Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.20 @ 01:53:04 Player: TheSkyeDoctor Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (82) 410 Value Destroyed (2838) 2838 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (78) 78 TOTAL SCORE: 6766 Bonus ------- Follower Combat Kills 78 Cogmind --------- Core Integrity 0/850 Matter 285/300 Energy 23/100 System Corruption 1% Temperature Hot (238) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Terrain Scan Processor Improved Melee Analysis Suite Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Fission Core Improved Trap Scanner Advanced Terrain Scan Processor Improved Targeting Computer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Melee Analysis Suite Target Analyzer Recoil Stabilizer Hacking Suite > --- WEAPON ----------- Gatling Laser Gatling Laser > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Medium Treads Improved Medium Treads Airjet Improved Airjet Improved Gravmag System Improved Gravmag System Improved Heat Sink Advanced Terrain Scan Processor Mace [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Improved Medium Treads Wheel Armored Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Advanced Terrain Scan Processor Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Ripper Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Slots Evolved 8 | . . 2 . 2 2 2 . Power . | . . . . . . . . Propulsion 3 | . . . . 1 1 1 . Utility 5 | . . 2 . 1 1 1 . Weapon . | . . . . . . . . Parts Attached 77 | 7 10 4 6 5 26 5 14 Power 9 | 1 2 . 2 . 2 . 2 Engine 5 | 1 2 . 2 . . . . Core 4 | . . . . . 2 . 2 Reactor . | . . . . . . . . Propulsion 26 | 2 3 1 1 2 7 5 5 Treads 10 | 2 . . . . . 5 3 Leg . | . . . . . . . . Wheel 7 | . 1 1 1 2 2 . . Hover 6 | . 2 . . . 2 . 2 Flight 3 | . . . . . 3 . . Utility 21 | 2 1 2 1 3 10 . 2 Device 8 | 1 . 2 . 1 2 . 2 Storage 4 | 1 1 . . 1 1 . . Processor 5 | . . . . . 5 . . Hackware 1 | . . . . . 1 . . Protection 3 | . . . 1 1 1 . . Artifact . | . . . . . . . . Weapon 21 | 2 4 1 2 . 7 . 5 Energy Gun 4 | 1 . . . . 1 . 2 Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 6 | 1 1 . . . 2 . 2 Ballistic Cannon 5 | . 2 1 2 . . . . Launcher 2 | . . . . . 2 . . Special Weapon 1 | . 1 . . . . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . Parts Lost 59 | . 2 . 6 3 20 . 28 Power 8 | . 1 . 2 . 2 . 3 Propulsion 22 | . 1 . 1 1 7 . 12 Utility 15 | . . . 1 2 7 . 5 Weapon 14 | . . . 2 . 4 . 8 Highest Loss Streak 13 | . 1 . 5 3 7 . 13 To Critical Strikes 1 | . . . . . . . 1 Average Backups 9 | 2 5 9 10 9 10 8 11 Power . | . . . . . . . 2 Propulsion 2 | . . 2 2 1 . 4 4 Utility 3 | . 3 3 4 4 4 1 3 Weapon 2 | . 1 3 3 2 3 2 1 Tool/Special . | . . . . . . . . Unused Backups 9 | . 1 1 . . 1 . 6 Power 3 | . 1 . . . . . 2 Propulsion . | . . . . . . . . Utility 5 | . . . . . 1 . 4 Weapon 1 | . . 1 . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 88 | . 84 95 98 99 79 90 85 Engine 5 | . 13 11 10 9 4 . . Core 1 | . . . . . 1 6 5 Treads 7 | . 10 . . . . 27 21 Wheel 12 | . 2 18 21 27 16 . . Device 16 | . 14 32 28 18 17 6 4 Storage 10 | . 14 11 11 17 9 6 6 Processor 10 | . . . . . 12 26 26 Hackware 1 | . . . . . . 6 6 Protection 2 | . . . 5 9 1 . . Energy Gun 3 | . 11 11 6 . . 1 3 Ballistic Gun 2 | . 5 . . . 2 3 7 Ballistic Cannon 7 | . 5 11 15 18 4 . . Peak Build Rating 62 | 7 8 15 19 23 31 61 62 Average Rating 27 | 4 6 13 16 22 25 52 49 On Entrance 20 | . 7 7 15 18 23 31 59 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 65 | 14 51 54 62 63 65 54 61 Greatest Support 150 | 40 40 22 24 36 44 150 150 Greatest Overweight (x) 17 | 1 5 5 2 1 17 2 4 Average Overweight (x) 1 | . . 