Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.17 @ 10:18:10 Player: mehbruh Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (178) 890 Value Destroyed (6394) 6394 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (887) 887 TOTAL SCORE: 13871 Bonus ------- High Alert Combat Kills 421 Follower Combat Kills 190 Aligned with FarCom 300 Friendly Fire -24 Cogmind --------- Core Integrity 0/1000 Matter 245/300 Energy 100/100 System Corruption 17% Temperature Cool (39) Movement Core (700) Ox13 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Treads Improved Treads Improved Treads Armored Treads Improved Medium Treads Armored Wheel Improved Cooling System Improved Cooling System Energy Filter System Shield Skeleton Box Trap Extractor (0/4) Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Ion Burst Cannon Heavy Flail Peak State ------------ > --- POWER ------------ F-cell Engine Fission Core > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Trap Scanner Advanced Targeting Computer Improved Medium Armor Plating Improved Shield Generator Hacking Suite System Shield > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon Ion Burst Cannon > --- INVENTORY -------- Improved Treads Armored Treads Improved Medium Treads Armored Wheel Improved Cooling System Improved Cooling System Energy Filter Improved Particle Charger System Shield Skeleton Box Trap Extractor Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Ion Burst Cannon Ion Burst Cannon Rocket Array Heavy Flail [Rating: 77] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Array Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Slots Evolved 10 | . . . . . 4 2 . 2 . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . . . 1 1 . . . . . Utility 6 | . . . . . 2 1 . 2 . . 1 Weapon 1 | . . . . . 1 . . . . . . Parts Attached 158 | 7 4 2 2 2 43 22 27 35 1 . 13 Power 9 | 1 1 . . . 1 2 . 3 . . 1 Engine 7 | 1 1 . . . 1 2 . 2 . . . Core 2 | . . . . . . . . 1 . . 1 Reactor . | . . . . . . . . . . . . Propulsion 51 | 3 1 . 1 . 14 8 10 12 . . 2 Treads 45 | 2 1 . . . 13 8 8 11 . . 2 Leg 1 | . . . . . . . . 1 . . . Wheel 3 | 1 . . 1 . 1 . . . . . . Hover 1 | . . . . . . . 1 . . . . Flight 1 | . . . . . . . 1 . . . . Utility 47 | 1 2 . 1 . 19 2 3 12 1 . 6 Device 28 | . . . . . 11 1 2 9 1 . 4 Storage 5 | 1 1 . 1 . 2 . . . . . . Processor 4 | . . . . . 3 . . . . . 1 Hackware 4 | . . . . . 1 1 . 2 . . . Protection 6 | . 1 . . . 2 . 1 1 . . 1 Artifact . | . . . . . . . . . . . . Weapon 51 | 2 . 2 . 2 9 10 14 8 . . 4 Energy Gun 25 | 1 . 1 . 1 8 7 7 . . . . Energy Cannon 12 | . . . . . . . 4 6 . . 2 Ballistic Gun 4 | 1 . . . 1 1 . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 10 | . . 1 . . . 3 2 2 . . 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 3 1 7 1 . . . Parts Lost 31 | . 2 . . . 2 1 2 5 1 . 18 Power 5 | . 1 . . . 1 . . 1 . . 2 Propulsion 10 | . 1 . . . . 1 1 3 . . 4 Utility 11 | . . . . . . . 1 1 1 . 8 Weapon 5 | . . . . . 1 . . . . . 4 Highest Loss Streak 16 | . 1 . . . 1 1 1 2 1 . 16 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 97 | . 94 85 58 100 99 99 98 99 100 100 90 Engine 7 | . 13 14 14 14 9 7 7 3 6 6 4 Treads 25 | . 23 14 14 14 24 30 29 25 26 26 20 Wheel 1 | . . . 1 14 2 . . . . . . Device 8 | . . . . . 8 6 7 13 13 13 16 Storage 8 | . 14 14 14 14 9 7 7 6 6 6 5 Processor 5 | . . . . . 9 7 7 6 6 6 4 Hackware 8 | . . . . . 4 15 8 12 13 13 10 Protection 5 | . 13 14 14 14 5 . 5 6 6 6 2 Energy Gun 13 | . 14 14 . 14 25 22 21 . . . . Energy Cannon 6 | . . . . . . . . 19 20 20 15 Ballistic Gun 2 | . 14 14 . 14 . . . . . . . Peak Build Rating 77 | 6 8 6 6 9 35 44 49 65 65 64 77 Average Rating 38 | 3 7 6 5 8 29 41 44 56 64 64 69 On Entrance 29 | . 