Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.16 @ 16:00:07 Player: MrProgressor Result: Destroyed by Heavy Explosive Trap Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (121) 605 Value Destroyed (3533) 3533 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (348) 348 TOTAL SCORE: 8926 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 37 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 295/325 System Corruption 0% Temperature Cool (2) Movement Hovering (56) Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Nuclear Core > --- PROPULSION (4) --- Gravmag Array Gravmag Array > --- UTILITY (7) ------ Visual Processing Unit Advanced Terrain Scanner Advanced Melee Analysis Suite Advanced ECM Suite Improved Reaction Control System Improved System Shield Corruption Screen > --- WEAPON (2) ------- Power Sword Heavy Pick > --- INVENTORY (5) ---- Gravmag System Gravmag System Advanced Heat Sink Gravity Neutralizer Dynamic Insulation System Peak State ------------ > --- POWER ------------ Improved Ion Engine Deuterium-Ion Engine > --- PROPULSION ------- Hovering Gravmag-Titanium Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Improved Trap Scanner Advanced Visual Processing Unit Layered Medium Armor Plating EM Disruption Field > --- WEAPON ----------- Ballistic Pulse Construct/C Heavy Pick > --- INVENTORY -------- Light Treads Light Treads Advanced Heat Sink Huge Storage Unit High-capacity Battery High-capacity Matter Pod High-powered Tractor Beam Improved Medium Laser Improved Assault Rifle Flak Gun Heavy Machine Gun Advanced EMP Blaster Improved Proton Missile Launcher Mini Grenade Launcher Mini Grenade Launcher Power Sword Heavy Pick Heavy Pick [Rating: 71] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Constructs Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Improved Terrain Scan Processor Hackware Improved System Shield Protection Heavy Armor Plating Weapon Heavy Mace Energy Gun Spread Laser Energy Cannon Constructs Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Slots Evolved 8 | . . . . . 4 . . 4 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . Utility 5 | . . . . . 2 . . 3 Weapon . | . . . . . . . . . Parts Attached 211 | 1 19 15 1 3 34 43 4 91 Power 14 | . 2 . . . 1 3 1 7 Engine 12 | . 2 . . . 1 3 1 5 Core 2 | . . . . . . . . 2 Reactor . | . . . . . . . . . Propulsion 55 | . 10 8 . . 10 8 2 17 Treads 35 | . 6 4 . . 10 8 2 5 Leg 5 | . . . . . . . . 5 Wheel 9 | . 4 4 . . . . . 1 Hover 3 | . . . . . . . . 3 Flight 3 | . . . . . . . . 3 Utility 89 | 1 3 1 1 1 12 20 1 49 Device 48 | 1 . 1 1 1 5 11 1 27 Storage 6 | . 2 . . . . . . 4 Processor 14 | . . . . . 3 . . 11 Hackware 2 | . . . . . . . . 2 Protection 19 | . 1 . . . 4 9 . 5 Artifact . | . . . . . . . . . Weapon 53 | . 4 6 . 2 11 12 . 18 Energy Gun 11 | . . 3 . . 4 2 . 2 Energy Cannon 2 | . . . . . . . . 2 Ballistic Gun 15 | . 3 . . . 4 3 . 5 Ballistic Cannon . | . . . . . . . . . Launcher 9 | . 1 3 . 1 2 1 . 1 Special Weapon . | . . . . . . . . . Impact Weapon 5 | . . . . 1 1 3 . . Slashing Weapon 6 | . . . . . . 3 . 3 Piercing Weapon 5 | . . . . . . . . 5 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . 2 6 . 2 Parts Lost 35 | . . 1 . . 6 4 . 24 Power 3 | . . . . . . . . 3 Propulsion 13 | . . . . . 