Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.03 @ 07:03:28 Player: Cmdr.Laserstrahl Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (67) 335 Value Destroyed (1801) 1801 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (318) 318 TOTAL SCORE: 4134 Bonus ------- High Alert Combat Kills 318 Cogmind --------- Core Integrity 0/550 Matter 258/300 Energy 228/280 System Corruption 11% Temperature Critical (525) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Improved Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Weight Redist. System Light Armor Plating > --- WEAPON (3) ------- Particle Gun Enhanced Autogun Mini Grenade Launcher > --- INVENTORY (10) --- Heavy Ion Engine Cooled Ion Engine Disposable Heat Sink ECM Suite Shock Rifle Beam Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Airjet Airjet Airjet > --- UTILITY ---------- Medium Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Shield Generator > --- WEAPON ----------- Light EM Pulse Cannon Minigun Minigun > --- INVENTORY -------- Heavy Ion Engine Disposable Heat Sink Weight Redist. System ECM Suite Hardened Light Armor Plating Grenade Launcher Mini Grenade Launcher [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Airjet Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Utility Hardened Light Armor Plating Device Heat Sink Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 58 | 6 6 25 21 Power 8 | 1 2 3 2 Engine 8 | 1 2 3 2 Core . | . . . . Reactor . | . . . . Propulsion 15 | 2 1 6 6 Treads . | . . . . Leg 6 | . . 2 4 Wheel 4 | 2 1 1 . Hover 5 | . . 3 2 Flight . | . . . . Utility 15 | 1 2 5 7 Device 7 | . 2 2 3 Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection 6 | . . 2 4 Artifact . | . . . . Weapon 20 | 2 1 11 6 Energy Gun 7 | 1 . 4 2 Energy Cannon 3 | . . 1 2 Ballistic Gun 8 | 1 1 5 1 Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Corrupted Parts 1 | . . . 1 System Corruption 3 | . . . 3 Parts Lost 17 | . 3 1 13 Power 2 | . 1 . 1 Propulsion 5 | . . 1 4 Utility 6 | . 1 . 5 Weapon 4 | . 1 . 3 Highest Loss Streak 5 | . 2 1 5 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 93 99 89 Engine 10 | . 13 11 9 Leg 4 | . . 3 9 Wheel 9 | . 27 7 . Hover 9 | . . 10 14 Device 11 | . 9 13 7 Storage 11 | . 14 11 9 Protection 9 | . . 8 17 Energy Gun 5 | . 14 4 3 Energy Cannon 2 | . . 3 3 Ballistic Gun 18 | . 14 21 10 Launcher 2 | . . 2 5 Naked Turns . | . . . . Heaviest Build 40 | 14 15 34 40 Greatest Support 39 | 32 32 26 39 Greatest Overweight (x) 3 | . . 3 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 9 | 7 8 9 10 Most Carried 10 | 4 8 10 10 Average Carried 8 | 2 7 8 6 Final Capacity 10 | 8 8 10 10 Final Carried 10 | 4 7 10 7 Class Distribution -------------------- 41% | Mutant 33% | Tank 10% | Gunner 8% | Scavenger-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1576 | 218 145 724 489 Remotely . | . . . . Salvage Created 2568 | . 234 1456 878 Parts 137 | . 13 92 32 Haulers Intercepted 5 | . . 2 3 Recyclers Shooed 4 | . . 3 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 50 | . 7 29 14 Guns 36 | . 7 24 5 Cannons 5 | . . 4 1 AOE 9 | . . 1 8 Classes Destroyed 11 | . 2 5 4 Worker 3 | . . 1 2 Tunneler 1 | . . . 1 Hauler 5 | . . 2 3 Recycler 6 | . . 4 2 Watcher 2 | . . 2 . Swarmer 16 | . 3 13 . Grunt 20 | . 4 9 7 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 11 | . . 7 4 Hunter 1 | . . . 1 Best Kill Streak 8 | . 2 8 6 Combat Bots Only 8 | . 2 8 4 Max Kills in Single Turn 3 | . 1 2 3 Gunslinging 1 | . . 1 . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3249 | . 383 722 2144 Core 744 | . 77 75 592 Absorbed by Shields 68 | . . . 68 Core Remaining (%) 83 | 100 69 81 . Volleys Fired 157 | . 27 76 54 Largest 3 | . 2 3 3 Hottest 121 | . 70 106 121 Shots Fired 370 | . 54 212 104 Gun 322 | . 54 192 76 Cannon 28 | . . 16 12 Launcher 20 | . . 4 16 Special . | . . . . Kinetic 225 | . 27 144 54 Thermal 63 | . 27 14 22 Explosive 20 | . . 4 16 Electromagnetic 62 | . . 50 12 Robot Hit Streak 14 | . 4 14 7 Robot Miss Streak 8 | . 3 8 4 Penetration Max . | . . . . Secondary Targets 5 | . 1 3 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 197 | . 