Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.22 @ 00:15:49 Player: Runagate Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (215) 1075 Value Destroyed (8333) 8333 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (2403) 2403 TOTAL SCORE: 18231 Bonus ------- High Alert Combat Kills 377 Follower Combat Kills 498 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 556 Friendly Fire -28 Cogmind --------- Core Integrity 0/1300 Matter 265/300 Energy 10/100 System Corruption 61% Temperature Cool (12) Movement Core (100) Ox1 Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Improved Core Shielding > --- WEAPON (4) ------- Power Sword > --- INVENTORY (5) ---- Microactuators Makeshift Light Armor Plating Improved Force Field Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Myomer Leg > --- UTILITY ---------- Improved Cooling System Advanced Cooling System Large Storage Unit Improved Sensor Array Advanced Sensor Array Advanced Signal Interpreter Core Analyzer Improved Particle Charger Graphene Brace > --- WEAPON ----------- Plasma Rifle Heavy Beamcaster Dispersion Rifle Quantum Rifle > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Leg Large Battery Microactuators Makeshift Light Armor Plating Improved Force Field Improved Point Defense System Phase Cannon Plasma Lance [Rating: 120] Favorites ----------- Power Fission Core Engine Light Angular Momentum Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Armored Leg Leg Armored Leg Flight Unit Impulse Thruster Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Quantum Rifle Energy Gun Quantum Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Segregator Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Arm Slots Evolved 14 | . . 2 2 2 2 2 2 . . . . 2 . Power 1 | . . . . . . 1 . . . . . . . Propulsion 4 | . . 2 . . . 1 . . . . . 1 . Utility 7 | . . . 1 2 2 . 1 . . . . 1 . Weapon 2 | . . . 1 . . . 1 . . . . . . Parts Attached 193 | 11 11 24 23 18 11 24 6 7 . 9 16 10 23 Power 28 | 2 1 4 6 2 2 3 1 . . 2 2 1 2 Engine 11 | 2 1 4 2 . 1 . 1 . . . . . . Core 11 | . . . 4 2 1 3 . . . 1 . . . Reactor 6 | . . . . . . . . . . 1 2 1 2 Propulsion 49 | 2 3 9 4 5 1 9 . 1 . 4 5 1 5 Treads . | . . . . . . . . . . . . . . Leg 48 | 2 3 9 4 5 1 9 . 1 . 4 5 . 5 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 1 . Utility 61 | 4 3 5 6 8 5 7 3 1 . 3 5 5 6 Device 39 | 3 . 4 6 5 2 3 2 1 . 2 3 5 3 Storage 8 | 1 2 1 . . 2 . 1 . . . . . 1 Processor 3 | . . . . 1 . 1 . . . . 1 . . Hackware . | . . . . . . . . . . . . . . Protection 11 | . 1 . . 2 1 3 . . . 1 1 . 2 Artifact . | . . . . . . . . . . . . . . Weapon 55 | 3 4 6 7 3 3 5 2 5 . . 4 3 10 Energy Gun 26 | . 3 4 6 2 1 2 . 4 . . 4 . . Energy Cannon 10 | . . . 1 . 2 2 2 . . . . 2 1 Ballistic Gun 6 | 3 1 2 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . Launcher 6 | . . . . . . 1 . . . . . . 5 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . 1 4 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 1 . . 1 1 . . . . 1 1 Corrupted Parts 7 | . . . . . . . . . . . . . 7 System Corruption 57 | . . . . . . . . . . . . . 57 Parts Lost 72 | . . 4 1 5 . 4 4 5 . . 11 20 18 Power 9 | . . . 1 1 . . 1 1 . . 1 2 2 Propulsion 24 | . . 4 . 3 . 1 . 1 . . 2 7 6 Utility 18 | . . . . . . 2 2 3 . . 3 5 3 Weapon 21 | . . . . 1 . 1 1 . . . 5 6 7 Highest Loss Streak 13 | . . 1 1 4 . 2 4 4 . . 7 13 10 To Critical Strikes 2 | . . . . . . 1 1 . . . . . . Average Backups 12 | 2 6 12 14 14 13 14 14 10 9 13 12 10 3 Power . | . 1 1 . . 1 1 1 . . . 1 1 . Propulsion 3 | . . 3 4 4 2 2 3 3 3 3 2 3 . Utility 5 | . 2 6 7 7 5 5 5 3 2 5 5 4 3 Weapon 3 | . 