Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.21 @ 20:04:01 // Winter2019/RPGLIKE Player: Gallgagger Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (121) 605 Value Destroyed (4788) 4788 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (2208) 2208 TOTAL SCORE: 12201 Bonus ------- High Alert Combat Kills 200 Follower Combat Kills 208 Registered with UFD 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Cogmind --------- Core Integrity 972/1900 Matter 285/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Hovering (28) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION (3) --- Zionite Glidesys I Zionite Glidesys II > --- UTILITY (6) ------ Zionite Metafield Generator Experimental Reaction Control System Zionite Light Carapace Experimental Thermal Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Zionite Biocell CPS Tube (2) CPS Tube (1) Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys II Zionite Glidesys II > --- UTILITY ---------- Zionite Metafield Generator Deep Structural Scanner Experimental Terrain Scanner Surveybot 17 Chip Experimental Reaction Control System Gun Armor > --- WEAPON ----------- Zionite Laser-S Zionite Laser-M Zionite Laser-M > --- INVENTORY -------- CPS Tube CPS Tube CPS Tube Large Botcube [Rating: 111] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Flight Unit Wheel Wheel Hover Unit Zionite Glidesys II Flight Unit Flight Unit Utility Gun Armor Device Deep Structural Scanner Processor Surveybot 17 Chip Hackware Improved Hacking Suite Protection Gun Armor Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Barrage Gun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon CPS Tube Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Dee Slots Evolved 10 | 4 . 2 . . 2 . . . 2 . Power 1 | 1 . . . . . . . . . . Propulsion 2 | 1 . 1 . . . . . . . . Utility 5 | 1 . . . . 2 . . . 2 . Weapon 2 | 1 . 1 . . . . . . . . Parts Attached 105 | 6 12 3 3 . 20 19 1 . 5 36 Power 10 | 2 2 . . . 1 2 . . . 3 Engine 4 | 2 1 . . . . 1 . . . . Core 3 | . 1 . . . 1 1 . . . . Reactor 3 | . . . . . . . . . . 3 Propulsion 20 | 2 4 1 . . . 7 . . . 6 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . Hover 6 | . . . . . . . . . . 6 Flight 12 | . 4 1 . . . 7 . . . . Utility 28 | . 3 1 2 . 7 2 . . 1 12 Device 16 | . 3 1 1 . 5 1 . . 1 4 Storage . | . . . . . . . . . . . Processor 1 | . . . . . 1 . . . . . Hackware 1 | . . . . . . 1 . . . . Protection 10 | . . . 1 . 1 . . . . 8 Artifact . | . . . . . . . . . . . Weapon 47 | 2 3 1 1 . 12 8 1 . 4 15 Energy Gun 28 | 2 3 . . . . 5 1 . 3 14 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 4 | . . . 1 . 1 2 . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . Launcher 2 | . . . . . 2 . . . . . Special Weapon 11 | . . . . . 8 1 . . 1 1 Impact Weapon 1 | . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 16 | . . 1 1 . . 1 . . 1 12 Corrupted Parts 1 | . . . . . . 1 . . . . System Corruption 6 | . . . . . . 6 . . . . Parts Lost 13 | . . . . . . 2 . 1 . 10 Power 1 | . . . . . . . . . . 1 Propulsion 1 | . . . . . . . . . . 1 Utility 4 | . . . . . . . . . . 4 Weapon 7 | . . . . . . 2 . 1 . 4 Highest Loss Streak 3 | . . . . . . 1 . 1 . 3 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 87 | . 98 96 80 75 70 91 100 96 92 87 Engine 5 | . 16 10 9 8 4 . . . . . Core 10 | . 7 10 9 8 10 15 16 16 15 2 Reactor 1 | . . . . . . . . . . 11 Hover 2 | . . . . . . . . . . 17 Flight 21 | . 21 29 27 25 22 24 25 25 24 3 Device 13 | . 23 17 2 . 8 15 16 16 16 20 Processor 3 | . . . . . 4 7 8 8 7 2 Protection 5 | . . . 3 8 8 7 8 8 7 10 Energy Gun 13 | . 