5 1 . 7 Utility 11 | . . . . . 1 2 . 8 Weapon 8 | . . 1 . . . 1 . 6 Highest Loss Streak 7 | . . 1 . . 3 2 . 7 To Critical Strikes 2 | . . 1 . . . . . 1 Average Slot Usage (%) 89 | . 99 100 100 100 92 95 90 75 Engine 10 | . 14 14 14 14 9 9 9 9 Treads 23 | . 23 3 . . 33 35 35 8 Wheel 3 | . 3 24 28 28 1 . . . Device 11 | . 11 12 14 14 5 10 9 15 Storage 8 | . 14 14 14 14 9 9 9 4 Processor 7 | . . . . . 9 9 9 11 Protection 2 | . 2 1 . . 6 3 . 2 Energy Gun 5 | . 9 20 28 14 6 3 . 2 Ballistic Gun 3 | . 18 . . . 10 . . 1 Impact Weapon 3 | . . . . 7 . 8 9 . Slashing Weapon 3 | . . . . . . 4 9 2 Piercing Weapon 1 | . . . . . . . . 4 Naked Turns 1 | . . . . . . . . 1 Heaviest Build 119 | 12 90 92 92 92 108 111 95 119 Greatest Support 92 | 20 40 32 32 32 80 84 84 92 Greatest Overweight (x) 5 | . 5 2 2 2 2 1 1 2 Average Overweight (x) . | . . 2 2 2 1 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 22 | 8 16 25 25 25 25 25 25 19 Most Carried 25 | 8 25 25 25 25 25 25 25 25 Average Carried 21 | 6 14 24 24 25 23 24 24 16 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 Final Carried 25 | 8 25 25 25 25 25 25 25 5 Scrap Engine Consumption 49 | . . . . . . . 27 22 Constructs Created 5 | . . . . . . . 1 4 Constructs Modified 10 | . . . . . . . . 10 Class Distribution -------------------- 47% | Mutant 14% | Scavenger-Assassin 10% | Scavenger-Mutant 9% | Assassin 5% | Scavenger-Skirmisher 5% | Construct 3% | Commander-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Assassin | -9/Mines Mutant | -8/Materials Scavenger-Assassin | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 ----------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Matter Collected 3924 | 210 399 139 100 75 537 1052 216 1196 Remotely . | . . . . . . . . . Salvage Created 6006 | 29 586 84 . 29 690 1581 1059 1948 Parts 269 | 4 39 8 . 9 40 51 48 70 Haulers Intercepted 10 | . 2 . . . 3 4 . 1 Recyclers Shooed 8 | 1 3 . . . . 2 . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Combat Hostiles Destroyed 84 | . 12 11 . 4 11 19 4 23 Melee 25 | . . . . . . 13 4 8 Guns 38 | . 11 6 . 1 8 . . 12 AOE 14 | . 1 5 . 3 3 . . 2 Classes Destroyed 17 | 1 5 1 . . 6 1 . 3 Worker 3 | . 1 . . . 1 . . 1 Builder 5 | . . . . . 1 2 2 . Tunneler 2 | 1 . 1 . . . . . . Hauler 10 | . 2 . . . 3 4 . 1 Recycler 17 | . . . . . . 6 7 4 Mechanic 1 | . . . . . . . . 1 Operator 1 | . . . . . 1 . . . Watcher 6 | . 2 . . . 1 . . 3 Swarmer 13 | . 3 3 . 4 . 3 . . Grunt 35 | . 9 . . . 5 7 . 14 Brawler 5 | . . . . . 1 2 . 2 Duelist 1 | . . . . . 1 . . . Sentry 12 | . . . . . 2 7 3 . Specialist 2 | . . . . . . . . 2 Hunter 4 | . . . . . 2 . 1 1 Programmer 4 | . . . . . . . . 4 Assembled 8 | . . 8 . . . . . . Best Kill Streak 9 | 1 3 9 . 4 4 6 6 6 Combat Bots Only 8 | . 3 8 . 4 4 3 1 6 Max Kills in Single Turn 4 | 1 1 4 . 3 2 1 1 1 Gunslinging . | . . . . . . . . . Exploded 4 | . 1 4 . 2 2 . . 1 Melee 1 | . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Damage Taken 9218 | . 325 273 . 31 985 1873 371 5360 Core 1209 | . 18 32 . . 96 157 46 860 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 6 | . 4 2 . . . . . . Regen/Repaired (Parts) 671 | . 52 . . . 187 97 30 305 Core Remaining (%) 75 | 100 . . . 80 . . 45 . Volleys Fired 207 | 3 48 13 . 3 59 9 . 72 Largest 2 | 2 2 2 . 