6 6 6 6 9 35 44 46 65 64 64 Naked Turns . | . . . . . . . . . . . . Heaviest Build 100 | 13 19 19 46 49 61 63 79 87 87 86 100 Greatest Support 104 | 40 40 20 20 16 60 80 80 91 91 91 104 Greatest Overweight (x) 3 | . . . 2 3 1 . 1 1 . . 1 Average Overweight (x) . | . . . . 3 . . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 6 9 10 11 20 17 20 20 20 20 20 20 Most Carried 20 | 6 10 9 10 15 20 20 20 20 20 19 20 Average Carried 17 | 3 9 9 9 11 16 19 19 19 19 19 19 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 9 9 9 15 20 20 20 20 19 19 19 Class Distribution -------------------- 49% | Scavenger-Skirmisher 20% | Mutant 11% | Hacker-Gunner 7% | Skirmisher 6% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Scavenger-Skirmisher | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Matter Collected 2143 | 258 292 37 . 60 455 304 263 370 30 . 74 Remotely . | . . . . . . . . . . . . Salvage Created 7564 | . 575 19 . . 1866 967 1077 1802 266 . 992 Parts 331 | . 42 8 . . 75 56 31 66 6 . 47 Haulers Intercepted 16 | . 2 . . . 6 1 4 2 . . 1 Recyclers Shooed 4 | . . . . . 1 . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 6 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Combat Hostiles Destroyed 134 | . 17 3 . . 29 20 13 25 6 . 21 Guns 70 | . 17 . . . 26 15 12 . . . . Cannons 36 | . . . . . . . . 24 4 . 8 AOE 19 | . . 3 . . . 5 . . . . 11 Classes Destroyed 15 | . 4 . . . 6 1 . 2 . . 2 Worker 9 | . 2 1 . . 1 . 1 2 . . 2 Builder 6 | . . . . . . . . 1 . . 5 Tunneler 1 | . . . . . . . . . . . 1 Hauler 16 | . 2 . . . 6 1 4 2 . . 1 Recycler 7 | . . . . . 1 1 2 2 . . 1 Operator 3 | . . . . . 1 . 1 1 . . . Watcher 2 | . . . . . . . . 2 . . . Swarmer 37 | . 9 3 . . 3 4 3 8 2 . 5 Grunt 51 | . 8 . . . 14 7 2 9 3 . 8 Brawler 4 | . . . . . 1 . . . . . 3 Duelist 1 | . . . . . 1 . . . . . . Protector 1 | . . . . . . . . . . . 1 Sentry 26 | . . . . . 8 3 7 3 1 . 4 Hunter 4 | . . . . . 2 . . 2 . . . Programmer 10 | . . . . . . 6 1 3 . . . Best Kill Streak 18 | . 4 3 . . 4 9 3 5 3 . 18 Combat Bots Only 10 | . 4 3 . . 3 8 3 5 3 . 10 Max Kills in Single Turn 7 | . 1 3 . . 1 3 2 2 2 . 7 Gunslinging 1 | . . . . . . . 1 . . . . Exploded 3 | . . 3 . . . 3 . . . . 3 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Hostile Shots Fired 834 | . 80 3 . . 88 147 175 121 45 . 175 Missed 274 | . 21 . . . 20 57 79 34 14 . 49 Damage Taken 8540 | . 601 56 . . 924 1006 843 1550 442 . 3118 Core 1684 | . 122 5 . . 192 141 106 90 16 . 1012 Absorbed by Shields 155 | . . . . . . . . . . . 155 Redirected to Shielding 26 | . 25 1 . . . . . . . . . Ignored by Resistances 42 | . . . . . 42 . . . . . . Regen/Repaired (Parts) 522 | . 66 . . . 63 38 90 265 . . . Core Remaining (%) 73 | 100 . . . 49 65 . 64 . . 87 . Volleys Fired 314 | . 58 1 . . 81 44 42 55 11 . 22 Largest 3 | . 2 1 . . 3 3 3 3 3 . 3 Hottest 270 | . 60 30 . . 165 180 160 270 160 . 160 Shots Fired 817 | . 117 1 . . 228 125 110 148 33 . 55 Gun 573 | . 117 . . . 228 119 109 . . . . Cannon 231 | . . . . . . . . 147 33 . 51 Launcher 13 | . . 1 . . . 6 1 1 . . 4 Special . | . . . . . . . . . . . . Kinetic 68 | . 59 . . . 9 . . . . . . Thermal 736 | . 58 . . . 219 119 109 147 33 . 51 Explosive 13 | . . 1 . . . 6 1 1 . . 4 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 32 | . 24 5 . . 18 13 32 14 8 . 14 Robot Miss Streak 4 | . 4 . . . 3 2 2 3 2 . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 6 | . 2 . . . 1 1 2 . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 . . . . Shots Hit Robots 563 | . 76 1 . . 163 79 78 99 24 . 43 Core Hits 290 | 1 27 3 . . 58 45 31 49 6 . 