Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.11 @ 11:08:36 Player: k1ll3rb0t Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (43) 215 Value Destroyed (1306) 1306 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (775) 775 TOTAL SCORE: 6696 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 291 Entered Garrisons 200 Registered with UFD 300 Friendly Fire -62 Cogmind --------- Core Integrity 0/1000 Matter 135/300 Energy 5/100 System Corruption 15% Temperature Cool (0) Movement Core (950) Ox18 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Gyrokinetic Inverter > --- UTILITY (8) ------ High-capacity Storage Unit Advanced Sensor Array Improved Terrain Scanner Microactuators A0-MCA's Component Scanner > --- WEAPON (3) ------- Advanced Plasma Cannon Companion Sword > --- INVENTORY (20) --- High-capacity Storage Unit Medium Matter Pod (0) Compact Matter Pod (150) Wave Gun Enhanced Gauss Cannon Remote Datajack Improved Plasma Cutter Power Sword Segregator Segregator Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Compact Wheel Improved Gravmag System Gravmag Array Gyrokinetic Inverter > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit Advanced Sensor Array Experimental Signal Interpreter Improved Terrain Scanner Improved Reaction Control System Layered Light Armor Plating A0-MCA's Component Scanner > --- WEAPON ----------- Gatling Laser Flak Gun Bore Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Carbon-fiber Leg Overtuned Titanium Leg Improved Carbon-fiber Leg Flexi-carbon Leg Improved VSS Leg Advanced Heat Sink Advanced Cooling System Coolant Injector High-capacity Storage Unit Compact Matter Pod Improved Light Armor Plating Improved Focal Shield Wave Gun KE Penetrator Bore Cannon Improved Grenade Launcher Improved Plasma Cutter Companion Sword [Rating: 88] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gyrokinetic Inverter Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor A0-MCA's Component Scanner Protection Scrap Shield Weapon Flak Gun Energy Gun Small Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Bore Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Slots Evolved 10 | . . . . . . 10 . . Power . | . . . . . . . . . Propulsion 3 | . . . . . . 3 . . Utility 6 | . . . . . . 6 . . Weapon 1 | . . . . . . 1 . . Parts Attached 114 | 7 2 11 10 7 2 21 46 8 Power 8 | 1 1 1 . . . 1 4 . Engine 4 | 1 1 1 . . . . 1 . Core 4 | . . . . . . 1 3 . Reactor . | . . . . . . . . . Propulsion 30 | 2 . 3 1 1 . 6 17 . Treads 3 | 2 . . . . . . 1 . Leg 15 | . . 3 1 . . . 11 . Wheel 5 | . . . . 1 . 3 1 . Hover 7 | . . . . . . 3 4 . Flight . | . . . . . . . . . Utility 43 | 2 1 6 3 5 1 11 11 3 Device 27 | 1 . 6 1 1 . 8 7 3 Storage 5 | 1 1 . . 2 . . 1 . Processor 2 | . . . . . 1 1 . . Hackware . | . . . . . . . . . Protection 9 | . . . 2 2 . 2 3 . Artifact . | . . . . . . . . . Weapon 33 | 2 . 1 6 1 1 3 14 5 Energy Gun 11 | 2 . 1 1 . . 1 6 . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 3 | . . . 1 1 . . 1 . Ballistic Cannon 9 | . . . 2 . 1 1 4 1 Launcher 2 | . . . 1 . . . 1 . Special Weapon 1 | . . . . . . 1 . . Impact Weapon . | . . . . . . . . . Slashing Weapon 6 | . . . 1 . . . 2 3 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 33 | . . 1 . . . . 27 5 Power 2 | . . . . . . . 2 . Propulsion 10 | . . . . . . . 9 1 Utility 13 | . . 1 . . . . 11 1 Weapon 8 | . . . . . . . 5 3 Highest Loss Streak 20 | . . 1 . . . . 20 5 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 87 | . 