24 20 13 8 . 12 16 16 18 15 Ballistic Gun 1 | . . . 5 8 1 1 . . . . Special Weapon 2 | . . . . . 5 4 8 4 . 2 Impact Weapon 3 | . . 8 9 8 4 . . . . . Peak Build Rating 111 | 6 12 27 27 24 59 60 59 59 71 111 Average Rating 42 | 3 10 19 21 24 36 54 57 58 59 92 On Entrance 35 | . 6 12 27 24 24 59 57 59 57 69 Naked Turns . | . . . . . . . . . . . Heaviest Build 47 | 12 16 25 25 22 27 27 28 28 33 47 Greatest Support 61 | 20 20 22 22 22 27 28 28 28 28 61 Greatest Overweight (x) 1 | 1 1 1 1 . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | . 1 1 1 1 4 5 5 5 5 5 Average Capacity 2 | . . 1 1 1 2 4 5 5 5 5 Most Carried 5 | . 1 1 1 1 4 5 5 5 5 5 Average Carried 2 | . . 1 . 1 1 4 5 5 5 4 Final Capacity 5 | . 1 1 1 1 4 5 5 5 5 5 Final Carried 5 | . 1 1 1 1 4 5 5 5 5 3 Class Distribution -------------------- 35% | Scavenger-Mutant 25% | Hacker-Scout 10% | Commander-Scout 9% | Commander-Mutant 9% | Hacker-Sprinter 4% | Mutant 3% | Scavenger-Scout Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Commander-Scout | -9/Scraptown Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Sprinter | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Dee Matter Collected 1507 | 260 120 30 94 48 44 475 37 16 . 383 Remotely . | . . . . . . . . . . . Salvage Created 6072 | . 750 472 701 587 . 1377 551 654 . 980 Parts 282 | . 54 16 35 24 . 75 30 13 . 35 Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 25 | . . . 10 . . . 14 1 . . Prevented 31 | . . . 1 . . . 18 12 . . Kills | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Dee Combat Hostiles Destroyed 165 | . 19 20 15 8 . 27 15 11 . 50 Melee 9 | . . 2 3 3 . . . . . 1 Guns 134 | . 19 17 8 4 . 18 12 10 . 46 Cannons 1 | . . . . . . . 1 . . . AOE 6 | . . . 3 . . 3 . . . . Classes Destroyed 20 | . 4 3 2 3 . 4 . 2 . 2 Hauler 1 | . 1 . . . . . . . . . Recycler 4 | . . . . 4 . . . . . . Minesweeper 1 | . . . . . . . . 1 . . Operator 1 | . . . . . . 1 . . . . Turret 2 | . . . 2 . . . . . . . Watcher 6 | . 3 . . . . 3 . . . . Swarmer 36 | . 3 3 5 . . 12 13 . . . Saboteur 1 | . . . . . . 1 . . . . Grunt 29 | . 16 2 . 1 . 6 . 4 . . Brawler 1 | . . . . . . . . 1 . . Duelist 1 | . . . . . . 1 . . . . Protector 1 | . . . . 1 . . . . . . Sentry 13 | . . 2 1 5 . 3 1 1 . . Demolisher 1 | . . 1 . . . . . . . . Hunter 2 | . . . . . . 2 . . . . Programmer 4 | . . . . 1 . 2 1 . . . Subdweller 9 | . . . 9 . . . . . . . Z-Light 5 | . . . . . . . . . . 5 Assembled 59 | . . 12 . . . . . 5 . 42 Golem 2 | . . . . . . . . . . 2 Best Kill Streak 20 | . 4 7 5 8 . 4 4 8 . 20 Combat Bots Only 20 | . 3 7 3 4 . 4 4 8 . 20 Max Kills in Single Turn 4 | . 1 1 1 4 . 2 1 1 . 2 Gunslinging 1 | . . . . 1 . . . . . 1 Exploded 2 | . . . 1 . . 2 . . . . Melee 1 | . . 1 1 1 . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Dee Hostile Shots Fired 1027 | . 34 60 84 33 . 274 109 52 . 381 Missed 502 | . 16 31 35 13 . 147 51 28 . 181 Damage Taken 6763 | . 142 353 611 259 . 1414 630 265 . 3089 Core 4837 | . 112 289 492 193 . 1130 454 187 . 1980 Absorbed by Shields . | . . . . . . . . . . . Redirected to Core 3765 | . 86 198 351 137 . 816 416 164 . 1597 Redirected to Shielding 173 | . . . . . . . . . . 173 Ignored by Resistances 2318 | . 44 101 176 73 . 417 189 76 . 1242 Regen/Repaired (Parts) 61 | . . . . . . . . . 61 . Core Remaining (%) 98 | 100 . . . . 97 . . . . . Volleys Fired 450 | . 75 37 35 12 . 103 44 40 . 104 Largest 3 | . 2 2 2 2 . 2 3 2 . 3 Hottest 206 | . 80 80 80 68 . 110 130 120 . 206 Shots Fired 857 | . 150 74 70 24 . 172 95 78 . 194 Gun 847 | . 150 74 70 24 . 172 86 78 . 