garrison Access 2 | . . . . 1 . 1 . Terminal Hacks 34 | . 5 . 16 4 . 5 4 Record 1 | . . . . . . . 1 Part Schematic 3 | . . . . 1 . . 2 Robot Analysis 5 | . 2 . 3 . . . . Prototype ID Bank 1 | . . . 1 . . . . Branch Access Points 3 | . . . 1 1 . 1 . Machine Index 1 | . . . . . . . 1 Terminal Index 1 | . . . 1 . . . . Scanalyzer Index 1 | . . . 1 . . . . Alert Level 3 | . . . 3 . . . . Unreport Threat 6 | . 1 . 3 . . 2 . Locate Traps 4 | . 1 . 1 1 . 1 . Recall Reinforcements 1 | . . . 1 . . . . Hauler Manifests 3 | . 1 . 1 1 . . . Zone Layout 1 | . . . . . . 1 . Fabricator Hacks 4 | . . . . . . . 4 Load Schematic 1 | . . . . . . . 1 Build 3 | . . . . . . . 3 Repair Station Hacks 4 | . . . 4 . . . . Scan Component 2 | . . . 2 . . . . Repair 2 | . . . 2 . . . . Recycling Unit Hacks 2 | . . . 1 1 . . . Retrieve Components 2 | . . . 1 1 . . . Scanalyzer 6 | . . . 4 . . 2 . Insert Component 3 | . . . 2 . . 1 . Analyze 3 | . . . 2 . . 1 . Garrison Access Hacks 2 | . . . . 1 . 1 . Unlock Access 1 | . . . . 1 . . . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 7 | . . . 3 2 . 1 1 Terminals 7 | . . . 3 2 . 1 1 Botnet 5 | . . . 2 1 . 1 1 Operators 2 | . . . 1 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 34 | . 4 1 11 6 . 6 6 Full Trace Events 6 | . 2 . 2 1 . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . . 1 1 . 1 2 Parts Built 6 | . . . . . . . 6 Matter 570 | . . . . . . . 570 Time 141 | . . . . . . . 141 Total Part Build Rating 30 | . . . . . . . 30 Parts Repaired 2 | . . . 2 . . . . Time 130 | . . . 130 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 19 | . . . 10 9 . . . Parts Scanalyzed 3 | . . . 2 . . 1 . Part Schematics Acquired 2 | . . . 1 . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 ------------ Run | Scr Mat Min Mat Mat Gar Mat Fac Used RIF Installer 1 | . . . . . 1 . . Robots Hacked 2 | . . . . . . 2 . Non-combat 1 | . . . . . . 1 . Combat 1 | . . . . . . 1 . Robot Hacks Applied 4 | . . . . . . 4 . parse_system 1 | . . . . . . 1 . purge_threat 1 | . . . . . . 1 . block_reporting 1 | . . . . . . 1 . formatsys_low 1 | . . . . . . 1 . Relay Couplers Released 14 | . . . . . 10 4 . Machine Destruction 14 | . . . . . 10 4 . Attached 2 | . . . . . . 2 . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Mat Gar Mat Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 26 | . . . . . . 26 . Highest-Rated Ally 26 | . . . . . . 26 . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Robot Analysis Total 5 | . 2 . 3 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 ------------- Run | Scr Mat Min Mat Mat Gar Mat Fac Turns Passed 10108 | 21 638 639 2248 1255 710 2703 1894 Spaces Moved 4764 | 10 440 506 939 501 316 1137 915 Core 14 | . . . 14 . . . . Treads 3122 | . . . 853 501 316 1137 315 Legs . | . . . . . . . . Wheels 1347 | 10 440 506 72 . . . 319 Hover 281 | . . . . . . . 281 Flight . | . . . . . . . . Fastest Speed 72 | 100 100 120 130 180 180 165 72 Average Speed 163 | 100 108 120 187 180 180 183 149 Slowest Speed 950 | 100 120 120 950 180 180 203 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 56 | 2 85 90 71 39 50 91 25 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 2 | . . 1 . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 . . 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 36 | . . . . . 12 5 19 Terrain Destroyed 278 | . 8 . 69 42 33 57 69 Melee 13 | . . . . . . 5 8 Projectile 6 | . . . . . 1 2 3 AOE 259 | . 8 . 69 42 32 50 58 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac Total 6335 | 17 554 526 1316 714 410 1536 1262 Wait 634 | . 46 4 214 80 25 119 146 Move 4758 | 9 439 505 938 501 315 1136 915 Hop . | . . . . . . . . Pick Up 108 | . 16 4 21 16 5 33 13 Fast Attach 17 | 1 . . . 3 1 5 7 Attach 61 | 2 1 . 10 11 2 18 17 Detach 17 | . 1 . 3 1 . 5 7 Swap 68 | . 3 2 7 10 7 24 15 Drop 94 | 3 6 3 10 9 6 29 28 Fire 481 | 2 42 4 108 78 41 133 73 Melee 34 | . . 4 . . . 8 22 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 38 | . . . 5 5 . 25 3 Escape Stasis 24 | . . . . . 8 . 16 Rewire 1 | . . . . . . 1 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: [*Fac] / [*Sto] / [*Low]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 2) 22 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Discovered new exit (range 14) 152 | -10/Materials | Discovered new exit (range 11) 320 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 13) 552 | -10/Materials | Discovered new exit (range 11) 635 | -10/Materials | Discovered new exit (range 16) 660 | -10/Materials | Entered Mines 711 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 713 | -10/Mines | Found Prototype Device 726 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 726 | -10/Mines | Discovered new exit (range 5) 868 | -10/Mines | Identified exit to Materials 877 | -10/Mines | Discovered exit to Materials (range 5) 1166 | -10/Mines | Learned location of Storage (-7) 1218 | -10/Mines | Assembled infested the area 1223 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1299 | -10/Mines | Entered Materials 1299 | -9/Materials | Evolved 2 slots: Utility x2 2064 | -9/Materials | Discovered new exit (range 13) 2126 | -9/Materials | Identified exit to Mines 2216 | -9/Materials | Discovered new exit (range 16) 3037 | -9/Materials | Discovered new exit (range 16) 3070 | -9/Materials | Identified Exp. Sensor Array 3262 | -9/Materials | Build established: Hauler-Mutant 3428 | -9/Materials | Repaired Cmb. Airjet 3510 | -9/Materials | Repaired Exp. Sensor Array 3521 | -9/Materials | Discovered new exit (range 5) 3547 | -9/Materials | Entered another Materials area 3547 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4169 | -8/Materials | Destroyed 11 combat bots 4250 | -8/Materials | Lost 3 parts (2n1w) 4452 | -8/Materials | Discovered new exit (range 10) 4523 | -8/Materials | Garrison activated, responded to threat 4648 | -8/Materials | Garrison activated, responded to threat 4667 | -8/Materials | Lost 4 parts (1p1n2u) 4802 | -8/Materials | Identified exit to Garrison 4802 | -8/Materials | Entered Garrison 4811 | -8/Garrison | Installed Relay Interface Framework 4934 | -8/Garrison | Build established: Scavenger-Mutant 4964 | -8/Garrison | Triggered checkpoint 4971 | -8/Garrison | Garrison Relay disabled 5032 | -8/Garrison | Triggered checkpoint 5032 | -8/Garrison | Triggered checkpoint 5082 | -8/Garrison | Destroyed 7 combat bots 5317 | -8/Garrison | Discovered new exit (range 10) 5364 | -8/Garrison | Triggered checkpoint 5469 | -8/Garrison | Garrison Relay disabled 5512 | -8/Garrison | Entered Materials 6106 | -8/Materials | Core integrity fell below 50% 6144 | -8/Materials | Lost 4 parts (1p1n1u1w) 6525 | -8/Materials | Build established: Hauler-Mutant 6730 | -8/Materials | Discovered new exit (range 3) 8081 | -8/Materials | Discovered new exit (range 16) 8215 | -8/Materials | Entered Factory 8215 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8507 | -7/Factory | Build established: Hauler-Tank 8734 | -7/Factory | Discovered new exit (range 16) 9640 | -7/Factory | Fabricated Cmb. Airjet (x2) 9790 | -7/Factory | Fabricated Cmb. Airjet (x2) 9842 | -7/Factory | Fabricated Cmb. Airjet (x2) 9878 | -7/Factory | Discovered new exit (range 5) 9999 | -7/Factory | Lost 3 parts (1u2w) 10009 | -7/Factory | Discovered new exit (range 4) 10033 | -7/Factory | Build established: Hacker-Mutant 10104 | -7/Factory | Core integrity fell below 50% 10109 | -7/Factory | Self-destructed Last Messages --------------- Downloading schematic... Lgt. Fission Core Rating: 5 Schematic downloaded. 09994_ Acquired Plasma Cannon. 10002_ Acquired Imp. Utility Shielding. 10009_ EXIT=FOUND 10010_ Lgt. Nuclear Core destroyed. 10046_ System corrupted: Matter fused (-5). 10057_ Destroyed Shock Rifle. 10059_ P-60 Hacker destroyed. 10062_ Acquired 46 matter. 10075_ System corrupted: Matter fused (-5). 10083_ K-01 Serf cleans the Fabricator. 10086_ Acquired 45 matter. 10089_ K-01 Serf cleans the Fabricator. 10091_ System corrupted: Component data lost. 10098_ Lgt. Angular Momentum Engine destroyed. 10107_ Gauss Rifle destroyed. 10108_ Cmb. Airjet destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? #???????????????? | | ??????????????????????????????? ####????????????? | | ?????????????????????????????? u ????????????? | | ????????????????????????????? ???????????? | | ????????????????????????????? ???????????? | | ????????????????????????????? gg ?????????????? | | ????????????????????????#### ??????????????? | | ????????????????????????#T"# #???????????????? | | ????????????????????##### "# a #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ??????????? ?? ????# @ #???????????????? | | ????????? ?? "???# #???????????????? | | ??????# ## ???# ########???????????????? | | ??????# #####+### #??????????????????????? | | ?????##! k #??????????????????????? | | ?????# %* #??????????????????????? | | ?????# = #??????????????????????? | | ?????# #??????????????????????? | | ?????# #???????????????######## | | ????## o # ??????????????# = | | ????# ########????????# | | ????# #????????# | | ????# gg #????????# """ | | ????# % #????????# """ | | ????# #????????# """ | | ?????# % ^#????????# | | ?????# ## #????????#+####+# | | ???# "T" # #????????# #?# | | ???# # " % """"""""" #????????# #?# [ | | ???# # "T #????????# #?# ! | | ???#! # "" """"""""" #????????# #?# * | | ???########+## #???????## ### | | ?????? ] ##??????# | | ????????########+#### ###### ######### | | ??????????? # #?# [ ! [ + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Resistance: KI 20 Resistance: TH 10 Utility Shielding 66 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Relay Coupler Types 25 Relay Coupler Value 1 Item Schematics ----------------- Cmb. Airjet | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Scanalyzed Microactuators | -7/Factory | Hacked Lgt. Fission Core | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ManeuveringLobotomyAnalyzer Manual? 0 Play Time 01:45:12 Cumulative 68.4 hours Start 2020.11.05 @ 19:08:56 End 2020.11.05 @ 21:50:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 41 Achievement% 35 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62c6ad65-e9ef-4b4c-8e46-45bed93d593e