Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.31 @ 17:50:08 Player: Owlsley Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (285) 1425 Value Destroyed (12773) 12773 Prototype IDs (91) 1820 Alien Tech Used (1) 200 Bonus (10467) 10467 TOTAL SCORE: 36585 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5267 Follower Combat Kills 2644 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -144 Cogmind --------- Core Integrity 751/1600 Matter 180/300 Energy 170/170 System Corruption 9% Temperature Cool (0) Movement Core (500) Ox9 Location -1/Command Parts ------- > --- POWER (3) -------- Light Antimatter Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Medium Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Experimental Weapon Cycler Graphene Brace > --- WEAPON (2) ------- Compact Linear Accelerator > --- INVENTORY (10) --- Light Quantum Reactor Antimissile System Vortex Shotgun (50) Vortex Shotgun (50) Enhanced Quantum Rifle Plasma Lance CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Heavy Siege Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Coolant Network Medium Storage Unit Advanced Visual Processing Unit Quantum Capacitor Advanced Phase Shifter Zionite Weapon Casing Layered Heavy Armor Plating Zionite Shade Armor Graphene Brace Improved Energy Mantle Advanced Corruption Screen > --- WEAPON ----------- Zionite Alpha Cannon Mk. II Zionite Alpha Cannon Mk. II > --- INVENTORY -------- Experimental Weapon Cycler Zionite Shade Armor Zionite Shade Armor Antimissile System Vortex Shotgun Vortex Shotgun Vortex Catalyst Activator Gravity Flail CR-A16's Behemoth Slayer [Rating: 206] Favorites ----------- Power Fission Core Engine Light Angular Momentum Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Improved Airjet Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Airjet Utility Advanced Visual Processing Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Protection Layered Medium Armor Plating Weapon Phasing Sabre Energy Gun Lightning Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Autogun Ballistic Cannon Compact Linear Accelerator Launcher Smartbomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 . Power 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . Utility 12 | . . 1 1 1 . . . . 2 . . . . 2 . . . . 1 . . . . 1 1 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 338 | 4 12 48 36 41 4 . . 3 13 1 1 5 10 13 . 5 12 5 10 2 2 9 9 3 15 6 69 Power 46 | . 3 8 4 8 . . . 2 1 . . . 1 1 . 1 . . . . . . 3 . 3 1 10 Engine 19 | . 3 7 2 4 . . . 2 . . . . 1 . . . . . . . . . . . . . . Core 10 | . . 1 2 4 . . . . . . . . . 1 . 1 . . . . . . 1 . . . . Reactor 17 | . . . . . . . . . 1 . . . . . . . . . . . . . 2 . 3 1 10 Propulsion 62 | 2 3 4 10 10 . . . . 3 . . . 2 5 . . 3 1 3 . . . . 1 4 . 11 Treads 21 | 1 1 4 10 . . . . . . . . . . . . . . . . . . . . . . . 5 Leg 8 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 6 Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 32 | . . . . 10 . . . . 3 . . . 2 5 . . 3 1 3 . . . . 1 4 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 113 | 1 3 8 11 13 3 . . . 6 1 1 . 3 7 . 2 6 1 5 1 . 4 4 1 6 3 23 Device 58 | 1 1 3 1 7 3 . . . 3 1 . . 2 5 . 1 4 . 4 1 . 3 1 . 3 1 13 Storage 8 | . 1 1 1 1 . . . . . . . . . . . . 1 . . . . 1 1 . 1 . . Processor 12 | . 1 . 1 2 . . . . 1 . 1 . 1 . . . . . 1 . . . . 1 1 . 2 Hackware 7 | . . . . 1 . . . . . . . . . 2 . . . . . . . . . . 1 1 2 Protection 28 | . . 4 8 2 . . . . 2 . . . . . . 1 1 1 . . . . 2 . . 1 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 117 | 1 3 28 11 10 1 . . 1 3 . . 5 4 . . 2 3 3 2 1 2 5 2 1 2 2 25 Energy Gun 19 | . . 1 4 6 . . . . 2 . . . . . . . . . . . . 3 1 . . . 2 Energy Cannon 11 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 10 Ballistic Gun 19 | 1 3 13 2 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 Launcher 39 | . . 14 2 1 . . . 1 1 . . 2 . . . . 1 1 . 1 1 2 . 1 1 1 9 Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Impact Weapon 10 | . . . 2 2 . . . . . . . 1 1 . . 1 1 . . . . . . . . 1 1 Slashing Weapon 8 | . . . . 1 1 . . . . . . 2 1 . . . . 1 1 . 1 . . . . . . Piercing Weapon 7 | . . . . . . . . . . . . . 1 . . 1 . 1 1 . . . 1 . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . 3 1 2 . . . . 1 . . 2 . . . . 5 . . . . 6 . . 2 3 14 Corrupted Parts 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . System Corruption 12 | . . 5 6 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 51 | . 2 3 6 5 . . . . . . . . 4 . . . . . . . . . . . . . 31 Power 12 | . . 1 2 3 . . . . . . . . 1 . . . . . . . . . . . . . 5 Propulsion 8 | . 2 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 4 Utility 20 | . . 1 1 1 . . . . . . . . 2 . . . . . . . . . . . . . 15 Weapon 11 | . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . 7 Highest Loss Streak 15 | . 1 2 1 4 . . . . . . . . 4 . . . . . . . . . . . . . 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 91 99 85 96 100 100 100 100 98 100 100 99 99 98 100 100 99 94 99 94 93 93 95 96 90 91 80 Engine 7 | . 14 19 16 3 7 7 7 12 10 6 6 6 12 10 5 2 . . . . . . . . . . . Core 3 | . . 1 1 8 7 7 7 1 . . . . . . 5 8 11 11 10 10 10 10 8 4 . . . Reactor 2 | . . . . . . . . . 2 6 6 6 . . . . . . . . . . 1 4 8 12 11 Treads 6 | . 14 16 23 . . . . . . . . . . . . . . . . . . . . . . . 6 Hover 16 | . . . . 29 30 30 30 30 26 26 26 26 25 23 23 23 23 23 26 26 26 26 26 28 26 24 7 Device 18 | . 12 6 5 11 12 15 15 15 18 20 20 20 25 24 29 29 29 24 28 31 31 30 31 28 26 26 24 Storage 6 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 Processor 8 | . 1 1 . 7 15 15 15 15 14 13 13 13 13 17 17 12 11 11 10 10 10 10 10 13 14 8 7 Hackware 1 | . . . . 3 2 . . . . . . . . 2 . . . . . . . . . . 1 7 6 Protection 5 | . . 13 11 5 . . . . 4 6 6 6 . . . 4 5 9 7 5 5 5 5 4 4 5 4 Energy Gun 1 | . . . 6 12 7 7 7 3 2 6 6 . . . . . . . . . . . 