Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.12 @ 10:45:36 Player: Apollo11cz Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (12) 60 Value Destroyed (298) 298 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2158 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 216/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- Light Cannon > --- INVENTORY (8) ---- Experimental Sensor Array Battle Cannon Subdweller Shrapnel Launcher Subdweller Shrapnel Launcher Mining Laser Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Light Armor Plating > --- WEAPON ----------- Mining Laser Mining Laser > --- INVENTORY -------- Aluminum Leg Aluminum Leg Experimental Sensor Array Light Cannon Light Cannon [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Light Armor Plating Weapon Light Cannon Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 14 | 4 2 6 1 1 Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . 1 1 1 Treads . | . . . . . Leg 5 | 2 . 1 1 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 2 | 1 1 . . . Device . | . . . . . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 5 | . 1 4 . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon 2 | . . 2 . . Launcher . | . . . . . Special Weapon 3 | . 1 2 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . . 2 3 . Power 1 | . . 1 . . Propulsion 2 | . . 1 1 . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Highest Loss Streak 3 | . . 2 3 . To Critical Strikes . | . . . . . Average Backups 5 | 1 3 6 5 6 Power 1 | . 1 1 . . Propulsion . | . . 1 1 . Utility . | . . . 1 1 Weapon 3 | 1 2 3 3 5 Tool/Special . | . . . . . Unused Backups 9 | . . 5 . 4 Power 3 | . . 3 . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 5 | . . 2 . 3 Tool/Special . | . . . . . Average Slot Usage (%) 76 | . 67 84 71 54 Engine 13 | . 14 13 14 9 Leg 27 | . 28 27 27 27 Storage 13 | . 14 14 14 9 Protection 6 | . 2 14 . . Ballistic Cannon 8 | . . 5 14 9 Special Weapon 5 | . 8 9 . . Peak Build Rating 8 | 4 6 8 8 7 Average Rating 5 | 2 4 5 6 7 On Entrance 4 | . 4 5 8 6 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 19 | 10 14 19 16 13 Greatest Support 30 | 20 20 20 20 30 Greatest Overweight (x) 3 | 3 . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 3 6 8 7 6 Average Carried 5 | 1 3 6 5 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 7 | 3 6 5 7 6 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 474 | 232 . 114 128 . Remotely . | . . . . . Salvage Created 234 | . . 145 89 . Parts 23 | . . 12 11 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 17 | . . . 17 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 11 | . . 5 6 . Cannons 11 | . . 5 6 . Classes Destroyed 3 | . . 2 1 . Tunneler 1 | . . 1 . . Swarmer 4 | . . . 4 . Grunt 7 | . . 5 2 . Best Kill Streak 3 | . . 3 3 . Combat Bots Only 3 | . . 2 3 . Max Kills in Single Turn 1 | . . 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 132 | . 9 56 64 3 Missed 49 | . 2 21 25 1 Hits 83 | . 7 35 39 2 Projectile 83 | . 7 35 39 2 Damage Taken 1122 | . 53 603 437 29 Core 237 | . 18 105 114 . Absorbed by Shields . | . . . . . Core Remaining (%) 52 | 100 . . 5 . Volleys Fired 80 | . 38 24 18 . Largest 2 | . 1 2 2 . Hottest 200 | . 20 200 60 . Shots Fired 98 | . 38 34 26 . Gun . | . . . . . Cannon 45 | . . 19 26 . Launcher . | . . . . . Special 53 | . 38 15 . . Kinetic 45 | . . 19 26 . Thermal 53 | . 38 15 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 5 | . . 5 3 . Robot Miss Streak 5 | . 1 5 3 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 25 | . . 11 14 . Core Hits 13 | . . 6 7 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 489 | . . 251 238 . Guns . | . . . . . Cannons 441 | . . 203 238 . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 441 | . . 203 238 . Thermal 48 | . . 48 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . 5 5 . Average Corruption 5 | . . 5 5 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 23 | . . 1 22 . Message Errors 5 | . . . 5 . Matter Fused 5 | . . . 5 . Heat Flow Errors 2 | . . . 2 . Energy Discharges 2 | . . . 2 . Data Loss (minor) 5 | . . 1 4 . Data Loss (major) 3 | . . . 3 . Misfires 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 5 | . . 1 4 . Impact . | . . . . . Kinetic 5 | . . 1 4 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 286 | . . 