1 1 2 3 3 5 3 3 4 5 3 1 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 19 | . . . 7 4 . 3 . . . 3 . 1 1 Power 1 | . . . 1 . . . . . . . . . . Propulsion 4 | . . . 2 . . 1 . . . 1 . . . Utility 9 | . . . 4 3 . 1 . . . . . . 1 Weapon 5 | . . . . 1 . 1 . . . 2 . 1 . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 98 99 98 99 99 98 99 100 100 97 80 33 Engine 3 | . 13 11 2 2 . . 1 5 5 3 . . . Core 4 | . . . 6 4 5 10 8 4 5 6 1 . . Reactor 1 | . . . . . . . . . . . 8 7 3 Leg 29 | . 28 42 36 28 26 28 26 25 26 26 25 22 8 Device 18 | . 13 8 17 22 21 16 21 23 26 24 20 19 4 Storage 9 | . 14 11 9 7 12 11 8 8 10 10 5 4 2 Processor 4 | . . . . 7 6 5 10 8 5 5 9 7 . Protection 1 | . . 2 . . 4 5 . . . 1 4 . 1 Energy Gun 15 | . 9 16 25 21 13 10 5 7 21 21 19 10 . Energy Cannon 2 | . . . 1 . 4 5 14 7 . . . 3 1 Ballistic Gun 2 | . 18 5 . . . . . . . . . . . Peak Build Rating 120 | 7 10 16 41 51 59 82 97 106 103 113 116 120 80 Average Rating 60 | 5 8 13 39 44 51 67 90 97 102 106 105 96 46 On Entrance 55 | . 7 9 16 40 42 55 82 96 102 103 113 107 5 Naked Turns 39 | . . . . . . . . . . . . 30 9 Heaviest Build 101 | 15 21 36 46 47 60 82 81 84 77 95 101 90 61 Greatest Support 121 | 20 20 40 80 80 68 84 80 93 93 97 101 121 96 Greatest Overweight (x) 2 | 2 1 1 . 2 1 1 1 . . . 1 . 2 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 8 14 15 15 15 15 15 15 15 15 15 13 5 Most Carried 15 | 4 9 15 15 15 15 15 15 14 10 15 15 14 5 Average Carried 12 | 2 6 12 14 14 13 14 14 10 9 13 12 10 3 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 3 9 15 15 13 15 14 13 9 10 15 14 5 3 Class Distribution -------------------- 37% | Gunner 18% | Skirmisher 15% | Mutant 10% | Scavenger-Mutant 5% | Scavenger-Skirmisher 4% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Skirmisher | -4/Factory Skirmisher | -4/Upper Caves Skirmisher | -4/Upper Caves Skirmisher | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Gunner | -3/Research Mutant | -3/Armory Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Arm Matter Collected 4100 | 318 428 660 326 325 230 455 116 476 64 120 265 61 256 Remotely . | . . . . . . . . . . . . . . Salvage Created 8819 | 201 404 1134 2178 488 479 1187 463 332 . 160 1164 467 162 Parts 394 | 13 23 59 104 20 25 55 20 16 . 1 34 19 5 Haulers Intercepted 3 | . . . 3 . . . . . . . . . . Recyclers Shooed 10 | . 3 . 1 . 3 2 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . 15 . . 31 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Arm Combat Hostiles Destroyed 166 | . 10 24 41 12 9 24 7 11 . 4 18 4 2 Guns 120 | . 10 22 36 10 7 9 3 . . 4 17 2 . Cannons 20 | . . . 1 . 2 7 4 5 . . . 1 . AOE 13 | . . . 3 . . 5 . 4 . . . . 1 Classes Destroyed 16 | 3 3 3 4 1 . . . 1 . . 1 . . Worker 11 | 1 1 . 3 1 4 1 . . . . . . . Builder 7 | . . . 3 . 2 . . . . . . 2 . Tunneler 6 | 4 . 1 . . 1 . . . . . . . . Hauler 3 | . . . 3 . . . . . . . . . . Recycler 8 | 1 1 1 4 . . . . . . . . 1 . Operator 4 | . . 3 . . . . 1 . . . . . . Watcher 10 | . 3 2 2 1 . 2 . . . . . . . Swarmer 39 | . 6 4 11 4 3 5 . 5 . . 1 . . Saboteur 1 | . . . . . . . . . . . 1 . . Grunt 58 | . 4 12 14 4 . 5 3 1 . 3 9 3 . Brawler 5 | . . . 3 . . 1 . . . . 1 . . Duelist 7 | . . 1 . . . . . . . . 4 . 2 Sentry 30 | . . 7 11 2 4 4 . 1 . . 1 . . Hunter 8 | . . . 2 . . 3 2 . . 1 . . . Programmer 16 | . . . . 2 2 6 2 3 . . 1 . . Behemoth 2 | . . . . . . . . 1 . . . 1 . Decomposer 1 | . . . . . . . . 1 . . . . . Best Kill Streak 8 | 2 5 5 8 5 5 6 6 4 . 2 6 3 1 Combat Bots Only 6 | . 4 5 5 4 4 6 6 4 . 2 6 3 1 Max Kills in Single Turn 4 | 1 1 2 3 2 2 3 1 4 . 1 1 1 1 Gunslinging 1 | . . 1 1 . . . . . . . . . . Exploded 3 | . . . 