1 1 . . . Ballistic Gun 3 | . 27 7 4 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . 14 4 . . . . 3 3 . . . . . . . . 4 . 5 4 4 3 2 3 3 . Impact Weapon 1 | . . . 1 . . . . . . . . 5 5 5 5 4 2 . . . . . . . . . . Slashing Weapon 2 | . . . . . 7 7 7 7 6 6 6 6 6 5 5 5 4 . 4 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 162 | 12 22 41 63 54 27 27 27 36 45 45 45 45 45 49 49 57 54 55 56 66 66 66 76 76 94 99 162 Greatest Support 199 | 20 40 40 62 62 36 36 36 36 46 45 45 45 46 57 57 57 57 55 66 66 66 66 66 79 101 101 199 Greatest Overweight (x) 3 | . 1 1 2 3 . . . . . . . . 1 . . . . . . . . . 1 . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 Average Capacity 9 | 8 9 10 12 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 Most Carried 15 | 8 10 10 15 15 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 Average Carried 8 | 6 9 9 10 8 7 8 8 7 7 7 8 7 7 7 7 8 7 7 7 7 7 7 8 9 9 9 9 Final Capacity 15 | 8 10 10 15 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 Final Carried 15 | 8 10 10 15 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 7 Class Distribution -------------------- 26% | Mutant 22% | Scout 17% | Scavenger-Mutant 8% | Derelict-Scout 7% | Scavenger-Scout 3% | Machinist-Scout 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scavenger-Scout | -5/Proximity Caves Derelict-Scout | -5/Factory Machinist-Scout | -5/Upper Caves Machinist-Scout | -5/Upper Caves Machinist-Scout | -5/Zhirov Derelict-Scout | -4/Proximity Caves Derelict-Ninja | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Warlord Scout | -3/Proximity Caves Commander-Scout | -3/Research Generator-Scout | -2/Research Hacker-Scout | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Matter Collected 6355 | 232 424 1006 593 507 20 . . 61 . 21 24 . 21 219 130 50 . 381 176 73 163 . 616 27 314 303 994 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10990 | 110 660 1345 1781 800 . . . 121 289 . . . 90 135 . 101 . 461 256 95 134 . 550 . 323 411 3328 Parts 459 | 6 46 73 100 43 . . . 10 5 . . . 6 6 . 9 . 10 6 11 2 . 21 . 11 6 88 Haulers Intercepted 15 | . 1 5 2 3 . . . . 2 . . . . . . . . . . . . . . . 1 1 . Recyclers Shooed 9 | . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . . 17 . . . . 3 . 3 6 . 6 . 9 2 . 14 . . . . Prevented 10 | . . . . . . . . 2 . . . . . . 3 2 . . . . . . 3 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 209 | . 14 20 33 10 . . . 5 1 . . . 1 . . 2 . 14 1 10 3 . 17 . 6 8 64 Melee 8 | . . . 2 1 . . . 1 1 . . . . . . 1 . . 1 . . . . . . . 1 Guns 35 | . 14 5 12 4 . . . . . . . . . . . . . . . . . . . . . . . Cannons 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 AOE 145 | . . 14 12 4 . . . 4 . . . . . . . . . 13 . 10 3 . 17 . 6 8 54 Classes Destroyed 21 | 2 5 3 1 1 . . . . . . . . 1 . . . . 2 . . . . . . 1 . 5 Worker 14 | . . 2 3 4 . . . . . . . . . 2 . . . . . . . . . . 1 . 2 Builder 7 | . . 1 3 . . . . . . . . . . . . . . . . . . . 2 . . 1 . Tunneler 3 | 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler 15 | . 1 5 2 3 . . . . 2 . . . . . . . . . . . . . . . 1 1 . Recycler 13 | 1 . 1 . 1 . . . . . . . . . 1 . . . . 1 . . . 1 . . . 7 Mechanic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Operator 5 | . 2 . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 Watcher 13 | . 2 2 1 2 . . . . . . . . . . . . . . 2 . . . 2 . . . 2 Swarmer 45 | . 3 3 8 4 . . . 4 . . . . . . . 1 . . 1 9 . . 6 . . . 6 Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Grunt 73 | . 11 12 16 2 . . . 1 . . . . . . . . . 6 . . . . 2 . . 3 20 Brawler 13 | . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . 9 Duelist 8 | . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . 4 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 18 | . . 5 8 . . . . . 1 . . . . . . . . 1 . . . . 3 . . . . Hunter 25 | . . . 1 2 . . . . . . . . . . . . . 4 . . 2 . . . 4 5 7 Programmer 11 | . . . . 2 . . . . . . . . . . . . . . . 1 1 . . . 1 . 6 Behemoth 4 | . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 29 | 2 3 9 11 8 . . . 4 1 . . . 1 1 . 1 . 9 2 5 3 . 8 . 4 6 29 Combat Bots Only 24 | . 3 6 8 4 . . . 4 1 . . . 1 . . 1 . 9 1 5 3 . 8 . 3 5 24 Max Kills in Single Turn 12 | 1 1 4 3 3 . . . 4 1 . . . 1 1 . 1 . 3 1 4 2 . 4 . 1 3 12 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 11 | . . 4 2 3 . . . 4 . . . . . . . . . 3 . 4 2 . 4 . 1 2 11 Melee 1 | . . . 1 1 . . . 1 1 . . . . . . 1 . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Damage Taken 13139 | . 620 777 1973 761 36 13 . 109 308 15 14 . 474 . . 32 . 43 8 111 19 . 113 14 192 137 7370 Core 1501 | . 138 89 128 90 . 13 . 17 28 . . . 49 . . 8 . 9 . 24 . . 4 . 55 46 803 Absorbed by Shields 2258 | . . 205 . 70 11 4 . 32 127 8 5 . 117 . . 35 . 47 8 69 19 . 115 15 199 95 1077 Reduced by Siege Mode 278 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 278 Redirected to Shielding 127 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 127 Regen/Repaired (Parts) 72 | . 72 . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 86 | 100 44 77 76 . . . . 82 . . . . 90 . . . . 98 . . . . 97 100 96 . . Volleys Fired 418 | 3 73 47 90 30 . . . 1 . . . . . . . . 3 16 . 9 4 . 26 . 13 13 90 Largest 2 | 2 2 2 2 2 . . . 1 . . . . . . . . 1 1 . 1 1 . 1 . 1 1 2 Hottest 214 | 40 46 66 100 110 . . . 33 . . . . . . . . 7 46 . 46 46 . 46 . 46 46 214 Shots Fired 598 | 6 146 80 135 50 1 . . 1 . . . . . . . . 3 16 . 9 4 . 26 . 13 13 95 Gun 339 | 6 146 44 94 48 1 . . . . . . . . . . . . . . . . . . . . . . Cannon 64 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . 59 Launcher 192 | . . 36 36 2 . . . 1 . . . . . . . . . 16 . 9 4 . 26 . 13 13 36 Special 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Kinetic 267 | 6 146 44 53 . . . . . . . . . . . . . . . . . . . . . . . 18 Thermal 30 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . 25 Explosive 106 | . . . . 2 . . . 1 . . . . . . . . . 16 . 9 4 . 26 . 13 13 22 Electromagnetic 179 | . . 36 77 48 1 . . . . . . . . . . . . . . . . . . . . . 17 Entropic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Phasic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Robot Hit Streak 29 | 2 15 25 19 4 . . . . . . . . . . . . 3 . . 4 . . 9 . 10 17 29 Robot Miss Streak 5 | 1 4 2 5 3 . . . 1 . . . . . . . . . . . . . . . . . . 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 Shots Hit Robots 436 | 3 103 58 99 42 . . . 4 11 . . . 9 10 . 2 3 1 13 1 . . 6 . 3 7 61 Core Hits 492 | 3 32 43 59 22 . . . 4 4 . . . 2 2 . 1 . 35 4 12 4 . 57 . 15 26 167 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . 1 4 . . . . . . . . . 1 . . . . . . . . . . . . . Critical Strikes 11 | . . . 1 4 . . . 1 . . . . . 1 . . . . 3 . . . . . 1 . . Smash 6 | . . . 1 4 . . . . . . . . . 1 . . . . . . . . . . . . . Sever 4 | . . . . . . . . 1 . . . . . . . . . . 3 . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 141 | . . . 12 27 1 . . 4 17 . . 1 11 17 1 2 . 2 35 . 1 . 1 . 2 . 7 Impact 42 | . . . 12 20 . . . . . . . . . 8 1 1 . . . . . . . . . . . Slashing 70 | . . . . 7 1 . . 4 17 . . 1 2 9 . . . . 28 . 1 . . . . . . Piercing 29 | . . . . . . . . . . . . . 9 . . 1 . 2 7 . . . 1 . 2 . 7 Sneak Attacks 14 | . . . . 1 . . . . 2 . . . . 4 . . . . 2 . . . 1 . 1 . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . . . . 2 2 . . . . 4 . . . . . . . . Damage Inflicted 43286 | 27 1472 1732 3076 1723 . . . 350 559 . . . 320 657 . 31 . 2755 749 1054 291 . 3996 58 1412 2348 20676 Guns 3827 | 27 1472 553 1105 670 . . . . . . . . . . . . . . . . . . . . . . . Cannons 1792 | . . . 75 . . . . . . . . . . . . . . . . . . . . . . . 1717 Explosions 33637 | . . 1172 1686 405 . . . 182 . . . . . . . . . 2755 . 1054 291 . 3947 . 1253 2348 18544 Melee 3864 | . . . 205 648 . . . 168 559 . . . 320 657 . 31 . . 749 . . . 49 . 159 . 319 Ramming 166 | . . 7 5 . . . . . . . . . . . . . . . . . . . . 58 . . 96 Kinetic 3251 | 27 1472 553 653 . . . . . . . . . . . . . . . . . . . . . . . 546 Thermal 2043 | . . 164 113 255 . . . . . . . . . . . . . . . . . . . . . . 1511 Explosive 15234 | . . . 64 150 . . . 182 . . . . . . . . . 2755 . 1054 291 . 3947 . 1253 2348 3190 Electromagnetic 5061 | . . 1008 2036 670 . . . . . . . . . . . . . . . . . . . . . . 1347 Impact 976 | . . . 205 376 . . . . . . . . . 364 . 31 . . . . . . . . . . . Slashing 1996 | . . . . 272 . . . 168 559 . . . 87 293 . . . . 617 . . . . . . . . Piercing 892 | . . . . . . . . . . . . . 233 . . . . . 132 . . . 49 . 159 . 319 Entropic 13330 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 13330 Phasic 337 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 337 Highest Corruption 9 | . . 5 8 4 4 . . . . . . . . 7 . . . . . 2 2 2 . . 1 . 9 Average Corruption 3 | . . 5 2 3 2 . . . . . . . . 3 . . . . . 1 2 2 . . 1 . 3 Corruption Purged 14 | . . . . 3 4 . . . . . . . . 7 . . . . . . . . . . . . . Corruption Blocked 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Effects 63 | . . 31 15 1 4 . . . . . . . . 3 . . . . . 2 . . . . . . 7 Message Errors 18 | . . 13 3 . . . . . . . . . . 1 . . . . . . . . . . . . 1 Matter Fused 17 | . . 9 4 . . . . . . . . . . 1 . . . . . 1 . . . . . . 2 Heat Flow Errors 6 | . . 4 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 6 | . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 8 | . . 3 1 1 1 . . . . . . . . 1 . . . . . . . . . . . . 1 Data Loss (major) 3 | . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . Misfires 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2048 | . . . 69 297 . . . 23 13 . . . 8 197 . . . 160 140 30 . . 166 34 5 1 905 Projectiles 101 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 101 Explosions 1303 | . . . 26 89 . . . 23 . . . . . . . . . 160 . 30 . . 166 . 4 1 804 Melee 644 | . . . 43 208 . . . . 13 . . . 8 197 . . . . 140 . . . . 34 1 . . Knockbacks 10 | . . . 3 1 . . . . . . . . . 2 . . . . . . . . . . . . 4 Impact 6 | . . . 2 1 . . . . . . . . . 2 . . . . . . . . . . . . 1 Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Secondary 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 1046 | . . 68 74 83 . . . . . . . . . . . . . . . 94 . . 26 29 26 . 646 Shots 31 | . . 5 9 2 . . . . . . . . . . . . . . . 2 . . 1 . 1 . 11 Rammed 4 | . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 Targets Rammed 5 | . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . 2 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 396 | . 43 396 345 200 157 . . . . . . . . . . . . . . . . . 3 . . 1 356 Average Temperature 93 | . 11 89 144 76 72 . . . . . . . . . . . . . . . . . 3 . . 1 112 Received Heat Transfer 2242 | . 273 241 891 142 . 7 . 43 85 . 6 . 60 . . 6 . . . . . . 30 . 8 . 450 Effects 8 | . . 6 2 . . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Longest Duration 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Robots Corrupted 7 | . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 7 | . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 31 | . . 4 16 5 . . . . . . . . . 2 . . . . . . . . . . . . 4 Impact Corruptions 17 | . . . 3 8 . . . . . . . . . 4 . . . . . . . . . 2 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1840 | . . 150 161 350 . . . . . . . . . . . . . . . . . . . . . . 1179 Parts Sabotaged 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . 4 2 3 . . . . . . . . . . . . . . . . . . . . . . 3 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Peak Influence 6555 | 10 232 291 630 623 . . . . 483 . . . . 35 . . . . 556 . . . . 154 851 1526 6555 Initial 963 | . 6 24 48 192 . . . . 139 . . . . . . . . . 199 . . . . 68 86 510 963 Average 951 | 8 105 128 336 356 . . . . 320 . . . . 12 . . . . 298 . . . . 122 458 985 3695 Maximum Alert Level 5 | . 