2 1 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 17 | 7 8 20 20 20 15 20 19 Most Carried 14 | 6 8 13 12 13 14 13 14 Average Carried 9 | 2 5 9 10 9 10 8 11 Final Capacity 20 | 8 20 20 20 20 5 20 5 Final Carried 13 | 3 7 11 10 13 5 11 5 Class Distribution -------------------- 65% | Mutant 14% | Scavenger-Mutant 7% | Skirmisher 6% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Extension Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Matter Collected 2290 | 193 194 142 371 438 452 112 388 Remotely 41 | . . . . . 41 . . Salvage Created 2570 | 10 177 197 513 261 711 112 589 Parts 134 | 4 12 14 32 12 35 5 20 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 2 | . . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Combat Hostiles Destroyed 67 | . 5 4 15 8 19 2 14 Melee 3 | . . . . . 1 1 1 Guns 28 | . 3 2 3 . 8 1 11 Cannons 28 | . 2 2 12 8 4 . . AOE 4 | . . . . . 4 . . Classes Destroyed 13 | 1 1 5 3 1 2 . . Worker 3 | . . . . 1 2 . . Builder 2 | . . . 1 . 1 . . Tunneler 1 | 1 . . . . . . . Hauler 1 | . . . 1 . . . . Recycler 2 | . . 1 . . 1 . . Operator 1 | . . 1 . . . . . Watcher 5 | . . 1 2 1 . . 1 Swarmer 18 | . . 3 3 . 5 . 7 Grunt 28 | . 5 . 6 6 8 . 3 Brawler 1 | . . . 1 . . . . Sentry 14 | . . 1 5 2 . 2 4 Programmer 5 | . . . . . 5 . . Heavy 1 | . . . . . 1 . . Best Kill Streak 9 | 1 2 4 9 4 7 1 4 Combat Bots Only 7 | . 2 3 7 4 5 1 4 Max Kills in Single Turn 3 | 1 1 1 2 2 3 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 2 . . Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Hostile Shots Fired 824 | . 31 16 95 47 151 63 421 Missed 270 | . 8 5 24 15 51 22 145 Hits 554 | . 23 11 71 32 100 41 276 Projectile 554 | . 23 11 71 32 100 41 276 Critical Strikes 19 | . 1 . 4 3 6 . 5 Damage Taken 7505 | . 332 97 948 558 1903 331 3336 Core 1828 | . 73 30 161 101 606 21 836 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 63 | 100 70 . 52 81 13 . . Volleys Fired 224 | 1 24 9 47 29 71 1 42 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 160 | 70 100 83 83 70 108 108 160 Shots Fired 367 | 2 45 18 88 58 81 2 73 Gun 183 | 2 27 9 26 . 44 2 73 Cannon 170 | . 17 9 62 58 24 . . Launcher 13 | . . . . . 13 . . Special 1 | . 1 . . . . . . Kinetic 235 | 1 21 9 62 58 39 1 44 Thermal 119 | 1 24 9 26 . 29 1 29 Explosive 13 | . . . . . 13 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 15 | 1 6 4 8 9 13 2 15 Robot Miss Streak 8 | . 2 3 8 6 5 2 3 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 276 | 1 23 10 52 42 72 8 68 Core Hits 169 | 1 11 6 42 27 46 3 33 Critical Kills 4 | . . . . . 2 1 1 Critical Parts Destroyed 4 | . . . . . 2 . 2 Critical Strikes 17 | . 1 2 3 1 5 1 4 Burn 3 | . 1 . 2 . . . . Destroy 5 | . . . . . 2 1 2 Blast 5 | . . 2 1 1 1 . . Smash 3 | . . . . . 2 . 1 Sever 1 | . . . . . . . 1 Melee Attacks 40 | . . . . . 23 9 8 Impact 36 | . . . . . 23 9 4 Slashing 4 | . . . . . . . 4 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6364 | 13 327 166 1090 904 2270 179 1415 Guns 2329 | 13 158 49 250 . 680 30 1149 Cannons 2349 | . 169 117 840 744 479 . . Explosions 888 | . . . . 160 728 . . Melee 796 | . . . . . 383 149 264 Ramming 2 | . . . . . . . 2 Kinetic 2974 | . 216 117 840 744 513 19 525 Thermal 1704 | 13 111 49 250 . 646 11 624 Explosive 888 | . . . . 160 728 . . Electromagnetic . | . . . . . . . . Impact 689 | . . . . . 383 149 157 Slashing 107 | . . . . . . . 107 Piercing . | . . . . . . . . Highest Corruption 7 | . . . 7 1 6 . 1 Average Corruption 4 | . . . 6 1 4 . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 46 | . . . 21 1 24 . . Message Errors 8 | . . . 4 . 4 . . Matter Fused 12 | . . . 5 . 7 . . Heat Flow Errors 4 | . . . 2 . 2 . . Energy Discharges 6 | . . . 