70 Critical Kills 4 | . 1 . . . . . . 1 1 . 1 Critical Parts Destroyed 1 | . 1 . . . . . . . . . . Critical Strikes 23 | . 2 . . . 10 2 6 1 1 . 1 Burn 18 | . . . . . 10 2 6 . . . . Meltdown 3 | . . . . . . . . 1 1 . 1 Destroy 2 | . 2 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 17330 | 3 989 164 . . 3023 2265 1917 3801 955 . 4213 Guns 7558 | . 985 . . . 2949 1784 1840 . . . . Cannons 6062 | . . . . . . . . 3400 955 . 1707 Explosions 3383 | . . 146 . . . 476 . 360 . . 2401 Melee . | . . . . . . . . . . . . Ramming 327 | 3 4 18 . . 74 5 77 41 . . 105 Kinetic 669 | . 567 . . . 102 . . . . . . Thermal 13050 | . 418 . . . 2847 1784 1840 3499 955 . 1707 Explosive 3264 | . . 146 . . . 476 . 241 . . 2401 Electromagnetic 20 | . . . . . . . . 20 . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 17 | . 2 2 2 2 . 2 2 . . . 17 Average Corruption 2 | . 2 2 2 2 . 1 2 . . . 12 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 65 | . 13 4 4 8 . 12 21 . . . 3 Message Errors 18 | . 3 2 1 3 . 2 5 . . . 2 Matter Fused 14 | . 3 1 1 2 . 3 3 . . . 1 Heat Flow Errors 7 | . 3 . 1 1 . . 2 . . . . Energy Discharges 6 | . 1 . . 1 . 3 1 . . . . Data Loss (minor) 11 | . . 1 1 1 . 3 5 . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . Misfires 5 | . 2 . . . . 1 2 . . . . Weapon Failures 3 | . 1 . . . . . 2 . . . . Overload Shots 6 | . . . . . . . . 6 . . . Effects 1 | . . . . . . . . 1 . . . Heat Surge 1 | . . . . . . . . 1 . . . Overflow Damage 362 | . . . . . . . . 131 60 . 171 Projectiles 192 | . . . . . . . . 122 60 . 10 Explosions 161 | . . . . . . . . . . . 161 Melee 9 | . . . . . . . . 9 . . . Knockbacks 4 | . . . . . . . 3 . . . 1 Impact 4 | . . . . . . . 3 . . . 1 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 572 | . . 37 . . 6 . . 18 . . 511 Shots 15 | . . 1 . . . . . 1 . . 13 Rammed 22 | 1 2 1 . . 10 2 4 2 . . . Targets Rammed 28 | 1 3 2 . . 11 2 6 2 . . 1 Kicked . | . . . . . . . . . . . . Crushed 6 | . 1 1 . . 1 . 2 . . . 1 Highest Temperature 380 | . 272 . 272 216 380 118 211 248 76 . 126 Average Temperature 61 | . 65 . 136 116 83 38 37 53 27 . 37 Received Heat Transfer 1977 | . 252 . . . 387 141 180 255 190 . 572 Effects 5 | . 1 . . . 4 . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . Interference 4 | . . . . . 4 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 7 | . . . . . . . 1 6 . . . Impact Corruptions 1 | . . . . . . . . 1 . . . Robots Melted 9 | . . . . . 3 . 1 1 2 . 2 Combat Hostiles 9 | . . . . . 3 . 1 1 2 . 2 Parts Melted 48 | . . . . . 9 9 10 10 4 . 6 Heat Transferred 20364 | . 950 . . . 6308 3145 3478 3915 1054 . 1514 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Peak Influence 973 | . 274 94 . 42 361 212 362 526 . . 973 Initial 220 | . . 11 . . . . 74 105 . . 220 Average 142 | . 103 90 . 18 123 63 172 155 . . 608 Maximum Alert Level 3 | . 1 . . . 1 1 1 2 . . 3 Low Security (%) 78 | 100 84 100 . 100 79 97 50 80 . . . Level 1 16 | . 15 . . . 20 2 49 12 . . 34 Level 2 1 | . . . . . . . . 6 . . 3 Level 3 3 | . . . . . . . . . . . 61 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 35 | . 5 . . 1 4 6 6 8 . . 5 Investigation 5 | . 3 . . . 1 . . 1 . . . Extermination 10 | . . . . . . 5 2 3 . . . Reinforcement 9 | . 2 . . . 2 1 1 3 . . . Assault 5 | . . . . 1 . . . 1 . . 3 Garrison 6 | . . . . . 1 . 3 . . . 2 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . 1 . . . Haulers Reinforced 2 | . . . . . . 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Distress Signals 15 | . 3 . . . 7 . 1 2 . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 197 | . 29 3 . . 48 24 25 34 6 . 28 Peak Tracking Total 8 | . 6 3 . . 5 6 3 5 3 . 