Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.22 @ 22:23:51 Player: Lunatic Blue Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (167) 835 Value Destroyed (5109) 5109 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (903) 903 TOTAL SCORE: 14147 Bonus ------- High Alert Combat Kills 335 Follower Combat Kills 150 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -182 Cogmind --------- Core Integrity 0/1150 Matter 0/300 Energy 100/100 System Corruption 34% Temperature Cool (0) Movement Core (150) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Impulse Thruster > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- Mass Driver > --- INVENTORY (5) ---- Linear Gravjet KE Penetrator Railgun Peak State ------------ > --- POWER ------------ Hybrid Fission Core Light Antimatter Reactor > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Huge Storage Unit Improved Force Field High-powered Tractor Beam > --- WEAPON ----------- HERF Cannon Matter Neutralizer > --- INVENTORY -------- Heavy Siege Treads Linear Gravjet VTOL Module VTOL Module Impulse Thruster Impulse Thruster Enhanced Quantum Rifle KE Penetrator KE Penetrator Railgun Hardcell Cannon Micro-nuke Launcher [Rating: 90] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Impulse Thruster Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Transport Network Coupler Hackware System Shield Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Matter Neutralizer Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Longsword +1 Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 2 2 . . Power 1 | . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . 1 . . . . 1 . . . . . 2 . . . Utility 7 | . . . 1 . . . 2 . . . . . 2 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 196 | . 8 2 21 1 26 7 8 29 3 2 . 7 31 15 8 1 27 Power 19 | . 1 . 1 . 3 . . 3 1 . . . 7 1 . . 2 Engine 11 | . 1 . 1 . 3 . . 1 . . . . 5 . . . . Core 7 | . . . . . . . . 2 1 . . . 2 1 . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 47 | . 2 . 9 . 4 2 2 6 . . . . 8 3 2 . 9 Treads 30 | . 1 . 6 . 4 2 2 6 . . . . 6 . . . 3 Leg . | . . . . . . . . . . . . . . . . . . Wheel 9 | . 1 . 3 . . . . . . . . . 2 3 . . . Hover 3 | . . . . . . . . . . . . . . . 2 . 1 Flight 5 | . . . . . . . . . . . . . . . . . 5 Utility 51 | . 3 . 4 1 7 4 3 6 1 . . 1 6 4 3 . 8 Device 24 | . 1 . 1 . 4 2 2 2 1 . . . 2 3 2 . 4 Storage 3 | . 1 . . . . . . . . . . . . . . . 2 Processor 6 | . . . . . 1 1 . 2 . . . . . 1 1 . . Hackware 1 | . . . . . . . . . . . . . 1 . . . . Protection 17 | . 1 . 3 1 2 1 1 2 . . . 1 3 . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 79 | . 2 2 7 . 12 1 3 14 1 2 . 6 10 7 3 1 8 Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon 8 | . . . . . . . . . . . . . 4 . . . 4 Ballistic Gun 33 | . 2 1 4 . 6 1 2 7 1 . . 4 4 . 1 . . Ballistic Cannon 4 | . . . 2 . . . . . . . . . . . . . 2 Launcher 17 | . . 1 1 . 4 . 1 1 . 1 . 2 2 . 1 1 2 Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . Impact Weapon 3 | . . . . . . . . . . 1 . . . 2 . . . Slashing Weapon 8 | . . . . . 2 . . 6 . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . 5 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . 6 1 . . . . . . 1 . . . . Corrupted Parts 3 | . . . . . . . . . . . . . . . . . 3 System Corruption 9 | . . . . . . . . . . . . . . . . . 9 Parts Lost 75 | . 1 . 3 . 11 5 1 4 1 1 . . 23 9 3 1 12 Power 11 | . 1 . . . 2 . . 1 . . . . 5 . . . 2 Propulsion 28 | . . . 2 . 4 2 1 1 . . . . 9 4 2 . 3 Utility 24 | . . . 1 . 3 2 . 1 . 1 . . 5 4 1 . 6 Weapon 12 | . . . . . 2 1 . 1 1 . . . 4 1 . 1 1 Highest Loss Streak 13 | . 1 . 1 . 8 5 1 2 1 1 . . 13 9 2 1 5 To Critical Strikes 6 | . . . . . 6 . . . . . . . . . . . . Average Slot Usage (%) 87 | . 97 100 94 100 97 99 99 97 99 98 69 91 76 23 11 13 33 Engine 7 | . 14 14 11 11 10 11 9 7 3 . . . 2 . . . . Core 2 | . . . . . . . . 5 11 14 7 7 6 . . . 3 Treads 23 | . 13 14 21 33 32 33 26 29 30 30 30 30 21 . . . 