Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.16 @ 21:52:20 Player: SunShine214 Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (262) 1310 Value Destroyed (10260) 10260 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (4183) 4183 TOTAL SCORE: 21233 Bonus ------- High Alert Combat Kills 2219 Follower Combat Kills 240 Entered Garrisons 400 Used RIF Installer 1500 Friendly Fire -176 Cogmind --------- Core Integrity 0/1150 Matter 70/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Coolant Injector Hardened Heavy Armor Plating Plasma Cutter Power Maul Peak State ------------ > --- POWER ------------ Antimatter-Ion Reactor > --- PROPULSION ------- FC-ITA Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Coolant Injector Advanced Remote Force Field Hacking Suite Advanced System Shield Relay Coupler [Hunter] Relay Coupler [Hunter] > --- WEAPON ----------- Rapid Energy Wave Construct/G > --- INVENTORY -------- Hardened Heavy Armor Plating Relay Coupler [Sentry] Improved Remote Datajack Power Maul [Rating: 106] Favorites ----------- Power Constructs Engine Cooled Ion Engine Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Flight Unit Field Propulsion Array Utility Hacking Suite Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Build | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Gar Fac Slots Evolved 12 | . . 2 2 . . 4 . 2 . 2 Power 1 | . . . . . . . . 1 . . Propulsion 3 | . . . 1 . . 1 . . . 1 Utility 6 | . . 2 1 . . 2 . 1 . . Weapon 2 | . . . . . . 1 . . . 1 Parts Attached 124 | 6 7 36 20 18 4 6 6 6 12 3 Power 13 | 1 2 5 2 2 . . . . 1 . Engine 13 | 1 2 5 2 2 . . . . 1 . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 32 | 2 1 9 7 9 2 . 1 . . 1 Treads 31 | 2 1 9 7 9 2 . 1 . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 Utility 49 | 1 2 7 6 5 1 5 5 5 10 2 Device 19 | . 1 2 3 2 1 . 3 3 2 2 Storage 5 | 1 . 2 1 1 . . . . . . Processor 2 | . 1 1 . . . . . . . . Hackware 14 | . . 1 . 2 . 1 1 1 8 . Protection 9 | . . 1 2 . . 4 1 1 . . Artifact . | . . . . . . . . . . . Weapon 30 | 2 2 15 5 2 1 1 . 1 1 . Energy Gun 13 | 1 1 7 4 . . . . . . . Energy Cannon 4 | . . 4 . . . . . . . . Ballistic Gun 6 | 1 1 2 . 2 . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . Launcher 4 | . . 1 1 . 1 1 . . . . Special Weapon 1 | . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . 2 4 1 1 . . 1 . . Parts Lost 53 | . . 5 2 10 . 2 12 1 9 12 Power 5 | . . . . 1 . . 1 . 2 1 Propulsion 13 | . . 2 2 4 . . 3 . . 2 Utility 25 | . . 1 . 4 . 2 6 1 5 6 Weapon 10 | . . 2 . 1 . . 2 . 2 3 Highest Loss Streak 7 | . . 3 1 5 . 1 4 1 5 7 To Critical Strikes 3 | . . . . . . . 1 . 1 1 Average Backups 11 | . 5 13 14 14 14 12 12 13 7 3 Power . | . . . 1 . 1 1 1 1 . . Propulsion 3 | . 1 6 6 7 6 2 . . . . Utility 3 | . . 2 2 3 3 5 6 8 4 1 Weapon 2 | . 2 3 3 2 2 2 2 2 1 . Tool/Special . | . . . . . . . . . . . Unused Backups 37 | . 3 7 6 1 9 3 2 1 4 1 Power 4 | . 2 . . 1 . . . . 1 . Propulsion 15 | . . 1 4 . 9 . 1 . . . Utility 8 | . . 3 . . . 2 1 . 2 . Weapon 8 | . 1 3 2 . . 1 . . 1 . Tool/Special 2 | . . . . . . . . 1 . 1 Average Slot Usage (%) 78 | . 96 99 99 92 85 58 54 49 55 46 Engine 6 | . 14 10 9 8 8 3 . 5 . . Treads 14 | . 27 21 26 25 17 6 . . 2 . Device 10 | . 3 9 9 11 9 6 15 10 13 11 Storage 7 | . 14 11 9 9 9 6 6 5 2 . Processor 5 | . 7 11 9 9 5 . . . . . Hackware 11 | . . 11 9 9 18 13 9 7 17 17 Protection 2 | . . 1 8 . . 11 1 4 1 . Energy Gun 5 | . 14 9 11 12 . . . . 1 1 Energy Cannon 2 | . . 7 6 . . . 3 3 1 . Ballistic Gun 4 | . 14 4 . 