Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.09 @ 20:48:11 Player: Findu Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (33) 165 Value Destroyed (938) 938 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 5993 Bonus ------- Follower Combat Kills 50 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Micro Fission Core Improved Heat Sink Advanced Transmission Jammer Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Drive > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Sensor Array Improved Terrain Scanner Advanced Targeting Computer Target Analyzer Precision Energy Filter > --- WEAPON ----------- Heavy Assault Rifle > --- INVENTORY -------- Deuterium Engine Angular Momentum Engine Light Angular Momentum Engine Improved Heat Sink Great Axe [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . . 2 . 2 2 2 2 2 Power 1 | . . . . . 1 . . . . Propulsion 4 | . . . . . 1 . 1 1 1 Utility 6 | . . . 2 . . 1 1 1 1 Weapon 1 | . . . . . . 1 . . . Parts Attached 65 | 6 4 1 2 9 10 12 5 13 3 Power 12 | 1 . . . 2 1 1 2 4 1 Engine 10 | 1 . . . 2 1 . 2 3 1 Core 2 | . . . . . . 1 . 1 . Reactor . | . . . . . . . . . . Propulsion 17 | 2 . . . 1 4 6 1 2 1 Treads 4 | 2 . . . . 1 1 . . . Leg 5 | . . . . 1 2 2 . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 8 | . . . . . 1 3 1 2 1 Utility 20 | 1 1 . 2 3 2 4 2 5 . Device 9 | . . . . 2 1 1 2 3 . Storage 1 | 1 . . . . . . . . . Processor 7 | . 1 . 1 . 1 3 . 1 . Hackware 1 | . . . . . . . . 1 . Protection 2 | . . . 1 1 . . . . . Artifact . | . . . . . . . . . . Weapon 16 | 2 3 1 . 3 3 1 . 2 1 Energy Gun 3 | 2 . . . . 1 . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 3 | . . . . . 1 1 . 1 . Ballistic Cannon 5 | . 2 . . 2 . . . 1 . Launcher 3 | . 1 1 . 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 2 . Parts Lost 32 | . . . . 15 3 . 5 5 4 Power 6 | . . . . 2 1 . 1 1 1 Propulsion 10 | . . . . 3 1 . 2 3 1 Utility 8 | . . . . 6 . . 1 . 1 Weapon 8 | . . . . 4 1 . 1 1 1 Highest Loss Streak 11 | . . . . 11 3 . 4 5 2 To Critical Strikes 1 | . . . . 1 . . . . . Average Slot Usage (%) 71 | . 97 100 100 79 40 66 81 41 5 Engine 7 | . 14 14 11 9 3 . . . . Core 1 | . . . . . . 3 4 3 . Treads 13 | . 28 28 22 14 6 . . . . Leg 1 | . . . . . 6 9 . . . Flight 4 | . . . . . . 10 20 11 2 Device 3 | . . . . 1 5 9 16 7 . Storage 6 | . 14 14 11 9 . . . . . Processor 12 | . 11 14 22 17 5 10 20 12 1 Protection 1 | . . . 11 8 . . . . . Energy Gun 2 | . 4 . . . 1 7 4 . . Ballistic Gun 1 | . . . . . 5 5 6 3 . Ballistic Cannon 7 | . 17 14 11 8 . . . . . Launcher 4 | . 5 14 11 8 . . . . . Slashing Weapon 1 | . . . . . 6 7 6 . . Peak Build Rating 48 | 6 9 9 11 13 25 39 47 48 11 Average Rating 15 | 4 7 9 10 10 13 27 42 28 5 On Entrance 14 | . 6 9 9 11 . 19 39 37 10 Naked Turns 114 | . . . . 22 12 . . 1 79 Heaviest Build 27 | 11 15 15 20 27 13 17 18 19 13 Greatest Support 56 | 40 40 40 40 40 36 56 18 19 4 Greatest Overweight (x) 8 | . 4 . . 8 1 3 1 1 4 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 Average Capacity 6 | 6 8 8 8 7 5 5 5 5 5 Most Carried 8 | 2 8 8 7 8 4 5 5 5 5 Average Carried 4 | 1 6 8 5 4 1 3 4 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 2 8 8 5 1 4 4 4 5 4 Class Distribution -------------------- 80% | Mutant 13% | Scout 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scout | -6/Factory Scout | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Matter Collected 1260 | 260 154 26 10 359 103 135 . 76 137 Remotely . | . . . . . . . . . . Salvage Created 845 | . 181 74 7 220 153 64 . 36 110 Parts 61 | . 14 11 4 9 13 2 . 