8 Wheel 3 | . 13 14 10 . . . . . . . . . 1 9 . . . Device 7 | . 9 14 5 . 3 9 24 14 7 7 7 7 1 9 3 4 4 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 5 . . . 5 Processor 5 | . . . . . 1 11 9 12 15 15 15 15 9 2 3 5 . Protection 7 | . 1 . 12 22 16 . 2 2 7 6 . 6 8 . . . . Ballistic Gun 14 | . 25 28 15 22 18 22 18 12 6 7 . 14 10 . . . . Naked Turns 47 | . . . . . . . . . . . . . 24 9 13 . 1 Heaviest Build 154 | 12 88 88 101 103 104 101 102 114 110 110 87 96 109 5 12 4 154 Greatest Support 210 | 20 20 10 60 60 72 60 60 82 82 82 82 82 90 3 21 3 210 Greatest Overweight (x) 10 | . 8 8 10 1 2 1 1 1 1 1 1 1 2 1 3 1 4 Average Overweight (x) 2 | . 7 8 6 1 1 1 1 1 1 1 1 1 . . . . . Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 25 Average Capacity 23 | . 24 25 25 25 25 25 25 25 25 25 25 25 22 5 5 5 15 Most Carried 25 | . 25 25 25 25 25 25 25 25 25 25 23 25 25 5 5 5 13 Average Carried 20 | . 17 24 24 25 23 21 23 24 24 24 21 24 20 4 4 4 7 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 Final Carried 25 | 6 25 25 25 25 25 21 25 25 25 21 23 25 5 4 4 5 3 Class Distribution -------------------- 59% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Matter Collected 4705 | 200 289 32 565 69 761 184 340 455 315 9 . 180 370 185 44 . 707 Remotely 10 | . . . . . . . . . . . . . . . . . 10 Salvage Created 6432 | . 478 13 695 . 511 207 566 708 256 23 . 73 697 92 87 . 2026 Parts 394 | . 40 3 52 . 63 7 48 46 13 2 . 7 35 3 7 . 68 Haulers Intercepted 9 | . 2 . 3 . . . 2 . . . . . . 1 . . 1 Recyclers Shooed 7 | . . . 1 . . . . 1 . . . . 1 1 . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . 7 7 . 6 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Combat Hostiles Destroyed 114 | . 14 3 17 . 6 3 13 9 3 . . 6 12 . 5 . 23 Melee 4 | . . . . . 1 . . . 3 . . . . . . . . Guns 47 | . 14 . 7 . . 3 11 6 . . . . 6 . . . . Cannons 20 | . . . 7 . . . . . . . . . 3 . . . 10 AOE 42 | . . 3 3 . 5 . 2 3 . . . 6 3 . 5 . 12 Classes Destroyed 18 | . 6 . 3 . 3 . . 4 1 1 . . . . . . . Worker 14 | . 1 . 2 . . 1 2 3 . . . . 3 . . . 2 Builder 6 | . 1 . 1 . . . . 1 . . . . 3 . . . . Tunneler 1 | . . . . . . . . 1 . . . . . . . . . Hauler 9 | . 2 . 3 . . . 2 . . . . . . 1 . . 1 Recycler 9 | . . . 1 . . . . 1 . . . . 1 . . . 6 Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . Watcher 7 | . . . 2 . . . . 2 . . . . 1 . 1 . 1 Swarmer 39 | . 9 3 4 . . . 6 . . . . 6 2 . 5 . 4 Grunt 48 | . 5 . 11 . . 3 4 4 3 . . . 10 . . . 8 Duelist 1 | . . . . . . . . 1 . . . . . . . . . Sentry 10 | . . . 2 . . . 3 2 . . . . . . . . 3 Hunter 3 | . . . . . . . . 1 . . . . . . . . 2 Programmer 7 | . . . . . . . . 1 . . . . . . . . 6 Zionite 7 | . . . . . 7 . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . 3 . . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . Assembled 5 | . . . . . 5 . . . . . . . . . . . . Best Kill Streak 12 | . 5 3 5 . 5 3 4 6 3 1 . 3 7 1 5 . 12 Combat Bots Only 10 | . 5 3 4 . 5 3 4 3 3 . . 3 3 . 5 . 10 Max Kills in Single Turn 5 | . 2 3 2 . 3 1 2 2 1 1 . 2 5 1 3 . 4 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 2 . 3 . 2 1 . . . 2 1 . 3 . 3 Melee 1 | . . . . . 1 . . . 1 . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Damage Taken 14538 | . 406 22 700 . 1836 593 469 856 206 150 . 188 3526 1412 595 60 3519 Core 3075 | . 82 . 109 . 252 34 89 97 14 . . . 779 444 391 60 724 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 651 | . . . . . . . . . . . . . . . . . 651 Redirected to Shielding 56 | . 6 . . . . . . . . . . . . . . . 50 Regen/Repaired (Parts) 93 | . . . 93 . . . . . . . . . . . . . . Core Remaining (%) 56 | 100 . 67 . . . 1 83 . . . . 84 8 55 . . . Volleys Fired 461 | . 45 1 65 . 78 14 50 38 3 4 . 5 57 . 5 2 94 Largest 2 | . 2 1 2 . 2 2 2 2 1 2 . 1 2 . 1 1 2 Hottest 193 | . 70 30 78 . 46 53 46 53 30 53 . 30 100 . 49 49 193 Shots Fired 798 | . 90 1 122 . 128 28 99 70 6 9 . 6 101 . 5 2 131 Gun 566 | . 90 . 65 . 115 28 98 66 6 6 . 