34 110 53 Core Hits 112 | . 13 52 47 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 3 | . 1 2 . Burn 1 | . 1 . . Destroy 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4074 | . 430 1682 1962 Guns 2504 | . 430 1375 699 Cannons 357 | . . 183 174 Explosions 1207 | . . 124 1083 Melee . | . . . . Ramming 6 | . . . 6 Kinetic 1579 | . 218 899 462 Thermal 733 | . 212 222 299 Explosive 1034 | . . 13 1021 Electromagnetic 722 | . . 548 174 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 11 | . . . 11 Average Corruption 7 | . . . 7 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . . 6 Message Errors 1 | . . . 1 Matter Fused 2 | . . . 2 Energy Discharges 2 | . . . 2 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 51 | . . 6 45 Projectiles 6 | . . 6 . Explosions 45 | . . . 45 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 125 | . . 31 94 Shots 4 | . . 1 3 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 552 | . 126 166 552 Average Temperature 101 | . 32 51 145 Received Heat Transfer 1095 | . 219 207 669 Effects 7 | . . . 7 Shutdowns 2 | . . . 2 Energy Bleed 1 | . . . 1 Interference 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . 3 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 . 1 Heat Transferred 1798 | . 703 483 612 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 2 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 928 | . 188 928 770 Initial 359 | . . 79 359 Average 467 | . 118 558 516 Maximum Alert Level 3 | . . 3 3 Low Security (%) 22 | 100 100 6 . Level 1 11 | . . 10 26 Level 2 48 | . . 60 56 Level 3 17 | . . 22 17 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 2 1 6 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault 1 | . . . 1 Garrison 4 | . . . 4 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . . 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 74 | . 13 41 20 Peak Tracking Total 6 | . 3 5 6 Tactical Retreats 4 | . 1 2 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 12 | . . 11 1 Max in Single Turn 3 | . . 3 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 8 | . 3 4 1 Terminals 5 | . 2 2 1 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 25 | . 4 20 1 Successful 20 | . 2 17 1 Failed 5 | . 2 3 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 3 6 1 Fabricators . | . . . . Repair Stations 3 | . 1 2 . Recycling Units . | . . . . Scanalyzers 12 | . . 12 . Garrison Access . | . . . . Terminal Hacks 7 | . 2 4 1 Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . 1 . . Alert Level 1 | . . 1 . Locate Traps 1 | . . . 1 Maintenance Status 1 | . . 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Scan Component 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 12 | . . 12 . Insert Component 6 | . . 6 . Analyze 6 | . . 6 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 3 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 6 | . . 6 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 6 | . . 6 . Part Schematics Acquired 6 | . . 6 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2275 | 42 374 1386 473 Spaces Moved 1330 | 28 273 809 220 Core 3 | 3 . . . Treads . | . . . . Legs 187 | . . 116 71 Wheels 622 | 25 273 324 . Hover 518 | . . 369 149 Flight . | . . . . Fastest Speed 50 | 50 90 90 112 Average Speed 124 | 94 99 132 133 Slowest Speed 260 | 100 100 250 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 34 | 4 40 79 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 14 | . . 14 . Terrain Destroyed 186 | . . 58 128 Melee . | . . . . Projectile . | . . . . AOE 186 | . . 58 128 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1671 | 43 321 986 321 Wait 31 | . 6 24 1 Move 1327 | 27 272 808 220 Hop . | . . . . Pick Up 60 | 10 8 25 17 Fast Attach 9 | . 1 8 . Attach 42 | 6 5 11 20 Detach 1 | . . . 1 Swap 7 | . . 6 1 Drop 36 | . 2 28 6 Fire 157 | . 