92 99 85 91 85 93 81 51 Engine 12 | . 14 14 14 14 14 2 . . Treads 2 | . 28 18 . . . . . . Leg 8 | . . 9 28 14 . . 18 . Wheel 8 | . . . . 6 14 14 3 . Device 6 | . 6 13 . 11 2 18 15 18 Storage 9 | . 14 14 . 6 14 5 5 5 Processor 5 | . . . . . 11 11 5 5 Protection 4 | . . . 13 8 . 9 6 . Energy Gun 7 | . 28 28 14 10 . 4 7 . Ballistic Gun 8 | . . . 9 3 14 5 1 . Ballistic Cannon 8 | . . . . 14 14 4 2 . Peak Build Rating 88 | 8 8 10 13 22 35 88 88 64 Average Rating 26 | 5 7 9 11 15 31 74 63 47 On Entrance 24 | . 8 7 10 12 22 34 88 36 Naked Turns . | . . . . . . . . . Heaviest Build 82 | 11 27 28 30 53 58 82 82 60 Greatest Support 87 | 40 40 40 20 28 28 76 87 21 Greatest Overweight (x) 5 | . . 2 1 1 2 1 4 5 Average Overweight (x) 1 | . . . . . 1 . 1 2 Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 Average Capacity 15 | 6 14 15 5 12 20 20 20 20 Most Carried 20 | 8 15 15 15 20 20 20 20 12 Average Carried 14 | 5 10 14 5 9 19 17 17 10 Final Capacity 20 | 8 15 15 5 20 20 20 20 20 Final Carried 20 | 8 15 15 5 20 20 20 11 10 Class Distribution -------------------- 55% | Commander-Mutant 34% | Mutant 3% | Scavenger-Mutant 3% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Commander-Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Commander-Skirmisher | -5/Factory Scavenger-Mutant | -5/Garrison Mutant | -5/Factory Resources | -11 -10 -10 -10 -7 -7 -5 -5 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Matter Collected 2219 | 254 26 307 97 371 20 384 760 . Remotely . | . . . . . . . . . Salvage Created 1459 | 38 212 226 54 226 . 96 560 47 Parts 75 | 6 17 17 2 6 . 3 21 3 Haulers Intercepted 2 | . 1 . . 1 . . . . Recyclers Shooed 7 | . . 1 . . . 6 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 8 | . . . 8 . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Combat Hostiles Destroyed 30 | . 5 5 1 1 . 2 14 2 Melee 7 | . . . . . . . 5 2 Guns 17 | . 5 5 1 1 . 1 4 . Cannons 6 | . . . . . . 1 5 . Classes Destroyed 11 | 1 4 . 2 2 . 1 1 . Worker 2 | . 2 . . . . . . . Tunneler 6 | 2 . 4 . . . . . . Hauler 2 | . 1 . . 1 . . . . Recycler 2 | . . . . 2 . . . . Turret 1 | . . . 1 . . . . . Swarmer 8 | . 3 3 . . . . . 2 Saboteur 4 | . . . . . . . 4 . Grunt 10 | . 2 2 . . . . 6 . Sentry 4 | . . . . . . 2 2 . Programmer 3 | . . . . 1 . . 2 . Subdweller 1 | . . . 1 . . . . . Best Kill Streak 8 | 2 5 3 1 2 . 1 8 2 Combat Bots Only 8 | . 4 3 1 1 . 1 8 2 Max Kills in Single Turn 2 | 1 2 1 1 1 . 1 2 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Hostile Shots Fired 466 | . 30 37 28 26 . 27 269 49 Missed 132 | . 8 2 8 10 . 8 85 11 Damage Taken 5434 | . 215 357 250 172 . 382 3408 650 Core 1116 | . 36 48 17 12 . 13 789 201 Absorbed by Shields 193 | . . . . 45 . 66 82 . Redirected to Shielding 100 | . . . . . . . 100 . Ignored by Resistances 80 | . . . . . . . 80 . Regen/Repaired (Parts) 18 | . 18 . . . . . . . Core Remaining (%) 77 | 100 . . . . 54 . . . Volleys Fired 132 | 3 17 30 16 11 . 26 29 . Largest 3 | 2 2 2 2 2 . 3 3 . Hottest 219 | 80 80 80 85 99 . 165 219 . Shots Fired 274 | 6 34 60 27 16 . 55 76 . Gun 221 | 6 34 60 23 9 . 43 46 . Cannon 48 | . . . . 7 . 12 29 . Launcher 5 | . . . 4 . . . 1 . Special . | . . . . . . . . . Kinetic 104 | . . . 15 7 . 32 50 . Thermal 169 | 6 34 60 12 9 . 23 25 . Explosive 1 | . . . . . . . 1 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 23 | 4 7 13 23 5 . 10 19 . Robot Miss Streak 6 | . 3 5 1 2 . 4 6 . Penetration Max 1 | . . . . . . . 1 . Secondary Targets 2 | . . 