1 . 5 . . Parts Rejected 2 | . . . . . 2 . . Parts Fused 1 | . . . 1 . . . . Data Loss (minor) 4 | . . . 1 1 2 . . Data Loss (major) 4 | . . . 2 . 2 . . Misfires 1 | . . . 1 . . . . Weapon Failures 4 | . . . 4 . . . . Overload Shots . | . . . . . . . . Overflow Damage 181 | . . 2 . . 114 . 65 Projectiles 6 | . . 2 . . 4 . . Explosions 13 | . . . . . 13 . . Melee 162 | . . . . . 97 . 65 Knockbacks 35 | . 3 . 10 17 4 . 1 Impact 3 | . . . . . 2 . 1 Kinetic 28 | . 2 . 10 14 2 . . Secondary 4 | . 1 . . 3 . . . Self-Inflicted Damage 130 | . . . . 114 15 . 1 Shots 2 | . . . . 1 1 . . Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 316 | 30 168 45 316 153 160 18 297 Average Temperature 71 | 18 60 17 125 48 48 12 50 Received Heat Transfer 2444 | . 201 9 405 252 288 108 1181 Effects 2 | . . . 2 . . . . Energy Bleed 2 | . . . 2 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 4 | . . . . . 2 . 2 Combat Hostiles 4 | . . . . . 2 . 2 Parts Fried 2 | . . . . . . . 2 Impact Corruptions 7 | . . . . . 4 . 3 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . . . 1 . . . 6 Heat Transferred 4230 | 37 407 148 888 . 1325 25 1400 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Maximum Alert Level 1 | . . . 1 . 1 . . Low Security (%) 89 | 100 100 100 96 100 68 100 100 Level 1 10 | . . . 3 . 31 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 293 | 5 51 61 208 94 293 117 70 Initial 117 | . . . 10 59 24 117 . Average 58 | 1 15 13 78 44 104 38 18 Influence Increases 2261 | 5 157 118 645 242 674 70 350 Destroy 0b10 Robot/C 1460 | . 100 80 420 160 380 40 280 Destroy 0b10 Robot/NC 75 | 5 . 15 20 10 20 . 5 Destroy Leader 382 | . 20 22 116 42 110 20 52 Allied During Kill 38 | . . . 38 . . . . Successful Hack 29 | . 5 . 4 . . 8 12 Disable Machine 45 | . . . . 15 30 . . Destroy Structure 52 | . 2 1 2 15 29 2 1 Lose Combat Pursuer 180 | . 30 . 45 . 105 . . Influence Decreases 2261 | 5 157 93 529 329 487 311 350 Entered New Map 251 | . . . 15 82 30 124 . Time Decay 1410 | 5 146 93 244 218 277 187 240 Lost Part 371 | . 11 . 60 10 180 . 110 Lost Ally 79 | . . . 60 19 . . . Purge Threat 150 | . . . 150 . . . . Squads Dispatched 18 | . 1 . 5 2 8 1 1 Investigation 3 | . . . 1 . 1 . 1 Extermination 5 | . . . . . 4 1 . Reinforcement 8 | . 1 . 2 2 3 . . Assault . | . . . . . . . . Garrison 2 | . . . 2 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . 1 . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Distress Signals 5 | . 1 . 1 1 1 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 118 | . 12 8 23 19 33 2 21 Peak Tracking Total 6 | . 4 3 5 6 5 1 4 Tactical Retreats 6 | . 2 . 1 . 3 . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Traps Triggered 9 | . 1 . 5 1 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Machines Disabled 3 | . . . . 1 2 . . Max in Single Turn 1 | . . . . 1 1 . . Garrison Access 2 | . . . 1 . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Machines Accessed 27 | . 4 2 6 2 5 4 4 Terminals 22 | . 4 2 5 1 4 2 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . 2 . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . 1 1 1 . . Total Hacks 55 | . 13 2 10 5 9 8 8 Successful 13 | . 1 . 3 . 1 5 3 Failed 42 | . 12 2 7 5 8 3 5 Catastrophic 13 | . 3 2 . 2 4 . 2 Database Lockouts . | . . . . . . . . Manual 28 | . 13 2 . . 5 3 5 Terminals 47 | . 13 2 9 3 7 5 8 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . . . 3 . Scanalyzers . | . . . . . . . . Garrison Access 5 | . . . 1 2 2 . . Terminal Hacks 9 | . 1 . 2 . . 3 3 Open Door 4 | . . . 1 . . 1 2 Level Access Points 1 | . . . . . . 1 . Unreport Threat 1 | . . . 1 . . . . Zone Layout 3 | . 1 . . . . 