8 Tactical Retreats 3 | . . . . . 1 . . 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Traps Triggered 7 | . 4 . . . 1 . 1 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 3 | . . . . . 3 . . . . . . Traps Extracted 2 | . . . . . 2 . . . . . . Installed 6 | . . . . . 5 . 1 . . . . Triggered 5 | . . . . . 3 . . . . 2 . Most Traps Carried 5 | . . . . 5 5 1 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Machines Disabled 34 | . . . . . 1 . 3 16 . . 14 Max in Single Turn 6 | . . . . . 1 . 1 6 . . 6 Garrison Access 4 | . . . . . 1 . . 2 . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Machines Accessed 56 | . 7 . 1 1 14 11 10 11 . . 1 Terminals 43 | . 6 . . 1 11 9 8 7 . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 8 | . 1 . . . 2 2 1 2 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 2 . . . Total Hacks 211 | . 22 . 1 2 51 58 27 44 . . 6 Successful 130 | . 13 . 1 2 38 38 14 22 . . 2 Failed 79 | . 9 . . . 13 19 13 21 . . 4 Catastrophic 7 | . . . . . . . 2 5 . . . Database Lockouts 2 | . . . . . . 1 . 1 . . . Manual 132 | . 19 . 1 . 35 27 13 31 . . 6 Terminals 183 | . 19 . . 2 43 54 23 36 . . 6 Fabricators . | . . . . . . . . . . . . Repair Stations 19 | . 3 . . . 6 4 2 4 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 8 | . . . . . 2 . 2 4 . . . Terminal Hacks 56 | . 3 . 1 2 17 22 7 4 . . . Record 2 | . . . . 2 . . . . . . . Part Schematic 4 | . . . . . . 4 . . . . . Robot Analysis 16 | . 2 . . . 8 5 . 1 . . . Prototype ID Bank 7 | . . . . . 1 5 1 . . . . Open Door 2 | . . . . . . . 2 . . . . Level Access Points 1 | . . . . . . 1 . . . . . Branch Access Points 4 | . . . . . 1 1 1 1 . . . Alert Level 6 | . 1 . . . 2 2 . 1 . . . Unreport Threat 8 | . . . . . 4 1 2 1 . . . Locate Traps 3 | . . . . . 1 1 1 . . . . Transport Status 1 | . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 14 | . 2 . . . 3 3 2 4 . . . Scan Component 8 | . 1 . . . 2 2 1 2 . . . Repair 6 | . 1 . . . 1 1 1 2 . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . 2 . . . Seal Access 3 | . . . . . 1 . . 2 . . . Unauthorized Hacks 57 | . 8 . . . 17 13 5 12 . . 2 Terminals 57 | . 8 . . . 17 13 5 12 . . 2 Assimilate 7 | . . . . . 5 . . 1 . . 1 Botnet 26 | . 3 . . . 6 7 5 5 . . . Skim 24 | . 5 . . . 6 6 . 6 . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 1 . . . Used 1 | . . . . . . . 1 . . . . Hacking Detections 48 | . 7 . . 1 13 10 7 9 . . 1 Full Trace Events 1 | . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 6 | . 1 . . . 1 1 1 2 . . . Time 211 | . 26 . . . 51 25 26 83 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 1 . . 3 Machine Destruction 4 | . . . . . . . . 1 . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Total Allies 14 | . . . . 1 2 . 10 1 . . . Largest Group 10 | . . . . 1 1 1 10 1 . . . Highest-Rated Group 173 | . . . . 31 26 26 173 10 . . . Highest-Rated Ally 31 | . . . . 31 26 26 29 10 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 78 | . . . . 5 . . 73 . . . . Total Damage 930 | . . . . 60 . . 870 . . . . Kills 9 | . . . . 2 . . 7 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Robot Analysis Total 16 | . 2 . . . 8 5 . 1 . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Turns Passed 13164 | 63 1388 266 358 434 2582 2434 1384 3224 371 48 612 Spaces Moved 6900 | 38 671 162 226 292 1269 1367 697 1700 200 30 248 Core 11 | 11 . . . . . . . . . . . Treads 6290 | 25 671 162 193 . 997 1367 697 1700 200 30 248 Legs . | . . . . . . . . . . . . Wheels 599 | 2 . . 33 292 272 . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 130 145 115 160 160 160 165 165 162 Average Speed 157 | 125 160 160 155 145 150 160 161 161 165 165 163 Slowest Speed 243 | 160 160 160 160 145 240 160 240 240 165 165 243 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 47 | 4 98 32 62 72 88 35 86 42 39 7 10 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 7 | . 1 . . . 3 2 . 1 . . . Known Exits Taken 6 | . . 1 . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . Scrap Searched 4 | . . . . 3 . . . . . 1 . Spaces Dug 66 | . . . . . . 10 11 27 . . 18 Terrain Destroyed 241 | . . 8 . . . 21 15 108 1 . 88 Melee . | . . . . . . . . . . . . Projectile 25 | . . . . . . . 4 15 1 . 5 AOE 216 | . . 8 . . . 21 11 93 . . 83 Terrain Rammed 17 | . . . . . . . . . . . 17 Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Total 8434 | 52 867 166 235 303 1771 1524 875 2065 211 29 336 Wait 806 | . 123 . . . 291 63 66 233 . . 30 Move 6889 | 37 670 161 225 291 1268 1366 696 1699 199 29 248 Hop . | . . . . . . . . . . . . Pick Up 96 | 6 7 . 2 9 32 10 8 18 . . 4 Fast Attach 40 | 4 2 . . . 7 4 14 8 . . 1 Attach 31 | 3 1 . 1 2 5 3 3 7 1 . 5 Detach 7 | 1 . . 2 . . . 2 1 . . 1 Swap 88 | . 1 2 1 . 32 15 10 20 . . 7 Drop 110 | . 2 . 4 1 39 17 25 22 . . . Fire 314 | . 58 1 . . 81 44 42 55 11 . 22 Melee . | . . . . . . . . . . . . Ram 18 | . . . . . 1 . . . . . 17 Kick . | . . . . . . . . . . . . Crush 27 | 1 3 2 . . 10 2 6 2 . . 1 Escape Stasis . | . . . . . . . . . . . . Rewire 2 | . . . . . . . 2 . . . . Trap 6 | . . . . . 5 . 1 . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 4 exits: Mat x2 / *Exi / Sub) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / *Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / Zio) -5/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 12) 552 | -10/Materials | Discovered new exit (range 16) 730 | -10/Materials | Repaired Lgt. Treads 880 | -10/Materials | Discovered new exit (range 6) 1054 | -10/Materials | Discovered new exit (range 14) 1138 | -10/Materials | Learned Storage security intel 1204 | -10/Materials | Learned 4 Subcaves zone layouts 1253 | -10/Materials | Discovered new exit (range 3) 1258 | -10/Materials | Learned location of 2 exits from Mines 1339 | -10/Materials | Learned location of 2 exits from Mines 1386 | -10/Materials | Learned location of Recycling (-7) 1442 | -10/Materials | Learned 4 Subcaves zone layouts 1452 | -10/Materials | Entered Mines 1453 | -10/Mines | Identified exit to Subcaves 1453 | -10/Mines | Identified exit to Materials 1453 | -10/Mines | Identified exit to Exiles 1454 | -10/Mines | Core integrity fell below 50% 1710 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1718 | -10/Mines | Entered Exiles 1760 | -10/Exiles | Met 8R-AWN 1785 | -10/Exiles | Met EX-HEX 1830 | -10/Exiles | Met EX-BIN 1851 | -10/Exiles | Aligned with FarCom system 1853 | -10/Exiles | Given EX-Vault access code 1891 | -10/Exiles | Opened EX-Vault 1898 | -10/Exiles | Found Skeleton Box 1931 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1981 | -10/Exiles | Met EX-DEC 2064 | -10/Exiles | Discovered new exit (range 10) 2076 | -10/Exiles | Left Exiles lab with Skeleton Box 2076 | -10/Exiles | Entered Mines 2077 | -9/Mines | Met a Derelict testing a Signal Generator 2080 | -9/Mines | Found Signal Generator 2246 | -9/Mines | Found a hidden stash of uninstalled traps 2478 | -9/Mines | Discovered new exit (range 5) 2510 | -9/Mines | Entered Materials 2510 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2647 | -8/Materials | Garrison activated, responded to threat 2913 | -8/Materials | Discovered new exit (range 3) 3149 | -8/Materials | Repaired Imp. Medium Laser 3464 | -8/Materials | Build established: Skirmisher 3982 | -8/Materials | Build established: Scavenger-Skirmisher 4407 | -8/Materials | Learned Storage garrison access intel 4474 | -8/Materials | Learned Factory trap positions 4533 | -8/Materials | Learned Storage emergency access door positions 4582 | -8/Materials | Learned location of Extension (-4) 4656 | -8/Materials | Learned location of 1 exit from Extension 4697 | -8/Materials | Learned location of Lower Caves (-6) 4748 | -8/Materials | Learned Factory garrison access intel 4810 | -8/Materials | Learned location of Storage (-7) 5012 | -8/Materials | Discovered new exit (range 14) 5092 | -8/Materials | Entered Factory 5092 | -7/Factory | Accompanied by 1 ally 5092 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5093 | -7/Factory | Identified exit to Storage 5094 | -7/Factory | Loaded intel: 82 trap records 5095 | -7/Factory | Loaded intel: 4 garrison access locations 6108 | -7/Factory | Discovered new exit (range 15) 6313 | -7/Factory | Discovered new exit (range 4) 6368 | -7/Factory | Central database locked down 6446 | -7/Factory | Learned location of 1 exit from Lower Caves 6476 | -7/Factory | Identified exit to Lower Caves 6485 | -7/Factory | Identified exit to Factory 6557 | -7/Factory | Learned Extension stockpile data 6558 | -7/Factory | Learned Extension terminal intel 6561 | -7/Factory | Learned location of 1 exit from Cetus 6573 | -7/Factory | Learned 2 Extension zone layouts 6594 | -7/Factory | Learned location of Lower Caves (-6) 6625 | -7/Factory | Learned 2 Lower Caves zone layouts 7068 | -7/Factory | Destroyed 8 combat bots 7363 | -7/Factory | Repaired Adv. Heat Sink 7526 | -7/Factory | Entered Storage 7527 | -7/Storage | Identified exit to Recycling 7530 | -7/Storage | Loaded intel: 1 garrison access location 7615 | -7/Storage | Found Prototype Launcher 7615 | -7/Storage | Identified Rocket Array 7810 | -7/Storage | Repaired Lgt. Treads 7959 | -7/Storage | Used back door to open Recycling access 8106 | -7/Storage | Met 01-MTF 8434 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 8575 | -7/Storage | Garrison activated, responded to threat 8648 | -7/Storage | Lost 9 allies 8850 | -7/Storage | Discovered exit to Factory (range 16) 8910 | -7/Storage | Entered Factory 8910 | -6/Factory | Accompanied by 1 ally (01-MTF) 8910 | -6/Factory | Evolved 2 slots: Utility x2 8913 | -6/Factory | 01-MTF left 8934 | -6/Factory | Identified exit to Lower Caves 10102 | -6/Factory | Repaired Lgt. Treads 10151 | -6/Factory | Discovered new exit (range 15) 10516 | -6/Factory | Repaired Cld. Particle Cannon 10640 | -6/Factory | Central database locked down 10823 | -6/Factory | Build established: Hacker-Gunner 11272 | -6/Factory | Build established: Hacker-Skirmisher 11545 | -6/Factory | Learned 2 Upper Caves zone layouts 11589 | -6/Factory | Learned location of 1 exit from Extension 11650 | -6/Factory | Learned 4 Hub_04(d) zone layouts 11664 | -6/Factory | Learned location of 1 exit from Cetus 11669 | -6/Factory | Identified exit to Factory 11670 | -6/Factory | Learned location of 1 exit from Cetus 11688 | -6/Factory | Learned location of 2 exits from Factory 11745 | -6/Factory | Learned location of 1 exit from Lower Caves 12060 | -6/Factory | First assault squad dispatched 12122 | -6/Factory | Build established: Hacker-Gunner 12134 | -6/Factory | Entered Lower Caves 12135 | -6/Lower Caves | Identified exit to Lower Caves 12292 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12505 | -6/Lower Caves | Entered another Lower Caves area 12507 | -6/Lower Caves | Identified exit to Zion 12553 | -6/Lower Caves | Entered Factory 12553 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12554 | -5/Factory | Identified exit to Factory 12778 | -5/Factory | Garrison activated, responded to threat 12803 | -5/Factory | Destroyed 10 combat bots 12853 | -5/Factory | First assault squad dispatched 13095 | -5/Factory | System corruption reached 10% 13099 | -5/Factory | Destroyed 7 combat bots 13150 | -5/Factory | Core integrity fell below 50% 13162 | -5/Factory | Core integrity fell below 20% 13165 | -5/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- assault force dispatched. 