3 . . 3 . 3 . . . . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Arm Hostile Shots Fired 1220 | . 33 142 88 117 110 115 100 51 . . 174 175 115 Missed 374 | . 12 29 24 43 38 37 25 20 . . 50 55 41 Hits 846 | . 21 113 64 74 72 78 75 31 . . 124 120 74 Melee 29 | . . 3 . . . 1 . . . . 13 . 12 Projectile 817 | . 21 110 64 74 72 77 75 31 . . 111 120 62 AOE 1 | . . . . . . . 1 . . . . . . Critical Strikes 38 | . . 3 4 . . 5 5 . . . 6 4 11 Actively Blocked 12 | . . . . . . . . . . . 6 4 2 Part Disruptions 3 | . . . . . 1 . . 1 . . . . 1 Damage Taken 15415 | . 233 1478 895 896 797 1542 1439 865 . 32 2587 2268 2383 Core 2589 | . 64 126 120 164 116 143 131 116 . . 304 551 754 Absorbed by Shields 410 | . . . . . . . 123 . . 10 277 . . Redirected to Shielding 127 | . . . . . . . . . . . . . 127 Regen/Repaired (Parts) 295 | . . . . . . 75 . . . 220 . . . Core Remaining (%) 77 | 100 74 68 78 76 86 85 . . . . 52 . . Volleys Fired 469 | 23 37 97 75 29 26 50 28 23 . 6 41 27 7 Largest 4 | 2 2 2 3 3 3 3 4 4 . 4 4 4 3 Hottest 376 | 40 76 121 240 216 250 252 350 376 . 376 376 365 120 Shots Fired 1178 | 46 74 178 197 65 74 150 62 85 . 24 134 77 12 Gun 931 | 46 74 178 189 65 56 89 28 5 . 24 132 45 . Cannon 218 | . . . 8 . 18 59 34 67 . . . 32 . Launcher 29 | . . . . . . 2 . 13 . . 2 . 12 Special . | . . . . . . . . . . . . . . Kinetic 201 | 46 63 71 . . . . . 21 . . . . . Thermal 922 | . 11 107 197 61 70 139 53 51 . 24 132 77 . Explosive 17 | . . . . . . 2 . 13 . . 2 . . Electromagnetic 38 | . . . . 4 4 9 9 . . . . . 12 Robot Hit Streak 26 | 4 11 16 17 23 26 14 12 20 . 8 13 19 3 Robot Miss Streak 8 | 2 6 4 8 3 3 3 2 4 . 2 5 2 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 15 | . . 3 4 1 . . . . . 1 6 . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . 1 1 . . Shots Hit Robots 774 | 25 39 124 143 51 49 96 36 45 . 16 91 53 6 Core Hits 451 | 7 21 49 119 32 34 83 14 14 . 11 47 14 6 Critical Kills 5 | . 1 . . . . 1 . 3 . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . . . . . . . Critical Strikes 21 | 1 2 5 . 2 1 1 . 5 . . 2 2 . Burn 13 | . 1 5 . 2 1 . . . . . 2 2 . Meltdown 4 | . . . . . . 1 . 3 . . . . . Destroy 2 | 1 1 . . . . . . . . . . . . Blast 2 | . . . . . . . . 2 . . . . . Melee Attacks 19 | . . . . 5 5 . . . . . . 1 8 Thermal 8 | . . . . . . . . . . . . . 8 Impact 10 | . . . . 5 5 . . . . . . . . Slashing 1 | . . . . . . . . . . . . 1 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 20231 | 281 516 1903 3162 1089 1432 3503 1109 1872 . 486 2699 1783 396 Guns 13863 | 281 495 1858 2982 1089 959 1756 501 . . 486 2506 950 . Cannons 4341 | . . . 48 . 336 1148 608 1396 . . . 805 . Explosions 1848 | . 10 . 102 . 75 599 . 476 . . 190 . 396 Melee . | . . . . . . . . . . . . . . Ramming 179 | . 11 45 30 . 62 . . . . . 3 28 . Kinetic 1709 | 281 367 663 . . . . . 398 . . . . . Thermal 16361 | . 138 1195 3030 1077 1362 2816 998 998 . 486 2506 1755 . Explosive 1157 | . . . . . . 491 . 476 . . 190 . . Electromagnetic 825 | . . . 102 12 8 196 111 . . . . . 396 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 61 | . . . . 1 1 6 6 10 10 10 1 . 61 Average Corruption 4 | . . . . 1 1 1 5 8 10 10 1 . 28 Corruption Purged 1 | . . . . . 1 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 71 | . . . . 3 1 10 6 31 5 2 7 . 6 Message Errors 16 | . . . . . . 2 1 8 2 . 2 . 1 Matter Fused 16 | . . . . . . 4 1 7 1 1 1 . 1 Heat Flow Errors 9 | . . . . 2 . 2 . 4 . . 1 . . Energy Discharges 6 | . . . . . 1 1 . 2 1 . . . 1 Parts Rejected 2 | . . . . . . . . 1 . . . . 1 Parts Fused 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 14 | . . . . 1 . . 