193 Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special 10 | . . . . . . . 9 . . 1 Kinetic 58 | . . . 16 12 . 30 . . . . Thermal 192 | . 24 . . . . 8 9 . . 151 Explosive . | . . . . . . . . . . . Electromagnetic 606 | . 126 74 54 12 . 134 86 78 . 42 Robot Hit Streak 48 | . 19 23 45 17 . 36 25 20 . 48 Robot Miss Streak 3 | . 3 2 2 1 . 1 2 2 . 2 Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets 18 | . . 2 1 1 . . 1 . . 13 Max Gunslinging Chain 1 | . . 1 1 1 . . 1 . . 1 Shots Hit Robots 713 | . 98 65 71 32 . 144 80 66 . 157 Core Hits 311 | . 39 34 27 13 . 65 36 23 . 74 Critical Kills 3 | . . 1 1 . . 1 . . . . Critical Parts Destroyed 2 | . . . 1 1 . . . . . . Critical Strikes 16 | . . 2 4 1 . 2 1 2 . 4 Burn 3 | . . . . . . . . . . 3 Destroy 1 | . . . . . . 1 . . . . Corrupt 6 | . . 1 . . . 1 1 2 . 1 Smash 6 | . . 1 4 1 . . . . . . Melee Attacks 74 | . . 17 46 11 . . . . . . Impact 74 | . . 17 46 11 . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . 2 . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 15217 | . 1361 797 2055 1144 . 2976 1180 1336 . 4368 Guns 12265 | . 1320 686 707 276 . 2720 1081 1336 . 4139 Cannons . | . . . . . . . . . . . Explosions 1011 | . 41 . 311 348 . 256 . . . 55 Melee 1668 | . . 111 1037 520 . . . . . . Ramming 174 | . . . . . . . . . . 174 Kinetic 1046 | . . . 222 152 . 672 . . . . Thermal 5081 | . 179 . 311 348 . 406 99 . . 3738 Explosive . | . . . . . . . . . . . Electromagnetic 7248 | . 1182 686 485 124 . 1898 1081 1336 . 456 Impact 1668 | . . 111 1037 520 . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 11 | . . . . 1 1 9 11 11 11 . Average Corruption 4 | . . . . 1 1 5 10 11 11 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 67 | . . . . 3 7 16 25 16 . . Message Errors 16 | . . . . 3 1 3 7 2 . . Matter Fused 9 | . . . . . 2 . 4 3 . . Heat Flow Errors 10 | . . . . . 2 3 2 3 . . Energy Discharges 5 | . . . . . . 2 1 2 . . Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 11 | . . . . . 1 4 5 1 . . Data Loss (major) 3 | . . . . . . 2 1 . . . Misfires 2 | . . . . . . . 1 1 . . Alerts 2 | . . . . . 1 1 . . . . Misdirections 1 | . . . . . . . . 1 . . Weapon Failures 7 | . . . . . . 1 3 3 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 555 | . . . 268 260 . . . . . 27 Projectiles . | . . . . . . . . . . . Explosions 23 | . . . . 23 . . . . . . Melee 532 | . . . 268 237 . . . . . 27 Knockbacks 5 | . . . 5 . . . . . . . Impact 5 | . . . 5 . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 140 | . . . . 33 . 20 . . . 87 Shots 2 | . . . . 1 . 1 . . . . Rammed 5 | . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 297 | . . 1 205 15 211 229 169 244 . 297 Average Temperature 82 | . . 1 129 15 102 101 94 117 . 73 Received Heat Transfer 2540 | . 78 63 623 108 . 270 18 128 . 1252 Siege Activations . | . . . . . . . . . . . Robots Corrupted 19 | . 1 1 3 1 . 6 2 2 . 3 Combat Hostiles 17 | . . 1 3 1 . 6 2 1 . 3 Parts Fried 64 | . 9 3 10 3 . 23 10 6 . . Impact Corruptions 18 | . . . 10 7 . . . . . 1 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | . . . . . . . 4 . . 3 Heat Transferred 6463 | . 375 . 150 424 . 546 296 . . 4672 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 12 | . 1 . 3 2 . 5 . . . 1 Alert | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Dee Peak Influence 631 | . 617 435 . 429 . 631 . . . . Initial 191 | . . 191 . 105 . . . . . . Average 312 | . 306 313 . 266 . 358 . . . . Maximum Alert Level 2 | . 2 2 . 2 . 2 . . . . Low Security (%) 21 | 100 35 7 . 24 . 14 . . . . Level 1 52 | . 26 83 . 70 . 40 . . . . Level 2 26 | . 37 9 . 5 . 