5 13 . . . . . Ballistic Cannon 1 | . . . . . 1 6 2 1 2 . Peak Build Rating 106 | 6 8 22 31 32 47 63 87 98 106 91 Average Rating 46 | 4 6 18 28 28 36 55 71 86 94 70 On Entrance 41 | . 6 8 22 31 32 43 61 82 94 80 Avg Prop Armor Cover (%) 7 | . . . . . . . 7 . . . Naked Turns 6 | . . . . . . . . . . 6 Heaviest Build 89 | 14 15 38 46 44 36 40 58 72 89 34 Greatest Support 109 | 40 40 40 60 62 62 40 73 73 109 109 Greatest Overweight (x) 2 | . . 1 1 1 . . 2 . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 5 Average Capacity 12 | 7 8 13 15 15 15 15 15 15 8 5 Most Carried 15 | . 8 15 15 15 15 15 15 15 15 5 Average Carried 11 | . 5 13 14 14 14 14 14 14 8 3 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 5 5 Final Carried 15 | . 8 15 15 15 15 15 15 15 5 5 Scrap Engine Consumption 134 | . . . . . 19 14 44 18 38 1 Constructs Created 6 | . . . . . 3 . 2 . 1 . Constructs Modified 54 | . . . . . 5 4 20 6 19 . Class Distribution -------------------- 30% | Mutant 23% | Scavenger-Mutant 17% | Hacker-Construct 9% | Bothacker-Construct 9% | Construct 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Hacker-Construct | -6/Factory Construct | -6/Garrison Bothacker-Construct | -5/Factory Hacker-Construct | -5/Garrison Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Gar Fac Matter Collected 3986 | 260 313 812 257 332 402 251 937 90 327 5 Remotely . | . . . . . . . . . . . Salvage Created 12017 | . 882 2537 1352 1309 1321 371 1573 802 1617 253 Parts 572 | . 37 149 42 55 57 22 80 43 77 10 Haulers Intercepted 17 | . 2 6 5 4 . . . . . . Recyclers Shooed 18 | . 3 4 2 . 9 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Gar Fac Combat Hostiles Destroyed 188 | . 13 44 15 21 6 8 27 15 31 8 Melee 3 | . . . . . . . . . 3 . Guns 69 | . 12 24 8 20 3 . . . 1 1 Cannons 89 | . . 12 5 . . 6 27 15 24 . AOE 21 | . . 8 . 1 3 2 . . . 7 Classes Destroyed 19 | . 8 5 1 . 2 . 3 . . . Worker 6 | . 1 3 . 1 . . . . . 1 Builder 5 | . 1 1 . . 2 . . . . 1 Tunneler 1 | . . 1 . . . . . . . . Hauler 17 | . 2 6 5 4 . . . . . . Recycler 27 | . 2 8 3 . 13 . . . . 1 Mechanic 2 | . . 1 . . . . . 1 . . Operator 9 | . 1 3 2 2 . 1 . . . . Watcher 6 | . 2 3 1 . . . . . . . Swarmer 38 | . 3 11 . . . 3 1 4 12 4 Grunt 87 | . 10 21 10 13 . 1 13 3 12 4 Brawler 3 | . . 1 1 . . . . 1 . . Duelist 2 | . . 1 . 1 . . . . . . Sentry 31 | . . 10 3 4 3 3 5 . 3 . Specialist 1 | . . . . . . . 1 . . . Hunter 12 | . . . 1 3 . 1 3 3 1 . Programmer 9 | . . . . . . . 3 4 2 . Behemoth 3 | . . . . . . . 1 . 2 . Scientist 1 | . . . . . 1 . . . . . Scrapper 3 | . . . . . 3 . . . . . Best Kill Streak 10 | . 3 9 5 9 10 3 4 6 7 5 Combat Bots Only 8 | . 3 8 3 8 1 3 4 5 7 4 Max Kills in Single Turn 4 | . 1 4 2 2 2 1 2 2 1 2 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 4 . 1 1 1 . . . 2 Melee 1 | . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Gar Fac Hostile Shots Fired 1567 | . 75 181 79 144 9 113 417 46 298 205 Missed 486 | . 27 43 25 42 2 50 137 13 65 82 Hits 1081 | . 48 138 54 102 7 63 280 33 233 123 Melee 5 | . . . . 5 . . . . . . Projectile 1076 | . 48 138 54 97 7 63 280 33 233 123 AOE 1 | . . 1 . . . . . . . . Critical Strikes 40 | . . 3 3 5 4 1 10 3 5 6 Actively Blocked 1 | . . . . . . 1 . . . . Damage Taken 16790 | . 569 1731 941 1648 138 705 3816 920 4010 2312 Core 3126 | . 117 286 158 177 15 87 483 . 613 1190 Absorbed by Shields 711 | . . . . . . . 39 . 418 254 Redirected to Shielding 280 | . . . . . . 152 128 . . . Regen/Repaired (Parts) 3465 | . 110 40 . . . 126 1334 193 1662 . Core Remaining (%) 47 | 100 53 28 . . 