Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.28 @ 02:31:25 Player: Desymo99 Result: Destroyed self via exploding Neutrino Reactor Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1419) 1419 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4214 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 8/300 Energy 73/100 System Corruption 49% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (6) ------- Scythe > --- INVENTORY (5) ---- Enhanced Nuclear Core Improved Terrain Scanner Improved Terrain Scanner EM Pulse Gun Spread Laser Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Treads Medium Treads Medium Treads > --- UTILITY ---------- Cooling System Large Storage Unit Seismic Detector > --- WEAPON ----------- Backup Laser III Plasma Cannon Advanced Assault Cannon Gauss Cannon Gauss Cannon Subdweller Shrapnel Launcher > --- INVENTORY -------- Enhanced Nuclear Core Spiked Treads Medium Treads Wheel Cryofiber Web Sensor Array Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scanner EM Pulse Gun Spread Laser Spread Laser Gauss Cannon Makeshift Hammer [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Weapon Gauss Cannon Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Slots Evolved 6 | . . . . 4 2 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 1 | . . . . 1 . Weapon 4 | . . . . 2 2 Parts Attached 65 | 7 17 5 7 18 11 Power 6 | 1 . 2 1 1 1 Engine 4 | 1 . 2 1 . . Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 17 | 2 4 . 1 6 4 Treads 14 | 2 4 . 1 6 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 3 | . . . . . 3 Utility 9 | 2 3 . 1 3 . Device 6 | 1 1 . 1 3 . Storage 3 | 1 2 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 33 | 2 10 3 4 8 6 Energy Gun 9 | 2 6 . . . 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun . | . . . . . . Ballistic Cannon 15 | . 2 1 2 8 2 Launcher 7 | . 2 2 2 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 18 | . 1 . 2 7 8 Power 3 | . . . 1 1 1 Propulsion 8 | . 1 . . 2 5 Utility 2 | . . . . 1 1 Weapon 5 | . . . 1 3 1 Highest Loss Streak 4 | . 1 . 2 4 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 99 100 99 85 79 Engine 9 | . 14 14 13 3 . Core 1 | . . . . 4 5 Treads 25 | . 27 28 28 21 19 Device 13 | . 14 14 14 15 11 Storage 11 | . 14 14 14 9 5 Energy Gun 4 | . 18 . . . 1 Ballistic Cannon 18 | . . 21 19 31 23 Launcher 5 | . 8 6 8 . 4 Naked Turns 81 | . . . . . 81 Heaviest Build 71 | 15 32 32 37 56 71 Greatest Support 84 | 40 46 46 46 84 79 Greatest Overweight (x) 18 | . . . . 18 8 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 13 Most Carried 15 | 8 15 15 15 15 15 Average Carried 13 | 4 13 15 14 14 13 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 8 15 15 15 15 5 Class Distribution -------------------- 71% | Mutant 10% | Gunner 10% | Executioner 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Gunner | -8/Materials Executioner | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Matter Collected 1528 | 250 376 236 228 337 101 Remotely . | . . . . . . Salvage Created 1307 | 89 696 169 71 176 106 Parts 88 | 5 42 18 1 7 15 Haulers Intercepted 3 | . 2 . . . 1 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . 4 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Combat Hostiles Destroyed 33 | . 12 6 4 9 2 Melee 1 | . . . . 1 . Guns 3 | . 3 . . . . Cannons 14 | . . 1 3 8 2 AOE 14 | . 8 5 1 . . Classes Destroyed 14 | 2 5 1 2 2 2 Worker 3 | . . . . 1 2 Builder 1 | . . 1 . . . Tunneler 6 | 1 1 2 . 1 1 Hauler 3 | . 2 . . . 1 Recycler 5 | 1 3 1 . . . Operator 1 | . 1 . . . . Watcher 3 | . 3 . . . . Swarmer 9 | . 3 6 . . . Grunt 16 | . 9 . . 7 . Sentry 2 | . . . . 2 . Hunter 1 | . . . . . 1 Programmer 1 | . . . . . 1 Cobbler 1 | . . . 1 . . Subdweller 4 | . . . 4 . . Best Kill Streak 4 | 2 4 3 2 3 2 Combat Bots Only 3 | . 3 3 2 3 2 Max Kills in Single Turn 2 | 1 2 2 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . 1 1 1 . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Hostile Shots Fired 330 | . 78 16 23 177 36 Missed 98 | . 25 4 6 52 11 Damage Taken 4760 | . 615 126 480 2042 1497 Core 1190 | . 145 25 75 239 706 Absorbed by Shields . | . . . . . . Core Remaining (%) 52 | 100 . . 