45 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . 8 . . . . 2 . . . . Investigation 9 | . 8 . . . . 1 . . . . Extermination . | . . . . . . . . . . . Reinforcement . | . . . . . . . . . . . Assault 1 | . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Dee Distress Signals 3 | . 1 1 . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 341 | . 31 45 28 9 . 45 18 25 . 140 Peak Tracking Total 44 | . 4 10 5 5 . 7 4 7 . 44 Tactical Retreats 41 | . 9 6 3 . . 2 3 6 . 12 Traps | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Dee Traps Triggered 2 | . 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Dee Machines Disabled 11 | . 2 1 2 . . 4 1 . . 1 Max in Single Turn 1 | . 1 1 1 . . 1 1 . . . Garrison Access 2 | . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . 1 . . . Machines Sabotaged 3 | . 3 . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Dee Machines Accessed 33 | . 7 1 . 6 6 9 2 2 . . Terminals 13 | . 6 . . 1 . 4 1 1 . . Fabricators 3 | . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . 1 . . 5 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . Total Hacks 76 | . 10 1 . 6 37 18 2 2 . . Successful 61 | . 6 1 . 6 37 7 2 2 . . Failed 15 | . 4 . . . . 11 . . . . Catastrophic 2 | . . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 27 | . 8 . . 6 . 8 . . 5 . Terminals 20 | . 9 . . 1 . 8 1 1 . . Fabricators 7 | . . . . . . 7 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . 1 . . 5 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . . Terminal Hacks 45 | . . 1 . . 37 3 2 2 . . Record 38 | . . . . . 36 . 1 1 . . Part Schematic 1 | . . . . . . 1 . . . . Robot Schematic 1 | . . . . . . 1 . . . . Open Door 3 | . . 1 . . . . 1 1 . . Fabricator Index 1 | . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Load Schematic 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 2 . . . . Seal Access 2 | . . . . . . 2 . . . . Unauthorized Hacks 12 | . 6 . . 6 . . . . . . Terminals 6 | . 5 . . 1 . . . . . . Sabotage 6 | . 5 . . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . 1 . . 5 . . . . . . Tunnel 6 | . 1 . . 5 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used 1 | . . . . . . 1 . . . . Hacking Detections 8 | . 2 . . . . 6 . . . . Full Trace Events 2 | . 1 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . 1 . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . 1 . . 13 . Parts Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 31 | . . . . . . 31 . . . . Total Part Build Rating 4 | . . . . . . 4 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 9 | . . . . 8 . 1 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Dee Total Allies 12 | . . . . 8 . 1 . . 2 1 Largest Group 8 | . . . . 8 7 7 . . 2 2 Highest-Rated Group 192 | . . . . 110 92 92 . . 192 192 Highest-Rated Ally 96 | . . . . 21 21 21 . . 96 96 Total Orders 8 | . . 6 2 . . . . . . . STAY 1 | . . 1 . . . . . . . . ROAM 1 | . . 1 . . . . . . . . EXPLORE 5 | . . 3 2 . . . . . . . RETURN 1 | . . 1 . . . . . . . . Ally Attacks 105 | . . 6 10 . . 37 . . . 52 Total Damage 1856 | . . . . . . 374 . . . 1482 Kills 14 | . . . . . . 5 . . . 9 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Turrets Deployed 1 | . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 1 . . . 2 2 1 . Drone Launches 17 | . . 7 10 . . . . . . . Drone Recoveries 1 | . . 1 . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Dee Turns Passed 8527 | 36 949 857 1182 610 1218 982 616 436 458 1183 Spaces Moved 15847 | 36 1536 1206 2209 763 3126 1961 940 982 1140 1948 Core 7 | 7 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 139 | 29 110 . . . . . . . . . Hover 1821 | . . . . . . . . . . 