1 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . Report Inventory 2 | . . . . . . 2 . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . Seal Access 2 | . . . 1 . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used . | . . . . . . . . Hacking Detections 21 | . 4 2 5 2 4 1 3 Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Total Allies 11 | . . . 10 . . . 1 Largest Group 10 | . . . 10 1 . . 1 Highest-Rated Group 88 | . . . 88 16 . . 20 Highest-Rated Ally 20 | . . . 16 16 . . 20 Total Orders . | . . . . . . . . Ally Attacks 42 | . . . 38 2 . . 2 Total Damage 418 | . . . 323 28 . . 67 Kills 6 | . . . 6 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Active Infowar (turns) 4473 | 34 524 369 879 519 1678 432 38 Terrain 2814 | . . 368 879 519 1048 . . Structural 843 | . . 369 474 . . . . Traps 1050 | . . . . . 1050 . . Seismic 4469 | 34 524 369 879 515 1678 432 38 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Turns Passed 5416 | 66 524 369 879 519 1678 432 949 Spaces Moved 3070 | 41 300 251 372 283 1141 237 445 Core 59 | 17 30 . . . 6 . 6 Treads 766 | 24 107 . . . . 203 432 Legs . | . . . . . . . . Wheels 1484 | . 69 251 372 283 509 . . Hover 347 | . 94 . . . 212 34 7 Flight 414 | . . . . . 414 . . Fastest Speed 29 | 50 56 115 105 101 29 160 50 Average Speed 117 | 115 124 124 119 101 87 161 171 Slowest Speed 900 | 160 300 155 120 105 900 171 320 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 3 | . . . . . 3 . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 4 46 25 63 34 34 6 49 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 8 | . 1 . . . 4 3 . Terrain Destroyed 53 | . 1 . 1 20 28 3 . Melee 7 | . . . . . 4 3 . Projectile 2 | . 1 . 1 . . . . AOE 44 | . . . . 20 24 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Total 4435 | 57 406 291 717 455 1699 269 541 Wait 905 | . 48 17 288 131 409 . 12 Move 3058 | 40 299 250 371 282 1135 236 445 Hop 2 | . . . . . 2 . . Pick Up 82 | 9 14 9 5 8 13 12 12 Fast Attach 6 | 1 . . . . 5 . . Attach 78 | 6 9 3 6 5 24 8 17 Detach 12 | . 3 . . . 7 2 . Swap 13 | . 3 1 . . 5 1 3 Drop 14 | . 6 2 . . 5 . 1 Fire 224 | 1 24 9 47 29 71 1 42 Melee 40 | . . . . . 23 9 8 Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory (discovered 5 exits: Fac x4 / *Ext) -6/Extension History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 15) 568 | -10/Materials | Discovered new exit (range 16) 591 | -10/Materials | Entered another Materials area 591 | -9/Materials | Evolved 2 slots: Utility x2 890 | -9/Materials | Build established: Scavenger-Mutant 949 | -9/Materials | Discovered new exit (range 3) 960 | -9/Materials | Entered Storage 1363 | -9/Storage | Garrison activated, responded to threat 1472 | -9/Storage | Garrison activated, responded to threat 1504 | -9/Storage | Lost 5 parts (2p1u2w) 1528 | -9/Storage | Destroyed 7 combat bots 1555 | -9/Storage | Build established: Mutant 1583 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1628 | -9/Storage | Lost 4 allies 1640 | -9/Storage | Discovered new exit (range 5) 1839 | -9/Storage | Entered Materials 1839 | -8/Materials | Accompanied by 1 ally 1839 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2001 | -8/Materials | Lost 3 parts (1n2u) 2274 | -8/Materials | Discovered new exit (range 16) 2358 | -8/Materials | Entered Factory 2358 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2804 | -7/Factory | Build established: Skirmisher 3450 | -7/Factory | Lost 7 parts (2p1n4u) 3560 | -7/Factory | Core integrity fell below 50% 3604 | -7/Factory | Lost 6 parts (2n2u2w) 3715 | -7/Factory | Core integrity fell below 20% 3861 | -7/Factory | Build established: Mutant 