1 1 2 2 . . . . 2 . . . . . . . . . 2 . . . . . 3 4 5 Low Security (%) 39 | 100 81 87 15 . . . . . 24 . . . . 100 . . . . 11 . . . . 100 25 . . Level 1 23 | . 18 12 51 60 . . . . 41 . . . . . . . . . 68 . . . . . 16 . . Level 2 13 | . . . 32 38 . . . . 33 . . . . . . . . . 19 . . . . . 32 37 . Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 25 18 7 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 44 8 Level 5 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 High Security 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 70 | . 4 2 10 4 . . . . 7 . . . . . . . . . 1 . . . . . 1 2 39 Investigation 11 | . 2 . 2 . . . . . 5 . . . . . . . . . 1 . . . . . . . 1 Extermination 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Reinforcement 13 | . 2 2 2 2 . . . . 2 . . . . . . . . . . . . . . . 1 1 1 Assault 36 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 35 Garrison 7 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 2 Construction Impeded 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Distress Signals 16 | . 1 1 2 . . . . . 1 . . . . . . . . . . . . . 1 . 2 6 2 Communications Jammed 77 | . . . . . . . . . . . . . . . . . . . . . . . . . . 71 6 Distress Signals 75 | . . . . . . . . . . . . . . . . . . . . . . . . . . 71 4 Times Spotted 430 | . 23 27 44 26 1 4 . 5 32 1 4 . 1 . 6 6 . 5 6 5 2 2 17 1 15 21 176 Peak Tracking Total 27 | . 3 6 6 6 1 4 . 4 13 1 3 . 1 . 5 5 . 9 1 2 2 2 9 1 4 11 27 Tactical Retreats 36 | . . 1 2 5 . 1 . . 5 . 2 . . . . . . . 1 . . 1 1 . 2 2 13 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 13 | . 2 3 1 2 . . . . . . . . . 2 . . . . . . . . . . 1 . 2 Indirectly 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . 1 . . . . . . 3 . . . . . . 5 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 22 | . . 2 2 2 . . . . . . . . . . 1 . . 1 . . 1 . 1 . 3 1 8 Max in Single Turn 2 | . . 1 1 1 . . . . . . . . . . . . . 1 . . 1 . 1 . 2 . 1 Garrison Access 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 57 | . 7 5 2 6 3 . 3 1 10 . . 1 . 2 . 1 4 . . 1 . 2 2 1 3 1 2 Terminals 20 | . 6 3 1 2 . . . 1 4 . . . . . . 1 . . . . . . 1 . . . 1 Fabricators 8 | . . . . 2 . . . . 4 . . . . 1 . . . . . . . . 1 . . . . Repair Stations 3 | . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Scanalyzers 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 7 | . . . 1 2 . . . . 1 . . . . . . . . . . . . . . 1 1 1 . Total Hacks 171 | . 17 16 4 14 11 . 26 2 24 . . 5 . 10 . 1 17 . . 1 . 7 5 1 3 1 6 Successful 117 | . 10 9 1 6 11 . 26 2 8 . . 5 . 7 . 1 17 . . 1 . 7 2 . 1 1 2 Failed 54 | . 7 7 3 8 . . . . 16 . . . . 3 . . . . . . . . 3 1 2 . 4 Catastrophic 15 | . 1 1 1 1 . . . . 4 . . . . 2 . . . . . . . . 2 1 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 93 | . 8 3 . 3 . . . . 11 . . . . 6 . . . . 5 . 1 1 . 13 10 7 25 Terminals 48 | . 15 11 2 6 . . . 2 7 . . . . . . 1 . . . . . . 1 . . . 3 Fabricators 25 | . . . . 4 . . . . 11 . . . . 6 . . . . . . . . 4 . . . . Repair Stations 10 | . 2 . . . . . . . 4 . . . . 4 . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Scanalyzers 6 | . . 5 . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 11 | . . . 2 4 . . . . 2 . . . . . . . . . . . . . . 1 1 1 . Terminal Hacks 87 | . 7 5 1 2 11 . 26 2 . . . 5 . . . 1 17 . . 1 . 7 1 . . . 1 Record 23 | . . . . . 9 . 6 2 . . . . . . . 1 5 . . . . . . . . . . Part Schematic 21 | . 1 . . . . . 11 . . . . 5 . . . . 4 . . . . . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 14 | . 1 . . . . . 3 . . . . . . . . . 4 . . . . 6 . . . . . Open Door 5 | . . . . . 2 . . . . . . . . . . . . . . 1 . 1 1 . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 11 | . . . . 2 . . . . 3 . . . . 5 . . . . . . . . 1 . . . . Network Status 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . . . . 2 . . . . 2 . . . . . . . . 1 . . . . Build 4 | . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . Repair Station Hacks 6 | . 2 . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . Scan Component 5 | . 1 . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . Seal Access 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . Unauthorized Hacks 6 | . 1 . . 1 . . . . 3 . . . . . . . . . . . . . . . . . 1 Terminals 3 | . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Recompile 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 7 5 2 5 . . . 1 8 . . . . 2 . . . . . . . . 2 1 2 . 2 Full Trace Events 5 | . . . 1 . . . . . 3 . . . . . . . . . . . . . 1 . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . 6 . . . . 3 . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . 169 . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . Part Schematics Acquired 45 | . 1 1 . . . . 11 . . . . 18 . . . . 4 . . . . . . 10 . . . Parts Built 5 | . . . . 1 . . . . . . . . . 4 . . . . . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Time 237 | . . . . 47 . . . . . . . . . 190 . . . . . . . . . . . . . Total Part Build Rating 25 | . . . . 5 . . . . . . . . . 20 . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Time 32 | . 32 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . parse_system 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . . . . . . . . . . 2 . . . . 13 . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total Allies 62 | . . . . . . . . 1 . . . 4 . 2 . 1 . 2 . . . . 13 2 8 4 25 Largest Group 21 | . . . . . . . . 1 1 . . 4 4 2 2 2 1 2 2 . . . 6 7 7 8 21 Highest-Rated Group 2776 | . . . . . . . . 96 96 . . 160 160 108 108 108 54 94 94 . . . 280 430 522 825 2776 Highest-Rated Ally 269 | . . . . . . . . 96 96 . . 40 40 54 54 54 54 47 47 . . . 56 103 140 140 269 Zionite Dispatches 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 3 2 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 3 . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Ally Attacks 435 | . . . . . . . . 