2 6 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 37 | . 8 5 . 16 4 . . 2 2 Melee 6 | . . . . . 4 . . . 2 Cannons 7 | . 4 . . 1 . . . 2 . AOE 24 | . 4 5 . 15 . . . . . Classes Destroyed 8 | . 3 1 . 3 1 . . . . Builder 1 | . . 1 . . . . . . . Recycler 2 | . . . . 1 . 1 . . . Watcher 4 | . 3 . 1 . . . . . . Swarmer 10 | . 3 3 . . 1 . . 2 1 Grunt 13 | . 5 2 . 4 1 . . . 1 Brawler 1 | . . . . 1 . . . . . Sentry 2 | . . . . . 2 . . . . Assembled 11 | . . . . 11 . . . . . Best Kill Streak 11 | . 3 3 1 11 3 1 . 2 2 Combat Bots Only 11 | . 3 3 . 11 3 . . 2 2 Max Kills in Single Turn 3 | . 3 3 1 3 1 1 . 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 3 . 3 . . . . . Melee 1 | . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Hostile Shots Fired 434 | . 21 11 . 65 92 . 44 74 127 Missed 144 | . 7 3 . 14 25 . 18 30 47 Damage Taken 5025 | . 239 86 . 1479 729 . 395 719 1378 Core 2258 | . 42 10 . 387 300 . 116 244 1159 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 69 | 100 . 79 . 3 45 100 86 75 . Volleys Fired 57 | . 18 6 1 13 6 5 . 8 . Largest 2 | . 2 2 1 2 1 2 . 2 . Hottest 80 | . 70 68 35 68 23 79 . 80 . Shots Fired 99 | . 35 12 1 23 6 10 . 12 . Gun 20 | . . . . . 6 10 . 4 . Cannon 54 | . 28 6 1 11 . . . 8 . Launcher 25 | . 7 6 . 12 . . . . . Special . | . . . . . . . . . . Kinetic 69 | . 28 6 1 11 6 5 . 12 . Thermal 5 | . . . . . . 5 . . . Explosive 25 | . 7 6 . 12 . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 8 | . 5 2 2 8 3 3 . 7 . Robot Miss Streak 5 | . 5 3 . 1 4 2 . 3 . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 67 | . 17 5 1 15 9 6 . 9 5 Core Hits 70 | . 12 9 1 34 4 3 . 3 4 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 4 | . 1 . . . 1 . . 1 1 Blast 2 | . 1 . . . . . . 1 . Sever 2 | . . . . . 1 . . . 1 Melee Attacks 18 | . . . . . 10 1 . . 7 Impact . | . . . . . . . . . . Slashing 18 | . . . . . 10 1 . . 7 Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3432 | . 534 500 17 1354 301 189 . 345 192 Guns 187 | . . . . . 29 123 . 35 . Cannons 710 | . 246 18 17 119 . . . 310 . Explosions 2005 | . 288 482 . 1235 . . . . . Melee 519 | . . . . . 272 66 . . 181 Ramming 11 | . . . . . . . . . 11 Kinetic 840 | . 246 18 17 119 29 66 . 345 . Thermal 197 | . . . . 140 . 57 . . . Explosive 1865 | . 288 482 . 1095 . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 519 | . . . . . 272 66 . . 181 Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 4 2 Average Corruption 2 | . . . . . . . . 2 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 7 | . . . . . . . . 6 1 Matter Fused 1 | . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . 1 1 Data Loss (major) 2 | . . . . . . . . 2 . Alerts 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 110 | . . 31 . 16 18 41 . . 4 Projectiles . | . . . . . . . . . . Explosions 47 | . . 31 . 16 . . . . . Melee 63 | . . . . . 18 41 . . 4 Knockbacks 8 | . 1 . . 2 . . . 5 . Impact . | . . . . . . . . . . Kinetic 8 | . 1 . . 2 . . . 5 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 247 | . 46 . . 196 . . . . 5 Shots 9 | . 1 . . 8 . . . . . Rammed 1 | . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 171 | . 171 63 . 102 . 39 . 16 . Average Temperature 43 | . 55 29 . 45 . 18 . 10 . Received Heat Transfer 499 | . 114 33 . 97 99 . 18 . 138 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 298 | . . . . 150 . 148 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Peak Influence 497 | . 274 252 105 340 223 120 243 384 497 Initial 187 | . . 106 98 40 78 100 58 114 187 Average 150 | . 72 159 103 214 113 102 168 184 315 Maximum Alert Level 2 | . 