2 2 2 . 2 Hottest 130 | 90 90 130 . 95 86 79 . 84 Shots Fired 363 | 6 95 25 . 6 116 12 . 103 Gun 338 | 6 94 20 . 3 110 12 . 93 Cannon 4 | . . . . . . . . 4 Launcher 21 | . 1 5 . 3 6 . . 6 Special . | . . . . . . . . . Kinetic 188 | . 48 2 . . 91 1 . 46 Thermal 150 | 6 46 18 . 3 19 7 . 51 Explosive 15 | . 1 5 . 3 6 . . . Electromagnetic 10 | . . . . . . 4 . 6 Robot Hit Streak 10 | 2 9 6 . 2 10 5 . 9 Robot Miss Streak 17 | 2 5 17 . 5 3 2 . 5 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 443 | 3 60 16 . 4 72 99 30 159 Core Hits 236 | 1 31 28 . 6 38 21 12 99 Critical Kills 3 | . . . . . 1 2 . . Critical Parts Destroyed 7 | . . . . . . 7 . . Critical Strikes 22 | . . . . . 1 13 1 7 Burn 2 | . . . . . . . . 2 Destroy 1 | . . . . . 1 . . . Smash 9 | . . . . . . 9 . . Sever 8 | . . . . . . 4 1 3 Impale 2 | . . . . . . . . 2 Melee Attacks 334 | . . . . 2 3 141 46 142 Impact 127 | . . . . 2 3 114 8 . Slashing 159 | . . . . . . 27 38 94 Piercing 48 | . . . . . . . . 48 Sneak Attacks 37 | . . . . . . 14 13 10 Combat Hostiles 3 | . . . . . . . 2 1 Follow-up Attacks 13 | . . . . . . 10 3 . Damage Inflicted 13572 | 36 786 397 . 200 1496 3724 1702 5231 Guns 3752 | 36 734 146 . 35 1052 127 . 1622 Cannons 66 | . . . . . . . . 66 Explosions 1248 | . 52 251 . 165 444 . . 336 Melee 8506 | . . . . . . 3597 1702 3207 Ramming . | . . . . . . . . . Kinetic 2255 | . 413 13 . . 866 13 . 950 Thermal 1516 | 36 321 133 . 35 186 67 . 738 Explosive 912 | . 52 251 . 165 444 . . . Electromagnetic 383 | . . . . . . 47 . 336 Impact 3003 | . . . . . . 2764 239 . Slashing 4818 | . . . . . . 833 1463 2522 Piercing 685 | . . . . . . . . 685 Highest Corruption 21 | . . . . . 13 21 21 10 Average Corruption 13 | . . . . . 12 14 21 7 Corruption Purged 10 | . . . . . . . . 10 Corruption Blocked 1 | . . . . . . . . 1 Effects 318 | . . . . . 44 140 81 53 Message Errors 78 | . . . . . 11 29 22 16 Matter Fused 78 | . . . . . 4 42 17 15 Heat Flow Errors 41 | . . . . . 6 22 6 7 Energy Discharges 47 | . . . . . 8 18 14 7 Parts Rejected 4 | . . . . . 1 2 1 . Parts Fused 6 | . . . . . 1 4 1 . Data Loss (minor) 27 | . . . . . 4 10 11 2 Data Loss (major) 13 | . . . . . 2 5 3 3 Misfires 7 | . . . . . 3 2 . 2 Alerts 10 | . . . . . . 6 3 1 Misdirections 4 | . . . . . 1 . 3 . Weapon Failures 3 | . . . . . 3 . . . Overload Shots . | . . . . . . . . . Overflow Damage 1429 | . . . . . . 658 399 372 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 1429 | . . . . . . 658 399 372 Knockbacks 15 | . . . . . . 13 . 2 Impact 12 | . . . . . . 12 . . Kinetic 2 | . . . . . . . . 2 Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage 83 | . . 18 . 12 . . . 53 Shots 4 | . . 1 . 1 . . . 2 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 394 | 90 270 394 . 99 229 272 188 250 Average Temperature 80 | 47 81 179 . 53 56 92 69 63 Received Heat Transfer 2714 | . 123 200 . . 198 666 135 1392 Effects 5 | . . 3 . . 1 1 . . Shutdowns 1 | . . 1 . . . . . . Energy Bleed 2 | . . . . . 1 1 . . Interference 1 | . . 1 . . . . . . Matter Decay 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 19 | . . . . . . 14 1 4 Impact Corruptions 31 | . . . . . . 27 4 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . . . . 2 Heat Transferred 2947 | 99 867 165 . 