11 9 . . . . 1 3 5 . 2 11 . . . 33 4 49 40 267 Total Damage 27503 | . . . . . . . . 455 326 . . . . 38 203 309 . 62 373 . . . 594 255 2127 1782 20979 Kills 117 | . . . . . . . . 4 . . . . . 1 1 4 . . 2 . . . 2 1 6 9 87 Allies Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 3 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Robot Analysis Total 7 | . 2 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 13 | . . . . . 2 1 . 2 . 1 . . 1 . 1 2 . 2 . . 1 . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Decoded 0b10 Intel 14 | . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . Traps 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Emergency Access 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Exits 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Zionite Intel Received 10 | . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . 1 5 Branch Access 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Turns Passed 13917 | 45 1059 1423 1443 822 366 100 32 302 366 92 156 783 838 693 211 264 129 353 335 207 242 226 792 193 377 273 1795 Spaces Moved 15353 | 26 556 617 535 998 691 264 84 642 686 233 371 1224 452 824 303 368 159 499 491 379 461 439 840 319 714 535 1643 Core 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Treads 1823 | . 295 504 535 10 . . . . . . . . . . . . . . . . . . . . . . 479 Legs 288 | 15 19 113 . . . . . . . . . . . . . . . . . . . . . . . . 141 Wheels 253 | 11 242 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 12985 | . . . . 984 691 264 84 642 686 233 371 1224 452 824 303 368 159 499 491 379 461 439 840 319 714 535 1023 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 33 | 100 100 120 158 38 38 38 38 38 38 38 38 38 38 40 68 68 45 45 45 46 46 46 46 40 33 36 36 Average Speed 63 | 111 136 190 194 44 38 38 38 38 38 38 38 38 39 45 68 68 57 50 45 46 46 46 59 40 39 36 84 Slowest Speed 400 | 120 190 240 330 200 38 38 38 38 40 38 38 38 106 68 68 68 68 53 46 46 46 46 104 40 40 36 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 94 56 40 30 74 46 72 77 33 54 45 91 67 18 61 57 60 66 18 53 72 53 59 11 17 20 46 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 7 | . . . . . 1 . 1 1 . 1 . . . . . . 3 . . . . . . . . . . Known Exits Taken 24 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . . . . 2 2 . 3 . 2 2 . 2 . 2 4 . 4 . 1 2 . 3 . . . . Spaces Dug 21 | . . . . . 1 . . . 6 . . . . 4 1 . . . 7 . . . . . . . 2 Terrain Destroyed 1197 | . . 16 42 8 1 . . 9 6 . . . . 4 1 . . 180 7 142 48 . 181 . 106 92 354 Melee 20 | . . . . . 1 . . . 6 . . . . 4 1 . . . 7 . . . . . . . 1 Projectile 12 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 10 AOE 1165 | . . 16 40 8 . . . 9 . . . . . . . . . 180 . 142 48 . 181 . 106 92 343 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total 18826 | 34 742 784 793 1278 792 263 83 692 758 235 384 1542 1088 1120 306 377 197 582 558 404 485 466 1103 385 794 599 1982 Wait 1955 | . 66 25 41 151 90 . . 39 27 . 13 299 613 259 1 . . 13 14 2 14 . 83 53 34 40 78 Move 15326 | 25 555 616 534 997 690 263 83 641 685 232 370 1223 451 823 302 367 158 498 490 378 460 438 839 318 713 534 1643 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 191 | 2 16 17 38 7 4 . . 1 6 1 . 5 3 7 1 . 9 5 7 6 1 3 4 6 3 1 38 Fast Attach 135 | 1 4 12 13 18 2 . . 2 5 . . 3 4 1 . 3 6 1 2 . 1 9 5 . 8 5 30 Attach 92 | . 2 7 14 6 1 . . . 1 . . 2 2 5 . . 2 3 4 1 1 . 2 3 1 . 35 Detach 14 | . . 2 1 . . . . . . . . . . . . . . . . . 1 3 . . 1 1 5 Swap 112 | 3 6 29 9 17 1 . . 1 7 1 1 . 4 7 . 2 5 1 4 1 . . 2 . 6 1 4 Drop 274 | . 20 28 40 25 3 . . 3 10 1 . 9 2 6 1 3 14 6 9 7 2 13 9 4 13 4 42 Fire 418 | 3 73 47 90 30 . . . 1 . . . . . . . . 3 16 . 9 4 . 26 . 13 13 90 Melee 127 | . . . 12 27 1 . . 4 17 . . 1 9 12 1 2 . 2 28 . 1 . 1 . 2 . 7 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crush 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Rewire 169 | . . . . . . . . . . . . . . . . . . 37 . . . . 132 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res x2) -2/Research -1/Access -1/Command History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 3) 46 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Discovered new exit (range 4) 311 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 10) 506 | -10/Materials | Core integrity fell below 50% 871 | -10/Materials | Discovered new exit (range 16) 975 | -10/Materials | Repaired Autogun 1105 | -10/Materials | Entered another Materials area 1105 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1406 | -9/Materials | Build established: Scavenger-Mutant 1720 | -9/Materials | Discovered new exit (range 10) 2319 | -9/Materials | Discovered new exit (range 16) 2437 | -9/Materials | Build established: Mutant 2528 | -9/Materials | Entered another Materials area 2528 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2731 | -8/Materials | Garrison activated, responded to threat 2795 | -8/Materials | Destroyed 8 combat bots 3054 | -8/Materials | Garrison activated, responded to threat 3925 | -8/Materials | Discovered new exit (range 11) 3969 | -8/Materials | Identified exit to Factory 3971 | -8/Materials | Entered Factory 3971 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4232 | -7/Factory | Identified exit to Lower Caves 4362 | -7/Factory | Discovered new exit (range 14) 4561 | -7/Factory | Fabricated Imp. Reaction Control System (x1) 4672 | -7/Factory | Lost 4 parts (2p1u1w) 4771 | -7/Factory | First assault squad dispatched 4793 | -7/Factory | Entered Lower Caves 4928 | -7/Lower Caves | Learned Factory terminal intel 5060 | -7/Lower Caves | Discovered new exit (range 11) 5064 | -7/Lower Caves | Identified exit to Lower Caves 5076 | -7/Lower Caves | Learned location of 1 exit from Factory 5086 | -7/Lower Caves | Learned Factory trap positions 5086 | -7/Lower Caves | Learned Research emergency access door positions 5086 | -7/Lower Caves | Learned Factory security intel 5086 | -7/Lower Caves | Learned Research security intel 5086 | -7/Lower Caves | Learned Extension security intel 5159 | -7/Lower Caves | Entered another Lower Caves area 5203 | -7/Lower Caves | Learned 4 Factory zone layouts 5215 | -7/Lower Caves | Build established: Scout 5253 | -7/Lower Caves | Discovered new exit (range 14) 5258 | -7/Lower Caves | Identified exit to Data Miner 5259 | -7/Lower Caves | Entered Data Miner 5259 | -7/Data Miner | Discovered new exit (range 6) 5265 | -7/Data Miner | Met Data Miner 5277 | -7/Data Miner | Learned location of Section 7 (-2) 5277 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5281 | -7/Data Miner | Received God Mode back door access code from Data Miner 5289 | -7/Data Miner | Identified exit to Proximity Caves 5291 | -7/Data Miner | Entered Proximity Caves 5298 | -6/Proximity Caves | Learned location of Zion (-6) 5338 | -6/Proximity Caves | Escorted by Enhanced Grunt 5520 | -6/Proximity Caves | Learned Factory terminal intel 5577 | -6/Proximity Caves | Discovered new exit (range 17) 5592 | -6/Proximity Caves | Identified exit to Factory 5593 | -6/Proximity Caves | Entered Factory 5593 | -6/Factory | Accompanied by 1 ally 5593 | -6/Factory | Evolved 2 slots: Utility x2 5594 | -6/Factory | Identified exit to Factory 5595 | -6/Factory | Identified exit to Lower Caves 5596 | -6/Factory | Loaded intel: 93 trap records 5598 | -6/Factory | Loaded intel: 26 terminal locations 5650 | -6/Factory | Discovered exit to Lower Caves (range 20) 5660 | -6/Factory | Spotted B-75 Beast 5687 | -6/Factory | Incoming investigation squad redirected 5814 | -6/Factory | Incoming investigation squad redirected 5820 | -6/Factory | Incoming investigation squad redirected 5821 | -6/Factory | Discovered exit to Factory (range 9) 5854 | -6/Factory | Incoming investigation squad redirected 5943 | -6/Factory | Search patrols dispatched 5959 | -6/Factory | Entered Lower Caves 5986 | -6/Lower Caves | Encountered a Warlord checkpoint 6047 | -6/Lower Caves | Discovered new exit (range 4) 6050 | -6/Lower Caves | Identified exit to Lower Caves 6051 | -6/Lower Caves | Entered another Lower Caves area 6056 | -6/Lower Caves | Discovered exit to Factory (range 5) 6132 | -6/Lower Caves | Discovered new exit (range 5) 6134 | -6/Lower Caves | Identified exit to Zion 6207 | -6/Lower Caves | Entered Zion 6219 | -6/Zion | Discovered new exit (range 18) 6250 | -6/Zion | Found Prototype Launcher 6250 | -6/Zion | Identified Rocket Array 6253 | -6/Zion | Found Prototype Launcher 6253 | -6/Zion | Identified Gui. Missile Launcher 6262 | -6/Zion | Found Rocket Array 6342 | -6/Zion | Found CR-A16's Pointy Stick 6357 | -6/Zion | Given the Hacking Drone Bay 6621 | -6/Zion | Imprinted 6623 | -6/Zion | Declared Zion's savior 6690 | -6/Zion | Identified exit to Proximity Caves 6990 | -6/Zion | Entered Proximity Caves 6990 | -5/Proximity Caves | Accompanied by 4 allies 7050 | -5/Proximity Caves | Spotted B-75 Beast 7083 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 7087 | -5/Proximity Caves | Destroyed B-75 Beast 7116 | -5/Proximity Caves | Lost 4 parts (1p1n2u) 7377 | -5/Proximity Caves | Build established: Scavenger-Scout 7828 | -5/Proximity Caves | Entered Factory 7828 | -5/Factory | Evolved 2 slots: Utility x2 7829 | -5/Factory | Loaded intel: 28 terminal locations 7841 | -5/Factory | Identified exit to Upper Caves 7971 | -5/Factory | Retrieved Zion intel report: Branch Access 7971 | -5/Factory | Identified exit to Extension 8220 | -5/Factory | Fabricated P-70 Sage (x2) 8240 | -5/Factory | Build established: Derelict-Scout 8315 | -5/Factory | Fabricated Cmb. Airjet (x2) 8415 | -5/Factory | Fabricated Cmb. Airjet (x2) 8521 | -5/Factory | Entered Upper Caves 8521 | -5/Upper Caves | Accompanied by 2 allies 8604 | -5/Upper Caves | Learned Factory trap positions 8696 | -5/Upper Caves | Encountered a Warlord checkpoint 8701 | -5/Upper Caves | Discovered new exit (range 11) 8730 | -5/Upper Caves | Build established: Machinist-Scout 8730 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8731 | -5/Upper Caves | Identified exit to Upper Caves 8732 | -5/Upper Caves | Entered another Upper Caves area 8732 | -5/Upper Caves | Accompanied by 2 allies 8735 | -5/Upper Caves | Sage 6b assimilated hostile S-27 Virus 8774 | -5/Upper Caves | Spotted B-75 Beast 8778 | -5/Upper Caves | Destroyed B-75 Beast 8836 | -5/Upper Caves | Learned Factory security intel 8891 | -5/Upper Caves | Learned 4 Factory zone layouts 8986 | -5/Upper Caves | Discovered new exit (range 13) 8994 | -5/Upper Caves | Identified exit to Zhirov 8996 | -5/Upper Caves | Entered Zhirov 8996 | -5/Zhirov | Accompanied by 1 ally 8996 | -5/Zhirov | Discovered new exit (range 3) 9009 | -5/Zhirov | Met Zhirov 9029 | -5/Zhirov | Learned location of Testing (-3) 9029 | -5/Zhirov | Learned location of Quarantine (-2) 9029 | -5/Zhirov | Learned location of Command (-1) 9036 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9047 | -5/Zhirov | Found Alien Artifact 9047 | -5/Zhirov | Identified Integrated Dissipator 9047 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9102 | -5/Zhirov | Found Alien Artifact 9125 | -5/Zhirov | Identified exit to Proximity Caves 9125 | -5/Zhirov | Entered Proximity Caves 9125 | -4/Proximity Caves | Accompanied by 1 ally 9190 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 9211 | -4/Proximity Caves | Learned location of 2 exits from Research 9340 | -4/Proximity Caves | Build established: Derelict-Scout 9382 | -4/Proximity Caves | Destroyed 9 combat bots 9432 | -4/Proximity Caves | Spotted B-86 Titan 9444 | -4/Proximity Caves | Destroyed B-86 Titan 9467 | -4/Proximity Caves | Discovered new exit (range 7) 