1 1 . 1 1 . 1 1 2 Low Security (%) 73 | 100 96 67 100 38 98 100 48 74 24 Level 1 23 | . 3 32 . 61 1 . 51 25 45 Level 2 2 | . . . . . . . . . 30 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . 2 . . . 2 1 2 5 1 Investigation 5 | . 2 . . . . . . 3 . Extermination 2 | . . . . . . 1 1 . . Reinforcement 6 | . . . . . 2 . 1 2 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Distress Signals 4 | . . . . . 1 . . . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 146 | . 10 8 1 23 18 8 16 25 37 Peak Tracking Total 11 | . 3 3 1 10 9 3 7 11 11 Tactical Retreats 22 | . 1 . . 2 2 . 3 5 9 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Traps Triggered 8 | . 2 . . . . . 2 1 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Machines Disabled 4 | . 1 . . 3 . . . . . Max in Single Turn 2 | . 1 . . 2 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Machines Accessed 4 | . 1 . . . . . . 3 . Terminals 1 | . 1 . . . . . . . . Fabricators 1 | . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 11 | . 2 . . . . . . 9 . Successful 1 | . 1 . . . . . . . . Failed 10 | . 1 . . . . . . 9 . Catastrophic 2 | . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 2 | . 2 . . . . . . . . Fabricators 3 | . . . . . . . . 3 . Repair Stations 2 | . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . . . . . 4 . Terminal Hacks 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 3 | . . . . . . . . 3 . Full Trace Events 3 | . . . . . . . . 3 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Total Allies 3 | . . . . 3 . . . . . Largest Group 3 | . . . . 3 . . . . . Highest-Rated Group 40 | . . . . 40 . . . . . Highest-Rated Ally 16 | . . . . 16 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 18 | . . . . 18 . . . . . Total Damage 179 | . . . . 179 . . . . . Kills 2 | . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Turns Passed 3102 | 65 733 383 88 399 256 315 253 304 306 Spaces Moved 3365 | 36 400 227 53 283 160 348 570 695 593 Core 416 | 2 21 . . 128 23 1 . 3 238 Treads 953 | 34 379 227 53 151 89 20 . . . Legs 134 | . . . . 4 48 82 . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1862 | . . . . . . 245 570 692 355 Fastest Speed 34 | 50 160 160 160 50 50 34 34 35 35 Average Speed 79 | 153 164 160 160 122 124 71 34 37 44 Slowest Speed 450 | 160 250 160 160 450 145 200 117 117 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 16 | . . . . . . 3 . 5 8 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 5 70 65 11 68 21 13 24 27 27 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 4 | . 1 1 1 1 . . . . . Unknown Exits Taken 5 | 1 . . . . 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug 10 | . . . . 10 . . . . . Terrain Destroyed 200 | . 72 22 . 106 . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 200 | . 72 22 . 106 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Total 3642 | 43 441 235 56 312 191 400 627 721 616 Wait 36 | . 2 1 . . . 21 12 . . Move 3327 | 35 399 226 52 282 159 342 569 685 578 Hop 13 | . . . . . . 2 . 4 7 Pick Up 33 | 2 10 . . 3 5 7 2 3 1 Fast Attach 37 | 6 3 . . 1 7 5 2 11 2 Attach 23 | . . . 2 7 3 6 2 2 1 Detach 12 | . 2 . . 2 1 4 1 2 . Swap 5 | . 1 1 . 1 . 1 1 . . Drop 26 | . 6 1 1 3 . 6 2 6 1 Fire 57 | . 18 6 1 13 6 5 . 8 . Melee 18 | . . . . . 10 1 . . 7 Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 54 | . . . . . . . 36 . 