2 56 . Volleys Fired 125 | 4 52 11 19 35 4 Largest 5 | 2 2 2 2 4 5 Hottest 268 | 80 130 70 70 192 268 Shots Fired 239 | 8 76 16 31 92 16 Gun 56 | 8 48 . . . . Cannon 144 | . . 10 27 92 15 Launcher 39 | . 28 6 4 . 1 Special . | . . . . . . Kinetic 144 | . . 10 29 92 13 Thermal 11 | . 8 . . . 3 Explosive 36 | . 28 6 2 . . Electromagnetic 48 | 8 40 . . . . Robot Hit Streak 15 | 2 12 4 14 15 2 Robot Miss Streak 5 | 1 4 2 1 5 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 139 | 5 40 7 25 57 5 Core Hits 98 | 3 46 10 9 27 3 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 1 . . 2 . Blast 2 | . . . . 2 . Corrupt 1 | . 1 . . . . Melee Attacks 3 | . . . . . 3 Impact . | . . . . . . Slashing 3 | . . . . . 3 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4405 | 65 1351 426 551 1411 601 Guns 574 | 65 509 . . . . Cannons 1884 | . . 100 402 1267 115 Explosions 1503 | . 839 326 149 130 59 Melee . | . . . . . . Ramming 444 | . 3 . . 14 427 Kinetic 1910 | . . 100 460 1267 83 Thermal 239 | . 207 . . . 32 Explosive 1330 | . 724 326 91 130 59 Electromagnetic 482 | 65 417 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 49 | . . . . . 49 Average Corruption 17 | . . . . . 17 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 12 | . . . . . 12 Message Errors 4 | . . . . . 4 Matter Fused 3 | . . . . . 3 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 260 | . 60 . . 132 68 Projectiles 16 | . . . . 10 6 Explosions 237 | . 60 . . 122 55 Melee 7 | . . . . . 7 Knockbacks 25 | . . 1 7 15 2 Impact 1 | . . . . . 1 Kinetic 21 | . . 1 7 12 1 Secondary 3 | . . . . 3 . Self-Inflicted Damage 841 | . 67 22 34 77 641 Shots 13 | . 4 1 1 1 6 Rammed 17 | . 1 . . 2 14 Targets Rammed 21 | . 1 . . 3 17 Kicked . | . . . . . . Crushed 4 | . . . . 1 3 Highest Temperature 483 | 54 303 18 . 262 483 Average Temperature 95 | 27 79 7 . 86 210 Received Heat Transfer 1452 | . 219 . 72 1161 . Effects 4 | . 2 . . . 2 Shutdowns 1 | . . . . . 1 Interference 2 | . 2 . . . . Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Fried 1 | 1 . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 215 | . 165 . . . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 . . . 1 Alert | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Peak Influence 326 | 10 326 122 . 162 70 Initial 18 | . 6 5 . . 18 Average 46 | 4 78 36 . 32 35 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 95 | 100 83 100 . 100 100 Level 1 4 | . 16 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 . . 3 2 Investigation 3 | . 1 . . 2 . Extermination 1 | . . . . . 1 Reinforcement 3 | . 1 . . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Distress Signals 2 | . . . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 18 7 5 17 2 Peak Tracking Total 6 | . 3 3 2 6 2 Tactical Retreats 6 | . 2 1 1 2 . Traps | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Traps Triggered 6 | . 2 . 2 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 1 | . . . 1 . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Machines Disabled 15 | . 6 1 . 1 7 Max in Single Turn 2 | . 1 1 . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Machines Accessed 9 | . 6 . . 3 . Terminals 9 | . 6 . . 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 25 | . 14 . . 11 . Successful 13 | . 8 . . 5 . Failed 11 | . 5 . . 6 . Catastrophic 1 | . 1 . . . . Database Lockouts 1 | . 1 . . . . Manual 21 | . 16 . . 5 . Terminals 25 | . 14 . . 11 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 5 . . 3 . Record 2 | . . . . 2 . Robot Analysis 1 | . 1 . . . . Unreport Threat 3 | . 3 . . . . Locate Traps 1 | . 1 . . . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 3 . . 2 . Terminals 5 | . 3 . . 2 . Botnet 5 | . 3 . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 6 . . 3 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 4 | . . 3 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Turns Passed 6141 | 147 1497 1245 1008 1228 1016 Spaces Moved 3047 | 73 806 584 576 431 577 Core 214 | 3 . . . 56 155 Treads 2825 | 70 806 584 576 375 414 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 8 | . . . . . 