40 407 148 . 1221 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Peak Influence 575 | 5 237 143 . 111 281 427 211 575 Initial 574 | . 3 52 . . . . 166 574 Average 139 | 4 85 104 . 39 82 142 79 223 Maximum Alert Level 2 | . 1 . . . 1 2 1 2 Low Security (%) 75 | 100 96 100 . 100 85 71 98 51 Level 1 17 | . 3 . . . 14 19 1 34 Level 2 6 | . . . . . . 8 . 13 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 31 | . 3 1 . . 5 5 . 17 Investigation 11 | . 2 1 . . . 2 . 6 Extermination 4 | . . . . . . . . 4 Reinforcement 10 | . 1 . . . 2 . . 7 Assault . | . . . . . . . . . Garrison 6 | . . . . . 3 3 . . Intercept . | . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 Construction Impeded 2 | . . . . . 1 . . 1 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Distress Signals 6 | . . 1 . . 1 2 . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 147 | . 21 13 . 4 23 32 3 51 Peak Tracking Total 8 | . 4 6 . 3 4 5 2 8 Tactical Retreats 14 | . . 1 . . 1 4 . 8 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Traps Triggered 5 | . 1 . . . . 1 . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 ---------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Machines Disabled 3 | . . . . . 1 2 . . Max in Single Turn 1 | . . . . . 1 1 . . Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Machines Accessed 49 | . 7 1 2 . 2 12 11 14 Terminals 29 | . 6 1 . . 1 8 6 7 Fabricators . | . . . . . . . . . Repair Stations 7 | . 1 . . . 1 1 . 4 Recycling Units 8 | . . . . . . 2 5 1 Scanalyzers 2 | . . . . . . . . 2 Garrison Access 1 | . . . . . . 1 . . Total Hacks 141 | . 23 5 2 . 7 29 32 43 Successful 53 | . 10 1 2 . 5 10 11 14 Failed 88 | . 13 4 . . 2 19 21 29 Catastrophic 22 | . 3 2 . . . 6 6 5 Database Lockouts . | . . . . . . . . . Manual 61 | . 14 5 1 . . 12 15 14 Terminals 96 | . 21 5 . . 2 18 23 27 Fabricators . | . . . . . . . . . Repair Stations 18 | . 2 . . . 5 2 . 9 Recycling Units 20 | . . . . . . 8 9 3 Scanalyzers 4 | . . . . . . . . 4 Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 27 | . 8 1 2 . 1 3 5 7 Record 1 | . . . 1 . . . . . Part Schematic 4 | . 1 1 . . . . 2 . Robot Analysis 3 | . 2 . . . . . . 1 Prototype ID Bank 3 | . . . . . 1 . 1 1 Open Door 1 | . . . . . . 1 . . Branch Access Points 3 | . 1 . . . . 1 1 . Terminal Index 1 | . 1 . . . . . . . Alert Level 4 | . . . . . . . 1 3 Unreport Threat 2 | . . . . . . . . 2 Locate Traps 1 | . 1 . . . . . . . Dispatch Records 1 | . 1 . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . Registered Components 1 | . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 13 | . 2 . . . 4 2 . 5 Scan Component 7 | . 1 . . . 2 1 . 3 Repair 6 | . 1 . . . 2 1 . 2 Recycling Unit Hacks 4 | . . . . . . 2 1 1 Report Inventory 3 | . . . . . . 1 1 1 Retrieve Components 1 | . . . . . . 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 8 | . . . . . . 2 5 1 Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 Mechanics 1 | . . . . . . . . 1 Recycling Units 7 | . . . . . . 2 5 . Monitor 2 | . . . . . . 1 1 . Reject 1 | . . . . . . 1 . . Tunnel 4 | . . . . . . . 4 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 42 | . 7 1 . . 2 12 7 13 Full Trace Events 17 | . 1 1 . . . 2 7 6 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . 1 1 . . . . 