1 89 . 2 . . Cannon 186 | . . . 55 . . . . . . . . . 7 . . . 124 Launcher 45 | . . 1 2 . 13 . 1 4 . 3 . 5 5 . 2 2 7 Special 1 | . . . . . . . . . . . . . . . 1 . . Kinetic 654 | . 72 . 120 . 115 28 98 66 6 6 . 1 89 . 2 . 51 Thermal 64 | . 18 . . . . . . . . . . . 7 . . . 39 Explosive 45 | . . 1 2 . 13 . 1 4 . 3 . 5 5 . 2 2 7 Electromagnetic 34 | . . . . . . . . . . . . . . . . . 34 Robot Hit Streak 34 | . 8 2 15 . 34 11 18 18 1 3 . 6 14 . 3 1 13 Robot Miss Streak 5 | . 5 . 3 . 2 3 2 4 2 3 . . 4 . 1 1 3 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . Secondary Targets 3 | . . . . . 1 1 . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . 1 . . . . . . . . . Shots Hit Robots 529 | . 44 1 84 . 111 23 71 42 8 7 . 3 74 1 3 1 56 Core Hits 311 | . 26 3 36 . 41 8 27 35 6 5 . 11 45 . 8 2 58 Critical Kills 6 | . 1 . . . 1 2 . 1 . . . . . . 1 . . Critical Parts Destroyed 14 | . . . 2 . . 5 . 6 . . . . . 1 . . . Critical Strikes 25 | . 1 . 2 . 4 7 . 8 . . . . . 1 1 . 1 Destroy 20 | . 1 . 2 . 1 7 . 8 . . . . . . 1 . . Blast 1 | . . . . . . . . . . . . . . . . . 1 Smash 1 | . . . . . . . . . . . . . . 1 . . . Sever 3 | . . . . . 3 . . . . . . . . . . . . Melee Attacks 82 | . . . . . 31 . . 20 10 3 . . . 18 . . . Impact 2 | . . . . . . . . . . . . . . 2 . . . Slashing 64 | . . . . . 31 . . 20 10 3 . . . . . . . Piercing 16 | . . . . . . . . . . . . . . 16 . . . Sneak Attacks 6 | . . . . . . . . . 4 1 . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 18698 | . 605 129 1758 . 3059 372 1162 1470 463 559 . 533 2206 100 533 694 5055 Guns 6024 | . 605 . 878 . 1135 372 1072 773 12 33 . 17 1105 . 22 . . Cannons 3050 | . . . 685 . . . . . . . . . 292 . . . 2073 Explosions 7305 | . . 129 195 . 365 . 90 697 . 362 . 516 809 . 510 694 2938 Melee 2240 | . . . . . 1559 . . . 451 164 . . . 66 . . . Ramming 79 | . . . . . . . . . . . . . . 34 1 . 44 Kinetic 6845 | . 471 . 1563 . 1135 372 1072 773 12 33 . 17 1105 . 22 . 270 Thermal 2569 | . 134 . . . . . . 273 . . . . 292 . . . 1870 Explosive 5997 | . . 129 195 . 365 . 90 424 . 362 . 516 809 . 510 694 1903 Electromagnetic 968 | . . . . . . . . . . . . . . . . . 968 Impact 66 | . . . . . . . . . . . . . . 66 . . . Slashing 2174 | . . . . . 1559 . . . 451 164 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 34 | . . . . . 6 . . 7 7 7 7 7 . 10 . 8 34 Average Corruption 8 | . . . . . 4 . . 5 7 7 7 7 . 9 . 8 15 Corruption Purged 6 | . . . . . 6 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 152 | . . . . . 9 . . 21 19 17 6 32 . 3 . 3 42 Message Errors 35 | . . . . . 2 . . 7 4 3 1 6 . . . 1 11 Matter Fused 35 | . . . . . 2 . . 3 6 4 1 8 . 2 . . 9 Heat Flow Errors 14 | . . . . . . . . 2 1 3 . 2 . . . . 6 Energy Discharges 15 | . . . . . 1 . . 2 3 1 . 5 . 1 . . 2 Parts Rejected 3 | . . . . . . . . 1 1 . . . . . . 1 . Parts Fused 2 | . . . . . 1 . . . . . 1 . . . . . . Data Loss (minor) 23 | . . . . . 3 . . 3 1 4 1 5 . . . 1 5 Data Loss (major) 7 | . . . . . . . . 1 . . 1 4 . . . . 1 Misfires 9 | . . . . . . . . 1 3 2 . 1 . . . . 2 Alerts 4 | . . . . . . . . 1 . . 1 1 . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . 2 Weapon Failures 3 | . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 860 | . . . 14 . 92 . 5 101 142 54 . 69 7 66 . . 310 Projectiles 78 | . . . 14 . . . . . . . . . . . . . 64 Explosions 448 | . . . . . 12 . 5 101 . 8 . 69 7 . . . 246 Melee 334 | . . . . . 80 . . . 142 46 . . . 66 . . . Knockbacks 9 | . . . 7 . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . 5 . . . . . . . . . . . . . 2 Secondary 2 | . . . 2 . . . . . . . . . . . . . . Self-Inflicted Damage 800 | . . . . . 68 . 27 . . 140 . 68 46 16 . . 435 Shots 18 | . . . . . 2 . 1 . . 3 . 4 1 . . . 7 Rammed 16 | . . . 1 . . . . . . . . . 1 6 2 . 6 Targets Rammed 16 | . . . 1 . . . . . . . . . 1 6 2 . 6 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 356 | . 135 . 356 . . 195 1 235 196 219 . 200 285 . . 