4 5 1 1 2 . . Data Loss (major) 3 | . . . . . . . . 1 . . 1 . 1 Misfires 1 | . . . . . . 1 . . . . . . . Alerts 1 | . . . . . . . . 1 . . . . . Weapon Failures 2 | . . . . . . . . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 222 | . . . . . 34 45 1 142 . . . . . Projectiles 144 | . . . . . 7 38 1 98 . . . . . Explosions 74 | . . . . . 23 7 . 44 . . . . . Melee 4 | . . . . . 4 . . . . . . . . Knockbacks 4 | . . . 1 . . . . 2 . . . 1 . Impact 2 | . . . 1 . . . . . . . . 1 . Kinetic 2 | . . . . . . . . 2 . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 297 | . . . . . 49 130 . . . . . . 118 Shots 8 | . . . . . 1 3 . . . . . . 4 Rammed . | . . . . . . . . . . . . . . Targets Rammed 25 | . 2 7 5 1 5 . . . . . 1 4 . Kicked 25 | . 2 7 5 1 5 . . . . . 1 4 . Crushed . | . . . . . . . . . . . . . . Highest Temperature 521 | . 96 345 211 227 207 521 385 257 . 201 372 108 30 Average Temperature 95 | . 32 109 90 84 37 84 84 87 . 92 182 28 17 Received Heat Transfer 2566 | . 57 582 387 129 138 198 80 48 . 13 399 267 268 Effects 10 | . . 4 . . . 3 1 1 . . 1 . . Shutdowns 4 | . . . . . . 2 1 . . . 1 . . Energy Bleed 3 | . . 1 . . . 1 . 1 . . . . . Interference 1 | . . 1 . . . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 1 . 1 . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Fried 9 | . . . 2 . 2 1 . . . . . . 4 Impact Corruptions 2 | . . . 1 . 1 . . . . . . . . Robots Melted 13 | . . 2 1 2 . 3 . 3 . . 1 1 . Combat Hostiles 12 | . . 2 1 2 . 3 . 2 . . 1 1 . Parts Melted 80 | . . 5 19 9 5 16 4 4 . 2 10 6 . Heat Transferred 29004 | . 457 3293 6908 2592 2803 3878 1336 1194 . 647 3589 2307 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Arm Maximum Alert Level 3 | . . 1 3 1 . 3 1 . . . . . . Low Security (%) 55 | 100 100 37 15 2 100 74 19 . . . . 100 100 Level 1 30 | . . 62 26 97 . 8 80 . . . . . . Level 2 8 | . . . 32 . . 15 . . . . . . . Level 3 5 | . . . 26 . . 1 . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 781 | 5 110 363 781 346 140 702 341 . . . . 44 47 Initial 346 | . . . 141 346 140 39 341 . . . . 9 23 Average 199 | 1 36 221 471 268 53 137 243 . . . . 5 12 Influence Increases 5728 | 30 339 788 1221 406 299 993 208 260 . 403 403 223 155 Destroy 0b10 Robot/C 3540 | . 200 480 820 240 180 480 140 220 . 280 360 80 60 Destroy 0b10 Robot/NC 250 | 30 25 35 75 10 35 15 5 . . 5 . 15 . Destroy Leader 756 | . 46 144 210 62 70 124 30 40 . . 10 20 . Allied During Kill 130 | . . . . . . . . . . 118 3 . 9 Successful Hack 76 | . 37 18 5 14 . 2 . . . . . . . Disable Machine 300 | . 15 15 60 . . 150 15 . . . . 15 30 Destroy Structure 346 | . 16 6 21 5 14 222 18 . . . . 18 26 Partial Spotted 45 | . . 30 15 . . . . . . . . . . Lose Combat Pursuer 285 | . . 60 15 75 . . . . . . 30 75 30 Influence Decreases 5722 | 30 339 453 793 883 503 377 691 475 . 150 641 194 193 Entered New Map 1517 | . . . 194 417 146 43 357 80 . . 253 6 21 Time Decay 3644 | 30 339 413 589 416 357 294 294 345 . 110 268 99 90 Lost Part 476 | . . 40 10 50 . 40 40 50 . . 90 89 67 Lost Ally 85 | . . . . . . . . . . 40 30 . 15 Squads Dispatched 32 | . 2 4 7 4 2 5 3 . . . 1 2 2 Investigation 4 | . . 1 1 . 1 . . . . . . 1 . Extermination 10 | . . . . 2 1 3 2 . . . . 1 1 Reinforcement 13 | . 2 3 2 2 . 2 1 . . . . . 1 Assault 2 | . . . 1 . . . . . . . 1 . . Garrison 3 | . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Arm Distress Signals 10 | . 1 3 4 . . 1 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 289 | . 18 37 61 17 10 31 9 15 . 30 29 19 13 Peak Tracking Total 10 | . 5 5 4 4 5 6 5 4 . 7 9 10 6 Tactical Retreats 12 | . . 3 1 2 . . . . . . 