8 Fastest Speed 34 | 50 160 160 160 160 34 Average Speed 167 | 155 160 160 160 240 142 Slowest Speed 950 | 160 160 160 160 950 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . . 1 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 4 97 101 46 25 10 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 3 | . . 2 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 7 | . . 2 5 . . Spaces Dug 17 | . 15 . . . 2 Terrain Destroyed 250 | . 106 43 34 36 31 Melee 2 | . . . . . 2 Projectile 20 | . . . . 16 4 AOE 228 | . 106 43 34 20 25 Terrain Rammed 46 | . . . . . 46 Walls Destroyed . | . . . . . . Machines Disabled 1 | . . . . . 1 Actions | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Total 3780 | 96 937 878 627 565 677 Wait 401 | 4 39 277 21 60 . Move 3040 | 72 805 583 575 430 575 Hop 1 | . . . . . 1 Pick Up 39 | 9 13 . 2 9 6 Fast Attach 20 | 6 3 . . 5 6 Attach 12 | 1 1 . 2 5 3 Detach 1 | . . . . . 1 Swap 33 | . 13 5 5 8 2 Drop 36 | . 10 2 1 10 13 Fire 125 | 4 52 11 19 35 4 Melee 3 | . . . . . 3 Ram 46 | . . . . . 46 Kick . | . . . . . . Crush 21 | . 1 . . 3 17 Escape Stasis . | . . . . . . Rewire 1 | . . . 1 . . Trap 1 | . . . 1 . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 148 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 16) 492 | -10/Materials | Discovered new exit (range 12) 682 | -10/Materials | Core integrity fell below 50% 828 | -10/Materials | Discovered new exit (range 8) 876 | -10/Materials | Discovered new exit (range 14) 1068 | -10/Materials | Central database locked down 1645 | -10/Materials | Entered Mines 1712 | -10/Mines | Learned location of Zion (-7) 1729 | -10/Mines | Learned Materials garrison access intel 1787 | -10/Mines | Discovered new exit (range 12) 1790 | -10/Mines | Learned location of Mines (-8) 2108 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2170 | -10/Mines | Discovered new exit (range 7) 2863 | -10/Mines | Discovered new exit (range 15) 2890 | -10/Mines | Entered Subcaves 2919 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2946 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2989 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 3234 | -10/Subcaves | Core integrity fell below 20% 3682 | -10/Subcaves | Learned location of Recycling (-7) 3684 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3765 | -10/Subcaves | Disturbed a concealed Subdweller 3817 | -10/Subcaves | Discovered new exit (range 12) 3898 | -10/Subcaves | Entered Materials 3898 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3899 | -8/Materials | Loaded intel: 1 garrison access location 4266 | -8/Materials | Build established: Skirmisher 4527 | -8/Materials | Lost 4 parts (2n2w) 4985 | -8/Materials | Build established: Gunner 5115 | -8/Materials | Discovered new exit (range 8) 5126 | -8/Materials | Entered Factory 5126 | -7/Factory | Evolved 2 slots: Weapon x2 5198 | -7/Factory | Discovered new exit (range 14) 5464 | -7/Factory | Build established: Executioner 5909 | -7/Factory | System corruption reached 10% 6062 | -7/Factory | System corruption reached 30% 6069 | -7/Factory | Core integrity fell below 50% 6079 | -7/Factory | Core integrity fell below 20% 6099 | -7/Factory | Lost 3 parts (3n) 6142 | -7/Factory | Destroyed self via exploding Neutrino Reactor Last Messages --------------- 06078_ Slammed into Terminal. 06078_ Destabilizing: Core damaged (-21). 06078_ Destabilizing: Core damaged (-35). 06079_ Slammed into Terminal. 06080_ Destabilizing: Core damaged (-28). 06081_ Slammed into Terminal. 06081_ Destabilizing: System corrupted (+1). 06082_ Slammed into Terminal. 06082_ Destabilizing: System corrupted (+1). 06083_ Slammed into Terminal. 06083_ Destabilizing: Core damaged (-7). 06084_ Slammed into Terminal. 06084_ Destabilizing: System corrupted (+2). 06084_ Destabilizing: System corrupted (+1). 06090_ System corrupted: Heat flow error (+195). 06108_ System corrupted: Component data lost. 06123_ System corrupted: Matter fused (-7). 06130_ Acquired Scythe. 06138_ System corrupted: Energy discharge (-34). 06142_ Neutrino Reactor explodes. 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