9470 | -4/Proximity Caves | Identified exit to Factory 9478 | -4/Proximity Caves | Entered Factory 9478 | -4/Factory | Accompanied by 2 allies 9478 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9480 | -4/Factory | Loaded intel: 96 trap records 9620 | -4/Factory | Zion Recon squad teleported in 9790 | -4/Factory | Discovered new exit (range 5) 9790 | -4/Factory | Spotted B-86 Titan 9792 | -4/Factory | Identified exit to Upper Caves 9812 | -4/Factory | Build established: Derelict-Ninja 9813 | -4/Factory | Entered Upper Caves 9814 | -4/Upper Caves | Identified exit to Upper Caves 10020 | -4/Upper Caves | Entered another Upper Caves area 10022 | -4/Upper Caves | Discovered new exit (range 10) 10029 | -4/Upper Caves | Learned Research terminal intel 10049 | -4/Upper Caves | Spotted B-86 Titan 10065 | -4/Upper Caves | Encountered a Warlord checkpoint 10127 | -4/Upper Caves | Build established: Scout 10218 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 10253 | -4/Upper Caves | Discovered new exit (range 13) 10262 | -4/Upper Caves | Identified exit to Warlord 10262 | -4/Upper Caves | Entered Warlord 10279 | -4/Warlord | System corruption cleaned by Quarantine Array 10366 | -4/Warlord | Visited the Vortex Lab 10370 | -4/Warlord | Found Prototype Energy Gun 10370 | -4/Warlord | Identified Vortex Rail 10373 | -4/Warlord | Found Prototype Energy Gun 10373 | -4/Warlord | Identified Vortex Shotgun 10376 | -4/Warlord | Found Vortex Shotgun 10382 | -4/Warlord | Found Prototype Launcher 10382 | -4/Warlord | Identified Vortex Catalyst Activator 10387 | -4/Warlord | Warlord's base attacked by MAIN.C 10406 | -4/Warlord | Rebuked by Warlord 10413 | -4/Warlord | Opened Warlord's prototype stash 10418 | -4/Warlord | Found Prototype Hackware 10427 | -4/Warlord | Found Prototype Device 10427 | -4/Warlord | Identified System Purifier 10484 | -4/Warlord | Discovered new exit (range 12) 10488 | -4/Warlord | Identified exit to Proximity Caves 10488 | -4/Warlord | Entered Proximity Caves 10653 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 10689 | -3/Proximity Caves | Destroyed 8 combat bots 10754 | -3/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 10909 | -3/Proximity Caves | Derelicts attacked a huge 0b10 base 10991 | -3/Proximity Caves | Discovered new exit (range 8) 10995 | -3/Proximity Caves | Identified exit to Research 11280 | -3/Proximity Caves | Entered Research 11280 | -3/Research | Accompanied by 6 allies 11280 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11281 | -3/Research | Identified exit to Research 11284 | -3/Research | Loaded intel: 22 terminal locations 11329 | -3/Research | Retrieved Zion intel report: Active Garrisons 11350 | -3/Research | Retrieved Zion intel report: Component Stockpiles 11354 | -3/Research | Retrieved Zion intel report: Prototype Schematics 11355 | -3/Research | Zion Heavy squad teleported in 11385 | -3/Research | Found Enh. Force Lance 11473 | -3/Research | Entered another Research area 11473 | -2/Research | Accompanied by 7 allies 11473 | -2/Research | Evolved 2 slots: Power x1, Utility x1 11497 | -2/Research | Found Prototype Device 11497 | -2/Research | Identified Exp. Thermal Shield 11626 | -2/Research | Zion Hacker squad teleported in 11666 | -2/Research | Zion hero teleported in (1C-UTU) 11713 | -2/Research | Zion Heavy squad teleported in 11826 | -2/Research | Build established: Generator-Scout 11830 | -2/Research | Discovered new exit (range 4) 11831 | -2/Research | Identified exit to Access 11850 | -2/Research | Entered Access 11850 | -1/Access | Accompanied by 4 allies (1C-UTU) 11850 | -1/Access | Evolved 2 slots: Utility x2 11859 | -1/Access | Found Quantum Capacitor 11890 | -1/Access | Retrieved Zion intel report: Branch Access 11890 | -1/Access | Identified exit to Command 11891 | -1/Access | Zion Demo squad teleported in 11897 | -1/Access | Identified Ghost Barrier 11939 | -1/Access | Zion Light squad teleported in 12034 | -1/Access | Garrison activated, responded to threat 12123 | -1/Access | Entered Command 12123 | -1/Command | Accompanied by 1 ally (1C-UTU) 12155 | -1/Command | Spotted B-99 Colossus 12163 | -1/Command | Destroyed B-99 Colossus 12194 | -1/Command | Found Antimissile System 12419 | -1/Command | First assault squad dispatched 12449 | -1/Command | Retrieved Zion intel report: Emergency Access 12462 | -1/Command | Destroyed 13 combat bots 12473 | -1/Command | Found Prototype Device 12473 | -1/Command | Identified Exp. Shock Absorption System 12480 | -1/Command | Retrieved Zion intel report: Unaware Analyses 12514 | -1/Command | Retrieved Zion intel report: Active Garrisons 12575 | -1/Command | Retrieved Zion intel report: Unaware Analyses 12595 | -1/Command | Lost 3 parts (2u1w) 12631 | -1/Command | Retrieved Zion intel report: Branch Access 12640 | -1/Command | Disengaged cave seal 12643 | -1/Command | Incoming assault squad redirected 12821 | -1/Command | Found Antimissile System 12914 | -1/Command | Found Prototype Protection 12914 | -1/Command | Identified Zio. Weapon Casing 12946 | -1/Command | Incoming assault squad redirected 12954 | -1/Command | Build established: Scavenger-Mutant 12970 | -1/Command | High security lockdown imminent 13050 | -1/Command | High security lockdown engaged 13253 | -1/Command | Found Prototype Device 13253 | -1/Command | Identified Exp. Weapon Cycler 13397 | -1/Command | Spotted Executioner 13409 | -1/Command | Allies destroyed Executioner 13459 | -1/Command | Destroyed 12 combat bots 13459 | -1/Command | Found Prototype Energy Cannon 13460 | -1/Command | Identified Zio. Alpha Cannon Mk. II 13463 | -1/Command | Found Zio. Alpha Cannon Mk. II 13466 | -1/Command | Found Prototype Protection 13467 | -1/Command | Identified Zio. Shade Armor 13474 | -1/Command | Found Zio. Shade Armor 13477 | -1/Command | Found Zio. Shade Armor 13503 | -1/Command | Found Prototype Launcher 13503 | -1/Command | Identified Containment Facilitator 13562 | -1/Command | Spotted Striker 13562 | -1/Command | Spotted Executioner 13567 | -1/Command | Spotted Striker 13567 | -1/Command | Spotted Striker 13567 | -1/Command | Spotted Executioner 13567 | -1/Command | Spotted Executioner 13573 | -1/Command | Destroyed Executioner 13573 | -1/Command | Destroyed Striker 13575 | -1/Command | Destroyed Executioner 13598 | -1/Command | Destroyed 24 combat bots 13608 | -1/Command | Spotted Striker 13620 | -1/Command | Lost 6 parts (1p3u2w) 13648 | -1/Command | Destroyed Executioner 13667 | -1/Command | Lost 3 parts (1p1n1u) 13844 | -1/Command | Found Gamma Bomb Array 13848 | -1/Command | Found Gamma Bomb Array 13860 | -1/Command | Spotted Striker 13860 | -1/Command | Spotted Executioner 13863 | -1/Command | Spotted Executioner 13863 | -1/Command | Spotted Striker 13882 | -1/Command | Destroyed Striker 13883 | -1/Command | Destroyed Executioner 13894 | -1/Command | Found Prototype Protection 13894 | -1/Command | Identified Zio. Heavy Carapace 13898 | -1/Command | Spotted Striker 13898 | -1/Command | Spotted Striker 13898 | -1/Command | Spotted Striker 13900 | -1/Command | Spotted Striker 13902 | -1/Command | Spotted Striker 13906 | -1/Command | Destroyed 7 combat bots 13907 | -1/Command | Core integrity fell below 50% 13918 | -1/Command | Self-destructed Last Messages --------------- 13906_ Zio. Laser-H destroyed. 13906_ Quantum Capacitor destroyed. 13906_ Knocked back. 13907_ C-30 ARC bursts open, deploying its payload. 13907_ G-73 Enforcer unfolds itself. 13907_ L-61 Swordsman unfolds itself. 13907_ G-73 Enforcer unfolds itself. 13907_ E-15 Imp unfolds itself. 13907_ Zio. Phaser-H destroyed. 13908_ Myomer Leg destroyed. 13912_ Striker knocked back. 13912_ P-80 Master resets Striker, system corruption cleaned. 13912_ Enh. Biometal Leg blown off. 13912_ Rnf. Antimatter Reactor blown off. 13912_ E-15 Imp destroyed. 13914_ Striker knocked back. 13914_ Mic. Antimatter Reactor destroyed. 13916_ Med. Treads destroyed. 13916_ Knocked back. 13917_ Acquired 15 matter. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????????###???????????????????? | | ?????????????????# #???????????????????? | | ???????????????###"####????????????????? | | ???????????????# #????????????????? | | ???????????##??# #??????"#????????? | | ????????##?# #?# #?#""R""#????????? | | ####?####"##%### ### " " ###??????? | | ! # # ## #??????? | | %== # ## !#??????? | | % # "# #??????? | | = ## "" #??????? | | ##### "# """" #??????? | | ####?###?# %%! = = ## """" #??????? | | ######"### !== %*%=% ## "" #??????? | | %! [[!=%= ## #??????? | | ! [!![ [% ===## #??????? | | !%=/! ###+%%#######+#;#####???? | | ]] *=%=% *%=%i! = [% ;#???? | | ] % %% ==/=g !%! %[ "#???? | | ] ! %" !/*%lE %= "#???? | | %= "#%/######g=#Kp;# ##???? | | ! " ???#gKK= ## ##???? | | ########"+## " ?#%@* # #???? | | #??????##??# "%""" # % % # #???? | | #??????????# """"" # %+ #???? | | #??????????+ T""" # # #???? | | ######?????# """ # # != #???? | | # #??#### # ###!###???? | | ## #?## ########+######;#+##?#!#?????? | | ## #?# """ #???### #?##%#?????? | | ## ##?# ""T"" #?????# #?#=!##????? | | ### #??# "" "" #?????# #?##!"###### | | ##!#### #?????# #?##!#! # | | [%! " #?????+ #?#" #! =# | | =[!# #?????# #?## " # | | !%^=%= #?????# #?#" + # | | ! ^^[ *! ! #?????# #### # # | | ^ " !* ####### ##"# # # | | ^ " ! # % #?! # | | ^" # #?#+### | | ##### # ^ #?????? | | #???####""#######" ^ ###+### | | #???????###??????# % ## # | | ##### ########## ## # | | ! % % % # # | | #### ########## # # | | = % #############??### %# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Energy Generation 71 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 Corruption Block 20 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EX 75 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 69 Targeting Accuracy 12 Recoil Reduction 6 Offensive Hacking 24 Defensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Autogun | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Cmb. Airjet | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Imp. Force Field | -7/Data Miner | Free Battle Rifle | -6/Zion | Free Hvy. Battle Rifle | -6/Zion | Free Slug Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Tactical Coordination Suite | -6/Zion | Free Fusion Compressor | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Phase Gun | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Beamcaster | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Centrium Medium Armor Plating | -3/Research | Z-intel Spectral Analyzer | -3/Research | Z-intel Cld. Impulse Thruster | -3/Research | Z-intel Lrn. Phase Cannon | -3/Research | Z-intel Hvy. Dispersion Rifle | -3/Research | Z-intel Tri-rail Accelerator | -3/Research | Z-intel Stealth Drone Bay | -3/Research | Z-intel Plasma Lance | -3/Research | Z-intel Cld. Gravmag System | -3/Research | Z-intel Exp. Myomer Leg | -3/Research | Z-intel Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-50 Soldier | -6/Zion | Archive R-10 Processor | -6/Zion | Archive X-82 Rainmaker | -6/Zion | Archive Fabricated ------------ Imp. Reaction Control System | x1 | -7/Factory | Preloaded P-70 Sage | x2 | -5/Factory | Preloaded Cmb. Airjet | x2 | -5/Factory | Authchip Cmb. Airjet | x2 | -5/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed HeartMetafieldAmplifier Manual? 0 Play Time 02:42:09 Cumulative 323.0 hours Start 2022.05.31 @ 13:31:28 End 2022.05.31 @ 17:50:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 231 Rogue 203 Adventurer 10 Explorer 18 Win Type - Total 40 Types 17/1/3/10/2/0/3/1/3 Lore% 81 Gallery% 88 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23c68224-3695-4ab0-b154-0d40ee421522