Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.14 @ 13:23:19 Player: DietSnapple Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (463) 463 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1228 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 281/300 Energy 87/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Signal Interpreter Hacking Suite Hacking Suite Heavy EM Pulse Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY -------- Light Ion Engine Medium Storage Unit Structural Scanner Signal Interpreter Seismic Detector Targeting Computer ECM Suite Utility Shielding Light Armor Plating Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Field Recycling Unit Heavy EM Pulse Gun Heavy EM Pulse Gun Grenade Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 6 8 6 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 2 | 2 . . Leg . | . . . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 7 | 1 4 2 Device 1 | . 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon 2 | . 2 . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . . 9 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Backups 12 | 1 11 18 Power 1 | . 1 1 Propulsion . | . 1 . Utility 7 | . 5 12 Weapon 3 | . 2 4 Tool/Special . | . . . Unused Backups 15 | . 3 12 Power 1 | . . 1 Propulsion . | . . . Utility 10 | . 1 9 Weapon 4 | . 2 2 Tool/Special . | . . . Average Slot Usage (%) 98 | . 98 97 Engine 13 | . 14 13 Treads 9 | . 14 . Wheel 18 | . 13 27 Device 8 | . 13 . Storage 14 | . 14 14 Protection 4 | . . 13 Energy Gun 2 | . . 7 Ballistic Gun 8 | . 11 . Ballistic Cannon 16 | . 16 17 Peak Build Rating 11 | 6 10 11 Average Rating 8 | 4 8 10 On Entrance 5 | . 6 10 Avg Prop Armor Cover (%) . | . . . Naked Turns 3 | . . 3 Heaviest Build 54 | 14 54 54 Greatest Support 40 | 40 40 26 Greatest Overweight (x) 15 | . 4 15 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 15 | 6 14 19 Most Carried 20 | 3 20 20 Average Carried 12 | 1 11 18 Final Capacity 20 | 8 20 5 Final Carried 20 | 3 20 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 880 | 207 435 238 Remotely . | . . . Salvage Created 619 | . 456 163 Parts 53 | . 46 7 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 5 | . . 5 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 16 | . 11 5 Guns 9 | . 8 1 Cannons 6 | . 3 3 AOE 1 | . . 1 Classes Destroyed 8 | . 7 1 Builder 1 | . 1 . Hauler 2 | . 2 . Recycler 1 | . 1 . Operator 3 | . 3 . Watcher 2 | . 2 . Swarmer 9 | . 9 . Grunt 2 | . 2 . Subdweller 5 | . . 5 Best Kill Streak 4 | . 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 153 | . 46 107 Missed 59 | . 17 42 Hits 94 | . 29 65 Projectile 94 | . 29 65 AOE 3 | . . 3 Damage Taken 1241 | . 268 973 Core 252 | . 70 182 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 76 | . 49 27 Largest 2 | . 2 2 Hottest 90 | . 60 90 Shots Fired 149 | . 98 51 Gun 69 | . 60 9 Cannon 76 | . 38 38 Launcher 4 | . . 4 Special . | . . . Kinetic 136 | . 98 38 Thermal . | . . . Explosive 4 | . . 4 Electromagnetic 9 | . . 9 Robot Hit Streak 34 | . 8 34 Robot Miss Streak 8 | . 8 . Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 86 | . 53 33 Core Hits 36 | . 27 9 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 1 2 Blast 3 | . 1 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1493 | . 795 698 Guns 597 | . 505 92 Cannons 749 | . 290 459 Explosions 147 | . . 147 Melee . | . . . Ramming . | . . . Kinetic 1254 | . 795 459 Thermal 52 | . . 52 Explosive 95 | . . 95 Electromagnetic 92 | . . 92 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 8 | . . 8 Impact . | . . . Kinetic 8 | . . 8 Secondary . | . . . Self-Inflicted Damage 12 | . . 12 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 3 | . . 3 Average Temperature 3 | . . 3 Received Heat Transfer 288 | . 54 234 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . . 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 83 | . 83 . Initial . | . . . Average 18 | . 19 . Influence Increases 457 | . 397 60 Destroy 0b10 Robot/C 220 | . 220 . Destroy 0b10 Robot/NC 55 | . 55 . Destroy Leader 48 | . 48 . Successful Hack 12 | . 12 . Disable Machine 15 | . 15 . Destroy Structure 2 | . 2 . Lose Combat Pursuer 105 | . 45 60 Influence Decreases 425 | . 349 76 Entered New Map 24 | . . 24 Time Decay 381 | . 349 32 Lost Part 20 | . . 20 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 49 | . 30 19 Peak Tracking Total 7 | . 4 7 Tactical Retreats 4 | . 3 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . . 3 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 6 | . 4 2 Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 8 5 Successful 8 | . 3 5 Failed 5 | . 5 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 2 5 Record 4 | . . 4 Emergency Access Points 1 | . 1 . Hauler Manifests 1 | . 1 . Proto ID Catalog 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1503 | . 1503 . Seismic 1503 | . 1503 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2466 | 118 1606 742 Spaces Moved 1678 | 69 1102 507 Core 10 | 3 2 5 Treads 491 | 66 425 . Legs . | . . . Wheels 1177 | . 675 502 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 105 50 Average Speed 126 | 155 126 122 Slowest Speed 800 | 160 250 800 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 44 | 4 97 31 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed 20 | . . 20 Melee . | . . . Projectile . | . . . AOE 20 | . . 20 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1866 | 77 1217 572 Wait 54 | . 26 28 Move 1676 | 68 1101 507 Hop . | . . . Pick Up 28 | 3 24 1 Fast Attach 7 | 6 1 . Attach 4 | . . 4 Detach . | . . . Swap 11 | . 7 4 Drop 10 | . 9 1 Fire 76 | . 49 27 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 1 exit: *Rec) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 7) 493 | -10/Materials | Discovered new exit (range 10) 938 | -10/Materials | Discovered new exit (range 16) 1716 | -10/Materials | Discovered new exit (range 6) 1725 | -10/Materials | Entered Subcaves 1845 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1927 | -10/Subcaves | Visited 4L-MR0's lab 2377 | -10/Subcaves | Visited Clippyterm 2380 | -10/Subcaves | Identified exit to Recycling 2380 | -10/Subcaves | Learned Factory emergency access door positions 2444 | -10/Subcaves | Core integrity fell below 50% 2464 | -10/Subcaves | Released all parts (2) 2465 | -10/Subcaves | Core integrity fell below 20% 2467 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02438_ Lgt. Armor Plating destroyed. 02438_ Machine disabled. 02438_ S-10 Pest springs to life. 02440_ Com. Wheel destroyed. 02441_ S-10 Pest destroyed. 02444_ Wheel destroyed. 02445_ Flight Unit fries itself beyond repair. 02448_ Ion Engine destroyed. 02453_ JN-WWA(R) affixes Scrap Shield Fragment to Scrap Shield. 02454_ S-10 Pest destroyed. 02459_ Lgt. Assault Rifle fries itself beyond repair. 02459_ JN-WWA(R) affixes Scrap Shield Fragment to Scrap Shield. 02460_ Grenade Launcher destroyed. 02460_ JN-WWA(R) destroyed. 02464_ Released Hcp. Storage Unit. 02464_ Released Lgt. Armor Plating. 02465_ Lgt. Ion Engine fries itself beyond repair. 02465_ The unstable cave ceiling collapses. 02465_ Dropped Hvy. EM Pulse Gun. 02466_ Acquired Hacking Suite. 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"#? ??????????? | | ????????????????????????????######? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisActiveReconstructor Manual? 0 Play Time 00:19:36 Cumulative 56.9 hours Start 2026.01.14 @ 12:58:54 End 2026.01.14 @ 13:23:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 114 Adventurer 7 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 39 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4112d1c3-54af-4b54-a3cb-de6277f58a12