2 2 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Arm Traps Triggered 12 | . 3 1 1 . 2 1 1 . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Arm Machines Disabled 21 | . 1 1 4 . . 10 1 1 . . . 1 2 Max in Single Turn 3 | . 1 1 3 . . 3 1 1 . . . 1 1 Garrison Access 1 | . . . . . . 1 . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Arm Machines Accessed 29 | . 6 7 6 2 . 2 . . . 4 . 1 1 Terminals 21 | . 6 7 6 1 . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . . . . . 1 . Total Hacks 74 | . 15 19 15 3 . 4 . . . 14 . 1 3 Successful 44 | . 6 10 9 1 . 3 . . . 14 . . 1 Failed 30 | . 9 9 6 2 . 1 . . . . . 1 2 Catastrophic 6 | . 2 1 1 1 . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 47 | . 15 19 13 . . . . . . . . . . Terminals 54 | . 15 19 15 2 . . . . . . . . 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . 2 . . . . . 1 . Terminal Hacks 18 | . 1 . 1 1 . . . . . 14 . . 1 Record 9 | . . . . . . . . . . 9 . . . Prototype ID Bank 6 | . 1 . . . . . . . . 5 . . . Open Door 1 | . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . 1 . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks 23 | . 5 10 8 . . . . . . . . . . Terminals 23 | . 5 10 8 . . . . . . . . . . Botnet 5 | . . 3 2 . . . . . . . . . . Operators 2 | . . 1 1 . . . . . . . . . . Skim 16 | . 5 6 5 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 22 | . 6 6 5 2 . 1 . . . . . 1 1 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . Time 44 | . . . . . . 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Arm Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . 5 2 . 3 Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Arm Total Allies 10 | . . . . . . . . . . 5 2 . 3 Largest Group 5 | . . . . . . . . . . 5 2 . 3 Highest-Rated Group 267 | . . . . . . . . . . 262 114 . 267 Highest-Rated Ally 89 | . . . . . . . . . . 64 64 . 89 Total Orders 4 | . . . . . . . . . . 4 . . . STAY 2 | . . . . . . . . . . 2 . . . FOLLOW 2 | . . . . . . . . . . 2 . . . Ally Attacks 107 | . . . . . . . . . . 93 6 . 8 Total Damage 3340 | . . . . . . . . . . 3035 201 . 104 Kills 12 | . . . . . . . . . . 11 . . 1 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Arm Active Infowar (turns) 8285 | 85 1232 103 415 905 970 916 547 946 243 850 839 234 . Sensors 6331 | . . . . 837 963 878 544 943 243 850 839 234 . Seismic 5206 | 85 1232 103 415 852 812 914 540 253 . . . . . Jamming 230 | . . . . 230 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Arm Turns Passed 12825 | 160 1239 1133 1852 1004 1025 1333 659 1096 243 1229 1015 525 312 Spaces Moved 7509 | 58 686 580 871 552 564 807 299 763 201 793 670 440 225 Core 169 | 12 . . . . . . . . . . . 68 89 Treads . | . . . . . . . . . . . . . . Legs 7234 | 46 686 580 871 552 564 807 299 763 201 793 670 266 136 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 106 | . . . . . . . . . . . . 106 . Fastest Speed 40 | 50 120 120 120 123 125 114 120 120 120 120 120 40 50 Average Speed 124 | 113 132 125 129 129 137 119 174 120 120 120 121 89 90 Slowest Speed 260 | 150 190 190 130 260 196 192 190 120 120 120 190 120 180 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . 4 2 Potential Cave-ins 4 | . . . . . . . . 4 . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . Exploration Rate (%) 43 | 5 99 59 81 19 15 18 9 79 37 72 82 18 10 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 5 | . 1 1 2 . . . . 1 . . . . . Known Exits Taken 9 | . . 1 . 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 . 1 . . . . . . . . Scrap Searched 4 | . . . . . . . . 2 . . 2 . . Spaces Dug 21 | . . . . 5 6 1 6 . . . . 3 . Terrain Destroyed 319 | . 13 . 20 5 13 125 12 79 . . 