1821 Flight 13880 | . 1426 1206 2209 763 3126 1961 940 982 1140 127 Fastest Speed 26 | 50 37 34 34 34 34 29 29 29 29 26 Average Speed 35 | 75 40 48 42 34 34 29 29 29 38 28 Slowest Speed 130 | 95 95 114 114 34 34 34 29 29 109 130 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 52 | . 15 7 . 10 2 15 3 . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 80 | 4 99 99 91 99 93 33 95 95 85 87 Regions Visited 10 Branch Regions 8 Pre-discovered Areas 15 | . 1 . 1 5 7 . . . 1 . Known Exits Taken 5 | . . . 1 . 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 . . . . 1 . Scrap Searched 19 | . . 1 5 . 5 . 3 3 2 . Spaces Dug 3 | . . 2 1 . . . . . . . Terrain Destroyed 65 | . . 2 9 8 . 32 . . . 14 Melee 3 | . . 2 1 . . . . . . . Projectile 9 | . . . . . . . . . . 9 AOE 53 | . . . 8 8 . 32 . . . 5 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Dee Total 17741 | 41 1699 1382 2347 1069 3277 2172 1166 1052 1153 2383 Wait 944 | . 77 106 27 205 112 52 148 10 7 200 Move 15742 | 35 1505 1194 2208 746 3122 1931 933 981 1139 1948 Hop 43 | . 15 4 . 6 1 14 3 . . . Pick Up 7 | . . . . . 6 . . . . 1 Fast Attach 63 | 6 4 3 3 . 15 7 . . 4 21 Attach 4 | . . . . . 3 . . . . 1 Detach 4 | . . . 1 . 2 1 . . . . Swap 38 | . 8 . . . 2 12 1 . 1 14 Drop 58 | . 2 2 3 . 14 10 1 . 2 24 Fire 450 | . 75 37 35 12 . 103 44 40 . 104 Melee 74 | . . 17 46 11 . . . . . . Ram 5 | . . . . . . . . . . 5 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 80 | . . . . 69 . 4 . . . 7 Trap . | . . . . . . . . . . . Miscellaneous 229 | . 13 19 24 20 . 38 36 21 . 58 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / *Pro) -6/Deep Caves (discovered 1 exit: *Pro) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 1 | -11/Scrapyard | Upgraded with Power slot (x1) 22 | -11/Scrapyard | Discovered new exit (range 16) 37 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Discovered new exit (range 15) 165 | -10/Materials | Discovered new exit (range 6) 316 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 16) 597 | -10/Materials | Discovered new exit (range 15) 605 | -10/Materials | Reached level 2 658 | -10/Materials | Build established: Scavenger-Mutant 871 | -10/Materials | Reached level 3 951 | -10/Materials | Discovered new exit (range 9) 986 | -10/Materials | Entered Mines 1050 | -10/Mines | Reached level 4 1067 | -10/Mines | Met a Derelict bent on vengeance 1079 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1089 | -10/Mines | Upgraded with Propulsion slot (x1) 1089 | -10/Mines | Upgraded with Weapon slot (x1) 1181 | -10/Mines | Assembled infested the area 1186 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1276 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1276 | -10/Mines | Discovered new exit (range 5) 1294 | -10/Mines | Discovered new exit (range 6) 1410 | -10/Mines | Destroyed 7 combat bots 1530 | -10/Mines | Discovered new exit (range 5) 1554 | -10/Mines | Learned 2 Materials zone layouts 1560 | -10/Mines | Found the Drone Emporium 1562 | -10/Mines | Found Prototype Device 1562 | -10/Mines | Identified Bomb Drone Bay 1816 | -10/Mines | Discovered new exit (range 4) 1843 | -10/Mines | Entered Subcaves 1844 | -10/Subcaves | Identified exit to Recycling 1867 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1882 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 1903 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2013 | -10/Subcaves | Discovered new exit (range 12) 2116 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2294 