27 76 54 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 8) 417 | -10/Materials | Entered another Materials area 417 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 560 | -9/Materials | Destroyed 8 combat bots 968 | -9/Materials | Discovered new exit (range 16) 1123 | -9/Materials | Build established: Tank 1379 | -9/Materials | Discovered new exit (range 16) 1779 | -9/Materials | Build established: Mutant 1803 | -9/Materials | Entered another Materials area 1803 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1891 | -8/Materials | Garrison activated, responded to threat 2069 | -8/Materials | Lost 5 parts (2n2u1w) 2166 | -8/Materials | Crushed by falling debris 2166 | -8/Materials | Core integrity fell below 50% 2166 | -8/Materials | System corruption reached 10% 2197 | -8/Materials | Lost 4 parts (1p1n1u1w) 2203 | -8/Materials | First assault squad dispatched 2234 | -8/Materials | Garrison activated, responded to threat 2274 | -8/Materials | Core integrity fell below 20% 2277 | -8/Materials | Core destroyed Last Messages --------------- 02220_ K-01 Serf collects debris. 02221_ System corrupted: Energy discharge (-98). 02221_ U-05 Engineer builds a Wall. 02234_ B-36 Bruiser calls for garrison reinforcements. 02234_ ALERT: Activating Garrison Access M001. 02239_ B-36 Bruiser destroyed. 02239_ Switching to secondary target: G-47 Trooper. 02242_ System corrupted: Energy discharge (-106). 02259_ F:WYU D/NKTSDOS6UCL/9=P|9 E0F0AVCCL0CNSJ 02267_ Aluminum Leg destroyed. 02268_ Overheating: Energy bleed (-53). 02269_ Critical hit (Burn: +37). 02270_ G-50 Soldier heat short circuits Carbon-fiber Leg. 02271_ Power failure, Hvy. Ion Engine shutdown. 02271_ Critical hit (Burn: +37). 02273_ Hrd. Light Armor Plating destroyed. 02273_ Critical hit (Burn: +37). 02274_ Overheating: Core damaged (-71). 02274_ G-50 Soldier destroyed. 02277_ Overheating: Core damaged (-99). Map ----- +----------------------------------------------------+ | ????# ?????# #????????????????? | | ????# ?????###+######????????????????? | | ????# ???????# #?????????????????????? | | ????# ???????# #?????????????????????? | | ????# #???#### #?????????????????????? | | ????# #???# #?????????????????????? | | ????# ##### #?????????????????????? | | ??### ! ########??????????????? | | ??#"" +??????????????? | | ??#"Y """ ######??????????????? | | ??#"" """ ######??????????????? | | ??### """ #??????????????? | | ????# #??????????????? | | ????# +??????????????? | | ????# #??????????????? | | ????# #??????????????? | | ????# #####+########??????????????? | | ????# #### ! #???????????????? | | ????# #??# """ #???????????????? | | ????# #??# ! = """ #???????????????? | | ????# #??# == """ #???????????????? | | ????# #??# = #???????????????? | | ????# #??# #???????????????? | | ????# #??# ! #???????????????? | | ????# ###########r####???????????????? | | ????# @ %i#??????????????????? | | ????############# #??????????????????? | | ??????#####???### ###????????????????? | | ?????## # ##### # # #????????????????? | | ???### ###### #*# #????????????????? | | ???# ^ ## ##%###????????????????? | | ???#^ + ###????????????????? | | ???# " %# # ###??????????????? | | ???# " # # #??????????????? | | ???# "" %# [#??????????????? | | ???# ###### #####+## #???? | | ???######## = ## [*[ [[ #???? | | ?????????## #[! !+ ########???????? | | ?????????# ### #=%* * #???????????? | | ?????? #%#%*!*[= #???????????? | | ?????# """ + +"!!*= #???????????? | | ?????# """ #!# !! [ #???????????? | | ?????# """ # # # #####???????????? | | ??????? # # # ###???????????????? | | ??????###### # ## #?????????????????? | | ???????????# # # ###?????????????????? | | ??????????? # #?????????????????? | | ??????????## # # ###?????????????????? | | ???????????## +###???????????????????? | | ???????????? ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 450 Evasion (%) 50 Item Schematics ----------------- Airjet | -9/Materials | Scanalyzed Disposable Heat Sink | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumAerolevSpear Manual? 0 Play Time 01:02:58 Cumulative 70.9 hours Start 2022.05.02 @ 22:14:24 End 2022.05.03 @ 07:03:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 31 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 34 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1448142e-b404-45d9-ba23-88d652d53080