2 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 201 | 4 21 32 19 10 . 50 56 9 Core Hits 133 | 2 11 13 7 5 . 48 45 2 Critical Kills 3 | . . . . . . 1 2 . Critical Parts Destroyed 8 | . . . . . . 2 6 . Critical Strikes 16 | . . . . . . 5 9 2 Destroy 13 | . . . . . . 5 8 . Blast 1 | . . . . . . . 1 . Melee Attacks 37 | . . . 5 . . . 21 11 Impact . | . . . . . . . . . Slashing 37 | . . . 5 . . . 21 11 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4818 | 43 250 360 451 241 . 1095 2019 359 Guns 2751 | 43 248 347 216 137 . 916 844 . Cannons 760 | . . . . 104 . 179 477 . Explosions 414 | . . . 235 . . . 179 . Melee 878 | . . . . . . . 519 359 Ramming 15 | . 2 13 . . . . . . Kinetic 1967 | . . . 376 104 . 589 898 . Thermal 1779 | 43 248 347 75 137 . 506 423 . Explosive 179 | . . . . . . . 179 . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 878 | . . . . . . . 519 359 Piercing . | . . . . . . . . . Highest Corruption 15 | . . . . . . 3 14 15 Average Corruption 7 | . . . . . . 2 3 14 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 21 | . . . . . . 2 8 11 Message Errors 4 | . . . . . . 1 . 3 Matter Fused 8 | . . . . . . . 5 3 Heat Flow Errors 2 | . . . . . . 1 . 1 Energy Discharges 2 | . . . . . . . 2 . Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . 1 . Misdirections 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 77 | . . . 8 . . . 49 20 Projectiles . | . . . . . . . . . Explosions 8 | . . . 8 . . . . . Melee 69 | . . . . . . . 49 20 Knockbacks 5 | . . . . . . . 5 . Impact . | . . . . . . . . . Kinetic 5 | . . . . . . . 5 . Secondary . | . . . . . . . . . Self-Inflicted Damage 43 | . . . 43 . . . . . Shots 1 | . . . 1 . . . . . Rammed 3 | . . 3 . . . . . . Targets Rammed 4 | . 1 3 . . . . . . Kicked . | . . . . . . . . . Crushed 1 | . 1 . . . . . . . Highest Temperature 196 | 36 96 180 4 188 . 196 182 113 Average Temperature 73 | 18 42 59 2 72 . 105 72 61 Received Heat Transfer 1048 | . 54 117 69 16 . 116 667 9 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . 2 1 . . . 1 1 . Heat Transferred 3558 | 100 575 800 150 175 . 1162 596 . Parts Sabotaged 12 | . . . . . . . 12 . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Peak Influence 503 | 10 195 105 . 72 . 289 503 224 Initial 224 | . 6 75 . 52 . . 103 224 Average 97 | 3 108 65 . 29 . 85 303 223 Maximum Alert Level 2 | . . . . . . 1 2 1 Low Security (%) 82 | 100 100 100 . 100 . 86 18 . Level 1 16 | . . . . . . 13 70 100 Level 2 1 | . . . . . . . 11 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 3 | . 1 . . . . 2 . . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 1 | . 1 . . . . . . . Assault . | . . . . . . . . . Garrison 2 | . . . . . . 2 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Distress Signals 4 | . 2 . . 1 . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 83 | . 9 6 13 6 . 7 36 6 Peak Tracking Total 11 | . 6 3 6 3 . 3 11 6 Tactical Retreats 13 | . . 1 2 . . . 10 . Traps | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Traps Triggered 6 | . 1 . . . . 2 2 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -7 -7 -5 -5 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Machines Disabled 12 | . . . 4 . . 6 2 . Max in Single Turn 5 | . . . 3 . . 5 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Machines Accessed 23 | . 2 . . 7 8 4 . 2 Terminals 10 | . 1 . . 5 . 2 . 2 Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . . . . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 98 | . 