5 327 Average Temperature 93 | . 44 . 125 . . 122 1 116 99 103 . 88 47 . . 5 104 Received Heat Transfer 2977 | . 84 9 240 . . 324 180 225 108 . . . 1197 99 9 . 502 Effects 4 | . . . 3 . . . . . . . . . 1 . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . Interference 3 | . . . 2 . . . . . . . . . 1 . . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . 4 Total Turns 80 | . . . . . . . . . . . . . . . . . 80 Longest Duration 41 | . . . . . . . . . . . . . . . . . 41 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . . . . . . . . . . 8 Impact Corruptions 1 | . . . . . . . . . . . . . . 1 . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Parts Melted 5 | . 2 . . . . . . . . . . . . . . . 3 Heat Transferred 2258 | . 407 . . . . . . 150 . . . . 350 . . . 1351 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen 5 | . . . . . . . . . . 5 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Peak Influence 1018 | . 240 115 263 64 . 64 185 198 . . . . 287 212 202 120 1018 Initial 140 | . . 34 5 64 . . . 15 . . . . . 140 . 67 84 Average 128 | . 73 65 113 43 . 38 55 67 . . . . 112 140 96 81 527 Maximum Alert Level 3 | . 1 . 1 . . . . . . . . . 1 1 1 . 3 Low Security (%) 87 | . 89 100 79 100 . 100 100 100 . . . . 84 99 68 100 39 Level 1 7 | . 10 . 20 . . . . . . . . . 15 . 31 . 5 Level 2 . | . . . . . . . . . . . . . . . . . 2 Level 3 5 | . . . . . . . . . . . . . . . . . 51 Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 3 1 2 . . . 1 3 . . . . 6 2 . . 10 Investigation 7 | . 2 1 2 . . . . 1 . . . . 1 . . . . Extermination 4 | . . . . . . . . 1 . . . . . 1 . . 2 Reinforcement 10 | . 1 . . . . . 1 1 . . . . 4 1 . . 2 Assault 3 | . . . . . . . . . . . . . 1 . . . 2 Garrison 4 | . . . . . . . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . 2 . . . 4 Construction Impeded 6 | . . . . . . . 1 1 . . . . 2 . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Distress Signals 8 | . 1 . 3 . . . 1 . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 235 | . 27 5 30 . 34 3 18 13 3 5 . 8 35 11 8 5 30 Peak Tracking Total 10 | . 5 3 4 . 9 3 5 3 3 5 . 4 9 10 6 5 7 Tactical Retreats 15 | . 1 . . . 6 . . 1 . . . . 3 . . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Traps Triggered 6 | . . . 5 . . . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Machines Disabled 32 | . 1 . 1 . 7 1 . 2 . . . . 4 . 1 . 15 Max in Single Turn 3 | . 1 . 1 . 1 1 . 1 . . . . 1 . 1 . 3 Garrison Access 3 | . . . . . . . . 1 . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Machines Accessed 37 | . 9 1 4 . 2 1 3 6 . . 4 . 3 2 1 . 1 Terminals 19 | . 7 . 3 . . 1 3 1 . . . . 2 1 1 . . Fabricators 3 | . . . . . . . . 2 . . . . . 1 . . . Repair Stations 2 | . . . 1 . . . . 1 . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . . Total Hacks 122 | . 30 1 9 . 2 3 16 15 . . 32 . 5 4 2 . 3 Successful 68 | . 14 1 3 . 2 . 5 6 . . 32 . . 1 1 . 3 Failed 53 | . 15 . 6 . . 3 11 9 . . . . 5 3 1 . . Catastrophic 10 | . 1 . . . . . 2 2 . . . . 3 1 1 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 46 | . 19 . 1 . 1 3 11 5 . . . . 5 1 . . . Terminals 60 | . 25 . 6 . . 3 16 3 . . . . 4 1 2 . . Fabricators 7 | . . . . . . . . 4 . . . . . 3 . . . Repair Stations 7 | . . . 3 . . . . 4 . . . . . . . . . Recycling Units 8 | . 5 . . . . . . . . . . . . . . . 3 Scanalyzers 3 | . . . . . . . . 3 . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . . Terminal Hacks 49 | . 7 1 1 . 2 . 4 1 . . 32 . . . 1 . . Record 12 | . . . . . 1 . . . . . 11 . . . . . . Part Schematic 12 | . . . . . . . . . . . 12 . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . Robot Analysis 3 | . 2 . . . . . 1 . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . 3 . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . Branch Access Points 5 | . 1 . 1 . . . 1 1 . . . . . . 1 . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . Unreport Threat 3 | . 1 . . . . . 2 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . . . 1 . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 3 | . . . 2 . . . . 1 . . . . . . . . . Scan Component 2 | . . . 1 . . . . 1 . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . . . . . . . . . . . . . . 3 Recycle Component 1 | . . . . . . . . . . . . . . . . . 1 Process 1 | . . . . . . . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . . . . . . 1 Retrieve Components 2 | . 2 . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . 1 . . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 7 | . 5 . . . . . 1 1 . . . . . . . . . Terminals 4 | . 3 . . . . . 1 . . . . . . . . . . Botnet 2 | . 2 . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . . . 1 . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 7 . 4 . . 1 3 5 . . . . 3 2 . . . Full Trace Events 2 | . . . . . . . . 1 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . 12 . . . . . . Parts Built 1 | . . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . 187 . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . 7 . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . . . Parts Recycled 1 | . . . . . . . . . . . . . . . . . 1 Recycled Matter 26 | . . . . . . . . . . . . . . . . . 26 Retrieved Matter 26 | . . . . . . . . . . . . . . . . . 26 Retrieved Components 15 | . 15 . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 4 | . . . . . . . . . . . . . 3 . . . 1 Machine Destruction 4 | . . . . . . . . . . . . . 3 . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Total Allies 5 | . . . . 2 . . . . . . . 1 . . 1 1 . Largest Group 2 | . . . . 2 2 . . . . . . 1 1 . 1 1 . Highest-Rated Group 116 | . . . . 55 55 . . . . . . 96 96 . 116 46 . Highest-Rated Ally 116 | . . . . 31 31 . . . . . . 96 96 . 116 46 . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 20 | . . . . . . . . . . . . 6 6 . 1 7 . Total Damage 776 | . . . . . . . . . . . . 91 386 . 95 204 . Kills 6 | . . . . . . . . . . . . 2 4 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Robot Analysis Total 3 | . 2 . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 2 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Turns Passed 15209 | . 1454 740 1385 589 2853 583 842 1482 571 591 222 1139 951 511 154 97 1045 Spaces Moved 6470 | 1 651 358 528 240 946 217 283 522 228 240 93 344 461 440 192 100 626 Core 872 | . . . . . . . . . . . . . 180 440 102 100 50 Treads 3632 | . . . 47 240 946 217 283 522 228 240 93 344 265 . . . 207 Legs 46 | 1 45 . . . . . . . . . . . . . . . . Wheels 1461 | . 606 358 481 . . . . . . . . . 16 . . . . Hover 177 | . . . . . . . . . . . . . . . 90 . 87 Flight 282 | . . . . . . . . . . . . . . . . . 282 Fastest Speed 32 | 120 120 200 135 240 240 243 243 238 238 238 238 238 50 50 40 50 32 Average Speed 191 | 120 194 200 203 240 243 243 243 244 238 238 238 238 160 53 49 89 106 Slowest Speed 360 | 120 200 200 240 240 330 243 243 245 238 238 238 238 317 100 200 100 360 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . 1 . . 2 Exploration Rate (%) 41 | 2 85 65 44 41 90 47 23 21 44 38 69 51 17 14 7 83 14 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 5 | . 2 . . . 1 . . . . 1 1 . . . . . . Known Exits Taken 10 | . 1 . 1 . . 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 5 | 1 . 1 . 1 1 . . . . . . . . 1 . . . Scrap Searched 6 | . . . . 2 . 1 . . . . . 3 . . . . . Spaces Dug 80 | . . . . . . . . 20 3 . . . . 16 . . 41 Terrain Destroyed 499 | . . 11 17 . 34 8 9 31 4 13 . 41 25 16 24 37 229 Melee 39 | . . . . . . . . 20 3 . . . . 16 . . . Projectile 77 | . . . 1 . 5 8 . . 1 . . . . . . . 62 AOE 382 | . . 11 16 . 28 . 9 11 . 13 . 41 25 . 24 37 167 Terrain Rammed 11 | . . . . . . . . . . . . . . . . . 11 Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Total 8445 | . 752 386 731 255 1343 246 376 639 245 250 96 658 569 679 246 104 870 Wait 965 | . 14 16 63 12 226 6 24 10 . . . 298 5 187 30 . 74 Move 6452 | . 