286 251 . Average Temperature 105 | . . 105 107 . Received Heat Transfer 402 | . . 210 183 9 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | . . 100 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 82 | . 9 82 . . Initial . | . . . . . Average 10 | . . 14 . . Influence Increases 360 | . 16 159 185 . Destroy 0b10 Robot/C 220 | . . 100 120 . Destroy 0b10 Robot/NC 5 | . . 5 . . Destroy Leader 20 | . . . 20 . Successful Hack 16 | . 16 . . . Destroy Structure 9 | . . 9 . . Lose Combat Pursuer 90 | . . 45 45 . Influence Decreases 360 | . 16 159 185 . Time Decay 337 | . 16 146 175 . Lost Part 23 | . . 13 10 . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 27 | . 4 10 8 5 Peak Tracking Total 6 | . 3 2 6 5 Tactical Retreats 4 | . . 2 2 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 4 | . 3 1 . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 14 1 . . Successful 9 | . 8 1 . . Failed 6 | . 6 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . 4 . . . Terminals 10 | . 10 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 6 1 . . Record 3 | . 3 . . . Open Door 1 | . . 1 . . Dispatch Records 1 | . 1 . . . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 2 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 2094 | 46 249 935 815 49 Spaces Moved 1185 | 29 133 350 635 38 Core 13 | 13 . . . . Treads . | . . . . . Legs 1172 | 16 133 350 635 38 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 120 | 131 120 120 120 120 Slowest Speed 200 | 200 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 2 | . . 2 . . Cave-ins Triggered 1 | . . 1 . . Exploration Rate (%) 35 | 3 23 80 64 8 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 1 2 . Spaces Dug 13 | . . 13 . . Terrain Destroyed 13 | . . 13 . . Melee . | . . . . . Projectile 13 | . . 13 . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1719 | 35 177 805 661 41 Wait 415 | . . 410 3 2 Move 1181 | 28 132 349 634 38 Hop . | . . . . . Pick Up 18 | 3 3 9 3 . Fast Attach 6 | 4 2 . . . Attach 7 | . . 5 1 1 Detach 2 | . 1 1 . . Swap 3 | . . 1 2 . Drop 7 | . 1 6 . . Fire 80 | . 38 24 18 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 18) 296 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 344 | -10/Mines | Excavation squad dispatched 344 | -10/Mines | A large section of the Mines collapsed 594 | -10/Mines | Excavation squad dispatched 959 | -10/Mines | Learned Materials stockpile data 998 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1062 | -10/Mines | Learned location of Zion (-7) 1151 | -10/Mines | Crushed by falling debris 1191 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1193 | -10/Mines | Found Prototype Device 1218 | -10/Mines | Discovered new exit (range 13) 1231 | -10/Mines | Entered Subcaves 1237 | -10/Subcaves | Core integrity fell below 50% 1289 | -10/Subcaves | Lost 3 parts (1n1u1w) 1310 | -10/Subcaves | Learned Materials interactive machine intel 1315 | -10/Subcaves | Core integrity fell below 20% 1417 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1420 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 1660 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1667 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2010 | -10/Subcaves | Met a Zionite searching for "candidates" 2011 | -10/Subcaves | Discovered new exit (range 13) 2046 | -10/Subcaves | Entered Materials 2046 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2048 | -8/Materials | Loaded intel: 19 interactive machine locations 2095 | -8/Materials | Self-destructed Last Messages --------------- System corrupted: Energy discharge (-85). GZMS&WO3 UPL=S1GM,JJDT EO5NPKND,RT System corrupted: Substantial component data lost. SWTSOSGP8XMYRI<0CVZ|UU:KU9& V2 System corrupted: Component data lost. N2-ZRW(z): "She is not going to be happy we haven't found any suitable candidates yet." Acquired 10 matter. Acquired 16 matter. N2-ZRW(z): "Hey you! It's really dangerous down here, I feel that you could die at any moment. For your health and safety might I suggest a trip to Zion?" World map confirmed: -7/Zion. EXIT=FOUND System corrupted: Matter fused (-10). PARAMETERS=POWER+1,PROPULSION+2,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Loading Materials stockpile data (x12)... Loading Materials interactive machine intel (x19)... 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