36 . 32 . 38 . Volleys Fired 705 | 2 78 134 60 78 38 32 93 35 138 17 Largest 2 | 2 2 2 2 2 2 2 1 1 1 1 Hottest 210 | 70 70 136 136 110 58 84 210 78 141 47 Shots Fired 1079 | 4 156 261 117 149 75 35 93 35 137 17 Gun 645 | 4 156 194 64 149 69 . . . 8 1 Cannon 396 | . . 63 53 . . 32 93 34 121 . Launcher 29 | . . 4 . . 6 3 . . . 16 Special 9 | . . . . . . . . 1 8 . Kinetic 469 | 2 78 89 . 35 69 32 38 28 98 . Thermal 510 | 2 78 152 89 114 . . 51 6 17 1 Explosive 29 | . . 4 . . 6 3 . . . 16 Electromagnetic 62 | . . 16 28 . . . 4 . 14 . Robot Hit Streak 21 | 1 21 21 14 12 13 13 11 8 12 16 Robot Miss Streak 5 | 2 4 5 2 3 3 3 3 5 5 3 Penetration Max 1 | . . . . . . . 1 1 . . Secondary Targets 13 | . 2 7 . 4 . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . Shots Hit Robots 781 | 1 114 192 92 105 50 24 56 35 100 12 Core Hits 424 | . 44 112 37 48 27 12 29 38 46 31 Critical Kills 9 | . . . 1 . 1 2 . . 5 . Critical Parts Destroyed 13 | . . . . . . 3 4 . 6 . Critical Strikes 39 | . 8 5 2 3 1 5 4 . 11 . Burn 17 | . 8 5 1 3 . . . . . . Meltdown 1 | . . . 1 . . . . . . . Destroy 21 | . . . . . 1 5 4 . 11 . Melee Attacks 15 | . . . . . . . . . 14 1 Impact 15 | . . . . . . . . . 14 1 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . 3 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 25903 | 12 1469 3686 2196 2388 1199 943 4489 1846 5420 2255 Guns 8075 | 12 1435 2342 1102 2205 859 . . . 100 20 Cannons 13264 | . . 798 816 . . 700 4423 1846 4681 . Explosions 3646 | . . 460 268 169 340 230 66 . . 2113 Melee 673 | . . . . . . . . . 605 68 Ramming 245 | . 34 86 10 14 . 13 . . 34 54 Kinetic 10958 | . 695 975 . 408 859 700 2164 1560 3597 . Thermal 9351 | 12 740 1893 1619 1797 . . 2208 286 612 184 Explosive 2929 | . . 460 . 169 340 230 . . . 1730 Electromagnetic 1747 | . . 272 567 . . . 117 . 572 219 Impact 673 | . . . . . . . . . 605 68 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . 7 . . . . . 1 5 9 Average Corruption 2 | . . 2 . . . . . 1 3 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 72 | . . 26 . . . . . 2 43 1 Message Errors 13 | . . 3 . . . . . . 9 1 Matter Fused 16 | . . 5 . . . . . 1 10 . Heat Flow Errors 11 | . . 5 . . . . . . 6 . Energy Discharges 11 | . . 5 . . . . . 1 5 . Parts Rejected 1 | . . . . . . . . . 1 . Data Loss (minor) 8 | . . 4 . . . . . . 4 . Data Loss (major) 5 | . . 1 . . . . . . 4 . Misfires 2 | . . 2 . . . . . . . . Alerts 3 | . . . . . . . . . 3 . Weapon Failures 2 | . . 1 . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 821 | . . 22 16 . 15 19 181 11 405 152 Projectiles 587 | . . 14 16 . . 19 181 11 346 . Explosions 137 | . . 8 . . 15 . . . . 114 Melee 97 | . . . . . . . . . 59 38 Knockbacks 51 | . . 3 . . . 2 5 16 24 1 Impact 6 | . . 1 . . . 1 . . 3 1 Kinetic 42 | . . 1 . . . 1 4 16 20 . Secondary 3 | . . 1 . . . . 1 . 1 . Self-Inflicted Damage 434 | . . 46 86 . . 86 . . . 216 Shots 7 | . . 2 2 . . 1 . . . 2 Rammed 34 | . 9 13 2 4 . 3 . . 3 . Targets Rammed 39 | . 9 17 2 4 . 3 . . 4 . Kicked . | . . . . . . . . . . . Crushed 5 | . . 4 . . . . . . 1 . Highest Temperature 841 | 18 207 385 24 224 10 276 841 361 467 10 Average Temperature 121 | 10 48 110 11 67 10 84 241 105 109 10 Received Heat Transfer 3946 | . 294 693 441 621 137 117 1170 45 378 50 Effects 33 | . . . . . . . 30 1 2 . Shutdowns 8 | . . . . . . . 7 . 1 . Energy Bleed 5 | . . . . . . . 4 1 . . Interference 5 | . . . . . . . 5 . . . Matter Decay 2 | . . . . . . . 1 . 1 . Damage (minor) 6 | . . . . . . . 6 . . . Damage (major) 6 | . . . . . . . 