2 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 6 | . 1 . . . 2 1 . 2 Time 174 | . 26 . . . 52 38 . 58 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . . . . 10 . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------------ Run | Jun Mat Min Exi Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 5 | . . . . . . . 5 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Total Allies 7 | . . 1 . . . 1 5 . Largest Group 5 | . . 1 1 . . 1 5 5 Highest-Rated Group 100 | . . 31 31 . . 100 100 57 Highest-Rated Ally 100 | . . 31 31 . . 100 100 16 Total Orders 6 | . . . . . 3 . . 3 ROAM 2 | . . . . . . . . 2 PICKUP 1 | . . . . . . . . 1 EXPLORE 2 | . . . . . 2 . . . RETURN 1 | . . . . . 1 . . . Ally Attacks 12 | . . . . . . 5 . 7 Total Damage 166 | . . . . . . 50 . 116 Kills 2 | . . . . . . 1 . 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Robot Analysis Total 3 | . 2 . . . . . . 1 Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches 2 | . . . . . 2 . . . Drone Recoveries 1 | . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Turns Passed 12360 | 26 1068 333 539 428 1293 3583 1747 3343 Spaces Moved 5641 | 12 479 203 411 306 426 968 671 2165 Core 86 | . . . . . . . . 86 Treads 2856 | . 355 . . . 391 968 671 471 Legs 344 | 12 16 . . . . . . 316 Wheels 1065 | . 108 203 411 306 35 . . 2 Hover 829 | . . . . . . . . 829 Flight 461 | . . . . . . . . 461 Fastest Speed 37 | 120 120 130 130 130 130 230 224 37 Average Speed 161 | 120 178 130 130 130 230 234 229 104 Slowest Speed 320 | 120 320 130 130 130 240 240 235 320 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 55 | 2 75 39 70 61 36 80 98 39 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 6 | . . 1 1 . . . 4 . Known Exits Taken 3 | . 1 . . . 1 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 73 | . . . . 2 1 23 8 39 Terrain Destroyed 147 | . 4 32 . 23 18 23 8 39 Melee 73 | . . . . 2 1 23 8 39 Projectile . | . . . . . . . . . AOE 74 | . 4 32 . 21 17 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Total 7998 | 17 599 241 417 326 617 2058 826 2897 Wait 1288 | . 11 6 . 13 50 848 15 345 Move 5632 | 11 478 202 410 305 425 967 670 2164 Hop . | . . . . . . . . . Pick Up 125 | 2 26 3 3 . 22 30 6 33 Fast Attach 68 | 1 3 . . . 11 9 . 44 Attach 61 | . . 1 . . 13 19 4 24 Detach 10 | . . . . . . 2 . 8 Swap 82 | . 16 14 1 3 10 15 . 23 Drop 131 | . 17 2 3 . 24 33 7 45 Fire 207 | 3 48 13 . 3 59 9 . 72 Melee 307 | . . . . 2 3 126 38 138 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 1 | . . . . . . . . 1 Rewire 86 | . . . . . . . 86 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage -8/Recycling -6/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 27 | -11/Junkyard | Entered Materials 192 | -10/Materials | Repaired Lgt. Treads? 297 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 527 | -10/Materials | Discovered new exit (range 16) 1095 | -10/Materials | Entered Mines 1096 | -10/Mines | Assembled infested the area 1101 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1107 | -10/Mines | Met a Derelict bent on vengeance 1160 | -10/Mines | Destroyed 8 combat bots 1233 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1236 | -10/Mines | Found Prototype Device 1304 | -10/Mines | Learned location of Zion (-7) 1350 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1350 | -10/Mines | Discovered new exit (range 5) 1392 | -10/Mines | Learned 4 Materials zone layouts 1400 | -10/Mines | Received a Mining Laser from a helpful Derelict 1428 | -10/Mines | Entered Exiles 1428 | -10/Exiles | Accompanied by 1 ally 1460 | -10/Exiles | Met 8R-AWN 1482 | -10/Exiles | Met EX-HEX 1517 | -10/Exiles | Met EX-BIN 1532 | -10/Exiles | Aligned with FarCom system 1534 | -10/Exiles | Given EX-Vault access code 1685 | -10/Exiles | Met EX-DEC 1838 | -10/Exiles | Opened EX-Vault 1845 | -10/Exiles | Found Supersonic Drone Bay 1846 | -10/Exiles | Identified Exp. Sensor Array 1875 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1956 | -10/Exiles | Discovered new exit (range 10) 1967 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 1967 | -10/Exiles | Entered Mines 2376 | -9/Mines | Learned Materials trap positions 2382 | -9/Mines | Discovered new exit (range 12) 2395 | -9/Mines | Entered Materials 2395 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2397 | -8/Materials | Loaded intel: 16 trap records 2399 | -8/Materials | Discovered new exit (range 14) 2418 | -8/Materials | Identified exit to Storage 2470 | -8/Materials | Garrison activated, responded to threat 2535 | -8/Materials | System corruption reached 10% 2589 | -8/Materials | Lost 3 parts (2n1u) 3297 | -8/Materials | Repaired Lgt. Treads 3328 | -8/Materials | Repaired Lgt. Treads 3688 | -8/Materials | Entered Storage 4266 | -8/Storage | Build established: Scavenger-Assassin 5394 | -8/Storage | Identified exit to Recycling 5907 | -8/Storage | Repaired Hvy. Armor Plating 5968 | -8/Storage | Garrison activated, responded to threat 6131 | -8/Storage | Used back door to open Recycling access 6531 | -8/Storage | Build established: Scavenger-Mutant 6977 | -8/Storage | Met 01-MTF 7100 | -8/Storage | Build established: Mutant 7271 | -8/Storage | Entered Recycling 7271 | -8/Recycling | Accompanied by 1 ally (01-MTF) 7273 | -8/Recycling | Found Scrap Engine 7276 | -8/Recycling | 01-MTF left 8186 | -8/Recycling | Core integrity fell below 50% 8937 | -8/Recycling | Discovered new exit (range 16) 9018 | -8/Recycling | Entered Factory 9018 | -6/Factory | Accompanied by 5 allies 9018 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 9312 | -6/Factory | Build established: Commander-Assassin 9368 | -6/Factory | Search patrols dispatched 9793 | -6/Factory | Build established: Assassin 9885 | -6/Factory | Repaired Hcp. Battery 9924 | -6/Factory | Repaired Hpw. Tractor Beam 10037 | -6/Factory | Lost 7 parts (1p2n3u1w) 10384 | -6/Factory | Build established: Construct 10429 | -6/Factory | Cargo convoy interrupted 10458 | -6/Factory | Spotted B-75 Beast 10625 | -6/Factory | System corruption reached 10% 10760 | -6/Factory | Lost 6 parts (2p1n2u1w) 10768 | -6/Factory | Core integrity fell below 50% 10837 | -6/Factory | Lost 6 parts (2n1u3w) 10861 | -6/Factory | Core integrity fell below 20% 10920 | -6/Factory | Lost 4 parts (2n1u1w) 11368 | -6/Factory | Released all parts (14) 12041 | -6/Factory | Build established: Mutant 12357 | -6/Factory | Build established: Ninja 12361 | -6/Factory | Destroyed by Heavy Explosive Trap Last Messages --------------- 12297_ K-01 Serf collects debris. 