33 8 11 Melee 11 | . . . . 5 5 . . . . . . 1 . Projectile 92 | . . . 1 . 6 18 12 27 . . 21 7 . AOE 216 | . 13 . 19 . 2 107 . 52 . . 12 . 11 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Arm Total 9910 | 101 946 798 1419 764 731 1063 388 881 202 1063 765 498 291 Wait 1338 | 8 184 59 385 120 99 132 42 73 . 205 9 13 9 Move 7484 | 57 685 579 870 551 563 806 298 761 200 792 669 432 221 Hop 5 | . . . . . . . . . . . . 3 2 Pick Up 85 | . 11 8 20 13 3 10 4 2 1 11 2 . . Fast Attach 54 | 8 4 1 3 1 . 3 1 . . . 4 6 23 Attach 49 | . 1 7 2 6 3 5 5 6 . . 8 4 2 Detach 3 | 1 . . . . 1 . . . . . 1 . . Swap 218 | 3 11 30 29 28 22 34 10 14 1 9 17 8 2 Drop 103 | 1 11 10 30 10 4 23 . 1 . 11 2 . . Fire 469 | 23 37 97 75 29 26 50 28 23 . 6 41 27 7 Melee 19 | . . . . 5 5 . . . . . . 1 8 Ram . | . . . . . . . . . . . . . . Kick 25 | . 2 7 5 1 5 . . . . . 1 4 . Crush . | . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . 1 . . . . . Rewire 57 | . . . . . . . . . . 29 11 . 17 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x2 / Sto x2 / *Low) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Armory (discovered 1 exit: Res) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 161 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 14) 842 | -10/Materials | Discovered new exit (range 13) 947 | -10/Materials | Discovered new exit (range 15) 1104 | -10/Materials | Learned Storage emergency access door positions 1104 | -10/Materials | Discovered new exit (range 9) 1198 | -10/Materials | Learned 2 Storage zone layouts 1231 | -10/Materials | Learned location of 2 exits from Subcaves 1263 | -10/Materials | Learned Storage trap positions 1274 | -10/Materials | Identified exit to Subcaves 1274 | -10/Materials | Learned location of 1 exit from Materials 1294 | -10/Materials | Learned location of 1 exit from Storage 1363 | -10/Materials | Learned location of Storage (-7) 1400 | -10/Materials | Entered another Materials area 1400 | -9/Materials | Evolved 2 slots: Propulsion x2 1401 | -9/Materials | Identified exit to Materials 1402 | -9/Materials | Identified exit to Mines 1710 | -9/Materials | Build established: Scavenger-Mutant 2205 | -9/Materials | Discovered exit to Mines (range 9) 2389 | -9/Materials | Learned Storage trap positions 2416 | -9/Materials | Learned Storage emergency access door positions 2471 | -9/Materials | Learned Storage security intel 2533 | -9/Materials | Entered another Materials area 2533 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2839 | -8/Materials | Build established: Gunner 3287 | -8/Materials | Garrison activated, responded to threat 3468 | -8/Materials | Discovered new exit (range 4) 3908 | -8/Materials | Learned Factory security intel 3982 | -8/Materials | Learned location of Lower Caves (-6) 4098 | -8/Materials | Learned Factory trap positions 4133 | -8/Materials | First assault squad dispatched 4142 | -8/Materials | Learned Factory stockpile data 4197 | -8/Materials | Learned location of 3 exits from Factory 4263 | -8/Materials | Learned location of Recycling (-7) 4350 | -8/Materials | Discovered new exit (range 15) 4385 | -8/Materials | Entered Factory 4385 | -7/Factory | Evolved 2 slots: Utility x2 4386 | -7/Factory | Identified exit to Storage 4387 | -7/Factory | Identified exit to Factory 4387 | -7/Factory | Identified exit to Lower Caves 4388 | -7/Factory | Loaded intel: 102 trap records 5144 | -7/Factory | Lost 4 parts (3n1w) 5389 | -7/Factory | Entered another Factory area 5389 | -6/Factory | Evolved 2 slots: Utility x2 5611 | -6/Factory | Discovered new exit (range 6) 6400 | -6/Factory | Discovered new