650 357 527 239 945 216 282 521 227 239 92 343 460 438 192 99 625 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 139 | . 26 5 25 1 21 2 9 11 1 1 2 5 5 3 3 2 17 Fast Attach 57 | . 3 . 11 . 4 . . 2 1 . . . 9 9 7 . 11 Attach 74 | . 3 . 5 . 12 6 3 5 1 . . 3 14 6 1 1 14 Detach 17 | . . . . . 2 . . . . . . . 3 6 2 . 4 Swap 65 | . 2 2 5 1 10 1 5 22 1 2 . 4 8 . . . 2 Drop 105 | . 9 5 29 2 14 1 3 10 1 1 2 . 7 5 4 . 12 Fire 461 | . 45 1 65 . 78 14 50 38 3 4 . 5 57 . 5 2 94 Melee 82 | . . . . . 31 . . 20 10 3 . . . 18 . . . Ram 25 | . . . . . . . . . . . . . 1 6 2 . 16 Kick . | . . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . 1 . . 1 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -4/Factory (discovered 3 exits: Upp x2 / Arm) -4/Waste -4/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 8) 318 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 15) 499 | -10/Materials | Discovered new exit (range 16) 610 | -10/Materials | Central database locked down 610 | -10/Materials | Identified exit to Mines 682 | -10/Materials | Discovered new exit (range 15) 828 | -10/Materials | Discovered new exit (range 13) 1455 | -10/Materials | Entered Mines 1473 | -10/Mines | Assembled infested the area 1478 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1520 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1679 | -10/Mines | Met a Derelict shopkeep closing up shop 2095 | -10/Mines | Discovered new exit (range 14) 2195 | -10/Mines | Entered Materials 2195 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2215 | -9/Materials | Identified exit to Mines 2383 | -9/Materials | Repaired Lgt. Treads 3580 | -9/Materials | Entered Mines 3602 | -9/Mines | Discovered new exit (range 7) 3849 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3854 | -9/Mines | Found Prototype Device 4153 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4155 | -9/Mines | Discovered new exit (range 5) 4169 | -9/Mines | Entered Exiles 4169 | -9/Exiles | Accompanied by 2 allies 4199 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4205 | -9/Exiles | Discovered new exit (range 15) 4227 | -9/Exiles | Met 8R-AWN 4268 | -9/Exiles | Met EX-HEX 4357 | -9/Exiles | Met EX-DEC 4507 | -9/Exiles | Learned location of Zion (-6) 5105 | -9/Exiles | Met EX-BIN 5138 | -9/Exiles | Aligned with FarCom system 5141 | -9/Exiles | Given EX-Vault access code 5196 | -9/Exiles | Opened EX-Vault 5210 | -9/Exiles | Found Longsword +1 5259 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5422 | -9/Exiles | Attacked by the Exiles 5583 | -9/Exiles | Destroyed 8R-AWN 5589 | -9/Exiles | Found Prototype Ballistic Gun 5596 | -9/Exiles | Found Prototype Device 5596 | -9/Exiles | Identified AS-neutralizer No. 17b 5598 | -9/Exiles | Lost 8 parts (2p3n2u1w) 5626 | -9/Exiles | Identified 8R-AWN's Boregun 5749 | -9/Exiles | Core integrity fell below 50% 6178 | -9/Exiles | Destroyed EX-BIN 6277 | -9/Exiles | Destroyed EX-HEX 6317 | -9/Exiles | Core integrity fell below 20% 6415 | -9/Exiles | Destroyed EX-DEC 6432 | -9/Exiles | Found Prototype Device 6434 | -9/Exiles | Identified System Purifier 6690 | -9/Exiles | Found Prototype Processor 6690 | -9/Exiles | Identified Exp. Core Analyzer 6987 | -9/Exiles | Discovered new exit (range 14) 7022 | -9/Exiles | Left Exiles lab with Longsword +1 7022 | -9/Exiles | Entered Mines 7083 | -8/Mines | Lost 5 parts (2n2u1w) 7279 | -8/Mines | Identified Exp. Sensor Array 7338 | -8/Mines | Build established: Scavenger-Mutant 7593 | -8/Mines | Discovered new exit (range 6) 7603 | -8/Mines | Identified exit to Materials 7605 | -8/Mines | Entered Materials 7605 | -8/Materials | Evolved 2 slots: Utility x2 8411 | -8/Materials | Discovered new exit (range 11) 8445 | -8/Materials | Identified exit to Factory 8447 | -8/Materials | Entered Factory 8447 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 9422 | -7/Factory | Identified exit to Storage 9422 | -7/Factory | Identified exit to Lower Caves 9929 | -7/Factory | Entered Lower Caves 10232 | -7/Lower Caves | Identified exit to Lower Caves 10263 | -7/Lower Caves | Learned 4 Factory zone layouts 10500 | -7/Lower Caves | Entered another Lower Caves area 10563 | -7/Lower Caves | Encountered a Warlord checkpoint 10928 | -7/Lower Caves | Learned location of Extension (-5) 11044 | -7/Lower Caves | Spotted 32-2XO(f) 11045 | -7/Lower Caves | Encountered a Master Thief 11045 | -7/Lower Caves | Spotted JX-HNP(f) 11045 | -7/Lower Caves | Spotted BU-4QH(f) 11045 | -7/Lower Caves | Spotted VF-D92(f) 11046 | -7/Lower Caves | Encountered a Master Thief 11046 | -7/Lower Caves | Encountered a Master Thief 11046 | -7/Lower Caves | Encountered a Master Thief 11046 | -7/Lower Caves | Spotted UJ-0GO(f) 11047 | -7/Lower Caves | Encountered a Master Thief 11047 | -7/Lower Caves | Longsword +1 stolen by Master Thief 11047 | -7/Lower Caves | Adv. Component Analysis Suite stolen by Master Thief 11047 | -7/Lower Caves | Grenade Launcher stolen by Master Thief 11051 | -7/Lower Caves | Adv. Weapon Cycler stolen by Master Thief 11055 | -7/Lower Caves | Neutrino Core stolen by Master Thief 11079 | -7/Lower Caves | Discovered new exit (range 8) 11088 | -7/Lower Caves | Identified exit to Data Miner 11091 | -7/Lower Caves | Entered Data Miner 11092 | -7/Data Miner | Discovered new exit (range 6) 11138 | -7/Data Miner | Met Data Miner 11202 | -7/Data Miner | Learned location of Section 7 (-2) 11202 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11223 | -7/Data Miner | Received God Mode back door access code from Data Miner 11311 | -7/Data Miner | Identified exit to Proximity Caves 11313 | -7/Data Miner | Entered Proximity Caves 11605 | -6/Proximity Caves | Learned Factory non-interactive machine intel 11706 | -6/Proximity Caves | Escorted by Enhanced Grunt 12090 | -6/Proximity Caves | Discovered new exit (range 14) 12231 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12449 | -6/Proximity Caves | Identified exit to Factory 12452 | -6/Proximity Caves | Entered Factory 12452 | -6/Factory | Accompanied by 1 ally 12452 | -6/Factory | Evolved 2 slots: Utility x2 12453 | -6/Factory | Identified exit to Factory 12454 | -6/Factory | Loaded intel: 210 non-interactive machine locations 12747 | -6/Factory | Incoming assault squad redirected 12883 | -6/Factory | Incoming investigation squad redirected 13166 | -6/Factory | Lost 13 parts (4p4n3u2w) 13282 | -6/Factory | Released all parts (7) 13287 | -6/Factory | Core integrity fell below 50% 13308 | -6/Factory | Lost 6 parts (1p3n2w) 13356 | -6/Factory | Build established: Mutant 13362 | -6/Factory | Core integrity fell below 20% 13403 | -6/Factory | Entered another Factory area 13403 | -5/Factory | Evolved 2 slots: Propulsion x2 13654 | -5/Factory | Fabricated Exp. Signal Interpreter (x1) 13700 | -5/Factory | Spotted B-75 Beast 13865 | -5/Factory | Crushed by falling debris 13899 | -5/Factory | System corruption reached 10% 13906 | -5/Factory | Discovered new exit (range 16) 13914 | -5/Factory | Entered another Factory area 13914 | -4/Factory | Evolved 2 slots: Utility x2 13936 | -4/Factory | Lost 9 parts (4n4u1w) 13941 | -4/Factory | Identified exit to Upper Caves 13941 | -4/Factory | Identified exit to Armory 14040 | -4/Factory | Spotted B-86 Titan 14060 | -4/Factory | Befriended a Behemoth using the annoying Tinkerer's hack 14068 | -4/Factory | Sucked down chute 14068 | -4/Factory | Entered Waste 14069 | -4/Waste | Met a frightened Derelict 14083 | -4/Waste | EMP discharged 14084 | -4/Waste | Spotted C-40 Crusher 14107 | -4/Waste | Spotted C-40 Crusher 14108 | -4/Waste | Spotted C-40 Crusher 14132 | -4/Waste | Spotted C-40 Crusher 14135 | -4/Waste | Spotted C-40 Crusher 14148 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14149 | -4/Waste | Discovered new exit (range 20) 14152 | -4/Waste | Spotted C-40 Crusher 14165 | -4/Waste | Entered Factory 14323 | -4/Factory | System corruption