6 . . . Damage (core) 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 4 | . . . 1 . . . . . 3 . Combat Hostiles 4 | . . . 1 . . . . . 3 . Parts Fried 5 | . . 1 1 . . . 2 . 1 . Impact Corruptions 2 | . . . . . . . . . 1 1 Robots Melted 2 | . 1 . 1 . . . . . . . Combat Hostiles 2 | . 1 . 1 . . . . . . . Parts Melted 33 | . 4 6 11 7 . . . . 5 . Heat Transferred 15002 | 37 2775 4202 2940 3626 . . 50 . 1235 137 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 7 | . . . 6 . . . 1 . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Gar Fac Maximum Alert Level 5 | . . 2 1 1 . 2 4 3 5 4 Low Security (%) 36 | 100 100 34 35 39 100 55 . . . . Level 1 17 | . . 31 64 60 . 41 3 . . . Level 2 11 | . . 34 . . . 3 16 12 9 . Level 3 20 | . . . . . . . 66 87 30 45 Level 4 9 | . . . . . . . 13 . 35 54 Level 5 4 | . . . . . . . . . 24 . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 2003 | . 112 569 267 300 103 428 1377 893 2003 1393 Initial 1051 | . . 29 165 90 103 150 301 722 613 1051 Average 498 | . 49 293 206 198 24 205 825 749 1252 1185 Influence Increases 7506 | . 528 1344 527 631 183 672 1216 419 1540 446 Destroy 0b10 Robot/C 3860 | . 260 880 300 420 60 160 640 300 680 160 Destroy 0b10 Robot/NC 365 | . 45 130 55 35 75 5 . 5 . 15 Destroy Leader 736 | . 88 228 82 118 . 50 40 70 40 20 Allied During Kill 40 | . . . . . . . 34 . 6 . Successful Hack 120 | . 14 15 6 13 18 32 10 12 . . Disable Machine 435 | . . 30 45 30 . 135 . . 30 165 Anti-Garrison Action 800 | . . . . . . . 300 . 500 . Destroy Structure 520 | . 1 31 24 15 30 110 87 2 134 86 Advance Influence 150 | . . . . . . 150 . . . . Partial Spotted 45 | . . . . . . 30 . 15 . . Lose Combat Pursuer 435 | . 120 30 15 . . . 105 15 150 . Influence Decreases 6269 | . 456 1023 706 580 448 242 269 919 414 1212 Entered New Map 2557 | . . 43 228 124 162 . 129 655 264 952 Time Decay 2754 | . 408 630 458 356 286 222 . 254 . 140 Lost Part 530 | . . 50 20 100 . 20 120 10 90 120 Lost Ally 80 | . . . . . . . 20 . 60 . Purge Threat 348 | . 48 300 . . . . . . . . Squads Dispatched 30 | . 4 5 3 5 . 7 . 3 . 3 Investigation 11 | . 3 2 . 2 . 3 . 1 . . Extermination 1 | . . . . . . . . 1 . . Reinforcement 15 | . 1 3 3 3 . 1 . 1 . 3 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . 1 1 . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Gar Fac Distress Signals 15 | . 2 5 3 2 . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 286 | . 24 62 27 27 5 12 40 17 48 24 Peak Tracking Total 12 | . 3 7 5 4 3 3 8 5 9 12 Tactical Retreats 25 | . 7 1 1 . . . 6 1 9 . Traps | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Gar Fac Traps Triggered 21 | . 2 6 1 3 . . 7 1 . 1 Indirectly 1 | . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 6 | . . 6 . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Gar Fac Machines Disabled 35 | . . 2 3 2 . 9 2 . 6 11 Max in Single Turn 8 | . . 2 1 1 . 3 1 . 1 8 Garrison Relay 6 | . . . . . . . 2 . 4 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Gar Fac Machines Accessed 53 | . 6 13 5 5 13 6 1 4 . . Terminals 32 | . 5 9 4 3 6 2 1 2 . . Fabricators 2 | . . . . . . 1 . 1 . . Repair Stations 2 | . 1 1 . . . . . . . . Recycling Units 11 | . . 1 . 2 6 2 . . . . Scanalyzers 3 | . . 2 1 . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . Total Hacks 120 | . 12 39 8 10 30 12 1 8 . . Successful 67 | . 8 20 4 5 19 6 1 4 . . Failed 51 | . 4 18 3 5 11 6 . 4 . . Catastrophic 6 | . . 2 2 1 . 1 . . . . Database Lockouts 2 | . . 1 1 . . . . . . . Manual 22 | . . 10 2 4 6 . . . . . Terminals 79 | . 