Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.06 @ 16:51:25 // Winter2019/RPGLIKE Player: Jack Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1608) 1608 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4159 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/600 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (1) ------ (None) > --- WEAPON (4) ------- Katana > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Light Armor Plating > --- WEAPON ----------- Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Katana [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Light Armor Plating Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 4 | 4 . . . . Power . | . . . . . Propulsion 1 | 1 . . . . Utility . | . . . . . Weapon 3 | 3 . . . . Parts Attached 13 | 2 6 4 . 1 Power 3 | . 2 1 . . Engine 3 | . 2 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | . 2 1 . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 3 | . 2 1 . . Utility 1 | . . 1 . . Device . | . . . . . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 6 | 2 2 1 . 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 2 2 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 2 | . . . 2 . To Critical Strikes . | . . . . . Average Backups . | . . . 1 . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . 1 . Tool/Special . | . . . . . Unused Backups . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 81 | . 56 91 98 6 Engine 10 | . 4 12 12 . Flight 20 | . 10 25 24 . Protection 5 | . . 4 11 . Ballistic Gun 44 | . 41 50 49 . Peak Build Rating 9 | 2 7 9 9 3 Average Rating 7 | 1 4 7 8 1 On Entrance 3 | . 2 7 9 . Naked Turns 92 | . . . 2 90 Heaviest Build 13 | 3 8 13 13 2 Greatest Support 13 | 3 13 13 13 8 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 1 | . . 1 1 1 Average Capacity . | . . . 1 1 Most Carried 1 | . . 1 1 1 Average Carried . | . . . 1 . Final Capacity 1 | . . 1 1 1 Final Carried 1 | . . 1 1 . Class Distribution -------------------- 84% | Scavenger-Gunner 6% | Hacker-Mutant 5% | Gunner 4% | Mutant Dominant Class ---------------- Scavenger-Gunner | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1135 | 200 173 492 245 25 Remotely . | . . . . . Salvage Created 1820 | . 278 1054 327 161 Parts 130 | . 23 63 30 14 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 44 | . 9 20 10 5 Melee 5 | . . . . 5 Guns 39 | . 9 20 10 . Classes Destroyed 9 | . 3 5 1 . Worker 1 | . . 1 . . Recycler 1 | . . 1 . . Operator 2 | . 1 1 . . Swarmer 10 | . 5 3 2 . Grunt 18 | . 4 9 4 1 Brawler 1 | . . 1 . . Duelist 2 | . . 1 1 . Sentry 10 | . . 6 2 2 Hunter 3 | . . . 1 2 Best Kill Streak 7 | . 3 7 3 4 Combat Bots Only 6 | . 3 6 3 4 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 278 | . 29 83 93 73 Missed 97 | . 9 29 31 28 Hits 181 | . 20 54 62 45 Melee 9 | . . . 9 . Projectile 172 | . 20 54 53 45 Critical Strikes 6 | . 1 . 5 . Damage Taken 2193 | . 212 618 955 408 Core 1811 | . 175 495 754 387 Absorbed by Shields . | . . . . . Redirected to Core 1102 | . 117 384 537 64 Core Remaining (%) 76 | 100 92 79 35 . Volleys Fired 112 | . 25 53 34 . Largest 4 | . 4 4 4 . Hottest 83 | . 80 83 83 . Shots Fired 433 | . 89 212 132 . Gun 433 | . 89 212 132 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 433 | . 89 212 132 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 17 | . 17 11 9 . Robot Miss Streak 7 | . 2 7 5 . Penetration Max . | . . . . . Secondary Targets 3 | . . 3 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 254 | . 53 110 82 9 Core Hits 106 | . 17 49 33 7 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Sever 1 | . . . . 1 Melee Attacks 18 | . . . . 18 Impact . | . . . . . Slashing 18 | . . . . 18 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2832 | . 513 1125 895 299 Guns 2533 | . 513 1125 895 . Cannons . | . . . . . Explosions . | . . . . . Melee 299 | . . . . 299 Ramming . | . . . . . Kinetic 2533 | . 513 1125 895 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 299 | . . . . 299 Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . 4 . Message Errors 2 | . . . 2 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 367 | . 158 367 231 . Average Temperature 89 | . 55 114 73 . Received Heat Transfer 675 | . 87 243 243 102 Effects 3 | . . 3 . . Shutdowns 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Matter Decay 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . 2 1 . Low Security (%) 62 | 100 100 38 80 100 Level 1 36 | . . 58 19 . Level 2 1 | . . 2 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 409 | . 140 409 244 128 Initial 113 | . . 54 113 77 Average 177 | . 51 236 155 55 Influence Increases 1421 | . 240 689 351 141 Destroy 0b10 Robot/C 880 | . 180 400 200 100 Destroy 0b10 Robot/NC 20 | . 5 15 . . Destroy Leader 240 | . 40 110 60 30 Successful Hack 20 | . . 13 . 7 Destroy Structure 6 | . . 1 1 4 Partial Spotted 60 | . . 45 15 . Lose Combat Pursuer 195 | . 15 105 75 . Influence Decreases 1293 | . 110 550 448 185 Entered New Map 327 | . . 76 156 95 Time Decay 936 | . 110 474 262 90 Lost Part 20 | . . . 20 . Lost Ally 10 | . . . 10 . Squads Dispatched 8 | . 2 1 3 2 Investigation 2 | . . . . 2 Extermination . | . . . . . Reinforcement 6 | . 2 1 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . 1 1 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 95 | . 17 37 31 10 Peak Tracking Total 10 | . 6 10 10 5 Tactical Retreats 5 | . 1 1 3 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 19 | . . 11 5 3 Terminals 18 | . . 11 5 2 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 35 | . . 14 11 10 Successful 24 | . . 12 7 5 Failed 10 | . . 2 4 4 Catastrophic . | . . . . . Database Lockouts 1 | . . . . 1 Manual 33 | . . 13 11 9 Terminals 32 | . . 14 11 7 Fabricators 3 | . . . . 3 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . 1 1 2 Part Schematic 1 | . . . . 1 Terminal Index 2 | . . 1 1 . Fabricator Index 1 | . . . . 1 Fabricator Hacks 2 | . . . . 2 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 18 | . . 11 6 1 Terminals 17 | . . 11 6 . Assimilate 1 | . . . 1 . Botnet 1 | . . 1 . . Skim 15 | . . 10 5 . Fabricators 1 | . . . . 1 Prioritize 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 8 | . . 2 3 3 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 42 | . . . . 42 Total Part Build Rating 8 | . . . . 8 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 10 | . . . 10 . Highest-Rated Ally 10 | . . . 10 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2272 | 16 268 1218 575 195 Spaces Moved 1686 | 26 362 638 424 236 Core 460 | 26 189 . 9 236 Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 1226 | . 173 638 415 . Fastest Speed 37 | 50 37 37 37 50 Average Speed 40 | 50 43 37 37 50 Slowest Speed 50 | 50 50 37 50 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 21 | . 1 10 10 . Potential Cave-ins 2 | . . . . 2 Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 3 60 54 45 8 Regions Visited 4 Branch Regions . Pre-discovered Areas 5 | . . 3 2 . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug 6 | . . . . 6 Terrain Destroyed 6 | . . . . 6 Melee 6 | . . . . 6 Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2998 | 27 420 1505 760 286 Wait 1130 | . 20 798 288 24 Move 1641 | 25 359 617 404 236 Hop 20 | . 1 10 9 . Pick Up 1 | . . 1 . . Fast Attach 8 | 2 5 1 . . Attach 1 | . . . . 1 Detach . | . . . . . Swap 4 | . 1 3 . . Drop 5 | . 1 3 1 . Fire 112 | . 25 53 34 . Melee 18 | . . . . 18 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 58 | . 8 19 24 7 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Sto x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x3) 8 | -11/Scrapyard | Discovered new exit (range 15) 17 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 5) 122 | -10/Materials | Discovered new exit (range 16) 133 | -10/Materials | Discovered new exit (range 16) 149 | -10/Materials | Discovered new exit (range 13) 285 | -10/Materials | Entered another Materials area 287 | -9/Materials | Reached level 2 335 | -9/Materials | Discovered new exit (range 15) 382 | -9/Materials | Reached level 3 460 | -9/Materials | Build established: Scavenger-Gunner 532 | -9/Materials | Loaded intel: 18 trap records 620 | -9/Materials | Learned 2 Storage zone layouts 630 | -9/Materials | Learned location of Recycling (-7) 661 | -9/Materials | Identified exit to Materials 690 | -9/Materials | Learned 2 Storage zone layouts 883 | -9/Materials | Core integrity fell below 50% 940 | -9/Materials | Reached level 4 1122 | -9/Materials | Loaded intel: 2 repair station locations 1191 | -9/Materials | Learned location of Zion (-6) 1248 | -9/Materials | Identified exit to Mines 1329 | -9/Materials | Learned 2 Materials zone layouts 1373 | -9/Materials | Learned 4 Recycling zone layouts 1503 | -9/Materials | Entered another Materials