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2326 | -10/Subcaves | Reached level 5 2379 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2501 | -10/Subcaves | Visited 4L-MR0's lab 2505 | -10/Subcaves | Found Prototype Protection 2505 | -10/Subcaves | Identified Gun Armor 2507 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 2538 | -10/Subcaves | Learned location of Zion (-6) 2538 | -10/Subcaves | Met a Zionite searching for "candidates" 2666 | -10/Subcaves | Discovered new exit (range 11) 2706 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2965 | -10/Subcaves | Learned Materials stockpile data 3025 | -10/Subcaves | Entered Recycling 3027 | -9/Recycling | Reached level 6 3255 | -9/Recycling | Discovered new exit (range 14) 3270 | -9/Recycling | Scanned before Scraplab entrance 3391 | -9/Recycling | Reached level 7 3604 | -9/Recycling | Entered Scraplab 3607 | -9/Recycling | Discovered new exit (range 2) 3635 | -9/Recycling | Entered Scraptown 3635 | -9/Scraptown | Accompanied by 7 allies 3679 | -9/Scraptown | Build established: Commander-Mutant 3726 | -9/Scraptown | Visited Red Mages 3740 | -9/Scraptown | Visited Symbiants 3745 | -9/Scraptown | Visited Cyclists 3752 | -9/Scraptown | Visited UFD Registry 3752 | -9/Scraptown | Registered with UFD as "Novamod" 3759 | -9/Scraptown | Entered Cyclist Reading Room 3775 | -9/Scraptown | Visited CPS Storage 3782 | -9/Scraptown | Visited Fellowship of the Rings 3790 | -9/Scraptown | Visited Artisan Demo Area 3810 | -9/Scraptown | Visited SPCMW 3840 | -9/Scraptown | Discovered new exit (range 5) 3921 | -9/Scraptown | Visited Chapter 10 3936 | -9/Scraptown | Visited Cartography Club 3946 | -9/Scraptown | Found Surveybot 17 Chip 3986 | -9/Scraptown | Learned location of Recycling (-9) 3986 | -9/Scraptown | Learned location of Archives (-5) 3986 | -9/Scraptown | Learned location of Testing (-3) 3986 | -9/Scraptown | Learned location of Quarantine (-2) 3986 | -9/Scraptown | Learned 20 Factory zone layouts 3986 | -9/Scraptown | Learned 24 Factory zone layouts 3986 | -9/Scraptown | Learned 4 Mines zone layouts 3986 | -9/Scraptown | Learned 8 Proximity Caves zone layouts 3986 | -9/Scraptown | Learned 16 Proximity Caves zone layouts 3986 | -9/Scraptown | Learned Factory emergency access door positions 3986 | -9/Scraptown | Learned location of 2 exits from Factory 3986 | -9/Scraptown | Learned location of 3 exits from Factory 3986 | -9/Scraptown | Learned location of 1 exit from Lower Caves 3986 | -9/Scraptown | Identified exit to Factory 4008 | -9/Scraptown | Upgraded with Utility slot (x1) 4009 | -9/Scraptown | Found Deep Structural Scanner 4024 | -9/Scraptown | Visited Scrapoid Research Area 4050 | -9/Scraptown | Visited Curators Association 4061 | -9/Scraptown | Visited A0-MCA Data Center 4066 | -9/Scraptown | Visited Infowarlord's Domain 4067 | -9/Scraptown | Upgraded with Utility slot (x1) 4069 | -9/Scraptown | Found Exp. Terrain Scanner 4094 | -9/Scraptown | Visited Botcube Research 4098 | -9/Scraptown | Found Lrg. Botcube 4104 | -9/Scraptown | Visited Science Guys 4188 | -9/Scraptown | Visited Observation Area 4381 | -9/Scraptown | Given an A+ rating by A0-MCA 4730 | -9/Scraptown | Build established: Commander-Scout 4853 | -9/Scraptown | Entered Factory 4853 | -6/Factory | Accompanied by 7 allies 4854 | -6/Factory | Identified exit to Lower Caves 4855 | -6/Factory | Identified exit to Factory 4855 | -6/Factory | Reached level 8 4855 | -6/Factory | Reached level 9 4855 | -6/Factory | Reached level 10 4855 | -6/Factory | Reached level 11 4855 | -6/Factory | Reached