10 27 6 6 17 6 1 6 . . Fabricators 3 | . . . . . . 2 . 1 . . Repair Stations 7 | . 2 5 . . . . . . . . Recycling Units 19 | . . 1 . 4 11 3 . . . . Scanalyzers 8 | . . 6 2 . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . Terminal Hacks 41 | . 6 13 3 2 12 1 1 3 . . Part Schematic 5 | . . . . . 5 . . . . . Robot Schematic 1 | . . . . . 1 . . . . . Prototype ID Bank 11 | . 1 6 1 . 3 . . . . . Open Door 1 | . . . . 1 . . . . . . Branch Access Points 4 | . . 1 1 1 . 1 . . . . Alert Level 4 | . 2 1 . . 1 . . . . . Unreport Threat 4 | . 2 2 . . . . . . . . Locate Traps 2 | . 1 . . . . . . 1 . . Disarm Traps 1 | . . 1 . . . . . . . . Transport Status 1 | . . . . . . . . 1 . . Recall Reinforcements 1 | . . . 1 . . . . . . . Hauler Manifests 3 | . . 2 . . . . . 1 . . Patrol Navigation 1 | . . . . . . . 1 . . . Release Object 2 | . . . . . 2 . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Load Schematic 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 5 | . 2 3 . . . . . . . . Scan Component 3 | . 1 2 . . . . . . . . Repair 2 | . 1 1 . . . . . . . . Recycling Unit Hacks 13 | . . 1 . 3 7 2 . . . . Retrieve Components 13 | . . 1 . 3 7 2 . . . . Scanalyzer 4 | . . 3 1 . . . . . . . Retrieve Study 4 | . . 3 1 . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . . Unlock Access 2 | . . . . . . 1 . 1 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 40 | . 6 10 4 4 6 5 1 4 . . Full Trace Events 11 | . 1 2 . 1 3 3 . 1 . . Feedback Events 1 | . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 5 . . . . . Parts Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 36 | . . . . . . 36 . . . . Total Part Build Rating 6 | . . . . . . 6 . . . . Part Studies Acquired 4 | . . 3 1 . . . . . . . Parts Repaired 2 | . 1 1 . . . . . . . . Time 90 | . 26 64 . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 14 | . . 3 . 3 7 1 . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Gar Fac Used RIF Installer 3 | . . . . . . . 2 . 1 . Structural Interface 1 | . . . . . . . 1 . . . Autooverride 1 | . . . . . . . . . 1 . Robots Hacked 8 | . . . . . . . . . 7 1 Non-combat . | . . . . . . . . . . . Combat 8 | . . . . . . . . . 7 1 Autooverrided 1 | . . . . . . . . . . 1 Robot Hacks Applied 8 | . . . . . . . . . 8 . spike_heat 1 | . . . . . . . . . 1 . disable_weapons 2 | . . . . . . . . . 2 . go_dormant 1 | . . . . . . . . . 1 . overwrite_iff 1 | . . . . . . . . . 1 . streamctrl_high 1 | . . . . . . . . . 1 . formatsys_high 2 | . . . . . . . . . 2 . Relay Couplers Released 23 | . . . . . . . 8 . 15 . Machine Destruction 23 | . . . . . . . 8 . 15 . Attached 7 | . . . . . . . . 1 6 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Gar Fac Total Allies 7 | . . . . . . . 2 . 4 1 Largest Group 2 | . . . . . . . 2 . 1 1 Highest-Rated Group 157 | . . . . . . . 157 . 49 56 Highest-Rated Ally 95 | . . . . . . . 95 . 49 56 Total Orders . | . . . . . . . . . . . Ally Attacks 40 | . . . . . . . 18 . 19 3 Total Damage 1562 | . . . . . . . 1000 . 477 85 Kills 9 | . . . . . . . 6 . 3 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Gar Fac Active Infowar (turns) . | . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Gar Fac Turns Passed 13187 | 80 1578 2757 1144 819 1272 465 2098 553 2123 298 Spaces Moved 6899 | 45 790 1318 515 342 843 554 944 430 858 260 Core 102 | 5 . . . . . . . . . 97 Treads 4566 | 40 790 1318 515 342 454 554 51 . 502 . Legs 509 | . . . . . . . 186 . 198 125 Wheels 158 | . . . . . . . 158 . . . Hover 65 | . . . . . . . 65 . . . Flight 1499 | . . . . . 389 . 