13153_ U-05 Engineer lays Concrete. 13155_ Slammed into Wall. 13155_ Destabilizing: Core damaged (-20). 13155_ Destabilizing: Core damaged (-10). 13157_ U-05 Engineer lays Concrete. 13157_ U-05 Engineer builds a Door. 13158_ Slug penetrates Wall. 13158_ Penetrated by Slug. 13158_ U-05 Engineer lays Concrete. 13158_ U-05 Engineer builds a Wall. 13159_ U-05 Engineer lays Concrete. 13161_ Penetrated by Slug. 13161_ U-05 Engineer lays Concrete. 13162_ Slammed into Wall. 13162_ Destabilizing: Core damaged (-50). 13163_ U-05 Engineer lays Concrete. 13164_ Penetrated by Slug. 13165_ U-05 Engineer lays Concrete. 13165_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????? # """ "F" # | | ?????????????????????? # """ """ # | | ????????????????????"" """ # # | | ????????????????????"" """ + """ """ # | | ???????????????????""" """ # """ """ # | | ??????????????????? # """ """ # | | ?????????????????? """ """ # # | | ????????????????"" """ """ # """ """ ? | | ?????????????" """ """ """ # """ """ # | | ???????????? + """ """ ? | | ???????????? ########## ? | | ???????????? #????????##########?? | | ???????????? #######?????????????? | | ???????????? ########w# # ##??????????? | | ????????????? ???????###/# # # #?????????? | | ????????????????????????# uh ##????????? | | ????????????????????????# #????????? | | ????????????????????????# % #????????? | | ????????????????????????# % u #????????? | | ????????????????????????# # #????????? | | ????????????????????????# % #????????? | | ????????????????????????# =% ##????????? | | ????????????????????????# ]%! #????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ????????????????????????#@ %g #?????????? | | ????????????????????????# g #?????????? | | ?????????????????????###### ###+# ###?????????? | | ?????????????????????# ^ #?????????? | | ?????????????????????# ^ #?????????? | | ?????????????????????# #?????????? | | ?????????????????? ^ + ????????? | | ?????????????????##### # ! ??????? | | ?????????????????????# ^^ #? ?????? | | ?????????????????????# ^ #?????????? | | ?????????????????????# ####+#####?????????? | | ?????????????????????# #??? ?????????????? | | ?????????????????????# #???" ?????????????? | | ?????????????????????# #???" ????????????? | | ?????????????????????# ????? ????????????? | | ?????????????????????# ???????????????????? | | ??????????????????????? ???????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 32 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Resistance: TH 10 Core Shielding 20 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Energy Filtering 30 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 20 Trap Extractor Capacity 4 Item Schematics ----------------- Imp. Cooling System | -7/Factory | Hacked Thermic Laser | -7/Factory | Hacked Tesla Rifle | -7/Factory | Hacked Imp. Reaction Control System | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseSpectralChainsaw Manual? 0 Play Time 01:49:34 Cumulative 58.8 hours Start 2024.11.16 @ 23:59:29 End 2024.11.17 @ 10:18:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 38 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4b19983-4ffe-4b6f-bf1c-2cb057143c7f