Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.06 @ 17:00:17 Player: jrknsOFF Result: Destroyed self with Shock Bomb Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (639) 639 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 1904 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 0/400 Matter 262/300 Energy 25/100 System Corruption 26% Temperature Cool (0) Movement Core (450) Ox8 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (4) ------- Shock Bomb Launcher > --- INVENTORY (15) --- Large Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod > --- WEAPON ----------- Medium Laser Small Laser Improved Medium Laser Rocket Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Heat Sink Large Storage Unit Visual Processing Unit [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Parts Attached 36 | 6 4 5 21 Power 6 | 1 . 1 4 Engine 6 | 1 . 1 4 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 1 3 Treads . | . . . . Leg 5 | 2 . 1 2 Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 8 | 1 2 1 4 Device 2 | . . . 2 Storage 4 | 1 1 1 1 Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 16 | 2 2 2 10 Energy Gun 10 | . 2 2 6 Energy Cannon 1 | . . . 1 Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 19 | . . 1 18 Power 5 | . . 1 4 Propulsion 5 | . . . 5 Utility 3 | . . . 3 Weapon 6 | . . . 6 Highest Loss Streak 6 | . . 1 6 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 93 99 80 Engine 11 | . 14 13 9 Leg 21 | . 28 28 15 Storage 20 | . 14 28 19 Processor 1 | . 7 . . Energy Gun 27 | . 11 28 30 Ballistic Gun 2 | . 16 . . Naked Turns . | . . . . Heaviest Build 35 | 12 14 18 35 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 8 | 2 . 1 8 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 9 | 6 8 8 9 Most Carried 8 | 2 8 8 8 Average Carried 6 | 1 5 7 5 Final Capacity 15 | 8 8 8 15 Final Carried 8 | 2 8 6 1 Class Distribution -------------------- 59% | Mutant 32% | Gunner 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 585 | 248 70 69 198 Remotely . | . . . . Salvage Created 668 | . 70 94 504 Parts 42 | . 10 2 30 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 19 | . 3 2 14 Melee 1 | . . . 1 Guns 16 | . 3 1 12 Cannons 1 | . . . 1 Classes Destroyed 5 | . 2 1 2 Worker 1 | . . . 1 Watcher 2 | . 1 . 1 Swarmer 7 | . 3 . 4 Grunt 10 | . . 2 8 Sentry 2 | . . . 2 Best Kill Streak 5 | . 4 1 5 Combat Bots Only 5 | . 3 1 5 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2035 | . 66 330 1639 Core 510 | . 32 72 406 Absorbed by Shields 68 | . . . 68 Core Remaining (%) 79 | 100 . 58 . Volleys Fired 53 | . 9 14 30 Largest 4 | . 2 2 4 Hottest 200 | . 100 100 200 Shots Fired 125 | . 18 28 79 Gun 118 | . 18 28 72 Cannon 4 | . . . 4 Launcher 3 | . . . 3 Special . | . . . . Kinetic 18 | . 14 . 4 Thermal 100 | . 4 28 68 Explosive 2 | . . . 2 Electromagnetic 5 | . . . 5 Robot Hit Streak 8 | . 3 4 8 Robot Miss Streak 4 | . 4 3 3 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 70 | . 6 16 48 Core Hits 42 | . 5 6 31 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . . 2 3 Burn 5 | . . 2 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1265 | . 85 241 939 Guns 902 | . 85 227 590 Cannons 68 | . . . 68 Explosions 268 | . . . 268 Melee . | . . . . Ramming 27 | . . 14 13 Kinetic 103 | . 72 . 31 Thermal 1029 | . 13 227 789 Explosive 38 | . . . 38 Electromagnetic 68 | . . . 68 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 26 | . . . 26 Average Corruption 15 | . . . 15 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . . 4 Matter Fused 1 | . . . 1 Heat Flow Errors 3 | . . . 3 Overload Shots . | . . . . Overflow Damage 132 | . . . 132 Projectiles . | . . . . Explosions 132 | . . . 132 Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 291 | . . . 291 Shots 5 | . . . 5 Rammed 6 | . . . 6 Targets Rammed 14 | . . 3 11 Kicked 8 | . . 3 5 Crushed . | . . . . Highest Temperature 673 | . 39 192 673 Average Temperature 160 | . 20 66 213 Received Heat Transfer 554 | . . 162 392 Effects 23 | . . . 23 Shutdowns 4 | . . . 4 Energy Bleed 1 | . . . 