level 12 4984 | -6/Factory | Reached level 13 5101 | -6/Factory | Lost 6 allies 5101 | -6/Factory | Core integrity fell below 50% 5192 | -6/Factory | Core integrity fell below 20% 5213 | -6/Factory | Reached level 14 5553 | -6/Factory | First assault squad dispatched 5582 | -6/Factory | Reached level 15 5635 | -6/Factory | Spotted B-75 Beast 5640 | -6/Factory | Build established: Hacker-Scout 5798 | -6/Factory | Fabricated Plasma Cutter (x2) 5835 | -6/Factory | Entered Lower Caves 5836 | -6/Lower Caves | Identified exit to Lower Caves 5861 | -6/Lower Caves | System corruption reached 10% 5902 | -6/Lower Caves | Reached level 16 6321 | -6/Lower Caves | Encountered a Warlord checkpoint 6338 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6451 | -6/Lower Caves | Entered another Lower Caves area 6453 | -6/Lower Caves | Reached level 17 6457 | -6/Lower Caves | Discovered exit to Factory (range 15) 6464 | -6/Lower Caves | Encountered an infested base 6660 | -6/Lower Caves | Destroyed 8 combat bots 6703 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6722 | -6/Lower Caves | Encountered a Warlord checkpoint 6816 | -6/Lower Caves | Identified exit to Zion 6887 | -6/Lower Caves | Entered Zion 6888 | -6/Zion | Identified exit to Proximity Caves 6898 | -6/Zion | Given A8's code to call for help 6910 | -6/Zion | System corruption cleaned by Quarantine Array 6947 | -6/Zion | Discovered new exit (range 30) 6983 | -6/Zion | Learned Factory garrison access intel 7014 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 7037 | -6/Zion | Opened final containment barrier to the Deep Caves 7100 | -6/Zion | Given the Hacking Drone Bay 7207 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 7263 | -6/Zion | Upgraded with Utility slot (x2) 7263 | -6/Zion | Found Prototype Device 7263 | -6/Zion | Identified Hacking Drone Bay 7316 | -6/Zion | Enhanced Grunt warped into view, answering call for help 7316 | -6/Zion | Enhanced Grunt warped into view, answering call for help 7345 | -6/Zion | Entered Deep Caves 7345 | -6/Deep Caves | Accompanied by 2 allies 7346 | -6/Deep Caves | Identified exit to Proximity Caves 7347 | -6/Deep Caves | Reached level 18 7460 | -6/Deep Caves | Attacked by Z-Imprinter 7481 | -6/Deep Caves | Destroyed Z-Imprinter 7511 | -6/Deep Caves | Found Prototype Device 7511 | -6/Deep Caves | Identified Zio. Metafield Generator 7513 | -6/Deep Caves | Found Prototype Protection 7513 | -6/Deep Caves | Identified Zio. Weapon Casing 7571 | -6/Deep Caves | Z-Facility disabled 7691 | -6/Deep Caves | Found Prototype Protection 7691 | -6/Deep Caves | Identified Zio. Heavy Carapace 7734 | -6/Deep Caves | Found Prototype Device 7734 | -6/Deep Caves | Identified Exp. Thermal Shield 7929 | -6/Deep Caves | Spotted AG-50695 7948 | -6/Deep Caves | Destroyed AG-50695 7961 | -6/Deep Caves | Spotted AG-38888 7981 | -6/Deep Caves | Build established: Hacker-Sprinter 7996 | -6/Deep Caves | Destroyed AG-38888 8096 | -6/Deep Caves | DAS Turret deployed 8098 | -6/Deep Caves | Triggered Deep Caves wall 8098 | -6/Deep Caves | Spotted AS-07353 8327 | -6/Deep Caves | Destroyed 20 combat bots 8389 | -6/Deep Caves | Found Zio. Weapon Casing 8393 | -6/Deep Caves | Lost 3 parts (1n2w) 8512 | -6/Deep Caves | Lrg. Botcube activated 8522 | -6/Deep Caves | Lrg. Botcube completed mutation into hovering form, armed with 2 guns. 8528 | -6/Deep Caves | Self-destructed Last Messages --------------- 08512_ Large Mutated Botcube cannot be rewired. 08516_ Penetrated by Slug. 08517_ Knocked back. 08517_ Dropped Zio. Glidesys I. 08517_ Upgraded: Core Integrity (+1000) 08518_ Penetrated by Slug. 08518_ Critical hit (Burn: +80). 