484 430 158 38 Fastest Speed 40 | 50 160 160 160 155 56 56 56 72 72 40 Average Speed 128 | 147 160 160 160 160 94 56 137 72 129 93 Slowest Speed 313 | 160 160 200 200 200 155 56 313 72 143 143 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . 1 1 . Potential Cave-ins 1 | . . . . . . . . . 1 . Cave-ins Triggered 1 | . . . . . . . . . 1 . Exploration Rate (%) 49 | 3 92 95 33 51 98 14 67 9 67 10 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . 1 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 3 | . . . . . . 2 1 . . . Terrain Destroyed 431 | . . 27 22 10 66 163 34 7 45 57 Melee . | . . . . . . . . . . . Projectile 103 | . . . . 2 . 16 33 7 45 . AOE 328 | . . 27 22 8 66 147 1 . . 57 Terrain Rammed 7 | . . . . . . . . . . 7 Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Fac Gar Fac Total 10239 | 52 944 1718 726 477 1281 686 1678 649 1734 294 Wait 2168 | . 41 143 88 19 360 75 581 164 696 1 Move 6886 | 44 789 1317 514 341 842 554 943 428 854 260 Hop 2 | . . . . . . . . 1 1 . Pick Up 94 | . 11 28 16 4 9 5 10 5 6 . Fast Attach 48 | 6 2 8 2 9 2 3 3 5 6 2 Attach 32 | . . 8 3 3 1 4 5 2 4 2 Detach 12 | . . . . . 6 2 1 1 . 2 Swap 76 | . 6 29 20 9 3 1 2 . 5 1 Drop 122 | . 8 34 21 10 20 7 7 8 5 2 Fire 705 | 2 78 134 60 78 38 32 93 35 138 17 Melee 15 | . . . . . . . . . 14 1 Ram 6 | . . . . . . . . . . 6 Kick . | . . . . . . . . . . . Crush 39 | . 9 17 2 4 . 3 . . 4 . Escape Stasis 34 | . . . . . . . 33 . 1 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Recycling -6/Factory (discovered 5 exits: *Low x2 / Ext x2 / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 16) 273 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 777 | -10/Materials | Discovered new exit (range 5) 873 | -10/Materials | Repaired Lgt. Treads 1061 | -10/Materials | Discovered new exit (range 10) 1419 | -10/Materials | Discovered new exit (range 15) 1659 | -10/Materials | Entered another Materials area 1659 | -9/Materials | Evolved 2 slots: Utility x2 1682 | -9/Materials | Identified exit to Mines 2268 | -9/Materials | Discovered new exit (range 16) 2354 | -9/Materials | Build established: Scavenger-Mutant 2641 | -9/Materials | Destroyed 8 combat bots 2773 | -9/Materials | Lost 3 parts (2n1w) 2837 | -9/Materials | Discovered new exit (range 13) 2906 | -9/Materials | Core integrity fell below 50% 3019 | -9/Materials | Build established: Mutant 3633 | -9/Materials | Repaired Broken Cld. Ion Engine 3817 | -9/Materials | Discovered new exit (range 16) 3841 | -9/Materials | Central database locked down 4416 | -9/Materials | Entered another Materials area 4416 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4600 | -8/Materials | Discovered new exit (range 13) 4667 | -8/Materials | Discovered new exit (range 11) 4728 | -8/Materials | Build established: Scavenger-Mutant 4792 | -8/Materials | Identified exit to Storage 5250 | -8/Materials | Central database locked down 5560 | -8/Materials | Entered Storage 5848 | -8/Storage | Lost 3 parts (1n2u) 5896 | -8/Storage | Core integrity fell below 50% 5913 | -8/Storage | Lost 5 parts (1p2n2u) 5919 | -8/Storage | Destroyed 8 combat bots 6042 | -8/Storage | Identified exit to Recycling 6214 | -8/Storage | Used back door to open Recycling access 6379 | -8/Storage | Entered Recycling 6870 | -8/Recycling | Discovered new exit (range 16) 6909 | -8/Recycling | Scanned before Scraplab entrance 6917 | -8/Recycling | Angered Scraplab inhabitants 7091 | -8/Recycling | Found Prototype Device 7091 | -8/Recycling | Identified Scrap Engine 7651 | -8/Recycling | Entered Factory 7651 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 7672 | -6/Factory | Identified exit to Lower Caves 7672 | -6/Factory | Identified exit to Extension 7681 | -6/Factory | Hacking Suite fried by hacking feedback 7927 | -6/Factory | Fabricated Imp. Weapon Shielding (x2) 8116 | -6/Factory | Identified exit to Garrison 8116 | -6/Factory | Entered Garrison 8170 | -6/Garrison | Build established: Hacker-Construct 8174 | -6/Garrison | Triggered checkpoint 8247 | -6/Garrison | Found embedded Infiltrators 8272 | -6/Garrison | Triggered checkpoint 8279 | -6/Garrison | Spotted B-75 Beast 8290 | -6/Garrison | Triggered checkpoint 8292 | -6/Garrison | Destroyed B-75 Beast 8359 | -6/Garrison | Lost 4 parts (1p1n2u) 8458 | -6/Garrison | Heavy support dispatched to Factory 8835 | -6/Garrison | Discovered new exit (range 10) 8958 | -6/Garrison | Heavy support dispatched to Factory 9008 | -6/Garrison | Triggered checkpoint 9083 | -6/Garrison | Core integrity fell below 50% 9135 | -6/Garrison | Lost 4 parts (1n2u1w) 9390 | -6/Garrison | Build established: Construct 9764 | -6/Garrison | Discovered new exit (range 15) 9840 | -6/Garrison | Heavy support dispatched to Factory 9967 | -6/Garrison | Installed Relay Interface Framework 9992 | -6/Garrison | Garrison Relay disabled 10104 | -6/Garrison | Triggered checkpoint 10148 | -6/Garrison | Heavy support dispatched to Factory 10155 | -6/Garrison | Expanded RIF knowledge: Structural Interface 10161 | -6/Garrison | Garrison Relay disabled 10214 | -6/Garrison | Entered Factory 10214 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10416 | -5/Factory | Spotted B-75 Beast 10462 | -5/Factory | Build established: Bothacker-Construct 10767 | -5/Factory | Identified exit to Garrison 10767 | -5/Factory | Entered Garrison 10781 | -5/Garrison | Spotted B-75 Beast 10781 | -5/Garrison | Spotted B-75 Beast 10829 | -5/Garrison | Destroyed B-75 Beast 10873 | -5/Garrison | Destroyed B-75 Beast 11423 | -5/Garrison | Triggered checkpoint 11455 | -5/Garrison | Triggered checkpoint 11515 | -5/Garrison | Crushed by falling debris 11530 | -5/Garrison | Destroyed 7 combat bots 11726 | -5/Garrison | Triggered checkpoint 11750 | -5/Garrison | Garrison Relay disabled 11884 | -5/Garrison | Garrison Relay disabled 11908 | -5/Garrison | Build established: Hacker-Construct 11923 | -5/Garrison | Triggered checkpoint 11961 | -5/Garrison | Triggered checkpoint 12099 | -5/Garrison | Garrison Relay disabled 12317 | -5/Garrison | Triggered checkpoint 12418 | -5/Garrison | Garrison Relay disabled 12452 | -5/Garrison | Lost 5 parts (2p1u2w) 12611 | -5/Garrison | Triggered checkpoint 12725 | -5/Garrison | Core integrity fell below 50% 12795 | -5/Garrison | Lost 3 allies 12837 | -5/Garrison | Discovered new exit (range 10) 12858 | -5/Garrison | Expanded RIF knowledge: Autooverride 12890 | -5/Garrison | Entered Factory 12890 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12902 | -4/Factory | Build established: Hacker-Mutant 13154 | -4/Factory | Spotted B-86 Titan 13162 | -4/Factory | Lost 7 parts (1p1n4u1w) 13174 | -4/Factory | Core integrity fell below 50% 13187 | -4/Factory | Core integrity fell below 20% 13188 | -4/Factory | Core destroyed Last Messages --------------- 13182_ Adv. System Shield destroyed. 13182_ System corrupted by crushing effect (+2). 13182_ Destabilizing: System corrupted (+2). 13183_ IRP&BQBDTGSD 0YP|NH SX 13183_ Slammed into Wall. 13183_ Destabilizing: Core damaged (-46). 