4 . . 39 39 11 . 5 Successful 76 | . 3 . . 28 39 6 . . Failed 22 | . 1 . . 11 . 5 . 5 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 5 | . . . . . . . . 5 Terminals 30 | . 2 . . 15 . 8 . 5 Fabricators . | . . . . . . . . . Repair Stations 4 | . 2 . . . . 2 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 72 | . 1 . . 28 39 4 . . Record 55 | . . . . 24 31 . . . Robot Analysis 7 | . . . . . 7 . . . Prototype ID Bank 2 | . . . . 2 . . . . Open Door 1 | . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . Locate Traps 1 | . . . . . . 1 . . Patrol Status 2 | . . . . 1 . 1 . . Transport Status 1 | . . . . . . 1 . . Hauler Manifests 1 | . . . . . . 1 . . Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . 2 . . . . 1 . . Scan Component 2 | . 1 . . . . 1 . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 2 . . 4 . 4 . 2 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 11 | . . . . 11 . . . . Allies Hacked 1 | . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Total Allies 12 | . . . . 11 1 . . . Largest Group 11 | . . . . 10 11 10 4 . Highest-Rated Group 225 | . . . . 178 225 178 72 . Highest-Rated Ally 47 | . . . . 40 47 40 40 . Total Orders . | . . . . . . . . . Ally Attacks 53 | . . . . 11 . 42 . . Total Damage 657 | . . . . 152 . 505 . . Kills 7 | . . . . 2 . 5 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Robot Analysis Total 7 | . . . . . 7 . . . Derelict Logs Recovered 3 | . . 1 1 . 1 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Turns Passed 12039 | 131 302 1238 2129 1385 5419 609 560 266 Spaces Moved 7822 | 68 133 653 1079 833 4283 395 225 153 Core 5 | 5 . . . . . . . . Treads 645 | 63 133 449 . . . . . . Legs 1691 | . . 204 1079 315 . . 93 . Wheels 5136 | . . . . 518 4283 244 91 . Hover 345 | . . . . . . 151 41 153 Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 120 115 115 100 50 151 Average Speed 140 | 151 160 169 189 143 124 103 149 151 Slowest Speed 270 | 160 160 260 190 190 130 115 260 270 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 8 | . . . . . 8 . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 6 34 97 54 96 94 11 30 4 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 4 | . . 1 2 . 1 . . . Known Exits Taken 2 | . 1 . . . . 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . Scrap Searched 13 | . . 1 6 . 6 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 106 | . . . 35 1 . 68 2 . Melee . | . . . . . . . . . Projectile 8 | . . . . 1 . 5 2 . AOE 98 | . . . 35 . . 63 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Total 8593 | 87 188 722 1134 1009 4380 541 356 176 Wait 191 | 1 29 16 3 29 42 62 9 . Move 7801 | 67 132 652 1078 832 4268 395 224 153 Hop 6 | . . . . . 6 . . . Pick Up 111 | 9 6 4 8 15 30 19 16 4 Fast Attach 30 | 6 . 2 2 4 1 1 11 3 Attach 45 | 1 . 1 1 1 . 11 25 5 Detach 3 | . . . . 1 . . 2 . Swap 39 | . 2 8 7 2 1 9 10 . Drop 74 | . 1 6 12 5 29 12 9 . Fire 132 | 3 17 30 16 11 . 26 29 . Melee 37 | . . . 5 . . . 21 11 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 4 | . 1 3 . . . . . . Escape Stasis . | . . . . . . . . . Rewire 112 | . . . . 109 3 . . . Trap . | . . . . . . . . . Miscellaneous 8 | . . . 2 . . 6 . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: Ext / Gar) -5/Garrison -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Identified exit to Mines 298 | -10/Materials | Repaired Seismic Detector 304 | -10/Materials | Build established: Mutant 434 | -10/Materials | Entered Mines 646 | -10/Mines | Discovered new exit (range 6) 876 | -10/Mines | Learned location of Zion (-7) 1088 | -10/Mines | Discovered new exit (range 11) 1282 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1657 | -10/Mines | Discovered new exit (range 6) 1672 | -10/Mines | Entered Subcaves 2336 | -10/Subcaves | Discovered new exit (range 7) 2667 | -10/Subcaves | Met a Zionite searching for "candidates" 2769 | -10/Subcaves | Discovered new exit (range 15) 2895 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3756 | -10/Subcaves | Discovered new exit (range 16) 3801 | -10/Subcaves | Entered Recycling 3802 | -7/Recycling | Joined Warlord attack on 0b10 via Recycling 3876 | -7/Recycling | Lost 5 allies 4203 | -7/Recycling | Discovered new exit (range 10) 4242 | -7/Recycling | Build established: Commander-Mutant 4583 | -7/Recycling | Scanned before Scraplab entrance 4599 | -7/Recycling | Entered Scraplab 4611 | -7/Recycling | Discovered new exit (range 3) 5186 | -7/Recycling | Entered Scraptown 5186 | -7/Scraptown | Accompanied by 10 allies 5435 | -7/Scraptown | Visited UFD Registry 5436 | -7/Scraptown | Registered with UFD as "Hammermech" 5446 | -7/Scraptown | Visited Fellowship of the Rings 5482 | -7/Scraptown | Visited Supply Room 5522 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 5550 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5691 | -7/Scraptown | Visited TADAMA 5721 | -7/Scraptown | Visited Symbiants 5902 | -7/Scraptown | Visited Botcube Research 5915 | -7/Scraptown | Found Botcube 5934 | -7/Scraptown | Visited LU-1G1's Boring Crew 5990 | -7/Scraptown | Visited Abandonware Association 6015 | -7/Scraptown | Learned abandonware demo "REVENGE.EXE" 6015 | -7/Scraptown | Learned abandonware demo "MELTYB.EXE" 6063 | -7/Scraptown | Delivered Scrap Shield to a Scientist 6295 | -7/Scraptown | Visited Analyses Database 6319 | -7/Scraptown | Visited A0-MCA Data Center 6326 | -7/Scraptown | Given a B rating by A0-MCA 6329 | -7/Scraptown | Found A0-MCA's Component Scanner 6463 | -7/Scraptown | Visited Research Penetration Think Tank 6483 | -7/Scraptown | Visited Scrap Suit Storage 6517 | -7/Scraptown | Visited Infowarlord's Domain 6577 | -7/Scraptown | Visited Sword Containment 6677 | -7/Scraptown | Discovered new exit (range 5) 6787 | -7/Scraptown | Found Exp. Signal Interpreter 7006 | -7/Scraptown | Visited SPCMW 7239 | -7/Scraptown | Visited Assassins FH 7280 | -7/Scraptown | Visited Scrapoid Research Area 7724 | -7/Scraptown | Discovered new exit (range 3) 10280 | -7/Scraptown | Botcube activated 10296 | -7/Scraptown | Botcube completed mutation into core form, armed with 2 guns. 10605 | -7/Scraptown | Entered Factory 10605 | -5/Factory | Accompanied by 10 allies 10605 | -5/Factory | Evolved 10 slots: Propulsion x3, Utility x6, Weapon x1 10606 | -5/Factory | Identified exit to Extension 10937 | -5/Factory | Build established: Commander-Skirmisher 11039 | -5/Factory | Garrison activated, responded to threat 11078 | -5/Factory | Lost 3 allies 11116 | -5/Factory | Lost 3 allies 11173 | -5/Factory | Identified exit to Garrison 11214 | -5/Factory | Entered Garrison 11214 | -5/Garrison | Accompanied by 4 allies 11262 | -5/Garrison | Triggered checkpoint 11320 | -5/Garrison | Heavy support dispatched to Factory 11343 | -5/Garrison | Destroyed 8 combat bots 11439 | -5/Garrison | Lost 5 parts (2n2u1w) 11602 | -5/Garrison | Heavy support dispatched to Factory 11638 | -5/Garrison | Triggered checkpoint 11674 | -5/Garrison | Triggered checkpoint 11724 | -5/Garrison | Triggered checkpoint 11736 | -5/Garrison | Core integrity fell below 50% 11736 | -5/Garrison | System corruption reached 10% 11764 | -5/Garrison | Discovered new exit (range 8) 11774 | -5/Garrison | Entered Factory 11775 | -5/Factory | Core integrity fell below 20% 11795 | -5/Factory | Lost 20 parts (2p7n7u4w) 11975 | -5/Factory | Build established: Mutant 12040 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 12001_ ALERT: All DSF locations entering lockdown mode. 12010_ Coolant Injector destroyed. 12012_ KTILZQKC9NOTCM74ZO7ML=JU>7:VCBTUUTD 12015_ Imp. Gravmag System destroyed. 12018_ Destroyed VTOL Module. 12018_ S-27 Virus destroyed. 12021_ Power Sword destroyed. 12023_ S-27 Virus destroyed. 12027_ System corrupted: Mic. Fission Core rejected. 12027_ Penetrated by Slug. 12027_ Y-64 Sentinel Wave Gun severed. 12030_ Penetrated by Slug. 12032_ Slug penetrates Wall. 12034_ Penetrated by Slug. 12036_ Subcomponent Replicator disabled. 12038_ Penetrated by Slug. 12038_ Enh. Gauss Cannon destroyed. 12040_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???#?????????????????????????????????????????????? | | ?#???????????????????????????????????????????????? | | ####???#?????????????? ??? ?????????????????????? | | #??#?#?#???? ????????? ???????????????????? | | #?##??????????######## ???????????????????? | | #?????????????# ^ ???????????????????? | | #???????#?????# ????????????????????? | | #???????????#?# ?????????????????????? | | #???????????#?# ??????????????????????? | | #????????????## ?? ? ??????????????????? | | ##???????????## #?????????????????????????? | | ################## #?????????????????????????? | | ^ #??????????"??????????????? | | #?????????????????????????? | | ^ [ #??? ? ???????????????????? | | ^ [| #??? ???????? #???????????? | | ^ [ #????????"??" ????????????? | | ########### #?????????? ?? ??????????? | | ??????????# ##########+####???????????? | | ??????#???# +???????????? | | ??????????# #???????????? | | ?#????????# "T" +???????????? | | ??????????# #???????????? | | ????????#?# [s[ +???????????? | | ??????????# #########;Y###### #???????????? | | ??????????# #???# @[* #?? #?????? ????? | | ???????? ##??# "" """ s/ +???????????? | | ?????? #???# """ """ ####+#???????????? | | ????? #???# """ """ #????????????????? | | ????? ##??# "" "" ##???????????????? | | ????? #???# "" "" #????????????????? | | ?????############???# #????????????????? | | ??????????????#????##############????????????????? | | ????????????????????#????????????????????????????? | | ?????????????????????#??????? ??????????????????? | | ????????????????????????? ?? ????????????????????? | | ????????????????#???#?#???????? ????????????????? | | ?????????????????????????????? ??????????????????? | | ????????????????????????? ???????????????????????? | | ???????????????????#?????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????+?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 130 Energy Generation 19 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 800 Resistance: KI 25 Propulsion Shielding 33 Melee Speed Boost 20 Evasion (%) 65 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed StealthTractorTrap Manual? 0 Play Time 02:36:39 Cumulative 64.4 hours Start 2025.03.10 @ 18:43:37 End 2025.03.11 @ 11:08:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 43 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd5e2d92-d8cd-4d6a-8865-ce091739b37a