12298_ U-05 Engineer lays Concrete. 12298_ Acquired Unknown Power Core. 12298_ Identified Lgt. Nuclear Core. 12298_ U-05 Engineer lays Concrete. 12299_ K-01 Serf collects debris. 12299_ U-05 Engineer lays Concrete. 12300_ K-01 Serf collects debris. 12300_ U-05 Engineer lays Concrete. 12302_ K-01 Serf collects debris. 12302_ U-05 Engineer lays Concrete. 12303_ K-01 Serf collects debris. 12303_ U-05 Engineer lays Concrete. 12304_ K-01 Serf collects debris. 12317_ U-05 Engineer lays Concrete. 12319_ K-01 Serf collects debris. 12319_ U-05 Engineer lays Concrete. 12325_ K-01 Serf cleans the Nuclear Reactor. 12361_ Triggered Heavy Explosive Trap. 12361_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????????????????#################?? | | ???????????????????????????????# # #?? | | ##############????#????????????# # #?? | | #????#?####???????# # ### | | ########### ########T ######??# # + | | +########??# #??# """ """ # # # | | ! #??# #??# """ """ "###### # | | #??# #??# """ """ ##??# | | "" #??# ####### #??# ##??# | | """ """#?## ####### ########+####"#??# | | """ S"#?#" # # ###"#### | | """ """#?## # " " # | | """#??# # " " # ######### | | #??# # " " # ######### # # | | ############ # " " # #???????# # "" # | | # " " # ##??????# + "" # | | g + " " # ######### # """ # | | gg # " " + # """ ## # """ # | | +############### ## " " # # "R" ## # """ # | | ##??????# ## " " # # " " ## # # | | #???????# ## /@/ ## ######### | | ==! #???#???# ## # # / ## #???????? | | ==! #???#???# ######## # + #???????? | | ==! ######### #??????# ##########+#######??? | | ##! ! # #??????# #???# +??? | | ]## # ######## #???# #????? | | !/!## " "" + #???# #?????? | | =/!## "R"" ####### #???# #?????? | | ######### """ #?????# #???# #?????? | | ##??????# #?????# #???##############?????? | | ?#??????########???### #??????????????????????? | | ?#??#???????????######+##+####???????????????????? | | ?#??????????????# #???????????????????? | | ########????????# """ #???????????????????? | | ########## "Y" #???????????????????? | | + " " """" #???????????????????? | | # """" #???"???????????????? | | % # """" ## ?????????????????? | | ! + """" #???????????????????? | | # """" ##??????????????????? | | % # """" ##??????????????????? | | # """" ##??????????????????? | | ##### # #????????#??????????? | | #######+##+# ! #???????????????????? | | # ##########+###???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 25 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 2 Power Amplification 20 Additional Mass Support 12 EM Shielding 2 Corruption Containment 8 Corruption Block 8 Armor Coverage 600 Resistance: EM 25 Core Shielding 20 Evasion (%) 72 Melee Accuracy 8 Recoil Reduction 4 Matter Filtering 30 Salvage Targeting 2 Defensive Hacking 12 Item Schematics ----------------- Lgt. Treads | -10/Materials | Hacked Cargo Storage Unit | -10/Mines | Hacked Core Analyzer | -8/Recycling | Hacked Imp. Medium Treads | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedLinearCompressor Manual? 0 Play Time 04:10:52 Cumulative 159.2 hours Start 2023.04.15 @ 23:50:33 End 2023.04.16 @ 16:00:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 61 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23e9db13-579e-483f-8906-204de79437b7