1 Interference 7 | . . . 7 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (major) 8 | . . . 8 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 6 | . . 2 4 Heat Transferred 2694 | . 37 814 1843 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 536 | . 141 94 536 Initial 54 | . . 54 5 Average 112 | . 96 62 151 Maximum Alert Level 2 | . . . 2 Low Security (%) 87 | 100 100 100 76 Level 1 7 | . . . 14 Level 2 5 | . . . 9 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . . 3 Investigation 3 | . . . 3 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 7 4 19 Peak Tracking Total 7 | . 3 2 7 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 8 | . . . 8 Max in Single Turn 8 | . . . 8 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 8 | . 2 . 6 Terminals 6 | . 2 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Total Hacks 28 | . 5 . 23 Successful 24 | . 5 . 19 Failed 4 | . . . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 22 | . 5 . 17 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 6 | . . . 6 Garrison Access . | . . . . Terminal Hacks 19 | . 5 . 14 Record 7 | . 3 . 4 Alert Level 3 | . 1 . 2 Locate Traps 3 | . . . 3 Dispatch Records 3 | . 1 . 2 Maintenance Status 1 | . . . 1 Transport Status 1 | . . . 1 Investigation Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 5 | . . . 5 Insert Component 4 | . . . 4 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 . 4 Full Trace Events 3 | . . . 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1731 | 67 259 471 934 Spaces Moved 938 | 47 180 334 377 Core 52 | 22 . . 30 Treads . | . . . . Legs 886 | 25 180 334 347 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 154 | 119 120 120 205 Slowest Speed 450 | 190 120 190 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 3 29 72 35 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 49 | . . . 49 Melee . | . . . . Projectile . | . . . . AOE 49 | . . . 49 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1091 | 55 205 376 455 Wait 15 | 1 . 12 2 Move 935 | 46 179 333 377 Hop . | . . . . Pick Up 20 | 2 9 2 7 Fast Attach 20 | 6 2 3 9 Attach 13 | . . 2 11 Detach 3 | . 1 . 2 Swap 3 | . 2 . 1 Drop 14 | . 3 6 5 Fire 53 | . 9 14 30 Melee . | . . . . Ram 6 | . . . 6 Kick 8 | . . 3 5 Crush . | . . . . Escape Stasis . | . . . . Rewire 1 | . . 1 . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 68 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 13) 316 | -10/Materials | Build established: Mutant 316 | -10/Materials | Identified exit to Mines 327 | -10/Materials | Entered Mines 591 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 759 | -10/Mines | Found a hidden stash of uninstalled traps 768 | -10/Mines | Discovered new exit (range 12) 798 | -10/Mines | Entered Materials 798 | -9/Materials | Evolved 2 slots: Weapon x2 1105 | -9/Materials | Build established: Gunner 1548 | -9/Materials | Lost 5 parts (1p1n1u2w) 1635 | -9/Materials | System corruption reached 10% 1664 | -9/Materials | Core integrity fell below 50% 1676 | -9/Materials | Lost 6 parts (1p1n1u3w) 1711 | -9/Materials | Discovered new exit (range 15) 1721 | -9/Materials | Core integrity fell below 20% 1732 | -9/Materials | Destroyed self with Shock Bomb Launcher Last Messages --------------- 01654_ K-01 Serf collects debris. 01659_ System corrupted: Heat flow error (+102). 01683_ Knocked back. 01695_ Shield Generator destroyed. 01695_ Lgt. Ion Engine destroyed. 01695_ System corrupted by crushing effect (+3). 01699_ Knocked back. 01704_ Acquired 7 matter. 01705_ K-01 Serf cleans the Processing Tank. 01707_ Knocked back. 01707_ K-01 Serf cleans the Processing Tank. 01711_ EXIT=FOUND 01713_ K-01 Serf cleans the Processing Tank. 01714_ Acquired VTOL Module. 01714_ VTOL Module destroyed. 01714_ System corrupted by crushing effect (+5). 01716_ K-01 Serf cleans the Processing Tank. 01719_ System corrupted: Matter fused (-8). 01720_ K-01 Serf cleans the Processing Tank. 01731_ Acquired Shock Bomb Launcher. 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