reached 10% 14626 | -4/Factory | Garrison activated, responded to threat 14665 | -4/Factory | First assault squad dispatched 14680 | -4/Factory | Incoming assault squad redirected 14690 | -4/Factory | Incoming assault squad redirected 14696 | -4/Factory | Destroyed 10 combat bots 14991 | -4/Factory | Garrison activated, responded to threat 14996 | -4/Factory | Incoming assault squad redirected 15017 | -4/Factory | Incoming assault squad redirected 15017 | -4/Factory | Lost 5 parts (2p2n1u) 15029 | -4/Factory | Core integrity fell below 50% 15077 | -4/Factory | Lost 3 parts (1n1u1w) 15142 | -4/Factory | Crushed by falling debris 15167 | -4/Factory | Crushed by falling debris 15167 | -4/Factory | Core integrity fell below 20% 15204 | -4/Factory | System corruption reached 30% 15210 | -4/Factory | Core destroyed Last Messages --------------- 15197_ Destabilizing: Short circuit. 15198_ Slammed into Earth. 15198_ Destabilizing: Core damaged (-23). 15200_ The unstable cave ceiling collapses. 15200_ Slammed into Earth. 15200_ Destabilizing: System corrupted (+2). 15201_ Slammed into Earth. 15201_ Destabilizing: System corrupted (+2). 15203_ System corrupted: Matter fused (-1). 15203_ Slammed into Earth. 15203_ Destabilizing: System corrupted (+2). 15204_ Slammed into Earth. 15206_ Destabilizing: Core damaged (-57). 15206_ Destabilizing: System corrupted (+1). 15207_ Slammed into Earth. 15207_ Destabilizing: System corrupted (+2). 15209_ Slammed into Earth. 15209_ Destabilizing: Core damaged (-23). 15210_ Slammed into Earth. 15210_ Destabilizing: Core damaged (-46). Map ----- +----------------------------------------------------+ | ?????????????????????????????????###??????? | | ?????????????????????????????????# #??????? | | ?????????????????????????????????# #??????? | | ?????????????????????????????????# #??????? | | ?????????????????????????????????# #??????? | | ?????????????????????????????????###??????? | | ?????????????????????????????????# ##?????? | | ?????????????????????????????????## #?????? | | ?????????????????????????????????# ##?????? | | ?????????????????????????????????# #??????? | | ?????????????????????????????????# #??????? | | ?????????????????????????????????# #??????? | | ????????????????????????????????## #??????? | | ????????????????????????????????# #??????? | | ????????????????????????????????####??????? | | ????????????????????????????????# #???????? | | ???????????????????????????????## #???????? | | ???????????????????????????????# #???????? | | ??????????????????????????????## ##???????? | | ?????????????????????????????## ##????????? | | ????????????????????????????## ##?????????? | | ???????????????????????????#####??????????? | | ??????????????????????????#####???????????? | | ?????????????????????????## ##????????????? | | ????????????????????????#####?????????????? | | ????????????????????????#@##??????????????? | | ????????????????????????###???????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 30 Energy Capacity 970 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 375 Resistance: EM 15 Core Shielding 20 Propulsion Shielding 33 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 63 Core Analysis 8 Recoil Reduction 6 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Adv. Signal Interpreter | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Hvy. Siege Treads | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Exp. Signal Interpreter | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Woof! Challenges ------------ None Game ------ Seed GreatForceFilter Manual? 0 Play Time 01:30:04 Cumulative 240.3 hours Start 2023.03.20 @ 13:18:28 End 2023.03.22 @ 22:23:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 309 Rogue 309 Adventurer 0 Explorer 0 Win Type - Total 6 Types 1/1/3/0/0/0/1/0/0 Lore% 80 Gallery% 86 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69cdd15d-c595-430b-bf13-63dce02cfd91