area 1505 | -8/Materials | Reached level 5 1621 | -8/Materials | Discovered new exit (range 13) 1752 | -8/Materials | Learned Factory emergency access door positions 1791 | -8/Materials | Learned Storage emergency access door positions 1818 | -8/Materials | Learned 4 Recycling zone layouts 1834 | -8/Materials | Learned 4 Factory zone layouts 1841 | -8/Materials | Learned 2 Storage zone layouts 1843 | -8/Materials | Learned location of 1 exit from Lower Caves 1844 | -8/Materials | Learned 4 Recycling zone layouts 1875 | -8/Materials | Learned Storage emergency access door positions 1968 | -8/Materials | Reached level 6 2062 | -8/Materials | Discovered new exit (range 14) 2074 | -8/Materials | Core integrity fell below 50% 2078 | -8/Materials | Entered Factory 2079 | -7/Factory | Identified exit to Storage 2079 | -7/Factory | Core integrity fell below 50% 2080 | -7/Factory | Reached level 7 2147 | -7/Factory | Central database locked down 2257 | -7/Factory | Core integrity fell below 20% 2273 | -7/Factory | Fabricated Microactuators (x2) 2273 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Time: 84 Initiate build sequence. >>Trojan(Prioritize) Trojan loaded successfully. Testing... Prioritization routine active. >>Build Building Microactuators... ETC: 42 ALERT: Unauthorized use of fabrication network. Dispatching investigation squad. Slug penetrates Assembly Bed. Penetrated by Slug. H-55 Commando destroyed. Slug penetrates Assembly Bed. H-55 Commando destroyed. Y-54 Guardian Lgt. Treads severed. Y-54 Guardian destroyed. G-47 Trooper destroyed. Acquired 25 matter. Fabricator completes Microactuators. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ##########+#?????????????????????????????????????? | | #?? ? ???????????????????????????????????? | | ! #?""" ?#??????????????????????????????????? | | # "G" ? #??????????????????????????????????? | | # " ? #??????????????????????????????????? | | "" # ? #??????????????????????????????????? | | "" # *** #??????????????????????????????????? | | # *** #??????????????????????????????????? | | # ** #?????????????????????????????????? | | "" # ##?????????????????????????????????? | | "" #?######+#??????????????????????????????????? | | #???????????????????????????????????????????? | | ##??###?????????????????????????????????????? | | #####"##?# ?????????????????????????????????????? | | ###### ### #?#####+########??????????????????????? | | ##### #?# """"[#??????????????????????? | | ###"# ### =""F"%#??????????????????????? | | #?# # [!%=[!=#??????????????????????? | | #?# # !""""!#??????????????????????? | | #?# > + """"%#??????????????????????? | | #?# # """"=#??????????????????????? | | ######?# # """"%#??????????????????????? | | ???????### ### ]!] """"@#??????????????????????? | | ?????????# #?# ]!] """"g#??????????????????????? | | ????????? #?# !!] =*#??????????????????????? | | ???????? #?# #??????????????????????? | | ??????? #?# [*= #??????????????????????? | | ?????? ? #?###### #######??????????????????????? | | ?????#?### #??????###????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ?????????# ??????????????????????????????????????? | | ?????????? ??????????????????????????????????????? | | ??????????+??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????+????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 62 Offensive Hacking 40 Item Schematics ----------------- Microactuators | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Microactuators | x2 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Levels Raised 6 | . . 3 2 1 XP Earned 13145 | 3000 1100 4095 2800 2150 XP Spent 10450 | 2900 100 1450 . 6000 Upgrades 14 | 4 1 4 . 5 Propulsion Slot 1 | 1 . . . . Weapon Slot 3 | 3 . . . . Mass Support 1 | . 1 . . . Inventory Capacity 1 | . . 1 . . Hack Attack % 8 | . . 3 . 5 Protomatter Created 553 | . 66 181 169 137 Integrity Restored 1216 | . 142 417 495 162 Core 1201 | . 127 417 495 162 Parts 15 | . 15 . . . Protomatter Decayed 4 | . . . 4 . Game ------ Seed LinkedCoolingCalibrator Manual? 0 Play Time 00:18:23 Cumulative 260.8 hours Start 2025.06.06 @ 16:34:40 End 2025.06.06 @ 16:51:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 262 Rogue 73 Adventurer 177 Explorer 12 Win Type - Total 65 Types 19/1/16/2/12/0/4/5/0/6 Lore% 54 Gallery% 53 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e1df62eb-712a-4132-a7fe-8120d0737267