exit (range 10) 6414 | -6/Factory | Entered another Factory area 6414 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6594 | -5/Factory | Repaired Gatling Laser 7626 | -5/Factory | Discovered new exit (range 16) 7747 | -5/Factory | Identified exit to Factory 7747 | -5/Factory | Entered another Factory area 7747 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8048 | -4/Factory | Build established: Skirmisher 8272 | -4/Factory | Lost 4 parts (1p2u1w) 8388 | -4/Factory | Discovered new exit (range 15) 8405 | -4/Factory | Identified exit to Upper Caves 8406 | -4/Factory | Entered Upper Caves 8731 | -4/Upper Caves | Spotted B-86 Titan 8757 | -4/Upper Caves | Destroyed B-86 Titan 8787 | -4/Upper Caves | Lost 4 parts (1p1n2u) 8933 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9077 | -4/Upper Caves | Learned location of Testing (-2) 9159 | -4/Upper Caves | Crushed by falling debris 9160 | -4/Upper Caves | System corruption reached 10% 9491 | -4/Upper Caves | Discovered new exit (range 5) 9496 | -4/Upper Caves | Identified exit to Upper Caves 9502 | -4/Upper Caves | Entered another Upper Caves area 9737 | -4/Upper Caves | Discovered new exit (range 4) 9744 | -4/Upper Caves | Identified exit to Warlord 9745 | -4/Upper Caves | Entered Warlord 9786 | -4/Warlord | System corruption cleaned by Quarantine Array 10288 | -4/Warlord | Learned Quarantine trap positions 10290 | -4/Warlord | Learned 4 Armory zone layouts 10290 | -4/Warlord | Learned 4 Research zone layouts 10290 | -4/Warlord | Learned 4 Access zone layouts 10291 | -4/Warlord | Learned Testing security intel 10291 | -4/Warlord | Learned Factory scanalyzer intel 10291 | -4/Warlord | Learned Armory terminal intel 10291 | -4/Warlord | Learned Research recycling unit intel 10480 | -4/Warlord | Met Warlord 10489 | -4/Warlord | Warlord's base attacked by MAIN.C 10839 | -4/Warlord | Warlord forces counterattacked 10854 | -4/Warlord | Lost 3 allies 10873 | -4/Warlord | Spotted Striker 10874 | -4/Warlord | Spotted Striker 10908 | -4/Warlord | Spotted Executioner 10939 | -4/Warlord | Lost 8 allies 10956 | -4/Warlord | Discovered new exit (range 12) 10967 | -4/Warlord | Identified exit to Proximity Caves 10974 | -4/Warlord | Entered Proximity Caves 10974 | -3/Proximity Caves | Accompanied by 2 allies 10975 | -3/Proximity Caves | Identified exit to Research 11115 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 11198 | -3/Proximity Caves | Build established: Scavenger-Tank 11352 | -3/Proximity Caves | Lost 7 parts (1p2n1u3w) 11695 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 11989 | -3/Proximity Caves | Entered Research 11989 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11990 | -3/Research | Identified exit to Armory 11992 | -3/Research | Loaded intel: 5 recycling unit locations 12169 | -3/Research | Spotted B-86 Titan 12220 | -3/Research | Lost 3 parts (1u2w) 12234 | -3/Research | Destroyed B-86 Titan 12259 | -3/Research | Lost 3 parts (1n2u) 12390 | -3/Research | Build established: Scavenger-Gunner 12432 | -3/Research | Released all parts (8) 12463 | -3/Research | Lost 13 parts (2p5n2u4w) 12514 | -3/Research | Entered Armory 12515 | -3/Armory | Identified exit to Research 12516 | -3/Armory | Loaded intel: 16 terminal locations 12745 | -3/Armory | System corruption reached 10% 12767 | -3/Armory | Lost 4 parts (1p2u1w) 12799 | -3/Armory | Core integrity fell below 50% 12804 | -3/Armory | Energy Cycler disabled 12805 | -3/Armory | Released all parts (3) 12813 | -3/Armory | System corruption reached 30% 12822 | -3/Armory | Core integrity fell below 20% 12826 | -3/Armory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 12805_ Released Lgt. Antimatter Reactor. 