4031 | -7/Factory | Discovered new exit (range 9) 4036 | -7/Factory | Entered another Factory area 4036 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4325 | -6/Factory | Identified exit to Factory 4462 | -6/Factory | Discovered new exit (range 6) 4468 | -6/Factory | Entered Extension 4606 | -6/Extension | Lost 3 parts (1p1u1w) 4710 | -6/Extension | Rescued a captive Derelict 4809 | -6/Extension | Lost 4 parts (4n) 5303 | -6/Extension | Lost 4 parts (1n3w) 5356 | -6/Extension | Rescued a captive Derelict 5382 | -6/Extension | Spotted B-75 Beast 5396 | -6/Extension | Spotted B-75 Beast 5404 | -6/Extension | Core integrity fell below 50% 5414 | -6/Extension | Core integrity fell below 20% 5417 | -6/Extension | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Knocked back. U-05 Engineer builds a Wall. PS-0QA(b) destroyed. Lgt. Nuclear Core destroyed. Imp. Airjet destroyed. Airjet destroyed. U-05 Engineer builds a Wall. U-05 Engineer destroyed. Hacking Suite destroyed. U-05 Engineer destroyed. Adv. Terrain Scan Processor destroyed. Knocked back. U-05 Engineer builds a Wall. Critical hit (Meltdown: +320). Knocked back. Dropped Hcp. Storage Unit. Machine disabled. Imp. Gravmag System destroyed. Knocked back. Imp. Gravmag System destroyed. Map ----- +----------------------------------------------------+ | ## "" "" #????????????????????????????????????? | | # "" "" #????????????????????????????????????? | | # "" "" ####?????????????????????????????????? | | + "" "" #?????????????????????????????????? | | # " " #?????????????????????????????????? | | # #?????????????????????????????????? | | + #?????????????????????????????????? | | ##+########### #?????????????????????????????????? | | #????????# #?????????????????????????????????? | | "Y" #????????# #?????????????????????????????????? | | """ #????????# #????????? ???????????????????????? | | #????????# #????????? ???????????????????????? | | #T###????##### #????????? ???????????????????????? | | ###??????# #???????## ???????????????????????? | | ?????????###T# #???????# ???????????????????????? | | ???????????### #???????# #??????????????????????? | | ?????????????# #???????# #??????????????????????? | | ?????????????# #???????# #??????????????????????? | | ?????????????# #???????# #??????????????????????? | | ?????????????# #???????# #??????????????????????? | | ?????????????#%#???????? #??????????????????????? | | ?????????????# ######??? #??????????????????????? | | ?????????????# # ##"###?# #??????????????????????? | | ???????????###%###!;# ### ###????????????????????? | | ???????????# " "|%%! %"R ""#????????????????????? | | ??????????## "!%! ! @" #????????????????????? | | ??????????## % YR! ! #????????????????????? | | ??????????## u #????????????????????? | | ???????????# Y %#????????????????????? | | ???????? ???????????????? | | ????? ??????????? | | ?? BB ?????????? | | ??? BB BB ?????????? | | ??? BB R ??????????? | | ???######### ###########??????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ???????????######T#"""#######????????????????????? | | ?????????????????#???????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 315 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 410 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 6 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 9 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PiercingBoltBroadsword Manual? 0 Play Time 00:45:05 Cumulative 32.4 hours Start 2026.02.20 @ 01:09:22 End 2026.02.20 @ 01:53:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 31 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d7abcb6f-f331-43c8-ae38-8d5e0d32b2aa