08519_ as-04962 destroyed. 08521_ Slug penetrates Wall. 08522_ Lrg. Botcube completes transformation. 08522_ as-59638 destroyed. 08522_ as-11233 destroyed. 08522_ Critical hit (Burn: +80). 08524_ Large Mutated Botcube shuts down. 08524_ as-35976 sneak attacks. 08525_ Penetrated by Slug. 08526_ as-04087 destroyed. 08527_ as-35976 sneak attacks. 08527_ Large Mutated Botcube destroyed. 08527_ Zio. Laser-M destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ##################;############################### | | ################# aaaa %! =[*##### !############## | | #################! aa% @ ##### *###### | | ################# %!#aa ;######### =### | | ################# ################ ### | | ################ ###### # ### ## | | ############## # ## | | ############## !* | | ##"############ [ % | | ############# %! | | ############## [ % | | ## ###### ###### """"" """" | | ## ##### ###### """""""""""" | | ## #### ### # """""""""""" | | ## ### ### ! """""""""""" | | ## ## ### # """"""""""" | | ## ####### """""""""""" | | ## ### ####### """""""""""" | | ## ### ###### """""""""""" | | ## ####### """""""""""" | | % ### ####### """"""""" " | | % ### ##### # """""""""%= | | ##%#### #### """"""" | | #"%%### #### """""""""% | | ## %### ### """"""""" | | ##%% % "### """"""""""" | | ##### ###### """"""""""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 49 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 30 Terrain Scan Density 1210 Armor Coverage 1600 Resistance: KI 20 Resistance: TH 50 Resistance: EX 35 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 100 Evasion (%) 73 Offensive Hacking 35 Defensive Hacking 20 Item Schematics ----------------- Plasma Cutter | -6/Factory | Hacked Fusion Compressor | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Robot Schematics ------------------ X-67 Chaingunner | -6/Factory | Hacked I-36 Angel | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Fabricated ------------ Plasma Cutter | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Dee Levels Raised 17 | . 2 1 1 2 . 8 1 1 . 1 XP Earned 30172 | 4000 3516 1445 1633 2450 650 11850 2250 949 349 1080 XP Spent 29360 | 2000 3150 2560 . . 5250 7150 800 . 3100 5350 Upgrades 76 | 4 7 10 . . 6 16 4 . 2 27 Power Slot 1 | 1 . . . . . . . . . . Propulsion Slot 2 | 1 . 1 . . . . . . . . Utility Slot 5 | 1 . . . . 2 . . . 2 . Weapon Slot 2 | 1 . 1 . . . . . . . . Core Integrity 26 | . . . . . . 6 . . . 20 Heat Dissipation 13 | . . 8 . . . . . . . 5 Mass Support 3 | . 2 . . . 1 . . . . . Inventory Capacity 5 | . 1 . . . 3 1 . . . . Ranged Accuracy 4 | . 4 . . . . . . . . . Hack Attack % 5 | . . . . . . 5 . . . . Hack Defense % 4 | . . . . . . 4 . . . . TH Resistance % 2 | . . . . . . . . . . 2 EX Resistance % 3 | . . . . . . . 3 . . . EX Damage % 1 | . . . . . . . 1 . . . Protomatter Created 1932 | . 319 149 179 180 . 291 202 149 . 463 Integrity Restored 4382 | . 146 329 440 415 . 791 615 447 . 1199 Core 3909 | . 112 271 375 311 . 701 615 447 . 1077 Parts 473 | . 34 58 65 104 . 90 . . . 122 Protomatter Decayed 687 | . 228 167 39 15 . 117 22 . . 99 Game ------ Seed DeepTitaniumDeconstructor Manual? 0 Play Time 02:56:06 Cumulative 170.8 hours Start 2024.10.20 @ 18:05:50 End 2024.10.21 @ 20:04:01 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 86 Rogue 0 Adventurer 86 Explorer 0 Win Type - Total 7 Types 2/1/2/2/0/0/0/0/0 Lore% 70 Gallery% 63 Achievement% 73 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1bcb9df-080c-47cb-b6d6-e843e2c1d34e