12805_ Released Energy Well. 12805_ Acquired 61 matter. 12808_ Critical hit (Burn: +37). 12811_ System corrupted: Energy discharge (-16). 12813_ P-80 Master resets G-67 Veteran, system corruption cleaned. 12813_ P-80 Master resets P-80 Master, system corruption cleaned. 12814_ Acquired Corrupted Flexi-carbon Leg. 12814_ Integrated Corrupted Flexi-carbon Leg (+2). 12817_ Acquired Corrupted Hvy. Proton Missile Launcher. 12817_ Integrated Corrupted Hvy. Proton Missile Launcher (+7). 12818_ Hvy. Proton Missile Launcher destroyed. 12819_ Flexi-carbon Leg destroyed. 12819_ Acquired Corrupted Unknown Slashing Weapon. 12819_ Identified Power Sword. 12819_ Integrated Corrupted Power Sword (+10). 12822_ Acquired Imp. Core Shielding. 12824_ Acquired Corrupted Microactuators. 12824_ Integrated Corrupted Microactuators (+10). 12826_ Microactuators destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????# ###### " | | ?????????????????????????????#### #????# | | ????????????????????????????????## ##????# | | ?????????????????????????????????# #?????####### | | ????????????????????????########## ^#???????????? | | ????????????"T"?????????# # ############# | | ????????????????????????# """ # ## | | ????????????????????????# """ # ## | | ????????????????????????# """ # ## | | ????????????????????????# / ## | | ????????????????????????# """ # ## """ | | ????????????????????????# """ # ## | | ????????????????????????# """ =# ## | | ????????????????????????# # ## | | ????????????????????????########## ## """ | | ?????????????????????????????????# ## | | ????????????????????????########## ## | | ????????????????????????# T ]/## # | | ????????????????????????# ## ############ | | ????????????????????????# ## ###########? | | ????????????????????????# ]]## # ? | | ????????????????????????# ###### # | | ????????????????????????# #????## ## | | ???????????????????" ??## #######!! ## | | ???????????????????" #p g %%= ## | | ???????????????????" / @ g !=* ## | | ???????????????????" #p p g ## | | ???????????????? # ########=%*## | | ??????????????# ?# #??????#%!]## | | ??????????????# ??+ +??????+ !!## | | ??????????????######+??####??????# ## ? | | ?????????????????????????????????# ## ? | | ?????????????????????????????????# ###########?? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# +???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????" #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????/ ???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ????????????????????????????????? ????????????? | | ????????????????????????????????? ????????????? | | ?????????????????????????????????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 135 Coolant Potential 100 Energy Generation 51 Energy Capacity 770 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 30 Armor Coverage 375 Propulsion Shielding 33 Point Defense Rating 160 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 8 Core Analysis 6 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Gatling Laser | 11% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseUtilityObliterator Manual? 0 Play Time 01:38:28 Cumulative 208.6 hours Start 2025.10.21 @ 22:37:22 End 2025.10.22 @ 00:15:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 342 Rogue 340 Adventurer 0 Explorer 2 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 52 Gallery% 60 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 82x60 Zoom Use 7% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eebe8cbd-c14d-4ac0-9fc5-8f9dd8af2b13