13184_ Slammed into Wall. 13184_ Destabilizing: System corrupted (+1). 13185_ K-01 Serf cleans the Garrison Access. 13185_ Slammed into Wall. 13185_ Destabilizing: Core damaged (-34). 13186_ Penetrated by Slug. 13186_ Slammed into Wall. 13186_ Destabilizing: Core damaged (-57). 13186_ Destabilizing: System corrupted (+2). 13187_ Slammed into Wall. 13187_ Destabilizing: System corrupted (+2). 13188_ K-01 Serf cleans the Garrison Access. 13188_ Slammed into Wall. 13188_ Destabilizing: Core damaged (-46). Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????? ###???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ???????????????????? | | ???????????????????????""" ? #????????????????? | | ???????????????????????""" k "? #????????????????? | | ???????????????????????""" "" #????????????????? | | ??????????????????????? G #????????????????? | | ???????????????????????? "" ###### ??????????? | | ???????????????????????? " p ??????????? | | ???????????????????????? #???????????? | | ???????????????????????? ????????????? | | ???????????????????????## #???????????????? | | ???????????????????????#; #???????????????? | | ????????????????????????#@ """" #???????????????? | | ????????????????????????# " #???????????????? | | ????????????????????????# +???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# !!*#???????????????? | | ????????????????????????# !**#???????????????? | | ????????????????????????# !**#???????????????? | | ????????????????????????# #???????????????? | | ???????????????????????#" #???????????????? | | ?????????????###???????## ;##?????????????? | | ????????????# ! ### BB#?????????????? | | ????????????# / u* s BB#?????????????? | | ??????????????""" ### ** s###?????????????? | | ??????????????""????????# #???????????????? | | ????????????????????????# + ????????? | | ????????????????????????# "#"## #####????????????? | | ????????????????????????# ####? #????????????????? | | ????????????????????????# #?????#????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????""??????????????????# #??????????????????????? | | ????""??????????????????# #??????????????????????? | | ???? ??????????????????# ##?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 100 Energy Generation 29 Energy Capacity 719 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Utility Shielding 66 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 3 Matter Filtering 50 Particle Charging 15 Offensive Hacking 30 Defensive Hacking 14 Relay Coupler Types 3 Relay Coupler Value 60 Item Schematics ----------------- Flak Cannon | -8/Recycling | Hacked Imp. Weapon Shielding | -8/Recycling | Hacked Lgt. Angular Momentum Engine | -8/Recycling | Hacked Imp. Gravmag System | -8/Recycling | Hacked Recalibrator | -8/Recycling | Hacked Robot Schematics ------------------ R-06 Scavenger | -8/Recycling | Hacked Fabricated ------------ Imp. Weapon Shielding | x2 | -6/Factory Repaired ---------- Lgt. Treads | 21% | -10/Materials Cld. Ion Engine | 63% | -9/Materials | Broken Studied --------- Lgt. Treads | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Adv. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bigger Is Better Challenges ------------ None Game ------ Seed HackingVariablePurifier Manual? 0 Play Time 01:26:56 Cumulative 247.6 hours Start 2026.09.16 @ 17:20:23 End 2026.09.16 @ 21:52:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 358 Rogue 358 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 63 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5d448d6-131f-4f9d-b992-89e5cc41574a