18 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 16) 729 | -10/Materials | Discovered new exit (range 14) 749 | -10/Materials | Identified exit to Materials 797 | -10/Materials | Identified exit to Mines 799 | -10/Materials | Entered Mines 938 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1175 | -10/Mines | Discovered exit to Materials (range 5) 1182 | -10/Mines | Entered Materials 1182 | -9/Materials | Evolved 2 slots: Utility x2 1183 | -9/Materials | Identified exit to Mines 1270 | -9/Materials | Entered Mines 1275 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1292 | -9/Mines | Met a Derelict bent on vengeance 1489 | -9/Mines | Discovered new exit (range 9) 1502 | -9/Mines | Identified exit to Materials 1509 | -9/Mines | Assembled infested the area 1571 | -9/Mines | Destroyed 11 combat bots 1572 | -9/Mines | Lost 3 allies 1574 | -9/Mines | Lost 3 parts (2n1w) 1590 | -9/Mines | Core integrity fell below 50% 1622 | -9/Mines | Core integrity fell below 20% 1645 | -9/Mines | Learned location of Storage (-9) 1652 | -9/Mines | Lost 11 parts (2p1n5u3w) 1669 | -9/Mines | Entered Materials 1669 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1765 | -8/Materials | Met 7R-MNS 1839 | -8/Materials | Discovered new exit (range 11) 1891 | -8/Materials | Lost 3 parts (1p1n1w) 1897 | -8/Materials | Core integrity fell below 50% 1925 | -8/Materials | Entered Factory 1925 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1926 | -7/Factory | Caught up to 7R-MNS 2160 | -7/Factory | Discovered new exit (range 8) 2240 | -7/Factory | Entered another Factory area 2240 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2252 | -6/Factory | Discovered new exit (range 14) 2476 | -6/Factory | Lost 4 parts (1p1n1u1w) 2485 | -6/Factory | Discovered new exit (range 8) 2493 | -6/Factory | Entered another Factory area 2493 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2639 | -5/Factory | Build established: Scout 2707 | -5/Factory | Released all parts (7) 2737 | -5/Factory | Lost 5 parts (1p3n1w) 2743 | -5/Factory | Discovered new exit (range 10) 2792 | -5/Factory | Discovered new exit (range 14) 2797 | -5/Factory | Entered another Factory area 2797 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2978 | -4/Factory | Build established: Mutant 2991 | -4/Factory | Core integrity fell below 50% 3019 | -4/Factory | Spotted B-86 Titan 3047 | -4/Factory | Search patrols dispatched 3080 | -4/Factory | Core integrity fell below 20% 3103 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02991_ Slug penetrates S-27 Virus. 02991_ Penetrated by Slug. 02994_ Acquired 52 matter. 02996_ Slug penetrates Wall. 02999_ Penetrated by Slug. 03009_ K-01 Serf cleans the Terminal. 03020_ Penetrated by Slug. 03020_ U-05 Engineer builds a Wall. 03028_ W-44 Eye sends out distress signal. 03047_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 03048_ Triggered Blade Trap. 03048_ Massive razor-sharp blades shoot up from within the floor. 03048_ VTOL Module severed. 03053_ U-05 Engineer lays Concrete. 03065_ System corrupted: Component data lost. 03076_ K-01 Serf cleans the Neutrino Reactor. 03081_ Penetrated by Slug. 03082_ Slammed into Y-64 Sentinel. 03084_ Slug penetrates Wall. 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"???####### #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 24 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Party Time Challenges ------------ None Game ------ Seed SignalImpactGun Manual? 0 Play Time 00:41:09 Cumulative 45.4 hours Start 2024.08.09 @ 20:06:42 End 2024.08.09 @ 20:48:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 23 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 39 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63f22b92-9b96-4dc6-8847-10a77183ca48